-Add missing stuff.

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------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------
0.9.0
~~~~~
First version.
0.9.0a
~~~~~~
Removed 'ranlib' from Makefile, since most modern Unix-es
don't need it, or even know about it.
0.9.0b
~~~~~~
Fixed a problem with error reporting in bzip2.c. This does not effect
the library in any way. Problem is: versions 0.9.0 and 0.9.0a (of the
program proper) compress and decompress correctly, but give misleading
error messages (internal panics) when an I/O error occurs, instead of
reporting the problem correctly. This shouldn't give any data loss
(as far as I can see), but is confusing.
Made the inline declarations disappear for non-GCC compilers.
0.9.0c
~~~~~~
Fixed some problems in the library pertaining to some boundary cases.
This makes the library behave more correctly in those situations. The
fixes apply only to features (calls and parameters) not used by
bzip2.c, so the non-fixedness of them in previous versions has no
effect on reliability of bzip2.c.
In bzlib.c:
* made zero-length BZ_FLUSH work correctly in bzCompress().
* fixed bzWrite/bzRead to ignore zero-length requests.
* fixed bzread to correctly handle read requests after EOF.
* wrong parameter order in call to bzDecompressInit in
bzBuffToBuffDecompress. Fixed.
In compress.c:
* changed setting of nGroups in sendMTFValues() so as to
do a bit better on small files. This _does_ effect
bzip2.c.
0.9.5a
~~~~~~
Major change: add a fallback sorting algorithm (blocksort.c)
to give reasonable behaviour even for very repetitive inputs.
Nuked --repetitive-best and --repetitive-fast since they are
no longer useful.
Minor changes: mostly a whole bunch of small changes/
bugfixes in the driver (bzip2.c). Changes pertaining to the
user interface are:
allow decompression of symlink'd files to stdout
decompress/test files even without .bz2 extension
give more accurate error messages for I/O errors
when compressing/decompressing to stdout, don't catch control-C
read flags from BZIP2 and BZIP environment variables
decline to break hard links to a file unless forced with -f
allow -c flag even with no filenames
preserve file ownerships as far as possible
make -s -1 give the expected block size (100k)
add a flag -q --quiet to suppress nonessential warnings
stop decoding flags after --, so files beginning in - can be handled
resolved inconsistent naming: bzcat or bz2cat ?
bzip2 --help now returns 0
Programming-level changes are:
fixed syntax error in GET_LL4 for Borland C++ 5.02
let bzBuffToBuffDecompress return BZ_DATA_ERROR{_MAGIC}
fix overshoot of mode-string end in bzopen_or_bzdopen
wrapped bzlib.h in #ifdef __cplusplus ... extern "C" { ... }
close file handles under all error conditions
added minor mods so it compiles with DJGPP out of the box
fixed Makefile so it doesn't give problems with BSD make
fix uninitialised memory reads in dlltest.c
0.9.5b
~~~~~~
Open stdin/stdout in binary mode for DJGPP.
0.9.5c
~~~~~~
Changed BZ_N_OVERSHOOT to be ... + 2 instead of ... + 1. The + 1
version could cause the sorted order to be wrong in some extremely
obscure cases. Also changed setting of quadrant in blocksort.c.
0.9.5d
~~~~~~
The only functional change is to make bzlibVersion() in the library
return the correct string. This has no effect whatsoever on the
functioning of the bzip2 program or library. Added a couple of casts
so the library compiles without warnings at level 3 in MS Visual
Studio 6.0. Included a Y2K statement in the file Y2K_INFO. All other
changes are minor documentation changes.
1.0
~~~
Several minor bugfixes and enhancements:
* Large file support. The library uses 64-bit counters to
count the volume of data passing through it. bzip2.c
is now compiled with -D_FILE_OFFSET_BITS=64 to get large
file support from the C library. -v correctly prints out
file sizes greater than 4 gigabytes. All these changes have
been made without assuming a 64-bit platform or a C compiler
which supports 64-bit ints, so, except for the C library
aspect, they are fully portable.
* Decompression robustness. The library/program should be
robust to any corruption of compressed data, detecting and
handling _all_ corruption, instead of merely relying on
the CRCs. What this means is that the program should
never crash, given corrupted data, and the library should
always return BZ_DATA_ERROR.
* Fixed an obscure race-condition bug only ever observed on
Solaris, in which, if you were very unlucky and issued
control-C at exactly the wrong time, both input and output
files would be deleted.
* Don't run out of file handles on test/decompression when
large numbers of files have invalid magic numbers.
* Avoid library namespace pollution. Prefix all exported
symbols with BZ2_.
* Minor sorting enhancements from my DCC2000 paper.
* Advance the version number to 1.0, so as to counteract the
(false-in-this-case) impression some people have that programs
with version numbers less than 1.0 are in some way, experimental,
pre-release versions.
* Create an initial Makefile-libbz2_so to build a shared library.
Yes, I know I should really use libtool et al ...
* Make the program exit with 2 instead of 0 when decompression
fails due to a bad magic number (ie, an invalid bzip2 header).
Also exit with 1 (as the manual claims :-) whenever a diagnostic
message would have been printed AND the corresponding operation
is aborted, for example
bzip2: Output file xx already exists.
When a diagnostic message is printed but the operation is not
aborted, for example
bzip2: Can't guess original name for wurble -- using wurble.out
then the exit value 0 is returned, unless some other problem is
also detected.
I think it corresponds more closely to what the manual claims now.
1.0.1
~~~~~
* Modified dlltest.c so it uses the new BZ2_ naming scheme.
* Modified makefile-msc to fix minor build probs on Win2k.
* Updated README.COMPILATION.PROBLEMS.
There are no functionality changes or bug fixes relative to version
1.0.0. This is just a documentation update + a fix for minor Win32
build problems. For almost everyone, upgrading from 1.0.0 to 1.0.1 is
utterly pointless. Don't bother.
1.0.2
~~~~~
A bug fix release, addressing various minor issues which have appeared
in the 18 or so months since 1.0.1 was released. Most of the fixes
are to do with file-handling or documentation bugs. To the best of my
knowledge, there have been no data-loss-causing bugs reported in the
compression/decompression engine of 1.0.0 or 1.0.1.
Note that this release does not improve the rather crude build system
for Unix platforms. The general plan here is to autoconfiscate/
libtoolise 1.0.2 soon after release, and release the result as 1.1.0
or perhaps 1.2.0. That, however, is still just a plan at this point.
Here are the changes in 1.0.2. Bug-reporters and/or patch-senders in
parentheses.
* Fix an infinite segfault loop in 1.0.1 when a directory is
encountered in -f (force) mode.
(Trond Eivind Glomsrod, Nicholas Nethercote, Volker Schmidt)
* Avoid double fclose() of output file on certain I/O error paths.
(Solar Designer)
* Don't fail with internal error 1007 when fed a long stream (> 48MB)
of byte 251. Also print useful message suggesting that 1007s may be
caused by bad memory.
(noticed by Juan Pedro Vallejo, fixed by me)
* Fix uninitialised variable silly bug in demo prog dlltest.c.
(Jorj Bauer)
* Remove 512-MB limitation on recovered file size for bzip2recover
on selected platforms which support 64-bit ints. At the moment
all GCC supported platforms, and Win32.
(me, Alson van der Meulen)
* Hard-code header byte values, to give correct operation on platforms
using EBCDIC as their native character set (IBM's OS/390).
(Leland Lucius)
* Copy file access times correctly.
(Marty Leisner)
* Add distclean and check targets to Makefile.
(Michael Carmack)
* Parameterise use of ar and ranlib in Makefile. Also add $(LDFLAGS).
(Rich Ireland, Bo Thorsen)
* Pass -p (create parent dirs as needed) to mkdir during make install.
(Jeremy Fusco)
* Dereference symlinks when copying file permissions in -f mode.
(Volker Schmidt)
* Majorly simplify implementation of uInt64_qrm10.
(Bo Lindbergh)
* Check the input file still exists before deleting the output one,
when aborting in cleanUpAndFail().
(Joerg Prante, Robert Linden, Matthias Krings)
Also a bunch of patches courtesy of Philippe Troin, the Debian maintainer
of bzip2:
* Wrapper scripts (with manpages): bzdiff, bzgrep, bzmore.
* Spelling changes and minor enhancements in bzip2.1.
* Avoid race condition between creating the output file and setting its
interim permissions safely, by using fopen_output_safely().
No changes to bzip2recover since there is no issue with file
permissions there.
* do not print senseless report with -v when compressing an empty
file.
* bzcat -f works on non-bzip2 files.
* do not try to escape shell meta-characters on unix (the shell takes
care of these).
* added --fast and --best aliases for -1 -9 for gzip compatibility.
1.0.3 (15 Feb 05)
~~~~~~~~~~~~~~~~~
Fixes some minor bugs since the last version, 1.0.2.
* Further robustification against corrupted compressed data.
There are currently no known bitstreams which can cause the
decompressor to crash, loop or access memory which does not
belong to it. If you are using bzip2 or the library to
decompress bitstreams from untrusted sources, an upgrade
to 1.0.3 is recommended. This fixes CAN-2005-1260.
* The documentation has been converted to XML, from which html
and pdf can be derived.
* Various minor bugs in the documentation have been fixed.
* Fixes for various compilation warnings with newer versions of
gcc, and on 64-bit platforms.
* The BZ_NO_STDIO cpp symbol was not properly observed in 1.0.2.
This has been fixed.
1.0.4 (20 Dec 06)
~~~~~~~~~~~~~~~~~
Fixes some minor bugs since the last version, 1.0.3.
* Fix file permissions race problem (CAN-2005-0953).
* Avoid possible segfault in BZ2_bzclose. From Coverity's NetBSD
scan.
* 'const'/prototype cleanups in the C code.
* Change default install location to /usr/local, and handle multiple
'make install's without error.
* Sanitise file names more carefully in bzgrep. Fixes CAN-2005-0758
to the extent that applies to bzgrep.
* Use 'mktemp' rather than 'tempfile' in bzdiff.
* Tighten up a couple of assertions in blocksort.c following automated
analysis.
* Fix minor doc/comment bugs.
1.0.5 (10 Dec 07)
~~~~~~~~~~~~~~~~~
Security fix only. Fixes CERT-FI 20469 as it applies to bzip2.

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cmake_minimum_required( VERSION 2.4 )
if( CMAKE_COMPILER_IS_GNUC )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -fomit-frame-pointer" )
endif( CMAKE_COMPILER_IS_GNUC )
add_definitions( -DBZ_NO_STDIO )
add_library( bzip2
blocksort.c
bzlib.c
compress.c
crctable.c
decompress.c
huffman.c
randtable.c )
target_link_libraries( bzip2 )

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--------------------------------------------------------------------------
This program, "bzip2", the associated library "libbzip2", and all
documentation, are copyright (C) 1996-2007 Julian R Seward. All
rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product
documentation would be appreciated but is not required.
3. Altered source versions must be plainly marked as such, and must
not be misrepresented as being the original software.
4. The name of the author may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Julian Seward, jseward@bzip.org
bzip2/libbzip2 version 1.0.5 of 10 December 2007
--------------------------------------------------------------------------

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This is the README for bzip2/libzip2.
This version is fully compatible with the previous public releases.
------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in this file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------
Complete documentation is available in Postscript form (manual.ps),
PDF (manual.pdf) or html (manual.html). A plain-text version of the
manual page is available as bzip2.txt.
HOW TO BUILD -- UNIX
Type 'make'. This builds the library libbz2.a and then the programs
bzip2 and bzip2recover. Six self-tests are run. If the self-tests
complete ok, carry on to installation:
To install in /usr/local/bin, /usr/local/lib, /usr/local/man and
/usr/local/include, type
make install
To install somewhere else, eg, /xxx/yyy/{bin,lib,man,include}, type
make install PREFIX=/xxx/yyy
If you are (justifiably) paranoid and want to see what 'make install'
is going to do, you can first do
make -n install or
make -n install PREFIX=/xxx/yyy respectively.
The -n instructs make to show the commands it would execute, but not
actually execute them.
HOW TO BUILD -- UNIX, shared library libbz2.so.
Do 'make -f Makefile-libbz2_so'. This Makefile seems to work for
Linux-ELF (RedHat 7.2 on an x86 box), with gcc. I make no claims
that it works for any other platform, though I suspect it probably
will work for most platforms employing both ELF and gcc.
bzip2-shared, a client of the shared library, is also built, but not
self-tested. So I suggest you also build using the normal Makefile,
since that conducts a self-test. A second reason to prefer the
version statically linked to the library is that, on x86 platforms,
building shared objects makes a valuable register (%ebx) unavailable
to gcc, resulting in a slowdown of 10%-20%, at least for bzip2.
Important note for people upgrading .so's from 0.9.0/0.9.5 to version
1.0.X. All the functions in the library have been renamed, from (eg)
bzCompress to BZ2_bzCompress, to avoid namespace pollution.
Unfortunately this means that the libbz2.so created by
Makefile-libbz2_so will not work with any program which used an older
version of the library. I do encourage library clients to make the
effort to upgrade to use version 1.0, since it is both faster and more
robust than previous versions.
HOW TO BUILD -- Windows 95, NT, DOS, Mac, etc.
It's difficult for me to support compilation on all these platforms.
My approach is to collect binaries for these platforms, and put them
on the master web site (http://www.bzip.org). Look there. However
(FWIW), bzip2-1.0.X is very standard ANSI C and should compile
unmodified with MS Visual C. If you have difficulties building, you
might want to read README.COMPILATION.PROBLEMS.
At least using MS Visual C++ 6, you can build from the unmodified
sources by issuing, in a command shell:
nmake -f makefile.msc
(you may need to first run the MSVC-provided script VCVARS32.BAT
so as to set up paths to the MSVC tools correctly).
VALIDATION
Correct operation, in the sense that a compressed file can always be
decompressed to reproduce the original, is obviously of paramount
importance. To validate bzip2, I used a modified version of Mark
Nelson's churn program. Churn is an automated test driver which
recursively traverses a directory structure, using bzip2 to compress
and then decompress each file it encounters, and checking that the
decompressed data is the same as the original.
Please read and be aware of the following:
WARNING:
This program and library (attempts to) compress data by
performing several non-trivial transformations on it.
Unless you are 100% familiar with *all* the algorithms
contained herein, and with the consequences of modifying them,
you should NOT meddle with the compression or decompression
machinery. Incorrect changes can and very likely *will*
lead to disastrous loss of data.
DISCLAIMER:
I TAKE NO RESPONSIBILITY FOR ANY LOSS OF DATA ARISING FROM THE
USE OF THIS PROGRAM/LIBRARY, HOWSOEVER CAUSED.
Every compression of a file implies an assumption that the
compressed file can be decompressed to reproduce the original.
Great efforts in design, coding and testing have been made to
ensure that this program works correctly. However, the complexity
of the algorithms, and, in particular, the presence of various
special cases in the code which occur with very low but non-zero
probability make it impossible to rule out the possibility of bugs
remaining in the program. DO NOT COMPRESS ANY DATA WITH THIS
PROGRAM UNLESS YOU ARE PREPARED TO ACCEPT THE POSSIBILITY, HOWEVER
SMALL, THAT THE DATA WILL NOT BE RECOVERABLE.
That is not to say this program is inherently unreliable.
Indeed, I very much hope the opposite is true. bzip2/libbzip2
has been carefully constructed and extensively tested.
PATENTS:
To the best of my knowledge, bzip2/libbzip2 does not use any
patented algorithms. However, I do not have the resources
to carry out a patent search. Therefore I cannot give any
guarantee of the above statement.
WHAT'S NEW IN 0.9.0 (as compared to 0.1pl2) ?
* Approx 10% faster compression, 30% faster decompression
* -t (test mode) is a lot quicker
* Can decompress concatenated compressed files
* Programming interface, so programs can directly read/write .bz2 files
* Less restrictive (BSD-style) licensing
* Flag handling more compatible with GNU gzip
* Much more documentation, i.e., a proper user manual
* Hopefully, improved portability (at least of the library)
WHAT'S NEW IN 0.9.5 ?
* Compression speed is much less sensitive to the input
data than in previous versions. Specifically, the very
slow performance caused by repetitive data is fixed.
* Many small improvements in file and flag handling.
* A Y2K statement.
WHAT'S NEW IN 1.0.0 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.2 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.3 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.4 ?
See the CHANGES file.
WHAT'S NEW IN 1.0.5 ?
See the CHANGES file.
I hope you find bzip2 useful. Feel free to contact me at
jseward@bzip.org
if you have any suggestions or queries. Many people mailed me with
comments, suggestions and patches after the releases of bzip-0.15,
bzip-0.21, and bzip2 versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1,
1.0.2 and 1.0.3, and the changes in bzip2 are largely a result of this
feedback. I thank you for your comments.
bzip2's "home" is http://www.bzip.org/
Julian Seward
jseward@bzip.org
Cambridge, UK.
18 July 1996 (version 0.15)
25 August 1996 (version 0.21)
7 August 1997 (bzip2, version 0.1)
29 August 1997 (bzip2, version 0.1pl2)
23 August 1998 (bzip2, version 0.9.0)
8 June 1999 (bzip2, version 0.9.5)
4 Sept 1999 (bzip2, version 0.9.5d)
5 May 2000 (bzip2, version 1.0pre8)
30 December 2001 (bzip2, version 1.0.2pre1)
15 February 2005 (bzip2, version 1.0.3)
20 December 2006 (bzip2, version 1.0.4)
10 December 2007 (bzip2, version 1.0.5)

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="bzip2"
ProjectGUID="{A7DE5C73-D623-4118-A48A-BDFD1FAE97D4}"
RootNamespace="bzip2"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="BZ_NO_STDIO"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="BZ_NO_STDIO"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
PreprocessorDefinitions="BZ_NO_STDIO"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="BZ_NO_STDIO"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\blocksort.c"
>
</File>
<File
RelativePath=".\bzlib.c"
>
</File>
<File
RelativePath=".\compress.c"
>
</File>
<File
RelativePath=".\crctable.c"
>
</File>
<File
RelativePath=".\decompress.c"
>
</File>
<File
RelativePath=".\huffman.c"
>
</File>
<File
RelativePath=".\randtable.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\bzlib.h"
>
</File>
<File
RelativePath=".\bzlib_private.h"
>
</File>
</Filter>
<File
RelativePath=".\CMakeLists.txt"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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/*-------------------------------------------------------------*/
/*--- Public header file for the library. ---*/
/*--- bzlib.h ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#ifndef _BZLIB_H
#define _BZLIB_H
#ifdef __cplusplus
extern "C" {
#endif
#define BZ_RUN 0
#define BZ_FLUSH 1
#define BZ_FINISH 2
#define BZ_OK 0
#define BZ_RUN_OK 1
#define BZ_FLUSH_OK 2
#define BZ_FINISH_OK 3
#define BZ_STREAM_END 4
#define BZ_SEQUENCE_ERROR (-1)
#define BZ_PARAM_ERROR (-2)
#define BZ_MEM_ERROR (-3)
#define BZ_DATA_ERROR (-4)
#define BZ_DATA_ERROR_MAGIC (-5)
#define BZ_IO_ERROR (-6)
#define BZ_UNEXPECTED_EOF (-7)
#define BZ_OUTBUFF_FULL (-8)
#define BZ_CONFIG_ERROR (-9)
typedef
struct {
const char *next_in;
unsigned int avail_in;
unsigned int total_in_lo32;
unsigned int total_in_hi32;
char *next_out;
unsigned int avail_out;
unsigned int total_out_lo32;
unsigned int total_out_hi32;
void *state;
void *(*bzalloc)(void *,int,int);
void (*bzfree)(void *,void *);
void *opaque;
}
bz_stream;
#ifndef BZ_IMPORT
#define BZ_EXPORT
#endif
#ifndef BZ_NO_STDIO
/* Need a definitition for FILE */
#include <stdio.h>
#endif
#define BZ_API(func) func
#define BZ_EXTERN extern
/*-- Core (low-level) library functions --*/
BZ_EXTERN int BZ_API(BZ2_bzCompressInit) (
bz_stream* strm,
int blockSize100k,
int verbosity,
int workFactor
);
BZ_EXTERN int BZ_API(BZ2_bzCompress) (
bz_stream* strm,
int action
);
BZ_EXTERN int BZ_API(BZ2_bzCompressEnd) (
bz_stream* strm
);
BZ_EXTERN int BZ_API(BZ2_bzDecompressInit) (
bz_stream *strm,
int verbosity,
int lowmem
);
BZ_EXTERN int BZ_API(BZ2_bzDecompress) (
bz_stream* strm
);
BZ_EXTERN int BZ_API(BZ2_bzDecompressEnd) (
bz_stream *strm
);
/*-- High(er) level library functions --*/
#ifndef BZ_NO_STDIO
#define BZ_MAX_UNUSED 5000
typedef void BZFILE;
BZ_EXTERN BZFILE* BZ_API(BZ2_bzReadOpen) (
int* bzerror,
FILE* f,
int verbosity,
int lowmem,
void* unused,
int nUnused
);
BZ_EXTERN void BZ_API(BZ2_bzReadClose) (
int* bzerror,
BZFILE* b
);
BZ_EXTERN void BZ_API(BZ2_bzReadGetUnused) (
int* bzerror,
BZFILE* b,
void** unused,
int* nUnused
);
BZ_EXTERN int BZ_API(BZ2_bzRead) (
int* bzerror,
BZFILE* b,
void* buf,
int len
);
BZ_EXTERN BZFILE* BZ_API(BZ2_bzWriteOpen) (
int* bzerror,
FILE* f,
int blockSize100k,
int verbosity,
int workFactor
);
BZ_EXTERN void BZ_API(BZ2_bzWrite) (
int* bzerror,
BZFILE* b,
void* buf,
int len
);
BZ_EXTERN void BZ_API(BZ2_bzWriteClose) (
int* bzerror,
BZFILE* b,
int abandon,
unsigned int* nbytes_in,
unsigned int* nbytes_out
);
BZ_EXTERN void BZ_API(BZ2_bzWriteClose64) (
int* bzerror,
BZFILE* b,
int abandon,
unsigned int* nbytes_in_lo32,
unsigned int* nbytes_in_hi32,
unsigned int* nbytes_out_lo32,
unsigned int* nbytes_out_hi32
);
#endif
/*-- Utility functions --*/
BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffCompress) (
char* dest,
unsigned int* destLen,
const char* source,
unsigned int sourceLen,
int blockSize100k,
int verbosity,
int workFactor
);
BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffDecompress) (
char* dest,
unsigned int* destLen,
const char* source,
unsigned int sourceLen,
int lowmem,
int verbosity
);
/*--
Code contributed by Yoshioka Tsuneo (tsuneo@rr.iij4u.or.jp)
to support better zlib compatibility.
This code is not _officially_ part of libbzip2 (yet);
I haven't tested it, documented it, or considered the
threading-safeness of it.
If this code breaks, please contact both Yoshioka and me.
--*/
BZ_EXTERN const char * BZ_API(BZ2_bzlibVersion) (
void
);
#ifndef BZ_NO_STDIO
BZ_EXTERN BZFILE * BZ_API(BZ2_bzopen) (
const char *path,
const char *mode
);
BZ_EXTERN BZFILE * BZ_API(BZ2_bzdopen) (
int fd,
const char *mode
);
BZ_EXTERN int BZ_API(BZ2_bzread) (
BZFILE* b,
void* buf,
int len
);
BZ_EXTERN int BZ_API(BZ2_bzwrite) (
BZFILE* b,
void* buf,
int len
);
BZ_EXTERN int BZ_API(BZ2_bzflush) (
BZFILE* b
);
BZ_EXTERN void BZ_API(BZ2_bzclose) (
BZFILE* b
);
BZ_EXTERN const char * BZ_API(BZ2_bzerror) (
BZFILE *b,
int *errnum
);
#endif
#ifdef __cplusplus
}
#endif
#endif
/*-------------------------------------------------------------*/
/*--- end bzlib.h ---*/
/*-------------------------------------------------------------*/

