Update to ZDoom r1947:

- Added Gez's patch for IWAD detection of Blasphemer and Action Doom 2.
- Fixed: 0 damage projectiles did not call P_DamageMobj.
- Fixed: Do not exit P_DamageMobj early if damage is 0, so we can still get
  the side effects from it. PainThreshold also needs to be inclusive, as
  the docs already state.


git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@583 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2009-10-29 06:43:20 +00:00
parent 83bc5817e1
commit 9e2ef91806
7 changed files with 57 additions and 24 deletions

View file

@ -3,5 +3,5 @@
// This file was automatically generated by the
// updaterevision tool. Do not edit by hand.
#define ZD_SVN_REVISION_STRING "1934"
#define ZD_SVN_REVISION_NUMBER 1934
#define ZD_SVN_REVISION_STRING "1947"
#define ZD_SVN_REVISION_NUMBER 1947