* Updated to ZDoom r2713:

- Replaced AM_Rotate with a more precise floating point version posted by Entryway.
- Fixed: when using the border property of drawbar, interpolation didn't work quite right.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@942 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
gez 2010-09-08 08:45:15 +00:00
parent 67fb643a5f
commit 67a7eefbb8
4 changed files with 20 additions and 16 deletions

View file

@ -1938,14 +1938,19 @@ void AM_drawWalls (bool allmap)
//
//=============================================================================
void AM_rotate (fixed_t *x, fixed_t *y, angle_t a)
void AM_rotate(fixed_t *xp, fixed_t *yp, angle_t a)
{
fixed_t tmpx;
double x = FIXED2FLOAT(*xp);
double y = FIXED2FLOAT(*yp);
double rot = (double)a / (double)(1u << 31) * (double)M_PI;
double sinrot = sin(rot);
double cosrot = cos(rot);
a >>= ANGLETOFINESHIFT;
tmpx = DMulScale16 (*x,finecosine[a],*y,-finesine[a]);
*y = DMulScale16 (*x,finesine[a],*y,finecosine[a]);
*x = tmpx;
double tmpx = (x * cosrot) - (y * sinrot);
y = (x * sinrot) + (y * cosrot);
x = tmpx;
*xp = FLOAT2FIXED(x);
*yp = FLOAT2FIXED(y);
}
//=============================================================================