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/*-------------------------------------------------------------*/
/*--- Private header file for the library. ---*/
/*--- bzlib_private.h ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#ifndef _BZLIB_PRIVATE_H
#define _BZLIB_PRIVATE_H
#include <stdlib.h>
#ifndef BZ_NO_STDIO
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#endif
#include "bzlib.h"
/*-- General stuff. --*/
#define BZ_VERSION "1.0.5, 10-Dec-2007"
typedef char Char;
typedef unsigned char Bool;
typedef unsigned char UChar;
typedef int Int32;
typedef unsigned int UInt32;
typedef short Int16;
typedef unsigned short UInt16;
#define True ((Bool)1)
#define False ((Bool)0)
#ifndef __GNUC__
#define __inline__ /* */
#endif
#ifndef BZ_NO_STDIO
extern void BZ2_bz__AssertH__fail ( int errcode );
#define AssertH(cond,errcode) \
{ if (!(cond)) BZ2_bz__AssertH__fail ( errcode ); }
#if BZ_DEBUG
#define AssertD(cond,msg) \
{ if (!(cond)) { \
fprintf ( stderr, \
"\n\nlibbzip2(debug build): internal error\n\t%s\n", msg );\
exit(1); \
}}
#else
#define AssertD(cond,msg) /* */
#endif
#define VPrintf0(zf) \
fprintf(stderr,zf)
#define VPrintf1(zf,za1) \
fprintf(stderr,zf,za1)
#define VPrintf2(zf,za1,za2) \
fprintf(stderr,zf,za1,za2)
#define VPrintf3(zf,za1,za2,za3) \
fprintf(stderr,zf,za1,za2,za3)
#define VPrintf4(zf,za1,za2,za3,za4) \
fprintf(stderr,zf,za1,za2,za3,za4)
#define VPrintf5(zf,za1,za2,za3,za4,za5) \
fprintf(stderr,zf,za1,za2,za3,za4,za5)
#else
extern void bz_internal_error ( int errcode );
#define AssertH(cond,errcode) \
{ if (!(cond)) bz_internal_error ( errcode ); }
#define AssertD(cond,msg) do { } while (0)
#define VPrintf0(zf) do { } while (0)
#define VPrintf1(zf,za1) do { } while (0)
#define VPrintf2(zf,za1,za2) do { } while (0)
#define VPrintf3(zf,za1,za2,za3) do { } while (0)
#define VPrintf4(zf,za1,za2,za3,za4) do { } while (0)
#define VPrintf5(zf,za1,za2,za3,za4,za5) do { } while (0)
#endif
#define BZALLOC(nnn) (strm->bzalloc)(strm->opaque,(nnn),1)
#define BZFREE(ppp) (strm->bzfree)(strm->opaque,(ppp))
/*-- Header bytes. --*/
#define BZ_HDR_B 0x42 /* 'B' */
#define BZ_HDR_Z 0x5a /* 'Z' */
#define BZ_HDR_h 0x68 /* 'h' */
#define BZ_HDR_0 0x30 /* '0' */
/*-- Constants for the back end. --*/
#define BZ_MAX_ALPHA_SIZE 258
#define BZ_MAX_CODE_LEN 23
#define BZ_RUNA 0
#define BZ_RUNB 1
#define BZ_N_GROUPS 6
#define BZ_G_SIZE 50
#define BZ_N_ITERS 4
#define BZ_MAX_SELECTORS (2 + (900000 / BZ_G_SIZE))
/*-- Stuff for randomising repetitive blocks. --*/
extern Int32 BZ2_rNums[512];
#define BZ_RAND_DECLS \
Int32 rNToGo; \
Int32 rTPos \
#define BZ_RAND_INIT_MASK \
s->rNToGo = 0; \
s->rTPos = 0 \
#define BZ_RAND_MASK ((s->rNToGo == 1) ? 1 : 0)
#define BZ_RAND_UPD_MASK \
if (s->rNToGo == 0) { \
s->rNToGo = BZ2_rNums[s->rTPos]; \
s->rTPos++; \
if (s->rTPos == 512) s->rTPos = 0; \
} \
s->rNToGo--;
/*-- Stuff for doing CRCs. --*/
extern UInt32 BZ2_crc32Table[256];
#define BZ_INITIALISE_CRC(crcVar) \
{ \
crcVar = 0xffffffffL; \
}
#define BZ_FINALISE_CRC(crcVar) \
{ \
crcVar = ~(crcVar); \
}
#define BZ_UPDATE_CRC(crcVar,cha) \
{ \
crcVar = (crcVar << 8) ^ \
BZ2_crc32Table[(crcVar >> 24) ^ \
((UChar)cha)]; \
}
/*-- States and modes for compression. --*/
#define BZ_M_IDLE 1
#define BZ_M_RUNNING 2
#define BZ_M_FLUSHING 3
#define BZ_M_FINISHING 4
#define BZ_S_OUTPUT 1
#define BZ_S_INPUT 2
#define BZ_N_RADIX 2
#define BZ_N_QSORT 12
#define BZ_N_SHELL 18
#define BZ_N_OVERSHOOT (BZ_N_RADIX + BZ_N_QSORT + BZ_N_SHELL + 2)
/*-- Structure holding all the compression-side stuff. --*/
typedef
struct {
/* pointer back to the struct bz_stream */
bz_stream* strm;
/* mode this stream is in, and whether inputting */
/* or outputting data */
Int32 mode;
Int32 state;
/* remembers avail_in when flush/finish requested */
UInt32 avail_in_expect;
/* for doing the block sorting */
UInt32* arr1;
UInt32* arr2;
UInt32* ftab;
Int32 origPtr;
/* aliases for arr1 and arr2 */
UInt32* ptr;
UChar* block;
UInt16* mtfv;
UChar* zbits;
/* for deciding when to use the fallback sorting algorithm */
Int32 workFactor;
/* run-length-encoding of the input */
UInt32 state_in_ch;
Int32 state_in_len;
BZ_RAND_DECLS;
/* input and output limits and current posns */
Int32 nblock;
Int32 nblockMAX;
Int32 numZ;
Int32 state_out_pos;
/* map of bytes used in block */
Int32 nInUse;
Bool inUse[256];
UChar unseqToSeq[256];
/* the buffer for bit stream creation */
UInt32 bsBuff;
Int32 bsLive;
/* block and combined CRCs */
UInt32 blockCRC;
UInt32 combinedCRC;
/* misc administratium */
Int32 verbosity;
Int32 blockNo;
Int32 blockSize100k;
/* stuff for coding the MTF values */
Int32 nMTF;
Int32 mtfFreq [BZ_MAX_ALPHA_SIZE];
UChar selector [BZ_MAX_SELECTORS];
UChar selectorMtf[BZ_MAX_SELECTORS];
UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 code [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 rfreq [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
/* second dimension: only 3 needed; 4 makes index calculations faster */
UInt32 len_pack[BZ_MAX_ALPHA_SIZE][4];
}
EState;
/*-- externs for compression. --*/
extern void
BZ2_blockSort ( EState* );
extern void
BZ2_compressBlock ( EState*, Bool );
extern void
BZ2_bsInitWrite ( EState* );
extern void
BZ2_hbAssignCodes ( Int32*, UChar*, Int32, Int32, Int32 );
extern void
BZ2_hbMakeCodeLengths ( UChar*, Int32*, Int32, Int32 );
/*-- states for decompression. --*/
#define BZ_X_IDLE 1
#define BZ_X_OUTPUT 2
#define BZ_X_MAGIC_1 10
#define BZ_X_MAGIC_2 11
#define BZ_X_MAGIC_3 12
#define BZ_X_MAGIC_4 13
#define BZ_X_BLKHDR_1 14
#define BZ_X_BLKHDR_2 15
#define BZ_X_BLKHDR_3 16
#define BZ_X_BLKHDR_4 17
#define BZ_X_BLKHDR_5 18
#define BZ_X_BLKHDR_6 19
#define BZ_X_BCRC_1 20
#define BZ_X_BCRC_2 21
#define BZ_X_BCRC_3 22
#define BZ_X_BCRC_4 23
#define BZ_X_RANDBIT 24
#define BZ_X_ORIGPTR_1 25
#define BZ_X_ORIGPTR_2 26
#define BZ_X_ORIGPTR_3 27
#define BZ_X_MAPPING_1 28
#define BZ_X_MAPPING_2 29
#define BZ_X_SELECTOR_1 30
#define BZ_X_SELECTOR_2 31
#define BZ_X_SELECTOR_3 32
#define BZ_X_CODING_1 33
#define BZ_X_CODING_2 34
#define BZ_X_CODING_3 35
#define BZ_X_MTF_1 36
#define BZ_X_MTF_2 37
#define BZ_X_MTF_3 38
#define BZ_X_MTF_4 39
#define BZ_X_MTF_5 40
#define BZ_X_MTF_6 41
#define BZ_X_ENDHDR_2 42
#define BZ_X_ENDHDR_3 43
#define BZ_X_ENDHDR_4 44
#define BZ_X_ENDHDR_5 45
#define BZ_X_ENDHDR_6 46
#define BZ_X_CCRC_1 47
#define BZ_X_CCRC_2 48
#define BZ_X_CCRC_3 49
#define BZ_X_CCRC_4 50
/*-- Constants for the fast MTF decoder. --*/
#define MTFA_SIZE 4096
#define MTFL_SIZE 16
/*-- Structure holding all the decompression-side stuff. --*/
typedef
struct {
/* pointer back to the struct bz_stream */
bz_stream* strm;
/* state indicator for this stream */
Int32 state;
/* for doing the final run-length decoding */
UChar state_out_ch;
Int32 state_out_len;
Bool blockRandomised;
BZ_RAND_DECLS;
/* the buffer for bit stream reading */
UInt32 bsBuff;
Int32 bsLive;
/* misc administratium */
Int32 blockSize100k;
Bool smallDecompress;
Int32 currBlockNo;
Int32 verbosity;
/* for undoing the Burrows-Wheeler transform */
Int32 origPtr;
UInt32 tPos;
Int32 k0;
Int32 unzftab[256];
Int32 nblock_used;
Int32 cftab[257];
Int32 cftabCopy[257];
/* for undoing the Burrows-Wheeler transform (FAST) */
UInt32 *tt;
/* for undoing the Burrows-Wheeler transform (SMALL) */
UInt16 *ll16;
UChar *ll4;
/* stored and calculated CRCs */
UInt32 storedBlockCRC;
UInt32 storedCombinedCRC;
UInt32 calculatedBlockCRC;
UInt32 calculatedCombinedCRC;
/* map of bytes used in block */
Int32 nInUse;
Bool inUse[256];
Bool inUse16[16];
UChar seqToUnseq[256];
/* for decoding the MTF values */
UChar mtfa [MTFA_SIZE];
Int32 mtfbase[256 / MTFL_SIZE];
UChar selector [BZ_MAX_SELECTORS];
UChar selectorMtf[BZ_MAX_SELECTORS];
UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 limit [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 base [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 perm [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 minLens[BZ_N_GROUPS];
/* save area for scalars in the main decompress code */
Int32 save_i;
Int32 save_j;
Int32 save_t;
Int32 save_alphaSize;
Int32 save_nGroups;
Int32 save_nSelectors;
Int32 save_EOB;
Int32 save_groupNo;
Int32 save_groupPos;
Int32 save_nextSym;
Int32 save_nblockMAX;
Int32 save_nblock;
Int32 save_es;
Int32 save_N;
Int32 save_curr;
Int32 save_zt;
Int32 save_zn;
Int32 save_zvec;
Int32 save_zj;
Int32 save_gSel;
Int32 save_gMinlen;
Int32* save_gLimit;
Int32* save_gBase;
Int32* save_gPerm;
}
DState;
/*-- Macros for decompression. --*/
#define BZ_GET_FAST(cccc) \
/* c_tPos is unsigned, hence test < 0 is pointless. */ \
if (s->tPos >= (UInt32)100000 * (UInt32)s->blockSize100k) return True; \
s->tPos = s->tt[s->tPos]; \
cccc = (UChar)(s->tPos & 0xff); \
s->tPos >>= 8;
#define BZ_GET_FAST_C(cccc) \
/* c_tPos is unsigned, hence test < 0 is pointless. */ \
if (c_tPos >= (UInt32)100000 * (UInt32)ro_blockSize100k) return True; \
c_tPos = c_tt[c_tPos]; \
cccc = (UChar)(c_tPos & 0xff); \
c_tPos >>= 8;
#define SET_LL4(i,n) \
{ if (((i) & 0x1) == 0) \
s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0xf0) | (n); else \
s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0x0f) | ((n) << 4); \
}
#define GET_LL4(i) \
((((UInt32)(s->ll4[(i) >> 1])) >> (((i) << 2) & 0x4)) & 0xF)
#define SET_LL(i,n) \
{ s->ll16[i] = (UInt16)(n & 0x0000ffff); \
SET_LL4(i, n >> 16); \
}
#define GET_LL(i) \
(((UInt32)s->ll16[i]) | (GET_LL4(i) << 16))
#define BZ_GET_SMALL(cccc) \
/* c_tPos is unsigned, hence test < 0 is pointless. */ \
if (s->tPos >= (UInt32)100000 * (UInt32)s->blockSize100k) return True; \
cccc = BZ2_indexIntoF ( s->tPos, s->cftab ); \
s->tPos = GET_LL(s->tPos);
/*-- externs for decompression. --*/
extern Int32
BZ2_indexIntoF ( Int32, Int32* );
extern Int32
BZ2_decompress ( DState* );
extern void
BZ2_hbCreateDecodeTables ( Int32*, Int32*, Int32*, UChar*,
Int32, Int32, Int32 );
#endif
/*-- BZ_NO_STDIO seems to make NULL disappear on some platforms. --*/
#ifdef BZ_NO_STDIO
#ifndef NULL
#define NULL 0
#endif
#endif
/*-------------------------------------------------------------*/
/*--- end bzlib_private.h ---*/
/*-------------------------------------------------------------*/

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/*-------------------------------------------------------------*/
/*--- Compression machinery (not incl block sorting) ---*/
/*--- compress.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
/* CHANGES
0.9.0 -- original version.
0.9.0a/b -- no changes in this file.
0.9.0c -- changed setting of nGroups in sendMTFValues()
so as to do a bit better on small files
*/
#include "bzlib_private.h"
/*---------------------------------------------------*/
/*--- Bit stream I/O ---*/
/*---------------------------------------------------*/
/*---------------------------------------------------*/
void BZ2_bsInitWrite ( EState* s )
{
s->bsLive = 0;
s->bsBuff = 0;
}
/*---------------------------------------------------*/
static
void bsFinishWrite ( EState* s )
{
while (s->bsLive > 0) {
s->zbits[s->numZ] = (UChar)(s->bsBuff >> 24);
s->numZ++;
s->bsBuff <<= 8;
s->bsLive -= 8;
}
}
/*---------------------------------------------------*/
#define bsNEEDW(nz) \
{ \
while (s->bsLive >= 8) { \
s->zbits[s->numZ] \
= (UChar)(s->bsBuff >> 24); \
s->numZ++; \
s->bsBuff <<= 8; \
s->bsLive -= 8; \
} \
}
/*---------------------------------------------------*/
static
__inline__
void bsW ( EState* s, Int32 n, UInt32 v )
{
bsNEEDW ( n );
s->bsBuff |= (v << (32 - s->bsLive - n));
s->bsLive += n;
}
/*---------------------------------------------------*/
static
void bsPutUInt32 ( EState* s, UInt32 u )
{
bsW ( s, 8, (u >> 24) & 0xffL );
bsW ( s, 8, (u >> 16) & 0xffL );
bsW ( s, 8, (u >> 8) & 0xffL );
bsW ( s, 8, u & 0xffL );
}
/*---------------------------------------------------*/
static
void bsPutUChar ( EState* s, UChar c )
{
bsW( s, 8, (UInt32)c );
}
/*---------------------------------------------------*/
/*--- The back end proper ---*/
/*---------------------------------------------------*/
/*---------------------------------------------------*/
static
void makeMaps_e ( EState* s )
{
Int32 i;
s->nInUse = 0;
for (i = 0; i < 256; i++)
if (s->inUse[i]) {
s->unseqToSeq[i] = s->nInUse;
s->nInUse++;
}
}
/*---------------------------------------------------*/
static
void generateMTFValues ( EState* s )
{
UChar yy[256];
Int32 i, j;
Int32 zPend;
Int32 wr;
Int32 EOB;
/*
After sorting (eg, here),
s->arr1 [ 0 .. s->nblock-1 ] holds sorted order,
and
((UChar*)s->arr2) [ 0 .. s->nblock-1 ]
holds the original block data.
The first thing to do is generate the MTF values,
and put them in
((UInt16*)s->arr1) [ 0 .. s->nblock-1 ].
Because there are strictly fewer or equal MTF values
than block values, ptr values in this area are overwritten
with MTF values only when they are no longer needed.
The final compressed bitstream is generated into the
area starting at
(UChar*) (&((UChar*)s->arr2)[s->nblock])
These storage aliases are set up in bzCompressInit(),
except for the last one, which is arranged in
compressBlock().
*/
UInt32* ptr = s->ptr;
UChar* block = s->block;
UInt16* mtfv = s->mtfv;
makeMaps_e ( s );
EOB = s->nInUse+1;
for (i = 0; i <= EOB; i++) s->mtfFreq[i] = 0;
wr = 0;
zPend = 0;
for (i = 0; i < s->nInUse; i++) yy[i] = (UChar) i;
for (i = 0; i < s->nblock; i++) {
UChar ll_i;
AssertD ( wr <= i, "generateMTFValues(1)" );
j = ptr[i]-1; if (j < 0) j += s->nblock;
ll_i = s->unseqToSeq[block[j]];
AssertD ( ll_i < s->nInUse, "generateMTFValues(2a)" );
if (yy[0] == ll_i) {
zPend++;
} else {
if (zPend > 0) {
zPend--;
while (True) {
if (zPend & 1) {
mtfv[wr] = BZ_RUNB; wr++;
s->mtfFreq[BZ_RUNB]++;
} else {
mtfv[wr] = BZ_RUNA; wr++;
s->mtfFreq[BZ_RUNA]++;
}
if (zPend < 2) break;
zPend = (zPend - 2) / 2;
};
zPend = 0;
}
{
register UChar rtmp;
register UChar* ryy_j;
register UChar rll_i;
rtmp = yy[1];
yy[1] = yy[0];
ryy_j = &(yy[1]);
rll_i = ll_i;
while ( rll_i != rtmp ) {
register UChar rtmp2;
ryy_j++;
rtmp2 = rtmp;
rtmp = *ryy_j;
*ryy_j = rtmp2;
};
yy[0] = rtmp;
j = (Int32)(ryy_j - &(yy[0]));
mtfv[wr] = j+1; wr++; s->mtfFreq[j+1]++;
}
}
}
if (zPend > 0) {
zPend--;
while (True) {
if (zPend & 1) {
mtfv[wr] = BZ_RUNB; wr++;
s->mtfFreq[BZ_RUNB]++;
} else {
mtfv[wr] = BZ_RUNA; wr++;
s->mtfFreq[BZ_RUNA]++;
}
if (zPend < 2) break;
zPend = (zPend - 2) / 2;
};
zPend = 0;
}
mtfv[wr] = EOB; wr++; s->mtfFreq[EOB]++;
s->nMTF = wr;
}
/*---------------------------------------------------*/
#define BZ_LESSER_ICOST 0
#define BZ_GREATER_ICOST 15
static
void sendMTFValues ( EState* s )
{
Int32 v, t, i, j, gs, ge, totc, bt, bc, iter;
Int32 nSelectors, alphaSize, minLen, maxLen, selCtr;
Int32 nGroups, nBytes;
/*--
UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
is a global since the decoder also needs it.
Int32 code[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
Int32 rfreq[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
are also globals only used in this proc.
Made global to keep stack frame size small.
--*/
UInt16 cost[BZ_N_GROUPS];
Int32 fave[BZ_N_GROUPS];
UInt16* mtfv = s->mtfv;
if (s->verbosity >= 3)
VPrintf3( " %d in block, %d after MTF & 1-2 coding, "
"%d+2 syms in use\n",
s->nblock, s->nMTF, s->nInUse );
alphaSize = s->nInUse+2;
for (t = 0; t < BZ_N_GROUPS; t++)
for (v = 0; v < alphaSize; v++)
s->len[t][v] = BZ_GREATER_ICOST;
/*--- Decide how many coding tables to use ---*/
AssertH ( s->nMTF > 0, 3001 );
if (s->nMTF < 200) nGroups = 2; else
if (s->nMTF < 600) nGroups = 3; else
if (s->nMTF < 1200) nGroups = 4; else
if (s->nMTF < 2400) nGroups = 5; else
nGroups = 6;
/*--- Generate an initial set of coding tables ---*/
{
Int32 nPart, remF, tFreq, aFreq;
nPart = nGroups;
remF = s->nMTF;
gs = 0;
while (nPart > 0) {
tFreq = remF / nPart;
ge = gs-1;
aFreq = 0;
while (aFreq < tFreq && ge < alphaSize-1) {
ge++;
aFreq += s->mtfFreq[ge];
}
if (ge > gs
&& nPart != nGroups && nPart != 1
&& ((nGroups-nPart) % 2 == 1)) {
aFreq -= s->mtfFreq[ge];
ge--;
}
if (s->verbosity >= 3)
VPrintf5( " initial group %d, [%d .. %d], "
"has %d syms (%4.1f%%)\n",
nPart, gs, ge, aFreq,
(100.0 * (float)aFreq) / (float)(s->nMTF) );
for (v = 0; v < alphaSize; v++)
if (v >= gs && v <= ge)
s->len[nPart-1][v] = BZ_LESSER_ICOST; else
s->len[nPart-1][v] = BZ_GREATER_ICOST;
nPart--;
gs = ge+1;
remF -= aFreq;
}
}
/*---
Iterate up to BZ_N_ITERS times to improve the tables.
---*/
for (iter = 0; iter < BZ_N_ITERS; iter++) {
for (t = 0; t < nGroups; t++) fave[t] = 0;
for (t = 0; t < nGroups; t++)
for (v = 0; v < alphaSize; v++)
s->rfreq[t][v] = 0;
/*---
Set up an auxiliary length table which is used to fast-track
the common case (nGroups == 6).
---*/
if (nGroups == 6) {
for (v = 0; v < alphaSize; v++) {
s->len_pack[v][0] = (s->len[1][v] << 16) | s->len[0][v];
s->len_pack[v][1] = (s->len[3][v] << 16) | s->len[2][v];
s->len_pack[v][2] = (s->len[5][v] << 16) | s->len[4][v];
}
}
nSelectors = 0;
totc = 0;
gs = 0;
while (True) {
/*--- Set group start & end marks. --*/
if (gs >= s->nMTF) break;
ge = gs + BZ_G_SIZE - 1;
if (ge >= s->nMTF) ge = s->nMTF-1;
/*--
Calculate the cost of this group as coded
by each of the coding tables.
--*/
for (t = 0; t < nGroups; t++) cost[t] = 0;
if (nGroups == 6 && 50 == ge-gs+1) {
/*--- fast track the common case ---*/
register UInt32 cost01, cost23, cost45;
register UInt16 icv;
cost01 = cost23 = cost45 = 0;
# define BZ_ITER(nn) \
icv = mtfv[gs+(nn)]; \
cost01 += s->len_pack[icv][0]; \
cost23 += s->len_pack[icv][1]; \
cost45 += s->len_pack[icv][2]; \
BZ_ITER(0); BZ_ITER(1); BZ_ITER(2); BZ_ITER(3); BZ_ITER(4);
BZ_ITER(5); BZ_ITER(6); BZ_ITER(7); BZ_ITER(8); BZ_ITER(9);
BZ_ITER(10); BZ_ITER(11); BZ_ITER(12); BZ_ITER(13); BZ_ITER(14);
BZ_ITER(15); BZ_ITER(16); BZ_ITER(17); BZ_ITER(18); BZ_ITER(19);
BZ_ITER(20); BZ_ITER(21); BZ_ITER(22); BZ_ITER(23); BZ_ITER(24);
BZ_ITER(25); BZ_ITER(26); BZ_ITER(27); BZ_ITER(28); BZ_ITER(29);
BZ_ITER(30); BZ_ITER(31); BZ_ITER(32); BZ_ITER(33); BZ_ITER(34);
BZ_ITER(35); BZ_ITER(36); BZ_ITER(37); BZ_ITER(38); BZ_ITER(39);
BZ_ITER(40); BZ_ITER(41); BZ_ITER(42); BZ_ITER(43); BZ_ITER(44);
BZ_ITER(45); BZ_ITER(46); BZ_ITER(47); BZ_ITER(48); BZ_ITER(49);
# undef BZ_ITER
cost[0] = cost01 & 0xffff; cost[1] = cost01 >> 16;
cost[2] = cost23 & 0xffff; cost[3] = cost23 >> 16;
cost[4] = cost45 & 0xffff; cost[5] = cost45 >> 16;
} else {
/*--- slow version which correctly handles all situations ---*/
for (i = gs; i <= ge; i++) {
UInt16 icv = mtfv[i];
for (t = 0; t < nGroups; t++) cost[t] += s->len[t][icv];
}
}
/*--
Find the coding table which is best for this group,
and record its identity in the selector table.
--*/
bc = 999999999; bt = -1;
for (t = 0; t < nGroups; t++)
if (cost[t] < bc) { bc = cost[t]; bt = t; };
totc += bc;
fave[bt]++;
s->selector[nSelectors] = bt;
nSelectors++;
/*--
Increment the symbol frequencies for the selected table.
--*/
if (nGroups == 6 && 50 == ge-gs+1) {
/*--- fast track the common case ---*/
# define BZ_ITUR(nn) s->rfreq[bt][ mtfv[gs+(nn)] ]++
BZ_ITUR(0); BZ_ITUR(1); BZ_ITUR(2); BZ_ITUR(3); BZ_ITUR(4);
BZ_ITUR(5); BZ_ITUR(6); BZ_ITUR(7); BZ_ITUR(8); BZ_ITUR(9);
BZ_ITUR(10); BZ_ITUR(11); BZ_ITUR(12); BZ_ITUR(13); BZ_ITUR(14);
BZ_ITUR(15); BZ_ITUR(16); BZ_ITUR(17); BZ_ITUR(18); BZ_ITUR(19);
BZ_ITUR(20); BZ_ITUR(21); BZ_ITUR(22); BZ_ITUR(23); BZ_ITUR(24);
BZ_ITUR(25); BZ_ITUR(26); BZ_ITUR(27); BZ_ITUR(28); BZ_ITUR(29);
BZ_ITUR(30); BZ_ITUR(31); BZ_ITUR(32); BZ_ITUR(33); BZ_ITUR(34);
BZ_ITUR(35); BZ_ITUR(36); BZ_ITUR(37); BZ_ITUR(38); BZ_ITUR(39);
BZ_ITUR(40); BZ_ITUR(41); BZ_ITUR(42); BZ_ITUR(43); BZ_ITUR(44);
BZ_ITUR(45); BZ_ITUR(46); BZ_ITUR(47); BZ_ITUR(48); BZ_ITUR(49);
# undef BZ_ITUR
} else {
/*--- slow version which correctly handles all situations ---*/
for (i = gs; i <= ge; i++)
s->rfreq[bt][ mtfv[i] ]++;
}
gs = ge+1;
}
if (s->verbosity >= 3) {
VPrintf2 ( " pass %d: size is %d, grp uses are ",
iter+1, totc/8 );
for (t = 0; t < nGroups; t++)
VPrintf1 ( "%d ", fave[t] );
VPrintf0 ( "\n" );
}
/*--
Recompute the tables based on the accumulated frequencies.
--*/
/* maxLen was changed from 20 to 17 in bzip2-1.0.3. See
comment in huffman.c for details. */
for (t = 0; t < nGroups; t++)
BZ2_hbMakeCodeLengths ( &(s->len[t][0]), &(s->rfreq[t][0]),
alphaSize, 17 /*20*/ );
}
AssertH( nGroups < 8, 3002 );
AssertH( nSelectors < 32768 &&
nSelectors <= (2 + (900000 / BZ_G_SIZE)),
3003 );
/*--- Compute MTF values for the selectors. ---*/
{
UChar pos[BZ_N_GROUPS], ll_i, tmp2, tmp;
for (i = 0; i < nGroups; i++) pos[i] = i;
for (i = 0; i < nSelectors; i++) {
ll_i = s->selector[i];
j = 0;
tmp = pos[j];
while ( ll_i != tmp ) {
j++;
tmp2 = tmp;
tmp = pos[j];
pos[j] = tmp2;
};
pos[0] = tmp;
s->selectorMtf[i] = j;
}
};
/*--- Assign actual codes for the tables. --*/
for (t = 0; t < nGroups; t++) {
minLen = 32;
maxLen = 0;
for (i = 0; i < alphaSize; i++) {
if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
if (s->len[t][i] < minLen) minLen = s->len[t][i];
}
AssertH ( !(maxLen > 17 /*20*/ ), 3004 );
AssertH ( !(minLen < 1), 3005 );
BZ2_hbAssignCodes ( &(s->code[t][0]), &(s->len[t][0]),
minLen, maxLen, alphaSize );
}
/*--- Transmit the mapping table. ---*/
{
Bool inUse16[16];
for (i = 0; i < 16; i++) {
inUse16[i] = False;
for (j = 0; j < 16; j++)
if (s->inUse[i * 16 + j]) inUse16[i] = True;
}
nBytes = s->numZ;
for (i = 0; i < 16; i++)
if (inUse16[i]) bsW(s,1,1); else bsW(s,1,0);
for (i = 0; i < 16; i++)
if (inUse16[i])
for (j = 0; j < 16; j++) {
if (s->inUse[i * 16 + j]) bsW(s,1,1); else bsW(s,1,0);
}
if (s->verbosity >= 3)
VPrintf1( " bytes: mapping %d, ", s->numZ-nBytes );
}
/*--- Now the selectors. ---*/
nBytes = s->numZ;
bsW ( s, 3, nGroups );
bsW ( s, 15, nSelectors );
for (i = 0; i < nSelectors; i++) {
for (j = 0; j < s->selectorMtf[i]; j++) bsW(s,1,1);
bsW(s,1,0);
}
if (s->verbosity >= 3)
VPrintf1( "selectors %d, ", s->numZ-nBytes );
/*--- Now the coding tables. ---*/
nBytes = s->numZ;
for (t = 0; t < nGroups; t++) {
Int32 curr = s->len[t][0];
bsW ( s, 5, curr );
for (i = 0; i < alphaSize; i++) {
while (curr < s->len[t][i]) { bsW(s,2,2); curr++; /* 10 */ };
while (curr > s->len[t][i]) { bsW(s,2,3); curr--; /* 11 */ };
bsW ( s, 1, 0 );
}
}
if (s->verbosity >= 3)
VPrintf1 ( "code lengths %d, ", s->numZ-nBytes );
/*--- And finally, the block data proper ---*/
nBytes = s->numZ;
selCtr = 0;
gs = 0;
while (True) {
if (gs >= s->nMTF) break;
ge = gs + BZ_G_SIZE - 1;
if (ge >= s->nMTF) ge = s->nMTF-1;
AssertH ( s->selector[selCtr] < nGroups, 3006 );
if (nGroups == 6 && 50 == ge-gs+1) {
/*--- fast track the common case ---*/
UInt16 mtfv_i;
UChar* s_len_sel_selCtr
= &(s->len[s->selector[selCtr]][0]);
Int32* s_code_sel_selCtr
= &(s->code[s->selector[selCtr]][0]);
# define BZ_ITAH(nn) \
mtfv_i = mtfv[gs+(nn)]; \
bsW ( s, \
s_len_sel_selCtr[mtfv_i], \
s_code_sel_selCtr[mtfv_i] )
BZ_ITAH(0); BZ_ITAH(1); BZ_ITAH(2); BZ_ITAH(3); BZ_ITAH(4);
BZ_ITAH(5); BZ_ITAH(6); BZ_ITAH(7); BZ_ITAH(8); BZ_ITAH(9);
BZ_ITAH(10); BZ_ITAH(11); BZ_ITAH(12); BZ_ITAH(13); BZ_ITAH(14);
BZ_ITAH(15); BZ_ITAH(16); BZ_ITAH(17); BZ_ITAH(18); BZ_ITAH(19);
BZ_ITAH(20); BZ_ITAH(21); BZ_ITAH(22); BZ_ITAH(23); BZ_ITAH(24);
BZ_ITAH(25); BZ_ITAH(26); BZ_ITAH(27); BZ_ITAH(28); BZ_ITAH(29);
BZ_ITAH(30); BZ_ITAH(31); BZ_ITAH(32); BZ_ITAH(33); BZ_ITAH(34);
BZ_ITAH(35); BZ_ITAH(36); BZ_ITAH(37); BZ_ITAH(38); BZ_ITAH(39);
BZ_ITAH(40); BZ_ITAH(41); BZ_ITAH(42); BZ_ITAH(43); BZ_ITAH(44);
BZ_ITAH(45); BZ_ITAH(46); BZ_ITAH(47); BZ_ITAH(48); BZ_ITAH(49);
# undef BZ_ITAH
} else {
/*--- slow version which correctly handles all situations ---*/
for (i = gs; i <= ge; i++) {
bsW ( s,
s->len [s->selector[selCtr]] [mtfv[i]],
s->code [s->selector[selCtr]] [mtfv[i]] );
}
}
gs = ge+1;
selCtr++;
}
AssertH( selCtr == nSelectors, 3007 );
if (s->verbosity >= 3)
VPrintf1( "codes %d\n", s->numZ-nBytes );
}
/*---------------------------------------------------*/
void BZ2_compressBlock ( EState* s, Bool is_last_block )
{
if (s->nblock > 0) {
BZ_FINALISE_CRC ( s->blockCRC );
s->combinedCRC = (s->combinedCRC << 1) | (s->combinedCRC >> 31);
s->combinedCRC ^= s->blockCRC;
if (s->blockNo > 1) s->numZ = 0;
if (s->verbosity >= 2)
VPrintf4( " block %d: crc = 0x%08x, "
"combined CRC = 0x%08x, size = %d\n",
s->blockNo, s->blockCRC, s->combinedCRC, s->nblock );
BZ2_blockSort ( s );
}
s->zbits = (UChar*) (&((UChar*)s->arr2)[s->nblock]);
/*-- If this is the first block, create the stream header. --*/
if (s->blockNo == 1) {
BZ2_bsInitWrite ( s );
bsPutUChar ( s, BZ_HDR_B );
bsPutUChar ( s, BZ_HDR_Z );
bsPutUChar ( s, BZ_HDR_h );
bsPutUChar ( s, (UChar)(BZ_HDR_0 + s->blockSize100k) );
}
if (s->nblock > 0) {
bsPutUChar ( s, 0x31 ); bsPutUChar ( s, 0x41 );
bsPutUChar ( s, 0x59 ); bsPutUChar ( s, 0x26 );
bsPutUChar ( s, 0x53 ); bsPutUChar ( s, 0x59 );
/*-- Now the block's CRC, so it is in a known place. --*/
bsPutUInt32 ( s, s->blockCRC );
/*--
Now a single bit indicating (non-)randomisation.
As of version 0.9.5, we use a better sorting algorithm
which makes randomisation unnecessary. So always set
the randomised bit to 'no'. Of course, the decoder
still needs to be able to handle randomised blocks
so as to maintain backwards compatibility with
older versions of bzip2.
--*/
bsW(s,1,0);
bsW ( s, 24, s->origPtr );
generateMTFValues ( s );
sendMTFValues ( s );
}
/*-- If this is the last block, add the stream trailer. --*/
if (is_last_block) {
bsPutUChar ( s, 0x17 ); bsPutUChar ( s, 0x72 );
bsPutUChar ( s, 0x45 ); bsPutUChar ( s, 0x38 );
bsPutUChar ( s, 0x50 ); bsPutUChar ( s, 0x90 );
bsPutUInt32 ( s, s->combinedCRC );
if (s->verbosity >= 2)
VPrintf1( " final combined CRC = 0x%08x\n ", s->combinedCRC );
bsFinishWrite ( s );
}
}
/*-------------------------------------------------------------*/
/*--- end compress.c ---*/
/*-------------------------------------------------------------*/

104
bzip2/crctable.c Normal file
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@ -0,0 +1,104 @@
/*-------------------------------------------------------------*/
/*--- Table for doing CRCs ---*/
/*--- crctable.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include "bzlib_private.h"
/*--
I think this is an implementation of the AUTODIN-II,
Ethernet & FDDI 32-bit CRC standard. Vaguely derived
from code by Rob Warnock, in Section 51 of the
comp.compression FAQ.
--*/
UInt32 BZ2_crc32Table[256] = {
/*-- Ugly, innit? --*/
0x00000000L, 0x04c11db7L, 0x09823b6eL, 0x0d4326d9L,
0x130476dcL, 0x17c56b6bL, 0x1a864db2L, 0x1e475005L,
0x2608edb8L, 0x22c9f00fL, 0x2f8ad6d6L, 0x2b4bcb61L,
0x350c9b64L, 0x31cd86d3L, 0x3c8ea00aL, 0x384fbdbdL,
0x4c11db70L, 0x48d0c6c7L, 0x4593e01eL, 0x4152fda9L,
0x5f15adacL, 0x5bd4b01bL, 0x569796c2L, 0x52568b75L,
0x6a1936c8L, 0x6ed82b7fL, 0x639b0da6L, 0x675a1011L,
0x791d4014L, 0x7ddc5da3L, 0x709f7b7aL, 0x745e66cdL,
0x9823b6e0L, 0x9ce2ab57L, 0x91a18d8eL, 0x95609039L,
0x8b27c03cL, 0x8fe6dd8bL, 0x82a5fb52L, 0x8664e6e5L,
0xbe2b5b58L, 0xbaea46efL, 0xb7a96036L, 0xb3687d81L,
0xad2f2d84L, 0xa9ee3033L, 0xa4ad16eaL, 0xa06c0b5dL,
0xd4326d90L, 0xd0f37027L, 0xddb056feL, 0xd9714b49L,
0xc7361b4cL, 0xc3f706fbL, 0xceb42022L, 0xca753d95L,
0xf23a8028L, 0xf6fb9d9fL, 0xfbb8bb46L, 0xff79a6f1L,
0xe13ef6f4L, 0xe5ffeb43L, 0xe8bccd9aL, 0xec7dd02dL,
0x34867077L, 0x30476dc0L, 0x3d044b19L, 0x39c556aeL,
0x278206abL, 0x23431b1cL, 0x2e003dc5L, 0x2ac12072L,
0x128e9dcfL, 0x164f8078L, 0x1b0ca6a1L, 0x1fcdbb16L,
0x018aeb13L, 0x054bf6a4L, 0x0808d07dL, 0x0cc9cdcaL,
0x7897ab07L, 0x7c56b6b0L, 0x71159069L, 0x75d48ddeL,
0x6b93dddbL, 0x6f52c06cL, 0x6211e6b5L, 0x66d0fb02L,
0x5e9f46bfL, 0x5a5e5b08L, 0x571d7dd1L, 0x53dc6066L,
0x4d9b3063L, 0x495a2dd4L, 0x44190b0dL, 0x40d816baL,
0xaca5c697L, 0xa864db20L, 0xa527fdf9L, 0xa1e6e04eL,
0xbfa1b04bL, 0xbb60adfcL, 0xb6238b25L, 0xb2e29692L,
0x8aad2b2fL, 0x8e6c3698L, 0x832f1041L, 0x87ee0df6L,
0x99a95df3L, 0x9d684044L, 0x902b669dL, 0x94ea7b2aL,
0xe0b41de7L, 0xe4750050L, 0xe9362689L, 0xedf73b3eL,
0xf3b06b3bL, 0xf771768cL, 0xfa325055L, 0xfef34de2L,
0xc6bcf05fL, 0xc27dede8L, 0xcf3ecb31L, 0xcbffd686L,
0xd5b88683L, 0xd1799b34L, 0xdc3abdedL, 0xd8fba05aL,
0x690ce0eeL, 0x6dcdfd59L, 0x608edb80L, 0x644fc637L,
0x7a089632L, 0x7ec98b85L, 0x738aad5cL, 0x774bb0ebL,
0x4f040d56L, 0x4bc510e1L, 0x46863638L, 0x42472b8fL,
0x5c007b8aL, 0x58c1663dL, 0x558240e4L, 0x51435d53L,
0x251d3b9eL, 0x21dc2629L, 0x2c9f00f0L, 0x285e1d47L,
0x36194d42L, 0x32d850f5L, 0x3f9b762cL, 0x3b5a6b9bL,
0x0315d626L, 0x07d4cb91L, 0x0a97ed48L, 0x0e56f0ffL,
0x1011a0faL, 0x14d0bd4dL, 0x19939b94L, 0x1d528623L,
0xf12f560eL, 0xf5ee4bb9L, 0xf8ad6d60L, 0xfc6c70d7L,
0xe22b20d2L, 0xe6ea3d65L, 0xeba91bbcL, 0xef68060bL,
0xd727bbb6L, 0xd3e6a601L, 0xdea580d8L, 0xda649d6fL,
0xc423cd6aL, 0xc0e2d0ddL, 0xcda1f604L, 0xc960ebb3L,
0xbd3e8d7eL, 0xb9ff90c9L, 0xb4bcb610L, 0xb07daba7L,
0xae3afba2L, 0xaafbe615L, 0xa7b8c0ccL, 0xa379dd7bL,
0x9b3660c6L, 0x9ff77d71L, 0x92b45ba8L, 0x9675461fL,
0x8832161aL, 0x8cf30badL, 0x81b02d74L, 0x857130c3L,
0x5d8a9099L, 0x594b8d2eL, 0x5408abf7L, 0x50c9b640L,
0x4e8ee645L, 0x4a4ffbf2L, 0x470cdd2bL, 0x43cdc09cL,
0x7b827d21L, 0x7f436096L, 0x7200464fL, 0x76c15bf8L,
0x68860bfdL, 0x6c47164aL, 0x61043093L, 0x65c52d24L,
0x119b4be9L, 0x155a565eL, 0x18197087L, 0x1cd86d30L,
0x029f3d35L, 0x065e2082L, 0x0b1d065bL, 0x0fdc1becL,
0x3793a651L, 0x3352bbe6L, 0x3e119d3fL, 0x3ad08088L,
0x2497d08dL, 0x2056cd3aL, 0x2d15ebe3L, 0x29d4f654L,
0xc5a92679L, 0xc1683bceL, 0xcc2b1d17L, 0xc8ea00a0L,
0xd6ad50a5L, 0xd26c4d12L, 0xdf2f6bcbL, 0xdbee767cL,
0xe3a1cbc1L, 0xe760d676L, 0xea23f0afL, 0xeee2ed18L,
0xf0a5bd1dL, 0xf464a0aaL, 0xf9278673L, 0xfde69bc4L,
0x89b8fd09L, 0x8d79e0beL, 0x803ac667L, 0x84fbdbd0L,
0x9abc8bd5L, 0x9e7d9662L, 0x933eb0bbL, 0x97ffad0cL,
0xafb010b1L, 0xab710d06L, 0xa6322bdfL, 0xa2f33668L,
0xbcb4666dL, 0xb8757bdaL, 0xb5365d03L, 0xb1f740b4L
};
/*-------------------------------------------------------------*/
/*--- end crctable.c ---*/
/*-------------------------------------------------------------*/

626
bzip2/decompress.c Normal file
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@ -0,0 +1,626 @@
/*-------------------------------------------------------------*/
/*--- Decompression machinery ---*/
/*--- decompress.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include "bzlib_private.h"
/*---------------------------------------------------*/
static
void makeMaps_d ( DState* s )
{
Int32 i;
s->nInUse = 0;
for (i = 0; i < 256; i++)
if (s->inUse[i]) {
s->seqToUnseq[s->nInUse] = i;
s->nInUse++;
}
}
/*---------------------------------------------------*/
#define RETURN(rrr) \
{ retVal = rrr; goto save_state_and_return; };
#define GET_BITS(lll,vvv,nnn) \
case lll: s->state = lll; \
while (True) { \
if (s->bsLive >= nnn) { \
UInt32 v; \
v = (s->bsBuff >> \
(s->bsLive-nnn)) & ((1 << nnn)-1); \
s->bsLive -= nnn; \
vvv = v; \
break; \
} \
if (s->strm->avail_in == 0) RETURN(BZ_OK); \
s->bsBuff \
= (s->bsBuff << 8) | \
((UInt32) \
(*((UChar*)(s->strm->next_in)))); \
s->bsLive += 8; \
s->strm->next_in++; \
s->strm->avail_in--; \
s->strm->total_in_lo32++; \
if (s->strm->total_in_lo32 == 0) \
s->strm->total_in_hi32++; \
}
#define GET_UCHAR(lll,uuu) \
GET_BITS(lll,uuu,8)
#define GET_BIT(lll,uuu) \
GET_BITS(lll,uuu,1)
/*---------------------------------------------------*/
#define GET_MTF_VAL(label1,label2,lval) \
{ \
if (groupPos == 0) { \
groupNo++; \
if (groupNo >= nSelectors) \
RETURN(BZ_DATA_ERROR); \
groupPos = BZ_G_SIZE; \
gSel = s->selector[groupNo]; \
gMinlen = s->minLens[gSel]; \
gLimit = &(s->limit[gSel][0]); \
gPerm = &(s->perm[gSel][0]); \
gBase = &(s->base[gSel][0]); \
} \
groupPos--; \
zn = gMinlen; \
GET_BITS(label1, zvec, zn); \
while (1) { \
if (zn > 20 /* the longest code */) \
RETURN(BZ_DATA_ERROR); \
if (zvec <= gLimit[zn]) break; \
zn++; \
GET_BIT(label2, zj); \
zvec = (zvec << 1) | zj; \
}; \
if (zvec - gBase[zn] < 0 \
|| zvec - gBase[zn] >= BZ_MAX_ALPHA_SIZE) \
RETURN(BZ_DATA_ERROR); \
lval = gPerm[zvec - gBase[zn]]; \
}
/*---------------------------------------------------*/
Int32 BZ2_decompress ( DState* s )
{
UChar uc;
Int32 retVal;
Int32 minLen, maxLen;
bz_stream* strm = s->strm;
/* stuff that needs to be saved/restored */
Int32 i;
Int32 j;
Int32 t;
Int32 alphaSize;
Int32 nGroups;
Int32 nSelectors;
Int32 EOB;
Int32 groupNo;
Int32 groupPos;
Int32 nextSym;
Int32 nblockMAX;
Int32 nblock;
Int32 es;
Int32 N;
Int32 curr;
Int32 zt;
Int32 zn;
Int32 zvec;
Int32 zj;
Int32 gSel;
Int32 gMinlen;
Int32* gLimit;
Int32* gBase;
Int32* gPerm;
if (s->state == BZ_X_MAGIC_1) {
/*initialise the save area*/
s->save_i = 0;
s->save_j = 0;
s->save_t = 0;
s->save_alphaSize = 0;
s->save_nGroups = 0;
s->save_nSelectors = 0;
s->save_EOB = 0;
s->save_groupNo = 0;
s->save_groupPos = 0;
s->save_nextSym = 0;
s->save_nblockMAX = 0;
s->save_nblock = 0;
s->save_es = 0;
s->save_N = 0;
s->save_curr = 0;
s->save_zt = 0;
s->save_zn = 0;
s->save_zvec = 0;
s->save_zj = 0;
s->save_gSel = 0;
s->save_gMinlen = 0;
s->save_gLimit = NULL;
s->save_gBase = NULL;
s->save_gPerm = NULL;
}
/*restore from the save area*/
i = s->save_i;
j = s->save_j;
t = s->save_t;
alphaSize = s->save_alphaSize;
nGroups = s->save_nGroups;
nSelectors = s->save_nSelectors;
EOB = s->save_EOB;
groupNo = s->save_groupNo;
groupPos = s->save_groupPos;
nextSym = s->save_nextSym;
nblockMAX = s->save_nblockMAX;
nblock = s->save_nblock;
es = s->save_es;
N = s->save_N;
curr = s->save_curr;
zt = s->save_zt;
zn = s->save_zn;
zvec = s->save_zvec;
zj = s->save_zj;
gSel = s->save_gSel;
gMinlen = s->save_gMinlen;
gLimit = s->save_gLimit;
gBase = s->save_gBase;
gPerm = s->save_gPerm;
retVal = BZ_OK;
switch (s->state) {
GET_UCHAR(BZ_X_MAGIC_1, uc);
if (uc != BZ_HDR_B) RETURN(BZ_DATA_ERROR_MAGIC);
GET_UCHAR(BZ_X_MAGIC_2, uc);
if (uc != BZ_HDR_Z) RETURN(BZ_DATA_ERROR_MAGIC);
GET_UCHAR(BZ_X_MAGIC_3, uc)
if (uc != BZ_HDR_h) RETURN(BZ_DATA_ERROR_MAGIC);
GET_BITS(BZ_X_MAGIC_4, s->blockSize100k, 8)
if (s->blockSize100k < (BZ_HDR_0 + 1) ||
s->blockSize100k > (BZ_HDR_0 + 9)) RETURN(BZ_DATA_ERROR_MAGIC);
s->blockSize100k -= BZ_HDR_0;
if (s->smallDecompress) {
s->ll16 = BZALLOC( s->blockSize100k * 100000 * sizeof(UInt16) );
s->ll4 = BZALLOC(
((1 + s->blockSize100k * 100000) >> 1) * sizeof(UChar)
);
if (s->ll16 == NULL || s->ll4 == NULL) RETURN(BZ_MEM_ERROR);
} else {
s->tt = BZALLOC( s->blockSize100k * 100000 * sizeof(Int32) );
if (s->tt == NULL) RETURN(BZ_MEM_ERROR);
}
GET_UCHAR(BZ_X_BLKHDR_1, uc);
if (uc == 0x17) goto endhdr_2;
if (uc != 0x31) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_2, uc);
if (uc != 0x41) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_3, uc);
if (uc != 0x59) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_4, uc);
if (uc != 0x26) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_5, uc);
if (uc != 0x53) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_BLKHDR_6, uc);
if (uc != 0x59) RETURN(BZ_DATA_ERROR);
s->currBlockNo++;
if (s->verbosity >= 2)
VPrintf1 ( "\n [%d: huff+mtf ", s->currBlockNo );
s->storedBlockCRC = 0;
GET_UCHAR(BZ_X_BCRC_1, uc);
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_BCRC_2, uc);
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_BCRC_3, uc);
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_BCRC_4, uc);
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
GET_BITS(BZ_X_RANDBIT, s->blockRandomised, 1);
s->origPtr = 0;
GET_UCHAR(BZ_X_ORIGPTR_1, uc);
s->origPtr = (s->origPtr << 8) | ((Int32)uc);
GET_UCHAR(BZ_X_ORIGPTR_2, uc);
s->origPtr = (s->origPtr << 8) | ((Int32)uc);
GET_UCHAR(BZ_X_ORIGPTR_3, uc);
s->origPtr = (s->origPtr << 8) | ((Int32)uc);
if (s->origPtr < 0)
RETURN(BZ_DATA_ERROR);
if (s->origPtr > 10 + 100000*s->blockSize100k)
RETURN(BZ_DATA_ERROR);
/*--- Receive the mapping table ---*/
for (i = 0; i < 16; i++) {
GET_BIT(BZ_X_MAPPING_1, uc);
if (uc == 1)
s->inUse16[i] = True; else
s->inUse16[i] = False;
}
for (i = 0; i < 256; i++) s->inUse[i] = False;
for (i = 0; i < 16; i++)
if (s->inUse16[i])
for (j = 0; j < 16; j++) {
GET_BIT(BZ_X_MAPPING_2, uc);
if (uc == 1) s->inUse[i * 16 + j] = True;
}
makeMaps_d ( s );
if (s->nInUse == 0) RETURN(BZ_DATA_ERROR);
alphaSize = s->nInUse+2;
/*--- Now the selectors ---*/
GET_BITS(BZ_X_SELECTOR_1, nGroups, 3);
if (nGroups < 2 || nGroups > 6) RETURN(BZ_DATA_ERROR);
GET_BITS(BZ_X_SELECTOR_2, nSelectors, 15);
if (nSelectors < 1) RETURN(BZ_DATA_ERROR);
for (i = 0; i < nSelectors; i++) {
j = 0;
while (True) {
GET_BIT(BZ_X_SELECTOR_3, uc);
if (uc == 0) break;
j++;
if (j >= nGroups) RETURN(BZ_DATA_ERROR);
}
s->selectorMtf[i] = j;
}
/*--- Undo the MTF values for the selectors. ---*/
{
UChar pos[BZ_N_GROUPS], tmp, v;
for (v = 0; v < nGroups; v++) pos[v] = v;
for (i = 0; i < nSelectors; i++) {
v = s->selectorMtf[i];
tmp = pos[v];
while (v > 0) { pos[v] = pos[v-1]; v--; }
pos[0] = tmp;
s->selector[i] = tmp;
}
}
/*--- Now the coding tables ---*/
for (t = 0; t < nGroups; t++) {
GET_BITS(BZ_X_CODING_1, curr, 5);
for (i = 0; i < alphaSize; i++) {
while (True) {
if (curr < 1 || curr > 20) RETURN(BZ_DATA_ERROR);
GET_BIT(BZ_X_CODING_2, uc);
if (uc == 0) break;
GET_BIT(BZ_X_CODING_3, uc);
if (uc == 0) curr++; else curr--;
}
s->len[t][i] = curr;
}
}
/*--- Create the Huffman decoding tables ---*/
for (t = 0; t < nGroups; t++) {
minLen = 32;
maxLen = 0;
for (i = 0; i < alphaSize; i++) {
if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
if (s->len[t][i] < minLen) minLen = s->len[t][i];
}
BZ2_hbCreateDecodeTables (
&(s->limit[t][0]),
&(s->base[t][0]),
&(s->perm[t][0]),
&(s->len[t][0]),
minLen, maxLen, alphaSize
);
s->minLens[t] = minLen;
}
/*--- Now the MTF values ---*/
EOB = s->nInUse+1;
nblockMAX = 100000 * s->blockSize100k;
groupNo = -1;
groupPos = 0;
for (i = 0; i <= 255; i++) s->unzftab[i] = 0;
/*-- MTF init --*/
{
Int32 ii, jj, kk;
kk = MTFA_SIZE-1;
for (ii = 256 / MTFL_SIZE - 1; ii >= 0; ii--) {
for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
s->mtfa[kk] = (UChar)(ii * MTFL_SIZE + jj);
kk--;
}
s->mtfbase[ii] = kk + 1;
}
}
/*-- end MTF init --*/
nblock = 0;
GET_MTF_VAL(BZ_X_MTF_1, BZ_X_MTF_2, nextSym);
while (True) {
if (nextSym == EOB) break;
if (nextSym == BZ_RUNA || nextSym == BZ_RUNB) {
es = -1;
N = 1;
do {
if (nextSym == BZ_RUNA) es = es + (0+1) * N; else
if (nextSym == BZ_RUNB) es = es + (1+1) * N;
N = N * 2;
GET_MTF_VAL(BZ_X_MTF_3, BZ_X_MTF_4, nextSym);
}
while (nextSym == BZ_RUNA || nextSym == BZ_RUNB);
es++;
uc = s->seqToUnseq[ s->mtfa[s->mtfbase[0]] ];
s->unzftab[uc] += es;
if (s->smallDecompress)
while (es > 0) {
if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
s->ll16[nblock] = (UInt16)uc;
nblock++;
es--;
}
else
while (es > 0) {
if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
s->tt[nblock] = (UInt32)uc;
nblock++;
es--;
};
continue;
} else {
if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
/*-- uc = MTF ( nextSym-1 ) --*/
{
Int32 ii, jj, kk, pp, lno, off;
UInt32 nn;
nn = (UInt32)(nextSym - 1);
if (nn < MTFL_SIZE) {
/* avoid general-case expense */
pp = s->mtfbase[0];
uc = s->mtfa[pp+nn];
while (nn > 3) {
Int32 z = pp+nn;
s->mtfa[(z) ] = s->mtfa[(z)-1];
s->mtfa[(z)-1] = s->mtfa[(z)-2];
s->mtfa[(z)-2] = s->mtfa[(z)-3];
s->mtfa[(z)-3] = s->mtfa[(z)-4];
nn -= 4;
}
while (nn > 0) {
s->mtfa[(pp+nn)] = s->mtfa[(pp+nn)-1]; nn--;
};
s->mtfa[pp] = uc;
} else {
/* general case */
lno = nn / MTFL_SIZE;
off = nn % MTFL_SIZE;
pp = s->mtfbase[lno] + off;
uc = s->mtfa[pp];
while (pp > s->mtfbase[lno]) {
s->mtfa[pp] = s->mtfa[pp-1]; pp--;
};
s->mtfbase[lno]++;
while (lno > 0) {
s->mtfbase[lno]--;
s->mtfa[s->mtfbase[lno]]
= s->mtfa[s->mtfbase[lno-1] + MTFL_SIZE - 1];
lno--;
}
s->mtfbase[0]--;
s->mtfa[s->mtfbase[0]] = uc;
if (s->mtfbase[0] == 0) {
kk = MTFA_SIZE-1;
for (ii = 256 / MTFL_SIZE-1; ii >= 0; ii--) {
for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
s->mtfa[kk] = s->mtfa[s->mtfbase[ii] + jj];
kk--;
}
s->mtfbase[ii] = kk + 1;
}
}
}
}
/*-- end uc = MTF ( nextSym-1 ) --*/
s->unzftab[s->seqToUnseq[uc]]++;
if (s->smallDecompress)
s->ll16[nblock] = (UInt16)(s->seqToUnseq[uc]); else
s->tt[nblock] = (UInt32)(s->seqToUnseq[uc]);
nblock++;
GET_MTF_VAL(BZ_X_MTF_5, BZ_X_MTF_6, nextSym);
continue;
}
}
/* Now we know what nblock is, we can do a better sanity
check on s->origPtr.
*/
if (s->origPtr < 0 || s->origPtr >= nblock)
RETURN(BZ_DATA_ERROR);
/*-- Set up cftab to facilitate generation of T^(-1) --*/
s->cftab[0] = 0;
for (i = 1; i <= 256; i++) s->cftab[i] = s->unzftab[i-1];
for (i = 1; i <= 256; i++) s->cftab[i] += s->cftab[i-1];
for (i = 0; i <= 256; i++) {
if (s->cftab[i] < 0 || s->cftab[i] > nblock) {
/* s->cftab[i] can legitimately be == nblock */
RETURN(BZ_DATA_ERROR);
}
}
s->state_out_len = 0;
s->state_out_ch = 0;
BZ_INITIALISE_CRC ( s->calculatedBlockCRC );
s->state = BZ_X_OUTPUT;
if (s->verbosity >= 2) VPrintf0 ( "rt+rld" );
if (s->smallDecompress) {
/*-- Make a copy of cftab, used in generation of T --*/
for (i = 0; i <= 256; i++) s->cftabCopy[i] = s->cftab[i];
/*-- compute the T vector --*/
for (i = 0; i < nblock; i++) {
uc = (UChar)(s->ll16[i]);
SET_LL(i, s->cftabCopy[uc]);
s->cftabCopy[uc]++;
}
/*-- Compute T^(-1) by pointer reversal on T --*/
i = s->origPtr;
j = GET_LL(i);
do {
Int32 tmp = GET_LL(j);
SET_LL(j, i);
i = j;
j = tmp;
}
while (i != s->origPtr);
s->tPos = s->origPtr;
s->nblock_used = 0;
if (s->blockRandomised) {
BZ_RAND_INIT_MASK;
BZ_GET_SMALL(s->k0); s->nblock_used++;
BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
} else {
BZ_GET_SMALL(s->k0); s->nblock_used++;
}
} else {
/*-- compute the T^(-1) vector --*/
for (i = 0; i < nblock; i++) {
uc = (UChar)(s->tt[i] & 0xff);
s->tt[s->cftab[uc]] |= (i << 8);
s->cftab[uc]++;
}
s->tPos = s->tt[s->origPtr] >> 8;
s->nblock_used = 0;
if (s->blockRandomised) {
BZ_RAND_INIT_MASK;
BZ_GET_FAST(s->k0); s->nblock_used++;
BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
} else {
BZ_GET_FAST(s->k0); s->nblock_used++;
}
}
RETURN(BZ_OK);
endhdr_2:
GET_UCHAR(BZ_X_ENDHDR_2, uc);
if (uc != 0x72) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_ENDHDR_3, uc);
if (uc != 0x45) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_ENDHDR_4, uc);
if (uc != 0x38) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_ENDHDR_5, uc);
if (uc != 0x50) RETURN(BZ_DATA_ERROR);
GET_UCHAR(BZ_X_ENDHDR_6, uc);
if (uc != 0x90) RETURN(BZ_DATA_ERROR);
s->storedCombinedCRC = 0;
GET_UCHAR(BZ_X_CCRC_1, uc);
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_CCRC_2, uc);
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_CCRC_3, uc);
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
GET_UCHAR(BZ_X_CCRC_4, uc);
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
s->state = BZ_X_IDLE;
RETURN(BZ_STREAM_END);
default: AssertH ( False, 4001 );
}
AssertH ( False, 4002 );
save_state_and_return:
s->save_i = i;
s->save_j = j;
s->save_t = t;
s->save_alphaSize = alphaSize;
s->save_nGroups = nGroups;
s->save_nSelectors = nSelectors;
s->save_EOB = EOB;
s->save_groupNo = groupNo;
s->save_groupPos = groupPos;
s->save_nextSym = nextSym;
s->save_nblockMAX = nblockMAX;
s->save_nblock = nblock;
s->save_es = es;
s->save_N = N;
s->save_curr = curr;
s->save_zt = zt;
s->save_zn = zn;
s->save_zvec = zvec;
s->save_zj = zj;
s->save_gSel = gSel;
s->save_gMinlen = gMinlen;
s->save_gLimit = gLimit;
s->save_gBase = gBase;
s->save_gPerm = gPerm;
return retVal;
}
/*-------------------------------------------------------------*/
/*--- end decompress.c ---*/
/*-------------------------------------------------------------*/

