- added a few glMatrixMode(GL_MODELVIEW) commands to the flat rotation code

to ensure that the matrix mode does not get stuck at GL_TEXTURE.

Update to ZDoom e1962:

- Fixed: S_RestartSound() cleared the evicted flag even if the sound
  was not restarted because it was too close to too many other identical
  sounds that were already playing.
- Added virtual status and audibility to the noise debug display.
- Added a command line option -warpwipe to perform the screen wipe if you
  start with -warp or +map.



git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@604 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2009-11-04 07:29:25 +00:00
parent e339d60d38
commit 240f21d0de
12 changed files with 106 additions and 32 deletions

View file

@ -3,5 +3,5 @@
// This file was automatically generated by the
// updaterevision tool. Do not edit by hand.
#define ZD_SVN_REVISION_STRING "1959"
#define ZD_SVN_REVISION_NUMBER 1959
#define ZD_SVN_REVISION_STRING "1962"
#define ZD_SVN_REVISION_NUMBER 1962