- Fixed: Voodoo dolls must not check reactiontime in P_SlideMove.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@741 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2010-02-11 17:10:12 +00:00
parent 42b7dbf91e
commit 95f2bb538d

View file

@ -2346,7 +2346,7 @@ void FSlide::SlideMove (AActor *mo, fixed_t tryx, fixed_t tryy, int numsteps)
hitcount = 3;
slidemo = mo;
if (mo->player && mo->reactiontime > 0)
if (mo->player && mo->player->mo == mo && mo->reactiontime > 0)
return; // player coming right out of a teleporter.
retry: