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* Updated to ZDoom r3845:
- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.) - Precache $ambient sounds. - Store ambient sound names as FSoundID rather than as FString. - Precache PickupSound, UpSound, and ReadySound. - Precache player sounds at level load. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1447 b0f79afe-0144-0410-b225-9a4edf0717df
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// This file was automatically generated by the
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// updaterevision tool. Do not edit by hand.
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#define ZD_SVN_REVISION_STRING "3840"
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#define ZD_SVN_REVISION_NUMBER 3840
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#define ZD_SVN_REVISION_STRING "3845"
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#define ZD_SVN_REVISION_NUMBER 3845
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