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* Updated to ZDoom 4181:
- Fixed: P_SpawnPlayerMissile() should not 0 the pitch for weapons that don't autoaim. This allows A_FireOldBFG to work properly when freelook is disabled. - Fixed: The sc_man scanner must use an unsigned character type, or it won't properly recognize any unquoted characters with the eighth bit set. - Added A_SetDamageType. - Added Xaser's SXF_USEBLOODCOLOR for A_SpawnItemEx submission. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1537 b0f79afe-0144-0410-b225-9a4edf0717df
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// This file was automatically generated by the
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// updaterevision tool. Do not edit by hand.
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#define ZD_SVN_REVISION_STRING "4177"
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#define ZD_SVN_REVISION_NUMBER 4177
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#define ZD_SVN_REVISION_STRING "4181"
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#define ZD_SVN_REVISION_NUMBER 4181
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