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- Update to ZDoom r2613
* addition of textured automap. (not active for GL renderer yet!) git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@909 b0f79afe-0144-0410-b225-9a4edf0717df
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58 changed files with 2040 additions and 2253 deletions
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@ -1827,12 +1827,6 @@ void PO_Init (void)
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// [RH] Don't need the seg lists anymore
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KillSideLists ();
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// We still need to flag the segs of the polyobj's sidedefs so that they are excluded from rendering.
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for(int i=0;i<numsegs;i++)
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{
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segs[i].bPolySeg = (segs[i].sidedef != NULL && segs[i].sidedef->Flags & WALLF_POLYOBJ);
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}
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for(int i=0;i<numnodes;i++)
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{
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node_t *no = &nodes[i];
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