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https://github.com/ZDoom/gzdoom-last-svn.git
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Update to ZDoom r 1181:
- Fixed: The conversion of the strings in wbstartstruct_t to FStrings caused crashes when reloading the hub data. - Replaced WALLF_AUTOCONTRAST with WALLF_NOFAKECONTRAST so that the default setting for the flags is 0. - Added: doom2day's smoothlighting - Added: dontincrement argument to A_CheckForReload. - Fixed: The UDMF parser wrote class filter bits into SkillFilter. - Fixed: (SBARINFO patch) DrawInventoryBar has a missing argument in one of its drawgraphic calls. - Added Gez's patch for Heretic's GIMME cheat. - Externalized some cheat strings. - Added Gez's patch for removing MF4_FIRERESIST. (SBARINFO patch) - Fixed: DrawBar would not show. - Fixed: IsSelected took string constants instead of identifiers. - Put more floor/ceiling properties in sector_t into a substructure and added wrapper functions. - Fixed: A_Explode wants the distance parameter as an int, not a fixed_t. - some minor DECORATE fixes. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@161 b0f79afe-0144-0410-b225-9a4edf0717df
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@ -63,7 +63,21 @@ BYTE CheatPowerup[7][10] =
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{ 'i','d','b','e','h','o','l','d','r', 255 },
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{ 'i','d','b','e','h','o','l','d','a', 255 },
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{ 'i','d','b','e','h','o','l','d','l', 255 },
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{ 'i','d','b','e','h','o','l','d', 255 }
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{ 'i','d','b','e','h','o','l','d', 255 },
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};
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BYTE CheatPowerup1[11][7] =
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{
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{ 'g','i','m','m','e','a',255 },
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{ 'g','i','m','m','e','b',255 },
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{ 'g','i','m','m','e','c',255 },
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{ 'g','i','m','m','e','d',255 },
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{ 'g','i','m','m','e','e',255 },
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{ 'g','i','m','m','e','f',255 },
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{ 'g','i','m','m','e','g',255 },
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{ 'g','i','m','m','e','h',255 },
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{ 'g','i','m','m','e','i',255 },
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{ 'g','i','m','m','e','j',255 },
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{ 'g','i','m','m','e','z',255 },
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};
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BYTE CheatPowerup2[8][10] =
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{
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@ -175,7 +189,18 @@ static cheatseq_t HereticCheats[] =
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{ CheatAmmo, 0, 0, 0, {CHT_TAKEWEAPS,0}, Cht_Generic },
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{ CheatGod, 0, 0, 0, {CHT_NOWUDIE,0}, Cht_Generic },
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{ CheatMassacre, 0, 0, 0, {CHT_MASSACRE,0}, Cht_Generic },
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{ CheatEngage, 0, 0, 0, {0,0}, Cht_ChangeLevel }
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{ CheatEngage, 0, 0, 0, {0,0}, Cht_ChangeLevel },
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{ CheatPowerup1[0], 0, 0, 0, {CHT_GIMMIEA,0}, Cht_Generic },
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{ CheatPowerup1[1], 0, 0, 0, {CHT_GIMMIEB,0}, Cht_Generic },
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{ CheatPowerup1[2], 0, 0, 0, {CHT_GIMMIEC,0}, Cht_Generic },
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{ CheatPowerup1[3], 0, 0, 0, {CHT_GIMMIED,0}, Cht_Generic },
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{ CheatPowerup1[4], 0, 0, 0, {CHT_GIMMIEE,0}, Cht_Generic },
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{ CheatPowerup1[5], 0, 0, 0, {CHT_GIMMIEF,0}, Cht_Generic },
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{ CheatPowerup1[6], 0, 0, 0, {CHT_GIMMIEG,0}, Cht_Generic },
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{ CheatPowerup1[7], 0, 0, 0, {CHT_GIMMIEH,0}, Cht_Generic },
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{ CheatPowerup1[8], 0, 0, 0, {CHT_GIMMIEI,0}, Cht_Generic },
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{ CheatPowerup1[9], 0, 0, 0, {CHT_GIMMIEJ,0}, Cht_Generic },
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{ CheatPowerup1[10], 0, 0, 0, {CHT_GIMMIEZ,0}, Cht_Generic },
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};
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static cheatseq_t HexenCheats[] =
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