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- Update to ZDoom r1954:
- Fixed: Sprites and decals that are drawn with addition must fade to black. - Make TranslateToStartSpot() set the new sector references for a polyobj's walls so that P_CheckSwitchRange() will work with them. - Fixed: An unspecified save_dir will now save to the program directory on Windows. (Other operating systems already use the user's home directory instead.) - Fixed: S_EvictAllChannels() must replace the channel's start time with its position when evicting sounds, because restarting the sound system causes the DSP clock to restart at 0, so start times that were recorded before the reset are no longer applicable after the reset. - Fixed: S_StopChannel() always set the channel's actor to NULL, eliminating origin information when resetting the sound system. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@586 b0f79afe-0144-0410-b225-9a4edf0717df
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// This file was automatically generated by the
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// updaterevision tool. Do not edit by hand.
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#define ZD_SVN_REVISION_STRING "1947"
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#define ZD_SVN_REVISION_NUMBER 1947
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#define ZD_SVN_REVISION_STRING "1954"
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#define ZD_SVN_REVISION_NUMBER 1954
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