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Update to ZDoom r1947:
- Added Gez's patch for IWAD detection of Blasphemer and Action Doom 2. - Fixed: 0 damage projectiles did not call P_DamageMobj. - Fixed: Do not exit P_DamageMobj early if damage is 0, so we can still get the side effects from it. PainThreshold also needs to be inclusive, as the docs already state. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@583 b0f79afe-0144-0410-b225-9a4edf0717df
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// This file was automatically generated by the
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// updaterevision tool. Do not edit by hand.
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#define ZD_SVN_REVISION_STRING "1934"
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#define ZD_SVN_REVISION_NUMBER 1934
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#define ZD_SVN_REVISION_STRING "1947"
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#define ZD_SVN_REVISION_NUMBER 1947
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