205
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/*-------------------------------------------------------------*/
/*--- Huffman coding low-level stuff ---*/
/*--- huffman.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include "bzlib_private.h"
/*---------------------------------------------------*/
#define WEIGHTOF(zz0) ((zz0) & 0xffffff00)
#define DEPTHOF(zz1) ((zz1) & 0x000000ff)
#define MYMAX(zz2,zz3) ((zz2) > (zz3) ? (zz2) : (zz3))
#define ADDWEIGHTS(zw1,zw2) \
(WEIGHTOF(zw1)+WEIGHTOF(zw2)) | \
(1 + MYMAX(DEPTHOF(zw1),DEPTHOF(zw2)))
#define UPHEAP(z) \
{ \
Int32 zz, tmp; \
zz = z; tmp = heap[zz]; \
while (weight[tmp] < weight[heap[zz >> 1]]) { \
heap[zz] = heap[zz >> 1]; \
zz >>= 1; \
} \
heap[zz] = tmp; \
}
#define DOWNHEAP(z) \
{ \
Int32 zz, yy, tmp; \
zz = z; tmp = heap[zz]; \
while (True) { \
yy = zz << 1; \
if (yy > nHeap) break; \
if (yy < nHeap && \
weight[heap[yy+1]] < weight[heap[yy]]) \
yy++; \
if (weight[tmp] < weight[heap[yy]]) break; \
heap[zz] = heap[yy]; \
zz = yy; \
} \
heap[zz] = tmp; \
}
/*---------------------------------------------------*/
void BZ2_hbMakeCodeLengths ( UChar *len,
Int32 *freq,
Int32 alphaSize,
Int32 maxLen )
{
/*--
Nodes and heap entries run from 1. Entry 0
for both the heap and nodes is a sentinel.
--*/
Int32 nNodes, nHeap, n1, n2, i, j, k;
Bool tooLong;
Int32 heap [ BZ_MAX_ALPHA_SIZE + 2 ];
Int32 weight [ BZ_MAX_ALPHA_SIZE * 2 ];
Int32 parent [ BZ_MAX_ALPHA_SIZE * 2 ];
for (i = 0; i < alphaSize; i++)
weight[i+1] = (freq[i] == 0 ? 1 : freq[i]) << 8;
while (True) {
nNodes = alphaSize;
nHeap = 0;
heap[0] = 0;
weight[0] = 0;
parent[0] = -2;
for (i = 1; i <= alphaSize; i++) {
parent[i] = -1;
nHeap++;
heap[nHeap] = i;
UPHEAP(nHeap);
}
AssertH( nHeap < (BZ_MAX_ALPHA_SIZE+2), 2001 );
while (nHeap > 1) {
n1 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
n2 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
nNodes++;
parent[n1] = parent[n2] = nNodes;
weight[nNodes] = ADDWEIGHTS(weight[n1], weight[n2]);
parent[nNodes] = -1;
nHeap++;
heap[nHeap] = nNodes;
UPHEAP(nHeap);
}
AssertH( nNodes < (BZ_MAX_ALPHA_SIZE * 2), 2002 );
tooLong = False;
for (i = 1; i <= alphaSize; i++) {
j = 0;
k = i;
while (parent[k] >= 0) { k = parent[k]; j++; }
len[i-1] = j;
if (j > maxLen) tooLong = True;
}
if (! tooLong) break;
/* 17 Oct 04: keep-going condition for the following loop used
to be 'i < alphaSize', which missed the last element,
theoretically leading to the possibility of the compressor
looping. However, this count-scaling step is only needed if
one of the generated Huffman code words is longer than
maxLen, which up to and including version 1.0.2 was 20 bits,
which is extremely unlikely. In version 1.0.3 maxLen was
changed to 17 bits, which has minimal effect on compression
ratio, but does mean this scaling step is used from time to
time, enough to verify that it works.
This means that bzip2-1.0.3 and later will only produce
Huffman codes with a maximum length of 17 bits. However, in
order to preserve backwards compatibility with bitstreams
produced by versions pre-1.0.3, the decompressor must still
handle lengths of up to 20. */
for (i = 1; i <= alphaSize; i++) {
j = weight[i] >> 8;
j = 1 + (j / 2);
weight[i] = j << 8;
}
}
}
/*---------------------------------------------------*/
void BZ2_hbAssignCodes ( Int32 *code,
UChar *length,
Int32 minLen,
Int32 maxLen,
Int32 alphaSize )
{
Int32 n, vec, i;
vec = 0;
for (n = minLen; n <= maxLen; n++) {
for (i = 0; i < alphaSize; i++)
if (length[i] == n) { code[i] = vec; vec++; };
vec <<= 1;
}
}
/*---------------------------------------------------*/
void BZ2_hbCreateDecodeTables ( Int32 *limit,
Int32 *base,
Int32 *perm,
UChar *length,
Int32 minLen,
Int32 maxLen,
Int32 alphaSize )
{
Int32 pp, i, j, vec;
pp = 0;
for (i = minLen; i <= maxLen; i++)
for (j = 0; j < alphaSize; j++)
if (length[j] == i) { perm[pp] = j; pp++; };
for (i = 0; i < BZ_MAX_CODE_LEN; i++) base[i] = 0;
for (i = 0; i < alphaSize; i++) base[length[i]+1]++;
for (i = 1; i < BZ_MAX_CODE_LEN; i++) base[i] += base[i-1];
for (i = 0; i < BZ_MAX_CODE_LEN; i++) limit[i] = 0;
vec = 0;
for (i = minLen; i <= maxLen; i++) {
vec += (base[i+1] - base[i]);
limit[i] = vec-1;
vec <<= 1;
}
for (i = minLen + 1; i <= maxLen; i++)
base[i] = ((limit[i-1] + 1) << 1) - base[i];
}
/*-------------------------------------------------------------*/
/*--- end huffman.c ---*/
/*-------------------------------------------------------------*/

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/*-------------------------------------------------------------*/
/*--- Table for randomising repetitive blocks ---*/
/*--- randtable.c ---*/
/*-------------------------------------------------------------*/
/* ------------------------------------------------------------------
This file is part of bzip2/libbzip2, a program and library for
lossless, block-sorting data compression.
bzip2/libbzip2 version 1.0.5 of 10 December 2007
Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
Please read the WARNING, DISCLAIMER and PATENTS sections in the
README file.
This program is released under the terms of the license contained
in the file LICENSE.
------------------------------------------------------------------ */
#include "bzlib_private.h"
/*---------------------------------------------*/
Int32 BZ2_rNums[512] = {
619, 720, 127, 481, 931, 816, 813, 233, 566, 247,
985, 724, 205, 454, 863, 491, 741, 242, 949, 214,
733, 859, 335, 708, 621, 574, 73, 654, 730, 472,
419, 436, 278, 496, 867, 210, 399, 680, 480, 51,
878, 465, 811, 169, 869, 675, 611, 697, 867, 561,
862, 687, 507, 283, 482, 129, 807, 591, 733, 623,
150, 238, 59, 379, 684, 877, 625, 169, 643, 105,
170, 607, 520, 932, 727, 476, 693, 425, 174, 647,
73, 122, 335, 530, 442, 853, 695, 249, 445, 515,
909, 545, 703, 919, 874, 474, 882, 500, 594, 612,
641, 801, 220, 162, 819, 984, 589, 513, 495, 799,
161, 604, 958, 533, 221, 400, 386, 867, 600, 782,
382, 596, 414, 171, 516, 375, 682, 485, 911, 276,
98, 553, 163, 354, 666, 933, 424, 341, 533, 870,
227, 730, 475, 186, 263, 647, 537, 686, 600, 224,
469, 68, 770, 919, 190, 373, 294, 822, 808, 206,
184, 943, 795, 384, 383, 461, 404, 758, 839, 887,
715, 67, 618, 276, 204, 918, 873, 777, 604, 560,
951, 160, 578, 722, 79, 804, 96, 409, 713, 940,
652, 934, 970, 447, 318, 353, 859, 672, 112, 785,
645, 863, 803, 350, 139, 93, 354, 99, 820, 908,
609, 772, 154, 274, 580, 184, 79, 626, 630, 742,
653, 282, 762, 623, 680, 81, 927, 626, 789, 125,
411, 521, 938, 300, 821, 78, 343, 175, 128, 250,
170, 774, 972, 275, 999, 639, 495, 78, 352, 126,
857, 956, 358, 619, 580, 124, 737, 594, 701, 612,
669, 112, 134, 694, 363, 992, 809, 743, 168, 974,
944, 375, 748, 52, 600, 747, 642, 182, 862, 81,
344, 805, 988, 739, 511, 655, 814, 334, 249, 515,
897, 955, 664, 981, 649, 113, 974, 459, 893, 228,
433, 837, 553, 268, 926, 240, 102, 654, 459, 51,
686, 754, 806, 760, 493, 403, 415, 394, 687, 700,
946, 670, 656, 610, 738, 392, 760, 799, 887, 653,
978, 321, 576, 617, 626, 502, 894, 679, 243, 440,
680, 879, 194, 572, 640, 724, 926, 56, 204, 700,
707, 151, 457, 449, 797, 195, 791, 558, 945, 679,
297, 59, 87, 824, 713, 663, 412, 693, 342, 606,
134, 108, 571, 364, 631, 212, 174, 643, 304, 329,
343, 97, 430, 751, 497, 314, 983, 374, 822, 928,
140, 206, 73, 263, 980, 736, 876, 478, 430, 305,
170, 514, 364, 692, 829, 82, 855, 953, 676, 246,
369, 970, 294, 750, 807, 827, 150, 790, 288, 923,
804, 378, 215, 828, 592, 281, 565, 555, 710, 82,
896, 831, 547, 261, 524, 462, 293, 465, 502, 56,
661, 821, 976, 991, 658, 869, 905, 758, 745, 193,
768, 550, 608, 933, 378, 286, 215, 979, 792, 961,
61, 688, 793, 644, 986, 403, 106, 366, 905, 644,
372, 567, 466, 434, 645, 210, 389, 550, 919, 135,
780, 773, 635, 389, 707, 100, 626, 958, 165, 504,
920, 176, 193, 713, 857, 265, 203, 50, 668, 108,
645, 990, 626, 197, 510, 357, 358, 850, 858, 364,
936, 638
};
/*-------------------------------------------------------------*/
/*--- end randtable.c ---*/
/*-------------------------------------------------------------*/

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#define MY_VER_MAJOR 4
#define MY_VER_MINOR 65
#define MY_VER_BUILD 0
#define MY_VERSION "4.65"
#define MY_DATE "2009-02-03"
#define MY_COPYRIGHT ": Igor Pavlov : Public domain"
#define MY_VERSION_COPYRIGHT_DATE MY_VERSION " " MY_COPYRIGHT " : " MY_DATE

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/* Alloc.c -- Memory allocation functions
2008-09-24
Igor Pavlov
Public domain */
#ifdef _WIN32
#include <windows.h>
#endif
#include <stdlib.h>
#include "Alloc.h"
/* #define _SZ_ALLOC_DEBUG */
/* use _SZ_ALLOC_DEBUG to debug alloc/free operations */
#ifdef _SZ_ALLOC_DEBUG
#include <stdio.h>
int g_allocCount = 0;
int g_allocCountMid = 0;
int g_allocCountBig = 0;
#endif
void *MyAlloc(size_t size)
{
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
{
void *p = malloc(size);
fprintf(stderr, "\nAlloc %10d bytes, count = %10d, addr = %8X", size, g_allocCount++, (unsigned)p);
return p;
}
#else
return malloc(size);
#endif
}
void MyFree(void *address)
{
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
fprintf(stderr, "\nFree; count = %10d, addr = %8X", --g_allocCount, (unsigned)address);
#endif
free(address);
}
#ifdef _WIN32
void *MidAlloc(size_t size)
{
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
fprintf(stderr, "\nAlloc_Mid %10d bytes; count = %10d", size, g_allocCountMid++);
#endif
return VirtualAlloc(0, size, MEM_COMMIT, PAGE_READWRITE);
}
void MidFree(void *address)
{
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
fprintf(stderr, "\nFree_Mid; count = %10d", --g_allocCountMid);
#endif
if (address == 0)
return;
VirtualFree(address, 0, MEM_RELEASE);
}
#ifndef MEM_LARGE_PAGES
#undef _7ZIP_LARGE_PAGES
#endif
#ifdef _7ZIP_LARGE_PAGES
SIZE_T g_LargePageSize = 0;
typedef SIZE_T (WINAPI *GetLargePageMinimumP)();
#endif
void SetLargePageSize()
{
#ifdef _7ZIP_LARGE_PAGES
SIZE_T size = 0;
GetLargePageMinimumP largePageMinimum = (GetLargePageMinimumP)
GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "GetLargePageMinimum");
if (largePageMinimum == 0)
return;
size = largePageMinimum();
if (size == 0 || (size & (size - 1)) != 0)
return;
g_LargePageSize = size;
#endif
}
void *BigAlloc(size_t size)
{
if (size == 0)
return 0;
#ifdef _SZ_ALLOC_DEBUG
fprintf(stderr, "\nAlloc_Big %10d bytes; count = %10d", size, g_allocCountBig++);
#endif
#ifdef _7ZIP_LARGE_PAGES
if (g_LargePageSize != 0 && g_LargePageSize <= (1 << 30) && size >= (1 << 18))
{
void *res = VirtualAlloc(0, (size + g_LargePageSize - 1) & (~(g_LargePageSize - 1)),
MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
if (res != 0)
return res;
}
#endif
return VirtualAlloc(0, size, MEM_COMMIT, PAGE_READWRITE);
}
void BigFree(void *address)
{
#ifdef _SZ_ALLOC_DEBUG
if (address != 0)
fprintf(stderr, "\nFree_Big; count = %10d", --g_allocCountBig);
#endif
if (address == 0)
return;
VirtualFree(address, 0, MEM_RELEASE);
}
#endif

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/* Alloc.h -- Memory allocation functions
2008-03-13
Igor Pavlov
Public domain */
#ifndef __COMMON_ALLOC_H
#define __COMMON_ALLOC_H
#include <stddef.h>
void *MyAlloc(size_t size);
void MyFree(void *address);
#ifdef _WIN32
void SetLargePageSize();
void *MidAlloc(size_t size);
void MidFree(void *address);
void *BigAlloc(size_t size);
void BigFree(void *address);
#else
#define MidAlloc(size) MyAlloc(size)
#define MidFree(address) MyFree(address)
#define BigAlloc(size) MyAlloc(size)
#define BigFree(address) MyFree(address)
#endif
#endif

