* Updated to ZDoom r3845:

- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
- Precache $ambient sounds.
- Store ambient sound names as FSoundID rather than as FString.
- Precache PickupSound, UpSound, and ReadySound.
- Precache player sounds at level load.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1447 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
gez 2012-08-25 14:00:17 +00:00
parent e13d5ac2ca
commit d135217b18
11 changed files with 156 additions and 14 deletions

View file

@ -3,5 +3,5 @@
// This file was automatically generated by the
// updaterevision tool. Do not edit by hand.
#define ZD_SVN_REVISION_STRING "3840"
#define ZD_SVN_REVISION_NUMBER 3840
#define ZD_SVN_REVISION_STRING "3845"
#define ZD_SVN_REVISION_NUMBER 3845