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- Update to ZDoom r718
- Added ModPlug as an option to play MOD music because FMOD is not that good for it. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@4 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
parent
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commit
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214 changed files with 46506 additions and 12448 deletions
340
docs/rh-log.txt
340
docs/rh-log.txt
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@ -1,4 +1,344 @@
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January 27, 2008 (Changes by Graf Zahl)
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- Changed license for r_data.cpp because there isn't anything of id's original
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code left in that file.
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- Cleaned up r_data.cpp.
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- Fixed: FTextureManager::FindTexture should not print error messages if it
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doesn't find the texture.
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- Added Karate Chris's patch for fixing Strife quit messages.
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January 26, 2008
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- Added preloading of fonts to reduce the chance that characters from a single
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font will require more than one hardware texture to display.
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- Fixed: P_RailAttack() crashed if you didn't specify a puff for a rail.
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- Decided that allowing arbitrary alpha values for color remaps isn't so hot.
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Changed it back the way it was.
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January 26, 2008 (Changes by Graf Zahl)
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- Got rid of most TexMan.AddPatch calls because they are no longer needed.
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- Got rid of R_InitPatches because the new texture init code needs to preload
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everything to work correctly.
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- Rewrote texture manager initialization to order textures primarily by WAD
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rather than by type. This way later textures will always override earlier
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ones. The only exception is that TEX_MiscPatch are only used as a fallback
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if nothing else can be found.
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- Optimized the tryany case of FTextureManager::CheckForTexture. It is not
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necessary to scan the hash chain twice. The required information can be
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retrieved during the first pass as easily and even offers a little more
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control.
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- Made FFont destructor virtual.
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- Added 'Ice' translation to DECORATE.
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- Added Karate Chris's patch for teamplay MAPINFO option.
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- Added Karate Chris's patch for custom damage color per player class.
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- Added Karate Chris's patch for respawnlimit skill property.
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- Added Karate Chris's patch for Strife quit messages.
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- Fixed: P_RailAttack ignored the puff's damage type.
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- Fixed: ACS used incompatible values for APROP_RenderStyle. It needs to use
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the exact same values as previous ZDoom versions
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- Added a DECORATE 'stencilcolor' property so that the stencil render style
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can be used.
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- Added some NULL pointer checks to the font loading code.
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January 25, 2008
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- Undid some of the changes from lempar.c v1.30->v1.31, because it broke
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error handling.
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- Fixed: dehsupp/scanner.re defined "}" as the token RPAREN. dehsupp/parse.y
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also defined action_list_def as needing a RBARCE. I'm surprised it worked
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at all before. I guess Lemon really was too accepting. I have verified that
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the lump it outputs is unchanged from before.
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- Changed the way that xlatcc handles include statements so that I don't need
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to modify the logic of lempar.c. I also discovered that the grammar was
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improperly defined and only accepted the first statement. It worked before
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because Lemon used to accept multiple times before reaching the EOF token.
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I have also verified that it is still generating the proper lumps.
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- Removed some unused wadsrc files from the repository.
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- Fixed my re2c upgrade.
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- Back to lemon.c v1.53 now. The bad change was v1.51: "Changes lemon so
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that the generated parser does not accept prior to seeing the EOF token."
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This seems like a valid change, which means I need to rethink my strategy
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for handling include statements, since this change breaks what I was
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doing before.
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- Lemon is now producing parsers that don't accept anything, so I'm going
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back to v1.43 and trying each intermediate version to see where things
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went wrong.
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January 24, 2008
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- Updated Lemon to its latest versions as of today.
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(lemon.c: v1.53, lempar.c: v1.31)
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- Added .txt files to the list of types (wad, zip, and pk3) that can be
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loaded without listing them after -file.
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- Fonts that are created by the ACS setfont command to wrap a texture now
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support animated textures.
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- FON2 fonts can now use their full palette for CR_UNTRANSLATED when drawn
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with the hardware 2D path instead of being restricted to the game palette.
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January 23, 2008
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- Fixed: Toggling vid_vsync would reset the displayed fullscreen gamma to 1
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on a Radeon 9000.
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- Added back the off-by-one palette handling, but in a much more limited
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scope than before. The skipped entry is assumed to always be at 248, and
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it is assumed that all Shader Model 1.4 cards suffer from this. That's
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because all SM1.4 cards are based on variants of the ATI R200 core, and the
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RV250 in a Radeon 9000 craps up like this. I see no reason to assume that
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other flavors of the R200 are any different. (Interesting note: With the
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Radeon 9000, D3DTADDRESS_CLAMP is an invalid address mode when using the
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debug Direct3D 9 runtime, but it works perfectly fine with the retail
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Direct3D 9 runtime.) (Insight: The R200 probably uses bytes for all its
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math inside pixel shaders. That would explain perfectly why I can't use
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constants greater than 1 with PS1.4 and why it can't do an exact mapping to
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every entry in the color palette.
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- Fixed: The software shaded drawer did not work for 2D, because its selected
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"color"map was replaced with the identitymap before being used.
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- Fixed: I cannot use Printf to output messages before the framebuffer was
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completely setup, meaning that Shader Model 1.4 cards could not change
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resolution.
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- I have decided to let remap palettes specify variable alpha values for
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their colors. D3DFB no longer forces them to 255.
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January 22, 2008
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- Updated re2c to version 0.12.3.
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- Fixed: A_Wander used threshold as a timer, when it should have used
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reactiontime.
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- Fixed: A_CustomRailgun would not fire at all for actors without a target
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when the aim parameter was disabled.
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- Made the warp command work in multiplayer, again courtesy of Karate Chris.
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- Fixed: Trying to spawn a bot while not in a game made for a crashing time.
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(Patch courtesy of Karate Chris.)
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January 21, 2008
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- Removed some floating point math from hu_scores.cpp that somebody's GCC
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gave warnings for (not mine, though).
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- Fixed: The SBarInfo drawbar command crashed if the sprite image was
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unavailable.
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- Fixed: FString::operator=(const char *) did not release its old buffer when
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being assigned to the null string.
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- The scanner no longer has an upper limit on the length of strings it
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accepts, though short strings will be faster than long ones.
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- Moved all the text scanning functions into a class. Mainly, this means that
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multiple script scanner states can be stored without being forced to do so
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recursively. I think I might be taking advantage of that in the near
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future. Possibly. Maybe.
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- Removed some potential buffer overflows from the decal parser.
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January 18, 2008
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- Applied Blzut3's SBARINFO update #9:
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* Fixed: When using even length values in drawnumber it would cap to a 98
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value instead of a 99 as intended.
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* The SBarInfo parser can now accept negatives for coordinates. This
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doesn't allow much right now, but later I plan to add better fullscreen
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hud support in which the negatives will be more useful. This also cleans
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up the source a bit since all calls for (x, y) coordinates are with the
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function getCoordinates().
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- Added support for stencilling actors.
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- Added support for non-black colors specified with DTA_ColorOverlay to the
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software renderer.
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- Fixed: The inverse, gold, red, and green fixed colormaps each allocated
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space for 32 different colormaps, even though each only used the first one.
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- Added two new blending flags to make reverse subtract blending more useful:
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STYLEF_InvertSource and STYLEF_InvertOverlay. These invert the color that
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gets blended with the background, since that seems like a good idea for
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reverse subtraction. They also work with the other two blending operations.
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January 17, 2008
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- Added subtract and reverse subtract blending operations to the renderer.
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Since the ERenderStyle enumeration was getting rather unwieldy, I converted
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it into a new FRenderStyle structure that lets each parameter of the
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blending equation be set separately. This simplified the set up for the
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blend quite a bit, and it means a number of new combinations are available
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by setting the parameters properly.
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January 16, 2008 (Changes by Graf Zahl)
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- Fixed: The StatusBar pointer was not NULLed after being deleted.
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January 15, 2008
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- Plugged more leaks in SBARINFO.
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- Spawned actors that have MF2_DORMANT set in their default instance now have
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Deactivate() called on them immediately after spawning.
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January 15, 2008 (Changes by Graf Zahl)
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- Fixed: Skip_Super didn't clear the current state label list.
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January 14, 2008
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- Fixed: ACS translations were loaded into the wrong slot after restoring a
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savegame.
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- Fixed exploit: Dropping ammo at baby and nightmare skill levels would give
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you back more than you dropped.
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January 13, 2008 (Changes by Graf Zahl)
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- Moved A_Punch from Inventory to Actor. Apparently there are WADs that use it
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for monsters. The function works fine for monsters as it is.
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January 12, 2008
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- Applied Blzut3's SBARINFO update #8:
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* Fixed: Drawbar had a few memory leaks.
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- Applied Blzut3's SBARINFO update #7:
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* Added drawstring to SBARINFO.
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* Added animatedgodmode flag to drawmugshot, also changed the flags to use the
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standard named arguments instead of numbers. The old way is considered
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deprecated.
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* Added kills, monsters, items, totalitems, secrets, and totalsecrets to
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drawnumber. Drawbar can also use kills, items, and secrets.
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* Added weaponicon to drawimage which will display the inventory.icon of the
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currently selected weapon.
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* Fixed: I apparently forgot to add the "rampage" face to drawmugshot.
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January 12, 2008 (Changes by Graf Zahl)
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- Moved renderer dependent part of savegame pic creation into DFrameBuffer
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as a virtual function so that it can be overridden.
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- Fixed: M_SaveBitmap::prior was too small. It must be 3 bytes per pixel,
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not 1.
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- Replaced INVGEM** graphics with PNG versions so that they have the
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correct colors when used on the AltHUD in Strife.
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January 11, 2008
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- Added support for 24-bit screenshots, so now accelerated 2D screenshots
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can work.
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- Tweaked the box splitting algorithm for packed textures to hopefully
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produce less wasted space.
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- For compatibility with the software renderer, D3DFB::DrawTextureV needs to
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truncate the coordinates to integers before sending them to the hardware.
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Otherwise, there can be one pixel gaps compared to the software renderer,
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because the hardware is rounding to nearest but the software renderer is
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simply truncating the fractional part of the coordinate. This is the real
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cause of the gap above the status bar at 1152x864 (and another gap to the
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left of the status bar at 800x500).
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- Fixed: When D3DFB::DrawTextureV had to clip a tile, it adjusted the
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texture coordinates erroneously, still using the old calculations from
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before texture packing was implemented.
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- Moved thingdef_codeptr.cpp into thingdef/ with the other thingdef files.
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|
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January 11, 2008 (Changes by Graf Zahl)
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- Added Skulltag's pickup sprite and related information to the pistol. This
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will also double as the pistol's icon in the AltHUD.
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- Added a generic log display that can show Strife's log messages in all games
|
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regardless of the current game, active status bar and HUD mode.
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- Added GZDoom's alt HUD.
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|
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January 10, 2008
|
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- Fixed: After loading a savegame, G_UnSnapshotLevel() destroyed the
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unmorphed versions of players because it thought they were extras.
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- Fixed: Weapon positions were only adjusted in 1280x1024 if the status
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bar was hidden.
|
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- Fixed: If you died in co-op and somebody else ended the map before you
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respawned, you would start the next map with only default inventory, no
|
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matter what dmflags was set to.
|
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- Applied Karate Chris's TEAMINFO logo patch.
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|
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January 10, 2008 (Changes by Graf Zahl)
|
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- Moved the code that renders the view from D_Display into a virtual function
|
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of the frame buffer so I can get rid of the last remaining renderer check
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outside the display code in GZDoom.
|
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- made V_SetResolution a virtual function in IVideo. It's probably not a perfect
|
||||
solution but at least it allows overriding it (which I need in GZDoom.)
|
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Note: There's a lot of redundancy between hardware.cpp/h in the SDL and Win32
|
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folders so some cleaning up might be a good idea.
|
||||
- defined a constant for the crosshair menu entry's index to get a direct
|
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reference out of the function code. In GZDoom the menu contains different
|
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information.
|
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- Fixed: The BrainExplosions should not perform any collision detection. To
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achieve this their Damage value must be set to 0 when being spawned.
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|
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January 9, 2008
|
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- Added Blzut3's SBARINFO update #6:
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* Fixed: A tutti-frutti like effect would occur if transparent images were
|
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used in bars.
|
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* Fixed: drawswitchableimage didn't count having 0 of an item as not having
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the said item.
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* Added alwaysshowcounter flag to both drawinventorybar and
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drawselectedinventory.
|
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* Added armoricon image type to drawimage.
|
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* Added low-on secondary coloring and high-on coloring to drawnumber.
|
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- Added texture packing to D3DFB so that textures that are temporally related
|
||||
can share the same hardware texture. This greatly reduces the number of
|
||||
DrawPrimitive calls that need to be made when drawing text (or any 2D
|
||||
graphics in general), so now hardware text is much faster than software text
|
||||
all around. (As an example, one scenario went from 315 fps to over 1635 fps
|
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for hardware, compared to 540 fps for software.)
|
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- Fixed: The mouse was being grabbed in windowed mode again.
|
||||
- Modified M_DrawFrame() and R_DrawTopBorder() so that they call FlatFill() to
|
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draw the edges of the frames. This at least seems a bit faster for hardware
|
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2D.
|
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- Implemented FlatFill() for D3DFB. It seems to be exactly as fast as the
|
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default implementation that just calls DrawTexture() to tile the pieces onto
|
||||
the screen, so I'm not sure it was worth the bother.
|
||||
- Merged the separate line and quad vertex buffers in D3DFB back into a single
|
||||
vertex buffer, made line batching automatic, and added an index buffer for
|
||||
use when batching quads. The index buffer actually offered more of a
|
||||
performance boost than simply batching the quads alone did.
|
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|
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January 9, 2008 (Changes by Graf Zahl)
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- Added a safety check to savegame versioning so that an invalid revision
|
||||
(reported as 0) will be handled without breaking savegame compatibility.
|
||||
- Fixed: 'Painchance' in DECORATE failed when reading custom damage type names.
|
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- Added Karate Chris's patch for menu opening console commands.
|
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|
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January 8, 2008
|
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- Fixed: When starting a teamplay netgame, players who did not specify a team
|
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were not informed about which team they ended up joining.
|
||||
- Added Skulltag's DF2_SAME_SPAWN_SPOT flags.
|
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- Fixed: DF2_YES_DEGENERATION was pretty much guaranteed to go out of sync
|
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because it used gametic for timing.
|
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- Added DoubleAmmoFactor as a skill property for the DF2_YES_DOUBLEAMMO flag.
|
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- Renumbered the dmflags2 entries to match Skulltag's again.
|
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- Added Karate Chris's infinite inventory patch.
|
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|
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January 7, 2008
|
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- Added support for user-defined crosshairs in the Display Options menu. See
|
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xhairs.txt in zdoom.pk3. It's pretty simple.
|
||||
- Fixed: P_BounceWall() cannot assume that BlockingLine is the line the actor
|
||||
should bounce off of. Since the order lines in a blockmap cell are checked
|
||||
for collision is essentially undefined, there could be another line closer to
|
||||
the actor that it should bounce off of instead.
|
||||
- Fixed: Thing_SetTranslation still used a 16-bit word to hold the translation.
|
||||
- Bumped the maximum resolution up to 2560x1600.
|
||||
- Fixed: DCanvas::DrawTexture() only expanded virtual screen sizes for widescreen
|
||||
resolutions but left 5:4 modes alone. This fix neccessitated the addition of
|
||||
DTA_Bottom320x200 for the status bar to use so that it could be flush with the
|
||||
bottom of the screen rather than sitting slightly above it.
|
||||
- Fixed: FConfigFile::ReadConfig()'s definition of whitespace was too broad.
|
||||
- Fixed: Defining custom translation ranges in descending order and/or with gaps
|
||||
made for crashes.
|
||||
|
||||
January 7, 2008 (Changes by Graf Zahl)
|
||||
- Added fix for Heretic IDKFA cheat by Karate Chris.
|
||||
- Added fix for Strife's AlienSpectre obituary by Karate Chris.
|
||||
|
||||
January 6, 2008 (Changes by Graf Zahl)
|
||||
- Re-converted icebreak.flac because the old version apparently didn't work.
|
||||
- Added SBARINFO update #5 by blzut3:
|
||||
- Fixed: Playerclass still didn't work due to comparing of improper numbers.
|
||||
- Fixed: The arrows on drawinventorybar had a hard coded location instead of
|
||||
relative to the specified coordinates.
|
||||
- Added noarrows flag to drawinventorybar to remove the blue arrows drawn when
|
||||
there are more items to the left or right of the viewable bar.
|
||||
- Added forcescaled flag to the statusbar command. This is ignored on the
|
||||
inventory and inventoryfullscreen types.
|
||||
- Added obituary fix for Strife peasants by Karate Chris.
|
||||
- Added fix for loading during demo playback by Karate Chris.
|
||||
- Added scoreboard fix by Karate Chris.
|
||||
- Added teamgame fix for menu by Karate Chris.
|
||||
- Added GZDoom's Sector_Outside sector type which forces outside fog
|
||||
regardless of ceiling texture.
|
||||
|
||||
January 6, 2008
|
||||
- Fixed: Since the minimum size for a texture is 2x2, FBarShader can't use
|
||||
a one-dimensional texture.
|
||||
- Added back the code to allow some variation to the players' shades when
|
||||
players are on teams.
|
||||
- Set TEAM_None back to 255. Since a player's team has already been accessible
|
||||
through ACS, needlessly redefining this is a bad thing to do, since it can
|
||||
break existing maps. 255 different teams should still be more than enough.
|
||||
- Fixed: At certain resolutions, there was a one pixel row between the status
|
||||
bar and the rest of the screen, thanks to rounding error.
|
||||
- Added automatic batching of quads to D3DFB. Screens with a lot of text are
|
||||
ever-so-slightly faster now, though still only about half the speed of
|
||||
sofware-only text. I suppose the only way to see a marked improvement is
|
||||
going to be by stuffing multiple glyphs in a single texture.
|
||||
- Fixed: Crosshairgrow's animation was not framerate-independent.
|
||||
|
||||
January 5, 2008 (Changes by Graf Zahl)
|
||||
- Added: Automap markers are stored in savegames now. Also moved the call
|
||||
to AM_LevelInit to its proper place in G_DoLoadLevel, right after
|
||||
the call to P_SetupLevel to make it work as intended.
|
||||
- Changed savegame versioning to use the SVN revision number instead of
|
||||
an arbitrarily defined value. This reduces the amount of relevant values
|
||||
that have to be defined in version.h to 1 (the minimum compatible savegame
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual C++ Express 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = " zdoom", "gzdoom.vcproj", "{8049475B-5C87-46F9-9358-635218A4EF18}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zdoom", "gzdoom.vcproj", "{8049475B-5C87-46F9-9358-635218A4EF18}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{AC3F5340-40CB-4C3A-8AA7-CB7158DB4466} = {AC3F5340-40CB-4C3A-8AA7-CB7158DB4466}
|
||||
{DA47396F-60C1-4BDE-A977-7F7DE461CF77} = {DA47396F-60C1-4BDE-A977-7F7DE461CF77}
|
||||
|
@ -32,6 +32,10 @@ EndProject
|
|||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xlatcc", "tools\xlatcc\xlatcc.vcproj", "{3FFA68B3-9449-4B03-ADEE-194C3638623B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dehsupp", "tools\dehsupp\dehsupp.vcproj", "{AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{0F80ACBF-460E-44F0-B28E-B3272D1774A7} = {0F80ACBF-460E-44F0-B28E-B3272D1774A7}
|
||||
{667D2EE7-C357-49E2-9BAB-0A4A45F0F76E} = {667D2EE7-C357-49E2-9BAB-0A4A45F0F76E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jpeg-6b", "jpeg-6b\jpeg-6b.vcproj", "{AC3F5340-40CB-4C3A-8AA7-CB7158DB4466}"
|
||||
EndProject
|
||||
|
|
192
gzdoom.vcproj
192
gzdoom.vcproj
|
@ -1,8 +1,8 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8,00"
|
||||
Name=" zdoom"
|
||||
Version="8.00"
|
||||
Name="zdoom"
|
||||
ProjectGUID="{8049475B-5C87-46F9-9358-635218A4EF18}"
|
||||
RootNamespace=" zdoom"
|
||||
>
|
||||
|
@ -3696,7 +3696,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Creating $(InputName).h from src/$(InputFileName)"
|
||||
CommandLine="tools\re2c\re2c -s -o "src/$(InputName).h" "src/$(InputFileName)"
"
|
||||
CommandLine="tools\re2c\re2c --no-generation-date -s -o "src/$(InputName).h" "src/$(InputFileName)"
"
|
||||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -3706,7 +3706,7 @@
|
|||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Creating $(InputName).h from src/$(InputFileName)"
|
||||
CommandLine="tools\re2c\re2c -s -o "src/$(InputName).h" "src/$(InputFileName)"
"
|
||||
CommandLine="tools\re2c\re2c --no-generation-date -s -o "src/$(InputName).h" "src/$(InputFileName)"
"
|
||||
Outputs=""src/$(InputName).h""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
|
@ -8990,6 +8990,10 @@
|
|||
<Filter
|
||||
Name="Render Headers"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\r_blend.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\r_bsp.h"
|
||||
>
|
||||
|
@ -9102,6 +9106,10 @@
|
|||
RelativePath=".\src\textures\texture.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\textures\texturemanager.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\textures\tgatexture.cpp"
|
||||
>
|
||||
|
@ -9272,6 +9280,10 @@
|
|||
RelativePath="src\sound\music_mod.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\sound\music_modplug.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="src\sound\music_mus_midiout.cpp"
|
||||
>
|
||||
|
@ -9352,6 +9364,158 @@
|
|||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Modplug"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\modplug\fastmix.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\it_defs.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_669.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_amf.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_ams.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_dbm.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_dmf.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_dsm.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_far.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_it.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_j2b.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_mdl.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_med.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_mod.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_mt2.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_mtm.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_okt.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_pat.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_psm.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_ptm.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_s3m.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_stm.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_ult.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_umx.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_wav.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\load_xm.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\mmcmp.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\modplug.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\modplug.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\snd_dsp.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\snd_flt.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\snd_fx.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\sndfile.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\sndfile.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\sndmix.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\stdafx.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\modplug\tables_mp.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="SDL Files"
|
||||
|
@ -9428,26 +9592,6 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\sdl\glstubs.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\sdl\hardware.cpp"
|
||||
>
|
||||
|
|
25
src/actor.h
25
src/actor.h
|
@ -40,6 +40,7 @@
|
|||
#include "info.h"
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "r_blend.h"
|
||||
|
||||
struct subsector_s;
|
||||
//
|
||||
|
@ -333,25 +334,6 @@ enum
|
|||
MF_STRIFEx8000000 = 0, // seems related to MF_SHADOW
|
||||
};
|
||||
|
||||
enum ERenderStyle
|
||||
{
|
||||
STYLE_None, // Do not draw
|
||||
STYLE_Normal, // Normal; just copy the image to the screen
|
||||
STYLE_Fuzzy, // Draw silhouette using "fuzz" effect
|
||||
STYLE_SoulTrans, // Draw translucent with amount in r_transsouls
|
||||
STYLE_OptFuzzy, // Draw as fuzzy or translucent, based on user preference
|
||||
STYLE_Stencil, // Fill image interior with alphacolor
|
||||
|
||||
// The following styles can affect visibility in P_CheckSight()
|
||||
STYLE_Translucent=64, // Draw translucent
|
||||
STYLE_Add, // Draw additive
|
||||
STYLE_Shaded, // Treat patch data as alpha values for alphacolor
|
||||
STYLE_Transparent, // [BB] For smooth particles in GL.
|
||||
STYLE_TranslucentStencil,
|
||||
|
||||
STYLE_Count
|
||||
};
|
||||
|
||||
#define TRANSLUC25 (FRACUNIT/4)
|
||||
#define TRANSLUC33 (FRACUNIT/3)
|
||||
#define TRANSLUC50 (FRACUNIT/2)
|
||||
|
@ -627,13 +609,13 @@ public:
|
|||
WORD sprite; // used to find patch_t and flip value
|
||||
BYTE frame; // sprite frame to draw
|
||||
fixed_t scaleX, scaleY; // Scaling values; FRACUNIT is normal size
|
||||
BYTE RenderStyle; // Style to draw this actor with
|
||||
FRenderStyle RenderStyle; // Style to draw this actor with
|
||||
DWORD renderflags; // Different rendering flags
|
||||
int picnum; // Draw this instead of sprite if != 0xffff
|
||||
SWORD TIDtoHate; // TID of things to hate (0 if none)
|
||||
DWORD effects; // [RH] see p_effect.h
|
||||
fixed_t alpha;
|
||||
DWORD alphacolor; // Color to draw when STYLE_Shaded
|
||||
DWORD fillcolor; // Color to draw when STYLE_Shaded
|
||||
|
||||
// interaction info
|
||||
fixed_t pitch, roll;
|
||||
|
@ -678,6 +660,7 @@ public:
|
|||
} LastLook;
|
||||
WORD SpawnPoint[3]; // For nightmare respawn
|
||||
WORD SpawnAngle;
|
||||
int skillrespawncount;
|
||||
AActor *tracer; // Thing being chased/attacked for tracers
|
||||
AActor *master; // Thing which spawned this one (prevents mutual attacks)
|
||||
fixed_t floorclip; // value to use for floor clipping
|
||||
|
|
|
@ -1653,7 +1653,7 @@ void AM_drawThings ()
|
|||
}
|
||||
|
||||
static void DrawMarker (FTexture *tex, fixed_t x, fixed_t y, int yadjust,
|
||||
INTBOOL flip, fixed_t xscale, fixed_t yscale, int translation, fixed_t alpha, DWORD alphacolor, int renderstyle)
|
||||
INTBOOL flip, fixed_t xscale, fixed_t yscale, int translation, fixed_t alpha, DWORD fillcolor, FRenderStyle renderstyle)
|
||||
{
|
||||
if (tex == NULL || tex->UseType == FTexture::TEX_Null)
|
||||
{
|
||||
|
@ -1673,8 +1673,8 @@ static void DrawMarker (FTexture *tex, fixed_t x, fixed_t y, int yadjust,
|
|||
DTA_FlipX, flip,
|
||||
DTA_Translation, TranslationToTable(translation),
|
||||
DTA_Alpha, alpha,
|
||||
DTA_FillColor, alphacolor,
|
||||
DTA_RenderStyle, renderstyle,
|
||||
DTA_FillColor, fillcolor,
|
||||
DTA_RenderStyle, DWORD(renderstyle),
|
||||
TAG_DONE);
|
||||
}
|
||||
|
||||
|
@ -1684,7 +1684,8 @@ void AM_drawMarks ()
|
|||
{
|
||||
if (markpoints[i].x != -1)
|
||||
{
|
||||
DrawMarker (TexMan(marknums[i]), markpoints[i].x, markpoints[i].y, -3, 0, FRACUNIT, FRACUNIT, 0, FRACUNIT, 0, STYLE_Normal);
|
||||
DrawMarker (TexMan(marknums[i]), markpoints[i].x, markpoints[i].y, -3, 0,
|
||||
FRACUNIT, FRACUNIT, 0, FRACUNIT, 0, LegacyRenderStyles[STYLE_Normal]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1743,7 +1744,7 @@ void AM_drawAuthorMarkers ()
|
|||
{
|
||||
DrawMarker (tex, marked->x >> FRACTOMAPBITS, marked->y >> FRACTOMAPBITS, 0,
|
||||
flip, mark->scaleX, mark->scaleY, mark->Translation,
|
||||
mark->alpha, mark->alphacolor, mark->RenderStyle);
|
||||
mark->alpha, mark->fillcolor, mark->RenderStyle);
|
||||
}
|
||||
marked = mark->args[0] != 0 ? it.Next() : NULL;
|
||||
}
|
||||
|
|
|
@ -25,6 +25,12 @@ END_POINTERS
|
|||
|
||||
CCMD (addbot)
|
||||
{
|
||||
if (gamestate != GS_LEVEL && gamestate != GS_INTERMISSION)
|
||||
{
|
||||
Printf ("Bots cannot be added when not in a game!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (consoleplayer != Net_Arbitrator)
|
||||
{
|
||||
Printf ("Only player %d can add bots\n", Net_Arbitrator + 1);
|
||||
|
@ -36,14 +42,7 @@ CCMD (addbot)
|
|||
Printf ("addbot [botname] : add a bot to the game\n");
|
||||
return;
|
||||
}
|
||||
/*
|
||||
if (argc == 3) //Used force colornum
|
||||
{
|
||||
color = atoi (argv[2]);
|
||||
if (color<0) color=0;
|
||||
if (color>10) color=10;
|
||||
}
|
||||
*/
|
||||
|
||||
if (argv.argc() > 1)
|
||||
bglobal.SpawnBot (argv[1]);
|
||||
else
|
||||
|
|
|
@ -504,6 +504,7 @@ void DCajunMaster::ForgetBots ()
|
|||
|
||||
bool DCajunMaster::LoadBots ()
|
||||
{
|
||||
FScanner sc;
|
||||
FString tmp;
|
||||
bool gotteam = false;
|
||||
|
||||
|
@ -526,19 +527,19 @@ bool DCajunMaster::LoadBots ()
|
|||
return false;
|
||||
}
|
||||
else
|
||||
SC_OpenFile (SHARE_DIR BOTFILENAME);
|
||||
sc.OpenFile (SHARE_DIR BOTFILENAME);
|
||||
}
|
||||
#endif
|
||||
else
|
||||
{
|
||||
SC_OpenFile (tmp);
|
||||
sc.OpenFile (tmp);
|
||||
}
|
||||
|
||||
while (SC_GetString ())
|
||||
while (sc.GetString ())
|
||||
{
|
||||
if (!SC_Compare ("{"))
|
||||
if (!sc.Compare ("{"))
|
||||
{
|
||||
SC_ScriptError ("Unexpected token '%s'\n", sc_String);
|
||||
sc.ScriptError ("Unexpected token '%s'\n", sc.String);
|
||||
}
|
||||
|
||||
botinfo_t *newinfo = new botinfo_t;
|
||||
|
@ -550,37 +551,37 @@ bool DCajunMaster::LoadBots ()
|
|||
|
||||
for (;;)
|
||||
{
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("}"))
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("}"))
|
||||
break;
|
||||
|
||||
switch (SC_MatchString (BotConfigStrings))
|
||||
switch (sc.MatchString (BotConfigStrings))
|
||||
{
|
||||
case BOTCFG_NAME:
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
appendinfo (newinfo->info, "name");
|
||||
appendinfo (newinfo->info, sc_String);
|
||||
newinfo->name = copystring (sc_String);
|
||||
appendinfo (newinfo->info, sc.String);
|
||||
newinfo->name = copystring (sc.String);
|
||||
break;
|
||||
|
||||
case BOTCFG_AIMING:
|
||||
SC_MustGetNumber ();
|
||||
newinfo->skill.aiming = sc_Number;
|
||||
sc.MustGetNumber ();
|
||||
newinfo->skill.aiming = sc.Number;
|
||||
break;
|
||||
|
||||
case BOTCFG_PERFECTION:
|
||||
SC_MustGetNumber ();
|
||||
newinfo->skill.perfection = sc_Number;
|
||||
sc.MustGetNumber ();
|
||||
newinfo->skill.perfection = sc.Number;
|
||||
break;
|
||||
|
||||
case BOTCFG_REACTION:
|
||||
SC_MustGetNumber ();
|
||||
newinfo->skill.reaction = sc_Number;
|
||||
sc.MustGetNumber ();
|
||||
newinfo->skill.reaction = sc.Number;
|
||||
break;
|
||||
|
||||
case BOTCFG_ISP:
|
||||
SC_MustGetNumber ();
|
||||
newinfo->skill.isp = sc_Number;
|
||||
sc.MustGetNumber ();
|
||||
newinfo->skill.isp = sc.Number;
|
||||
break;
|
||||
|
||||
case BOTCFG_TEAM:
|
||||
|
@ -588,10 +589,10 @@ bool DCajunMaster::LoadBots ()
|
|||
char teamstr[16];
|
||||
BYTE teamnum;
|
||||
|
||||
SC_MustGetString ();
|
||||
if (IsNum (sc_String))
|
||||
sc.MustGetString ();
|
||||
if (IsNum (sc.String))
|
||||
{
|
||||
teamnum = atoi (sc_String);
|
||||
teamnum = atoi (sc.String);
|
||||
if (!TEAMINFO_IsValidTeam (teamnum))
|
||||
{
|
||||
teamnum = TEAM_None;
|
||||
|
@ -602,7 +603,7 @@ bool DCajunMaster::LoadBots ()
|
|||
teamnum = TEAM_None;
|
||||
for (int i = 0; i < int(teams.Size()); ++i)
|
||||
{
|
||||
if (stricmp (teams[i].name, sc_String) == 0)
|
||||
if (stricmp (teams[i].name, sc.String) == 0)
|
||||
{
|
||||
teamnum = i;
|
||||
break;
|
||||
|
@ -617,13 +618,13 @@ bool DCajunMaster::LoadBots ()
|
|||
}
|
||||
|
||||
default:
|
||||
if (stricmp (sc_String, "playerclass") == 0)
|
||||
if (stricmp (sc.String, "playerclass") == 0)
|
||||
{
|
||||
gotclass = true;
|
||||
}
|
||||
appendinfo (newinfo->info, sc_String);
|
||||
SC_MustGetString ();
|
||||
appendinfo (newinfo->info, sc_String);
|
||||
appendinfo (newinfo->info, sc.String);
|
||||
sc.MustGetString ();
|
||||
appendinfo (newinfo->info, sc.String);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -642,10 +643,7 @@ bool DCajunMaster::LoadBots ()
|
|||
bglobal.botinfo = newinfo;
|
||||
bglobal.loaded_bots++;
|
||||
}
|
||||
SC_Close ();
|
||||
|
||||
Printf ("%d bots read from %s\n", bglobal.loaded_bots, BOTFILENAME);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -636,16 +636,15 @@ CCMD (r_visibility)
|
|||
|
||||
CCMD (warp)
|
||||
{
|
||||
if (CheckCheatmode ())
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (gamestate != GS_LEVEL)
|
||||
{
|
||||
Printf ("You can only warp inside a level.\n");
|
||||
return;
|
||||
}
|
||||
if (netgame)
|
||||
{
|
||||
Printf ("You cannot warp in a net game!\n");
|
||||
return;
|
||||
}
|
||||
if (argv.argc() != 3)
|
||||
{
|
||||
Printf ("Usage: warp <x> <y>\n");
|
||||
|
|
|
@ -382,10 +382,11 @@ void CreatePath(const char * fn)
|
|||
}
|
||||
|
||||
// [RH] Replaces the escape sequences in a string with actual escaped characters.
|
||||
// This operation is done in-place.
|
||||
// This operation is done in-place. The result is the new length of the string.
|
||||
|
||||
void strbin (char *str)
|
||||
int strbin (char *str)
|
||||
{
|
||||
char *start = str;
|
||||
char *p = str, c;
|
||||
int i;
|
||||
|
||||
|
@ -468,4 +469,5 @@ void strbin (char *str)
|
|||
}
|
||||
}
|
||||
*str = 0;
|
||||
return str - start;
|
||||
}
|
||||
|
|
|
@ -52,7 +52,7 @@ void FormatGUID (char *text, const GUID &guid);
|
|||
|
||||
const char *myasctime ();
|
||||
|
||||
void strbin (char *str);
|
||||
int strbin (char *str);
|
||||
|
||||
void CreatePath(const char * fn);
|
||||
|
||||
|
|
|
@ -811,7 +811,7 @@ static int PatchThing (int thingy)
|
|||
int style = FindStyle (Line2);
|
||||
if (style >= 0)
|
||||
{
|
||||
info->RenderStyle = style;
|
||||
info->RenderStyle = ERenderStyle(style);
|
||||
hadStyle = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2130,7 +2130,8 @@ void D_DoomMain (void)
|
|||
DArgs *files = Args.GatherFiles ("-file", ".wad", true);
|
||||
DArgs *files1 = Args.GatherFiles (NULL, ".zip", false);
|
||||
DArgs *files2 = Args.GatherFiles (NULL, ".pk3", false);
|
||||
if (files->NumArgs() > 0 || files1->NumArgs() > 0 || files2->NumArgs() > 0)
|
||||
DArgs *files3 = Args.GatherFiles (NULL, ".txt", false);
|
||||
if (files->NumArgs() > 0 || files1->NumArgs() > 0 || files2->NumArgs() > 0 || files3->NumArgs() > 0)
|
||||
{
|
||||
// Check for -file in shareware
|
||||
if (gameinfo.flags & GI_SHAREWARE)
|
||||
|
@ -2151,10 +2152,15 @@ void D_DoomMain (void)
|
|||
{
|
||||
D_AddWildFile (files2->GetArg (i));
|
||||
}
|
||||
for (int i = 0; i < files3->NumArgs(); i++)
|
||||
{
|
||||
D_AddWildFile (files3->GetArg (i));
|
||||
}
|
||||
}
|
||||
delete files;
|
||||
delete files1;
|
||||
delete files2;
|
||||
delete files3;
|
||||
|
||||
Printf ("W_Init: Init WADfiles.\n");
|
||||
Wads.InitMultipleFiles (&wadfiles);
|
||||
|
|
|
@ -118,6 +118,12 @@ public:
|
|||
FNameNoInit MorphWeapon;
|
||||
fixed_t AttackZOffset; // attack height, relative to player center
|
||||
|
||||
// [CW] Fades for when you are being damaged.
|
||||
bool HasDamageFade;
|
||||
float RedDamageFade;
|
||||
float GreenDamageFade;
|
||||
float BlueDamageFade;
|
||||
|
||||
bool UpdateWaterLevel (fixed_t oldz, bool splash);
|
||||
bool ResetAirSupply ();
|
||||
|
||||
|
|
324
src/decallib.cpp
324
src/decallib.cpp
|
@ -48,7 +48,7 @@
|
|||
|
||||
FDecalLib DecalLibrary;
|
||||
|
||||
static fixed_t ReadScale ();
|
||||
static fixed_t ReadScale (FScanner &sc);
|
||||
static TArray<BYTE> DecalTranslations;
|
||||
|
||||
// A decal group holds multiple decals and returns one randomly
|
||||
|
@ -358,9 +358,8 @@ void FDecalLib::ReadAllDecals ()
|
|||
|
||||
while ((lump = Wads.FindLump ("DECALDEF", &lastlump)) != -1)
|
||||
{
|
||||
SC_OpenLumpNum (lump, "DECALDEF");
|
||||
ReadDecals ();
|
||||
SC_Close ();
|
||||
FScanner sc(lump, "DECALDEF");
|
||||
ReadDecals (sc);
|
||||
}
|
||||
// Supporting code to allow specifying decals directly in the DECORATE lump
|
||||
for (i = 0; i < PClass::m_RuntimeActors.Size(); i++)
|
||||
|
@ -375,79 +374,79 @@ void FDecalLib::ReadAllDecals ()
|
|||
}
|
||||
}
|
||||
|
||||
void FDecalLib::ReadDecals ()
|
||||
void FDecalLib::ReadDecals(FScanner &sc)
|
||||
{
|
||||
while (SC_GetString ())
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (SC_Compare ("decal"))
|
||||
if (sc.Compare("decal"))
|
||||
{
|
||||
ParseDecal ();
|
||||
ParseDecal(sc);
|
||||
}
|
||||
else if (SC_Compare ("decalgroup"))
|
||||
else if (sc.Compare("decalgroup"))
|
||||
{
|
||||
ParseDecalGroup ();
|
||||
ParseDecalGroup(sc);
|
||||
}
|
||||
else if (SC_Compare ("generator"))
|
||||
else if (sc.Compare("generator"))
|
||||
{
|
||||
ParseGenerator ();
|
||||
ParseGenerator(sc);
|
||||
}
|
||||
else if (SC_Compare ("fader"))
|
||||
else if (sc.Compare("fader"))
|
||||
{
|
||||
ParseFader ();
|
||||
ParseFader(sc);
|
||||
}
|
||||
else if (SC_Compare ("stretcher"))
|
||||
else if (sc.Compare("stretcher"))
|
||||
{
|
||||
ParseStretcher ();
|
||||
ParseStretcher(sc);
|
||||
}
|
||||
else if (SC_Compare ("slider"))
|
||||
else if (sc.Compare("slider"))
|
||||
{
|
||||
ParseSlider ();
|
||||
ParseSlider(sc);
|
||||
}
|
||||
else if (SC_Compare ("combiner"))
|
||||
else if (sc.Compare("combiner"))
|
||||
{
|
||||
ParseCombiner ();
|
||||
ParseCombiner(sc);
|
||||
}
|
||||
else if (SC_Compare ("colorchanger"))
|
||||
else if (sc.Compare("colorchanger"))
|
||||
{
|
||||
ParseColorchanger ();
|
||||
ParseColorchanger(sc);
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError (NULL);
|
||||
sc.MustGetStringName(NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BYTE FDecalLib::GetDecalID ()
|
||||
BYTE FDecalLib::GetDecalID (FScanner &sc)
|
||||
{
|
||||
SC_MustGetString ();
|
||||
if (!IsNum (sc_String))
|
||||
sc.MustGetString ();
|
||||
if (!IsNum (sc.String))
|
||||
{
|
||||
SC_UnGet ();
|
||||
sc.UnGet ();
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned long num = strtoul (sc_String, NULL, 10);
|
||||
unsigned long num = strtoul (sc.String, NULL, 10);
|
||||
if (num < 1 || num > 255)
|
||||
{
|
||||
SC_ScriptError ("Decal ID must be between 1 and 255");
|
||||
sc.MustGetStringName ("Decal ID must be between 1 and 255");
|
||||
}
|
||||
return (BYTE)num;
|
||||
}
|
||||
}
|
||||
|
||||
void FDecalLib::ParseDecal ()
|
||||
void FDecalLib::ParseDecal (FScanner &sc)
|
||||
{
|
||||
char decalName[64];
|
||||
FString decalName;
|
||||
BYTE decalNum;
|
||||
FDecalTemplate newdecal;
|
||||
int code, picnum;
|
||||
|
||||
SC_MustGetString ();
|
||||
strcpy (decalName, sc_String);
|
||||
decalNum = GetDecalID ();
|
||||
SC_MustGetStringName ("{");
|
||||
sc.MustGetString ();
|
||||
decalName = sc.String;
|
||||
decalNum = GetDecalID (sc);
|
||||
sc.MustGetStringName ("{");
|
||||
|
||||
memset (&newdecal, 0, sizeof(newdecal));
|
||||
newdecal.PicNum = 0xffff;
|
||||
|
@ -458,26 +457,26 @@ void FDecalLib::ParseDecal ()
|
|||
|
||||
for (;;)
|
||||
{
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("}"))
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("}"))
|
||||
{
|
||||
AddDecal (decalName, decalNum, newdecal);
|
||||
break;
|
||||
}
|
||||
switch ((code = SC_MustMatchString (DecalKeywords)))
|
||||
switch ((code = sc.MustMatchString (DecalKeywords)))
|
||||
{
|
||||
case DECAL_XSCALE:
|
||||
newdecal.ScaleX = ReadScale ();
|
||||
newdecal.ScaleX = ReadScale (sc);
|
||||
break;
|
||||
|
||||
case DECAL_YSCALE:
|
||||
newdecal.ScaleY = ReadScale ();
|
||||
newdecal.ScaleY = ReadScale (sc);
|
||||
break;
|
||||
|
||||
case DECAL_PIC:
|
||||
SC_MustGetString ();
|
||||
picnum = TexMan.CheckForTexture (sc_String, FTexture::TEX_Any);
|
||||
if (picnum < 0 && (picnum = Wads.CheckNumForName (sc_String, ns_graphics)) >= 0)
|
||||
sc.MustGetString ();
|
||||
picnum = TexMan.CheckForTexture (sc.String, FTexture::TEX_Any);
|
||||
if (picnum < 0 && (picnum = Wads.CheckNumForName (sc.String, ns_graphics)) >= 0)
|
||||
{
|
||||
picnum = TexMan.CreateTexture (picnum, FTexture::TEX_Decal);
|
||||
}
|
||||
|
@ -489,14 +488,14 @@ void FDecalLib::ParseDecal ()
|
|||
break;
|
||||
|
||||
case DECAL_ADD:
|
||||
SC_MustGetFloat ();
|
||||
newdecal.Alpha = (WORD)(32768.f * sc_Float);
|
||||
sc.MustGetFloat ();
|
||||
newdecal.Alpha = (WORD)(32768.f * sc.Float);
|
||||
newdecal.RenderStyle = STYLE_Add;
|
||||
break;
|
||||
|
||||
case DECAL_TRANSLUCENT:
|
||||
SC_MustGetFloat ();
|
||||
newdecal.Alpha = (WORD)(32768.f * sc_Float);
|
||||
sc.MustGetFloat ();
|
||||
newdecal.Alpha = (WORD)(32768.f * sc.Float);
|
||||
newdecal.RenderStyle = STYLE_Translucent;
|
||||
break;
|
||||
|
||||
|
@ -525,9 +524,9 @@ void FDecalLib::ParseDecal ()
|
|||
break;
|
||||
|
||||
case DECAL_SHADE:
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
newdecal.RenderStyle = STYLE_Shaded;
|
||||
newdecal.ShadeColor = V_GetColor (NULL, sc_String);
|
||||
newdecal.ShadeColor = V_GetColor (NULL, sc.String);
|
||||
newdecal.ShadeColor |=
|
||||
ColorMatcher.Pick (RPART(newdecal.ShadeColor),
|
||||
GPART(newdecal.ShadeColor), BPART(newdecal.ShadeColor)) << 24;
|
||||
|
@ -536,42 +535,42 @@ void FDecalLib::ParseDecal ()
|
|||
case DECAL_COLORS:
|
||||
DWORD startcolor, endcolor;
|
||||
|
||||
SC_MustGetString (); startcolor = V_GetColor (NULL, sc_String);
|
||||
SC_MustGetString (); endcolor = V_GetColor (NULL, sc_String);
|
||||
sc.MustGetString (); startcolor = V_GetColor (NULL, sc.String);
|
||||
sc.MustGetString (); endcolor = V_GetColor (NULL, sc.String);
|
||||
newdecal.Translation = GenerateTranslation (startcolor, endcolor)->Index;
|
||||
break;
|
||||
|
||||
case DECAL_ANIMATOR:
|
||||
SC_MustGetString ();
|
||||
newdecal.Animator = FindAnimator (sc_String);
|
||||
sc.MustGetString ();
|
||||
newdecal.Animator = FindAnimator (sc.String);
|
||||
break;
|
||||
|
||||
case DECAL_LOWERDECAL:
|
||||
SC_MustGetString ();
|
||||
newdecal.LowerDecal = GetDecalByName (sc_String);
|
||||
sc.MustGetString ();
|
||||
newdecal.LowerDecal = GetDecalByName (sc.String);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FDecalLib::ParseDecalGroup ()
|
||||
void FDecalLib::ParseDecalGroup (FScanner &sc)
|
||||
{
|
||||
char groupName[64];
|
||||
FString groupName;
|
||||
BYTE decalNum;
|
||||
FDecalBase *targetDecal;
|
||||
FDecalGroup *group;
|
||||
|
||||
SC_MustGetString ();
|
||||
strcpy (groupName, sc_String);
|
||||
decalNum = GetDecalID ();
|
||||
SC_MustGetStringName ("{");
|
||||
sc.MustGetString ();
|
||||
groupName = sc.String;
|
||||
decalNum = GetDecalID (sc);
|
||||
sc.MustGetStringName ("{");
|
||||
|
||||
group = new FDecalGroup;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("}"))
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("}"))
|
||||
{
|
||||
group->Name = groupName;
|
||||
group->SpawnID = decalNum;
|
||||
|
@ -579,44 +578,44 @@ void FDecalLib::ParseDecalGroup ()
|
|||
break;
|
||||
}
|
||||
|
||||
targetDecal = ScanTreeForName (sc_String, Root);
|
||||
targetDecal = ScanTreeForName (sc.String, Root);
|
||||
if (targetDecal == NULL)
|
||||
{
|
||||
SC_ScriptError ("%s has not been defined", sc_String);
|
||||
sc.ScriptError ("%s has not been defined", sc.String);
|
||||
}
|
||||
SC_MustGetNumber ();
|
||||
sc.MustGetNumber ();
|
||||
|
||||
group->AddDecal (targetDecal, sc_Number);
|
||||
group->AddDecal (targetDecal, sc.Number);
|
||||
}
|
||||
}
|
||||
|
||||
void FDecalLib::ParseGenerator ()
|
||||
void FDecalLib::ParseGenerator (FScanner &sc)
|
||||
{
|
||||
const PClass *type;
|
||||
FDecalBase *decal;
|
||||
AActor *actor;
|
||||
|
||||
// Get name of generator (actor)
|
||||
SC_MustGetString ();
|
||||
type = PClass::FindClass (sc_String);
|
||||
sc.MustGetString ();
|
||||
type = PClass::FindClass (sc.String);
|
||||
if (type == NULL || type->ActorInfo == NULL)
|
||||
{
|
||||
SC_ScriptError ("%s is not an actor.", sc_String);
|
||||
sc.ScriptError ("%s is not an actor.", sc.String);
|
||||
}
|
||||
actor = (AActor *)type->Defaults;
|
||||
|
||||
// Get name of generated decal
|
||||
SC_MustGetString ();
|
||||
if (stricmp (sc_String, "None") == 0)
|
||||
sc.MustGetString ();
|
||||
if (stricmp (sc.String, "None") == 0)
|
||||
{
|
||||
decal = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
decal = ScanTreeForName (sc_String, Root);
|
||||
decal = ScanTreeForName (sc.String, Root);
|
||||
if (decal == NULL)
|
||||
{
|
||||
SC_ScriptError ("%s has not been defined.", sc_String);
|
||||
sc.ScriptError ("%s has not been defined.", sc.String);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -624,19 +623,19 @@ void FDecalLib::ParseGenerator ()
|
|||
decal->Users.Push (type);
|
||||
}
|
||||
|
||||
void FDecalLib::ParseFader ()
|
||||
void FDecalLib::ParseFader (FScanner &sc)
|
||||
{
|
||||
char faderName[64];
|
||||
FString faderName;
|
||||
int startTime = 0, decayTime = 0;
|
||||
|
||||
SC_MustGetString ();
|
||||
strcpy (faderName, sc_String);
|
||||
SC_MustGetStringName ("{");
|
||||
sc.MustGetString ();
|
||||
faderName = sc.String;
|
||||
sc.MustGetStringName ("{");
|
||||
|
||||
for (;;)
|
||||
{
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("}"))
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("}"))
|
||||
{
|
||||
FDecalFaderAnim *fader = new FDecalFaderAnim (faderName);
|
||||
fader->DecayStart = startTime;
|
||||
|
@ -644,37 +643,37 @@ void FDecalLib::ParseFader ()
|
|||
Animators.Push (fader);
|
||||
break;
|
||||
}
|
||||
else if (SC_Compare ("DecayStart"))
|
||||
else if (sc.Compare ("DecayStart"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
startTime = (int)(sc_Float * TICRATE);
|
||||
sc.MustGetFloat ();
|
||||
startTime = (int)(sc.Float * TICRATE);
|
||||
}
|
||||
else if (SC_Compare ("DecayTime"))
|
||||
else if (sc.Compare ("DecayTime"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
decayTime = (int)(sc_Float * TICRATE);
|
||||
sc.MustGetFloat ();
|
||||
decayTime = (int)(sc.Float * TICRATE);
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError ("Unknown fader parameter '%s'", sc_String);
|
||||
sc.ScriptError ("Unknown fader parameter '%s'", sc.String);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FDecalLib::ParseStretcher ()
|
||||
void FDecalLib::ParseStretcher (FScanner &sc)
|
||||
{
|
||||
char stretcherName[64];
|
||||
FString stretcherName;
|
||||
fixed_t goalX = -1, goalY = -1;
|
||||
int startTime = 0, takeTime = 0;
|
||||
|
||||
SC_MustGetString ();
|
||||
strcpy (stretcherName, sc_String);
|
||||
SC_MustGetStringName ("{");
|
||||
sc.MustGetString ();
|
||||
stretcherName = sc.String;
|
||||
sc.MustGetStringName ("{");
|
||||
|
||||
for (;;)
|
||||
{
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("}"))
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("}"))
|
||||
{
|
||||
if (goalX >= 0 || goalY >= 0)
|
||||
{
|
||||
|
@ -687,45 +686,45 @@ void FDecalLib::ParseStretcher ()
|
|||
}
|
||||
break;
|
||||
}
|
||||
else if (SC_Compare ("StretchStart"))
|
||||
else if (sc.Compare ("StretchStart"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
startTime = (int)(sc_Float * TICRATE);
|
||||
sc.MustGetFloat ();
|
||||
startTime = (int)(sc.Float * TICRATE);
|
||||
}
|
||||
else if (SC_Compare ("StretchTime"))
|
||||
else if (sc.Compare ("StretchTime"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
takeTime = (int)(sc_Float * TICRATE);
|
||||
sc.MustGetFloat ();
|
||||
takeTime = (int)(sc.Float * TICRATE);
|
||||
}
|
||||
else if (SC_Compare ("GoalX"))
|
||||
else if (sc.Compare ("GoalX"))
|
||||
{
|
||||
goalX = ReadScale ();
|
||||
goalX = ReadScale (sc);
|
||||
}
|
||||
else if (SC_Compare ("GoalY"))
|
||||
else if (sc.Compare ("GoalY"))
|
||||
{
|
||||
goalY = ReadScale ();
|
||||
goalY = ReadScale (sc);
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError ("Unknown stretcher parameter '%s'", sc_String);
|
||||
sc.ScriptError ("Unknown stretcher parameter '%s'", sc.String);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FDecalLib::ParseSlider ()
|
||||
void FDecalLib::ParseSlider (FScanner &sc)
|
||||
{
|
||||
char sliderName[64];
|
||||
FString sliderName;
|
||||
fixed_t distX = 0, distY = 0;
|
||||
int startTime = 0, takeTime = 0;
|
||||
|
||||
SC_MustGetString ();
|
||||
strcpy (sliderName, sc_String);
|
||||
SC_MustGetStringName ("{");
|
||||
sc.MustGetString ();
|
||||
sliderName = sc.String;
|
||||
sc.MustGetStringName ("{");
|
||||
|
||||
for (;;)
|
||||
{
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("}"))
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("}"))
|
||||
{
|
||||
if ((/*distX |*/ distY) != 0)
|
||||
{
|
||||
|
@ -738,48 +737,48 @@ void FDecalLib::ParseSlider ()
|
|||
}
|
||||
break;
|
||||
}
|
||||
else if (SC_Compare ("SlideStart"))
|
||||
else if (sc.Compare ("SlideStart"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
startTime = (int)(sc_Float * TICRATE);
|
||||
sc.MustGetFloat ();
|
||||
startTime = (int)(sc.Float * TICRATE);
|
||||
}
|
||||
else if (SC_Compare ("SlideTime"))
|
||||
else if (sc.Compare ("SlideTime"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
takeTime = (int)(sc_Float * TICRATE);
|
||||
sc.MustGetFloat ();
|
||||
takeTime = (int)(sc.Float * TICRATE);
|
||||
}
|
||||
else if (SC_Compare ("DistX"))
|
||||
else if (sc.Compare ("DistX"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
distX = (fixed_t)(sc_Float * FRACUNIT);
|
||||
Printf ("DistX in slider decal %s is unsupported\n", sliderName);
|
||||
sc.MustGetFloat ();
|
||||
distX = (fixed_t)(sc.Float * FRACUNIT);
|
||||
Printf ("DistX in slider decal %s is unsupported\n", sliderName.GetChars());
|
||||
}
|
||||
else if (SC_Compare ("DistY"))
|
||||
else if (sc.Compare ("DistY"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
distY = (fixed_t)(sc_Float * FRACUNIT);
|
||||
sc.MustGetFloat ();
|
||||
distY = (fixed_t)(sc.Float * FRACUNIT);
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError ("Unknown slider parameter '%s'", sc_String);
|
||||
sc.ScriptError ("Unknown slider parameter '%s'", sc.String);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FDecalLib::ParseColorchanger ()
|
||||
void FDecalLib::ParseColorchanger (FScanner &sc)
|
||||
{
|
||||
char faderName[64];
|
||||
FString faderName;
|
||||
int startTime = 0, decayTime = 0;
|
||||
PalEntry goal = 0;
|
||||
|
||||
SC_MustGetString ();
|
||||
strcpy (faderName, sc_String);
|
||||
SC_MustGetStringName ("{");
|
||||
sc.MustGetString ();
|
||||
faderName = sc.String;
|
||||
sc.MustGetStringName ("{");
|
||||
|
||||
for (;;)
|
||||
{
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("}"))
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("}"))
|
||||
{
|
||||
FDecalColorerAnim *fader = new FDecalColorerAnim (faderName);
|
||||
fader->DecayStart = startTime;
|
||||
|
@ -788,46 +787,46 @@ void FDecalLib::ParseColorchanger ()
|
|||
Animators.Push (fader);
|
||||
break;
|
||||
}
|
||||
else if (SC_Compare ("FadeStart"))
|
||||
else if (sc.Compare ("FadeStart"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
startTime = (int)(sc_Float * TICRATE);
|
||||
sc.MustGetFloat ();
|
||||
startTime = (int)(sc.Float * TICRATE);
|
||||
}
|
||||
else if (SC_Compare ("FadeTime"))
|
||||
else if (sc.Compare ("FadeTime"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
decayTime = (int)(sc_Float * TICRATE);
|
||||
sc.MustGetFloat ();
|
||||
decayTime = (int)(sc.Float * TICRATE);
|
||||
}
|
||||
else if (SC_Compare ("Color"))
|
||||
else if (sc.Compare ("Color"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
goal = V_GetColor (NULL, sc_String);
|
||||
sc.MustGetString ();
|
||||
goal = V_GetColor (NULL, sc.String);
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError ("Unknown color changer parameter '%s'", sc_String);
|
||||
sc.ScriptError ("Unknown color changer parameter '%s'", sc.String);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FDecalLib::ParseCombiner ()
|
||||
void FDecalLib::ParseCombiner (FScanner &sc)
|
||||
{
|
||||
char combinerName[64];
|
||||
FString combinerName;
|
||||
size_t first = FDecalCombinerAnim::AnimatorList.Size ();
|
||||
|
||||
SC_MustGetString ();
|
||||
strcpy (combinerName, sc_String);
|
||||
SC_MustGetStringName ("{");
|
||||
SC_MustGetString ();
|
||||
while (!SC_Compare ("}"))
|
||||
sc.MustGetString ();
|
||||
combinerName = sc.String;
|
||||
sc.MustGetStringName ("{");
|
||||
sc.MustGetString ();
|
||||
while (!sc.Compare ("}"))
|
||||
{
|
||||
FDecalAnimator *anim = FindAnimator (sc_String);
|
||||
FDecalAnimator *anim = FindAnimator (sc.String);
|
||||
if (anim == NULL)
|
||||
{
|
||||
SC_ScriptError ("Undefined animator %s", sc_String);
|
||||
sc.ScriptError ("Undefined animator %s", sc.String);
|
||||
}
|
||||
FDecalCombinerAnim::AnimatorList.Push (anim);
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
}
|
||||
|
||||
size_t last = FDecalCombinerAnim::AnimatorList.Size ();
|
||||
|
@ -1022,7 +1021,7 @@ FDecalBase::~FDecalBase ()
|
|||
|
||||
void FDecalTemplate::ApplyToDecal (DBaseDecal *decal, side_t *wall) const
|
||||
{
|
||||
if (RenderStyle == STYLE_Shaded)
|
||||
if (RenderStyle.Flags & STYLEF_ColorIsFixed)
|
||||
{
|
||||
decal->SetShade (ShadeColor);
|
||||
}
|
||||
|
@ -1165,11 +1164,6 @@ void DDecalFader::Tick ()
|
|||
int distanceToEnd = TimeToEndDecay - level.maptime;
|
||||
int fadeDistance = TimeToEndDecay - TimeToStartDecay;
|
||||
TheDecal->Alpha = Scale (StartTrans, distanceToEnd, fadeDistance);
|
||||
|
||||
if (TheDecal->RenderStyle < STYLE_Translucent)
|
||||
{
|
||||
TheDecal->RenderStyle = STYLE_Translucent;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1364,7 +1358,7 @@ void DDecalColorer::Serialize (FArchive &arc)
|
|||
|
||||
void DDecalColorer::Tick ()
|
||||
{
|
||||
if (TheDecal == NULL || TheDecal->RenderStyle != STYLE_Shaded)
|
||||
if (TheDecal == NULL || !(TheDecal->RenderStyle.Flags & STYLEF_ColorIsFixed))
|
||||
{
|
||||
Destroy ();
|
||||
}
|
||||
|
@ -1413,8 +1407,8 @@ DThinker *FDecalColorerAnim::CreateThinker (DBaseDecal *actor, side_t *wall) con
|
|||
return Colorer;
|
||||
}
|
||||
|
||||
static fixed_t ReadScale ()
|
||||
static fixed_t ReadScale (FScanner &sc)
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
return fixed_t(clamp (sc_Float * FRACUNIT, 256.0, 256.0*FRACUNIT));
|
||||
sc.MustGetFloat ();
|
||||
return fixed_t(clamp (sc.Float * FRACUNIT, 256.0, 256.0*FRACUNIT));
|
||||
}
|
||||
|
|
|
@ -39,8 +39,9 @@
|
|||
#include "doomtype.h"
|
||||
#include "tarray.h"
|
||||
#include "name.h"
|
||||
#include "actor.h"
|
||||
|
||||
class AActor;
|
||||
class FScanner;
|
||||
class FDecalTemplate;
|
||||
struct FDecalAnimator;
|
||||
struct PClass;
|
||||
|
@ -77,7 +78,7 @@ public:
|
|||
fixed_t ScaleX, ScaleY;
|
||||
DWORD ShadeColor;
|
||||
DWORD Translation;
|
||||
BYTE RenderStyle;
|
||||
FRenderStyle RenderStyle;
|
||||
WORD PicNum;
|
||||
WORD RenderFlags;
|
||||
WORD Alpha; // same as (actor->alpha >> 1)
|
||||
|
@ -94,7 +95,7 @@ public:
|
|||
~FDecalLib ();
|
||||
|
||||
void Clear ();
|
||||
void ReadDecals (); // SC_Open() should have just been called
|
||||
void ReadDecals (FScanner &sc);
|
||||
void ReadAllDecals ();
|
||||
|
||||
const FDecalTemplate *GetDecalByNum (BYTE num) const;
|
||||
|
@ -112,15 +113,15 @@ private:
|
|||
void AddDecal (FDecalBase *decal);
|
||||
FDecalAnimator *FindAnimator (const char *name);
|
||||
|
||||
BYTE GetDecalID ();
|
||||
void ParseDecal ();
|
||||
void ParseDecalGroup ();
|
||||
void ParseGenerator ();
|
||||
void ParseFader ();
|
||||
void ParseStretcher ();
|
||||
void ParseSlider ();
|
||||
void ParseCombiner ();
|
||||
void ParseColorchanger ();
|
||||
BYTE GetDecalID (FScanner &sc);
|
||||
void ParseDecal (FScanner &sc);
|
||||
void ParseDecalGroup (FScanner &sc);
|
||||
void ParseGenerator (FScanner &sc);
|
||||
void ParseFader (FScanner &sc);
|
||||
void ParseStretcher (FScanner &sc);
|
||||
void ParseSlider (FScanner &sc);
|
||||
void ParseCombiner (FScanner &sc);
|
||||
void ParseColorchanger (FScanner &sc);
|
||||
|
||||
FDecalBase *Root;
|
||||
FTranslation *Translations;
|
||||
|
|
|
@ -180,7 +180,7 @@ struct PalEntry
|
|||
PalEntry (DWORD argb) { *(DWORD *)this = argb; }
|
||||
operator DWORD () const { return *(DWORD *)this; }
|
||||
PalEntry &operator= (DWORD other) { *(DWORD *)this = other; return *this; }
|
||||
|
||||
PalEntry InverseColor() const { PalEntry nc; nc.a = a; nc.r = 255 - r; nc.g = 255 - g; nc.b = 255 - b; return nc; }
|
||||
#ifdef WORDS_BIGENDIAN
|
||||
PalEntry (BYTE ir, BYTE ig, BYTE ib) : a(0), r(ir), g(ig), b(ib) {}
|
||||
PalEntry (BYTE ia, BYTE ir, BYTE ig, BYTE ib) : a(ia), r(ir), g(ig), b(ib) {}
|
||||
|
|
|
@ -1234,7 +1234,6 @@ void F_Drawer (void)
|
|||
break;
|
||||
case END_Pic:
|
||||
picname = EndSequences[FinaleSequence].PicName;
|
||||
TexMan.AddPatch (picname); // make sure it exists!
