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- ZDoom r1833.
git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@453 b0f79afe-0144-0410-b225-9a4edf0717df
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3 changed files with 2 additions and 2 deletions
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@ -2674,7 +2674,7 @@ bool P_BounceWall (AActor *mo)
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return slide.BounceWall(mo);
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}
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extern FRandom pr_bounce ("Bounce");
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extern FRandom pr_bounce;
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bool P_BounceActor (AActor *mo, AActor * BlockingMobj)
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{
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if (mo && BlockingMobj && ((mo->BounceFlags & BOUNCE_AllActors)
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@ -88,7 +88,7 @@ EXTERN_CVAR (Int, cl_rockettrails)
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static bool SpawningMapThing;
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static FRandom pr_explodemissile ("ExplodeMissile");
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static FRandom pr_bounce ("Bounce");
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FRandom pr_bounce ("Bounce");
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static FRandom pr_reflect ("Reflect");
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static FRandom pr_nightmarerespawn ("NightmareRespawn");
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static FRandom pr_botspawnmobj ("BotSpawnActor");
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BIN
wadsrc/static/sprites/sgrna1.png
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wadsrc/static/sprites/sgrna1.png
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