- Fixed: A_LookEx did not default to a 180 degree cone.
- Players are no longer affected by the skill property NoPain.
- Fixed: Do not write the config file if DoGameSetup() has not been called yet.
- Updated internal zlib to version 1.2.7.
- Changed spectral missiles to use FriendPlayer instead of health to distinguish between player spawned and monster spawned versions. Also moved most of this into the basic missile spawning functions instead of littering all spectral missile spawning functions with these initializations.
git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1394 b0f79afe-0144-0410-b225-9a4edf0717df
- Add $edfoverride to SNDINFO for the sake of ignorability.
- Fix errors/warnings from MinGW 4.5.0 (tdm-1).
- Disable the missing field initializers warnings that -Wextra produces from GCC.
- Update zlib to version 1.2.5.
- Fixed: FxAbs::Resolve() called isNumeric() on the wrong ValueType (which is not initialized until the end of the function).
git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1204 b0f79afe-0144-0410-b225-9a4edf0717df