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Update to ZDoom r1297:
- WI_drawLF() now draws the level name at the top of the screen, always. - Fixed: disabling lowerHealthCap didn't affect interpolateHealth. - The co-op summary screen now has a totals row at the bottom (if it fits). - Changed WI_drawPercent() when wi_percents is false so that the total display is optional, and it formats it like Heretic's intermission, with a slash and a fixed-width right column. - Font is no longer a property of the screen object. Pass the font to DrawText and DrawChar directly instead. - Doom's intermission characters are now collected together as a font so they can be colorized. - Fixed: compatf_limitpain must check for 21 Lost Souls, not 20. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@245 b0f79afe-0144-0410-b225-9a4edf0717df
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aaf24fa770
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49 changed files with 560 additions and 612 deletions
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@ -452,7 +452,7 @@ void AActor::Die (AActor *source, AActor *inflictor)
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SexMessage (GStrings("SPREEKILLSELF"), buff,
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player->userinfo.gender, player->userinfo.netname,
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player->userinfo.netname);
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StatusBar->AttachMessage (new DHUDMessageFadeOut (buff,
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StatusBar->AttachMessage (new DHUDMessageFadeOut (SmallFont, buff,
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1.5f, 0.2f, 0, 0, CR_WHITE, 3.f, 0.5f), MAKE_ID('K','S','P','R'));
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}
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}
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@ -500,7 +500,7 @@ void AActor::Die (AActor *source, AActor *inflictor)
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{
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SexMessage (GStrings("SPREEOVER"), buff, player->userinfo.gender,
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player->userinfo.netname, source->player->userinfo.netname);
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StatusBar->AttachMessage (new DHUDMessageFadeOut (buff,
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StatusBar->AttachMessage (new DHUDMessageFadeOut (SmallFont, buff,
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1.5f, 0.2f, 0, 0, CR_WHITE, 3.f, 0.5f), MAKE_ID('K','S','P','R'));
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}
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}
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@ -510,7 +510,7 @@ void AActor::Die (AActor *source, AActor *inflictor)
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{
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SexMessage (spreemsg, buff, player->userinfo.gender,
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player->userinfo.netname, source->player->userinfo.netname);
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StatusBar->AttachMessage (new DHUDMessageFadeOut (buff,
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StatusBar->AttachMessage (new DHUDMessageFadeOut (SmallFont, buff,
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1.5f, 0.2f, 0, 0, CR_WHITE, 3.f, 0.5f), MAKE_ID('K','S','P','R'));
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}
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}
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@ -558,7 +558,7 @@ void AActor::Die (AActor *source, AActor *inflictor)
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{
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SexMessage (multimsg, buff, player->userinfo.gender,
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player->userinfo.netname, source->player->userinfo.netname);
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StatusBar->AttachMessage (new DHUDMessageFadeOut (buff,
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StatusBar->AttachMessage (new DHUDMessageFadeOut (SmallFont, buff,
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1.5f, 0.8f, 0, 0, CR_RED, 3.f, 0.5f), MAKE_ID('M','K','I','L'));
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}
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}
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