- Update to ZDoom r2613

* addition of textured automap. (not active for GL renderer yet!)



git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@909 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2010-08-27 17:42:01 +00:00
parent 2934a611c9
commit af753ebe37
58 changed files with 2040 additions and 2253 deletions

View file

@ -1827,12 +1827,6 @@ void PO_Init (void)
// [RH] Don't need the seg lists anymore
KillSideLists ();
// We still need to flag the segs of the polyobj's sidedefs so that they are excluded from rendering.
for(int i=0;i<numsegs;i++)
{
segs[i].bPolySeg = (segs[i].sidedef != NULL && segs[i].sidedef->Flags & WALLF_POLYOBJ);
}
for(int i=0;i<numnodes;i++)
{
node_t *no = &nodes[i];