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- added a few glMatrixMode(GL_MODELVIEW) commands to the flat rotation code
to ensure that the matrix mode does not get stuck at GL_TEXTURE. Update to ZDoom e1962: - Fixed: S_RestartSound() cleared the evicted flag even if the sound was not restarted because it was too close to too many other identical sounds that were already playing. - Added virtual status and audibility to the noise debug display. - Added a command line option -warpwipe to perform the screen wipe if you start with -warp or +map. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@604 b0f79afe-0144-0410-b225-9a4edf0717df
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// This file was automatically generated by the
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// updaterevision tool. Do not edit by hand.
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#define ZD_SVN_REVISION_STRING "1959"
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#define ZD_SVN_REVISION_NUMBER 1959
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#define ZD_SVN_REVISION_STRING "1962"
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#define ZD_SVN_REVISION_NUMBER 1962
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