* Updated to ZDoom r3280:

- Set the CMAKE_MODULE_DIR so that we can use find_package instead of include for FluidSynth.
- Fixed: FadeTo() accepted parameters out of range.
- Fixed: "Enable autosaves" menu option didn't handle all possible values of disableautosave.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1242 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
gez 2011-08-17 22:07:58 +00:00
parent 0574e43f0e
commit b3925e3da6
5 changed files with 31 additions and 23 deletions

View file

@ -13,6 +13,8 @@ if( CMAKE_COMPILER_IS_GNUCXX )
set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." )
endif( CMAKE_COMPILER_IS_GNUCXX )
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}")
find_package( BZip2 )
find_package( JPEG )
find_package( ZLIB )
@ -64,42 +66,39 @@ set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
if( CMAKE_COMPILER_IS_GNUCXX AND PROFILE )
set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -pg" )
set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg" )
set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -pg" )
set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -pg" )
endif( CMAKE_COMPILER_IS_GNUCXX AND PROFILE )
if( ZLIB_FOUND )
option(FORCE_INTERNAL_ZLIB "Use internal zlib")
option(FORCE_INTERNAL_JPEG "Use internal jpeg")
option(FORCE_INTERNAL_BZIP2 "Use internal bzip2")
if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
message( STATUS "Using system zlib" )
else( ZLIB_FOUND )
else( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
message( STATUS "Using internal zlib" )
add_subdirectory( zlib )
set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zlib )
set( ZLIB_LIBRARIES z )
set( ZLIB_LIBRARY z )
endif( ZLIB_FOUND )
endif( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
if( JPEG_FOUND )
if( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG )
message( STATUS "Using system jpeg library" )
else( JPEG_FOUND )
else( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG )
message( STATUS "Using internal jpeg library" )
add_subdirectory( jpeg-6b )
set( JPEG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/jpeg-6b )
set( JPEG_LIBRARIES jpeg )
set( JPEG_LIBRARY jpeg )
endif( JPEG_FOUND )
endif( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG )
if( BZIP2_FOUND )
if( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 )
message( STATUS "Using system bzip2 library" )
else( BZIP2_FOUND )
else( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 )
message( STATUS "Using internal bzip2 library" )
add_subdirectory( bzip2 )
set( BZIP2_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/bzip2" )
set( BZIP2_LIBRARIES bz2 )
set( BZIP2_LIBRARY bz2 )
endif( BZIP2_FOUND)
endif( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 )
set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" )

View file

@ -72,7 +72,9 @@ if( WIN32 )
set( FMOD_SEARCH_PATHS
"C:/Program Files/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api"
"C:/Program Files (x86)/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api"
"E:/Program Files (x86)/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api" )
"E:/Program Files (x86)/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api"
# This next one is for me.
"E:/Software/Dev/FMOD/${WIN_TYPE}/api" )
set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES inc )
set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib )
set( NASM_NAMES nasmw nasm )
@ -273,7 +275,7 @@ endif( FMOD_LIBRARY )
# Search for FluidSynth
include( ../FindFluidSynth.cmake )
find_package( FluidSynth )
# Search for NASM
@ -510,7 +512,7 @@ add_custom_target( revision_check ALL
message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" )
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${FMOD_LIBRARY}" )
include_directories( "${ZLIB_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${FMOD_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" )
include_directories( "${ZLIB_INCLUDE_DIR}" "${FMOD_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" )
if( FLUIDSYNTH_FOUND )
if( NOT DYN_FLUIDSYNTH)

View file

@ -2399,7 +2399,7 @@ int DLevelScript::DoSpawnSpotFacing (int type, int spot, int tid, bool force)
void DLevelScript::DoFadeTo (int r, int g, int b, int a, fixed_t time)
{
DoFadeRange (0, 0, 0, -1, r, g, b, a, time);
DoFadeRange (0, 0, 0, -1, clamp(r, 0, 255), clamp(g, 0, 255), clamp(b, 0, 255), clamp(a, 0, FRACUNIT), time);
}
void DLevelScript::DoFadeRange (int r1, int g1, int b1, int a1,

View file

@ -3,5 +3,5 @@
// This file was automatically generated by the
// updaterevision tool. Do not edit by hand.
#define ZD_SVN_REVISION_STRING "3278"
#define ZD_SVN_REVISION_NUMBER 3278
#define ZD_SVN_REVISION_STRING "3280"
#define ZD_SVN_REVISION_NUMBER 3280

View file

@ -791,6 +791,13 @@ OptionMenu "AltHUDOptions"
//
//-------------------------------------------------------------------------------------------
OptionValue Autosave
{
0, "Always"
1, "Scripts Only"
2, "Never"
}
OptionMenu "MiscOptions"
{
Title "Miscellaneous Options"
@ -803,7 +810,7 @@ OptionMenu "MiscOptions"
Option "Show IWAD selection dialog", "queryiwad", "OnOff"
StaticText " "
Option "Enable cheats from all games", "allcheats", "OnOff"
Option "Enable autosaves", "disableautosave", "OffOn"
Option "Enable autosaves", "disableautosave", "Autosave"
Slider "Number of autosaves", "autosavecount", 1, 32, 1, 0
StaticText " "
Option "Cache nodes", "gl_cachenodes", "OnOff"