|
||||
break;
|
||||
case END_Bunny:
|
||||
case END_BuyStrife:
|
||||
|
|
|
@ -75,29 +75,29 @@ static void FS_Gimme(const char * what)
|
|||
}
|
||||
|
||||
|
||||
void FS_MapCmd()
|
||||
void FS_MapCmd(FScanner &sc)
|
||||
{
|
||||
char nextmap[9];
|
||||
int NextSkill = -1;
|
||||
bool resetplayers=true;
|
||||
bool nomonsters = !!(dmflags & DF_NO_MONSTERS);
|
||||
SC_MustGetString();
|
||||
strncpy (nextmap, sc_String, 8);
|
||||
sc.MustGetString();
|
||||
strncpy (nextmap, sc.String, 8);
|
||||
nextmap[8]=0;
|
||||
|
||||
while (SC_GetString())
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (SC_Compare("-skill"))
|
||||
if (sc.Compare("-skill"))
|
||||
{
|
||||
SC_MustGetNumber();
|
||||
NextSkill = clamp<int>(sc_Number-1, 0, AllSkills.Size()-1);
|
||||
sc.MustGetNumber();
|
||||
NextSkill = clamp<int>(sc.Number-1, 0, AllSkills.Size()-1);
|
||||
}
|
||||
else if (SC_Compare("-monsters"))
|
||||
else if (sc.Compare("-monsters"))
|
||||
{
|
||||
SC_MustGetNumber();
|
||||
nomonsters = !!sc_Number;
|
||||
sc.MustGetNumber();
|
||||
nomonsters = !!sc.Number;
|
||||
}
|
||||
else if (SC_Compare("-noresetplayers"))
|
||||
else if (sc.Compare("-noresetplayers"))
|
||||
{
|
||||
resetplayers=false;
|
||||
}
|
||||
|
@ -108,73 +108,74 @@ void FS_MapCmd()
|
|||
|
||||
void FS_EmulateCmd(char * string)
|
||||
{
|
||||
SC_OpenMem("RUNCMD", string, (int)strlen(string));
|
||||
while (SC_GetString())
|
||||
FScanner sc;
|
||||
sc.OpenMem("RUNCMD", string, (int)strlen(string));
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (SC_Compare("GIMME"))
|
||||
if (sc.Compare("GIMME"))
|
||||
{
|
||||
while (SC_GetString())
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (!SC_Compare(";")) FS_Gimme(sc_String);
|
||||
if (!sc.Compare(";")) FS_Gimme(sc.String);
|
||||
else break;
|
||||
}
|
||||
}
|
||||
else if (SC_Compare("ALLOWJUMP"))
|
||||
else if (sc.Compare("ALLOWJUMP"))
|
||||
{
|
||||
SC_MustGetNumber();
|
||||
if (sc_Number) dmflags = dmflags & ~DF_NO_JUMP;
|
||||
sc.MustGetNumber();
|
||||
if (sc.Number) dmflags = dmflags & ~DF_NO_JUMP;
|
||||
else dmflags=dmflags | DF_NO_JUMP;
|
||||
while (SC_GetString())
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (SC_Compare(";")) break;
|
||||
if (sc.Compare(";")) break;
|
||||
}
|
||||
}
|
||||
else if (SC_Compare("gravity"))
|
||||
else if (sc.Compare("gravity"))
|
||||
{
|
||||
SC_MustGetFloat();
|
||||
level.gravity=(float)(sc_Float*800);
|
||||
while (SC_GetString())
|
||||
sc.MustGetFloat();
|
||||
level.gravity=(float)(sc.Float*800);
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (SC_Compare(";")) break;
|
||||
if (sc.Compare(";")) break;
|
||||
}
|
||||
}
|
||||
else if (SC_Compare("viewheight"))
|
||||
else if (sc.Compare("viewheight"))
|
||||
{
|
||||
SC_MustGetFloat();
|
||||
fixed_t playerviewheight = (fixed_t)(sc_Float*FRACUNIT);
|
||||
sc.MustGetFloat();
|
||||
fixed_t playerviewheight = (fixed_t)(sc.Float*FRACUNIT);
|
||||
for(int i=0;i<MAXPLAYERS;i++)
|
||||
{
|
||||
// No, this is not correct. But this is the way Legacy WADs expect it to be handled!
|
||||
if (players[i].mo != NULL) players[i].mo->ViewHeight = playerviewheight;
|
||||
players[i].Uncrouch();
|
||||
}
|
||||
while (SC_GetString())
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (SC_Compare(";")) break;
|
||||
if (sc.Compare(";")) break;
|
||||
}
|
||||
}
|
||||
else if (SC_Compare("map"))
|
||||
else if (sc.Compare("map"))
|
||||
{
|
||||
FS_MapCmd();
|
||||
FS_MapCmd(sc);
|
||||
}
|
||||
else if (SC_Compare("gr_fogdensity"))
|
||||
else if (sc.Compare("gr_fogdensity"))
|
||||
{
|
||||
SC_MustGetNumber();
|
||||
sc.MustGetNumber();
|
||||
// Using this disables most MAPINFO fog options!
|
||||
gl_SetFogParams(sc_Number*70/400, 0xff000000, 0, 0);
|
||||
gl_SetFogParams(sc.Number*70/400, 0xff000000, 0, 0);
|
||||
}
|
||||
else if (SC_Compare("gr_fogcolor"))
|
||||
else if (sc.Compare("gr_fogcolor"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
level.fadeto = strtol(sc_String, NULL, 16);
|
||||
sc.MustGetString();
|
||||
level.fadeto = strtol(sc.String, NULL, 16);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
// Skip unhandled commands
|
||||
while (SC_GetString())
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (SC_Compare(";")) break;
|
||||
if (sc.Compare(";")) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -585,7 +585,10 @@ void SF_Include(void)
|
|||
if (T_CheckArgs(1))
|
||||
{
|
||||
if(t_argv[0].type == svt_string)
|
||||
{
|
||||
strncpy(tempstr, t_argv[0].value.s, 8);
|
||||
tempstr[8]=0;
|
||||
}
|
||||
else
|
||||
sprintf(tempstr, "%i", (int)t_argv[0].value.i);
|
||||
|
||||
|
|
|
@ -108,10 +108,11 @@ static void ParseInfoCmd(char *line)
|
|||
{
|
||||
// Read the usable parts of the level info header
|
||||
// and ignore the rest.
|
||||
SC_OpenMem("LEVELINFO", line, (int)strlen(line));
|
||||
SC_SetCMode(true);
|
||||
SC_MustGetString();
|
||||
if (SC_Compare("levelname"))
|
||||
FScanner sc;
|
||||
sc.OpenMem("LEVELINFO", line, (int)strlen(line));
|
||||
sc.SetCMode(true);
|
||||
sc.MustGetString();
|
||||
if (sc.Compare("levelname"))
|
||||
{
|
||||
char * beg = strchr(line, '=')+1;
|
||||
while (*beg<=' ') beg++;
|
||||
|
@ -120,68 +121,68 @@ static void ParseInfoCmd(char *line)
|
|||
strncpy(level.level_name, beg, 63);
|
||||
level.level_name[63]=0;
|
||||
}
|
||||
else if (SC_Compare("partime"))
|
||||
else if (sc.Compare("partime"))
|
||||
{
|
||||
SC_MustGetStringName("=");
|
||||
SC_MustGetNumber();
|
||||
level.partime=sc_Number;
|
||||
sc.MustGetStringName("=");
|
||||
sc.MustGetNumber();
|
||||
level.partime=sc.Number;
|
||||
}
|
||||
else if (SC_Compare("music"))
|
||||
else if (sc.Compare("music"))
|
||||
{
|
||||
bool FS_ChangeMusic(const char * string);
|
||||
|
||||
SC_MustGetStringName("=");
|
||||
SC_MustGetString();
|
||||
if (!FS_ChangeMusic(sc_String))
|
||||
sc.MustGetStringName("=");
|
||||
sc.MustGetString();
|
||||
if (!FS_ChangeMusic(sc.String))
|
||||
{
|
||||
S_ChangeMusic(level.music, level.musicorder);
|
||||
}
|
||||
}
|
||||
else if (SC_Compare("skyname"))
|
||||
else if (sc.Compare("skyname"))
|
||||
{
|
||||
SC_MustGetStringName("=");
|
||||
SC_MustGetString();
|
||||
sc.MustGetStringName("=");
|
||||
sc.MustGetString();
|
||||
|
||||
strncpy(level.skypic1, sc_String, 8);
|
||||
strncpy(level.skypic2, sc_String, 8);
|
||||
strncpy(level.skypic1, sc.String, 8);
|
||||
strncpy(level.skypic2, sc.String, 8);
|
||||
level.skypic1[8]=level.skypic2[8]=0;
|
||||
sky2texture = sky1texture = TexMan.GetTexture (sc_String, FTexture::TEX_Wall, FTextureManager::TEXMAN_Overridable);
|
||||
sky2texture = sky1texture = TexMan.GetTexture (sc.String, FTexture::TEX_Wall, FTextureManager::TEXMAN_Overridable);
|
||||
R_InitSkyMap ();
|
||||
}
|
||||
else if (SC_Compare("interpic"))
|
||||
else if (sc.Compare("interpic"))
|
||||
{
|
||||
SC_MustGetStringName("=");
|
||||
SC_MustGetString();
|
||||
strncpy(level.info->exitpic, sc_String, 8);
|
||||
sc.MustGetStringName("=");
|
||||
sc.MustGetString();
|
||||
strncpy(level.info->exitpic, sc.String, 8);
|
||||
level.info->exitpic[8]=0;
|
||||
}
|
||||
else if (SC_Compare("gravity"))
|
||||
else if (sc.Compare("gravity"))
|
||||
{
|
||||
SC_MustGetStringName("=");
|
||||
SC_MustGetNumber();
|
||||
level.gravity=sc_Number*8.f;
|
||||
sc.MustGetStringName("=");
|
||||
sc.MustGetNumber();
|
||||
level.gravity=sc.Number*8.f;
|
||||
}
|
||||
else if (SC_Compare("nextlevel"))
|
||||
else if (sc.Compare("nextlevel"))
|
||||
{
|
||||
SC_MustGetStringName("=");
|
||||
SC_MustGetString();
|
||||
strncpy(level.nextmap, sc_String, 8);
|
||||
sc.MustGetStringName("=");
|
||||
sc.MustGetString();
|
||||
strncpy(level.nextmap, sc.String, 8);
|
||||
level.nextmap[8]=0;
|
||||
}
|
||||
else if (SC_Compare("nextsecret"))
|
||||
else if (sc.Compare("nextsecret"))
|
||||
{
|
||||
SC_MustGetStringName("=");
|
||||
SC_MustGetString();
|
||||
strncpy(level.secretmap, sc_String, 8);
|
||||
sc.MustGetStringName("=");
|
||||
sc.MustGetString();
|
||||
strncpy(level.secretmap, sc.String, 8);
|
||||
level.secretmap[8]=0;
|
||||
}
|
||||
else if (SC_Compare("drown"))
|
||||
else if (sc.Compare("drown"))
|
||||
{
|
||||
SC_MustGetStringName("=");
|
||||
SC_MustGetNumber();
|
||||
drownflag=!!sc_Number;
|
||||
sc.MustGetStringName("=");
|
||||
sc.MustGetNumber();
|
||||
drownflag=!!sc.Number;
|
||||
}
|
||||
else if (SC_Compare("consolecmd"))
|
||||
else if (sc.Compare("consolecmd"))
|
||||
{
|
||||
char * beg = strchr(line, '=')+1;
|
||||
while (*beg<' ') beg++;
|
||||
|
@ -190,7 +191,7 @@ static void ParseInfoCmd(char *line)
|
|||
FS_EmulateCmd(beg);
|
||||
}
|
||||
// Ignore anything unknows
|
||||
SC_Close();
|
||||
sc.Close();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1043,7 +1043,7 @@ private:
|
|||
|
||||
FDoomStatusBar::FDoomStatusBarTexture::FDoomStatusBarTexture ()
|
||||
{
|
||||
BaseTexture = TexMan[TexMan.AddPatch("STBAR")];
|
||||
BaseTexture = TexMan["STBAR"];
|
||||
if (BaseTexture==NULL)
|
||||
{
|
||||
I_Error("Fatal error: STBAR not found");
|
||||
|
|
376
src/g_level.cpp
376
src/g_level.cpp
|
@ -99,13 +99,13 @@ EXTERN_CVAR (Int, disableautosave)
|
|||
static int FindEndSequence (int type, const char *picname);
|
||||
static void SetEndSequence (char *nextmap, int type);
|
||||
static void InitPlayerClasses ();
|
||||
static void ParseEpisodeInfo ();
|
||||
static void ParseEpisodeInfo (FScanner &sc);
|
||||
static void G_DoParseMapInfo (int lump);
|
||||
static void SetLevelNum (level_info_t *info, int num);
|
||||
static void ClearEpisodes ();
|
||||
static void ClearLevelInfoStrings (level_info_t *linfo);
|
||||
static void ClearClusterInfoStrings (cluster_info_t *cinfo);
|
||||
static void ParseSkill ();
|
||||
static void ParseSkill (FScanner &sc);
|
||||
static void G_VerifySkill();
|
||||
|
||||
static FRandom pr_classchoice ("RandomPlayerClassChoice");
|
||||
|
@ -306,6 +306,8 @@ static const char *MapInfoMapLevel[] =
|
|||
"fogdensity",
|
||||
"outsidefogdensity",
|
||||
"skyfog",
|
||||
"teamplayon",
|
||||
"teamplayoff",
|
||||
NULL
|
||||
};
|
||||
|
||||
|
@ -451,6 +453,8 @@ MapHandlers[] =
|
|||
{ MITYPE_INT, lioffset(fogdensity), 0 },
|
||||
{ MITYPE_INT, lioffset(outsidefogdensity), 0 },
|
||||
{ MITYPE_INT, lioffset(skyfog), 0 },
|
||||
{ MITYPE_SCFLAGS, LEVEL_FORCETEAMPLAYON, ~LEVEL_FORCETEAMPLAYOFF },
|
||||
{ MITYPE_SCFLAGS, LEVEL_FORCETEAMPLAYOFF, ~LEVEL_FORCETEAMPLAYON },
|
||||
};
|
||||
|
||||
static const char *MapInfoClusterLevel[] =
|
||||
|
@ -484,7 +488,8 @@ MapInfoHandler ClusterHandlers[] =
|
|||
{ MITYPE_STRING, cioffset(clustername), 0 },
|
||||
};
|
||||
|
||||
static void ParseMapInfoLower (MapInfoHandler *handlers,
|
||||
static void ParseMapInfoLower (FScanner &sc,
|
||||
MapInfoHandler *handlers,
|
||||
const char *strings[],
|
||||
level_info_t *levelinfo,
|
||||
cluster_info_t *clusterinfo,
|
||||
|
@ -609,28 +614,29 @@ static void G_DoParseMapInfo (int lump)
|
|||
int clusterindex;
|
||||
QWORD levelflags;
|
||||
|
||||
FScanner sc(lump, Wads.GetLumpFullName(lump));
|
||||
|
||||
SetLevelDefaults (&defaultinfo);
|
||||
SC_OpenLumpNum (lump, Wads.GetLumpFullName(lump));
|
||||
HexenHack = false;
|
||||
|
||||
while (SC_GetString ())
|
||||
while (sc.GetString ())
|
||||
{
|
||||
switch (SC_MustMatchString (MapInfoTopLevel))
|
||||
switch (sc.MustMatchString (MapInfoTopLevel))
|
||||
{
|
||||
case MITL_DEFAULTMAP:
|
||||
if (defaultinfo.music != NULL) delete [] defaultinfo.music;
|
||||
if (defaultinfo.intermusic != NULL) delete [] defaultinfo.intermusic;
|
||||
SetLevelDefaults (&defaultinfo);
|
||||
ParseMapInfoLower (MapHandlers, MapInfoMapLevel, &defaultinfo, NULL, defaultinfo.flags);
|
||||
ParseMapInfoLower (sc, MapHandlers, MapInfoMapLevel, &defaultinfo, NULL, defaultinfo.flags);
|
||||
break;
|
||||
|
||||
case MITL_MAP: // map <MAPNAME> <Nice Name>
|
||||
levelflags = defaultinfo.flags;
|
||||
SC_MustGetString ();
|
||||
if (IsNum (sc_String))
|
||||
sc.MustGetString ();
|
||||
if (IsNum (sc.String))
|
||||
{ // MAPNAME is a number; assume a Hexen wad
|
||||
int map = atoi (sc_String);
|
||||
sprintf (sc_String, "MAP%02d", map);
|
||||
int map = atoi (sc.String);
|
||||
sprintf (sc.String, "MAP%02d", map);
|
||||
HexenHack = true;
|
||||
// Hexen levels are automatically nointermission,
|
||||
// no auto sound sequences, falling damage,
|
||||
|
@ -643,7 +649,7 @@ static void G_DoParseMapInfo (int lump)
|
|||
| LEVEL_MISSILESACTIVATEIMPACT
|
||||
| LEVEL_INFINITE_FLIGHT;
|
||||
}
|
||||
levelindex = FindWadLevelInfo (sc_String);
|
||||
levelindex = FindWadLevelInfo (sc.String);
|
||||
if (levelindex == -1)
|
||||
{
|
||||
levelindex = wadlevelinfos.Reserve(1);
|
||||
|
@ -666,17 +672,17 @@ static void G_DoParseMapInfo (int lump)
|
|||
{
|
||||
levelinfo->WallHorizLight = levelinfo->WallVertLight = 0;
|
||||
}
|
||||
uppercopy (levelinfo->mapname, sc_String);
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("lookup"))
|
||||
uppercopy (levelinfo->mapname, sc.String);
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("lookup"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
ReplaceString (&levelinfo->level_name, sc_String);
|
||||
sc.MustGetString ();
|
||||
ReplaceString (&levelinfo->level_name, sc.String);
|
||||
levelflags |= LEVEL_LOOKUPLEVELNAME;
|
||||
}
|
||||
else
|
||||
{
|
||||
ReplaceString (&levelinfo->level_name, sc_String);
|
||||
ReplaceString (&levelinfo->level_name, sc.String);
|
||||
}
|
||||
// Set up levelnum now so that you can use Teleport_NewMap specials
|
||||
// to teleport to maps with standard names without needing a levelnum.
|
||||
|
@ -696,7 +702,7 @@ static void G_DoParseMapInfo (int lump)
|
|||
int mapnum = levelinfo->mapname[3] - '0';
|
||||
levelinfo->levelnum = epinum*10 + mapnum;
|
||||
}
|
||||
ParseMapInfoLower (MapHandlers, MapInfoMapLevel, levelinfo, NULL, levelflags);
|
||||
ParseMapInfoLower (sc, MapHandlers, MapInfoMapLevel, levelinfo, NULL, levelflags);
|
||||
// When the second sky is -NOFLAT-, make it a copy of the first sky
|
||||
if (strcmp (levelinfo->skypic2, "-NOFLAT-") == 0)
|
||||
{
|
||||
|
@ -717,8 +723,8 @@ static void G_DoParseMapInfo (int lump)
|
|||
break;
|
||||
|
||||
case MITL_CLUSTERDEF: // clusterdef <clusternum>
|
||||
SC_MustGetNumber ();
|
||||
clusterindex = FindWadClusterInfo (sc_Number);
|
||||
sc.MustGetNumber ();
|
||||
clusterindex = FindWadClusterInfo (sc.Number);
|
||||
if (clusterindex == -1)
|
||||
{
|
||||
clusterindex = wadclusterinfos.Reserve(1);
|
||||
|
@ -745,20 +751,20 @@ static void G_DoParseMapInfo (int lump)
|
|||
}
|
||||
}
|
||||
memset (clusterinfo, 0, sizeof(cluster_info_t));
|
||||
clusterinfo->cluster = sc_Number;
|
||||
ParseMapInfoLower (ClusterHandlers, MapInfoClusterLevel, NULL, clusterinfo, 0);
|
||||
clusterinfo->cluster = sc.Number;
|
||||
ParseMapInfoLower (sc, ClusterHandlers, MapInfoClusterLevel, NULL, clusterinfo, 0);
|
||||
break;
|
||||
|
||||
case MITL_EPISODE:
|
||||
ParseEpisodeInfo ();
|
||||
ParseEpisodeInfo(sc);
|
||||
break;
|
||||
|
||||
case MITL_CLEAREPISODES:
|
||||
ClearEpisodes ();
|
||||
ClearEpisodes();
|
||||
break;
|
||||
|
||||
case MITL_SKILL:
|
||||
ParseSkill();
|
||||
ParseSkill(sc);
|
||||
break;
|
||||
|
||||
case MITL_CLEARSKILLS:
|
||||
|
@ -767,7 +773,6 @@ static void G_DoParseMapInfo (int lump)
|
|||
|
||||
}
|
||||
}
|
||||
SC_Close ();
|
||||
if (defaultinfo.music != NULL)
|
||||
{
|
||||
delete [] defaultinfo.music;
|
||||
|
@ -837,7 +842,8 @@ static void ClearEpisodes()
|
|||
EpiDef.numitems = 0;
|
||||
}
|
||||
|
||||
static void ParseMapInfoLower (MapInfoHandler *handlers,
|
||||
static void ParseMapInfoLower (FScanner &sc,
|
||||
MapInfoHandler *handlers,
|
||||
const char *strings[],
|
||||
level_info_t *levelinfo,
|
||||
cluster_info_t *clusterinfo,
|
||||
|
@ -849,52 +855,52 @@ static void ParseMapInfoLower (MapInfoHandler *handlers,
|
|||
|
||||
info = levelinfo ? (BYTE *)levelinfo : (BYTE *)clusterinfo;
|
||||
|
||||
while (SC_GetString ())
|
||||
while (sc.GetString ())
|
||||
{
|
||||
if (SC_MatchString (MapInfoTopLevel) != -1)
|
||||
if (sc.MatchString (MapInfoTopLevel) != -1)
|
||||
{
|
||||
SC_UnGet ();
|
||||
sc.UnGet ();
|
||||
break;
|
||||
}
|
||||
entry = SC_MustMatchString (strings);
|
||||
entry = sc.MustMatchString (strings);
|
||||
handler = handlers + entry;
|
||||
switch (handler->type)
|
||||
{
|
||||
case MITYPE_EATNEXT:
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
break;
|
||||
|
||||
case MITYPE_IGNORE:
|
||||
break;
|
||||
|
||||
case MITYPE_INT:
|
||||
SC_MustGetNumber ();
|
||||
*((int *)(info + handler->data1)) = sc_Number;
|
||||
sc.MustGetNumber ();
|
||||
*((int *)(info + handler->data1)) = sc.Number;
|
||||
break;
|
||||
|
||||
case MITYPE_FLOAT:
|
||||
SC_MustGetFloat ();
|
||||
*((float *)(info + handler->data1)) = sc_Float;
|
||||
sc.MustGetFloat ();
|
||||
*((float *)(info + handler->data1)) = sc.Float;
|
||||
break;
|
||||
|
||||
case MITYPE_HEX:
|
||||
SC_MustGetString ();
|
||||
*((int *)(info + handler->data1)) = strtoul (sc_String, NULL, 16);
|
||||
sc.MustGetString ();
|
||||
*((int *)(info + handler->data1)) = strtoul (sc.String, NULL, 16);
|
||||
break;
|
||||
|
||||
case MITYPE_COLOR:
|
||||
SC_MustGetString ();
|
||||
*((DWORD *)(info + handler->data1)) = V_GetColor (NULL, sc_String);
|
||||
sc.MustGetString ();
|
||||
*((DWORD *)(info + handler->data1)) = V_GetColor (NULL, sc.String);
|
||||
break;
|
||||
|
||||
case MITYPE_REDIRECT:
|
||||
SC_MustGetString ();
|
||||
levelinfo->RedirectType = sc_String;
|
||||
sc.MustGetString ();
|
||||
levelinfo->RedirectType = sc.String;
|
||||
/*
|
||||
if (levelinfo->RedirectType == NULL ||
|
||||
!(levelinfo->RedirectType->IsDescendantOf (RUNTIME_CLASS(AInventory))))
|
||||
{
|
||||
SC_ScriptError ("%s is not an inventory item", sc_String);
|
||||
SC_ScriptError ("%s is not an inventory item", sc.String);
|
||||
}
|
||||
*/
|
||||
// Intentional fall-through
|
||||
|
@ -903,24 +909,24 @@ static void ParseMapInfoLower (MapInfoHandler *handlers,
|
|||
EndSequence newSeq;
|
||||
bool useseq = false;
|
||||
|
||||
SC_MustGetString ();
|
||||
if (IsNum (sc_String))
|
||||
sc.MustGetString ();
|
||||
if (IsNum (sc.String))
|
||||
{
|
||||
int map = atoi (sc_String);
|
||||
int map = atoi (sc.String);
|
||||
|
||||
if (HexenHack)
|
||||
{
|
||||
sprintf (sc_String, "&wt@%02d", map);
|
||||
sprintf (sc.String, "&wt@%02d", map);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf (sc_String, "MAP%02d", map);
|
||||
sprintf (sc.String, "MAP%02d", map);
|
||||
}
|
||||
}
|
||||
if (strnicmp (sc_String, "EndGame", 7) == 0)
|
||||
if (strnicmp (sc.String, "EndGame", 7) == 0)
|
||||
{
|
||||
int type;
|
||||
switch (sc_String[7])
|
||||
switch (sc.String[7])
|
||||
{
|
||||
case '1': type = END_Pic1; break;
|
||||
case '2': type = END_Pic2; break;
|
||||
|
@ -933,47 +939,47 @@ static void ParseMapInfoLower (MapInfoHandler *handlers,
|
|||
newSeq.EndType = type;
|
||||
useseq = true;
|
||||
}
|
||||
else if (SC_Compare ("endpic"))
|
||||
else if (sc.Compare ("endpic"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
newSeq.EndType = END_Pic;
|
||||
strncpy (newSeq.PicName, sc_String, 8);
|
||||
strncpy (newSeq.PicName, sc.String, 8);
|
||||
newSeq.PicName[8] = 0;
|
||||
useseq = true;
|
||||
}
|
||||
else if (SC_Compare ("endbunny"))
|
||||
else if (sc.Compare ("endbunny"))
|
||||
{
|
||||
newSeq.EndType = END_Bunny;
|
||||
useseq = true;
|
||||
}
|
||||
else if (SC_Compare ("endcast"))
|
||||
else if (sc.Compare ("endcast"))
|
||||
{
|
||||
newSeq.EndType = END_Cast;
|
||||
useseq = true;
|
||||
}
|
||||
else if (SC_Compare ("enddemon"))
|
||||
else if (sc.Compare ("enddemon"))
|
||||
{
|
||||
newSeq.EndType = END_Demon;
|
||||
useseq = true;
|
||||
}
|
||||
else if (SC_Compare ("endchess"))
|
||||
else if (sc.Compare ("endchess"))
|
||||
{
|
||||
newSeq.EndType = END_Chess;
|
||||
useseq = true;
|
||||
}
|
||||
else if (SC_Compare ("endunderwater"))
|
||||
else if (sc.Compare ("endunderwater"))
|
||||
{
|
||||
newSeq.EndType = END_Underwater;
|
||||
useseq = true;
|
||||
}
|
||||
else if (SC_Compare ("endbuystrife"))
|
||||
else if (sc.Compare ("endbuystrife"))
|
||||
{
|
||||
newSeq.EndType = END_BuyStrife;
|
||||
useseq = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
strncpy ((char *)(info + handler->data1), sc_String, 8);
|
||||
strncpy ((char *)(info + handler->data1), sc.String, 8);
|
||||
}
|
||||
if (useseq)
|
||||
{
|
||||
|
@ -989,22 +995,22 @@ static void ParseMapInfoLower (MapInfoHandler *handlers,
|
|||
}
|
||||
|
||||
case MITYPE_LUMPNAME:
|
||||
SC_MustGetString ();
|
||||
uppercopy ((char *)(info + handler->data1), sc_String);
|
||||
sc.MustGetString ();
|
||||
uppercopy ((char *)(info + handler->data1), sc.String);
|
||||
flags |= handler->data2;
|
||||
break;
|
||||
|
||||
case MITYPE_SKY:
|
||||
SC_MustGetString (); // get texture name;
|
||||
uppercopy ((char *)(info + handler->data1), sc_String);
|
||||
SC_MustGetFloat (); // get scroll speed
|
||||
sc.MustGetString (); // get texture name;
|
||||
uppercopy ((char *)(info + handler->data1), sc.String);
|
||||
sc.MustGetFloat (); // get scroll speed
|
||||
if (HexenHack)
|
||||
{
|
||||
sc_Float /= 256;
|
||||
sc.Float /= 256;
|
||||
}
|
||||
// Sky scroll speed is specified as pixels per tic, but we
|
||||
// want pixels per millisecond.
