gzdoom-last-svn/src/m_alloc.cpp
Christoph Oelckers 1f492784df - Fixed dynamic light crash with respawning players.
Update to ZDoom r971:

- Changed: For actors not being spawned on the floor P_FindFloorCeiling should
  be used to prevent them from dropping through 3DMIDTEX textures.
- Fixed: AMageStaffFX2::IsOkayToAttack overwrote the projectile's angle variable.
- Changed the types of object hash indices in FArchive from size_t to DWORD.
  This seems to fix crashes on GCC 64-bit builds when saving games. Not sure
  if it was a GCC bug or my bug, since it worked fine with VC++, but since the
  code that calculates the index only returns a DWORD, storing it as a size_t
  was rather pointless.
- Added the C99 printf size specifiers 't' (ptrdiff_t) and 'z' (size_t) to
  FString::Format() so that I can fix all the problem printf strings that a
  64-bit GCC compile finds.
- Added Skulltag's PUFFGETSOWNER flag.
- Fixed: Parsing sector special bit masks must be done backwards so that later
  definitions take precedence.
- Added base translation tables for UDMF compatibility maps which only should
  handle the native line and sector types of each game.
- Turned the inactive SILENT_INSTANT_FLOORS define into a compatibility option
  so that it can be (un)set in a map definition and the menu.


git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@105 b0f79afe-0144-0410-b225-9a4edf0717df
2008-05-14 17:49:11 +00:00

112 lines
3.3 KiB
C++

/*
** m_alloc.cpp
** Wrappers for the malloc family of functions that count used bytes.
**
**---------------------------------------------------------------------------
** Copyright 1998-2008 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "i_system.h"
#include <malloc.h>
#ifndef _MSC_VER
#define _NORMAL_BLOCK 0
#define _malloc_dbg(s,b,f,l) malloc(s)
#define _realloc_dbg(p,s,b,f,l) realloc(p,s)
#endif
#ifndef _WIN32
#define _msize(p) malloc_usable_size(p) // from glibc/FreeBSD
#endif
#ifndef _DEBUG
void *M_Malloc(size_t size)
{
void *block = malloc(size);
if (block == NULL)
I_FatalError("Could not malloc %zu bytes", size);
GC::AllocBytes += _msize(block);
return block;
}
void *M_Realloc(void *memblock, size_t size)
{
if (memblock != NULL)
{
GC::AllocBytes -= _msize(memblock);
}
void *block = realloc(memblock, size);
if (block == NULL)
{
I_FatalError("Could not realloc %zu bytes", size);
}
GC::AllocBytes += _msize(block);
return block;
}
#else
#ifdef _MSC_VER
#include <crtdbg.h>
#endif
void *M_Malloc_Dbg(size_t size, const char *file, int lineno)
{
void *block = _malloc_dbg(size, _NORMAL_BLOCK, file, lineno);
if (block == NULL)
I_FatalError("Could not malloc %zu bytes", size);
GC::AllocBytes += _msize(block);
return block;
}
void *M_Realloc_Dbg(void *memblock, size_t size, const char *file, int lineno)
{
if (memblock != NULL)
{
GC::AllocBytes -= _msize(memblock);
}
void *block = _realloc_dbg(memblock, size, _NORMAL_BLOCK, file, lineno);
if (block == NULL)
{
I_FatalError("Could not realloc %zu bytes", size);
}
GC::AllocBytes += _msize(block);
return block;
}
#endif
void M_Free (void *block)
{
if (block != NULL)
{
GC::AllocBytes -= _msize(block);
free(block);
}
}