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/* LzFind.c -- Match finder for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
#include <string.h>
#include "LzFind.h"
#include "LzHash.h"
#define kEmptyHashValue 0
#define kMaxValForNormalize ((UInt32)0xFFFFFFFF)
#define kNormalizeStepMin (1 << 10) /* it must be power of 2 */
#define kNormalizeMask (~(kNormalizeStepMin - 1))
#define kMaxHistorySize ((UInt32)3 << 30)
#define kStartMaxLen 3
static void LzInWindow_Free(CMatchFinder *p, ISzAlloc *alloc)
{
if (!p->directInput)
{
alloc->Free(alloc, p->bufferBase);
p->bufferBase = 0;
}
}
/* keepSizeBefore + keepSizeAfter + keepSizeReserv must be < 4G) */
static int LzInWindow_Create(CMatchFinder *p, UInt32 keepSizeReserv, ISzAlloc *alloc)
{
UInt32 blockSize = p->keepSizeBefore + p->keepSizeAfter + keepSizeReserv;
if (p->directInput)
{
p->blockSize = blockSize;
return 1;
}
if (p->bufferBase == 0 || p->blockSize != blockSize)
{
LzInWindow_Free(p, alloc);
p->blockSize = blockSize;
p->bufferBase = (Byte *)alloc->Alloc(alloc, (size_t)blockSize);
}
return (p->bufferBase != 0);
}
Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p) { return p->buffer; }
Byte MatchFinder_GetIndexByte(CMatchFinder *p, Int32 index) { return p->buffer[index]; }
UInt32 MatchFinder_GetNumAvailableBytes(CMatchFinder *p) { return p->streamPos - p->pos; }
void MatchFinder_ReduceOffsets(CMatchFinder *p, UInt32 subValue)
{
p->posLimit -= subValue;
p->pos -= subValue;
p->streamPos -= subValue;
}
static void MatchFinder_ReadBlock(CMatchFinder *p)
{
if (p->streamEndWasReached || p->result != SZ_OK)
return;
for (;;)
{
Byte *dest = p->buffer + (p->streamPos - p->pos);
size_t size = (p->bufferBase + p->blockSize - dest);
if (size == 0)
return;
p->result = p->stream->Read(p->stream, dest, &size);
if (p->result != SZ_OK)
return;
if (size == 0)
{
p->streamEndWasReached = 1;
return;
}
p->streamPos += (UInt32)size;
if (p->streamPos - p->pos > p->keepSizeAfter)
return;
}
}
void MatchFinder_MoveBlock(CMatchFinder *p)
{
memmove(p->bufferBase,
p->buffer - p->keepSizeBefore,
(size_t)(p->streamPos - p->pos + p->keepSizeBefore));
p->buffer = p->bufferBase + p->keepSizeBefore;
}
int MatchFinder_NeedMove(CMatchFinder *p)
{
/* if (p->streamEndWasReached) return 0; */
return ((size_t)(p->bufferBase + p->blockSize - p->buffer) <= p->keepSizeAfter);
}
void MatchFinder_ReadIfRequired(CMatchFinder *p)
{
if (p->streamEndWasReached)
return;
if (p->keepSizeAfter >= p->streamPos - p->pos)
MatchFinder_ReadBlock(p);
}
static void MatchFinder_CheckAndMoveAndRead(CMatchFinder *p)
{
if (MatchFinder_NeedMove(p))
MatchFinder_MoveBlock(p);
MatchFinder_ReadBlock(p);
}
static void MatchFinder_SetDefaultSettings(CMatchFinder *p)
{
p->cutValue = 32;
p->btMode = 1;
p->numHashBytes = 4;
/* p->skipModeBits = 0; */
p->directInput = 0;
p->bigHash = 0;
}
#define kCrcPoly 0xEDB88320
void MatchFinder_Construct(CMatchFinder *p)
{
UInt32 i;
p->bufferBase = 0;
p->directInput = 0;
p->hash = 0;
MatchFinder_SetDefaultSettings(p);
for (i = 0; i < 256; i++)
{
UInt32 r = i;
int j;
for (j = 0; j < 8; j++)
r = (r >> 1) ^ (kCrcPoly & ~((r & 1) - 1));
p->crc[i] = r;
}
}
static void MatchFinder_FreeThisClassMemory(CMatchFinder *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->hash);
p->hash = 0;
}
void MatchFinder_Free(CMatchFinder *p, ISzAlloc *alloc)
{
MatchFinder_FreeThisClassMemory(p, alloc);
LzInWindow_Free(p, alloc);
}
static CLzRef* AllocRefs(UInt32 num, ISzAlloc *alloc)
{
size_t sizeInBytes = (size_t)num * sizeof(CLzRef);
if (sizeInBytes / sizeof(CLzRef) != num)
return 0;
return (CLzRef *)alloc->Alloc(alloc, sizeInBytes);
}
int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter,
ISzAlloc *alloc)
{
UInt32 sizeReserv;
if (historySize > kMaxHistorySize)
{
MatchFinder_Free(p, alloc);
return 0;
}
sizeReserv = historySize >> 1;
if (historySize > ((UInt32)2 << 30))
sizeReserv = historySize >> 2;
sizeReserv += (keepAddBufferBefore + matchMaxLen + keepAddBufferAfter) / 2 + (1 << 19);
p->keepSizeBefore = historySize + keepAddBufferBefore + 1;
p->keepSizeAfter = matchMaxLen + keepAddBufferAfter;
/* we need one additional byte, since we use MoveBlock after pos++ and before dictionary using */
if (LzInWindow_Create(p, sizeReserv, alloc))
{
UInt32 newCyclicBufferSize = (historySize /* >> p->skipModeBits */) + 1;
UInt32 hs;
p->matchMaxLen = matchMaxLen;
{
p->fixedHashSize = 0;
if (p->numHashBytes == 2)
hs = (1 << 16) - 1;
else
{
hs = historySize - 1;
hs |= (hs >> 1);
hs |= (hs >> 2);
hs |= (hs >> 4);
hs |= (hs >> 8);
hs >>= 1;
/* hs >>= p->skipModeBits; */
hs |= 0xFFFF; /* don't change it! It's required for Deflate */
if (hs > (1 << 24))
{
if (p->numHashBytes == 3)
hs = (1 << 24) - 1;
else
hs >>= 1;
}
}
p->hashMask = hs;
hs++;
if (p->numHashBytes > 2) p->fixedHashSize += kHash2Size;
if (p->numHashBytes > 3) p->fixedHashSize += kHash3Size;
if (p->numHashBytes > 4) p->fixedHashSize += kHash4Size;
hs += p->fixedHashSize;
}
{
UInt32 prevSize = p->hashSizeSum + p->numSons;
UInt32 newSize;
p->historySize = historySize;
p->hashSizeSum = hs;
p->cyclicBufferSize = newCyclicBufferSize;
p->numSons = (p->btMode ? newCyclicBufferSize * 2 : newCyclicBufferSize);
newSize = p->hashSizeSum + p->numSons;
if (p->hash != 0 && prevSize == newSize)
return 1;
MatchFinder_FreeThisClassMemory(p, alloc);
p->hash = AllocRefs(newSize, alloc);
if (p->hash != 0)
{
p->son = p->hash + p->hashSizeSum;
return 1;
}
}
}
MatchFinder_Free(p, alloc);
return 0;
}
static void MatchFinder_SetLimits(CMatchFinder *p)
{
UInt32 limit = kMaxValForNormalize - p->pos;
UInt32 limit2 = p->cyclicBufferSize - p->cyclicBufferPos;
if (limit2 < limit)
limit = limit2;
limit2 = p->streamPos - p->pos;
if (limit2 <= p->keepSizeAfter)
{
if (limit2 > 0)
limit2 = 1;
}
else
limit2 -= p->keepSizeAfter;
if (limit2 < limit)
limit = limit2;
{
UInt32 lenLimit = p->streamPos - p->pos;
if (lenLimit > p->matchMaxLen)
lenLimit = p->matchMaxLen;
p->lenLimit = lenLimit;
}
p->posLimit = p->pos + limit;
}
void MatchFinder_Init(CMatchFinder *p)
{
UInt32 i;
for (i = 0; i < p->hashSizeSum; i++)
p->hash[i] = kEmptyHashValue;
p->cyclicBufferPos = 0;
p->buffer = p->bufferBase;
p->pos = p->streamPos = p->cyclicBufferSize;
p->result = SZ_OK;
p->streamEndWasReached = 0;
MatchFinder_ReadBlock(p);
MatchFinder_SetLimits(p);
}
static UInt32 MatchFinder_GetSubValue(CMatchFinder *p)
{
return (p->pos - p->historySize - 1) & kNormalizeMask;
}
void MatchFinder_Normalize3(UInt32 subValue, CLzRef *items, UInt32 numItems)
{
UInt32 i;
for (i = 0; i < numItems; i++)
{
UInt32 value = items[i];
if (value <= subValue)
value = kEmptyHashValue;
else
value -= subValue;
items[i] = value;
}
}
static void MatchFinder_Normalize(CMatchFinder *p)
{
UInt32 subValue = MatchFinder_GetSubValue(p);
MatchFinder_Normalize3(subValue, p->hash, p->hashSizeSum + p->numSons);
MatchFinder_ReduceOffsets(p, subValue);
}
static void MatchFinder_CheckLimits(CMatchFinder *p)
{
if (p->pos == kMaxValForNormalize)
MatchFinder_Normalize(p);
if (!p->streamEndWasReached && p->keepSizeAfter == p->streamPos - p->pos)
MatchFinder_CheckAndMoveAndRead(p);
if (p->cyclicBufferPos == p->cyclicBufferSize)
p->cyclicBufferPos = 0;
MatchFinder_SetLimits(p);
}
static UInt32 * Hc_GetMatchesSpec(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *cur, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 cutValue,
UInt32 *distances, UInt32 maxLen)
{
son[_cyclicBufferPos] = curMatch;
for (;;)
{
UInt32 delta = pos - curMatch;
if (cutValue-- == 0 || delta >= _cyclicBufferSize)
return distances;
{
const Byte *pb = cur - delta;
curMatch = son[_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)];
if (pb[maxLen] == cur[maxLen] && *pb == *cur)
{
UInt32 len = 0;
while (++len != lenLimit)
if (pb[len] != cur[len])
break;
if (maxLen < len)
{
*distances++ = maxLen = len;
*distances++ = delta - 1;
if (len == lenLimit)
return distances;
}
}
}
}
}
UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *cur, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 cutValue,
UInt32 *distances, UInt32 maxLen)
{
CLzRef *ptr0 = son + (_cyclicBufferPos << 1) + 1;
CLzRef *ptr1 = son + (_cyclicBufferPos << 1);
UInt32 len0 = 0, len1 = 0;
for (;;)
{
UInt32 delta = pos - curMatch;
if (cutValue-- == 0 || delta >= _cyclicBufferSize)
{
*ptr0 = *ptr1 = kEmptyHashValue;
return distances;
}
{
CLzRef *pair = son + ((_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1);
const Byte *pb = cur - delta;
UInt32 len = (len0 < len1 ? len0 : len1);
if (pb[len] == cur[len])
{
if (++len != lenLimit && pb[len] == cur[len])
while (++len != lenLimit)
if (pb[len] != cur[len])
break;
if (maxLen < len)
{
*distances++ = maxLen = len;
*distances++ = delta - 1;
if (len == lenLimit)
{
*ptr1 = pair[0];
*ptr0 = pair[1];
return distances;
}
}
}
if (pb[len] < cur[len])
{
*ptr1 = curMatch;
ptr1 = pair + 1;
curMatch = *ptr1;
len1 = len;
}
else
{
*ptr0 = curMatch;
ptr0 = pair;
curMatch = *ptr0;
len0 = len;
}
}
}
}
static void SkipMatchesSpec(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *cur, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 cutValue)
{
CLzRef *ptr0 = son + (_cyclicBufferPos << 1) + 1;
CLzRef *ptr1 = son + (_cyclicBufferPos << 1);
UInt32 len0 = 0, len1 = 0;
for (;;)
{
UInt32 delta = pos - curMatch;
if (cutValue-- == 0 || delta >= _cyclicBufferSize)
{
*ptr0 = *ptr1 = kEmptyHashValue;
return;
}
{
CLzRef *pair = son + ((_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1);
const Byte *pb = cur - delta;
UInt32 len = (len0 < len1 ? len0 : len1);
if (pb[len] == cur[len])
{
while (++len != lenLimit)
if (pb[len] != cur[len])
break;
{
if (len == lenLimit)
{
*ptr1 = pair[0];
*ptr0 = pair[1];
return;
}
}
}
if (pb[len] < cur[len])
{
*ptr1 = curMatch;
ptr1 = pair + 1;
curMatch = *ptr1;
len1 = len;
}
else
{
*ptr0 = curMatch;
ptr0 = pair;
curMatch = *ptr0;
len0 = len;
}
}
}
}
#define MOVE_POS \
++p->cyclicBufferPos; \
p->buffer++; \
if (++p->pos == p->posLimit) MatchFinder_CheckLimits(p);
#define MOVE_POS_RET MOVE_POS return offset;
static void MatchFinder_MovePos(CMatchFinder *p) { MOVE_POS; }
#define GET_MATCHES_HEADER2(minLen, ret_op) \
UInt32 lenLimit; UInt32 hashValue; const Byte *cur; UInt32 curMatch; \
lenLimit = p->lenLimit; { if (lenLimit < minLen) { MatchFinder_MovePos(p); ret_op; }} \
cur = p->buffer;
#define GET_MATCHES_HEADER(minLen) GET_MATCHES_HEADER2(minLen, return 0)
#define SKIP_HEADER(minLen) GET_MATCHES_HEADER2(minLen, continue)
#define MF_PARAMS(p) p->pos, p->buffer, p->son, p->cyclicBufferPos, p->cyclicBufferSize, p->cutValue
#define GET_MATCHES_FOOTER(offset, maxLen) \
offset = (UInt32)(GetMatchesSpec1(lenLimit, curMatch, MF_PARAMS(p), \
distances + offset, maxLen) - distances); MOVE_POS_RET;
#define SKIP_FOOTER \
SkipMatchesSpec(lenLimit, curMatch, MF_PARAMS(p)); MOVE_POS;
static UInt32 Bt2_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 offset;
GET_MATCHES_HEADER(2)
HASH2_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
offset = 0;
GET_MATCHES_FOOTER(offset, 1)
}
UInt32 Bt3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 offset;
GET_MATCHES_HEADER(3)
HASH_ZIP_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
offset = 0;
GET_MATCHES_FOOTER(offset, 2)
}
static UInt32 Bt3_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 hash2Value, delta2, maxLen, offset;
GET_MATCHES_HEADER(3)
HASH3_CALC;
delta2 = p->pos - p->hash[hash2Value];
curMatch = p->hash[kFix3HashSize + hashValue];
p->hash[hash2Value] =
p->hash[kFix3HashSize + hashValue] = p->pos;
maxLen = 2;
offset = 0;
if (delta2 < p->cyclicBufferSize && *(cur - delta2) == *cur)
{
for (; maxLen != lenLimit; maxLen++)
if (cur[(ptrdiff_t)maxLen - delta2] != cur[maxLen])
break;
distances[0] = maxLen;
distances[1] = delta2 - 1;
offset = 2;
if (maxLen == lenLimit)
{
SkipMatchesSpec(lenLimit, curMatch, MF_PARAMS(p));
MOVE_POS_RET;
}
}
GET_MATCHES_FOOTER(offset, maxLen)
}
static UInt32 Bt4_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 hash2Value, hash3Value, delta2, delta3, maxLen, offset;
GET_MATCHES_HEADER(4)
HASH4_CALC;
delta2 = p->pos - p->hash[ hash2Value];
delta3 = p->pos - p->hash[kFix3HashSize + hash3Value];
curMatch = p->hash[kFix4HashSize + hashValue];
p->hash[ hash2Value] =
p->hash[kFix3HashSize + hash3Value] =
p->hash[kFix4HashSize + hashValue] = p->pos;
maxLen = 1;
offset = 0;
if (delta2 < p->cyclicBufferSize && *(cur - delta2) == *cur)
{
distances[0] = maxLen = 2;
distances[1] = delta2 - 1;
offset = 2;
}
if (delta2 != delta3 && delta3 < p->cyclicBufferSize && *(cur - delta3) == *cur)
{
maxLen = 3;
distances[offset + 1] = delta3 - 1;
offset += 2;
delta2 = delta3;
}
if (offset != 0)
{
for (; maxLen != lenLimit; maxLen++)
if (cur[(ptrdiff_t)maxLen - delta2] != cur[maxLen])
break;
distances[offset - 2] = maxLen;
if (maxLen == lenLimit)
{
SkipMatchesSpec(lenLimit, curMatch, MF_PARAMS(p));
MOVE_POS_RET;
}
}
if (maxLen < 3)
maxLen = 3;
GET_MATCHES_FOOTER(offset, maxLen)
}
static UInt32 Hc4_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 hash2Value, hash3Value, delta2, delta3, maxLen, offset;
GET_MATCHES_HEADER(4)
HASH4_CALC;
delta2 = p->pos - p->hash[ hash2Value];
delta3 = p->pos - p->hash[kFix3HashSize + hash3Value];
curMatch = p->hash[kFix4HashSize + hashValue];
p->hash[ hash2Value] =
p->hash[kFix3HashSize + hash3Value] =
p->hash[kFix4HashSize + hashValue] = p->pos;
maxLen = 1;
offset = 0;
if (delta2 < p->cyclicBufferSize && *(cur - delta2) == *cur)
{
distances[0] = maxLen = 2;
distances[1] = delta2 - 1;
offset = 2;
}
if (delta2 != delta3 && delta3 < p->cyclicBufferSize && *(cur - delta3) == *cur)
{
maxLen = 3;
distances[offset + 1] = delta3 - 1;
offset += 2;
delta2 = delta3;
}
if (offset != 0)
{
for (; maxLen != lenLimit; maxLen++)
if (cur[(ptrdiff_t)maxLen - delta2] != cur[maxLen])
break;
distances[offset - 2] = maxLen;
if (maxLen == lenLimit)
{
p->son[p->cyclicBufferPos] = curMatch;
MOVE_POS_RET;
}
}
if (maxLen < 3)
maxLen = 3;
offset = (UInt32)(Hc_GetMatchesSpec(lenLimit, curMatch, MF_PARAMS(p),
distances + offset, maxLen) - (distances));
MOVE_POS_RET
}
UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances)
{
UInt32 offset;
GET_MATCHES_HEADER(3)
HASH_ZIP_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
offset = (UInt32)(Hc_GetMatchesSpec(lenLimit, curMatch, MF_PARAMS(p),
distances, 2) - (distances));
MOVE_POS_RET
}
static void Bt2_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
SKIP_HEADER(2)
HASH2_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
SKIP_FOOTER
}
while (--num != 0);
}
void Bt3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
SKIP_HEADER(3)
HASH_ZIP_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
SKIP_FOOTER
}
while (--num != 0);
}
static void Bt3_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
UInt32 hash2Value;
SKIP_HEADER(3)
HASH3_CALC;
curMatch = p->hash[kFix3HashSize + hashValue];
p->hash[hash2Value] =
p->hash[kFix3HashSize + hashValue] = p->pos;
SKIP_FOOTER
}
while (--num != 0);
}
static void Bt4_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
UInt32 hash2Value, hash3Value;
SKIP_HEADER(4)
HASH4_CALC;
curMatch = p->hash[kFix4HashSize + hashValue];
p->hash[ hash2Value] =
p->hash[kFix3HashSize + hash3Value] = p->pos;
p->hash[kFix4HashSize + hashValue] = p->pos;
SKIP_FOOTER
}
while (--num != 0);
}
static void Hc4_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
UInt32 hash2Value, hash3Value;
SKIP_HEADER(4)
HASH4_CALC;
curMatch = p->hash[kFix4HashSize + hashValue];
p->hash[ hash2Value] =
p->hash[kFix3HashSize + hash3Value] =
p->hash[kFix4HashSize + hashValue] = p->pos;
p->son[p->cyclicBufferPos] = curMatch;
MOVE_POS
}
while (--num != 0);
}
void Hc3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num)
{
do
{
SKIP_HEADER(3)
HASH_ZIP_CALC;
curMatch = p->hash[hashValue];
p->hash[hashValue] = p->pos;
p->son[p->cyclicBufferPos] = curMatch;
MOVE_POS
}
while (--num != 0);
}
void MatchFinder_CreateVTable(CMatchFinder *p, IMatchFinder *vTable)
{
vTable->Init = (Mf_Init_Func)MatchFinder_Init;
vTable->GetIndexByte = (Mf_GetIndexByte_Func)MatchFinder_GetIndexByte;
vTable->GetNumAvailableBytes = (Mf_GetNumAvailableBytes_Func)MatchFinder_GetNumAvailableBytes;
vTable->GetPointerToCurrentPos = (Mf_GetPointerToCurrentPos_Func)MatchFinder_GetPointerToCurrentPos;
if (!p->btMode)
{
vTable->GetMatches = (Mf_GetMatches_Func)Hc4_MatchFinder_GetMatches;
vTable->Skip = (Mf_Skip_Func)Hc4_MatchFinder_Skip;
}
else if (p->numHashBytes == 2)
{
vTable->GetMatches = (Mf_GetMatches_Func)Bt2_MatchFinder_GetMatches;
vTable->Skip = (Mf_Skip_Func)Bt2_MatchFinder_Skip;
}
else if (p->numHashBytes == 3)
{
vTable->GetMatches = (Mf_GetMatches_Func)Bt3_MatchFinder_GetMatches;
vTable->Skip = (Mf_Skip_Func)Bt3_MatchFinder_Skip;
}
else
{
vTable->GetMatches = (Mf_GetMatches_Func)Bt4_MatchFinder_GetMatches;
vTable->Skip = (Mf_Skip_Func)Bt4_MatchFinder_Skip;
}
}

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/* LzFind.h -- Match finder for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
#ifndef __LZFIND_H
#define __LZFIND_H
#include "Types.h"
typedef UInt32 CLzRef;
typedef struct _CMatchFinder
{
Byte *buffer;
UInt32 pos;
UInt32 posLimit;
UInt32 streamPos;
UInt32 lenLimit;
UInt32 cyclicBufferPos;
UInt32 cyclicBufferSize; /* it must be = (historySize + 1) */
UInt32 matchMaxLen;
CLzRef *hash;
CLzRef *son;
UInt32 hashMask;
UInt32 cutValue;
Byte *bufferBase;
ISeqInStream *stream;
int streamEndWasReached;
UInt32 blockSize;
UInt32 keepSizeBefore;
UInt32 keepSizeAfter;
UInt32 numHashBytes;
int directInput;
int btMode;
/* int skipModeBits; */
int bigHash;
UInt32 historySize;
UInt32 fixedHashSize;
UInt32 hashSizeSum;
UInt32 numSons;
SRes result;
UInt32 crc[256];
} CMatchFinder;
#define Inline_MatchFinder_GetPointerToCurrentPos(p) ((p)->buffer)
#define Inline_MatchFinder_GetIndexByte(p, index) ((p)->buffer[(Int32)(index)])
#define Inline_MatchFinder_GetNumAvailableBytes(p) ((p)->streamPos - (p)->pos)
int MatchFinder_NeedMove(CMatchFinder *p);
Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p);
void MatchFinder_MoveBlock(CMatchFinder *p);
void MatchFinder_ReadIfRequired(CMatchFinder *p);
void MatchFinder_Construct(CMatchFinder *p);
/* Conditions:
historySize <= 3 GB
keepAddBufferBefore + matchMaxLen + keepAddBufferAfter < 511MB
*/
int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter,
ISzAlloc *alloc);
void MatchFinder_Free(CMatchFinder *p, ISzAlloc *alloc);
void MatchFinder_Normalize3(UInt32 subValue, CLzRef *items, UInt32 numItems);
void MatchFinder_ReduceOffsets(CMatchFinder *p, UInt32 subValue);
UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *buffer, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 _cutValue,
UInt32 *distances, UInt32 maxLen);
/*
Conditions:
Mf_GetNumAvailableBytes_Func must be called before each Mf_GetMatchLen_Func.
Mf_GetPointerToCurrentPos_Func's result must be used only before any other function
*/
typedef void (*Mf_Init_Func)(void *object);
typedef Byte (*Mf_GetIndexByte_Func)(void *object, Int32 index);
typedef UInt32 (*Mf_GetNumAvailableBytes_Func)(void *object);
typedef const Byte * (*Mf_GetPointerToCurrentPos_Func)(void *object);
typedef UInt32 (*Mf_GetMatches_Func)(void *object, UInt32 *distances);
typedef void (*Mf_Skip_Func)(void *object, UInt32);
typedef struct _IMatchFinder
{
Mf_Init_Func Init;
Mf_GetIndexByte_Func GetIndexByte;
Mf_GetNumAvailableBytes_Func GetNumAvailableBytes;
Mf_GetPointerToCurrentPos_Func GetPointerToCurrentPos;
Mf_GetMatches_Func GetMatches;
Mf_Skip_Func Skip;
} IMatchFinder;
void MatchFinder_CreateVTable(CMatchFinder *p, IMatchFinder *vTable);
void MatchFinder_Init(CMatchFinder *p);
UInt32 Bt3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances);
UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances);
void Bt3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
void Hc3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
#endif

