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* Updated to ZDoom r3695:
- Fixed: Heightsecs with SECF_FAKEFLOORONLY set should not clip sprites to the fake ceiling (since it doesn't really exist). - Fixed: P_LineAttack() calls that use damage type 'None' should use 'Hitscan' instead. - Added Xaser's submission for no impact damage from blasting. - Removed the MF5_FASTER and MF5_FASTMELEE flags and replaced them with a 'Fast' state flag. - Fixed GCC warnings and removed debugging _heapchk() calls. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1406 b0f79afe-0144-0410-b225-9a4edf0717df
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@ -224,7 +224,7 @@ FileReaderZ::FileReaderZ (FileReader &file, bool zip)
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if (err != Z_OK)
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{
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I_Error ("FileReaderZ: inflateInit failed: %s\n", M_ZLibError(err));
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I_Error ("FileReaderZ: inflateInit failed: %s\n", M_ZLibError(err).GetChars());
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}
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}
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