|
||||
*((float *)(info + handler->data2)) = sc_Float * 35 / 1000;
|
||||
*((float *)(info + handler->data2)) = sc.Float * 35 / 1000;
|
||||
break;
|
||||
|
||||
case MITYPE_SETFLAG:
|
||||
|
@ -1022,18 +1028,18 @@ static void ParseMapInfoLower (MapInfoHandler *handlers,
|
|||
break;
|
||||
|
||||
case MITYPE_CLUSTER:
|
||||
SC_MustGetNumber ();
|
||||
*((int *)(info + handler->data1)) = sc_Number;
|
||||
sc.MustGetNumber ();
|
||||
*((int *)(info + handler->data1)) = sc.Number;
|
||||
// If this cluster hasn't been defined yet, add it. This is especially needed
|
||||
// for Hexen, because it doesn't have clusterdefs. If we don't do this, every
|
||||
// level on Hexen will sometimes be considered as being on the same hub,
|
||||
// depending on the check done.
|
||||
if (FindWadClusterInfo (sc_Number) == -1)
|
||||
if (FindWadClusterInfo (sc.Number) == -1)
|
||||
{
|
||||
unsigned int clusterindex = wadclusterinfos.Reserve(1);
|
||||
clusterinfo = &wadclusterinfos[clusterindex];
|
||||
memset (clusterinfo, 0, sizeof(cluster_info_t));
|
||||
clusterinfo->cluster = sc_Number;
|
||||
clusterinfo->cluster = sc.Number;
|
||||
if (gameinfo.gametype == GAME_Hexen)
|
||||
{
|
||||
clusterinfo->flags |= CLUSTER_HUB;
|
||||
|
@ -1042,36 +1048,36 @@ static void ParseMapInfoLower (MapInfoHandler *handlers,
|
|||
break;
|
||||
|
||||
case MITYPE_STRING:
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("lookup"))
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("lookup"))
|
||||
{
|
||||
flags |= handler->data2;
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
}
|
||||
ReplaceString ((char **)(info + handler->data1), sc_String);
|
||||
ReplaceString ((char **)(info + handler->data1), sc.String);
|
||||
break;
|
||||
|
||||
case MITYPE_F1:
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
{
|
||||
char *colon = strchr (sc_String, ':');
|
||||
char *colon = strchr (sc.String, ':');
|
||||
if (colon)
|
||||
{
|
||||
*colon = 0;
|
||||
}
|
||||
ReplaceString ((char **)(info + handler->data1), sc_String);
|
||||
ReplaceString ((char **)(info + handler->data1), sc.String);
|
||||
}
|
||||
break;
|
||||
|
||||
case MITYPE_MUSIC:
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
{
|
||||
char *colon = strchr (sc_String, ':');
|
||||
char *colon = strchr (sc.String, ':');
|
||||
if (colon)
|
||||
{
|
||||
*colon = 0;
|
||||
}
|
||||
ReplaceString ((char **)(info + handler->data1), sc_String);
|
||||
ReplaceString ((char **)(info + handler->data1), sc.String);
|
||||
*((int *)(info + handler->data2)) = colon ? atoi (colon + 1) : 0;
|
||||
if (levelinfo != NULL)
|
||||
{
|
||||
|
@ -1082,8 +1088,8 @@ static void ParseMapInfoLower (MapInfoHandler *handlers,
|
|||
break;
|
||||
|
||||
case MITYPE_RELLIGHT:
|
||||
SC_MustGetNumber ();
|
||||
*((SBYTE *)(info + handler->data1)) = (SBYTE)clamp (sc_Number / 2, -128, 127);
|
||||
sc.MustGetNumber ();
|
||||
*((SBYTE *)(info + handler->data1)) = (SBYTE)clamp (sc.Number / 2, -128, 127);
|
||||
break;
|
||||
|
||||
case MITYPE_CLRBYTES:
|
||||
|
@ -1099,29 +1105,29 @@ static void ParseMapInfoLower (MapInfoHandler *handlers,
|
|||
FSpecialAction *sa = new FSpecialAction;
|
||||
sa->Next = *so;
|
||||
*so = sa;
|
||||
SC_SetCMode(true);
|
||||
SC_MustGetString();
|
||||
sa->Type = FName(sc_String);
|
||||
SC_CheckString(",");
|
||||
SC_MustGetString();
|
||||
strlwr(sc_String);
|
||||
sa->Action = FindLineSpecial(sc_String);
|
||||
sc.SetCMode(true);
|
||||
sc.MustGetString();
|
||||
sa->Type = FName(sc.String);
|
||||
sc.CheckString(",");
|
||||
sc.MustGetString();
|
||||
strlwr(sc.String);
|
||||
sa->Action = FindLineSpecial(sc.String);
|
||||
int j = 0;
|
||||
while (j < 5 && SC_CheckString(","))
|
||||
while (j < 5 && sc.CheckString(","))
|
||||
{
|
||||
SC_MustGetNumber();
|
||||
sa->Args[j++] = sc_Number;
|
||||
sc.MustGetNumber();
|
||||
sa->Args[j++] = sc.Number;
|
||||
}
|
||||
SC_SetCMode(false);
|
||||
sc.SetCMode(false);
|
||||
}
|
||||
break;
|
||||
|
||||
case MITYPE_COMPATFLAG:
|
||||
if (!SC_CheckNumber()) sc_Number = 1;
|
||||
if (!sc.CheckNumber()) sc.Number = 1;
|
||||
|
||||
if (levelinfo != NULL)
|
||||
{
|
||||
if (sc_Number) levelinfo->compatflags |= (DWORD)handler->data1;
|
||||
if (sc.Number) levelinfo->compatflags |= (DWORD)handler->data1;
|
||||
else levelinfo->compatflags &= ~ (DWORD)handler->data1;
|
||||
levelinfo->compatmask |= (DWORD)handler->data1;
|
||||
}
|
||||
|
@ -1147,7 +1153,7 @@ static void ParseMapInfoLower (MapInfoHandler *handlers,
|
|||
// noskillmenu
|
||||
// remove
|
||||
|
||||
static void ParseEpisodeInfo ()
|
||||
static void ParseEpisodeInfo (FScanner &sc)
|
||||
{
|
||||
int i;
|
||||
char map[9];
|
||||
|
@ -1155,58 +1161,57 @@ static void ParseEpisodeInfo ()
|
|||
bool picisgfx = false; // Shut up, GCC!!!!
|
||||
bool remove = false;
|
||||
char key = 0;
|
||||
bool addedgfx = false;
|
||||
bool noskill = false;
|
||||
|
||||
// Get map name
|
||||
SC_MustGetString ();
|
||||
uppercopy (map, sc_String);
|
||||
sc.MustGetString ();
|
||||
uppercopy (map, sc.String);
|
||||
map[8] = 0;
|
||||
|
||||
SC_MustGetString ();
|
||||
if (SC_Compare ("teaser"))
|
||||
sc.MustGetString ();
|
||||
if (sc.Compare ("teaser"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
if (gameinfo.flags & GI_SHAREWARE)
|
||||
{
|
||||
uppercopy (map, sc_String);
|
||||
uppercopy (map, sc.String);
|
||||
}
|
||||
SC_MustGetString ();
|
||||
sc.MustGetString ();
|
||||
}
|
||||
do
|
||||
{
|
||||
if (SC_Compare ("name"))
|
||||
if (sc.Compare ("name"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
ReplaceString (&pic, sc_String);
|
||||
sc.MustGetString ();
|
||||
ReplaceString (&pic, sc.String);
|
||||
picisgfx = false;
|
||||
}
|
||||
else if (SC_Compare ("picname"))
|
||||
else if (sc.Compare ("picname"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
ReplaceString (&pic, sc_String);
|
||||
sc.MustGetString ();
|
||||
ReplaceString (&pic, sc.String);
|
||||
picisgfx = true;
|
||||
}
|
||||
else if (SC_Compare ("remove"))
|
||||
else if (sc.Compare ("remove"))
|
||||
{
|
||||
remove = true;
|
||||
}
|
||||
else if (SC_Compare ("key"))
|
||||
else if (sc.Compare ("key"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
key = sc_String[0];
|
||||
sc.MustGetString ();
|
||||
key = sc.String[0];
|
||||
}
|
||||
else if (SC_Compare("noskillmenu"))
|
||||
else if (sc.Compare("noskillmenu"))
|
||||
{
|
||||
noskill = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_UnGet ();
|
||||
sc.UnGet ();
|
||||
break;
|
||||
}
|
||||
}
|
||||
while (SC_GetString ());
|
||||
while (sc.GetString ());
|
||||
|
||||
for (i = 0; i < EpiDef.numitems; ++i)
|
||||
{
|
||||
|
@ -1262,15 +1267,6 @@ static void ParseEpisodeInfo ()
|
|||
EpisodeMenu[i].fulltext = !picisgfx;
|
||||
EpisodeNoSkill[i] = noskill;
|
||||
strncpy (EpisodeMaps[i], map, 8);
|
||||
|
||||
if (picisgfx)
|
||||
{
|
||||
if (TexMan.CheckForTexture (pic, FTexture::TEX_MiscPatch, 0) == -1)
|
||||
{
|
||||
TexMan.AddPatch (pic);
|
||||
addedgfx = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1982,6 +1978,14 @@ void G_DoLoadLevel (int position, bool autosave)
|
|||
G_InitLevelLocals ();
|
||||
StatusBar->DetachAllMessages ();
|
||||
|
||||
// Force 'teamplay' to 'true' if need be.
|
||||
if (level.flags & LEVEL_FORCETEAMPLAYON)
|
||||
teamplay = true;
|
||||
|
||||
// Force 'teamplay' to 'false' if need be.
|
||||
if (level.flags & LEVEL_FORCETEAMPLAYOFF)
|
||||
teamplay = false;
|
||||
|
||||
Printf (
|
||||
"\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
|
||||
"\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n"
|
||||
|
@ -3141,7 +3145,7 @@ static void InitPlayerClasses ()
|
|||
}
|
||||
|
||||
|
||||
static void ParseSkill ()
|
||||
static void ParseSkill (FScanner &sc)
|
||||
{
|
||||
FSkillInfo skill;
|
||||
|
||||
|
@ -3153,6 +3157,7 @@ static void ParseSkill ()
|
|||
skill.EasyBossBrain = false;
|
||||
skill.AutoUseHealth = false;
|
||||
skill.RespawnCounter = 0;
|
||||
skill.RespawnLimit = 0;
|
||||
skill.Aggressiveness = FRACUNIT;
|
||||
skill.SpawnFilter = 0;
|
||||
skill.ACSReturn = AllSkills.Size();
|
||||
|
@ -3161,106 +3166,111 @@ static void ParseSkill ()
|
|||
skill.Shortcut = 0;
|
||||
skill.TextColor = "";
|
||||
|
||||
SC_MustGetString();
|
||||
skill.Name = sc_String;
|
||||
sc.MustGetString();
|
||||
skill.Name = sc.String;
|
||||
|
||||
while (SC_GetString ())
|
||||
while (sc.GetString ())
|
||||
{
|
||||
if (SC_Compare ("ammofactor"))
|
||||
if (sc.Compare ("ammofactor"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
skill.AmmoFactor = FLOAT2FIXED(sc_Float);
|
||||
sc.MustGetFloat ();
|
||||
skill.AmmoFactor = FLOAT2FIXED(sc.Float);
|
||||
}
|
||||
else if (SC_Compare ("doubleammofactor"))
|
||||
else if (sc.Compare ("doubleammofactor"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
skill.DoubleAmmoFactor = FLOAT2FIXED(sc_Float);
|
||||
sc.MustGetFloat ();
|
||||
skill.DoubleAmmoFactor = FLOAT2FIXED(sc.Float);
|
||||
}
|
||||
else if (SC_Compare ("damagefactor"))
|
||||
else if (sc.Compare ("damagefactor"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
skill.DamageFactor = FLOAT2FIXED(sc_Float);
|
||||
sc.MustGetFloat ();
|
||||
skill.DamageFactor = FLOAT2FIXED(sc.Float);
|
||||
}
|
||||
else if (SC_Compare ("fastmonsters"))
|
||||
else if (sc.Compare ("fastmonsters"))
|
||||
{
|
||||
skill.FastMonsters = true;
|
||||
}
|
||||
else if (SC_Compare ("disablecheats"))
|
||||
else if (sc.Compare ("disablecheats"))
|
||||
{
|
||||
skill.DisableCheats = true;
|
||||
}
|
||||
else if (SC_Compare ("easybossbrain"))
|
||||
else if (sc.Compare ("easybossbrain"))
|
||||
{
|
||||
skill.EasyBossBrain = true;
|
||||
}
|
||||
else if (SC_Compare("autousehealth"))
|
||||
else if (sc.Compare("autousehealth"))
|
||||
{
|
||||
skill.AutoUseHealth = true;
|
||||
}
|
||||
else if (SC_Compare("respawntime"))
|
||||
else if (sc.Compare("respawntime"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
skill.RespawnCounter = int(sc_Float*TICRATE);
|
||||
sc.MustGetFloat ();
|
||||
skill.RespawnCounter = int(sc.Float*TICRATE);
|
||||
}
|
||||
else if (SC_Compare("Aggressiveness"))
|
||||
else if (sc.Compare("respawnlimit"))
|
||||
{
|
||||
SC_MustGetFloat ();
|
||||
skill.Aggressiveness = FRACUNIT - FLOAT2FIXED(clamp<float>(sc_Float, 0,1));
|
||||
sc.MustGetNumber ();
|
||||
skill.RespawnLimit = sc.Number;
|
||||
}
|
||||
else if (SC_Compare("SpawnFilter"))
|
||||
else if (sc.Compare("Aggressiveness"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
strlwr(sc_String);
|
||||
if (strstr(sc_String, "easy")) skill.SpawnFilter|=MTF_EASY;
|
||||
if (strstr(sc_String, "normal")) skill.SpawnFilter|=MTF_NORMAL;
|
||||
if (strstr(sc_String, "hard")) skill.SpawnFilter|=MTF_HARD;
|
||||
sc.MustGetFloat ();
|
||||
skill.Aggressiveness = FRACUNIT - FLOAT2FIXED(clamp<float>(sc.Float, 0,1));
|
||||
}
|
||||
else if (SC_Compare("ACSReturn"))
|
||||
else if (sc.Compare("SpawnFilter"))
|
||||
{
|
||||
SC_MustGetNumber ();
|
||||
skill.ACSReturn = sc_Number;
|
||||
sc.MustGetString ();
|
||||
strlwr(sc.String);
|
||||
if (strstr(sc.String, "easy")) skill.SpawnFilter|=MTF_EASY;
|
||||
if (strstr(sc.String, "normal")) skill.SpawnFilter|=MTF_NORMAL;
|
||||
if (strstr(sc.String, "hard")) skill.SpawnFilter|=MTF_HARD;
|
||||
}
|
||||
else if (SC_Compare("Name"))
|
||||
else if (sc.Compare("ACSReturn"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
skill.MenuName = sc_String;
|
||||
sc.MustGetNumber ();
|
||||
skill.ACSReturn = sc.Number;
|
||||
}
|
||||
else if (sc.Compare("Name"))
|
||||
{
|
||||
sc.MustGetString ();
|
||||
skill.MenuName = sc.String;
|
||||
skill.MenuNameIsLump = false;
|
||||
}
|
||||
else if (SC_Compare("PlayerClassName"))
|
||||
else if (sc.Compare("PlayerClassName"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
FName pc = sc_String;
|
||||
SC_MustGetString ();
|
||||
skill.MenuNamesForPlayerClass[pc]=sc_String;
|
||||
sc.MustGetString ();
|
||||
FName pc = sc.String;
|
||||
sc.MustGetString ();
|
||||
skill.MenuNamesForPlayerClass[pc]=sc.String;
|
||||
}
|
||||
else if (SC_Compare("PicName"))
|
||||
else if (sc.Compare("PicName"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
skill.MenuName = sc_String;
|
||||
sc.MustGetString ();
|
||||
skill.MenuName = sc.String;
|
||||
skill.MenuNameIsLump = true;
|
||||
}
|
||||
else if (SC_Compare("MustConfirm"))
|
||||
else if (sc.Compare("MustConfirm"))
|
||||
{
|
||||
skill.MustConfirm = true;
|
||||
if (SC_CheckToken(TK_StringConst))
|
||||
if (sc.CheckToken(TK_StringConst))
|
||||
{
|
||||
skill.MustConfirmText = sc_String;
|
||||
skill.MustConfirmText = sc.String;
|
||||
}
|
||||
}
|
||||
else if (SC_Compare("Key"))
|
||||
else if (sc.Compare("Key"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
skill.Shortcut = tolower(sc_String[0]);
|
||||
sc.MustGetString();
|
||||
skill.Shortcut = tolower(sc.String[0]);
|
||||
}
|
||||
else if (SC_Compare("TextColor"))
|
||||
else if (sc.Compare("TextColor"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
sc.MustGetString();
|
||||
skill.TextColor = '[';
|
||||
skill.TextColor << sc_String << ']';
|
||||
skill.TextColor << sc.String << ']';
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_UnGet ();
|
||||
sc.UnGet ();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -3299,6 +3309,9 @@ int G_SkillProperty(ESkillProperty prop)
|
|||
return TICRATE * (gameinfo.gametype != GAME_Strife ? 12 : 16);
|
||||
return AllSkills[gameskill].RespawnCounter;
|
||||
|
||||
case SKILLP_RespawnLimit:
|
||||
return AllSkills[gameskill].RespawnLimit;
|
||||
|
||||
case SKILLP_Aggressiveness:
|
||||
return AllSkills[gameskill].Aggressiveness;
|
||||
|
||||
|
@ -3341,6 +3354,7 @@ FSkillInfo &FSkillInfo::operator=(const FSkillInfo &other)
|
|||
AutoUseHealth = other.AutoUseHealth;
|
||||
EasyBossBrain = other.EasyBossBrain;
|
||||
RespawnCounter= other.RespawnCounter;
|
||||
RespawnLimit= other.RespawnLimit;
|
||||
Aggressiveness= other.Aggressiveness;
|
||||
SpawnFilter = other.SpawnFilter;
|
||||
ACSReturn = other.ACSReturn;
|
||||
|
|
|
@ -115,6 +115,9 @@
|
|||
|
||||
#define LEVEL_ALLOWRESPAWN UCONST64(0x4000000000000)
|
||||
|
||||
#define LEVEL_FORCETEAMPLAYON UCONST64(0x8000000000000)
|
||||
#define LEVEL_FORCETEAMPLAYOFF UCONST64(0x10000000000000)
|
||||
|
||||
struct acsdefered_s;
|
||||
|
||||
struct FSpecialAction
|
||||
|
@ -376,6 +379,7 @@ enum ESkillProperty
|
|||
SKILLP_DamageFactor,
|
||||
SKILLP_FastMonsters,
|
||||
SKILLP_Respawn,
|
||||
SKILLP_RespawnLimit,
|
||||
SKILLP_Aggressiveness,
|
||||
SKILLP_DisableCheats,
|
||||
SKILLP_AutoUseHealth,
|
||||
|
@ -397,6 +401,7 @@ struct FSkillInfo
|
|||
bool AutoUseHealth;
|
||||
bool EasyBossBrain;
|
||||
int RespawnCounter;
|
||||
int RespawnLimit;
|
||||
fixed_t Aggressiveness;
|
||||
int SpawnFilter;
|
||||
int ACSReturn;
|
||||
|
|
|
@ -61,28 +61,31 @@ IMPLEMENT_CLASS (DImpactDecal)
|
|||
DBaseDecal::DBaseDecal ()
|
||||
: DThinker(STAT_DECAL),
|
||||
WallNext(0), WallPrev(0), LeftDistance(0), Z(0), ScaleX(FRACUNIT), ScaleY(FRACUNIT), Alpha(FRACUNIT),
|
||||
AlphaColor(0), Translation(0), PicNum(0xFFFF), RenderFlags(0), RenderStyle(0)
|
||||
AlphaColor(0), Translation(0), PicNum(0xFFFF), RenderFlags(0)
|
||||
{
|
||||
RenderStyle = STYLE_None;
|
||||
}
|
||||
|
||||
DBaseDecal::DBaseDecal (fixed_t z)
|
||||
: DThinker(STAT_DECAL),
|
||||
WallNext(0), WallPrev(0), LeftDistance(0), Z(z), ScaleX(FRACUNIT), ScaleY(FRACUNIT), Alpha(FRACUNIT),
|
||||
AlphaColor(0), Translation(0), PicNum(0xFFFF), RenderFlags(0), RenderStyle(0)
|
||||
AlphaColor(0), Translation(0), PicNum(0xFFFF), RenderFlags(0)
|
||||
{
|
||||
RenderStyle = STYLE_None;
|
||||
}
|
||||
|
||||
DBaseDecal::DBaseDecal (int statnum, fixed_t z)
|
||||
: DThinker(statnum),
|
||||
WallNext(0), WallPrev(0), LeftDistance(0), Z(z), ScaleX(FRACUNIT), ScaleY(FRACUNIT), Alpha(FRACUNIT),
|
||||
AlphaColor(0), Translation(0), PicNum(0xFFFF), RenderFlags(0), RenderStyle(0)
|
||||
AlphaColor(0), Translation(0), PicNum(0xFFFF), RenderFlags(0)
|
||||
{
|
||||
RenderStyle = STYLE_None;
|
||||
}
|
||||
|
||||
DBaseDecal::DBaseDecal (const AActor *basis)
|
||||
: DThinker(STAT_DECAL),
|
||||
WallNext(0), WallPrev(0), LeftDistance(0), Z(basis->z), ScaleX(basis->scaleX), ScaleY(basis->scaleY),
|
||||
Alpha(basis->alpha), AlphaColor(basis->alphacolor), Translation(basis->Translation), PicNum(basis->picnum),
|
||||
Alpha(basis->alpha), AlphaColor(basis->fillcolor), Translation(basis->Translation), PicNum(basis->picnum),
|
||||
RenderFlags(basis->renderflags), RenderStyle(basis->RenderStyle)
|
||||
{
|
||||
}
|
||||
|
|
|
@ -101,7 +101,7 @@ static const char * keywords_lock[]={
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
static void AddOneKey(Keygroup * keygroup, const PClass * mi)
|
||||
static void AddOneKey(Keygroup *keygroup, const PClass *mi, FScanner &sc)
|
||||
{
|
||||
if (mi)
|
||||
{
|
||||
|
@ -123,12 +123,12 @@ static void AddOneKey(Keygroup * keygroup, const PClass * mi)
|
|||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("'%s' is not an inventory item", sc_String);
|
||||
sc.ScriptError("'%s' is not an inventory item", sc.String);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Unknown item '%s'", sc_String);
|
||||
sc.ScriptError("Unknown item '%s'", sc.String);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -138,20 +138,20 @@ static void AddOneKey(Keygroup * keygroup, const PClass * mi)
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
static Keygroup * ParseKeygroup()
|
||||
static Keygroup * ParseKeygroup(FScanner &sc)
|
||||
{
|
||||
Keygroup * keygroup;
|
||||
const PClass * mi;
|
||||
|
||||
SC_MustGetStringName("{");
|
||||
keygroup=new Keygroup;
|
||||
while (!SC_CheckString("}"))
|
||||
sc.MustGetStringName("{");
|
||||
keygroup = new Keygroup;
|
||||
while (!sc.CheckString("}"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
mi=PClass::FindClass(sc_String);
|
||||
AddOneKey(keygroup, mi);
|
||||
sc.MustGetString();
|
||||
mi = PClass::FindClass(sc.String);
|
||||
AddOneKey(keygroup, mi, sc);
|
||||
}
|
||||
if (keygroup->anykeylist.Size()==0)
|
||||
if (keygroup->anykeylist.Size() == 0)
|
||||
{
|
||||
delete keygroup;
|
||||
return NULL;
|
||||
|
@ -182,7 +182,7 @@ static void PrintMessage (const char *str)
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
static void ParseLock()
|
||||
static void ParseLock(FScanner &sc)
|
||||
{
|
||||
int i,r,g,b;
|
||||
int keynum;
|
||||
|
@ -191,84 +191,90 @@ static void ParseLock()
|
|||
Keygroup * keygroup;
|
||||
const PClass * mi;
|
||||
|
||||
SC_MustGetNumber();
|
||||
keynum=sc_Number;
|
||||
sc.MustGetNumber();
|
||||
keynum = sc.Number;
|
||||
|
||||
SC_MustGetString();
|
||||
if (SC_Compare("DOOM"))
|
||||
sc.MustGetString();
|
||||
if (sc.Compare("DOOM"))
|
||||
{
|
||||
if (gameinfo.gametype != GAME_Doom) keynum=-1;
|
||||
}
|
||||
else if (SC_Compare("HERETIC"))
|
||||
else if (sc.Compare("HERETIC"))
|
||||
{
|
||||
if (gameinfo.gametype != GAME_Heretic) keynum=-1;
|
||||
}
|
||||
else if (SC_Compare("HEXEN"))
|
||||
else if (sc.Compare("HEXEN"))
|
||||
{
|
||||
if (gameinfo.gametype != GAME_Hexen) keynum=-1;
|
||||
}
|
||||
else if (SC_Compare("STRIFE"))
|
||||
else if (sc.Compare("STRIFE"))
|
||||
{
|
||||
if (gameinfo.gametype != GAME_Strife) keynum=-1;
|
||||
}
|
||||
else SC_UnGet();
|
||||
else sc.UnGet();
|
||||
|
||||
ignorekey=true;
|
||||
if (keynum>0 && keynum<255)
|
||||
ignorekey = true;
|
||||
if (keynum > 0 && keynum < 255)
|
||||
{
|
||||
lock=new Lock;
|
||||
if (locks[keynum]) delete locks[keynum];
|
||||
locks[keynum]=lock;
|
||||
lock = new Lock;
|
||||
if (locks[keynum])
|
||||
{
|
||||
delete locks[keynum];
|
||||
}
|
||||
locks[keynum] = lock;
|
||||
locks[keynum]->locksound = S_FindSound("misc/keytry");
|
||||
ignorekey=false;
|
||||
}
|
||||
else if (keynum!=-1)
|
||||
else if (keynum != -1)
|
||||
{
|
||||
SC_ScriptError("Lock index %d out of range", keynum);
|
||||
sc.ScriptError("Lock index %d out of range", keynum);
|
||||
}
|
||||
|
||||
SC_MustGetStringName("{");
|
||||
while (!SC_CheckString("}"))
|
||||
sc.MustGetStringName("{");
|
||||
while (!sc.CheckString("}"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
switch(i=SC_MatchString(keywords_lock))
|
||||
sc.MustGetString();
|
||||
switch(i = sc.MatchString(keywords_lock))
|
||||
{
|
||||
case 0: // Any
|
||||
keygroup=ParseKeygroup();
|
||||
if (keygroup) lock->keylist.Push(keygroup);
|
||||
keygroup = ParseKeygroup(sc);
|
||||
if (keygroup)
|
||||
{
|
||||
lock->keylist.Push(keygroup);
|
||||
}
|
||||
break;
|
||||
|
||||
case 1: // message
|
||||
SC_MustGetString();
|
||||
lock->message=copystring(sc_String);
|
||||
sc.MustGetString();
|
||||
lock->message = copystring(sc.String);
|
||||
break;
|
||||
|
||||
case 2: // remotemsg
|
||||
SC_MustGetString();
|
||||
lock->remotemsg=copystring(sc_String);
|
||||
sc.MustGetString();
|
||||
lock->remotemsg = copystring(sc.String);
|
||||
break;
|
||||
|
||||
case 3: // mapcolor
|
||||
SC_MustGetNumber();
|
||||
r=sc_Number;
|
||||
SC_MustGetNumber();
|
||||
g=sc_Number;
|
||||
SC_MustGetNumber();
|
||||
b=sc_Number;
|
||||
lock->rgb=MAKERGB(r,g,b);
|
||||
sc.MustGetNumber();
|
||||
r = sc.Number;
|
||||
sc.MustGetNumber();
|
||||
g = sc.Number;
|
||||
sc.MustGetNumber();
|
||||
b = sc.Number;
|
||||
lock->rgb = MAKERGB(r,g,b);
|
||||
break;
|
||||
|
||||
case 4: // locksound
|
||||
SC_MustGetString();
|
||||
lock->locksound = S_FindSound(sc_String);
|
||||
sc.MustGetString();
|
||||
lock->locksound = S_FindSound(sc.String);
|
||||
break;
|
||||
|
||||
default:
|
||||
mi=PClass::FindClass(sc_String);
|
||||
mi = PClass::FindClass(sc.String);
|
||||
if (mi)
|
||||
{
|
||||
keygroup=new Keygroup;
|
||||
AddOneKey(keygroup, mi);
|
||||
keygroup = new Keygroup;
|
||||
AddOneKey(keygroup, mi, sc);
|
||||
if (keygroup)
|
||||
{
|
||||
keygroup->anykeylist.ShrinkToFit();
|
||||
|
@ -279,8 +285,14 @@ static void ParseLock()
|
|||
}
|
||||
}
|
||||
// copy the messages if the other one does not exist
|
||||
if (!lock->remotemsg && lock->message) lock->remotemsg = copystring(lock->message);
|
||||
if (!lock->message && lock->remotemsg) lock->message = copystring(lock->remotemsg);
|
||||
if (!lock->remotemsg && lock->message)
|
||||
{
|
||||
lock->remotemsg = copystring(lock->message);
|
||||
}
|
||||
if (!lock->message && lock->remotemsg)
|
||||
{
|
||||
lock->message = copystring(lock->remotemsg);
|
||||
}
|
||||
lock->keylist.ShrinkToFit();
|
||||
}
|
||||
|
||||
|
@ -332,24 +344,26 @@ void P_InitKeyMessages()
|
|||
ClearLocks();
|
||||
while ((lump = Wads.FindLump ("LOCKDEFS", &lastlump)) != -1)
|
||||
{
|
||||
SC_OpenLumpNum (lump, "LOCKDEFS");
|
||||
while (SC_GetString ())
|
||||
FScanner sc(lump, "LOCKDEFS");
|
||||
while (sc.GetString ())
|
||||
{
|
||||
if (SC_Compare("LOCK"))
|
||||
if (sc.Compare("LOCK"))
|
||||
{
|
||||
ParseLock();
|
||||
ParseLock(sc);
|
||||
}
|
||||
else if (SC_Compare("CLEARLOCKS"))
|
||||
else if (sc.Compare("CLEARLOCKS"))
|
||||
{
|
||||
// clear all existing lock defintions and key numbers
|
||||
// clear all existing lock definitions and key numbers
|
||||
ClearLocks();
|
||||
}
|
||||
else
|
||||
SC_ScriptError("Unknown command %s in LockDef", sc_String);
|
||||
{
|
||||
sc.ScriptError("Unknown command %s in LockDef", sc.String);
|
||||
}
|
||||
SC_Close();
|
||||
}
|
||||
keysdone=true;
|
||||
sc.Close();
|
||||
}
|
||||
keysdone = true;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
|
|
|
@ -52,7 +52,7 @@ public:
|
|||
WORD Translation;
|
||||
WORD PicNum;
|
||||
DWORD RenderFlags;
|
||||
BYTE RenderStyle;
|
||||
FRenderStyle RenderStyle;
|
||||
sector_t * Sector; // required for 3D floors
|
||||
|
||||
protected:
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -5,6 +5,7 @@
|
|||
#include "v_collection.h"
|
||||
|
||||
class FBarTexture;
|
||||
class FScanner;
|
||||
|
||||
struct SBarInfoCommand; //we need to be able to use this before it is defined.
|
||||
|
||||
|
@ -19,7 +20,7 @@ struct SBarInfoCommand
|
|||
{
|
||||
SBarInfoCommand();
|
||||
~SBarInfoCommand();
|
||||
void setString(const char* source, int strnum, int maxlength=-1, bool exact=false);
|
||||
void setString(FScanner &sc, const char* source, int strnum, int maxlength=-1, bool exact=false);
|
||||
|
||||
int type;
|
||||
int special;
|
||||
|
@ -52,10 +53,11 @@ struct SBarInfo
|
|||
|
||||
int GetGameType() { return gameType; }
|
||||
void ParseSBarInfo(int lump);
|
||||
void ParseSBarInfoBlock(SBarInfoBlock &block);
|
||||
void ParseSBarInfoBlock(FScanner &sc, SBarInfoBlock &block);
|
||||
void getCoordinates(FScanner &sc, SBarInfoCommand &cmd); //retrieves the next two arguments as x and y.
|
||||
int newImage(const char* patchname);
|
||||
void Init();
|
||||
EColorRange GetTranslation(char* translation);
|
||||
EColorRange GetTranslation(FScanner &sc, char* translation);
|
||||
SBarInfo();
|
||||
SBarInfo(int lumpnum);
|
||||
~SBarInfo();
|
||||
|
|
|
@ -893,17 +893,17 @@ void HUD_InitHud()
|
|||
{
|
||||
case GAME_Heretic:
|
||||
case GAME_Hexen:
|
||||
healthpic=TexMan[TexMan.AddPatch("ARTIPTN2", ns_sprites)];
|
||||
healthpic = TexMan.FindTexture("ARTIPTN2");
|
||||
HudFont=FFont::FindFont("HUDFONT_RAVEN");
|
||||
break;
|
||||
|
||||
case GAME_Strife:
|
||||
healthpic=TexMan[TexMan.AddPatch("I_MDKT")];
|
||||
healthpic = TexMan.FindTexture("I_MDKT");
|
||||
HudFont=BigFont; // Strife doesn't have anything nice so use the standard font
|
||||
break;
|
||||
|
||||
default:
|
||||
healthpic=TexMan[TexMan.AddPatch("MEDIA0", ns_sprites)];
|
||||
healthpic = TexMan.FindTexture("MEDIA0");
|
||||
HudFont=FFont::FindFont("HUDFONT_DOOM");
|
||||
break;
|
||||
}
|
||||
|
@ -913,12 +913,12 @@ void HUD_InitHud()
|
|||
if (HudFont == NULL) HudFont = BigFont;
|
||||
if (IndexFont == NULL) IndexFont = ConFont; // Emergency fallback
|
||||
|
||||
invgems[0] = TexMan[TexMan.AddPatch("INVGEML1")];
|
||||
invgems[1] = TexMan[TexMan.AddPatch("INVGEML2")];
|
||||
invgems[2] = TexMan[TexMan.AddPatch("INVGEMR1")];
|
||||
invgems[3] = TexMan[TexMan.AddPatch("INVGEMR2")];
|
||||
invgems[0] = TexMan.FindTexture("INVGEML1");
|
||||
invgems[1] = TexMan.FindTexture("INVGEML2");
|
||||
invgems[2] = TexMan.FindTexture("INVGEMR1");
|
||||
invgems[3] = TexMan.FindTexture("INVGEMR2");
|
||||
|
||||
fragpic = TexMan[TexMan.AddPatch("HU_FRAGS")]; // Sadly, I don't have anything usable for this. :(
|
||||
fragpic = TexMan.FindTexture("HU_FRAGS"); // Sadly, I don't have anything usable for this. :(
|
||||
|
||||
KeyTypes.Clear();
|
||||
UnassignedKeyTypes.Clear();
|
||||
|
@ -928,42 +928,39 @@ void HUD_InitHud()
|
|||
|
||||
while ((lump = Wads.FindLump ("ALTHUDCF", &lastlump)) != -1)
|
||||
{
|
||||
SC_OpenLumpNum(lump, "ALTHUDCF");
|
||||
while (SC_GetString())
|
||||
FScanner sc(lump, "ALTHUDCF");
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (SC_Compare("Health"))
|
||||
if (sc.Compare("Health"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
int tex = TexMan.AddPatch(sc_String);
|
||||
if (tex<=0) tex = TexMan.AddPatch(sc_String, ns_sprites);
|
||||
if (tex>0) healthpic = TexMan[tex];
|
||||
sc.MustGetString();
|
||||
int tex = TexMan.CheckForTexture(sc.String, FTexture::TEX_MiscPatch);
|
||||
if (tex > 0) healthpic = TexMan[tex];
|
||||
}
|
||||
else
|
||||
{
|
||||
const PClass * ti = PClass::FindClass(sc_String);
|
||||
const PClass * ti = PClass::FindClass(sc.String);
|
||||
if (!ti)
|
||||
{
|
||||
Printf("Unknown item class '%s' in ALTHUDCF\n", sc_String);
|
||||
Printf("Unknown item class '%s' in ALTHUDCF\n", sc.String);
|
||||
}
|
||||
else if (!ti->IsDescendantOf(RUNTIME_CLASS(AInventory)))
|
||||
{
|
||||
Printf("Invalid item class '%s' in ALTHUDCF\n", sc_String);
|
||||
Printf("Invalid item class '%s' in ALTHUDCF\n", sc.String);
|
||||
ti=NULL;
|
||||
}
|
||||
SC_MustGetString();
|
||||
sc.MustGetString();
|
||||
int tex=0;
|
||||
|
||||
if (!SC_Compare("0") && !SC_Compare("NULL") && !SC_Compare(""))
|
||||
if (!sc.Compare("0") && !sc.Compare("NULL") && !sc.Compare(""))
|
||||
{
|
||||
tex = TexMan.AddPatch(sc_String);
|
||||
if (tex<=0) tex = TexMan.AddPatch(sc_String, ns_sprites);
|
||||
tex = TexMan.CheckForTexture(sc.String, FTexture::TEX_MiscPatch);
|
||||
}
|
||||
else tex=-1;
|
||||
|
||||
if (ti) const_cast<PClass*>(ti)->Meta.SetMetaInt(HUMETA_AltIcon, tex);
|
||||
}
|
||||
}
|
||||
SC_Close();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1437,7 +1437,18 @@ void FBaseStatusBar::BlendView (float blend[4])
|
|||
if (cnt > 228)
|
||||
cnt = 228;
|
||||
|
||||
AddBlend (1.f, 0.f, 0.f, cnt / 255.f, blend);
|
||||
APlayerPawn *mo = players[consoleplayer].mo;
|
||||
|
||||
// [CW] If no damage fade is specified, assume defaults.
|
||||
if (!mo->HasDamageFade)
|
||||
{
|
||||
mo->HasDamageFade = true;
|
||||
mo->RedDamageFade = 255;
|
||||
mo->GreenDamageFade = 0;
|
||||
mo->BlueDamageFade = 0;
|
||||
}
|
||||
|
||||
AddBlend (mo->RedDamageFade / 255, mo->GreenDamageFade / 255, mo->BlueDamageFade / 255, cnt / 255.f, blend);
|
||||
}
|
||||
|
||||
// Unlike Doom, I did not have any utility source to look at to find the
|
||||
|
|
|
@ -423,7 +423,7 @@ void A_AcolyteBits (AActor *self)
|
|||
}
|
||||
else
|
||||
{
|
||||
self->RenderStyle = STYLE_None;
|
||||
self->RenderStyle.BlendOp = STYLEOP_None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -290,7 +290,7 @@ void A_Beacon (AActor *self)
|
|||
self->flags &= ~MF_SPECIAL;
|
||||
static_cast<AInventory *>(self)->DropTime = 0;
|
||||
// Set up the new rebel.
|
||||
rebel->threshold = 100;
|
||||
rebel->threshold = BASETHRESHOLD;
|
||||
rebel->target = NULL;
|
||||
rebel->flags4 |= MF4_INCOMBAT;
|
||||
rebel->LastHeard = owner; // Make sure the rebels look for targets
|
||||
|
|
|
@ -158,7 +158,7 @@ void GLWall::DrawDecal(DBaseDecal *actor, seg_t *seg, sector_t *frontSector, sec
|
|||
|
||||
float red, green, blue;
|
||||
|
||||
if (actor->RenderStyle == STYLE_Shaded)
|
||||
if (actor->RenderStyle.Flags & STYLEF_ColorIsFixed)
|
||||
{
|
||||
loadAlpha = true;
|
||||
p.LightColor.a=CM_SHADE;
|
||||
|
@ -314,30 +314,16 @@ void GLWall::DrawDecal(DBaseDecal *actor, seg_t *seg, sector_t *frontSector, sec
|
|||
// fog is set once per wall in the calling function and not per decal!
|
||||
|
||||
gl.Color4f(red, green, blue, a);
|
||||
switch(actor->RenderStyle)
|
||||
{
|
||||
case STYLE_Shaded:
|
||||
case STYLE_Translucent:
|
||||
gl.BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
gl.AlphaFunc(GL_GREATER,0.0f);
|
||||
break;
|
||||
|
||||
case STYLE_Add:
|
||||
gl.BlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
gl.AlphaFunc(GL_GREATER,0.0f);
|
||||
break;
|
||||
FRenderStyle style = actor->RenderStyle;
|
||||
style.Flags &= ~STYLEF_ColorIsFixed; // this is handled differently for decals (see above)
|
||||
|
||||
case STYLE_Fuzzy:
|
||||
gl.BlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA);
|
||||
gl.AlphaFunc(GL_GREATER,0.0f);
|
||||
break;
|
||||
gl_SetRenderStyle(style, false, false);
|
||||
|
||||
default:
|
||||
gl.BlendFunc(GL_ONE,GL_ZERO);
|
||||
gl.AlphaFunc(GL_GEQUAL,0.5f);
|
||||
break;
|
||||
// If srcalpha is one it looks better with a higher alpha threshold
|
||||
if (style.SrcAlpha == STYLEALPHA_One) gl.AlphaFunc(GL_GEQUAL, 0.5f);
|
||||
else gl.AlphaFunc(GL_GREATER, 0.f);
|
||||
|
||||
}
|
||||
gl.Begin(GL_TRIANGLE_FAN);
|
||||
for(i=0;i<4;i++)
|
||||
{
|
||||
|
|
|
@ -59,9 +59,9 @@
|
|||
EXTERN_CVAR (Float, gl_lights_intensity);
|
||||
EXTERN_CVAR (Float, gl_lights_size);
|
||||
int ScriptDepth;
|
||||
void gl_ParseSkybox();
|
||||
void gl_InitGlow();
|
||||
void gl_ParseBrightmap(int);
|
||||
void gl_ParseSkybox(FScanner &sc);
|
||||
void gl_InitGlow(FScanner &sc);
|
||||
void gl_ParseBrightmap(FScanner &sc, int);
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -257,35 +257,35 @@ enum {
|
|||
extern int ScriptDepth;
|
||||
|
||||
|
||||
inline float gl_ParseFloat()
|
||||
inline float gl_ParseFloat(FScanner &sc)
|
||||
{
|
||||
SC_GetFloat();
|
||||
sc.GetFloat();
|
||||
|
||||
return sc_Float;
|
||||
return sc.Float;
|
||||
}
|
||||
|
||||
|
||||
inline int gl_ParseInt()
|
||||
inline int gl_ParseInt(FScanner &sc)
|
||||
{
|
||||
SC_GetNumber();
|
||||
sc.GetNumber();
|
||||
|
||||
return sc_Number;
|
||||
return sc.Number;
|
||||
}
|
||||
|
||||
|
||||
inline char *gl_ParseString()
|
||||
inline char *gl_ParseString(FScanner &sc)
|
||||
{
|
||||
SC_GetString();
|
||||
sc.GetString();
|
||||
|
||||
return sc_String;
|
||||
return sc.String;
|
||||
}
|
||||
|
||||
|
||||
void gl_ParseTriple(float floatVal[3])
|
||||
void gl_ParseTriple(FScanner &sc, float floatVal[3])
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
floatVal[i] = gl_ParseFloat();
|
||||
floatVal[i] = gl_ParseFloat(sc);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -312,7 +312,7 @@ void gl_AddLightDefaults(FLightDefaults *defaults)
|
|||
|
||||
|
||||
// parse thing 9800
|
||||
void gl_ParsePointLight()
|
||||
void gl_ParsePointLight(FScanner &sc)
|
||||
{
|
||||
int type;
|
||||
float floatTriple[3];
|
||||
|
@ -321,19 +321,19 @@ void gl_ParsePointLight()
|
|||
FLightDefaults *defaults;
|
||||
|
||||
// get name
|
||||
SC_GetString();
|
||||
name = sc_String;
|
||||
sc.GetString();
|
||||
name = sc.String;
|
||||
|
||||
// check for opening brace
|
||||
SC_GetString();
|
||||
if (SC_Compare("{"))
|
||||
sc.GetString();
|
||||
if (sc.Compare("{"))
|
||||
{
|
||||
defaults = new FLightDefaults(name.GetChars(), PointLight);
|
||||
ScriptDepth++;
|
||||
while (ScriptDepth)
|
||||
{
|
||||
SC_GetString();
|
||||
if ((type = SC_MatchString(LightTags)) != -1)
|
||||
sc.GetString();
|
||||
if ((type = sc.MatchString(LightTags)) != -1)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
|
@ -344,45 +344,45 @@ void gl_ParsePointLight()
|
|||
ScriptDepth--;
|
||||
break;
|
||||
case LIGHTTAG_COLOR:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetArg(LIGHT_RED, clamp<int>((int)(floatTriple[0] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_GREEN, clamp<int>((int)(floatTriple[1] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_BLUE, clamp<int>((int)(floatTriple[2] * 255), 0, 255));
|
||||
break;
|
||||
case LIGHTTAG_OFFSET:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetOffset(FROM_MAP(floatTriple[0]), FROM_MAP(floatTriple[1]), FROM_MAP(floatTriple[2]));
|
||||
break;
|
||||
case LIGHTTAG_SIZE:
|
||||
intVal = clamp<int>(gl_ParseInt(), 0, 255);
|
||||
intVal = clamp<int>(gl_ParseInt(sc), 0, 255);
|
||||
defaults->SetArg(LIGHT_INTENSITY, intVal);
|
||||
break;
|
||||
case LIGHTTAG_SUBTRACTIVE:
|
||||
defaults->SetSubtractive(gl_ParseInt() != 0);
|
||||
defaults->SetSubtractive(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
case LIGHTTAG_ADDITIVE:
|
||||
defaults->SetAdditive(gl_ParseInt() != 0);
|
||||
defaults->SetAdditive(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
case LIGHTTAG_HALO:
|
||||
defaults->SetHalo(gl_ParseInt() != 0);
|
||||
defaults->SetHalo(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Unknown tag: %s\n", sc_String);
|
||||
sc.ScriptError("Unknown tag: %s\n", sc.String);
|
||||
}
|
||||
}
|
||||
gl_AddLightDefaults(defaults);
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Expected '{'.\n");
|
||||
sc.ScriptError("Expected '{'.\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void gl_ParsePulseLight()
|
||||
void gl_ParsePulseLight(FScanner &sc)
|
||||
{
|
||||
int type;
|
||||
float floatVal, floatTriple[3];
|
||||
|
@ -391,19 +391,19 @@ void gl_ParsePulseLight()
|
|||
FLightDefaults *defaults;
|
||||
|
||||
// get name
|
||||
SC_GetString();
|
||||
name = sc_String;
|
||||
sc.GetString();
|
||||
name = sc.String;
|
||||
|
||||
// check for opening brace
|
||||
SC_GetString();
|
||||
if (SC_Compare("{"))
|
||||
sc.GetString();
|
||||
if (sc.Compare("{"))
|
||||
{
|
||||
defaults = new FLightDefaults(name.GetChars(), PulseLight);
|
||||
ScriptDepth++;
|
||||
while (ScriptDepth)
|
||||
{
|
||||
SC_GetString();
|
||||
if ((type = SC_MatchString(LightTags)) != -1)
|
||||
sc.GetString();
|
||||
if ((type = sc.MatchString(LightTags)) != -1)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
|
@ -414,50 +414,50 @@ void gl_ParsePulseLight()
|
|||
ScriptDepth--;
|
||||
break;
|
||||
case LIGHTTAG_COLOR:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetArg(LIGHT_RED, clamp<int>((int)(floatTriple[0] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_GREEN, clamp<int>((int)(floatTriple[1] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_BLUE, clamp<int>((int)(floatTriple[2] * 255), 0, 255));
|
||||
break;
|
||||
case LIGHTTAG_OFFSET:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetOffset(FROM_MAP(floatTriple[0]), FROM_MAP(floatTriple[1]), FROM_MAP(floatTriple[2]));
|
||||
break;
|
||||
case LIGHTTAG_SIZE:
|
||||
intVal = clamp<int>(gl_ParseInt(), 0, 255);
|
||||
intVal = clamp<int>(gl_ParseInt(sc), 0, 255);
|
||||
defaults->SetArg(LIGHT_INTENSITY, intVal);
|
||||
break;
|
||||
case LIGHTTAG_SECSIZE:
|
||||
intVal = clamp<int>(gl_ParseInt(), 0, 255);
|
||||
intVal = clamp<int>(gl_ParseInt(sc), 0, 255);
|
||||
defaults->SetArg(LIGHT_SECONDARY_INTENSITY, intVal);
|
||||
break;
|
||||
case LIGHTTAG_INTERVAL:
|
||||
floatVal = gl_ParseFloat();
|
||||
floatVal = gl_ParseFloat(sc);
|
||||
defaults->SetAngle(FLOAT_TO_ANGLE(floatVal * TICRATE));
|
||||
break;
|
||||
case LIGHTTAG_SUBTRACTIVE:
|
||||
defaults->SetSubtractive(gl_ParseInt() != 0);
|
||||
defaults->SetSubtractive(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
case LIGHTTAG_HALO:
|
||||
defaults->SetHalo(gl_ParseInt() != 0);
|
||||
defaults->SetHalo(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Unknown tag: %s\n", sc_String);
|
||||
sc.ScriptError("Unknown tag: %s\n", sc.String);
|
||||
}
|
||||
}
|
||||
gl_AddLightDefaults(defaults);
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Expected '{'.\n");
|
||||
sc.ScriptError("Expected '{'.\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void gl_ParseFlickerLight()
|
||||
void gl_ParseFlickerLight(FScanner &sc)
|
||||
{
|
||||
int type;
|
||||
float floatVal, floatTriple[3];
|
||||
|
@ -466,19 +466,19 @@ void gl_ParseFlickerLight()
|
|||
FLightDefaults *defaults;
|
||||
|
||||
// get name
|
||||
SC_GetString();
|
||||
name = sc_String;
|
||||
sc.GetString();
|
||||
name = sc.String;
|
||||
|
||||
// check for opening brace
|
||||
SC_GetString();
|
||||
if (SC_Compare("{"))
|
||||
sc.GetString();
|
||||
if (sc.Compare("{"))
|
||||
{
|
||||
defaults = new FLightDefaults(name.GetChars(), FlickerLight);
|
||||
ScriptDepth++;
|
||||
while (ScriptDepth)
|
||||
{
|
||||
SC_GetString();
|
||||
if ((type = SC_MatchString(LightTags)) != -1)
|
||||
sc.GetString();
|
||||
if ((type = sc.MatchString(LightTags)) != -1)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
|
@ -489,50 +489,50 @@ void gl_ParseFlickerLight()
|
|||
ScriptDepth--;
|
||||
break;
|
||||
case LIGHTTAG_COLOR:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetArg(LIGHT_RED, clamp<int>((int)(floatTriple[0] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_GREEN, clamp<int>((int)(floatTriple[1] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_BLUE, clamp<int>((int)(floatTriple[2] * 255), 0, 255));
|
||||
break;
|
||||
case LIGHTTAG_OFFSET:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetOffset(FROM_MAP(floatTriple[0]), FROM_MAP(floatTriple[1]), FROM_MAP(floatTriple[2]));
|
||||
break;
|
||||
case LIGHTTAG_SIZE:
|
||||
intVal = clamp<int>(gl_ParseInt(), 0, 255);
|
||||
intVal = clamp<int>(gl_ParseInt(sc), 0, 255);
|
||||
defaults->SetArg(LIGHT_INTENSITY, intVal);
|
||||
break;
|
||||
case LIGHTTAG_SECSIZE:
|
||||
intVal = clamp<int>(gl_ParseInt(), 0, 255);
|
||||
intVal = clamp<int>(gl_ParseInt(sc), 0, 255);
|
||||
defaults->SetArg(LIGHT_SECONDARY_INTENSITY, intVal);
|
||||
break;
|
||||
case LIGHTTAG_CHANCE:
|
||||
floatVal = gl_ParseFloat();
|
||||
floatVal = gl_ParseFloat(sc);
|
||||
defaults->SetAngle((angle_t)(floatVal * ANGLE_MAX));
|
||||
break;
|
||||
case LIGHTTAG_SUBTRACTIVE:
|
||||
defaults->SetSubtractive(gl_ParseInt() != 0);
|
||||
defaults->SetSubtractive(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
case LIGHTTAG_HALO:
|
||||
defaults->SetHalo(gl_ParseInt() != 0);
|
||||
defaults->SetHalo(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Unknown tag: %s\n", sc_String);
|
||||
sc.ScriptError("Unknown tag: %s\n", sc.String);
|
||||
}
|
||||
}
|
||||
gl_AddLightDefaults(defaults);
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Expected '{'.\n");
|
||||
sc.ScriptError("Expected '{'.\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void gl_ParseFlickerLight2()
|
||||
void gl_ParseFlickerLight2(FScanner &sc)
|
||||
{
|
||||
int type;
|
||||
float floatVal, floatTriple[3];
|
||||
|
@ -541,19 +541,19 @@ void gl_ParseFlickerLight2()
|
|||
FLightDefaults *defaults;
|
||||
|
||||
// get name
|
||||
SC_GetString();
|
||||
name = sc_String;
|
||||
sc.GetString();
|
||||
name = sc.String;
|
||||
|
||||
// check for opening brace
|
||||
SC_GetString();
|
||||
if (SC_Compare("{"))
|
||||
sc.GetString();
|
||||
if (sc.Compare("{"))
|
||||
{
|
||||
defaults = new FLightDefaults(name.GetChars(), RandomFlickerLight);
|
||||
ScriptDepth++;
|
||||
while (ScriptDepth)
|
||||
{
|
||||
SC_GetString();
|
||||
if ((type = SC_MatchString(LightTags)) != -1)
|
||||
sc.GetString();
|
||||
if ((type = sc.MatchString(LightTags)) != -1)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
|
@ -564,38 +564,38 @@ void gl_ParseFlickerLight2()
|
|||
ScriptDepth--;
|
||||
break;
|
||||
case LIGHTTAG_COLOR:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetArg(LIGHT_RED, clamp<int>((int)(floatTriple[0] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_GREEN, clamp<int>((int)(floatTriple[1] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_BLUE, clamp<int>((int)(floatTriple[2] * 255), 0, 255));
|
||||
break;
|
||||
case LIGHTTAG_OFFSET:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetOffset(FROM_MAP(floatTriple[0]), FROM_MAP(floatTriple[1]), FROM_MAP(floatTriple[2]));
|
||||
break;
|
||||
case LIGHTTAG_SIZE:
|
||||
intVal = clamp<int>(gl_ParseInt(), 0, 255);
|
||||
intVal = clamp<int>(gl_ParseInt(sc), 0, 255);
|
||||
defaults->SetArg(LIGHT_INTENSITY, intVal);
|
||||
break;
|
||||
case LIGHTTAG_SECSIZE:
|
||||
intVal = clamp<int>(gl_ParseInt(), 0, 255);
|
||||
intVal = clamp<int>(gl_ParseInt(sc), 0, 255);
|
||||
defaults->SetArg(LIGHT_SECONDARY_INTENSITY, intVal);
|
||||
break;
|
||||
case LIGHTTAG_INTERVAL:
|
||||
floatVal = gl_ParseFloat();
|
||||
floatVal = gl_ParseFloat(sc);
|
||||
defaults->SetAngle((angle_t)(floatVal * ANGLE_MAX));
|
||||
break;
|
||||
case LIGHTTAG_SUBTRACTIVE:
|
||||
defaults->SetSubtractive(gl_ParseInt() != 0);
|
||||
defaults->SetSubtractive(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
case LIGHTTAG_HALO:
|
||||
defaults->SetHalo(gl_ParseInt() != 0);
|
||||
defaults->SetHalo(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Unknown tag: %s\n", sc_String);
|
||||
sc.ScriptError("Unknown tag: %s\n", sc.String);
|
||||
}
|
||||
}
|
||||
if (defaults->GetArg(LIGHT_SECONDARY_INTENSITY) < defaults->GetArg(LIGHT_INTENSITY))
|
||||
|
@ -608,12 +608,12 @@ void gl_ParseFlickerLight2()
|
|||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Expected '{'.\n");
|
||||
sc.ScriptError("Expected '{'.\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void gl_ParseSectorLight()
|
||||
void gl_ParseSectorLight(FScanner &sc)
|
||||
{
|
||||
int type;
|
||||
float floatVal;
|
||||
|
@ -622,19 +622,19 @@ void gl_ParseSectorLight()
|
|||
FLightDefaults *defaults;
|
||||
|
||||
// get name
|
||||
SC_GetString();
|
||||
name = sc_String;
|
||||
sc.GetString();
|
||||
name = sc.String;
|
||||
|
||||
// check for opening brace
|
||||
SC_GetString();
|
||||
if (SC_Compare("{"))
|
||||
sc.GetString();
|
||||
if (sc.Compare("{"))
|
||||
{
|
||||
defaults = new FLightDefaults(name.GetChars(), SectorLight);
|
||||
ScriptDepth++;
|
||||
while (ScriptDepth)
|
||||
{
|
||||
SC_GetString();
|
||||
if ((type = SC_MatchString(LightTags)) != -1)
|
||||
sc.GetString();
|
||||
if ((type = sc.MatchString(LightTags)) != -1)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
|
@ -645,37 +645,37 @@ void gl_ParseSectorLight()
|
|||
ScriptDepth--;
|
||||
break;
|
||||
case LIGHTTAG_COLOR:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetArg(LIGHT_RED, clamp<int>((int)(floatTriple[0] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_GREEN, clamp<int>((int)(floatTriple[1] * 255), 0, 255));
|
||||
defaults->SetArg(LIGHT_BLUE, clamp<int>((int)(floatTriple[2] * 255), 0, 255));
|
||||
break;
|
||||
case LIGHTTAG_OFFSET:
|
||||
gl_ParseTriple(floatTriple);
|
||||
gl_ParseTriple(sc, floatTriple);
|
||||
defaults->SetOffset(FROM_MAP(floatTriple[0]), FROM_MAP(floatTriple[1]), FROM_MAP(floatTriple[2]));
|
||||
break;
|
||||
case LIGHTTAG_SCALE:
|
||||
floatVal = gl_ParseFloat();
|
||||
floatVal = gl_ParseFloat(sc);
|
||||
defaults->SetArg(LIGHT_SCALE, (byte)(floatVal * 255));
|
||||
break;
|
||||
case LIGHTTAG_SUBTRACTIVE:
|
||||
defaults->SetSubtractive(gl_ParseInt() != 0);
|
||||
defaults->SetSubtractive(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
case LIGHTTAG_HALO:
|
||||
defaults->SetHalo(gl_ParseInt() != 0);
|
||||
defaults->SetHalo(gl_ParseInt(sc) != 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Unknown tag: %s\n", sc_String);
|
||||
sc.ScriptError("Unknown tag: %s\n", sc.String);
|
||||
}
|
||||
}
|
||||
gl_AddLightDefaults(defaults);
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Expected '{'.\n");
|
||||
sc.ScriptError("Expected '{'.\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -702,30 +702,30 @@ void gl_AddLightAssociation(FLightAssociation *assoc)
|
|||
}
|
||||
|
||||
|
||||
void gl_ParseFrame(FString name)
|
||||
void gl_ParseFrame(FScanner &sc, FString name)
|
||||
{
|
||||
int type, startDepth;
|
||||
FString frameName;
|
||||
|
||||
// get name
|
||||
SC_GetString();
|
||||
if (strlen(sc_String) > 8)
|
||||
sc.GetString();
|
||||
if (strlen(sc.String) > 8)
|
||||
{
|
||||
SC_ScriptError("Name longer than 8 characters: %s\n", sc_String);
|
||||
sc.ScriptError("Name longer than 8 characters: %s\n", sc.String);
|
||||
}
|
||||
frameName = sc_String;
|
||||
frameName = sc.String;
|
||||
|
||||
startDepth = ScriptDepth;
|
||||
|
||||
// check for opening brace
|
||||
SC_GetString();
|
||||
if (SC_Compare("{"))
|
||||
sc.GetString();
|
||||
if (sc.Compare("{"))
|
||||
{
|
||||
ScriptDepth++;
|
||||
while (ScriptDepth > startDepth)
|
||||
{
|
||||
SC_GetString();
|
||||
if ((type = SC_MatchString(LightTags)) != -1)
|
||||
sc.GetString();
|
||||
if ((type = sc.MatchString(LightTags)) != -1)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
|
@ -736,42 +736,42 @@ void gl_ParseFrame(FString name)
|
|||
ScriptDepth--;
|
||||
break;
|
||||
case LIGHTTAG_LIGHT:
|
||||
gl_ParseString();
|
||||
gl_AddLightAssociation(new FLightAssociation(name.GetChars(), frameName.GetChars(), sc_String));
|
||||
gl_ParseString(sc);
|
||||
gl_AddLightAssociation(new FLightAssociation(name.GetChars(), frameName.GetChars(), sc.String));
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Unknown tag: %s\n", sc_String);
|
||||
sc.ScriptError("Unknown tag: %s\n", sc.String);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Expected '{'.\n");
|
||||
sc.ScriptError("Expected '{'.\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void gl_ParseObject()
|
||||
void gl_ParseObject(FScanner &sc)
|
||||
{
|
||||
int type;
|
||||
FString name;
|
||||
|
||||
// get name
|
||||
SC_GetString();
|
||||
name = sc_String;
|
||||
sc.GetString();
|
||||
name = sc.String;
|
||||
|
||||
// check for opening brace
|
||||
SC_GetString();
|
||||
if (SC_Compare("{"))
|
||||
sc.GetString();
|
||||
if (sc.Compare("{"))
|
||||
{
|
||||
ScriptDepth++;
|
||||
while (ScriptDepth)
|
||||
{
|
||||
SC_GetString();
|
||||
if ((type = SC_MatchString(LightTags)) != -1)
|
||||
sc.GetString();
|
||||
if ((type = sc.MatchString(LightTags)) != -1)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
|
@ -782,19 +782,19 @@ void gl_ParseObject()
|
|||
ScriptDepth--;
|
||||
break;
|
||||
case LIGHTTAG_FRAME:
|
||||
gl_ParseFrame(name);
|
||||
gl_ParseFrame(sc, name);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Unknown tag: %s\n", sc_String);
|
||||
sc.ScriptError("Unknown tag: %s\n", sc.String);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_ScriptError("Expected '{'.\n");
|
||||
sc.ScriptError("Expected '{'.\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -880,15 +880,15 @@ enum
|
|||
// There is no functionality for this stuff!
|
||||
//
|
||||
//==========================================================================
|
||||
bool gl_ParseShader()
|
||||
bool gl_ParseShader(FScanner &sc)
|
||||
{
|
||||
int ShaderDepth = 0;
|
||||
|
||||
if (SC_GetString())
|
||||
if (sc.GetString())
|
||||
{
|
||||
char *tmp;
|
||||
|
||||
tmp = strstr(sc_String, "{");
|
||||
tmp = strstr(sc.String, "{");
|
||||
while (tmp)
|
||||
{
|
||||
ShaderDepth++;
|
||||
|
@ -896,7 +896,7 @@ bool gl_ParseShader()
|
|||
tmp = strstr(tmp, "{");
|
||||
}
|
||||
|
||||
tmp = strstr(sc_String, "}");
|
||||
tmp = strstr(sc.String, "}");
|
||||
while (tmp)
|
||||
{
|
||||
ShaderDepth--;
|
||||
|
@ -1110,7 +1110,7 @@ void gl_RecreateAllAttachedLights()
|
|||
// by LoadDynLightDefs, which wasn't simply integrated into ParseDefs
|
||||
// because of the way the code needs to load two out of five lumps.
|
||||
//==========================================================================
|
||||
void gl_DoParseDefs(int workingLump)
|
||||
void gl_DoParseDefs(FScanner &sc, int workingLump)
|
||||
{
|
||||
int recursion=0;
|
||||
int lump, type;
|
||||
|
@ -1118,84 +1118,80 @@ void gl_DoParseDefs(int workingLump)
|
|||
// Get actor class name.
|
||||
while (true)
|
||||
{
|
||||
SC_SavePos();
|
||||
if (!SC_GetToken ())
|
||||
sc.SavePos();
|
||||
if (!sc.GetToken ())
|
||||
{
|
||||
if (recursion==0) return;
|
||||
SC_Close();
|
||||
SC_RestoreScriptState();
|
||||
recursion--;
|
||||
continue;
|
||||
return;
|
||||
}
|
||||
if ((type = SC_MatchString(CoreKeywords)) == -1)
|
||||
if ((type = sc.MatchString(CoreKeywords)) == -1)
|
||||
{
|
||||
SC_ScriptError("Error parsing defs. Unknown tag: %s.\n", sc_String);
|
||||
sc.ScriptError("Error parsing defs. Unknown tag: %s.\n", sc.String);
|
||||
break;
|
||||
}
|
||||
switch (type)
|
||||
{
|
||||
case TAG_INCLUDE:
|
||||
{
|
||||
SC_MustGetString();
|
||||
// This is not using SC_Open because it can print a more useful error message when done here
|
||||
lump = Wads.CheckNumForFullName(sc_String);
|
||||
sc.MustGetString();
|
||||
// This is not using sc.Open because it can print a more useful error message when done here
|
||||
lump = Wads.CheckNumForFullName(sc.String);
|
||||
// Try a normal WAD name lookup only if it's a proper name without path
|
||||
// separator and not longer than 8 characters.
|
||||
if (lump==-1 && strlen(sc_String) <= 8 && !strchr(sc_String, '/'))
|
||||
lump = Wads.CheckNumForName(sc_String);
|
||||
if (lump==-1 && strlen(sc.String) <= 8 && !strchr(sc.String, '/'))
|
||||
lump = Wads.CheckNumForName(sc.String);
|
||||
if (lump==-1)
|
||||
SC_ScriptError("Lump '%s' not found", sc_String);
|
||||
SC_SaveScriptState();
|
||||
SC_OpenLumpNum(lump, sc_String);
|
||||
recursion++;
|
||||
sc.ScriptError("Lump '%s' not found", sc.String);
|
||||
|
||||
FScanner newscanner(lump, sc.String);
|
||||
gl_DoParseDefs(newscanner, lump);
|
||||
break;
|
||||
}
|
||||
case LIGHT_POINT:
|
||||
gl_ParsePointLight();
|
||||
gl_ParsePointLight(sc);
|
||||
break;
|
||||
case LIGHT_PULSE:
|
||||
gl_ParsePulseLight();
|
||||
gl_ParsePulseLight(sc);
|
||||
break;
|
||||
case LIGHT_FLICKER:
|
||||
gl_ParseFlickerLight();
|
||||
gl_ParseFlickerLight(sc);
|
||||
break;
|
||||
case LIGHT_FLICKER2:
|
||||
gl_ParseFlickerLight2();
|
||||
gl_ParseFlickerLight2(sc);
|
||||
break;
|
||||
case LIGHT_SECTOR:
|
||||
gl_ParseSectorLight();
|
||||
gl_ParseSectorLight(sc);
|
||||
break;
|
||||
case LIGHT_OBJECT:
|
||||
gl_ParseObject();
|
||||
gl_ParseObject(sc);
|
||||
break;
|
||||
case LIGHT_CLEAR:
|
||||
gl_ReleaseLights();
|
||||
break;
|
||||
case TAG_SHADER:
|
||||
gl_ParseShader();
|
||||
gl_ParseShader(sc);
|
||||
break;
|
||||
case TAG_CLEARSHADERS:
|
||||
break;
|
||||
case TAG_SKYBOX:
|
||||
gl_ParseSkybox();
|
||||
gl_ParseSkybox(sc);
|
||||
break;
|
||||
case TAG_GLOW:
|
||||
gl_InitGlow();
|
||||
gl_InitGlow(sc);
|
||||
break;
|
||||
case TAG_BRIGHTMAP:
|
||||
gl_ParseBrightmap(workingLump);
|
||||
gl_ParseBrightmap(sc, workingLump);
|
||||
break;
|
||||
case TAG_DISABLE_FB:
|
||||
{
|
||||
SC_MustGetString();
|
||||
const PClass *cls = PClass::FindClass(sc_String);
|
||||
sc.MustGetString();
|
||||
const PClass *cls = PClass::FindClass(sc.String);
|
||||
if (cls) GetDefaultByType(cls)->renderflags |= RF_NEVERFULLBRIGHT;
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void gl_LoadDynLightDefs(char * defsLump)
|
||||
{
|
||||
|
@ -1204,9 +1200,8 @@ void gl_LoadDynLightDefs(char * defsLump)
|
|||
lastLump = 0;
|
||||
while ((workingLump = Wads.FindLump(defsLump, &lastLump)) != -1)
|
||||
{
|
||||
SC_OpenLumpNum(workingLump, defsLump);
|
||||
gl_DoParseDefs(workingLump);
|
||||
SC_Close();
|
||||
FScanner sc(workingLump, defsLump);
|
||||
gl_DoParseDefs(sc, workingLump);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -253,14 +253,14 @@ void GLFlat::Draw(int pass)
|
|||
{
|
||||
case GLPASS_BASE:
|
||||
gl_SetColor(lightlevel, extralight*gl_weaponlight, &Colormap,1.0f);
|
||||
if (!foggy) gl_SetFog(lightlevel, Colormap.FadeColor, STYLE_Normal, Colormap.LightColor.a);
|
||||
if (!foggy) gl_SetFog(lightlevel, Colormap.FadeColor, false, Colormap.LightColor.a);
|
||||
DrawSubsectors(false);
|
||||
break;
|
||||
|
||||
case GLPASS_BASE_MASKED:
|
||||
case GLPASS_PLAIN: // Single-pass rendering
|
||||
gl_SetColor(lightlevel, extralight*gl_weaponlight, &Colormap,1.0f);
|
||||
if (!foggy || pass == GLPASS_PLAIN) gl_SetFog(lightlevel, Colormap.FadeColor, STYLE_Normal, Colormap.LightColor.a);
|
||||
if (!foggy || pass == GLPASS_PLAIN) gl_SetFog(lightlevel, Colormap.FadeColor, false, Colormap.LightColor.a);
|
||||
// fall through
|
||||
case GLPASS_TEXTURE:
|
||||
gltexture->Bind(Colormap.LightColor.a);
|
||||
|
@ -270,15 +270,15 @@ void GLFlat::Draw(int pass)
|
|||
break;
|
||||
|
||||
case GLPASS_FOG:
|
||||
gl_SetFog(lightlevel, Colormap.FadeColor, STYLE_Normal, Colormap.LightColor.a);
|
||||
gl_SetFog(lightlevel, Colormap.FadeColor, false, Colormap.LightColor.a);
|
||||
DrawSubsectors(false);
|
||||
break;
|
||||
|
||||
case GLPASS_LIGHT:
|
||||
case GLPASS_LIGHT_ADDITIVE:
|
||||
|
||||
if (!foggy) gl_SetFog((255+lightlevel)>>1, Colormap.FadeColor, STYLE_Normal, Colormap.LightColor.a);
|
||||
else gl_SetFog(lightlevel, Colormap.FadeColor, STYLE_Add, Colormap.LightColor.a);
|
||||
if (!foggy) gl_SetFog((255+lightlevel)>>1, Colormap.FadeColor, false, Colormap.LightColor.a);
|
||||
else gl_SetFog(lightlevel, Colormap.FadeColor, true, Colormap.LightColor.a);
|
||||
|
||||
if (sub)
|
||||
{
|
||||
|
@ -316,7 +316,7 @@ void GLFlat::Draw(int pass)
|
|||
case GLPASS_TRANSLUCENT:
|
||||
if (renderstyle==STYLE_Add) gl.BlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
gl_SetColor(lightlevel, extralight*gl_weaponlight, &Colormap, alpha);
|
||||
gl_SetFog(lightlevel, Colormap.FadeColor, STYLE_Normal, Colormap.LightColor.a);
|
||||
gl_SetFog(lightlevel, Colormap.FadeColor, false, Colormap.LightColor.a);
|
||||
gl.AlphaFunc(GL_GEQUAL,0.5f*(alpha));
|
||||
if (!gltexture) gl_EnableTexture(false);
|
||||
|
||||
|
@ -355,10 +355,10 @@ inline void GLFlat::PutFlat()
|
|||
}
|
||||
if ((gl.flags&RFL_NOSTENCIL) && !(renderflags&SSRF_RENDER3DPLANES))
|
||||
{
|
||||
renderstyle=STYLE_Normal;
|
||||
renderstyle=STYLE_Translucent;
|
||||
alpha=1.f;
|
||||
}
|
||||
if (renderstyle!=STYLE_Normal)
|
||||
if (renderstyle!=STYLE_Translucent || alpha < 1.f - FLT_EPSILON)
|
||||
{
|
||||
int list = (renderflags&SSRF_RENDER3DPLANES) ? GLDL_TRANSLUCENT : GLDL_TRANSLUCENTBORDER;
|
||||
gl_drawinfo->drawlists[list].AddFlat (this);
|
||||
|
@ -503,7 +503,7 @@ void GLFlat::ProcessSector(sector_t * frontsector, subsector_t * sub)
|
|||
|
||||
Colormap.CopyLightColor(*light->p_extra_colormap);
|
||||
}
|
||||
renderstyle = (alpha<1.0f-FLT_EPSILON) ? STYLE_Translucent : STYLE_Normal;
|
||||
renderstyle = STYLE_Translucent;
|
||||
if (alpha!=0.0f) Process(frontsector, false, false);
|
||||
}
|
||||
}
|
||||
|
@ -541,7 +541,7 @@ void GLFlat::ProcessSector(sector_t * frontsector, subsector_t * sub)
|
|||
if(!(sector->CeilingFlags&SECF_ABSLIGHTING)) lightlevel = *light->p_lightlevel;
|
||||
Colormap.CopyLightColor(*light->p_extra_colormap);
|
||||
}
|
||||
renderstyle = (alpha<1.0f-FLT_EPSILON)? STYLE_Translucent : STYLE_Normal;
|
||||
renderstyle = STYLE_Translucent;
|
||||
if (alpha!=0.0f) Process(frontsector, true, false);
|
||||
}
|
||||
}
|
||||
|
@ -599,8 +599,7 @@ void GLFlat::ProcessSector(sector_t * frontsector, subsector_t * sub)
|
|||
Colormap.FadeColor=frontsector->ColorMap->Fade;
|
||||
|
||||
alpha=rover->alpha/255.0f;
|
||||
renderstyle = rover->flags&FF_ADDITIVETRANS? STYLE_Add :
|
||||
rover->alpha<255? STYLE_Translucent : STYLE_Normal;
|
||||
renderstyle = rover->flags&FF_ADDITIVETRANS? STYLE_Add : STYLE_Translucent;
|
||||
Process(rover->top.model, rover->top.isceiling, !!(rover->flags&FF_FOG));
|
||||
}
|
||||
lastceilingheight=ff_top;
|
||||
|
@ -622,8 +621,7 @@ void GLFlat::ProcessSector(sector_t * frontsector, subsector_t * sub)
|
|||
Colormap.FadeColor=frontsector->ColorMap->Fade;
|
||||
|
||||
alpha=rover->alpha/255.0f;
|
||||
renderstyle = rover->flags&FF_ADDITIVETRANS? STYLE_Add :
|
||||
rover->alpha<255? STYLE_Translucent : STYLE_Normal;
|
||||
renderstyle = rover->flags&FF_ADDITIVETRANS? STYLE_Add : STYLE_Translucent;
|
||||
Process(rover->bottom.model, rover->bottom.isceiling, !!(rover->flags&FF_FOG));
|
||||
}
|
||||
lastceilingheight=ff_bottom;
|
||||
|
@ -665,8 +663,7 @@ void GLFlat::ProcessSector(sector_t * frontsector, subsector_t * sub)
|
|||
}
|
||||
|
||||
alpha=rover->alpha/255.0f;
|
||||
renderstyle = rover->flags&FF_ADDITIVETRANS? STYLE_Add :
|
||||
rover->alpha<255? STYLE_Translucent : STYLE_Normal;
|
||||
renderstyle = rover->flags&FF_ADDITIVETRANS? STYLE_Add : STYLE_Translucent;
|
||||
Process(rover->bottom.model, rover->bottom.isceiling, !!(rover->flags&FF_FOG));
|
||||
}
|
||||
lastfloorheight=ff_bottom;
|
||||
|
@ -688,8 +685,7 @@ void GLFlat::ProcessSector(sector_t * frontsector, subsector_t * sub)
|
|||
Colormap.FadeColor=frontsector->ColorMap->Fade;
|
||||
|
||||
alpha=rover->alpha/255.0f;
|
||||
renderstyle = rover->flags&FF_ADDITIVETRANS? STYLE_Add :
|
||||
rover->alpha<255? STYLE_Translucent : STYLE_Normal;
|
||||
renderstyle = rover->flags&FF_ADDITIVETRANS? STYLE_Add : STYLE_Translucent;
|
||||
Process(rover->top.model, rover->top.isceiling, !!(rover->flags&FF_FOG));
|
||||
}
|
||||
lastfloorheight=ff_top;
|
||||
|
|
|
@ -452,8 +452,7 @@ void STACK_ARGS OpenGLFrameBuffer::DrawTextureV(FTexture *img, int x0, int y0, u
|
|||
// just ignore for now...
|
||||
if (parms.windowleft || parms.windowright != img->GetScaledWidth()) return;
|
||||
|
||||
if (parms.fillcolor > 0 || parms.style == STYLE_Shaded ||
|
||||
parms.style == STYLE_TranslucentStencil || parms.style == STYLE_Stencil)
|
||||
if (parms.fillcolor > 0 || (parms.style.Flags & STYLEF_ColorIsFixed))
|
||||
{
|
||||
r = RPART(parms.fillcolor)/255.0f;
|
||||
g = GPART(parms.fillcolor)/255.0f;
|
||||
|
@ -472,14 +471,8 @@ void STACK_ARGS OpenGLFrameBuffer::DrawTextureV(FTexture *img, int x0, int y0, u
|
|||
int space = (GetTrueHeight()-GetHeight())/2;
|
||||
gl.Scissor(parms.lclip, btm - parms.dclip + space, parms.rclip - parms.lclip, parms.dclip - parms.uclip);
|
||||
|
||||
if (parms.style == STYLE_TranslucentStencil || parms.style == STYLE_Stencil)
|
||||
{
|
||||
gl_SetTextureMode(TM_MASK);
|
||||
}
|
||||
else if (!parms.masked)
|
||||
{
|
||||
gl_SetTextureMode(TM_OPAQUE);
|
||||
}
|
||||
gl_SetRenderStyle(parms.style, !parms.masked, false);
|
||||
|
||||
gl.Color4f(r, g, b, FIXED2FLOAT(parms.alpha));
|
||||
|
||||
gl.Disable(GL_ALPHA_TEST);
|
||||
|
@ -497,10 +490,9 @@ void STACK_ARGS OpenGLFrameBuffer::DrawTextureV(FTexture *img, int x0, int y0, u
|
|||
|
||||
gl.Scissor(0, 0, GetWidth(), GetHeight());
|
||||
gl.Disable(GL_SCISSOR_TEST);
|
||||
if (!parms.masked || parms.style == STYLE_TranslucentStencil || parms.style == STYLE_Stencil)
|
||||
{
|
||||
gl_SetTextureMode(TM_MODULATE);
|
||||
}
|
||||
gl.BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
gl.BlendEquation(GL_FUNC_ADD);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
|
@ -57,17 +57,27 @@ inline bool gl_isFullbright(PalEntry color, int lightlevel)
|
|||
struct FColormap;
|
||||
void gl_GetLightColor(int lightlevel, int rellight, const FColormap * cm, float * pred, float * pgreen, float * pblue, bool weapon=false);
|
||||
void gl_SetColor(int light, int rellight, const FColormap * cm, float alpha, PalEntry ThingColor = 0xffffff, bool weapon=false);
|
||||
void gl_SetColor(int light, int rellight, const FColormap * cm, float *red, float *green, float *blue, PalEntry ThingColor=0xffffff, bool weapon=false);
|
||||
|
||||
void gl_GetSpriteLight(fixed_t x, fixed_t y, fixed_t z, subsector_t * subsec, int desaturation, float * out);
|
||||
void gl_SetSpriteLight(AActor * thing, int lightlevel, int rellight, FColormap * cm, float alpha, PalEntry ThingColor = 0xffffff, bool weapon=false);
|
||||
|
||||
void gl_GetSpriteLight(AActor * thing, int lightlevel, int rellight, FColormap * cm,
|
||||
float *red, float *green, float *blue,
|
||||
PalEntry ThingColor, bool weapon);
|
||||
|
||||
void gl_SetRenderStyle(FRenderStyle style, bool drawopaque, bool allowcolorblending);
|
||||
void gl_SetSpriteLighting(FRenderStyle style, AActor *thing, int lightlevel, int rellight, FColormap *cm,
|
||||
PalEntry ThingColor, bool fullbright, bool weapon);
|
||||
|
||||
|
||||
struct particle_t;
|
||||
void gl_SetSpriteLight(particle_t * thing, int lightlevel, int rellight, FColormap *cm, float alpha, PalEntry ThingColor = 0xffffff);
|
||||
|
||||
void gl_InitFog();
|
||||
void gl_SetFogParams(int _fogdensity, PalEntry _outsidefogcolor, int _outsidefogdensity, int _skyfog);
|
||||
float gl_GetFogDensity(int lightlevel, PalEntry fogcolor);
|
||||
void gl_SetFog(int lightlevel, PalEntry pe, int renderstyle, int cm);
|
||||
void gl_SetFog(int lightlevel, PalEntry pe, bool isadditive, int cm);
|
||||
|
||||
// textures + sprites
|
||||
|
||||
|
|
|
@ -61,7 +61,7 @@ int MaxGlowingTexture; // TexMan.NumTextures can't be used because it may change
|
|||
// Reads glow definitions from GLDEFS
|
||||
//
|
||||
//===========================================================================
|
||||
void gl_InitGlow()
|
||||
void gl_InitGlow(FScanner &sc)
|
||||
{
|
||||
if (GlowingTextures.Size()==0)
|
||||
{
|
||||
|
@ -72,17 +72,17 @@ void gl_InitGlow()
|
|||
memset(&GlowingTextures[0], 0, sizeof(bool)*MaxGlowingTexture);
|
||||
}
|
||||
|
||||
SC_MustGetStringName("{");
|
||||
while (!SC_CheckString("}"))
|
||||
sc.MustGetStringName("{");
|
||||
while (!sc.CheckString("}"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
if (SC_Compare("FLATS"))
|
||||
sc.MustGetString();
|
||||
if (sc.Compare("FLATS"))
|
||||
{
|
||||
SC_MustGetStringName("{");
|
||||
while (!SC_CheckString("}"))
|
||||
sc.MustGetStringName("{");
|
||||
while (!sc.CheckString("}"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
int flump=TexMan.CheckForTexture(sc_String, FTexture::TEX_Flat,FTextureManager::TEXMAN_TryAny);
|
||||
sc.MustGetString();
|
||||
int flump=TexMan.CheckForTexture(sc.String, FTexture::TEX_Flat,FTextureManager::TEXMAN_TryAny);
|
||||
if (flump!=-1 && flump<MaxGlowingTexture)
|
||||
{
|
||||
GlowingTextures[flump]=true;
|
||||
|
@ -90,13 +90,13 @@ void gl_InitGlow()
|
|||
}
|
||||
}
|
||||
|
||||
if (SC_Compare("WALLS"))
|
||||
if (sc.Compare("WALLS"))
|
||||
{
|
||||
SC_MustGetStringName("{");
|
||||
while (!SC_CheckString("}"))
|
||||
sc.MustGetStringName("{");
|
||||
while (!sc.CheckString("}"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
int flump=TexMan.CheckForTexture(sc_String, FTexture::TEX_Wall,FTextureManager::TEXMAN_TryAny);
|
||||
sc.MustGetString();
|
||||
int flump=TexMan.CheckForTexture(sc.String, FTexture::TEX_Wall,FTextureManager::TEXMAN_TryAny);
|
||||
if (flump!=-1 && flump<MaxGlowingTexture)
|
||||
{
|
||||
GlowingTextures[flump]=true;
|
||||
|
|
|
@ -49,6 +49,8 @@
|
|||
#include "gl/gl_portal.h"
|
||||
|
||||
|
||||
EXTERN_CVAR (Float, transsouls)
|
||||
|
||||
CVAR (Bool, gl_lights_debug, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
|
||||
CUSTOM_CVAR (Bool, gl_lights, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
{
|
||||
|
@ -245,6 +247,21 @@ void gl_GetLightColor(int lightlevel, int rellight, const FColormap * cm, float
|
|||
else r=g=b=light/255.f;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// set current light color
|
||||
//
|
||||
//==========================================================================
|
||||
void gl_SetColor(int light, int rellight, const FColormap * cm, float *red, float *green, float *blue, PalEntry ThingColor, bool weapon)
|
||||
{
|
||||
float r,g,b;
|
||||
gl_GetLightColor(light, rellight, cm, &r, &g, &b, weapon);
|
||||
|
||||
*red = r * ThingColor.r/255.0f;
|
||||
*green = g * ThingColor.g/255.0f;
|
||||
*blue = b * ThingColor.b/255.0f;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// set current light color
|
||||
|
@ -342,7 +359,7 @@ void gl_InitFog()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void gl_SetFog(int lightlevel, PalEntry fogcolor, int blendmode, int cm)
|
||||
void gl_SetFog(int lightlevel, PalEntry fogcolor, bool isadditive, int cm)
|
||||
{
|
||||
|
||||
float fogdensity;
|
||||
|
@ -373,7 +390,7 @@ void gl_SetFog(int lightlevel, PalEntry fogcolor, int blendmode, int cm)
|
|||
{
|
||||
// For additive rendering using the regular fog color here would mean applying it twice
|
||||
// so always use black
|
||||
if (blendmode==STYLE_Add || blendmode==STYLE_Fuzzy)
|
||||
if (isadditive)
|
||||
{
|
||||
fogcolor=0;
|
||||
}
|
||||
|
@ -555,6 +572,8 @@ void gl_GetSpriteLight(fixed_t x, fixed_t y, fixed_t z, subsector_t * subsec, in
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void gl_SetSpriteLight(fixed_t x, fixed_t y, fixed_t z, subsector_t * subsec,
|
||||
int lightlevel, int rellight, FColormap * cm, float alpha,
|
||||
PalEntry ThingColor, bool weapon)
|
||||
|
@ -568,7 +587,6 @@ static void gl_SetSpriteLight(fixed_t x, fixed_t y, fixed_t z, subsector_t * sub
|
|||
r = clamp<float>(result[0]+r, 0, 1.0f) * ThingColor.r/255.f;
|
||||
g = clamp<float>(result[1]+g, 0, 1.0f) * ThingColor.g/255.f;
|
||||
b = clamp<float>(result[2]+b, 0, 1.0f) * ThingColor.b/255.f;
|
||||
|
||||
gl.Color4f(r, g, b, alpha);
|
||||
}
|
||||
|
||||
|
@ -587,6 +605,107 @@ void gl_SetSpriteLight(particle_t * thing, int lightlevel, int rellight, FColorm
|
|||
cm, alpha, ThingColor, false);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Sets render state to draw the given render style
|
||||
// includes: Texture mode, blend equation and blend mode
|
||||
//
|
||||
//==========================================================================
|
||||
void gl_SetRenderStyle(FRenderStyle style, bool drawopaque, bool allowcolorblending)
|
||||
{
|
||||
static int blendstyles[] = { GL_ZERO, GL_ONE, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA };
|
||||
static int renderops[] = { 0, GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, -1, -1, -1, -1};
|
||||
|
||||
int srcblend = blendstyles[style.SrcAlpha&3];
|
||||
int dstblend = blendstyles[style.DestAlpha&3];
|
||||
int blendequation = renderops[style.BlendOp&7];
|
||||
int texturemode = drawopaque? TM_OPAQUE : TM_MODULATE;
|
||||
|
||||
if (style.Flags & STYLEF_ColorIsFixed)
|
||||
{
|
||||
texturemode = TM_MASK;
|
||||
}
|
||||
else if (style.Flags & STYLEF_InvertSource)
|
||||
{
|
||||
texturemode = drawopaque? TM_INVERTOPAQUE : TM_INVERT;
|
||||
}
|
||||
|
||||
if (blendequation == -1)
|
||||
{
|
||||
srcblend = GL_DST_COLOR;
|
||||
dstblend = GL_ONE_MINUS_SRC_ALPHA;
|
||||
blendequation = GL_FUNC_ADD;
|
||||
}
|
||||
|
||||
if (allowcolorblending && srcblend == GL_SRC_ALPHA && dstblend == GL_ONE && blendequation == GL_FUNC_ADD)
|
||||
{
|
||||
srcblend = GL_SRC_COLOR;
|
||||
}
|
||||
|
||||
gl.BlendFunc(srcblend, dstblend);
|
||||
gl.BlendEquation(blendequation);
|
||||
gl_SetTextureMode(texturemode);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Sets render state to draw the given render style
|
||||
//
|
||||
//==========================================================================
|
||||
void gl_SetSpriteLighting(FRenderStyle style, AActor *thing, int lightlevel, int rellight, FColormap *cm,
|
||||
PalEntry ThingColor, bool fullbright, bool weapon)
|
||||
{
|
||||
float alpha;
|
||||
FColormap internal_cm;
|
||||
|
||||
if (style.Flags & STYLEF_RedIsAlpha)
|
||||
{
|
||||
cm->LightColor.a = CM_SHADE;
|
||||
}
|
||||
if (style.Flags & STYLEF_ColorIsFixed)
|
||||
{
|
||||
if (style.Flags & STYLEF_InvertSource)
|
||||
{
|
||||
ThingColor = PalEntry(thing->fillcolor).InverseColor();
|
||||
}
|
||||
else
|
||||
{
|
||||
ThingColor = thing->fillcolor;
|
||||
}
|
||||
gl_ModifyColor(ThingColor.r, ThingColor.g, ThingColor.b, cm->LightColor.a);
|
||||
}
|
||||
|
||||
// This doesn't work like in the software renderer.
|
||||
if (style.Flags & STYLEF_InvertSource)
|
||||
{
|
||||
internal_cm = *cm;
|
||||
cm = &internal_cm;
|
||||
|
||||
int gray = (internal_cm.LightColor.r*77 + internal_cm.LightColor.r*143 + internal_cm.LightColor.r*36)>>8;
|
||||
cm->LightColor.r = cm->LightColor.g = cm->LightColor.b = gray;
|
||||
}
|
||||
|
||||
if (style.BlendOp == STYLEOP_Fuzz)
|
||||
{
|
||||
gl.Color4f(0.2f * ThingColor.r / 255.f, 0.2f * ThingColor.g / 255.f,
|
||||
0.2f * ThingColor.b / 255.f, (alpha = 0.33f));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (style.Flags & STYLEF_TransSoulsAlpha) alpha = transsouls;
|
||||
else alpha = TO_MAP(thing->alpha);
|
||||
|
||||
if (gl_light_sprites && gl_lights && !fullbright)
|
||||
{
|
||||
gl_SetSpriteLight(thing, lightlevel, rellight, cm, alpha, ThingColor, weapon);
|
||||
}
|
||||
else
|
||||
{
|
||||
gl_SetColor(lightlevel, rellight, cm, alpha, ThingColor, weapon);
|
||||
}
|
||||
}
|
||||
gl.AlphaFunc(GL_GEQUAL,alpha/2.f);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -602,3 +721,4 @@ CCMD(skyfog)
|
|||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -247,70 +247,70 @@ void gl_InitModels()
|
|||
memset(&smf, 0, sizeof(smf));
|
||||
while ((Lump = Wads.FindLump("MODELDEF", &lastLump)) != -1)
|
||||
{
|
||||
SC_OpenLumpNum(Lump, "MODELDEF");
|
||||
while (SC_GetString())
|
||||
FScanner sc(Lump, "MODELDEF");
|
||||
while (sc.GetString())
|
||||
{
|
||||
if (SC_Compare("model"))
|
||||
if (sc.Compare("model"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
sc.MustGetString();
|
||||
memset(&smf, 0, sizeof(smf));
|
||||
smf.xscale=smf.yscale=smf.zscale=1.f;
|
||||
|
||||
smf.type = PClass::FindClass(sc_String);
|
||||
if (!smf.type) SC_ScriptError("MODELDEF: Unknown actor type '%s'\n", sc_String);
|
||||
smf.type = PClass::FindClass(sc.String);
|
||||
if (!smf.type) sc.ScriptError("MODELDEF: Unknown actor type '%s'\n", sc.String);
|
||||
GetDefaultByType(smf.type)->hasmodel=true;
|
||||
SC_MustGetStringName("{");
|
||||
while (!SC_CheckString("}"))
|
||||
sc.MustGetStringName("{");
|
||||
while (!sc.CheckString("}"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
if (SC_Compare("path"))
|
||||
sc.MustGetString();
|
||||
if (sc.Compare("path"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
FixPathSeperator(sc_String);
|
||||
path = sc_String;
|
||||
sc.MustGetString();
|
||||
FixPathSeperator(sc.String);
|
||||
path = sc.String;
|
||||
if (path[(int)path.Len()-1]!='/') path+='/';
|
||||
}
|
||||
else if (SC_Compare("model"))
|
||||
else if (sc.Compare("model"))
|
||||
{
|
||||
SC_MustGetNumber();
|
||||
index=sc_Number;
|
||||
sc.MustGetNumber();
|
||||
index=sc.Number;
|
||||
if (index<0 || index>=MAX_MODELS_PER_FRAME)
|
||||
{
|
||||
SC_ScriptError("Too many models in %s", smf.type->TypeName.GetChars());
|
||||
sc.ScriptError("Too many models in %s", smf.type->TypeName.GetChars());
|
||||
}
|
||||
SC_MustGetString();
|
||||
FixPathSeperator(sc_String);
|
||||
smf.models[index] = FindModel(path.GetChars(), sc_String);
|
||||
sc.MustGetString();
|
||||
FixPathSeperator(sc.String);
|
||||
smf.models[index] = FindModel(path.GetChars(), sc.String);
|
||||
if (!smf.models[index])
|
||||
{
|
||||
Printf("%s: model not found\n", sc_String);
|
||||
Printf("%s: model not found\n", sc.String);
|
||||
}
|
||||
}
|
||||
else if (SC_Compare("scale"))
|
||||
else if (sc.Compare("scale"))
|
||||
{
|
||||
SC_MustGetFloat();
|
||||
smf.xscale=sc_Float;
|
||||
SC_MustGetFloat();
|
||||
smf.yscale=sc_Float;
|
||||
SC_MustGetFloat();
|
||||
smf.zscale=sc_Float;
|
||||
sc.MustGetFloat();
|
||||
smf.xscale=sc.Float;
|
||||
sc.MustGetFloat();
|
||||
smf.yscale=sc.Float;
|
||||
sc.MustGetFloat();
|
||||
smf.zscale=sc.Float;
|
||||
}
|
||||
// [BB] Added zoffset reading.
|
||||
else if (SC_Compare("zoffset"))
|
||||
else if (sc.Compare("zoffset"))
|
||||
{
|
||||
SC_MustGetFloat();
|
||||
smf.zoffset=sc_Float;
|
||||
sc.MustGetFloat();
|
||||
smf.zoffset=sc.Float;
|
||||
}
|
||||
// [BB] Added model flags reading.
|
||||
else if (SC_Compare("ignoretranslation"))
|
||||
else if (sc.Compare("ignoretranslation"))
|
||||
{
|
||||
smf.flags |= MDL_IGNORETRANSLATION;
|
||||
}
|
||||
else if (SC_Compare("pitchfrommomentum"))
|
||||
else if (sc.Compare("pitchfrommomentum"))
|
||||
{
|
||||
smf.flags |= MDL_PITCHFROMMOMENTUM;
|
||||
}
|
||||
else if (SC_Compare("rotating"))
|
||||
else if (sc.Compare("rotating"))
|
||||
{
|
||||
smf.flags |= MDL_ROTATING;
|
||||
smf.xrotate = 0.;
|
||||
|
@ -321,74 +321,74 @@ void gl_InitModels()
|
|||
smf.rotationCenterZ = 0.;
|
||||
smf.rotationSpeed = 1.;
|
||||
}
|
||||
else if (SC_Compare("rotation-speed"))
|
||||
else if (sc.Compare("rotation-speed"))
|
||||
{
|
||||
SC_MustGetFloat();
|
||||
smf.rotationSpeed = sc_Float;
|
||||
sc.MustGetFloat();
|
||||
smf.rotationSpeed = sc.Float;
|
||||
}
|
||||
else if (SC_Compare("rotation-vector"))
|
||||
else if (sc.Compare("rotation-vector"))
|
||||
{
|
||||
SC_MustGetFloat();
|
||||
smf.xrotate = sc_Float;
|
||||
SC_MustGetFloat();
|
||||
smf.yrotate = sc_Float;
|
||||
SC_MustGetFloat();
|
||||
smf.zrotate = sc_Float;
|
||||
sc.MustGetFloat();
|
||||
smf.xrotate = sc.Float;
|
||||
sc.MustGetFloat();
|
||||
smf.yrotate = sc.Float;
|
||||
sc.MustGetFloat();
|
||||
smf.zrotate = sc.Float;
|
||||
}
|
||||
else if (SC_Compare("rotation-center"))
|
||||
else if (sc.Compare("rotation-center"))
|
||||
{
|
||||
SC_MustGetFloat();
|
||||
smf.rotationCenterX = sc_Float;
|
||||
SC_MustGetFloat();
|
||||
smf.rotationCenterY = sc_Float;
|
||||
SC_MustGetFloat();
|
||||
smf.rotationCenterZ = sc_Float;
|
||||
sc.MustGetFloat();
|
||||
smf.rotationCenterX = sc.Float;
|
||||
sc.MustGetFloat();
|
||||
smf.rotationCenterY = sc.Float;
|
||||
sc.MustGetFloat();
|
||||
smf.rotationCenterZ = sc.Float;
|
||||
}
|
||||
else if (SC_Compare("interpolatedoubledframes"))
|
||||
else if (sc.Compare("interpolatedoubledframes"))
|
||||
{
|
||||
smf.flags |= MDL_INTERPOLATEDOUBLEDFRAMES;
|
||||
}
|
||||
else if (SC_Compare("nointerpolation"))
|
||||
else if (sc.Compare("nointerpolation"))
|
||||
{
|
||||
smf.flags |= MDL_NOINTERPOLATION;
|
||||
}
|
||||
else if (SC_Compare("skin"))
|
||||
else if (sc.Compare("skin"))
|
||||
{
|
||||
SC_MustGetNumber();
|
||||
index=sc_Number;
|
||||
sc.MustGetNumber();
|
||||
index=sc.Number;
|
||||
if (index<0 || index>=MAX_MODELS_PER_FRAME)
|
||||
{
|
||||
SC_ScriptError("Too many models in %s", smf.type->TypeName.GetChars());
|
||||
sc.ScriptError("Too many models in %s", smf.type->TypeName.GetChars());
|
||||
}
|
||||
SC_MustGetString();
|
||||
FixPathSeperator(sc_String);
|
||||
if (SC_Compare(""))
|
||||
sc.MustGetString();
|
||||
FixPathSeperator(sc.String);
|
||||
if (sc.Compare(""))
|
||||
{
|
||||
smf.skins[index]=NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
smf.skins[index]=LoadSkin(path.GetChars(), sc_String);
|
||||
smf.skins[index]=LoadSkin(path.GetChars(), sc.String);
|
||||
if (smf.skins[index] == NULL)
|
||||
{
|
||||
Printf("Skin '%s' not found in '%s'\n",
|
||||
sc_String, smf.type->TypeName.GetChars());
|
||||
sc.String, smf.type->TypeName.GetChars());
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (SC_Compare("frameindex") || SC_Compare("frame"))
|
||||
else if (sc.Compare("frameindex") || sc.Compare("frame"))
|
||||
{
|
||||
bool isframe=!!SC_Compare("frame");
|
||||
bool isframe=!!sc.Compare("frame");
|
||||
|
||||
SC_MustGetString();
|
||||
sc.MustGetString();
|
||||
smf.sprite = -1;
|
||||
for (i = 0; i < (int)sprites.Size (); ++i)
|
||||
{
|
||||
if (strncmp (sprites[i].name, sc_String, 4) == 0)
|
||||
if (strncmp (sprites[i].name, sc.String, 4) == 0)
|
||||
{
|
||||
if (sprites[i].numframes==0)
|
||||
{
|
||||
//SC_ScriptError("Sprite %s has no frames", sc_String);
|
||||
//sc.ScriptError("Sprite %s has no frames", sc.String);
|
||||
}
|
||||
smf.sprite = i;
|
||||
break;
|
||||
|
@ -396,32 +396,32 @@ void gl_InitModels()
|
|||
}
|
||||
if (smf.sprite==-1)
|
||||
{
|
||||
SC_ScriptError("Unknown sprite %s in model definition for %s", sc_String, smf.type->TypeName.GetChars());
|
||||
sc.ScriptError("Unknown sprite %s in model definition for %s", sc.String, smf.type->TypeName.GetChars());
|
||||
}
|
||||
|
||||
SC_MustGetString();
|
||||
FString framechars = sc_String;
|
||||
sc.MustGetString();
|
||||
FString framechars = sc.String;
|
||||
|
||||
SC_MustGetNumber();
|
||||
index=sc_Number;
|
||||
sc.MustGetNumber();
|
||||
index=sc.Number;
|
||||
if (index<0 || index>=MAX_MODELS_PER_FRAME)
|
||||
{
|
||||
SC_ScriptError("Too many models in %s", smf.type->TypeName.GetChars());
|
||||
sc.ScriptError("Too many models in %s", smf.type->TypeName.GetChars());
|
||||
}
|
||||
if (isframe)
|
||||
{
|
||||
SC_MustGetString();
|
||||
sc.MustGetString();
|
||||
if (smf.models[index]!=NULL)
|
||||
{
|
||||
smf.modelframes[index] = smf.models[index]->FindFrame(sc_String);
|
||||
if (smf.modelframes[index]==-1) SC_ScriptError("Unknown frame '%s' in %s", sc_String, smf.type->TypeName.GetChars());
|
||||
smf.modelframes[index] = smf.models[index]->FindFrame(sc.String);
|
||||
if (smf.modelframes[index]==-1) sc.ScriptError("Unknown frame '%s' in %s", sc.String, smf.type->TypeName.GetChars());
|
||||
}
|
||||
else smf.modelframes[index] = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_MustGetNumber();
|
||||
smf.modelframes[index] = sc_Number;
|
||||
sc.MustGetNumber();
|
||||
smf.modelframes[index] = sc.Number;
|
||||
}
|
||||
|
||||
for(i=0; framechars[i]>0; i++)
|
||||
|
@ -431,7 +431,7 @@ void gl_InitModels()
|
|||
|
||||
if (c<0 || c>=29)
|
||||
{
|
||||
SC_ScriptError("Invalid frame character %c found", c+'A');
|
||||
sc.ScriptError("Invalid frame character %c found", c+'A');
|
||||
}
|
||||
if (map[c]) continue;
|
||||
smf.frame=c;
|
||||
|
@ -501,14 +501,9 @@ void gl_RenderModel(GLSprite * spr, int cm)
|
|||
gl.MatrixMode(GL_MODELVIEW);
|
||||
gl.PushMatrix();
|
||||
gl.DepthFunc(GL_LEQUAL);
|
||||
// [BB] In case the model should be rendered translucent, do back face culling.
|
||||
// This solves a few of the problems caused by the lack of depth sorting.
|
||||
// TO-DO: Implement proper depth sorting.
|
||||
if ( spr->actor->RenderStyle!=STYLE_Normal )
|
||||
{
|
||||
|
||||
gl.Enable(GL_CULL_FACE);
|
||||
glFrontFace(GL_CW);
|
||||
}
|
||||
|
||||
// Model space => World space
|
||||
gl.Translatef(spr->x, spr->z, spr->y );
|
||||
|
@ -617,6 +612,5 @@ void gl_RenderModel(GLSprite * spr, int cm)
|
|||
gl.MatrixMode(GL_MODELVIEW);
|
||||
gl.PopMatrix();
|
||||
gl.DepthFunc(GL_LESS);
|
||||
if ( spr->actor->RenderStyle!=STYLE_Normal )
|
||||
gl.Disable(GL_CULL_FACE);
|
||||
}
|
||||
|
|
|
@ -55,6 +55,14 @@ int GetCeilingLight (const sector_t *sec);
|
|||
struct GLDrawList;
|
||||
class ADynamicLight;
|
||||
|
||||
|
||||
enum HWRenderStyle
|
||||
{
|
||||
STYLEHW_Normal, // default
|
||||
STYLEHW_Solid, // drawn solid (needs special treatment for sprites)
|
||||
STYLEHW_NoAlphaTest, // disable alpha test
|
||||
};
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// One sector plane, still in fixed point
|
||||
|
@ -137,11 +145,12 @@ public:
|
|||
|
||||
|
||||
FColormap Colormap;
|
||||
ERenderStyle RenderStyle;
|
||||
|
||||
fixed_t viewdistance;
|
||||
|
||||
byte lightlevel;
|
||||
byte type;
|
||||
byte RenderStyle;
|
||||
byte flags;
|
||||
short rellight;
|
||||
|
||||
|
@ -266,6 +275,7 @@ public:
|
|||
FGLTexture *gltexture;
|
||||
|
||||
FColormap Colormap; // light and fog
|
||||
ERenderStyle renderstyle;
|
||||
|
||||
float alpha;
|
||||
GLSectorPlane plane;
|
||||
|
@ -274,7 +284,6 @@ public:
|
|||
bool foggy;
|
||||
bool ceiling;
|
||||
byte renderflags;
|
||||
byte renderstyle;
|
||||
|
||||
void DrawSubsector(subsector_t * sub);
|
||||
void DrawSubsectorLights(subsector_t * sub, int pass);
|
||||
|
@ -304,12 +313,13 @@ public:
|
|||
friend struct GLDrawList;
|
||||
friend void Mod_RenderModel(GLSprite * spr, model_t * mdl, int framenumber);
|
||||
|
||||
unsigned char RenderStyle;
|
||||
byte lightlevel;
|
||||
byte foglevel;
|
||||
byte hw_styleflags;
|
||||
PalEntry ThingColor; // thing's own color
|
||||
FColormap Colormap;
|
||||
FSpriteModelFrame * modelframe;
|
||||
FRenderStyle RenderStyle;
|
||||
|
||||
int translation;
|
||||
int index;
|
||||
|
|
|
@ -116,28 +116,28 @@ public:
|
|||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void gl_ParseSkybox()
|
||||
void gl_ParseSkybox(FScanner &sc)
|
||||
{
|
||||
int facecount=0;
|
||||
|
||||
SC_MustGetString();
|
||||
sc.MustGetString();
|
||||
|
||||
FSkyBox * sb = new FSkyBox;
|
||||
uppercopy(sb->Name, sc_String);
|
||||
uppercopy(sb->Name, sc.String);
|
||||
sb->Name[8]=0;
|
||||
SC_MustGetStringName("{");
|
||||
while (!SC_CheckString("}"))
|
||||
sc.MustGetStringName("{");
|
||||
while (!sc.CheckString("}"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
sc.MustGetString();
|
||||
if (facecount<6)
|
||||
{
|
||||
sb->faces[facecount] = TexMan[TexMan.GetTexture(sc_String, FTexture::TEX_Wall, FTextureManager::TEXMAN_TryAny|FTextureManager::TEXMAN_Overridable)];
|
||||
sb->faces[facecount] = TexMan[TexMan.GetTexture(sc.String, FTexture::TEX_Wall, FTextureManager::TEXMAN_TryAny|FTextureManager::TEXMAN_Overridable)];
|
||||
}
|
||||
facecount++;
|
||||
}
|
||||
if (facecount != 3 && facecount != 6)
|
||||
{
|
||||
SC_ScriptError("%s: Skybox definition requires either 3 or 6 faces", sb->Name);
|
||||
sc.ScriptError("%s: Skybox definition requires either 3 or 6 faces", sb->Name);
|
||||
}
|
||||
sb->SetSize();
|
||||
TexMan.AddTexture(sb);
|
||||
|
|
|
@ -71,7 +71,7 @@ int glpart=-2;
|
|||
//==========================================================================
|
||||
void GLSprite::Draw(int pass)
|
||||
{
|
||||
bool alphatestdisabled = false;
|
||||
bool additivefog = false;
|
||||
|
||||
if (pass!=GLPASS_PLAIN && pass!=GLPASS_TRANSLUCENT) return;
|
||||
|
||||
|
@ -79,7 +79,7 @@ void GLSprite::Draw(int pass)
|
|||
{
|
||||
// The translucent pass requires special setup for the various modes.
|
||||
|
||||
if (!gl_sprite_blend && RenderStyle != STYLE_Normal && actor && !(actor->momx|actor->momy))
|
||||
if (!gl_sprite_blend && hw_styleflags != STYLEHW_Solid && actor && !(actor->momx|actor->momy))
|
||||
{
|
||||
// Draw translucent non-moving sprites with a slightly altered z-offset to avoid z-fighting
|
||||
// when in the same position as a regular sprite.
|
||||
|
@ -89,16 +89,25 @@ void GLSprite::Draw(int pass)
|
|||
gl.PolygonOffset(-1.0f, -64.0f);
|
||||
}
|
||||
|
||||
if (!gl_isBlack(Colormap.FadeColor)) gl_EnableBrightmap(false);
|
||||
|
||||
switch(RenderStyle)
|
||||
// Brightmaps will only be used when doing regular drawing ops and having no fog
|
||||
if (!gl_isBlack(Colormap.FadeColor) || RenderStyle.BlendOp != STYLEOP_Add)
|
||||
{
|
||||
case STYLE_Fuzzy:
|
||||
gl_EnableBrightmap(false);
|
||||
}
|
||||
|
||||
gl_SetRenderStyle(RenderStyle, false,
|
||||
// The rest of the needed checks are done inside gl_SetRenderStyle
|
||||
trans > 1.f - FLT_EPSILON && gl_usecolorblending && actor && (actor->renderflags & RF_FULLBRIGHT));
|
||||
|
||||
if (hw_styleflags == STYLEHW_NoAlphaTest)
|
||||
{
|
||||
gl.Disable(GL_ALPHA_TEST);
|
||||
}
|
||||
|
||||
if (RenderStyle.BlendOp == STYLEOP_Fuzz)
|
||||
{
|
||||
float fuzzalpha=0.44f;
|
||||
float minalpha=0.1f;
|
||||
gl.BlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA);
|
||||
gl_EnableBrightmap(false);
|
||||
|
||||
// fog + fuzz don't work well without some fiddling with the alpha value!
|
||||
if (!gl_isBlack(Colormap.FadeColor))
|
||||
|
@ -118,55 +127,49 @@ void GLSprite::Draw(int pass)
|
|||
|
||||
gl.AlphaFunc(GL_GEQUAL,minalpha);
|
||||
gl.Color4f(0.2f,0.2f,0.2f,fuzzalpha);
|
||||
break;
|
||||
additivefog = true;
|
||||
}
|
||||
|
||||
case STYLE_Add:
|
||||
if (trans<1.0-FLT_EPSILON || !gl_usecolorblending || !(actor->renderflags & RF_FULLBRIGHT))
|
||||
else if (RenderStyle.BlendOp == STYLEOP_Add && RenderStyle.DestAlpha == STYLEALPHA_One)
|
||||
{
|
||||
gl.BlendFunc(GL_SRC_ALPHA,GL_ONE);
|
||||
gl.AlphaFunc(GL_GEQUAL,0.5f*trans);
|
||||
break;
|
||||
}
|
||||
gl.BlendFunc(GL_SRC_COLOR, GL_ONE);
|
||||
break;
|
||||
|
||||
case STYLE_Normal:
|
||||
trans=1.0f;
|
||||
|
||||
case STYLE_Translucent:
|
||||
gl.AlphaFunc(GL_GEQUAL,0.5f*trans);
|
||||
break;
|
||||
additivefog = true;
|
||||
}
|
||||
}
|
||||
if (pass == GLPASS_TRANSLUCENT && ((gltexture && gltexture->GetTransparent()) || RenderStyle == STYLE_Transparent))
|
||||
if (RenderStyle.BlendOp!=STYLEOP_Fuzz)
|
||||
{
|
||||
gl.Disable(GL_ALPHA_TEST);
|
||||
alphatestdisabled = true;
|
||||
if (actor)
|
||||
{
|
||||
gl_SetSpriteLighting(RenderStyle, actor, lightlevel, extralight*gl_weaponlight, &Colormap, ThingColor,
|
||||
!!(actor->renderflags & RF_FULLBRIGHT), false);
|
||||
}
|
||||
|
||||
if (RenderStyle!=STYLE_Fuzzy)
|
||||
else if (particle)
|
||||
{
|
||||
bool res=false;
|
||||
if (gl_lights && !gl_fixedcolormap)
|
||||
{
|
||||
if (actor && gl_light_sprites && !(actor->renderflags & RF_FULLBRIGHT))
|
||||
{
|
||||
gl_SetSpriteLight(actor, lightlevel, extralight*gl_weaponlight, &Colormap, trans, ThingColor);
|
||||
res=true;
|
||||
}
|
||||
else if (particle && gl_light_particles)
|
||||
if (gl_light_particles)
|
||||
{
|
||||
gl_SetSpriteLight(particle, lightlevel, extralight*gl_weaponlight, &Colormap, trans, ThingColor);
|
||||
res=true;
|
||||
}
|
||||
else
|
||||
{
|
||||
gl_SetColor(lightlevel, extralight*gl_weaponlight, &Colormap, trans, ThingColor);
|
||||
}
|
||||
}
|
||||
if (!res) gl_SetColor(lightlevel, extralight*gl_weaponlight, &Colormap, trans, ThingColor);
|
||||
else return;
|
||||
}
|
||||
|
||||
if (gl_isBlack(Colormap.FadeColor)) foglevel=lightlevel;
|
||||
|
||||
gl_SetFog(foglevel, Colormap.FadeColor, RenderStyle, Colormap.LightColor.a);
|
||||
if (RenderStyle.Flags & STYLEF_FadeToBlack)
|
||||
{
|
||||
Colormap.FadeColor=0;
|
||||
additivefog = true;
|
||||
}
|
||||
|
||||
if (RenderStyle.Flags & STYLEF_InvertOverlay)
|
||||
{
|
||||
Colormap.FadeColor = Colormap.FadeColor.InverseColor();
|
||||
additivefog=false;
|
||||
}
|
||||
|
||||
gl_SetFog(foglevel, Colormap.FadeColor, additivefog, Colormap.LightColor.a);
|
||||
|
||||
if (gltexture) gltexture->BindPatch(Colormap.LightColor.a,translation);
|
||||
else if (!modelframe) gl_EnableTexture(false);
|
||||
|
@ -225,19 +228,17 @@ void GLSprite::Draw(int pass)
|
|||
if (pass==GLPASS_TRANSLUCENT)
|
||||
{
|
||||
gl_EnableBrightmap(true);
|
||||
|
||||
// For translucent objects restore the default blending mode here!
|
||||
if (RenderStyle == STYLE_Add || RenderStyle == STYLE_Fuzzy)
|
||||
{
|
||||
gl.BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
gl.BlendEquation(GL_FUNC_ADD);
|
||||
gl_SetTextureMode(TM_MODULATE);
|
||||
|
||||
// [BB] Restore the alpha test after drawing a smooth particle.
|
||||
if (alphatestdisabled)
|
||||
if (hw_styleflags == STYLEHW_NoAlphaTest)
|
||||
{
|
||||
gl.Enable(GL_ALPHA_TEST);
|
||||
}
|
||||
|
||||
if (!gl_sprite_blend && RenderStyle != STYLE_Normal && actor && !(actor->momx|actor->momy))
|
||||
if (!gl_sprite_blend && hw_styleflags != STYLEHW_Solid && actor && !(actor->momx|actor->momy))
|
||||
{
|
||||
gl.Disable(GL_POLYGON_OFFSET_FILL);
|
||||
gl.PolygonOffset(0, 0);
|
||||
|
@ -346,8 +347,8 @@ void GLSprite::Process(AActor* thing,sector_t * sector)
|
|||
if (thing==viewactor) return;
|
||||
|
||||
// invisible things
|
||||
if (thing->renderflags&RF_INVISIBLE || thing->RenderStyle==STYLE_None) return;
|
||||
if (thing->sprite==0) return;
|
||||
if (thing->renderflags & RF_INVISIBLE || !thing->RenderStyle.IsVisible(thing->alpha)) return;
|
||||
|
||||
// [RH] Interpolate the sprite's position to make it look smooth
|
||||
fixed_t thingx = thing->PrevX + FixedMul (r_TicFrac, thing->x - thing->PrevX);
|
||||
|
@ -355,7 +356,7 @@ void GLSprite::Process(AActor* thing,sector_t * sector)
|
|||
fixed_t thingz = thing->PrevZ + FixedMul (r_TicFrac, thing->z - thing->PrevZ);
|
||||
|
||||
// too close to the camera. This doesn't look good if it is a sprite.
