Commit graph

3 commits

Author SHA1 Message Date
gez
5d459a0831 * Updated to ZDoom r3655:
- Fixed: A_LookEx did not default to a 180 degree cone.
- Players are no longer affected by the skill property NoPain.
- Fixed: Do not write the config file if DoGameSetup() has not been called yet.
- Updated internal zlib to version 1.2.7.
- Changed spectral missiles to use FriendPlayer instead of health to distinguish between player spawned and monster spawned versions. Also moved most of this into the basic missile spawning functions instead of littering all spectral missile spawning functions with these initializations.


git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1394 b0f79afe-0144-0410-b225-9a4edf0717df
2012-05-29 14:47:06 +00:00
gez
55f1ad0bb0 * Updated to ZDoom r3174:
- Add $edfoverride to SNDINFO for the sake of ignorability.
- Fix errors/warnings from MinGW 4.5.0 (tdm-1).
- Disable the missing field initializers warnings that -Wextra produces from GCC.
- Update zlib to version 1.2.5.
- Fixed: FxAbs::Resolve() called isNumeric() on the wrong ValueType (which is not initialized until the end of the function).

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1204 b0f79afe-0144-0410-b225-9a4edf0717df
2011-03-30 13:06:11 +00:00
Christoph Oelckers
72ae7fa01b Initial import - version 1.0.32
git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1 b0f79afe-0144-0410-b225-9a4edf0717df
2008-01-27 11:25:03 +00:00