* Updated to ZDoom 4170:

- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
- Fixed: G_DoLoadLevel() has a for loop where it resets player cameras that incremented and checked the wrong variable.
- Fixed: Players using colorsets instead of custom colors overrode their team colors.
- Added TheFortuneTeller's NORANDOMPUFFZ submission.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1534 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
gez 2013-02-28 09:35:52 +00:00
parent ad91214e85
commit d51123c1a1
28 changed files with 121 additions and 65 deletions

View file

@ -3,5 +3,5 @@
// This file was automatically generated by the
// updaterevision tool. Do not edit by hand.
#define ZD_SVN_REVISION_STRING "4166"
#define ZD_SVN_REVISION_NUMBER 4166
#define ZD_SVN_REVISION_STRING "4170"
#define ZD_SVN_REVISION_NUMBER 4170