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Update to ZDoom r1297:
- WI_drawLF() now draws the level name at the top of the screen, always. - Fixed: disabling lowerHealthCap didn't affect interpolateHealth. - The co-op summary screen now has a totals row at the bottom (if it fits). - Changed WI_drawPercent() when wi_percents is false so that the total display is optional, and it formats it like Heretic's intermission, with a slash and a fixed-width right column. - Font is no longer a property of the screen object. Pass the font to DrawText and DrawChar directly instead. - Doom's intermission characters are now collected together as a font so they can be colorized. - Fixed: compatf_limitpain must check for 21 Lost Souls, not 20. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@245 b0f79afe-0144-0410-b225-9a4edf0717df
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@ -897,7 +897,7 @@ void D_PageDrawer (void)
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screen->Clear (0, 0, SCREENWIDTH, SCREENHEIGHT, 0, 0);
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if (!PageBlank)
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{
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screen->DrawText (CR_WHITE, 0, 0, "Page graphic goes here", TAG_DONE);
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screen->DrawText (SmallFont, CR_WHITE, 0, 0, "Page graphic goes here", TAG_DONE);
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}
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}
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if (Advisory != NULL)
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