- added an option to disable reflective planes because they can cause

major slowdowns when used improperly.

Update to ZDoom r1306:

- Fixed: G_DoPlayDemo did not free the demobuffer or the CVAR backups when it
  failed to start the demo.
- Added a MF5_BRIGHT flag to always render an actor fullbright.
- Fixed: Calling Door_Animated with a non-zero tag created a new thinker
  for each two-sided line of the sector.
- Added Karate Chris's submission for making 'spray' a cheat.
- Added CO2's default parameter additions for several Doom code pointers
  submission.
- Added CO2's A_RemoveMaster/A_RemoveChildren submission.
- Added Blzut3's SBARINFO replacement for the Doom statusbar.
- Fixed: SBarInfo still displayed the wrong bar for height 0
- Added A_KillSiblings and A_DamageSiblings code pointers.
- added MaxAbsorb and MaxFullAbsorb properties for Armor.
- Restored the multiplayer scoreboard's former centering so that it doesn't
  look awful on widescreen intermissions.
- Fixed horizontal positioning of 'finished' on the Raven games when scaled.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@253 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2008-12-06 23:37:13 +00:00
parent 0daec6a9b4
commit fd5cd3469b
34 changed files with 627 additions and 174 deletions

View file

@ -769,7 +769,7 @@ void WI_drawLF ()
else
{
screen->DrawText(font, CR_WHITE,
midx - font->StringWidth("finished")/2, y - 4*CleanYfac, "finished",
midx - font->StringWidth("finished")*CleanXfac/2, y - 4*CleanYfac, "finished",
DTA_CleanNoMove, true, TAG_DONE);
}
}