- deleted the unfinished new flat rendering code because it offered no advantages over the old version.

- Renamed plane flags from SECF_* to PLANEF_*.
- Changed Heretic's plat raise type to use a flag to block further sector movement
  instead of keeping the dead thinker around to block the sector.


git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@461 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2009-09-17 18:18:06 +00:00
parent 0f8de76d1b
commit c479661f73
21 changed files with 74 additions and 750 deletions

View file

@ -270,7 +270,7 @@ void R_ClearClipSegs (short left, short right)
int GetFloorLight (const sector_t *sec)
{
if (sec->GetFlags(sector_t::floor) & SECF_ABSLIGHTING)
if (sec->GetFlags(sector_t::floor) & PLANEF_ABSLIGHTING)
{
return sec->GetPlaneLight(sector_t::floor);
}
@ -282,7 +282,7 @@ int GetFloorLight (const sector_t *sec)
int GetCeilingLight (const sector_t *sec)
{
if (sec->GetFlags(sector_t::ceiling) & SECF_ABSLIGHTING)
if (sec->GetFlags(sector_t::ceiling) & PLANEF_ABSLIGHTING)
{
return sec->GetPlaneLight(sector_t::ceiling);
}