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* Updated to ZDoom r3319:
- Fixed: Cht_ChangeLevel cheats should not check for disabled cheats. - Added SMF_CURSPEED flag for A_SeekerMissile to cause it to use the missile's current speed rather than its Speed property. - Initialize all parameters when converting MBF_PlaySound to A_PlaySound, because volume was being passed as 0 to A_PlaySound. - Fix: Use correct pickup flash color. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@1265 b0f79afe-0144-0410-b225-9a4edf0717df
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8 changed files with 27 additions and 18 deletions
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@ -193,7 +193,7 @@ static cheatseq_t DoomCheats[] =
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{ CheatPowerup[4], 0, 0, 0, {CHT_BEHOLDA,0}, Cht_Generic },
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{ CheatPowerup[5], 0, 0, 0, {CHT_BEHOLDL,0}, Cht_Generic },
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{ CheatChoppers, 0, 0, 0, {CHT_CHAINSAW,0}, Cht_Generic },
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{ CheatClev, 0, 0, 0, {0,0}, Cht_ChangeLevel }
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{ CheatClev, 0, 1, 0, {0,0}, Cht_ChangeLevel }
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};
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static cheatseq_t HereticCheats[] =
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@ -211,7 +211,7 @@ static cheatseq_t HereticCheats[] =
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{ CheatAmmo, 0, 0, 0, {CHT_TAKEWEAPS,0}, Cht_Generic },
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{ CheatGod, 0, 0, 0, {CHT_NOWUDIE,0}, Cht_Generic },
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{ CheatMassacre, 0, 0, 0, {CHT_MASSACRE,0}, Cht_Generic },
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{ CheatEngage, 0, 0, 0, {0,0}, Cht_ChangeLevel },
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{ CheatEngage, 0, 1, 0, {0,0}, Cht_ChangeLevel },
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{ CheatPowerup1[0], 0, 0, 0, {CHT_GIMMIEA,0}, Cht_Generic },
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{ CheatPowerup1[1], 0, 0, 0, {CHT_GIMMIEB,0}, Cht_Generic },
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{ CheatPowerup1[2], 0, 0, 0, {CHT_GIMMIEC,0}, Cht_Generic },
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@ -262,7 +262,7 @@ static cheatseq_t StrifeCheats[] =
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{ CheatPowerup2[4], 0, 0, 0, {CHT_PUMPUPP,0}, Cht_Generic },
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{ CheatPowerup2[5], 0, 0, 0, {CHT_PUMPUPS,0}, Cht_Generic },
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{ CheatPowerup2[6], 0, 0, 0, {CHT_PUMPUPT,0}, Cht_Generic },
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{ CheatRift, 0, 0, 0, {0,0}, Cht_ChangeLevel },
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{ CheatRift, 0, 1, 0, {0,0}, Cht_ChangeLevel },
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{ CheatDonnyTrump, 0, 0, 0, {CHT_DONNYTRUMP,0},Cht_Generic },
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{ CheatScoot, 0, 0, 0, {0,0}, Cht_ChangeStartSpot },
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{ CheatLego, 0, 0, 0, {CHT_LEGO,0}, Cht_Generic },
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@ -284,7 +284,7 @@ static cheatseq_t ChexCheats[] =
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{ CheatDigitalCafe, 0, 0, 0, {CHT_BEHOLDA,0}, Cht_Generic },
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{ CheatJoshuaStorms, 0, 0, 0, {CHT_BEHOLDL,0}, Cht_Generic },
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{ CheatJoelKoenigs, 0, 0, 0, {CHT_CHAINSAW,0}, Cht_Generic },
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{ CheatLeeSnyder, 0, 0, 0, {0,0}, Cht_ChangeLevel }
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{ CheatLeeSnyder, 0, 1, 0, {0,0}, Cht_ChangeLevel }
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};
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static cheatseq_t SpecialCheats[] =
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