mirror of
https://github.com/ZDoom/gzdoom-last-svn.git
synced 2025-06-04 11:10:48 +00:00
Update to ZDoom r1297:
- WI_drawLF() now draws the level name at the top of the screen, always. - Fixed: disabling lowerHealthCap didn't affect interpolateHealth. - The co-op summary screen now has a totals row at the bottom (if it fits). - Changed WI_drawPercent() when wi_percents is false so that the total display is optional, and it formats it like Heretic's intermission, with a slash and a fixed-width right column. - Font is no longer a property of the screen object. Pass the font to DrawText and DrawChar directly instead. - Doom's intermission characters are now collected together as a font so they can be colorized. - Fixed: compatf_limitpain must check for 21 Lost Souls, not 20. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@245 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
parent
aaf24fa770
commit
f0d12d0449
49 changed files with 560 additions and 612 deletions
|
@ -1556,22 +1556,19 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Print)
|
|||
if (self->CheckLocalView (consoleplayer) ||
|
||||
(self->target!=NULL && self->target->CheckLocalView (consoleplayer)))
|
||||
{
|
||||
FFont * oldfont = screen->Font;
|
||||
float saved = con_midtime;
|
||||
|
||||
FFont *font = NULL;
|
||||
|
||||
if (fontname != NAME_None)
|
||||
{
|
||||
FFont * font = V_GetFont(fontname);
|
||||
if (font != NULL) screen->SetFont(font);
|
||||
font = V_GetFont(fontname);
|
||||
}
|
||||
if (time > 0)
|
||||
{
|
||||
con_midtime = time;
|
||||
}
|
||||
|
||||
C_MidPrint(text);
|
||||
screen->SetFont(oldfont);
|
||||
C_MidPrint(font != NULL ? font : SmallFont, text);
|
||||
con_midtime = saved;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue