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- added a few more write barriers to the FS code.
- merged code to create FS's running scripts into common functions. - updated to ZDoom r802 git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@56 b0f79afe-0144-0410-b225-9a4edf0717df
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18 changed files with 353 additions and 278 deletions
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@ -771,6 +771,8 @@ void D_DoomLoop ()
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C_Ticker ();
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M_Ticker ();
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G_Ticker ();
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// [RH] Use the consoleplayer's camera to update sounds
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S_UpdateSounds (players[consoleplayer].camera); // move positional sounds
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gametic++;
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maketic++;
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GC::CheckGC ();
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@ -780,8 +782,6 @@ void D_DoomLoop ()
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{
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TryRunTics (); // will run at least one tic
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}
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// [RH] Use the consoleplayer's camera to update sounds
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S_UpdateSounds (players[consoleplayer].camera); // move positional sounds
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// Update display, next frame, with current state.
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I_StartTic ();
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D_Display ();
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