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* Updated to ZDoom r3152:
- Added a function to execute action specials and changed all calls to use this function. This was done to make it easier to check such calls. - Fixed: Menu mouse navigation didn't work in fullscreen on Linux. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1198 b0f79afe-0144-0410-b225-9a4edf0717df
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21 changed files with 80 additions and 41 deletions
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@ -5532,7 +5532,7 @@ bool P_ActivateThingSpecial(AActor * thing, AActor * trigger, bool death)
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// Run the special, if any
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if (thing->special)
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{
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res = !! LineSpecials[thing->special] (NULL,
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res = !! P_ExecuteSpecial(thing->special, NULL,
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// TriggerActs overrides the level flag, which only concerns thing activated by death
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(((death && level.flags & LEVEL_ACTOWNSPECIAL && !(thing->activationtype & THINGSPEC_TriggerActs))
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|| (thing->activationtype & THINGSPEC_ThingActs)) // Who triggers?
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