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/* LzFindMt.c -- multithreaded Match finder for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
#include "LzHash.h"
#include "LzFindMt.h"
void MtSync_Construct(CMtSync *p)
{
p->wasCreated = False;
p->csWasInitialized = False;
p->csWasEntered = False;
Thread_Construct(&p->thread);
Event_Construct(&p->canStart);
Event_Construct(&p->wasStarted);
Event_Construct(&p->wasStopped);
Semaphore_Construct(&p->freeSemaphore);
Semaphore_Construct(&p->filledSemaphore);
}
void MtSync_GetNextBlock(CMtSync *p)
{
if (p->needStart)
{
p->numProcessedBlocks = 1;
p->needStart = False;
p->stopWriting = False;
p->exit = False;
Event_Reset(&p->wasStarted);
Event_Reset(&p->wasStopped);
Event_Set(&p->canStart);
Event_Wait(&p->wasStarted);
}
else
{
CriticalSection_Leave(&p->cs);
p->csWasEntered = False;
p->numProcessedBlocks++;
Semaphore_Release1(&p->freeSemaphore);
}
Semaphore_Wait(&p->filledSemaphore);
CriticalSection_Enter(&p->cs);
p->csWasEntered = True;
}
/* MtSync_StopWriting must be called if Writing was started */
void MtSync_StopWriting(CMtSync *p)
{
UInt32 myNumBlocks = p->numProcessedBlocks;
if (!Thread_WasCreated(&p->thread) || p->needStart)
return;
p->stopWriting = True;
if (p->csWasEntered)
{
CriticalSection_Leave(&p->cs);
p->csWasEntered = False;
}
Semaphore_Release1(&p->freeSemaphore);
Event_Wait(&p->wasStopped);
while (myNumBlocks++ != p->numProcessedBlocks)
{
Semaphore_Wait(&p->filledSemaphore);
Semaphore_Release1(&p->freeSemaphore);
}
p->needStart = True;
}
void MtSync_Destruct(CMtSync *p)
{
if (Thread_WasCreated(&p->thread))
{
MtSync_StopWriting(p);
p->exit = True;
if (p->needStart)
Event_Set(&p->canStart);
Thread_Wait(&p->thread);
Thread_Close(&p->thread);
}
if (p->csWasInitialized)
{
CriticalSection_Delete(&p->cs);
p->csWasInitialized = False;
}
Event_Close(&p->canStart);
Event_Close(&p->wasStarted);
Event_Close(&p->wasStopped);
Semaphore_Close(&p->freeSemaphore);
Semaphore_Close(&p->filledSemaphore);
p->wasCreated = False;
}
#define RINOK_THREAD(x) { if ((x) != 0) return SZ_ERROR_THREAD; }
static SRes MtSync_Create2(CMtSync *p, unsigned (THREAD_FUNC_CALL_TYPE *startAddress)(void *), void *obj, UInt32 numBlocks)
{
if (p->wasCreated)
return SZ_OK;
RINOK_THREAD(CriticalSection_Init(&p->cs));
p->csWasInitialized = True;
RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->canStart));
RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->wasStarted));
RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->wasStopped));
RINOK_THREAD(Semaphore_Create(&p->freeSemaphore, numBlocks, numBlocks));
RINOK_THREAD(Semaphore_Create(&p->filledSemaphore, 0, numBlocks));
p->needStart = True;
RINOK_THREAD(Thread_Create(&p->thread, startAddress, obj));
p->wasCreated = True;
return SZ_OK;
}
static SRes MtSync_Create(CMtSync *p, unsigned (THREAD_FUNC_CALL_TYPE *startAddress)(void *), void *obj, UInt32 numBlocks)
{
SRes res = MtSync_Create2(p, startAddress, obj, numBlocks);
if (res != SZ_OK)
MtSync_Destruct(p);
return res;
}
void MtSync_Init(CMtSync *p) { p->needStart = True; }
#define kMtMaxValForNormalize 0xFFFFFFFF
#define DEF_GetHeads2(name, v, action) \
static void GetHeads ## name(const Byte *p, UInt32 pos, \
UInt32 *hash, UInt32 hashMask, UInt32 *heads, UInt32 numHeads, const UInt32 *crc) \
{ action; for (; numHeads != 0; numHeads--) { \
const UInt32 value = (v); p++; *heads++ = pos - hash[value]; hash[value] = pos++; } }
#define DEF_GetHeads(name, v) DEF_GetHeads2(name, v, ;)
DEF_GetHeads2(2, (p[0] | ((UInt32)p[1] << 8)), hashMask = hashMask; crc = crc; )
DEF_GetHeads(3, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8)) & hashMask)
DEF_GetHeads(4, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ (crc[p[3]] << 5)) & hashMask)
DEF_GetHeads(4b, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ ((UInt32)p[3] << 16)) & hashMask)
DEF_GetHeads(5, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ (crc[p[3]] << 5) ^ (crc[p[4]] << 3)) & hashMask)
void HashThreadFunc(CMatchFinderMt *mt)
{
CMtSync *p = &mt->hashSync;
for (;;)
{
UInt32 numProcessedBlocks = 0;
Event_Wait(&p->canStart);
Event_Set(&p->wasStarted);
for (;;)
{
if (p->exit)
return;
if (p->stopWriting)
{
p->numProcessedBlocks = numProcessedBlocks;
Event_Set(&p->wasStopped);
break;
}
{
CMatchFinder *mf = mt->MatchFinder;
if (MatchFinder_NeedMove(mf))
{
CriticalSection_Enter(&mt->btSync.cs);
CriticalSection_Enter(&mt->hashSync.cs);
{
const Byte *beforePtr = MatchFinder_GetPointerToCurrentPos(mf);
const Byte *afterPtr;
MatchFinder_MoveBlock(mf);
afterPtr = MatchFinder_GetPointerToCurrentPos(mf);
mt->pointerToCurPos -= beforePtr - afterPtr;
mt->buffer -= beforePtr - afterPtr;
}
CriticalSection_Leave(&mt->btSync.cs);
CriticalSection_Leave(&mt->hashSync.cs);
continue;
}
Semaphore_Wait(&p->freeSemaphore);
MatchFinder_ReadIfRequired(mf);
if (mf->pos > (kMtMaxValForNormalize - kMtHashBlockSize))
{
UInt32 subValue = (mf->pos - mf->historySize - 1);
MatchFinder_ReduceOffsets(mf, subValue);
MatchFinder_Normalize3(subValue, mf->hash + mf->fixedHashSize, mf->hashMask + 1);
}
{
UInt32 *heads = mt->hashBuf + ((numProcessedBlocks++) & kMtHashNumBlocksMask) * kMtHashBlockSize;
UInt32 num = mf->streamPos - mf->pos;
heads[0] = 2;
heads[1] = num;
if (num >= mf->numHashBytes)
{
num = num - mf->numHashBytes + 1;
if (num > kMtHashBlockSize - 2)
num = kMtHashBlockSize - 2;
mt->GetHeadsFunc(mf->buffer, mf->pos, mf->hash + mf->fixedHashSize, mf->hashMask, heads + 2, num, mf->crc);
heads[0] += num;
}
mf->pos += num;
mf->buffer += num;
}
}
Semaphore_Release1(&p->filledSemaphore);
}
}
}
void MatchFinderMt_GetNextBlock_Hash(CMatchFinderMt *p)
{
MtSync_GetNextBlock(&p->hashSync);
p->hashBufPosLimit = p->hashBufPos = ((p->hashSync.numProcessedBlocks - 1) & kMtHashNumBlocksMask) * kMtHashBlockSize;
p->hashBufPosLimit += p->hashBuf[p->hashBufPos++];
p->hashNumAvail = p->hashBuf[p->hashBufPos++];
}
#define kEmptyHashValue 0
/* #define MFMT_GM_INLINE */
#ifdef MFMT_GM_INLINE
#define NO_INLINE MY_FAST_CALL
Int32 NO_INLINE GetMatchesSpecN(UInt32 lenLimit, UInt32 pos, const Byte *cur, CLzRef *son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 _cutValue,
UInt32 *_distances, UInt32 _maxLen, const UInt32 *hash, Int32 limit, UInt32 size, UInt32 *posRes)
{
do
{
UInt32 *distances = _distances + 1;
UInt32 curMatch = pos - *hash++;
CLzRef *ptr0 = son + (_cyclicBufferPos << 1) + 1;
CLzRef *ptr1 = son + (_cyclicBufferPos << 1);
UInt32 len0 = 0, len1 = 0;
UInt32 cutValue = _cutValue;
UInt32 maxLen = _maxLen;
for (;;)
{
UInt32 delta = pos - curMatch;
if (cutValue-- == 0 || delta >= _cyclicBufferSize)
{
*ptr0 = *ptr1 = kEmptyHashValue;
break;
}
{
CLzRef *pair = son + ((_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1);
const Byte *pb = cur - delta;
UInt32 len = (len0 < len1 ? len0 : len1);
if (pb[len] == cur[len])
{
if (++len != lenLimit && pb[len] == cur[len])
while (++len != lenLimit)
if (pb[len] != cur[len])
break;
if (maxLen < len)
{
*distances++ = maxLen = len;
*distances++ = delta - 1;
if (len == lenLimit)
{
*ptr1 = pair[0];
*ptr0 = pair[1];
break;
}
}
}
if (pb[len] < cur[len])
{
*ptr1 = curMatch;
ptr1 = pair + 1;
curMatch = *ptr1;
len1 = len;
}
else
{
*ptr0 = curMatch;
ptr0 = pair;
curMatch = *ptr0;
len0 = len;
}
}
}
pos++;
_cyclicBufferPos++;
cur++;
{
UInt32 num = (UInt32)(distances - _distances);
*_distances = num - 1;
_distances += num;
limit -= num;
}
}
while (limit > 0 && --size != 0);
*posRes = pos;
return limit;
}
#endif
void BtGetMatches(CMatchFinderMt *p, UInt32 *distances)
{
UInt32 numProcessed = 0;
UInt32 curPos = 2;
UInt32 limit = kMtBtBlockSize - (p->matchMaxLen * 2);
distances[1] = p->hashNumAvail;
while (curPos < limit)
{
if (p->hashBufPos == p->hashBufPosLimit)
{
MatchFinderMt_GetNextBlock_Hash(p);
distances[1] = numProcessed + p->hashNumAvail;
if (p->hashNumAvail >= p->numHashBytes)
continue;
for (; p->hashNumAvail != 0; p->hashNumAvail--)
distances[curPos++] = 0;
break;
}
{
UInt32 size = p->hashBufPosLimit - p->hashBufPos;
UInt32 lenLimit = p->matchMaxLen;
UInt32 pos = p->pos;
UInt32 cyclicBufferPos = p->cyclicBufferPos;
if (lenLimit >= p->hashNumAvail)
lenLimit = p->hashNumAvail;
{
UInt32 size2 = p->hashNumAvail - lenLimit + 1;
if (size2 < size)
size = size2;
size2 = p->cyclicBufferSize - cyclicBufferPos;
if (size2 < size)
size = size2;
}
#ifndef MFMT_GM_INLINE
while (curPos < limit && size-- != 0)
{
UInt32 *startDistances = distances + curPos;
UInt32 num = (UInt32)(GetMatchesSpec1(lenLimit, pos - p->hashBuf[p->hashBufPos++],
pos, p->buffer, p->son, cyclicBufferPos, p->cyclicBufferSize, p->cutValue,
startDistances + 1, p->numHashBytes - 1) - startDistances);
*startDistances = num - 1;
curPos += num;
cyclicBufferPos++;
pos++;
p->buffer++;
}
#else
{
UInt32 posRes;
curPos = limit - GetMatchesSpecN(lenLimit, pos, p->buffer, p->son, cyclicBufferPos, p->cyclicBufferSize, p->cutValue,
distances + curPos, p->numHashBytes - 1, p->hashBuf + p->hashBufPos, (Int32)(limit - curPos) , size, &posRes);
p->hashBufPos += posRes - pos;
cyclicBufferPos += posRes - pos;
p->buffer += posRes - pos;
pos = posRes;
}
#endif
numProcessed += pos - p->pos;
p->hashNumAvail -= pos - p->pos;
p->pos = pos;
if (cyclicBufferPos == p->cyclicBufferSize)
cyclicBufferPos = 0;
p->cyclicBufferPos = cyclicBufferPos;
}
}
distances[0] = curPos;
}
void BtFillBlock(CMatchFinderMt *p, UInt32 globalBlockIndex)
{
CMtSync *sync = &p->hashSync;
if (!sync->needStart)
{
CriticalSection_Enter(&sync->cs);
sync->csWasEntered = True;
}
BtGetMatches(p, p->btBuf + (globalBlockIndex & kMtBtNumBlocksMask) * kMtBtBlockSize);
if (p->pos > kMtMaxValForNormalize - kMtBtBlockSize)
{
UInt32 subValue = p->pos - p->cyclicBufferSize;
MatchFinder_Normalize3(subValue, p->son, p->cyclicBufferSize * 2);
p->pos -= subValue;
}
if (!sync->needStart)
{
CriticalSection_Leave(&sync->cs);
sync->csWasEntered = False;
}
}
void BtThreadFunc(CMatchFinderMt *mt)
{
CMtSync *p = &mt->btSync;
for (;;)
{
UInt32 blockIndex = 0;
Event_Wait(&p->canStart);
Event_Set(&p->wasStarted);
for (;;)
{
if (p->exit)
return;
if (p->stopWriting)
{
p->numProcessedBlocks = blockIndex;
MtSync_StopWriting(&mt->hashSync);
Event_Set(&p->wasStopped);
break;
}
Semaphore_Wait(&p->freeSemaphore);
BtFillBlock(mt, blockIndex++);
Semaphore_Release1(&p->filledSemaphore);
}
}
}
void MatchFinderMt_Construct(CMatchFinderMt *p)
{
p->hashBuf = 0;
MtSync_Construct(&p->hashSync);
MtSync_Construct(&p->btSync);
}
void MatchFinderMt_FreeMem(CMatchFinderMt *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->hashBuf);
p->hashBuf = 0;
}
void MatchFinderMt_Destruct(CMatchFinderMt *p, ISzAlloc *alloc)
{
MtSync_Destruct(&p->hashSync);
MtSync_Destruct(&p->btSync);
MatchFinderMt_FreeMem(p, alloc);
}
#define kHashBufferSize (kMtHashBlockSize * kMtHashNumBlocks)
#define kBtBufferSize (kMtBtBlockSize * kMtBtNumBlocks)
static unsigned THREAD_FUNC_CALL_TYPE HashThreadFunc2(void *p) { HashThreadFunc((CMatchFinderMt *)p); return 0; }
static unsigned THREAD_FUNC_CALL_TYPE BtThreadFunc2(void *p)
{
Byte allocaDummy[0x180];
int i = 0;
for (i = 0; i < 16; i++)
allocaDummy[i] = (Byte)i;
BtThreadFunc((CMatchFinderMt *)p);
return 0;
}
SRes MatchFinderMt_Create(CMatchFinderMt *p, UInt32 historySize, UInt32 keepAddBufferBefore,
UInt32 matchMaxLen, UInt32 keepAddBufferAfter, ISzAlloc *alloc)
{
CMatchFinder *mf = p->MatchFinder;
p->historySize = historySize;
if (kMtBtBlockSize <= matchMaxLen * 4)
return SZ_ERROR_PARAM;
if (p->hashBuf == 0)
{
p->hashBuf = (UInt32 *)alloc->Alloc(alloc, (kHashBufferSize + kBtBufferSize) * sizeof(UInt32));
if (p->hashBuf == 0)
return SZ_ERROR_MEM;
p->btBuf = p->hashBuf + kHashBufferSize;
}
keepAddBufferBefore += (kHashBufferSize + kBtBufferSize);
keepAddBufferAfter += kMtHashBlockSize;
if (!MatchFinder_Create(mf, historySize, keepAddBufferBefore, matchMaxLen, keepAddBufferAfter, alloc))
return SZ_ERROR_MEM;
RINOK(MtSync_Create(&p->hashSync, HashThreadFunc2, p, kMtHashNumBlocks));
RINOK(MtSync_Create(&p->btSync, BtThreadFunc2, p, kMtBtNumBlocks));
return SZ_OK;
}
/* Call it after ReleaseStream / SetStream */
void MatchFinderMt_Init(CMatchFinderMt *p)
{
CMatchFinder *mf = p->MatchFinder;
p->btBufPos = p->btBufPosLimit = 0;
p->hashBufPos = p->hashBufPosLimit = 0;
MatchFinder_Init(mf);
p->pointerToCurPos = MatchFinder_GetPointerToCurrentPos(mf);
p->btNumAvailBytes = 0;
p->lzPos = p->historySize + 1;
p->hash = mf->hash;
p->fixedHashSize = mf->fixedHashSize;
p->crc = mf->crc;
p->son = mf->son;
p->matchMaxLen = mf->matchMaxLen;
p->numHashBytes = mf->numHashBytes;
p->pos = mf->pos;
p->buffer = mf->buffer;
p->cyclicBufferPos = mf->cyclicBufferPos;
p->cyclicBufferSize = mf->cyclicBufferSize;
p->cutValue = mf->cutValue;
}
/* ReleaseStream is required to finish multithreading */
void MatchFinderMt_ReleaseStream(CMatchFinderMt *p)
{
MtSync_StopWriting(&p->btSync);
/* p->MatchFinder->ReleaseStream(); */
}
void MatchFinderMt_Normalize(CMatchFinderMt *p)
{
MatchFinder_Normalize3(p->lzPos - p->historySize - 1, p->hash, p->fixedHashSize);
p->lzPos = p->historySize + 1;
}
void MatchFinderMt_GetNextBlock_Bt(CMatchFinderMt *p)
{
UInt32 blockIndex;
MtSync_GetNextBlock(&p->btSync);
blockIndex = ((p->btSync.numProcessedBlocks - 1) & kMtBtNumBlocksMask);
p->btBufPosLimit = p->btBufPos = blockIndex * kMtBtBlockSize;
p->btBufPosLimit += p->btBuf[p->btBufPos++];
p->btNumAvailBytes = p->btBuf[p->btBufPos++];
if (p->lzPos >= kMtMaxValForNormalize - kMtBtBlockSize)
MatchFinderMt_Normalize(p);
}
const Byte * MatchFinderMt_GetPointerToCurrentPos(CMatchFinderMt *p)
{
return p->pointerToCurPos;
}
#define GET_NEXT_BLOCK_IF_REQUIRED if (p->btBufPos == p->btBufPosLimit) MatchFinderMt_GetNextBlock_Bt(p);
UInt32 MatchFinderMt_GetNumAvailableBytes(CMatchFinderMt *p)
{
GET_NEXT_BLOCK_IF_REQUIRED;
return p->btNumAvailBytes;
}
Byte MatchFinderMt_GetIndexByte(CMatchFinderMt *p, Int32 index)
{
return p->pointerToCurPos[index];
}
UInt32 * MixMatches2(CMatchFinderMt *p, UInt32 matchMinPos, UInt32 *distances)
{
UInt32 hash2Value, curMatch2;
UInt32 *hash = p->hash;
const Byte *cur = p->pointerToCurPos;
UInt32 lzPos = p->lzPos;
MT_HASH2_CALC
curMatch2 = hash[hash2Value];
hash[hash2Value] = lzPos;
if (curMatch2 >= matchMinPos)
if (cur[(ptrdiff_t)curMatch2 - lzPos] == cur[0])
{
*distances++ = 2;
*distances++ = lzPos - curMatch2 - 1;
}
return distances;
}
UInt32 * MixMatches3(CMatchFinderMt *p, UInt32 matchMinPos, UInt32 *distances)
{
UInt32 hash2Value, hash3Value, curMatch2, curMatch3;
UInt32 *hash = p->hash;
const Byte *cur = p->pointerToCurPos;
UInt32 lzPos = p->lzPos;
MT_HASH3_CALC
curMatch2 = hash[ hash2Value];
curMatch3 = hash[kFix3HashSize + hash3Value];
hash[ hash2Value] =
hash[kFix3HashSize + hash3Value] =
lzPos;
if (curMatch2 >= matchMinPos && cur[(ptrdiff_t)curMatch2 - lzPos] == cur[0])
{
distances[1] = lzPos - curMatch2 - 1;
if (cur[(ptrdiff_t)curMatch2 - lzPos + 2] == cur[2])
{
distances[0] = 3;
return distances + 2;
}
distances[0] = 2;
distances += 2;
}
if (curMatch3 >= matchMinPos && cur[(ptrdiff_t)curMatch3 - lzPos] == cur[0])
{
*distances++ = 3;
*distances++ = lzPos - curMatch3 - 1;
}
return distances;
}
/*
UInt32 *MixMatches4(CMatchFinderMt *p, UInt32 matchMinPos, UInt32 *distances)
{
UInt32 hash2Value, hash3Value, hash4Value, curMatch2, curMatch3, curMatch4;
UInt32 *hash = p->hash;
const Byte *cur = p->pointerToCurPos;
UInt32 lzPos = p->lzPos;
MT_HASH4_CALC
curMatch2 = hash[ hash2Value];
curMatch3 = hash[kFix3HashSize + hash3Value];
curMatch4 = hash[kFix4HashSize + hash4Value];
hash[ hash2Value] =
hash[kFix3HashSize + hash3Value] =
hash[kFix4HashSize + hash4Value] =
lzPos;
if (curMatch2 >= matchMinPos && cur[(ptrdiff_t)curMatch2 - lzPos] == cur[0])
{
distances[1] = lzPos - curMatch2 - 1;
if (cur[(ptrdiff_t)curMatch2 - lzPos + 2] == cur[2])
{
distances[0] = (cur[(ptrdiff_t)curMatch2 - lzPos + 3] == cur[3]) ? 4 : 3;
return distances + 2;
}
distances[0] = 2;
distances += 2;
}
if (curMatch3 >= matchMinPos && cur[(ptrdiff_t)curMatch3 - lzPos] == cur[0])
{
distances[1] = lzPos - curMatch3 - 1;
if (cur[(ptrdiff_t)curMatch3 - lzPos + 3] == cur[3])
{
distances[0] = 4;
return distances + 2;
}
distances[0] = 3;
distances += 2;
}
if (curMatch4 >= matchMinPos)
if (
cur[(ptrdiff_t)curMatch4 - lzPos] == cur[0] &&
cur[(ptrdiff_t)curMatch4 - lzPos + 3] == cur[3]
)
{
*distances++ = 4;
*distances++ = lzPos - curMatch4 - 1;
}
return distances;
}
*/
#define INCREASE_LZ_POS p->lzPos++; p->pointerToCurPos++;
UInt32 MatchFinderMt2_GetMatches(CMatchFinderMt *p, UInt32 *distances)
{
const UInt32 *btBuf = p->btBuf + p->btBufPos;
UInt32 len = *btBuf++;
p->btBufPos += 1 + len;
p->btNumAvailBytes--;
{
UInt32 i;
for (i = 0; i < len; i += 2)
{
*distances++ = *btBuf++;
*distances++ = *btBuf++;
}
}
INCREASE_LZ_POS
return len;
}
UInt32 MatchFinderMt_GetMatches(CMatchFinderMt *p, UInt32 *distances)
{
const UInt32 *btBuf = p->btBuf + p->btBufPos;
UInt32 len = *btBuf++;
p->btBufPos += 1 + len;
if (len == 0)
{
if (p->btNumAvailBytes-- >= 4)
len = (UInt32)(p->MixMatchesFunc(p, p->lzPos - p->historySize, distances) - (distances));
}
else
{
/* Condition: there are matches in btBuf with length < p->numHashBytes */
UInt32 *distances2;
p->btNumAvailBytes--;
distances2 = p->MixMatchesFunc(p, p->lzPos - btBuf[1], distances);
do
{
*distances2++ = *btBuf++;
*distances2++ = *btBuf++;
}
while ((len -= 2) != 0);
len = (UInt32)(distances2 - (distances));
}
INCREASE_LZ_POS
return len;
}
#define SKIP_HEADER2 do { GET_NEXT_BLOCK_IF_REQUIRED
#define SKIP_HEADER(n) SKIP_HEADER2 if (p->btNumAvailBytes-- >= (n)) { const Byte *cur = p->pointerToCurPos; UInt32 *hash = p->hash;
#define SKIP_FOOTER } INCREASE_LZ_POS p->btBufPos += p->btBuf[p->btBufPos] + 1; } while (--num != 0);
void MatchFinderMt0_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER2 { p->btNumAvailBytes--;
SKIP_FOOTER
}
void MatchFinderMt2_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER(2)
UInt32 hash2Value;
MT_HASH2_CALC
hash[hash2Value] = p->lzPos;
SKIP_FOOTER
}
void MatchFinderMt3_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER(3)
UInt32 hash2Value, hash3Value;
MT_HASH3_CALC
hash[kFix3HashSize + hash3Value] =
hash[ hash2Value] =
p->lzPos;
SKIP_FOOTER
}
/*
void MatchFinderMt4_Skip(CMatchFinderMt *p, UInt32 num)
{
SKIP_HEADER(4)
UInt32 hash2Value, hash3Value, hash4Value;
MT_HASH4_CALC
hash[kFix4HashSize + hash4Value] =
hash[kFix3HashSize + hash3Value] =
hash[ hash2Value] =
p->lzPos;
SKIP_FOOTER
}
*/
void MatchFinderMt_CreateVTable(CMatchFinderMt *p, IMatchFinder *vTable)
{
vTable->Init = (Mf_Init_Func)MatchFinderMt_Init;
vTable->GetIndexByte = (Mf_GetIndexByte_Func)MatchFinderMt_GetIndexByte;
vTable->GetNumAvailableBytes = (Mf_GetNumAvailableBytes_Func)MatchFinderMt_GetNumAvailableBytes;
vTable->GetPointerToCurrentPos = (Mf_GetPointerToCurrentPos_Func)MatchFinderMt_GetPointerToCurrentPos;
vTable->GetMatches = (Mf_GetMatches_Func)MatchFinderMt_GetMatches;
switch(p->MatchFinder->numHashBytes)
{
case 2:
p->GetHeadsFunc = GetHeads2;
p->MixMatchesFunc = (Mf_Mix_Matches)0;
vTable->Skip = (Mf_Skip_Func)MatchFinderMt0_Skip;
vTable->GetMatches = (Mf_GetMatches_Func)MatchFinderMt2_GetMatches;
break;
case 3:
p->GetHeadsFunc = GetHeads3;
p->MixMatchesFunc = (Mf_Mix_Matches)MixMatches2;
vTable->Skip = (Mf_Skip_Func)MatchFinderMt2_Skip;
break;
default:
/* case 4: */
p->GetHeadsFunc = p->MatchFinder->bigHash ? GetHeads4b : GetHeads4;
/* p->GetHeadsFunc = GetHeads4; */
p->MixMatchesFunc = (Mf_Mix_Matches)MixMatches3;
vTable->Skip = (Mf_Skip_Func)MatchFinderMt3_Skip;
break;
/*
default:
p->GetHeadsFunc = GetHeads5;
p->MixMatchesFunc = (Mf_Mix_Matches)MixMatches4;
vTable->Skip = (Mf_Skip_Func)MatchFinderMt4_Skip;
break;
*/
}
}

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/* LzFindMt.h -- multithreaded Match finder for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
#ifndef __LZFINDMT_H
#define __LZFINDMT_H
#include "Threads.h"
#include "LzFind.h"
#define kMtHashBlockSize (1 << 13)
#define kMtHashNumBlocks (1 << 3)
#define kMtHashNumBlocksMask (kMtHashNumBlocks - 1)
#define kMtBtBlockSize (1 << 14)
#define kMtBtNumBlocks (1 << 6)
#define kMtBtNumBlocksMask (kMtBtNumBlocks - 1)
typedef struct _CMtSync
{
Bool wasCreated;
Bool needStart;
Bool exit;
Bool stopWriting;
CThread thread;
CAutoResetEvent canStart;
CAutoResetEvent wasStarted;
CAutoResetEvent wasStopped;
CSemaphore freeSemaphore;
CSemaphore filledSemaphore;
Bool csWasInitialized;
Bool csWasEntered;
CCriticalSection cs;
UInt32 numProcessedBlocks;
} CMtSync;
typedef UInt32 * (*Mf_Mix_Matches)(void *p, UInt32 matchMinPos, UInt32 *distances);
/* kMtCacheLineDummy must be >= size_of_CPU_cache_line */
#define kMtCacheLineDummy 128
typedef void (*Mf_GetHeads)(const Byte *buffer, UInt32 pos,
UInt32 *hash, UInt32 hashMask, UInt32 *heads, UInt32 numHeads, const UInt32 *crc);
typedef struct _CMatchFinderMt
{
/* LZ */
const Byte *pointerToCurPos;
UInt32 *btBuf;
UInt32 btBufPos;
UInt32 btBufPosLimit;
UInt32 lzPos;
UInt32 btNumAvailBytes;
UInt32 *hash;
UInt32 fixedHashSize;
UInt32 historySize;
const UInt32 *crc;
Mf_Mix_Matches MixMatchesFunc;
/* LZ + BT */
CMtSync btSync;
Byte btDummy[kMtCacheLineDummy];
/* BT */
UInt32 *hashBuf;
UInt32 hashBufPos;
UInt32 hashBufPosLimit;
UInt32 hashNumAvail;
CLzRef *son;
UInt32 matchMaxLen;
UInt32 numHashBytes;
UInt32 pos;
Byte *buffer;
UInt32 cyclicBufferPos;
UInt32 cyclicBufferSize; /* it must be historySize + 1 */
UInt32 cutValue;
/* BT + Hash */
CMtSync hashSync;
/* Byte hashDummy[kMtCacheLineDummy]; */
/* Hash */
Mf_GetHeads GetHeadsFunc;
CMatchFinder *MatchFinder;
} CMatchFinderMt;
void MatchFinderMt_Construct(CMatchFinderMt *p);
void MatchFinderMt_Destruct(CMatchFinderMt *p, ISzAlloc *alloc);
SRes MatchFinderMt_Create(CMatchFinderMt *p, UInt32 historySize, UInt32 keepAddBufferBefore,
UInt32 matchMaxLen, UInt32 keepAddBufferAfter, ISzAlloc *alloc);
void MatchFinderMt_CreateVTable(CMatchFinderMt *p, IMatchFinder *vTable);
void MatchFinderMt_ReleaseStream(CMatchFinderMt *p);
#endif

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/* LzHash.h -- HASH functions for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
#ifndef __LZHASH_H
#define __LZHASH_H
#define kHash2Size (1 << 10)
#define kHash3Size (1 << 16)
#define kHash4Size (1 << 20)
#define kFix3HashSize (kHash2Size)
#define kFix4HashSize (kHash2Size + kHash3Size)
#define kFix5HashSize (kHash2Size + kHash3Size + kHash4Size)
#define HASH2_CALC hashValue = cur[0] | ((UInt32)cur[1] << 8);
#define HASH3_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hashValue = (temp ^ ((UInt32)cur[2] << 8)) & p->hashMask; }
#define HASH4_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); \
hashValue = (temp ^ ((UInt32)cur[2] << 8) ^ (p->crc[cur[3]] << 5)) & p->hashMask; }
#define HASH5_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); \
hash4Value = (temp ^ ((UInt32)cur[2] << 8) ^ (p->crc[cur[3]] << 5)); \
hashValue = (hash4Value ^ (p->crc[cur[4]] << 3)) & p->hashMask; \
hash4Value &= (kHash4Size - 1); }
/* #define HASH_ZIP_CALC hashValue = ((cur[0] | ((UInt32)cur[1] << 8)) ^ p->crc[cur[2]]) & 0xFFFF; */
#define HASH_ZIP_CALC hashValue = ((cur[2] | ((UInt32)cur[0] << 8)) ^ p->crc[cur[1]]) & 0xFFFF;
#define MT_HASH2_CALC \
hash2Value = (p->crc[cur[0]] ^ cur[1]) & (kHash2Size - 1);
#define MT_HASH3_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); }
#define MT_HASH4_CALC { \
UInt32 temp = p->crc[cur[0]] ^ cur[1]; \
hash2Value = temp & (kHash2Size - 1); \
hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); \
hash4Value = (temp ^ ((UInt32)cur[2] << 8) ^ (p->crc[cur[3]] << 5)) & (kHash4Size - 1); }
#endif

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/* LzmaDec.h -- LZMA Decoder
2008-10-04 : Igor Pavlov : Public domain */
#ifndef __LZMADEC_H
#define __LZMADEC_H
#include "Types.h"
/* #define _LZMA_PROB32 */
/* _LZMA_PROB32 can increase the speed on some CPUs,
but memory usage for CLzmaDec::probs will be doubled in that case */
#ifdef _LZMA_PROB32
#define CLzmaProb UInt32
#else
#define CLzmaProb UInt16
#endif
/* ---------- LZMA Properties ---------- */
#define LZMA_PROPS_SIZE 5
typedef struct _CLzmaProps
{
unsigned lc, lp, pb;
UInt32 dicSize;
} CLzmaProps;
/* LzmaProps_Decode - decodes properties
Returns:
SZ_OK
SZ_ERROR_UNSUPPORTED - Unsupported properties
*/
SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size);
/* ---------- LZMA Decoder state ---------- */
/* LZMA_REQUIRED_INPUT_MAX = number of required input bytes for worst case.
Num bits = log2((2^11 / 31) ^ 22) + 26 < 134 + 26 = 160; */
#define LZMA_REQUIRED_INPUT_MAX 20
typedef struct
{
CLzmaProps prop;
CLzmaProb *probs;
Byte *dic;
const Byte *buf;
UInt32 range, code;
SizeT dicPos;
SizeT dicBufSize;
UInt32 processedPos;
UInt32 checkDicSize;
unsigned state;
UInt32 reps[4];
unsigned remainLen;
int needFlush;
int needInitState;
UInt32 numProbs;
unsigned tempBufSize;
Byte tempBuf[LZMA_REQUIRED_INPUT_MAX];
} CLzmaDec;
#define LzmaDec_Construct(p) { (p)->dic = 0; (p)->probs = 0; }
#ifdef __cplusplus
extern "C" {
#endif
void LzmaDec_Init(CLzmaDec *p);
#ifdef __cplusplus
}
#endif
/* There are two types of LZMA streams:
0) Stream with end mark. That end mark adds about 6 bytes to compressed size.
1) Stream without end mark. You must know exact uncompressed size to decompress such stream. */
typedef enum
{
LZMA_FINISH_ANY, /* finish at any point */
LZMA_FINISH_END /* block must be finished at the end */
} ELzmaFinishMode;
/* ELzmaFinishMode has meaning only if the decoding reaches output limit !!!
You must use LZMA_FINISH_END, when you know that current output buffer
covers last bytes of block. In other cases you must use LZMA_FINISH_ANY.
If LZMA decoder sees end marker before reaching output limit, it returns SZ_OK,
and output value of destLen will be less than output buffer size limit.
You can check status result also.
You can use multiple checks to test data integrity after full decompression:
1) Check Result and "status" variable.
2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
3) Check that output(srcLen) = compressedSize, if you know real compressedSize.
You must use correct finish mode in that case. */
typedef enum
{
LZMA_STATUS_NOT_SPECIFIED, /* use main error code instead */
LZMA_STATUS_FINISHED_WITH_MARK, /* stream was finished with end mark. */
LZMA_STATUS_NOT_FINISHED, /* stream was not finished */
LZMA_STATUS_NEEDS_MORE_INPUT, /* you must provide more input bytes */
LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK /* there is probability that stream was finished without end mark */
} ELzmaStatus;
/* ELzmaStatus is used only as output value for function call */
/* ---------- Interfaces ---------- */
/* There are 3 levels of interfaces:
1) Dictionary Interface
2) Buffer Interface
3) One Call Interface
You can select any of these interfaces, but don't mix functions from different
groups for same object. */
/* There are two variants to allocate state for Dictionary Interface:
1) LzmaDec_Allocate / LzmaDec_Free
2) LzmaDec_AllocateProbs / LzmaDec_FreeProbs
You can use variant 2, if you set dictionary buffer manually.
For Buffer Interface you must always use variant 1.
LzmaDec_Allocate* can return:
SZ_OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_UNSUPPORTED - Unsupported properties
*/
#ifdef __cplusplus
extern "C" {
#endif
SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc);
void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc);
SRes LzmaDec_Allocate(CLzmaDec *state, const Byte *prop, unsigned propsSize, ISzAlloc *alloc);
void LzmaDec_Free(CLzmaDec *state, ISzAlloc *alloc);
/* ---------- Dictionary Interface ---------- */
/* You can use it, if you want to eliminate the overhead for data copying from
dictionary to some other external buffer.
You must work with CLzmaDec variables directly in this interface.
STEPS:
LzmaDec_Constr()
LzmaDec_Allocate()
for (each new stream)
{
LzmaDec_Init()
while (it needs more decompression)
{
LzmaDec_DecodeToDic()
use data from CLzmaDec::dic and update CLzmaDec::dicPos
}
}
LzmaDec_Free()
*/
/* LzmaDec_DecodeToDic
The decoding to internal dictionary buffer (CLzmaDec::dic).
You must manually update CLzmaDec::dicPos, if it reaches CLzmaDec::dicBufSize !!!
finishMode:
It has meaning only if the decoding reaches output limit (dicLimit).
LZMA_FINISH_ANY - Decode just dicLimit bytes.
LZMA_FINISH_END - Stream must be finished after dicLimit.
Returns:
SZ_OK
status:
LZMA_STATUS_FINISHED_WITH_MARK
LZMA_STATUS_NOT_FINISHED
LZMA_STATUS_NEEDS_MORE_INPUT
LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
SZ_ERROR_DATA - Data error
*/
SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
/* ---------- Buffer Interface ---------- */
/* It's zlib-like interface.
See LzmaDec_DecodeToDic description for information about STEPS and return results,
but you must use LzmaDec_DecodeToBuf instead of LzmaDec_DecodeToDic and you don't need
to work with CLzmaDec variables manually.
finishMode:
It has meaning only if the decoding reaches output limit (*destLen).
LZMA_FINISH_ANY - Decode just destLen bytes.
LZMA_FINISH_END - Stream must be finished after (*destLen).
*/
SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
/* ---------- One Call Interface ---------- */
/* LzmaDecode
finishMode:
It has meaning only if the decoding reaches output limit (*destLen).
LZMA_FINISH_ANY - Decode just destLen bytes.
LZMA_FINISH_END - Stream must be finished after (*destLen).
Returns:
SZ_OK
status:
LZMA_STATUS_FINISHED_WITH_MARK
LZMA_STATUS_NOT_FINISHED
LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
SZ_ERROR_DATA - Data error
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_UNSUPPORTED - Unsupported properties
SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
*/
SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
ELzmaStatus *status, ISzAlloc *alloc);
#ifdef __cplusplus
}
#endif
#endif

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/* LzmaEnc.h -- LZMA Encoder
2008-10-04 : Igor Pavlov : Public domain */
#ifndef __LZMAENC_H
#define __LZMAENC_H
#include "Types.h"
#define LZMA_PROPS_SIZE 5
typedef struct _CLzmaEncProps
{
int level; /* 0 <= level <= 9 */
UInt32 dictSize; /* (1 << 12) <= dictSize <= (1 << 27) for 32-bit version
(1 << 12) <= dictSize <= (1 << 30) for 64-bit version
default = (1 << 24) */
int lc; /* 0 <= lc <= 8, default = 3 */
int lp; /* 0 <= lp <= 4, default = 0 */
int pb; /* 0 <= pb <= 4, default = 2 */
int algo; /* 0 - fast, 1 - normal, default = 1 */
int fb; /* 5 <= fb <= 273, default = 32 */
int btMode; /* 0 - hashChain Mode, 1 - binTree mode - normal, default = 1 */
int numHashBytes; /* 2, 3 or 4, default = 4 */
UInt32 mc; /* 1 <= mc <= (1 << 30), default = 32 */
unsigned writeEndMark; /* 0 - do not write EOPM, 1 - write EOPM, default = 0 */
int numThreads; /* 1 or 2, default = 2 */
} CLzmaEncProps;
void LzmaEncProps_Init(CLzmaEncProps *p);
void LzmaEncProps_Normalize(CLzmaEncProps *p);
UInt32 LzmaEncProps_GetDictSize(const CLzmaEncProps *props2);
/* ---------- CLzmaEncHandle Interface ---------- */
/* LzmaEnc_* functions can return the following exit codes:
Returns:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater in props
SZ_ERROR_WRITE - Write callback error.
SZ_ERROR_PROGRESS - some break from progress callback
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
typedef void * CLzmaEncHandle;
CLzmaEncHandle LzmaEnc_Create(ISzAlloc *alloc);
void LzmaEnc_Destroy(CLzmaEncHandle p, ISzAlloc *alloc, ISzAlloc *allocBig);
SRes LzmaEnc_SetProps(CLzmaEncHandle p, const CLzmaEncProps *props);
SRes LzmaEnc_WriteProperties(CLzmaEncHandle p, Byte *properties, SizeT *size);
SRes LzmaEnc_Encode(CLzmaEncHandle p, ISeqOutStream *outStream, ISeqInStream *inStream,
ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
SRes LzmaEnc_MemEncode(CLzmaEncHandle p, Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
int writeEndMark, ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
/* ---------- One Call Interface ---------- */
/* LzmaEncode
Return code:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater
SZ_ERROR_OUTPUT_EOF - output buffer overflow
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
SRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
const CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark,
ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
#endif

