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- added an option to disable reflective planes because they can cause
major slowdowns when used improperly. Update to ZDoom r1306: - Fixed: G_DoPlayDemo did not free the demobuffer or the CVAR backups when it failed to start the demo. - Added a MF5_BRIGHT flag to always render an actor fullbright. - Fixed: Calling Door_Animated with a non-zero tag created a new thinker for each two-sided line of the sector. - Added Karate Chris's submission for making 'spray' a cheat. - Added CO2's default parameter additions for several Doom code pointers submission. - Added CO2's A_RemoveMaster/A_RemoveChildren submission. - Added Blzut3's SBARINFO replacement for the Doom statusbar. - Fixed: SBarInfo still displayed the wrong bar for height 0 - Added A_KillSiblings and A_DamageSiblings code pointers. - added MaxAbsorb and MaxFullAbsorb properties for Armor. - Restored the multiplayer scoreboard's former centering so that it doesn't look awful on widescreen intermissions. - Fixed horizontal positioning of 'finished' on the Raven games when scaled. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@253 b0f79afe-0144-0410-b225-9a4edf0717df
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@ -769,7 +769,7 @@ void WI_drawLF ()
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else
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{
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screen->DrawText(font, CR_WHITE,
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midx - font->StringWidth("finished")/2, y - 4*CleanYfac, "finished",
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midx - font->StringWidth("finished")*CleanXfac/2, y - 4*CleanYfac, "finished",
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DTA_CleanNoMove, true, TAG_DONE);
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}
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}
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