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Update to ZDoom r1905:
- Added Gez's seeker missile submission. - Added Gez's thing activation submission. - added a NULL pointer check to fog spawning in unmorphing code. - fixed: frozen corpses need to be treated as solid by z-movement code. - fixed: AAmbientSound::Serialize was adjusting its timer value for savegames even when it was set to a 'don't check' value. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@539 b0f79afe-0144-0410-b225-9a4edf0717df
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// This file was automatically generated by the
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// updaterevision tool. Do not edit by hand.
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#define ZD_SVN_REVISION_STRING "1900"
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#define ZD_SVN_REVISION_NUMBER 1900
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#define ZD_SVN_REVISION_STRING "1905"
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#define ZD_SVN_REVISION_NUMBER 1905
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