Update to ZDoom r1192:

- Added an 'allcheats' CVAR. This will enable all cheats from all
  supported games in any game being played.
- Changed Chex Quest DoomEdNum initilization so that all empty slots 
  are filled with Doom actors if they exist.
- Added missing spawn filters to Chex Quest items.


git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@168 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2008-09-01 20:02:17 +00:00
parent d3fdbd3428
commit d24fbfdcaa
8 changed files with 59 additions and 7 deletions

View file

@ -42,6 +42,7 @@ struct cheatseq_t
bool (*Handler)(cheatseq_t *);
};
static bool CheatCheckList (event_t *ev, cheatseq_t *cheats, int numcheats);
static bool CheatAddKey (cheatseq_t *cheat, BYTE key, bool *eat);
static bool Cht_Generic (cheatseq_t *);
static bool Cht_Music (cheatseq_t *);
@ -169,6 +170,8 @@ static BYTE CheatLeeSnyder[] = { 'l','e','e','s','n','y','d','e','r',0,0,255 };
static BYTE CheatKimHyers[] = { 'k','i','m','h','y','e','r','s',255 };
static BYTE CheatShrrill[] = { 's','h','r','r','i','l','l',255 };
static BYTE CheatTNTem[] = { 't','n','t','e','m',255 };
static cheatseq_t DoomCheats[] =
{
{ CheatMus, 0, 1, 0, {0,0}, Cht_Music },
@ -281,19 +284,26 @@ static cheatseq_t ChexCheats[] =
{ CheatLeeSnyder, 0, 0, 0, {0,0}, Cht_ChangeLevel }
};
static cheatseq_t SpecialCheats[] =
{
{ CheatTNTem, 0, 0, 0, {CHT_MASSACRE,0}, Cht_Generic }
};
extern bool CheckCheatmode ();
CVAR(Bool, allcheats, false, CVAR_ARCHIVE)
// Respond to keyboard input events, intercept cheats.
// [RH] Cheats eat the last keypress used to trigger them
bool ST_Responder (event_t *ev)
{
bool eat = false;
if (ev->type == EV_KeyDown)
if (!allcheats)
{
cheatseq_t *cheats;
int numcheats;
int i;
switch (gameinfo.gametype)
{
@ -325,6 +335,29 @@ bool ST_Responder (event_t *ev)
default:
return false;
}
return CheatCheckList(ev, cheats, numcheats);
}
else
{
static cheatseq_t *cheatlists[] = { DoomCheats, HereticCheats, HexenCheats, StrifeCheats, ChexCheats, SpecialCheats };
static int counts[] = { countof(DoomCheats), countof(HereticCheats), countof(HexenCheats),
countof(StrifeCheats), countof(ChexCheats), countof(SpecialCheats) };
for (int i=0; i<countof(cheatlists); i++)
{
if (CheatCheckList(ev, cheatlists[i], counts[i])) return true;
}
}
return false;
}
static bool CheatCheckList (event_t *ev, cheatseq_t *cheats, int numcheats)
{
bool eat = false;
if (ev->type == EV_KeyDown)
{
int i;
for (i = 0; i < numcheats; i++, cheats++)
{