* Updated to ZDoom 4207:

- Fixed: Skin mugshots didn't load. (This adds a texture usetype for skin graphics.)
- Always spawn RocketSmokeTrail and GrenadeSmokeTrail actors, and make them invisible for players who don't want to see them. This is needed for multiplayer sync between players with different settings for cl_rockettrails.
- Added FDARI's CLOFF_JUMP_ON_MISS and CLOFF_AIM_VERT_NOOFFSET flags.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1548 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
gez 2013-03-29 10:26:08 +00:00
parent 3d90aa2206
commit 6034b6bd99
7 changed files with 102 additions and 82 deletions

View file

@ -3,5 +3,5 @@
// This file was automatically generated by the
// updaterevision tool. Do not edit by hand.
#define ZD_SVN_REVISION_STRING "4204"
#define ZD_SVN_REVISION_NUMBER 4204
#define ZD_SVN_REVISION_STRING "4207"
#define ZD_SVN_REVISION_NUMBER 4207