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* Updated to ZDoom r3818:
- The Channel Group Target Unit is now only deactivated when the gamestate is GS_LEVEL. Otherwise, it just gets muted. - Changed vid_tft's default to true. How many people still run 1280x1024 on a CRT these days? - Fixed: M_InitVideoModesMenu() needs to call vid_tft's callback. - Player icons that are taller than the small font will now expand the vertical size of the player bars on the scoreboard. - Fixed: Having +showscores down during the intermission would draw both the regular intermission scoreboard plus the HUD scoreboard. - Fixed: hu_scores used the player icon's unscaled width when calculating sizes. - Fixed: P_TouchSpecialThing() considered all pickup items to be 32 units tall for the sake of touching, even if they were taller. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1441 b0f79afe-0144-0410-b225-9a4edf0717df
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// This file was automatically generated by the
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// updaterevision tool. Do not edit by hand.
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#define ZD_SVN_REVISION_STRING "3813"
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#define ZD_SVN_REVISION_NUMBER 3813
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#define ZD_SVN_REVISION_STRING "3818"
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#define ZD_SVN_REVISION_NUMBER 3818
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