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/* LzmaLib.c -- LZMA library wrapper
2008-08-05
Igor Pavlov
Public domain */
#include "LzmaEnc.h"
#include "LzmaDec.h"
#include "Alloc.h"
#include "LzmaLib.h"
static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
static void SzFree(void *p, void *address) { p = p; MyFree(address); }
static ISzAlloc g_Alloc = { SzAlloc, SzFree };
MY_STDAPI LzmaCompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t srcLen,
unsigned char *outProps, size_t *outPropsSize,
int level, /* 0 <= level <= 9, default = 5 */
unsigned dictSize, /* use (1 << N) or (3 << N). 4 KB < dictSize <= 128 MB */
int lc, /* 0 <= lc <= 8, default = 3 */
int lp, /* 0 <= lp <= 4, default = 0 */
int pb, /* 0 <= pb <= 4, default = 2 */
int fb, /* 5 <= fb <= 273, default = 32 */
int numThreads /* 1 or 2, default = 2 */
)
{
CLzmaEncProps props;
LzmaEncProps_Init(&props);
props.level = level;
props.dictSize = dictSize;
props.lc = lc;
props.lp = lp;
props.pb = pb;
props.fb = fb;
props.numThreads = numThreads;
return LzmaEncode(dest, destLen, src, srcLen, &props, outProps, outPropsSize, 0,
NULL, &g_Alloc, &g_Alloc);
}
MY_STDAPI LzmaUncompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t *srcLen,
const unsigned char *props, size_t propsSize)
{
ELzmaStatus status;
return LzmaDecode(dest, destLen, src, srcLen, props, (unsigned)propsSize, LZMA_FINISH_ANY, &status, &g_Alloc);
}

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/* LzmaLib.h -- LZMA library interface
2008-08-05
Igor Pavlov
Public domain */
#ifndef __LZMALIB_H
#define __LZMALIB_H
#include "Types.h"
#ifdef __cplusplus
#define MY_EXTERN_C extern "C"
#else
#define MY_EXTERN_C extern
#endif
#define MY_STDAPI MY_EXTERN_C int MY_STD_CALL
#define LZMA_PROPS_SIZE 5
/*
RAM requirements for LZMA:
for compression: (dictSize * 11.5 + 6 MB) + state_size
for decompression: dictSize + state_size
state_size = (4 + (1.5 << (lc + lp))) KB
by default (lc=3, lp=0), state_size = 16 KB.
LZMA properties (5 bytes) format
Offset Size Description
0 1 lc, lp and pb in encoded form.
1 4 dictSize (little endian).
*/
/*
LzmaCompress
------------
outPropsSize -
In: the pointer to the size of outProps buffer; *outPropsSize = LZMA_PROPS_SIZE = 5.
Out: the pointer to the size of written properties in outProps buffer; *outPropsSize = LZMA_PROPS_SIZE = 5.
LZMA Encoder will use defult values for any parameter, if it is
-1 for any from: level, loc, lp, pb, fb, numThreads
0 for dictSize
level - compression level: 0 <= level <= 9;
level dictSize algo fb
0: 16 KB 0 32
1: 64 KB 0 32
2: 256 KB 0 32
3: 1 MB 0 32
4: 4 MB 0 32
5: 16 MB 1 32
6: 32 MB 1 32
7+: 64 MB 1 64
The default value for "level" is 5.
algo = 0 means fast method
algo = 1 means normal method
dictSize - The dictionary size in bytes. The maximum value is
128 MB = (1 << 27) bytes for 32-bit version
1 GB = (1 << 30) bytes for 64-bit version
The default value is 16 MB = (1 << 24) bytes.
It's recommended to use the dictionary that is larger than 4 KB and
that can be calculated as (1 << N) or (3 << N) sizes.
lc - The number of literal context bits (high bits of previous literal).
It can be in the range from 0 to 8. The default value is 3.
Sometimes lc=4 gives the gain for big files.
lp - The number of literal pos bits (low bits of current position for literals).
It can be in the range from 0 to 4. The default value is 0.
The lp switch is intended for periodical data when the period is equal to 2^lp.
For example, for 32-bit (4 bytes) periodical data you can use lp=2. Often it's
better to set lc=0, if you change lp switch.
pb - The number of pos bits (low bits of current position).
It can be in the range from 0 to 4. The default value is 2.
The pb switch is intended for periodical data when the period is equal 2^pb.
fb - Word size (the number of fast bytes).
It can be in the range from 5 to 273. The default value is 32.
Usually, a big number gives a little bit better compression ratio and
slower compression process.
numThreads - The number of thereads. 1 or 2. The default value is 2.
Fast mode (algo = 0) can use only 1 thread.
Out:
destLen - processed output size
Returns:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater
SZ_ERROR_OUTPUT_EOF - output buffer overflow
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
*/
MY_STDAPI LzmaCompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t srcLen,
unsigned char *outProps, size_t *outPropsSize, /* *outPropsSize must be = 5 */
int level, /* 0 <= level <= 9, default = 5 */
unsigned dictSize, /* default = (1 << 24) */
int lc, /* 0 <= lc <= 8, default = 3 */
int lp, /* 0 <= lp <= 4, default = 0 */
int pb, /* 0 <= pb <= 4, default = 2 */
int fb, /* 5 <= fb <= 273, default = 32 */
int numThreads /* 1 or 2, default = 2 */
);
/*
LzmaUncompress
--------------
In:
dest - output data
destLen - output data size
src - input data
srcLen - input data size
Out:
destLen - processed output size
srcLen - processed input size
Returns:
SZ_OK - OK
SZ_ERROR_DATA - Data error
SZ_ERROR_MEM - Memory allocation arror
SZ_ERROR_UNSUPPORTED - Unsupported properties
SZ_ERROR_INPUT_EOF - it needs more bytes in input buffer (src)
*/
MY_STDAPI LzmaUncompress(unsigned char *dest, size_t *destLen, const unsigned char *src, SizeT *srcLen,
const unsigned char *props, size_t propsSize);
#endif

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/* Threads.c -- multithreading library
2008-08-05
Igor Pavlov
Public domain */
#include "Threads.h"
#ifdef _WIN32
#include <process.h>
static WRes GetError()
{
DWORD res = GetLastError();
return (res) ? (WRes)(res) : 1;
}
WRes HandleToWRes(HANDLE h) { return (h != 0) ? 0 : GetError(); }
WRes BOOLToWRes(BOOL v) { return v ? 0 : GetError(); }
static WRes MyCloseHandle(HANDLE *h)
{
if (*h != NULL)
if (!CloseHandle(*h))
return GetError();
*h = NULL;
return 0;
}
WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter)
{
unsigned threadId; /* Windows Me/98/95: threadId parameter may not be NULL in _beginthreadex/CreateThread functions */
thread->handle =
/* CreateThread(0, 0, startAddress, parameter, 0, &threadId); */
(HANDLE)_beginthreadex(NULL, 0, startAddress, parameter, 0, &threadId);
/* maybe we must use errno here, but probably GetLastError() is also OK. */
return HandleToWRes(thread->handle);
}
WRes WaitObject(HANDLE h)
{
return (WRes)WaitForSingleObject(h, INFINITE);
}
WRes Thread_Wait(CThread *thread)
{
if (thread->handle == NULL)
return 1;
return WaitObject(thread->handle);
}
WRes Thread_Close(CThread *thread)
{
return MyCloseHandle(&thread->handle);
}
WRes Event_Create(CEvent *p, BOOL manualReset, int initialSignaled)
{
p->handle = CreateEvent(NULL, manualReset, (initialSignaled ? TRUE : FALSE), NULL);
return HandleToWRes(p->handle);
}
WRes ManualResetEvent_Create(CManualResetEvent *p, int initialSignaled)
{ return Event_Create(p, TRUE, initialSignaled); }
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p)
{ return ManualResetEvent_Create(p, 0); }
WRes AutoResetEvent_Create(CAutoResetEvent *p, int initialSignaled)
{ return Event_Create(p, FALSE, initialSignaled); }
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p)
{ return AutoResetEvent_Create(p, 0); }
WRes Event_Set(CEvent *p) { return BOOLToWRes(SetEvent(p->handle)); }
WRes Event_Reset(CEvent *p) { return BOOLToWRes(ResetEvent(p->handle)); }
WRes Event_Wait(CEvent *p) { return WaitObject(p->handle); }
WRes Event_Close(CEvent *p) { return MyCloseHandle(&p->handle); }
WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount)
{
p->handle = CreateSemaphore(NULL, (LONG)initiallyCount, (LONG)maxCount, NULL);
return HandleToWRes(p->handle);
}
WRes Semaphore_Release(CSemaphore *p, LONG releaseCount, LONG *previousCount)
{
return BOOLToWRes(ReleaseSemaphore(p->handle, releaseCount, previousCount));
}
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 releaseCount)
{
return Semaphore_Release(p, (LONG)releaseCount, NULL);
}
WRes Semaphore_Release1(CSemaphore *p)
{
return Semaphore_ReleaseN(p, 1);
}
WRes Semaphore_Wait(CSemaphore *p) { return WaitObject(p->handle); }
WRes Semaphore_Close(CSemaphore *p) { return MyCloseHandle(&p->handle); }
WRes CriticalSection_Init(CCriticalSection *p)
{
/* InitializeCriticalSection can raise only STATUS_NO_MEMORY exception */
#ifndef __GNUC__
__try
#endif
{
InitializeCriticalSection(p);
/* InitializeCriticalSectionAndSpinCount(p, 0); */
}
#ifndef __GNUC__
__except (EXCEPTION_EXECUTE_HANDLER) { return 1; }
#endif
return 0;
}
#else
#include <pthread.h>
#include <stdlib.h>
#include <errno.h>
#if defined(__linux__)
#define PTHREAD_MUTEX_ERRORCHECK PTHREAD_MUTEX_ERRORCHECK_NP
#endif
WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), void *parameter)
{
pthread_attr_t attr;
int ret;
thread->_created = 0;
ret = pthread_attr_init(&attr);
if (ret) return ret;
ret = pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_JOINABLE);
if (ret) return ret;
ret = pthread_create(&thread->_tid, &attr, (void * (*)(void *))startAddress, parameter);
/* ret2 = */ pthread_attr_destroy(&attr);
if (ret) return ret;
thread->_created = 1;
return 0; // SZ_OK;
}
WRes Thread_Wait(CThread *thread)
{
void *thread_return;
int ret;
if (thread->_created == 0)
return EINVAL;
ret = pthread_join(thread->_tid,&thread_return);
thread->_created = 0;
return ret;
}
WRes Thread_Close(CThread *thread)
{
if (!thread->_created) return SZ_OK;
pthread_detach(thread->_tid);
thread->_tid = 0;
thread->_created = 0;
return SZ_OK;
}
WRes Event_Create(CEvent *p, BOOL manualReset, int initialSignaled)
{
pthread_mutex_init(&p->_mutex,0);
pthread_cond_init(&p->_cond,0);
p->_manual_reset = manualReset;
p->_state = (initialSignaled ? TRUE : FALSE);
p->_created = 1;
return 0;
}
WRes Event_Set(CEvent *p) {
pthread_mutex_lock(&p->_mutex);
p->_state = TRUE;
pthread_cond_broadcast(&p->_cond);
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Event_Reset(CEvent *p) {
pthread_mutex_lock(&p->_mutex);
p->_state = FALSE;
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Event_Wait(CEvent *p) {
pthread_mutex_lock(&p->_mutex);
while (p->_state == FALSE)
{
pthread_cond_wait(&p->_cond, &p->_mutex);
}
if (p->_manual_reset == FALSE)
{
p->_state = FALSE;
}
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Event_Close(CEvent *p) {
if (p->_created)
{
p->_created = 0;
pthread_mutex_destroy(&p->_mutex);
pthread_cond_destroy(&p->_cond);
}
return 0;
}
WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount)
{
pthread_mutex_init(&p->_mutex,0);
pthread_cond_init(&p->_cond,0);
p->_count = initiallyCount;
p->_maxCount = maxCount;
p->_created = 1;
return 0;
}
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 releaseCount)
{
UInt32 newCount;
if (releaseCount < 1) return EINVAL;
pthread_mutex_lock(&p->_mutex);
newCount = p->_count + releaseCount;
if (newCount > p->_maxCount)
{
pthread_mutex_unlock(&p->_mutex);
return EINVAL;
}
p->_count = newCount;
pthread_cond_broadcast(&p->_cond);
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Semaphore_Wait(CSemaphore *p) {
pthread_mutex_lock(&p->_mutex);
while (p->_count < 1)
{
pthread_cond_wait(&p->_cond, &p->_mutex);
}
p->_count--;
pthread_mutex_unlock(&p->_mutex);
return 0;
}
WRes Semaphore_Close(CSemaphore *p) {
if (p->_created)
{
p->_created = 0;
pthread_mutex_destroy(&p->_mutex);
pthread_cond_destroy(&p->_cond);
}
return 0;
}
WRes CriticalSection_Init(CCriticalSection * lpCriticalSection)
{
return pthread_mutex_init(&(lpCriticalSection->_mutex),0);
}
WRes ManualResetEvent_Create(CManualResetEvent *p, int initialSignaled)
{ return Event_Create(p, TRUE, initialSignaled); }
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p)
{ return ManualResetEvent_Create(p, 0); }
WRes AutoResetEvent_Create(CAutoResetEvent *p, int initialSignaled)
{ return Event_Create(p, FALSE, initialSignaled); }
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p)
{ return AutoResetEvent_Create(p, 0); }
#endif

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/* Threads.h -- multithreading library
2008-11-22 : Igor Pavlov : Public domain */
#ifndef __7Z_THRESDS_H
#define __7Z_THRESDS_H
#ifdef _WIN32
#include <windows.h>
typedef DWORD WRes;
#include "Types.h"
typedef struct _CThread
{
HANDLE handle;
} CThread;
#define Thread_Construct(thread) (thread)->handle = NULL
#define Thread_WasCreated(thread) ((thread)->handle != NULL)
typedef unsigned THREAD_FUNC_RET_TYPE;
#define THREAD_FUNC_CALL_TYPE __stdcall
#define THREAD_FUNC_DECL THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE
WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter);
WRes Thread_Wait(CThread *thread);
WRes Thread_Close(CThread *thread);
typedef struct _CEvent
{
HANDLE handle;
} CEvent;
typedef CEvent CAutoResetEvent;
typedef CEvent CManualResetEvent;
#define Event_Construct(event) (event)->handle = NULL
#define Event_IsCreated(event) ((event)->handle != NULL)
WRes ManualResetEvent_Create(CManualResetEvent *event, int initialSignaled);
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *event);
WRes AutoResetEvent_Create(CAutoResetEvent *event, int initialSignaled);
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *event);
WRes Event_Set(CEvent *event);
WRes Event_Reset(CEvent *event);
WRes Event_Wait(CEvent *event);
WRes Event_Close(CEvent *event);
typedef struct _CSemaphore
{
HANDLE handle;
} CSemaphore;
#define Semaphore_Construct(p) (p)->handle = NULL
WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount);
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num);
WRes Semaphore_Release1(CSemaphore *p);
WRes Semaphore_Wait(CSemaphore *p);
WRes Semaphore_Close(CSemaphore *p);
typedef CRITICAL_SECTION CCriticalSection;
WRes CriticalSection_Init(CCriticalSection *p);
#define CriticalSection_Delete(p) DeleteCriticalSection(p)
#define CriticalSection_Enter(p) EnterCriticalSection(p)
#define CriticalSection_Leave(p) LeaveCriticalSection(p)
#else
typedef int WRes;
#include "Types.h"
#include <pthread.h>
/* #define DEBUG_SYNCHRO 1 */
typedef struct _CThread
{
pthread_t _tid;
int _created;
} CThread;
#define Thread_Construct(thread) (thread)->_created = 0
#define Thread_WasCreated(thread) ((thread)->_created != 0)
typedef unsigned THREAD_FUNC_RET_TYPE;
#define THREAD_FUNC_CALL_TYPE
#define THREAD_FUNC_DECL THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE
WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), void *parameter);
WRes Thread_Wait(CThread *thread);
WRes Thread_Close(CThread *thread);
typedef struct _CEvent
{
int _created;
int _manual_reset;
int _state;
pthread_mutex_t _mutex;
pthread_cond_t _cond;
} CEvent;
typedef CEvent CAutoResetEvent;
typedef CEvent CManualResetEvent;
#define Event_Construct(event) (event)->_created = 0
#define Event_IsCreated(event) ((event)->_created)
WRes ManualResetEvent_Create(CManualResetEvent *event, int initialSignaled);
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *event);
WRes AutoResetEvent_Create(CAutoResetEvent *event, int initialSignaled);
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *event);
WRes Event_Set(CEvent *event);
WRes Event_Reset(CEvent *event);
WRes Event_Wait(CEvent *event);
WRes Event_Close(CEvent *event);
typedef struct _CSemaphore
{
int _created;
UInt32 _count;
UInt32 _maxCount;
pthread_mutex_t _mutex;
pthread_cond_t _cond;
} CSemaphore;
#define Semaphore_Construct(p) (p)->_created = 0
WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount);
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num);
#define Semaphore_Release1(p) Semaphore_ReleaseN(p, 1)
WRes Semaphore_Wait(CSemaphore *p);
WRes Semaphore_Close(CSemaphore *p);
typedef struct {
pthread_mutex_t _mutex;
} CCriticalSection;
WRes CriticalSection_Init(CCriticalSection *p);
#define CriticalSection_Delete(p) pthread_mutex_destroy(&((p)->_mutex))
#define CriticalSection_Enter(p) pthread_mutex_lock(&((p)->_mutex))
#define CriticalSection_Leave(p) pthread_mutex_unlock(&((p)->_mutex))
#endif
#endif

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/* Types.h -- Basic types
2008-11-23 : Igor Pavlov : Public domain */
#ifndef __7Z_TYPES_H
#define __7Z_TYPES_H
#include <stddef.h>
#define SZ_OK 0
#define SZ_ERROR_DATA 1
#define SZ_ERROR_MEM 2
#define SZ_ERROR_CRC 3
#define SZ_ERROR_UNSUPPORTED 4
#define SZ_ERROR_PARAM 5
#define SZ_ERROR_INPUT_EOF 6
#define SZ_ERROR_OUTPUT_EOF 7
#define SZ_ERROR_READ 8
#define SZ_ERROR_WRITE 9
#define SZ_ERROR_PROGRESS 10
#define SZ_ERROR_FAIL 11
#define SZ_ERROR_THREAD 12
#define SZ_ERROR_ARCHIVE 16
#define SZ_ERROR_NO_ARCHIVE 17
typedef int SRes;
#ifndef RINOK
#define RINOK(x) { int __result__ = (x); if (__result__ != 0) return __result__; }
#endif
#ifndef ZCONF_H
typedef unsigned char Byte;
#endif
typedef short Int16;
typedef unsigned short UInt16;
#ifdef _LZMA_UINT32_IS_ULONG
typedef long Int32;
typedef unsigned long UInt32;
#else
typedef int Int32;
typedef unsigned int UInt32;
#endif
#ifdef _SZ_NO_INT_64
/* define _SZ_NO_INT_64, if your compiler doesn't support 64-bit integers.
NOTES: Some code will work incorrectly in that case! */
typedef long Int64;
typedef unsigned long UInt64;
#else
#if defined(_MSC_VER) || defined(__BORLANDC__)
typedef __int64 Int64;
typedef unsigned __int64 UInt64;
#else
typedef long long int Int64;
typedef unsigned long long int UInt64;
#endif
#endif
#ifdef _LZMA_NO_SYSTEM_SIZE_T
typedef UInt32 SizeT;
#else
typedef size_t SizeT;
#endif
typedef int Bool;
#define True 1
#define False 0
#ifdef _MSC_VER
#if _MSC_VER >= 1300
#define MY_NO_INLINE __declspec(noinline)
#else
#define MY_NO_INLINE
#endif
#define MY_CDECL __cdecl
#define MY_STD_CALL __stdcall
#define MY_FAST_CALL MY_NO_INLINE __fastcall
#else
#define MY_CDECL
#define MY_STD_CALL
#define MY_FAST_CALL
#endif
/* The following interfaces use first parameter as pointer to structure */
typedef struct
{
SRes (*Read)(void *p, void *buf, size_t *size);
/* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
(output(*size) < input(*size)) is allowed */
} ISeqInStream;
/* it can return SZ_ERROR_INPUT_EOF */
SRes SeqInStream_Read(ISeqInStream *stream, void *buf, size_t size);
SRes SeqInStream_Read2(ISeqInStream *stream, void *buf, size_t size, SRes errorType);
SRes SeqInStream_ReadByte(ISeqInStream *stream, Byte *buf);
typedef struct
{
size_t (*Write)(void *p, const void *buf, size_t size);
/* Returns: result - the number of actually written bytes.
(result < size) means error */
} ISeqOutStream;
typedef enum
{
SZ_SEEK_SET = 0,
SZ_SEEK_CUR = 1,
SZ_SEEK_END = 2
} ESzSeek;
typedef struct
{
SRes (*Read)(void *p, void *buf, size_t *size); /* same as ISeqInStream::Read */
SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin);
} ISeekInStream;
typedef struct
{
SRes (*Look)(void *p, void **buf, size_t *size);
/* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
(output(*size) > input(*size)) is not allowed
(output(*size) < input(*size)) is allowed */
SRes (*Skip)(void *p, size_t offset);
/* offset must be <= output(*size) of Look */
SRes (*Read)(void *p, void *buf, size_t *size);
/* reads directly (without buffer). It's same as ISeqInStream::Read */
SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin);
} ILookInStream;
SRes LookInStream_LookRead(ILookInStream *stream, void *buf, size_t *size);
SRes LookInStream_SeekTo(ILookInStream *stream, UInt64 offset);
/* reads via ILookInStream::Read */
SRes LookInStream_Read2(ILookInStream *stream, void *buf, size_t size, SRes errorType);
SRes LookInStream_Read(ILookInStream *stream, void *buf, size_t size);
#define LookToRead_BUF_SIZE (1 << 14)
typedef struct
{
ILookInStream s;
ISeekInStream *realStream;
size_t pos;
size_t size;
Byte buf[LookToRead_BUF_SIZE];
} CLookToRead;
void LookToRead_CreateVTable(CLookToRead *p, int lookahead);
void LookToRead_Init(CLookToRead *p);
typedef struct
{
ISeqInStream s;
ILookInStream *realStream;
} CSecToLook;
void SecToLook_CreateVTable(CSecToLook *p);
typedef struct
{
ISeqInStream s;
ILookInStream *realStream;
} CSecToRead;
void SecToRead_CreateVTable(CSecToRead *p);
typedef struct
{
SRes (*Progress)(void *p, UInt64 inSize, UInt64 outSize);
/* Returns: result. (result != SZ_OK) means break.
Value (UInt64)(Int64)-1 for size means unknown value. */
} ICompressProgress;
typedef struct
{
void *(*Alloc)(void *p, size_t size);
void (*Free)(void *p, void *address); /* address can be 0 */
} ISzAlloc;
#define IAlloc_Alloc(p, size) (p)->Alloc((p), size)
#define IAlloc_Free(p, a) (p)->Free((p), a)
#endif

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cmake_minimum_required( VERSION 2.4 )
if( CMAKE_COMPILER_IS_GNUC )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -fomit-frame-pointer" )
endif( CMAKE_COMPILER_IS_GNUC )
set( LZMA_FILES
C/Alloc.c
C/LzFind.c
C/LzFindMt.c
C/LzmaDec.c
C/LzmaEnc.c
C/LzmaLib.c )
if( WIN32 )
set( LZMA_FILES ${LZMA_FILES} C/Threads.c )
endif( WIN32 )
add_library( lzma ${LZMA_FILES} )
target_link_libraries( lzma )

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HISTORY of the LZMA SDK
-----------------------
4.65 2009-02-03
-------------------------
- Some minor fixes
4.63 2008-12-31
-------------------------
- Some minor fixes
4.61 beta 2008-11-23
-------------------------
- The bug in ANSI-C LZMA Decoder was fixed:
If encoded stream was corrupted, decoder could access memory
outside of allocated range.
- Some changes in ANSI-C 7z Decoder interfaces.
- LZMA SDK is placed in the public domain.
4.60 beta 2008-08-19
-------------------------
- Some minor fixes.
4.59 beta 2008-08-13
-------------------------
- The bug was fixed:
LZMA Encoder in fast compression mode could access memory outside of
allocated range in some rare cases.
4.58 beta 2008-05-05
-------------------------
- ANSI-C LZMA Decoder was rewritten for speed optimizations.
- ANSI-C LZMA Encoder was included to LZMA SDK.
- C++ LZMA code now is just wrapper over ANSI-C code.
4.57 2007-12-12
-------------------------
- Speed optimizations in Ñ++ LZMA Decoder.
- Small changes for more compatibility with some C/C++ compilers.
4.49 beta 2007-07-05
-------------------------
- .7z ANSI-C Decoder:
- now it supports BCJ and BCJ2 filters
- now it supports files larger than 4 GB.
- now it supports "Last Write Time" field for files.
- C++ code for .7z archives compressing/decompressing from 7-zip
was included to LZMA SDK.
4.43 2006-06-04
-------------------------
- Small changes for more compatibility with some C/C++ compilers.
4.42 2006-05-15
-------------------------
- Small changes in .h files in ANSI-C version.
4.39 beta 2006-04-14
-------------------------
- The bug in versions 4.33b:4.38b was fixed:
C++ version of LZMA encoder could not correctly compress
files larger than 2 GB with HC4 match finder (-mfhc4).
4.37 beta 2005-04-06
-------------------------
- Fixes in C++ code: code could no be compiled if _NO_EXCEPTIONS was defined.
4.35 beta 2005-03-02
-------------------------
- The bug was fixed in C++ version of LZMA Decoder:
If encoded stream was corrupted, decoder could access memory
outside of allocated range.
4.34 beta 2006-02-27
-------------------------
- Compressing speed and memory requirements for compressing were increased
- LZMA now can use only these match finders: HC4, BT2, BT3, BT4
4.32 2005-12-09
-------------------------
- Java version of LZMA SDK was included
4.30 2005-11-20
-------------------------
- Compression ratio was improved in -a2 mode
- Speed optimizations for compressing in -a2 mode
- -fb switch now supports values up to 273
- The bug in 7z_C (7zIn.c) was fixed:
It used Alloc/Free functions from different memory pools.
So if program used two memory pools, it worked incorrectly.
- 7z_C: .7z format supporting was improved
- LZMA# SDK (C#.NET version) was included
4.27 (Updated) 2005-09-21
-------------------------
- Some GUIDs/interfaces in C++ were changed.
IStream.h:
ISequentialInStream::Read now works as old ReadPart
ISequentialOutStream::Write now works as old WritePart
4.27 2005-08-07
-------------------------
- The bug in LzmaDecodeSize.c was fixed:
if _LZMA_IN_CB and _LZMA_OUT_READ were defined,
decompressing worked incorrectly.
4.26 2005-08-05
-------------------------
- Fixes in 7z_C code and LzmaTest.c:
previous versions could work incorrectly,
if malloc(0) returns 0
4.23 2005-06-29
-------------------------
- Small fixes in C++ code
4.22 2005-06-10
-------------------------
- Small fixes
4.21 2005-06-08
-------------------------
- Interfaces for ANSI-C LZMA Decoder (LzmaDecode.c) were changed
- New additional version of ANSI-C LZMA Decoder with zlib-like interface:
- LzmaStateDecode.h
- LzmaStateDecode.c
- LzmaStateTest.c
- ANSI-C LZMA Decoder now can decompress files larger than 4 GB
4.17 2005-04-18
-------------------------
- New example for RAM->RAM compressing/decompressing:
LZMA + BCJ (filter for x86 code):
- LzmaRam.h
- LzmaRam.cpp
- LzmaRamDecode.h
- LzmaRamDecode.c
- -f86 switch for lzma.exe
4.16 2005-03-29
-------------------------
- The bug was fixed in LzmaDecode.c (ANSI-C LZMA Decoder):
If _LZMA_OUT_READ was defined, and if encoded stream was corrupted,
decoder could access memory outside of allocated range.
- Speed optimization of ANSI-C LZMA Decoder (now it's about 20% faster).
Old version of LZMA Decoder now is in file LzmaDecodeSize.c.
LzmaDecodeSize.c can provide slightly smaller code than LzmaDecode.c
- Small speed optimization in LZMA C++ code
- filter for SPARC's code was added
- Simplified version of .7z ANSI-C Decoder was included
4.06 2004-09-05
-------------------------
- The bug in v4.05 was fixed:
LZMA-Encoder didn't release output stream in some cases.
4.05 2004-08-25
-------------------------
- Source code of filters for x86, IA-64, ARM, ARM-Thumb
and PowerPC code was included to SDK
- Some internal minor changes
4.04 2004-07-28
-------------------------
- More compatibility with some C++ compilers
4.03 2004-06-18
-------------------------
- "Benchmark" command was added. It measures compressing
and decompressing speed and shows rating values.
Also it checks hardware errors.
4.02 2004-06-10
-------------------------
- C++ LZMA Encoder/Decoder code now is more portable
and it can be compiled by GCC on Linux.
4.01 2004-02-15
-------------------------
- Some detection of data corruption was enabled.
LzmaDecode.c / RangeDecoderReadByte
.....
{
rd->ExtraBytes = 1;
return 0xFF;
}
4.00 2004-02-13
-------------------------
- Original version of LZMA SDK
HISTORY of the LZMA
-------------------
2001-2008: Improvements to LZMA compressing/decompressing code,
keeping compatibility with original LZMA format
1996-2001: Development of LZMA compression format
Some milestones:
2001-08-30: LZMA compression was added to 7-Zip
1999-01-02: First version of 7-Zip was released
End of document

