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* Updated to ZDoom 4170:
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL. - Fixed: G_DoLoadLevel() has a for loop where it resets player cameras that incremented and checked the wrong variable. - Fixed: Players using colorsets instead of custom colors overrode their team colors. - Added TheFortuneTeller's NORANDOMPUFFZ submission. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1534 b0f79afe-0144-0410-b225-9a4edf0717df
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// This file was automatically generated by the
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// updaterevision tool. Do not edit by hand.
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#define ZD_SVN_REVISION_STRING "4166"
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#define ZD_SVN_REVISION_NUMBER 4166
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#define ZD_SVN_REVISION_STRING "4170"
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#define ZD_SVN_REVISION_NUMBER 4170
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