Commit graph

4 commits

Author SHA1 Message Date
Christoph Oelckers
317ac991b7 - some work on sector rendering code for new renderer.
git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@426 b0f79afe-0144-0410-b225-9a4edf0717df
2009-08-30 19:23:52 +00:00
Christoph Oelckers
111482295d - moved some drawing code out of OpenGLFrameBuffer class.
git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@371 b0f79afe-0144-0410-b225-9a4edf0717df
2009-06-25 21:27:36 +00:00
Christoph Oelckers
c768595a60 - Removed some system-code dependent parts from glc_renderhacks.cpp that are better done elsewhere.
git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@369 b0f79afe-0144-0410-b225-9a4edf0717df
2009-06-25 14:22:44 +00:00
Christoph Oelckers
f63b5e2275 - restructured the renderhack code into a renderer specific and a pure-logic part.
git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@368 b0f79afe-0144-0410-b225-9a4edf0717df
2009-06-25 14:17:03 +00:00
Renamed from src/gl/gl_missingtexture.cpp (Browse further)