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- Update to ZDoom r2613
* addition of textured automap. (not active for GL renderer yet!) git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@909 b0f79afe-0144-0410-b225-9a4edf0717df
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@ -54,4 +54,12 @@ void CreatePath(const char * fn);
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FString ExpandEnvVars(const char *searchpathstring);
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FString NicePath(const char *path);
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struct FFileList
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{
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FString Filename;
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bool isDirectory;
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};
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void ScanDirectory(TArray<FFileList> &list, const char *dirpath);
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#endif
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