- added a few more write barriers to the FS code.

- merged code to create FS's running scripts into common functions.
- updated to ZDoom r802

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@56 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2008-03-13 10:21:13 +00:00
parent f8b4255d0d
commit c8afb49756
18 changed files with 353 additions and 278 deletions

View file

@ -771,6 +771,8 @@ void D_DoomLoop ()
C_Ticker ();
M_Ticker ();
G_Ticker ();
// [RH] Use the consoleplayer's camera to update sounds
S_UpdateSounds (players[consoleplayer].camera); // move positional sounds
gametic++;
maketic++;
GC::CheckGC ();
@ -780,8 +782,6 @@ void D_DoomLoop ()
{
TryRunTics (); // will run at least one tic
}
// [RH] Use the consoleplayer's camera to update sounds
S_UpdateSounds (players[consoleplayer].camera); // move positional sounds
// Update display, next frame, with current state.
I_StartTic ();
D_Display ();