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LZMA SDK 4.65
-------------
LZMA SDK provides the documentation, samples, header files, libraries,
and tools you need to develop applications that use LZMA compression.
LZMA is default and general compression method of 7z format
in 7-Zip compression program (www.7-zip.org). LZMA provides high
compression ratio and very fast decompression.
LZMA is an improved version of famous LZ77 compression algorithm.
It was improved in way of maximum increasing of compression ratio,
keeping high decompression speed and low memory requirements for
decompressing.
LICENSE
-------
LZMA SDK is written and placed in the public domain by Igor Pavlov.
LZMA SDK Contents
-----------------
LZMA SDK includes:
- ANSI-C/C++/C#/Java source code for LZMA compressing and decompressing
- Compiled file->file LZMA compressing/decompressing program for Windows system
UNIX/Linux version
------------------
To compile C++ version of file->file LZMA encoding, go to directory
C++/7zip/Compress/LZMA_Alone
and call make to recompile it:
make -f makefile.gcc clean all
In some UNIX/Linux versions you must compile LZMA with static libraries.
To compile with static libraries, you can use
LIB = -lm -static
Files
---------------------
lzma.txt - LZMA SDK description (this file)
7zFormat.txt - 7z Format description
7zC.txt - 7z ANSI-C Decoder description
methods.txt - Compression method IDs for .7z
lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
history.txt - history of the LZMA SDK
Source code structure
---------------------
C/ - C files
7zCrc*.* - CRC code
Alloc.* - Memory allocation functions
Bra*.* - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
LzFind.* - Match finder for LZ (LZMA) encoders
LzFindMt.* - Match finder for LZ (LZMA) encoders for multithreading encoding
LzHash.h - Additional file for LZ match finder
LzmaDec.* - LZMA decoding
LzmaEnc.* - LZMA encoding
LzmaLib.* - LZMA Library for DLL calling
Types.h - Basic types for another .c files
Threads.* - The code for multithreading.
LzmaLib - LZMA Library (.DLL for Windows)
LzmaUtil - LZMA Utility (file->file LZMA encoder/decoder).
Archive - files related to archiving
7z - 7z ANSI-C Decoder
CPP/ -- CPP files
Common - common files for C++ projects
Windows - common files for Windows related code
7zip - files related to 7-Zip Project
Common - common files for 7-Zip
Compress - files related to compression/decompression
Copy - Copy coder
RangeCoder - Range Coder (special code of compression/decompression)
LZMA - LZMA compression/decompression on C++
LZMA_Alone - file->file LZMA compression/decompression
Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
Archive - files related to archiving
Common - common files for archive handling
7z - 7z C++ Encoder/Decoder
Bundles - Modules that are bundles of other modules
Alone7z - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
UI - User Interface files
Client7z - Test application for 7za.dll, 7zr.dll, 7zxr.dll
Common - Common UI files
Console - Code for console archiver
CS/ - C# files
7zip
Common - some common files for 7-Zip
Compress - files related to compression/decompression
LZ - files related to LZ (Lempel-Ziv) compression algorithm
LZMA - LZMA compression/decompression
LzmaAlone - file->file LZMA compression/decompression
RangeCoder - Range Coder (special code of compression/decompression)
Java/ - Java files
SevenZip
Compression - files related to compression/decompression
LZ - files related to LZ (Lempel-Ziv) compression algorithm
LZMA - LZMA compression/decompression
RangeCoder - Range Coder (special code of compression/decompression)
C/C++ source code of LZMA SDK is part of 7-Zip project.
7-Zip source code can be downloaded from 7-Zip's SourceForge page:
http://sourceforge.net/projects/sevenzip/
LZMA features
-------------
- Variable dictionary size (up to 1 GB)
- Estimated compressing speed: about 2 MB/s on 2 GHz CPU
- Estimated decompressing speed:
- 20-30 MB/s on 2 GHz Core 2 or AMD Athlon 64
- 1-2 MB/s on 200 MHz ARM, MIPS, PowerPC or other simple RISC
- Small memory requirements for decompressing (16 KB + DictionarySize)
- Small code size for decompressing: 5-8 KB
LZMA decoder uses only integer operations and can be
implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions).
Some critical operations that affect the speed of LZMA decompression:
1) 32*16 bit integer multiply
2) Misspredicted branches (penalty mostly depends from pipeline length)
3) 32-bit shift and arithmetic operations
The speed of LZMA decompressing mostly depends from CPU speed.
Memory speed has no big meaning. But if your CPU has small data cache,
overall weight of memory speed will slightly increase.
How To Use
----------
Using LZMA encoder/decoder executable
--------------------------------------
Usage: LZMA <e|d> inputFile outputFile [<switches>...]
e: encode file
d: decode file
b: Benchmark. There are two tests: compressing and decompressing
with LZMA method. Benchmark shows rating in MIPS (million
instructions per second). Rating value is calculated from
measured speed and it is normalized with Intel's Core 2 results.
Also Benchmark checks possible hardware errors (RAM
errors in most cases). Benchmark uses these settings:
(-a1, -d21, -fb32, -mfbt4). You can change only -d parameter.
Also you can change the number of iterations. Example for 30 iterations:
LZMA b 30
Default number of iterations is 10.
<Switches>
-a{N}: set compression mode 0 = fast, 1 = normal
default: 1 (normal)
d{N}: Sets Dictionary size - [0, 30], default: 23 (8MB)
The maximum value for dictionary size is 1 GB = 2^30 bytes.
Dictionary size is calculated as DictionarySize = 2^N bytes.
For decompressing file compressed by LZMA method with dictionary
size D = 2^N you need about D bytes of memory (RAM).
-fb{N}: set number of fast bytes - [5, 273], default: 128
Usually big number gives a little bit better compression ratio
and slower compression process.
-lc{N}: set number of literal context bits - [0, 8], default: 3
Sometimes lc=4 gives gain for big files.
-lp{N}: set number of literal pos bits - [0, 4], default: 0
lp switch is intended for periodical data when period is
equal 2^N. For example, for 32-bit (4 bytes)
periodical data you can use lp=2. Often it's better to set lc0,
if you change lp switch.
-pb{N}: set number of pos bits - [0, 4], default: 2
pb switch is intended for periodical data
when period is equal 2^N.
-mf{MF_ID}: set Match Finder. Default: bt4.
Algorithms from hc* group doesn't provide good compression
ratio, but they often works pretty fast in combination with
fast mode (-a0).
Memory requirements depend from dictionary size
(parameter "d" in table below).
MF_ID Memory Description
bt2 d * 9.5 + 4MB Binary Tree with 2 bytes hashing.
bt3 d * 11.5 + 4MB Binary Tree with 3 bytes hashing.
bt4 d * 11.5 + 4MB Binary Tree with 4 bytes hashing.
hc4 d * 7.5 + 4MB Hash Chain with 4 bytes hashing.
-eos: write End Of Stream marker. By default LZMA doesn't write
eos marker, since LZMA decoder knows uncompressed size
stored in .lzma file header.
-si: Read data from stdin (it will write End Of Stream marker).
-so: Write data to stdout
Examples:
1) LZMA e file.bin file.lzma -d16 -lc0
compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K)
and 0 literal context bits. -lc0 allows to reduce memory requirements
for decompression.
2) LZMA e file.bin file.lzma -lc0 -lp2
compresses file.bin to file.lzma with settings suitable
for 32-bit periodical data (for example, ARM or MIPS code).
3) LZMA d file.lzma file.bin
decompresses file.lzma to file.bin.
Compression ratio hints
-----------------------
Recommendations
---------------
To increase the compression ratio for LZMA compressing it's desirable
to have aligned data (if it's possible) and also it's desirable to locate
data in such order, where code is grouped in one place and data is
grouped in other place (it's better than such mixing: code, data, code,
data, ...).
Filters
-------
You can increase the compression ratio for some data types, using
special filters before compressing. For example, it's possible to
increase the compression ratio on 5-10% for code for those CPU ISAs:
x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC.
You can find C source code of such filters in C/Bra*.* files
You can check the compression ratio gain of these filters with such
7-Zip commands (example for ARM code):
No filter:
7z a a1.7z a.bin -m0=lzma
With filter for little-endian ARM code:
7z a a2.7z a.bin -m0=arm -m1=lzma
It works in such manner:
Compressing = Filter_encoding + LZMA_encoding
Decompressing = LZMA_decoding + Filter_decoding
Compressing and decompressing speed of such filters is very high,
so it will not increase decompressing time too much.
Moreover, it reduces decompression time for LZMA_decoding,
since compression ratio with filtering is higher.
These filters convert CALL (calling procedure) instructions
from relative offsets to absolute addresses, so such data becomes more
compressible.
For some ISAs (for example, for MIPS) it's impossible to get gain from such filter.
LZMA compressed file format
---------------------------
Offset Size Description
0 1 Special LZMA properties (lc,lp, pb in encoded form)
1 4 Dictionary size (little endian)
5 8 Uncompressed size (little endian). -1 means unknown size
13 Compressed data
ANSI-C LZMA Decoder
~~~~~~~~~~~~~~~~~~~
Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58.
If you want to use old interfaces you can download previous version of LZMA SDK
from sourceforge.net site.
To use ANSI-C LZMA Decoder you need the following files:
1) LzmaDec.h + LzmaDec.c + Types.h
LzmaUtil/LzmaUtil.c is example application that uses these files.
Memory requirements for LZMA decoding
-------------------------------------
Stack usage of LZMA decoding function for local variables is not
larger than 200-400 bytes.
LZMA Decoder uses dictionary buffer and internal state structure.
Internal state structure consumes
state_size = (4 + (1.5 << (lc + lp))) KB
by default (lc=3, lp=0), state_size = 16 KB.
How To decompress data
----------------------
LZMA Decoder (ANSI-C version) now supports 2 interfaces:
1) Single-call Decompressing
2) Multi-call State Decompressing (zlib-like interface)
You must use external allocator:
Example:
void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); }
void SzFree(void *p, void *address) { p = p; free(address); }
ISzAlloc alloc = { SzAlloc, SzFree };
You can use p = p; operator to disable compiler warnings.
Single-call Decompressing
-------------------------
When to use: RAM->RAM decompressing
Compile files: LzmaDec.h + LzmaDec.c + Types.h
Compile defines: no defines
Memory Requirements:
- Input buffer: compressed size
- Output buffer: uncompressed size
- LZMA Internal Structures: state_size (16 KB for default settings)
Interface:
int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
ELzmaStatus *status, ISzAlloc *alloc);
In:
dest - output data
destLen - output data size
src - input data
srcLen - input data size
propData - LZMA properties (5 bytes)
propSize - size of propData buffer (5 bytes)
finishMode - It has meaning only if the decoding reaches output limit (*destLen).
LZMA_FINISH_ANY - Decode just destLen bytes.
LZMA_FINISH_END - Stream must be finished after (*destLen).
You can use LZMA_FINISH_END, when you know that
current output buffer covers last bytes of stream.
alloc - Memory allocator.
Out:
destLen - processed output size
srcLen - processed input size
Output:
SZ_OK
status:
LZMA_STATUS_FINISHED_WITH_MARK
LZMA_STATUS_NOT_FINISHED
LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
SZ_ERROR_DATA - Data error
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_UNSUPPORTED - Unsupported properties
SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
If LZMA decoder sees end_marker before reaching output limit, it returns OK result,
and output value of destLen will be less than output buffer size limit.
You can use multiple checks to test data integrity after full decompression:
1) Check Result and "status" variable.
2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
3) Check that output(srcLen) = compressedSize, if you know real compressedSize.
You must use correct finish mode in that case. */
Multi-call State Decompressing (zlib-like interface)
----------------------------------------------------
When to use: file->file decompressing
Compile files: LzmaDec.h + LzmaDec.c + Types.h
Memory Requirements:
- Buffer for input stream: any size (for example, 16 KB)
- Buffer for output stream: any size (for example, 16 KB)
- LZMA Internal Structures: state_size (16 KB for default settings)
- LZMA dictionary (dictionary size is encoded in LZMA properties header)
1) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian) to header:
unsigned char header[LZMA_PROPS_SIZE + 8];
ReadFile(inFile, header, sizeof(header)
2) Allocate CLzmaDec structures (state + dictionary) using LZMA properties
CLzmaDec state;
LzmaDec_Constr(&state);
res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc);
if (res != SZ_OK)
return res;
3) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToBuf in loop
LzmaDec_Init(&state);
for (;;)
{
...
int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
...
}
4) Free all allocated structures
LzmaDec_Free(&state, &g_Alloc);
For full code example, look at C/LzmaUtil/LzmaUtil.c code.
How To compress data
--------------------
Compile files: LzmaEnc.h + LzmaEnc.c + Types.h +
LzFind.c + LzFind.h + LzFindMt.c + LzFindMt.h + LzHash.h
Memory Requirements:
- (dictSize * 11.5 + 6 MB) + state_size
Lzma Encoder can use two memory allocators:
1) alloc - for small arrays.
2) allocBig - for big arrays.
For example, you can use Large RAM Pages (2 MB) in allocBig allocator for
better compression speed. Note that Windows has bad implementation for
Large RAM Pages.
It's OK to use same allocator for alloc and allocBig.
Single-call Compression with callbacks
--------------------------------------
Check C/LzmaUtil/LzmaUtil.c as example,
When to use: file->file decompressing
1) you must implement callback structures for interfaces:
ISeqInStream
ISeqOutStream
ICompressProgress
ISzAlloc
static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
static void SzFree(void *p, void *address) { p = p; MyFree(address); }
static ISzAlloc g_Alloc = { SzAlloc, SzFree };
CFileSeqInStream inStream;
CFileSeqOutStream outStream;
inStream.funcTable.Read = MyRead;
inStream.file = inFile;
outStream.funcTable.Write = MyWrite;
outStream.file = outFile;
2) Create CLzmaEncHandle object;
CLzmaEncHandle enc;
enc = LzmaEnc_Create(&g_Alloc);
if (enc == 0)
return SZ_ERROR_MEM;
3) initialize CLzmaEncProps properties;
LzmaEncProps_Init(&props);
Then you can change some properties in that structure.
4) Send LZMA properties to LZMA Encoder
res = LzmaEnc_SetProps(enc, &props);
5) Write encoded properties to header
Byte header[LZMA_PROPS_SIZE + 8];
size_t headerSize = LZMA_PROPS_SIZE;
UInt64 fileSize;
int i;
res = LzmaEnc_WriteProperties(enc, header, &headerSize);
fileSize = MyGetFileLength(inFile);
for (i = 0; i < 8; i++)
header[headerSize++] = (Byte)(fileSize >> (8 * i));
MyWriteFileAndCheck(outFile, header, headerSize)
6) Call encoding function:
res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable,
NULL, &g_Alloc, &g_Alloc);
7) Destroy LZMA Encoder Object
LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
If callback function return some error code, LzmaEnc_Encode also returns that code.
Single-call RAM->RAM Compression
--------------------------------
Single-call RAM->RAM Compression is similar to Compression with callbacks,
but you provide pointers to buffers instead of pointers to stream callbacks:
HRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark,
ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
Return code:
SZ_OK - OK
SZ_ERROR_MEM - Memory allocation error
SZ_ERROR_PARAM - Incorrect paramater
SZ_ERROR_OUTPUT_EOF - output buffer overflow
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
LZMA Defines
------------
_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
_LZMA_PROB32 - It can increase the speed on some 32-bit CPUs, but memory usage for
some structures will be doubled in that case.
_LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is 32-bit.
_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type.
C++ LZMA Encoder/Decoder
~~~~~~~~~~~~~~~~~~~~~~~~
C++ LZMA code use COM-like interfaces. So if you want to use it,
you can study basics of COM/OLE.
C++ LZMA code is just wrapper over ANSI-C code.
C++ Notes
~~~~~~~~~~~~~~~~~~~~~~~~
If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handling),
you must check that you correctly work with "new" operator.
7-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" operator.
So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator:
operator new(size_t size)
{
void *p = ::malloc(size);
if (p == 0)
throw CNewException();
return p;
}
If you use MSCV that throws exception for "new" operator, you can compile without
"NewHandler.cpp". So standard exception will be used. Actually some code of
7-Zip catches any exception in internal code and converts it to HRESULT code.
So you don't need to catch CNewException, if you call COM interfaces of 7-Zip.
---
http://www.7-zip.org
http://www.7-zip.org/sdk.html
http://www.7-zip.org/support.html

371
lzma/lzmalib.vcproj Normal file
View file

@ -0,0 +1,371 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="lzmalib"
ProjectGUID="{6EB27E78-7C7A-4F08-8E19-957E8EB3A20F}"
RootNamespace="lzmalib"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
WholeProgramOptimization="false"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\C\Alloc.c"
>
</File>
<File
RelativePath=".\C\LzFind.c"
>
</File>
<File
RelativePath=".\C\LzFindMt.c"
>
</File>
<File
RelativePath=".\C\LzmaDec.c"
>
</File>
<File
RelativePath=".\C\LzmaEnc.c"
>
</File>
<File
RelativePath=".\C\LzmaLib.c"
>
</File>
<File
RelativePath=".\C\Threads.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\C\7zVersion.h"
>
</File>
<File
RelativePath=".\C\Alloc.h"
>
</File>
<File
RelativePath=".\C\LzFind.h"
>
</File>
<File
RelativePath=".\C\LzFindMt.h"
>
</File>
<File
RelativePath=".\C\LzHash.h"
>
</File>
<File
RelativePath=".\C\LzmaDec.h"
>
</File>
<File
RelativePath=".\C\LzmaEnc.h"
>
</File>
<File
RelativePath=".\C\LzmaLib.h"
>
</File>
<File
RelativePath=".\C\Threads.h"
>
</File>
<File
RelativePath=".\C\Types.h"
>
</File>
</Filter>
<File
RelativePath=".\CMakeLists.txt"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

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@ -0,0 +1,8 @@
cmake_minimum_required( VERSION 2.4 )
add_library( output_sdl MODULE output_sdl.c )
include_directories( ${FMOD_INCLUDE_DIR} ${SDL_INCLUDE_DIR} )
FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/liboutput_sdl.so ]; then ln -sf output_sdl/liboutput_sdl.so ${ZDOOM_OUTPUT_DIR}/liboutput_sdl.so; fi" )
add_custom_command( TARGET output_sdl POST_BUILD
COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )

215
output_sdl/output_sdl.c Normal file
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@ -0,0 +1,215 @@
#include <stdio.h>
#include "fmod.h"
#include "fmod_output.h"
#include "SDL.h"
#define CONVERTBUFFER_SIZE 4096 // in bytes
#define D(x)
#define FALSE 0
#define TRUE 1
typedef int BOOL;
struct AudioData
{
FMOD_OUTPUT_STATE *Output;
BOOL ConvertU8toS8;
BOOL ConvertU16toS16;
int BytesPerSample;
};
FMOD_SOUND_FORMAT Format_SDLtoFMOD(Uint16 format)
{
if ((format & (AUDIO_U8 | AUDIO_U16LSB)) == AUDIO_U8)
{
return FMOD_SOUND_FORMAT_PCM8;
}
return FMOD_SOUND_FORMAT_PCM16;
}
Uint16 Format_FMODtoSDL(FMOD_SOUND_FORMAT format)
{
switch (format)
{
case FMOD_SOUND_FORMAT_PCM8: return AUDIO_S8;
case FMOD_SOUND_FORMAT_PCM16: return AUDIO_S16SYS;
default: return AUDIO_S16SYS;
}
}
static void SDLCALL AudioCallback(void *userdata, Uint8 *stream, int len)
{
struct AudioData *data = (struct AudioData *)userdata;
int i;
data->Output->readfrommixer(data->Output, stream, len / data->BytesPerSample);
if (data->ConvertU8toS8)
{
for (i = 0; i < len; ++i)
{
stream[i] -= 0x80;
}
}
else if (data->ConvertU16toS16)
{
len /= 2;
for (i = 0; i < len; ++i)
{
((short *)stream)[i] -= 0x8000;
}
}
}
static FMOD_RESULT F_CALLBACK GetNumDrivers(FMOD_OUTPUT_STATE *output_state, int *numdrivers)
{
if (numdrivers == NULL)
{
return FMOD_ERR_INVALID_PARAM;
}
*numdrivers = 1;
return FMOD_OK;
}
static FMOD_RESULT F_CALLBACK GetDriverName(FMOD_OUTPUT_STATE *output_state, int id, char *name, int namelen)
{
if (id != 0 || name == NULL)
{
return FMOD_ERR_INVALID_PARAM;
}
strncpy(name, "SDL default", namelen);
return FMOD_OK;
}
static FMOD_RESULT F_CALLBACK GetDriverCaps(FMOD_OUTPUT_STATE *output_state, int id, FMOD_CAPS *caps)
{
if (id != 0 || caps == NULL)
{
return FMOD_ERR_INVALID_PARAM;
}
*caps = FMOD_CAPS_OUTPUT_FORMAT_PCM8 | FMOD_CAPS_OUTPUT_FORMAT_PCM16 | FMOD_CAPS_OUTPUT_MULTICHANNEL;
return FMOD_OK;
}
static FMOD_RESULT F_CALLBACK Init(FMOD_OUTPUT_STATE *output_state, int selecteddriver,
FMOD_INITFLAGS flags, int *outputrate, int outputchannels,
FMOD_SOUND_FORMAT *outputformat, int dspbufferlength, int dspnumbuffers,
void *extradriverdata)
{
SDL_AudioSpec desired, obtained;
struct AudioData *data;
if (selecteddriver != 0 || outputrate == NULL || outputformat == NULL)
{
D(printf("invalid param\n"));
return FMOD_ERR_INVALID_PARAM;
}
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
{
D(printf("init subsystem failed\n"));
return FMOD_ERR_OUTPUT_INIT;
}
data = malloc(sizeof(*data));
if (data == NULL)
{
D(printf("nomem\n"));
SDL_QuitSubSystem(SDL_INIT_AUDIO);
return FMOD_ERR_MEMORY;
}
desired.freq = *outputrate;
desired.format = Format_FMODtoSDL(*outputformat);
desired.channels = outputchannels;
desired.samples = dspbufferlength;
desired.callback = AudioCallback;
desired.userdata = data;
if (SDL_OpenAudio(&desired, &obtained) < 0)
{
D(printf("openaudio failed\n"));
free(data);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
return FMOD_ERR_OUTPUT_INIT;
}
if (obtained.channels != outputchannels)
{ // Obtained channels don't match what we wanted.
SDL_CloseAudio();
SDL_QuitSubSystem(SDL_INIT_AUDIO);
free(data);
return FMOD_ERR_OUTPUT_CREATEBUFFER;
}
data->Output = output_state;
data->ConvertU8toS8 = FALSE;
data->ConvertU16toS16 = FALSE;
if (obtained.format == AUDIO_U8)
{
data->ConvertU8toS8 = TRUE;
D(printf("convert u8 to s8\n"));
}
else if (obtained.format == AUDIO_U16SYS)
{
data->ConvertU16toS16 = TRUE;
D(printf("convert u16 to s16\n"));
}
output_state->plugindata = data;
*outputrate = obtained.freq;
*outputformat = Format_SDLtoFMOD(obtained.format);
data->BytesPerSample = *outputformat == FMOD_SOUND_FORMAT_PCM16 ? 2 : 1;
data->BytesPerSample *= desired.channels;
D(printf("init ok\n"));
SDL_PauseAudio(0);
return FMOD_OK;
}
static FMOD_RESULT F_CALLBACK Close(FMOD_OUTPUT_STATE *output_state)
{
struct AudioData *data = (struct AudioData *)output_state->plugindata;
D(printf("Close\n"));
if (data != NULL)
{
SDL_CloseAudio();
SDL_QuitSubSystem(SDL_INIT_AUDIO);
free(data);
}
return FMOD_OK;
}
static FMOD_RESULT F_CALLBACK Update(FMOD_OUTPUT_STATE *update)
{
return FMOD_OK;
}
static FMOD_RESULT F_CALLBACK GetHandle(FMOD_OUTPUT_STATE *output_state, void **handle)
{
D(printf("Gethandle\n"));
// SDL's audio isn't multi-instanced, so this is pretty meaningless
if (handle == NULL)
{
return FMOD_ERR_INVALID_PARAM;
}
*handle = output_state->plugindata;
return FMOD_OK;
}
static FMOD_OUTPUT_DESCRIPTION Desc =
{
"SDL Output", // name
1, // version
0, // polling
GetNumDrivers,
GetDriverName,
GetDriverCaps,
Init,
Close,
Update,
GetHandle,
NULL, // getposition
NULL, // lock
NULL // unlock
};
F_DECLSPEC F_DLLEXPORT FMOD_OUTPUT_DESCRIPTION * F_API FMODGetOutputDescription()
{
return &Desc;
}

View file

@ -93,6 +93,7 @@ void P_SerializePlayers (FArchive &arc, bool skipload)
if (numPlayers == 1)
{
ReadOnePlayer (arc, skipload);
players[0].mo->PostBeginPlay();
}
else
{