Update to ZDoom r1297:

- WI_drawLF() now draws the level name at the top of the screen, always.
- Fixed: disabling lowerHealthCap didn't affect interpolateHealth.
- The co-op summary screen now has a totals row at the bottom (if it fits).
- Changed WI_drawPercent() when wi_percents is false so that the total
  display is optional, and it formats it like Heretic's intermission, with
  a slash and a fixed-width right column.
- Font is no longer a property of the screen object. Pass the font to
  DrawText and DrawChar directly instead.
- Doom's intermission characters are now collected together as a font
  so they can be colorized.
- Fixed: compatf_limitpain must check for 21 Lost Souls, not 20.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@245 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2008-11-27 23:28:48 +00:00
parent aaf24fa770
commit f0d12d0449
49 changed files with 560 additions and 612 deletions

View file

@ -897,7 +897,7 @@ void D_PageDrawer (void)
screen->Clear (0, 0, SCREENWIDTH, SCREENHEIGHT, 0, 0);
if (!PageBlank)
{
screen->DrawText (CR_WHITE, 0, 0, "Page graphic goes here", TAG_DONE);
screen->DrawText (SmallFont, CR_WHITE, 0, 0, "Page graphic goes here", TAG_DONE);
}
}
if (Advisory != NULL)