|
||||
if (P_AproxDistance(thingx-viewx, thingy-viewy)<2*FRACUNIT)
|
||||
if (P_AproxDistance(thingx-viewx, thingy-viewy)<2*FRACUNIT && abs(thingz - viewz) < 30*FRACUNIT)
|
||||
{
|
||||
if (!gl_FindModelFrame(RUNTIME_TYPE(thing), thing->sprite, thing->frame /*, thing->state*/))
|
||||
{
|
||||
|
@ -546,47 +547,53 @@ void GLSprite::Process(AActor* thing,sector_t * sector)
|
|||
extern TArray<PalEntry> BloodTranslationColors;
|
||||
|
||||
ThingColor = BloodTranslationColors[GetTranslationIndex(translation)];
|
||||
gl_ModifyColor(ThingColor.r, ThingColor.g, ThingColor.b, Colormap.LightColor.a);
|
||||
ThingColor.a=0;
|
||||
|
||||
translation = TRANSLATION(TRANSLATION_Standard, 8);
|
||||
}
|
||||
else ThingColor=0xffffff;
|
||||
|
||||
RenderStyle=thing->RenderStyle;
|
||||
trans=TO_MAP(thing->alpha);
|
||||
RenderStyle = thing->RenderStyle;
|
||||
RenderStyle.CheckFuzz();
|
||||
trans = TO_MAP(thing->alpha);
|
||||
hw_styleflags = STYLEHW_Normal;
|
||||
|
||||
|
||||
if (RenderStyle == STYLE_OptFuzzy)
|
||||
if (RenderStyle.Flags & STYLEF_TransSoulsAlpha)
|
||||
{
|
||||
RenderStyle = STYLE_Fuzzy; // This option is useless in OpenGL The fuzz effect looks much better here!
|
||||
}
|
||||
else if (RenderStyle == STYLE_SoulTrans)
|
||||
{
|
||||
RenderStyle = STYLE_Translucent;
|
||||
trans = transsouls;
|
||||
}
|
||||
else if (RenderStyle == STYLE_Normal)
|
||||
else if (RenderStyle.Flags & STYLEF_Alpha1)
|
||||
{
|
||||
trans = 1.f;
|
||||
}
|
||||
|
||||
if (trans >= 1.f-FLT_EPSILON && (
|
||||
(RenderStyle.SrcAlpha == STYLEALPHA_One && RenderStyle.DestAlpha == STYLEALPHA_Zero) ||
|
||||
(RenderStyle.SrcAlpha == STYLEALPHA_Src && RenderStyle.DestAlpha == STYLEALPHA_InvSrc)
|
||||
))
|
||||
{
|
||||
// This is a non-translucent sprite (i.e. STYLE_Normal or equivalent)
|
||||
trans=1.f;
|
||||
|
||||
if (gltexture && gltexture->GetTransparent())
|
||||
{
|
||||
RenderStyle = STYLE_Transparent;
|
||||
hw_styleflags = STYLEHW_NoAlphaTest;
|
||||
}
|
||||
else hw_styleflags = STYLEHW_Solid;
|
||||
}
|
||||
|
||||
if (enhancedvision && gl_enhanced_lightamp)
|
||||
{
|
||||
if (RenderStyle==STYLE_Fuzzy)
|
||||
if (RenderStyle.BlendOp == STYLEOP_Fuzz)
|
||||
{
|
||||
// enhanced vision makes them more visible!
|
||||
trans=0.5f;
|
||||
RenderStyle=STYLE_Translucent;
|
||||
RenderStyle = STYLE_Translucent;
|
||||
}
|
||||
else if (thing->flags&MF_STEALTH)
|
||||
else if (thing->flags & MF_STEALTH)
|
||||
{
|
||||
// enhanced vision overcomes stealth!
|
||||
if (trans<0.5f) trans=0.5f;
|
||||
if (trans < 0.5f) trans = 0.5f;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -598,11 +605,6 @@ void GLSprite::Process(AActor* thing,sector_t * sector)
|
|||
index = gl_spriteindex++;
|
||||
particle=NULL;
|
||||
|
||||
if (RenderStyle==STYLE_Translucent && trans>=1.0f-FLT_EPSILON)
|
||||
{
|
||||
RenderStyle=STYLE_Normal;
|
||||
}
|
||||
|
||||
const bool drawWithXYBillboard = ( !(actor->renderflags & RF_FORCEYBILLBOARD)
|
||||
&& players[consoleplayer].camera
|
||||
&& (gl_billboard_mode == 2 || actor->renderflags & RF_FORCEXYBILLBOARD ) );
|
||||
|
@ -610,16 +612,16 @@ void GLSprite::Process(AActor* thing,sector_t * sector)
|
|||
|
||||
if (thing->Sector->e->lightlist.Size()==0 || gl_fixedcolormap || fullbright || (drawWithXYBillboard && !modelframe))
|
||||
{
|
||||
PutSprite(RenderStyle!=STYLE_Normal);
|
||||
PutSprite(hw_styleflags != STYLEHW_Solid);
|
||||
}
|
||||
else if (modelframe)
|
||||
{
|
||||
// FIXME: Get the appropriate light color here!
|
||||
PutSprite(RenderStyle!=STYLE_Normal);
|
||||
PutSprite(hw_styleflags != STYLEHW_Solid);
|
||||
}
|
||||
else
|
||||
{
|
||||
SplitSprite(thing->Sector,RenderStyle!=STYLE_Normal);
|
||||
SplitSprite(thing->Sector, hw_styleflags != STYLEHW_Solid);
|
||||
}
|
||||
rendered_sprites++;
|
||||
}
|
||||
|
@ -644,6 +646,7 @@ void GLSprite::ProcessParticle (particle_t *particle, sector_t *sector)//, int s
|
|||
if (particle->trans==0) return;
|
||||
lightlevel = sector->lightlevel;
|
||||
|
||||
|
||||
if (gl_fixedcolormap)
|
||||
{
|
||||
Colormap.GetFixedColormap();
|
||||
|
@ -669,9 +672,9 @@ void GLSprite::ProcessParticle (particle_t *particle, sector_t *sector)//, int s
|
|||
}
|
||||
|
||||
trans=particle->trans/255.0f;
|
||||
RenderStyle = STYLE_Add;
|
||||
|
||||
ThingColor = GPalette.BaseColors[particle->color];
|
||||
gl_ModifyColor(ThingColor.r, ThingColor.g, ThingColor.b, Colormap.LightColor.a);
|
||||
ThingColor.a=0;
|
||||
|
||||
modelframe=NULL;
|
||||
|
@ -731,15 +734,14 @@ void GLSprite::ProcessParticle (particle_t *particle, sector_t *sector)//, int s
|
|||
this->particle=particle;
|
||||
|
||||
// [BB] Smooth particles have to be rendered without the alpha test.
|
||||
if (gl_particles_style == 2)
|
||||
RenderStyle=STYLE_Transparent;
|
||||
if (gl_particles_style == 2) hw_styleflags = STYLEHW_NoAlphaTest;
|
||||
else
|
||||
{
|
||||
if (trans>=1.0f-FLT_EPSILON) RenderStyle=STYLE_Normal;
|
||||
else RenderStyle=STYLE_Translucent;
|
||||
if (trans>=1.0f-FLT_EPSILON) hw_styleflags = STYLEHW_Solid;
|
||||
else hw_styleflags = STYLEHW_Normal;
|
||||
}
|
||||
|
||||
PutSprite(RenderStyle==STYLE_Translucent || RenderStyle==STYLE_Transparent);
|
||||
PutSprite(hw_styleflags != STYLEHW_Solid);
|
||||
rendered_sprites++;
|
||||
}
|
||||
|
||||
|
|
|
@ -251,6 +251,17 @@ void iCopyColors(unsigned char * pout, const unsigned char * pin, int cm, int co
|
|||
}
|
||||
break;
|
||||
|
||||
case CM_SHADE:
|
||||
// Alpha shade uses the red channel for true color pics
|
||||
for(i=0;i<count;i++)
|
||||
{
|
||||
pout[0] = pout[1] = pout[2] = 255;
|
||||
pout[3] = T::R(pin);
|
||||
pout+=4;
|
||||
pin+=step;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
if (cm<=CM_DESAT31)
|
||||
{
|
||||
|
@ -1311,7 +1322,10 @@ const WorldTextureInfo * FGLTexture::Bind(int texunit, int cm, int clampmode, in
|
|||
if (gl.flags & RFL_GLSL)
|
||||
{
|
||||
if (createWarped && gl_warp_shader && tex->bWarped!=0)
|
||||
{
|
||||
Clean(true);
|
||||
GetWorldTextureInfo();
|
||||
}
|
||||
|
||||
if ((gl_warp_shader && tex->bWarped!=0) ||
|
||||
(usebright) ||
|
||||
|
@ -1344,7 +1358,8 @@ const WorldTextureInfo * FGLTexture::Bind(int texunit, int cm, int clampmode, in
|
|||
}
|
||||
|
||||
// Bind it to the system.
|
||||
if (!gltexture->Bind(texunit, cm, translation))
|
||||
// clamping in x-direction may cause problems when rendering segs
|
||||
if (!gltexture->Bind(texunit, cm, translation, gl_render_precise? clampmode&GLT_CLAMPY : clampmode))
|
||||
{
|
||||
int w,h;
|
||||
|
||||
|
@ -1360,8 +1375,6 @@ const WorldTextureInfo * FGLTexture::Bind(int texunit, int cm, int clampmode, in
|
|||
}
|
||||
delete buffer;
|
||||
}
|
||||
// clamping in x-direction may cause problems when rendering segs
|
||||
gltexture->SetTextureClamp(gl_render_precise? clampmode&GLT_CLAMPY : clampmode);
|
||||
|
||||
if (tex->bHasCanvas) static_cast<FCanvasTexture*>(tex)->NeedUpdate();
|
||||
return (WorldTextureInfo*)this;
|
||||
|
@ -1412,7 +1425,10 @@ const PatchTextureInfo * FGLTexture::BindPatch(int texunit, int cm, int translat
|
|||
if (gl.flags & RFL_GLSL)
|
||||
{
|
||||
if (createWarped && gl_warp_shader && tex->bWarped!=0)
|
||||
{
|
||||
Clean(true);
|
||||
GetPatchTextureInfo();
|
||||
}
|
||||
|
||||
if ((gl_warp_shader && tex->bWarped!=0) ||
|
||||
(usebright) ||
|
||||
|
@ -1446,7 +1462,7 @@ const PatchTextureInfo * FGLTexture::BindPatch(int texunit, int cm, int translat
|
|||
|
||||
// Bind it to the system. For multitexturing this
|
||||
// should be the only thing that needs adjusting
|
||||
if (!glpatch->Bind(texunit, cm, translation))
|
||||
if (!glpatch->Bind(texunit, cm, translation, -1))
|
||||
{
|
||||
int w, h;
|
||||
|
||||
|
@ -1540,7 +1556,7 @@ FGLTexture * FGLTexture::ValidateTexture(int no, bool translate)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void gl_ParseBrightmap(int deflump)
|
||||
void gl_ParseBrightmap(FScanner &sc, int deflump)
|
||||
{
|
||||
int type = FTexture::TEX_Any;
|
||||
bool disable_fullbright=false;
|
||||
|
@ -1549,57 +1565,57 @@ void gl_ParseBrightmap(int deflump)
|
|||
int maplump = -1;
|
||||
FString maplumpname;
|
||||
|
||||
SC_MustGetString();
|
||||
if (SC_Compare("texture")) type = FTexture::TEX_Wall;
|
||||
else if (SC_Compare("flat")) type = FTexture::TEX_Flat;
|
||||
else if (SC_Compare("sprite")) type = FTexture::TEX_Sprite;
|
||||
else SC_UnGet();
|
||||
sc.MustGetString();
|
||||
if (sc.Compare("texture")) type = FTexture::TEX_Wall;
|
||||
else if (sc.Compare("flat")) type = FTexture::TEX_Flat;
|
||||
else if (sc.Compare("sprite")) type = FTexture::TEX_Sprite;
|
||||
else sc.UnGet();
|
||||
|
||||
SC_MustGetString();
|
||||
int no = TexMan.CheckForTexture(sc_String, type);
|
||||
sc.MustGetString();
|
||||
int no = TexMan.CheckForTexture(sc.String, type);
|
||||
FTexture *tex = TexMan[no];
|
||||
|
||||
SC_MustGetToken('{');
|
||||
while (!SC_CheckToken('}'))
|
||||
sc.MustGetToken('{');
|
||||
while (!sc.CheckToken('}'))
|
||||
{
|
||||
SC_MustGetString();
|
||||
if (SC_Compare("disablefullbright"))
|
||||
sc.MustGetString();
|
||||
if (sc.Compare("disablefullbright"))
|
||||
{
|
||||
// This can also be used without a brightness map to disable
|
||||
// fullbright in rotations that only use brightness maps on
|
||||
// other angles.
|
||||
disable_fullbright = true;
|
||||
}
|
||||
else if (SC_Compare("thiswad"))
|
||||
else if (sc.Compare("thiswad"))
|
||||
{
|
||||
// only affects textures defined in the WAD containing the definition file.
|
||||
thiswad = true;
|
||||
}
|
||||
else if (SC_Compare ("iwad"))
|
||||
else if (sc.Compare ("iwad"))
|
||||
{
|
||||
// only affects textures defined in the IWAD.
|
||||
iwad = true;
|
||||
}
|
||||
else if (SC_Compare ("map"))
|
||||
else if (sc.Compare ("map"))
|
||||
{
|
||||
SC_MustGetString();
|
||||
sc.MustGetString();
|
||||
|
||||
if (maplump >= 0)
|
||||
{
|
||||
Printf("Multiple brightmap definitions in texture %s\n", tex? tex->Name : "(null)");
|
||||
}
|
||||
|
||||
maplump = Wads.CheckNumForFullName(sc_String);
|
||||
maplump = Wads.CheckNumForFullName(sc.String);
|
||||
|
||||
// Try a normal WAD name lookup only if it's a proper name without path separator and
|
||||
// not longer than 8 characters.
|
||||
if (maplump==-1 && strlen(sc_String) <= 8 && !strchr(sc_String, '/'))
|
||||
maplump = Wads.CheckNumForName(sc_String);
|
||||
if (maplump==-1 && strlen(sc.String) <= 8 && !strchr(sc.String, '/'))
|
||||
maplump = Wads.CheckNumForName(sc.String);
|
||||
|
||||
if (maplump==-1)
|
||||
Printf("Brightmap '%s' not found in texture '%s'\n", sc_String, tex? tex->Name : "(null)");
|
||||
Printf("Brightmap '%s' not found in texture '%s'\n", sc.String, tex? tex->Name : "(null)");
|
||||
|
||||
maplumpname = sc_String;
|
||||
maplumpname = sc.String;
|
||||
}
|
||||
}
|
||||
if (!tex)
|
||||
|
|
|
@ -879,18 +879,9 @@ void GLWall::DoMidTexture(seg_t * seg, bool drawfogboundary,
|
|||
switch (seg->sidedef->Flags& WALLF_ADDTRANS)//TRANSBITS)
|
||||
{
|
||||
case 0:
|
||||
if (seg->linedef->alpha<255)
|
||||
{
|
||||
RenderStyle=STYLE_Translucent;
|
||||
alpha=(float)seg->linedef->alpha/255.0f;
|
||||
translucent=true;
|
||||
}
|
||||
else if (seg->linedef->alpha==255)
|
||||
{
|
||||
RenderStyle=STYLE_Normal;
|
||||
alpha=1.0f;
|
||||
translucent=false;
|
||||
}
|
||||
translucent = seg->linedef->alpha<255 || (gltexture && gltexture->GetTransparent());
|
||||
break;
|
||||
|
||||
case WALLF_ADDTRANS:
|
||||
|
@ -899,11 +890,6 @@ void GLWall::DoMidTexture(seg_t * seg, bool drawfogboundary,
|
|||
translucent=true;
|
||||
break;
|
||||
}
|
||||
if (gltexture && gltexture->GetTransparent())
|
||||
{
|
||||
if (RenderStyle == STYLE_Normal) RenderStyle = STYLE_Translucent;
|
||||
translucent = true;
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
|
@ -978,7 +964,6 @@ void GLWall::DoMidTexture(seg_t * seg, bool drawfogboundary,
|
|||
else SplitWall(realfront, translucent);
|
||||
}
|
||||
alpha=1.0f;
|
||||
RenderStyle=STYLE_Normal;
|
||||
}
|
||||
// restore some values that have been altered in this function!
|
||||
glseg=glsave;
|
||||
|
|
|
@ -40,6 +40,7 @@
|
|||
#include "p_local.h"
|
||||
#include "p_lnspec.h"
|
||||
#include "a_sharedglobal.h"
|
||||
#include "r_blend.h"
|
||||
#include "gl/gl_struct.h"
|
||||
#include "gl/gl_renderstruct.h"
|
||||
#include "gl/gl_portal.h"
|
||||
|
@ -229,7 +230,7 @@ void GLWall::RenderMirrorSurface()
|
|||
gl.BlendFunc(GL_SRC_ALPHA,GL_ONE);
|
||||
gl.AlphaFunc(GL_GREATER,0);
|
||||
gl.DepthFunc(GL_LEQUAL);
|
||||
gl_SetFog(lightlevel, Colormap.FadeColor, STYLE_Add, Colormap.LightColor.a);
|
||||
gl_SetFog(lightlevel, Colormap.FadeColor, true, Colormap.LightColor.a);
|
||||
|
||||
FGLTexture * pat=FGLTexture::ValidateTexture(lump);
|
||||
pat->BindPatch(Colormap.LightColor.a, 0);
|
||||
|
@ -270,11 +271,15 @@ void GLWall::RenderTranslucentWall()
|
|||
{
|
||||
bool transparent = gltexture? gltexture->GetTransparent() : false;
|
||||
|
||||
// currently the only modes possible are solid, additive or translucent
|
||||
// and until that changes I won't fix this code for the new blending modes!
|
||||
bool isadditive = RenderStyle == STYLE_Add;
|
||||
|
||||
if (!transparent) gl.AlphaFunc(GL_GEQUAL,0.5f*fabs(alpha));
|
||||
else gl.Disable(GL_ALPHA_TEST);
|
||||
if (RenderStyle==STYLE_Add) gl.BlendFunc(GL_SRC_ALPHA,GL_ONE);
|
||||
if (isadditive) gl.BlendFunc(GL_SRC_ALPHA,GL_ONE);
|
||||
|
||||
if (type!=RENDERWALL_M2SNF) gl_SetFog(lightlevel, Colormap.FadeColor, RenderStyle, Colormap.LightColor.a);
|
||||
if (type!=RENDERWALL_M2SNF) gl_SetFog(lightlevel, Colormap.FadeColor, isadditive, Colormap.LightColor.a);
|
||||
else gl_SetFog(255, 0, STYLE_Normal, CM_DEFAULT);
|
||||
|
||||
if (gltexture)
|
||||
|
@ -293,7 +298,7 @@ void GLWall::RenderTranslucentWall()
|
|||
RenderWall(1,NULL);
|
||||
|
||||
// restore default settings
|
||||
if (RenderStyle==STYLE_Add) gl.BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
if (isadditive) gl.BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
if (!transparent) gl.Enable(GL_ALPHA_TEST);
|
||||
|
||||
if (!gltexture)
|
||||
|
|
|
@ -144,7 +144,9 @@ void gl_DrawPlayerSprites(sector_t * viewsector)
|
|||
player_t * player=playermo->player;
|
||||
|
||||
if(!player || playermo->renderflags&RF_INVISIBLE || !r_drawplayersprites ||
|
||||
viewactor!=playermo || playermo->RenderStyle==STYLE_None) return;
|
||||
viewactor!=playermo || playermo->RenderStyle.BlendOp == STYLEOP_None) return;
|
||||
|
||||
P_BobWeapon (player, &player->psprites[ps_weapon], &ofsx, &ofsy);
|
||||
|
||||
// check for fullbright
|
||||
if (player->fixedcolormap==0)
|
||||
|
@ -210,46 +212,21 @@ void gl_DrawPlayerSprites(sector_t * viewsector)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
PalEntry ThingColor = playermo->fillcolor;
|
||||
vissprite_t vis;
|
||||
|
||||
vis.RenderStyle=playermo->RenderStyle;
|
||||
vis.alpha=playermo->alpha;
|
||||
if (playermo->Inventory) playermo->Inventory->AlterWeaponSprite(&vis);
|
||||
|
||||
// Set light and blend mode
|
||||
switch(vis.RenderStyle)
|
||||
{
|
||||
case STYLE_OptFuzzy:
|
||||
case STYLE_Fuzzy:
|
||||
gl.BlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA);
|
||||
gl.AlphaFunc(GL_GEQUAL,0.1f);
|
||||
gl.Color4f(0.2f,0.2f,0.2f,0.33f);
|
||||
break;
|
||||
/*
|
||||
case STYLE_Subtract:
|
||||
gl.BlendEquation(GL_FUNC_REVERSE_SUBTRACT);
|
||||
*/
|
||||
case STYLE_Add:
|
||||
case STYLE_Translucent:
|
||||
if (vis.RenderStyle == STYLE_Add) gl.BlendFunc(GL_SRC_ALPHA,GL_ONE);
|
||||
gl.AlphaFunc(GL_GEQUAL, 0.5f * TO_MAP(abs(vis.alpha)));
|
||||
gl_SetColor(lightlevel, 0, &cm, TO_MAP(vis.alpha), (PalEntry)0xffffff, true);
|
||||
break;
|
||||
case STYLE_Normal:
|
||||
// Set the render parameters
|
||||
vis.RenderStyle.CheckFuzz();
|
||||
gl_SetRenderStyle(vis.RenderStyle, false, false);
|
||||
|
||||
if (gl_light_sprites && gl_lights && !fullbright)
|
||||
{
|
||||
gl_SetSpriteLight(playermo, lightlevel, 0, &cm, 1.0, (PalEntry)0xffffff, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
gl_SetColor(lightlevel, 0, &cm, 1.0f, (PalEntry)0xffffff, true);
|
||||
}
|
||||
break;
|
||||
// set the lighting parameters (only calls glColor and glAlphaFunc)
|
||||
gl_SetSpriteLighting(vis.RenderStyle, playermo, lightlevel, 0, &cm, 0xffffff, fullbright, true);
|
||||
|
||||
}
|
||||
|
||||
P_BobWeapon (player, &player->psprites[ps_weapon], &ofsx, &ofsy);
|
||||
// Weapons are not drawn with fog so we can skip that step here
|
||||
|
||||
// now draw the different layers of the weapon
|
||||
gl_EnableBrightmap(true);
|
||||
|
@ -257,19 +234,11 @@ void gl_DrawPlayerSprites(sector_t * viewsector)
|
|||
if (psp->state) DrawPSprite (player,psp,psp->sx+ofsx, psp->sy+ofsy, cm.LightColor.a);
|
||||
gl_EnableBrightmap(false);
|
||||
|
||||
// Restore default settings
|
||||
switch(vis.RenderStyle)
|
||||
{
|
||||
case STYLE_Stencil:
|
||||
case STYLE_TranslucentStencil:
|
||||
case STYLE_Fuzzy:
|
||||
case STYLE_Add:
|
||||
case STYLE_Translucent:
|
||||
gl.BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
gl.AlphaFunc(GL_GEQUAL,0.5f);
|
||||
break;
|
||||
}
|
||||
gl.BlendEquation(GL_FUNC_ADD);
|
||||
gl.Color3f(1.0f,1.0f,1.0f);
|
||||
gl_SetTextureMode(TM_MODULATE);
|
||||
|
||||
// The Targeter's sprites are always drawn normally!
|
||||
for (; i<NUMPSPRITES; i++,psp++)
|
||||
|
|
|
@ -73,6 +73,9 @@ CUSTOM_CVAR(Int, gl_texture_format, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINI
|
|||
FGLTexture::FlushAll();
|
||||
}
|
||||
|
||||
CVAR(Bool, gl_clamping_bug, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Static texture data
|
||||
|
@ -336,7 +339,7 @@ unsigned * GLTexture::GetTexID(int cm, int translation)
|
|||
// the lastbound variable will have to be changed
|
||||
//
|
||||
//===========================================================================
|
||||
unsigned int GLTexture::Bind(int texunit, int cm,int translation)
|
||||
unsigned int GLTexture::Bind(int texunit, int cm,int translation, int clampmode)
|
||||
{
|
||||
unsigned int * pTexID=GetTexID(cm, translation);
|
||||
|
||||
|
@ -346,6 +349,7 @@ unsigned int GLTexture::Bind(int texunit, int cm,int translation)
|
|||
lastbound[texunit]=*pTexID;
|
||||
if (texunit != 0) gl.ActiveTexture(GL_TEXTURE0+texunit);
|
||||
gl.BindTexture(GL_TEXTURE_2D, *pTexID);
|
||||
if (clampmode != -1) SetTextureClamp(clampmode);
|
||||
if (texunit != 0) gl.ActiveTexture(GL_TEXTURE0);
|
||||
return *pTexID;
|
||||
}
|
||||
|
@ -383,11 +387,11 @@ unsigned int GLTexture::CreateTexture(unsigned char * buffer, int w, int h, bool
|
|||
//===========================================================================
|
||||
void GLTexture::SetTextureClamp(int newclampmode)
|
||||
{
|
||||
if ((clampmode&GLT_CLAMPX) != (newclampmode&GLT_CLAMPX))
|
||||
if (gl_clamping_bug || (clampmode&GLT_CLAMPX) != (newclampmode&GLT_CLAMPX))
|
||||
{
|
||||
gl.TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, newclampmode&GLT_CLAMPX? GL_CLAMP_TO_EDGE : GL_REPEAT);
|
||||
}
|
||||
if ((clampmode&GLT_CLAMPY) != (newclampmode&GLT_CLAMPY))
|
||||
if (gl_clamping_bug || (clampmode&GLT_CLAMPY) != (newclampmode&GLT_CLAMPY))
|
||||
{
|
||||
gl.TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, newclampmode&GLT_CLAMPY? GL_CLAMP_TO_EDGE : GL_REPEAT);
|
||||
}
|
||||
|
|
|
@ -69,12 +69,13 @@ private:
|
|||
|
||||
void LoadImage(unsigned char * buffer,int w, int h, unsigned int & glTexID,int wrapparam, bool alphatexture, int texunit);
|
||||
unsigned * GetTexID(int cm, int translation);
|
||||
void SetTextureClamp(int clampmode);
|
||||
|
||||
public:
|
||||
GLTexture(int w, int h, bool mip, bool wrap);
|
||||
~GLTexture();
|
||||
|
||||
unsigned int Bind(int texunit, int cm, int translation=0);
|
||||
unsigned int Bind(int texunit, int cm, int translation=0, int clampmode = -1);
|
||||
unsigned int CreateTexture(unsigned char * buffer, int w, int h,bool wrap, int texunit, int cm, int translation=0);
|
||||
void Resize(int _width, int _height) ;
|
||||
|
||||
|
@ -94,7 +95,6 @@ public:
|
|||
float FixToTexU(int v) { return (float)v/(float)FRACUNIT/(float)texwidth; }
|
||||
float FixToTexV(int v) { return (float)v/(float)FRACUNIT/(float)texheight; }
|
||||
|
||||
void SetTextureClamp(int clampmode);
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -356,6 +356,9 @@ static void APIENTRY LoadExtensions()
|
|||
if (!gl->BlendEquation) gl->BlendEquation = glBlendEquationDummy;
|
||||
|
||||
if (CheckExtension("GL_ARB_texture_non_power_of_two")) gl->flags|=RFL_NPOT_TEXTURE;
|
||||
if (CheckExtension("GL_NV_texture_env_combine4")) gl->flags|=RFL_TEX_ENV_COMBINE4_NV;
|
||||
if (CheckExtension("GL_ATI_texture_env_combine3")) gl->flags|=RFL_TEX_ENV_COMBINE4_NV;
|
||||
if (CheckExtension("GL_ARB_texture_non_power_of_two")) gl->flags|=RFL_NPOT_TEXTURE;
|
||||
|
||||
#ifndef unix
|
||||
PFNWGLSWAPINTERVALEXTPROC vs = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
|
||||
|
@ -883,6 +886,68 @@ static void APIENTRY SetTextureMode(int type)
|
|||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_PRIMARY_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
|
||||
}
|
||||
else if (type == TM_INVERT)
|
||||
{
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_MODULATE);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB, GL_PRIMARY_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_ONE_MINUS_SRC_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
|
||||
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_MODULATE);
|
||||
}
|
||||
else if (type == TM_INVERTOPAQUE)
|
||||
{
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_MODULATE);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB, GL_PRIMARY_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_ONE_MINUS_SRC_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
|
||||
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_REPLACE);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_PRIMARY_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
|
||||
}
|
||||
else if (type == TM_COLOROVERLAY)
|
||||
{
|
||||
// Bah! Why can't ATI and NVidia create a common extension for this? :(
|
||||
if (gl->flags & RFL_TEX_ENV_COMBINE4_NV)
|
||||
{
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE4_NV);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_ADD);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB, GL_PRIMARY_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB, GL_CONSTANT);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE3_RGB_NV, GL_ZERO);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB, GL_SRC_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND3_RGB_NV, GL_ONE_MINUS_SRC_COLOR);
|
||||
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_MODULATE);
|
||||
}
|
||||
else if (gl->flags & RFL_TEX_ENV_COMBINE3_ATI)
|
||||
{
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_MODULATE_ADD_ATI);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB, GL_PRIMARY_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB, GL_CONSTANT);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB, GL_SRC_COLOR);
|
||||
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_MODULATE);
|
||||
}
|
||||
else
|
||||
{
|
||||
// not supported
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
}
|
||||
|
||||
}
|
||||
else if (type == TM_BRIGHTMAP || type == TM_BRIGHTMAP_TEXTURED)
|
||||
{
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
|
||||
|
|
|
@ -9,15 +9,25 @@ enum RenderFlags
|
|||
RFL_FRAGMENT_PROGRAM=4,
|
||||
RFL_GLSL=8,
|
||||
RFL_OCCLUSION_QUERY=16,
|
||||
RFL_TEX_ENV_COMBINE4_NV=32,
|
||||
RFL_TEX_ENV_COMBINE3_ATI=64,
|
||||
};
|
||||
|
||||
enum TexMode
|
||||
{
|
||||
TM_MODULATE=0,
|
||||
TM_MASK=1,
|
||||
TM_OPAQUE=2,
|
||||
TM_BRIGHTMAP=3,
|
||||
TM_BRIGHTMAP_TEXTURED=4,
|
||||
TMF_MASKBIT = 1,
|
||||
TMF_OPAQUEBIT = 2,
|
||||
TMF_INVERTBIT = 4,
|
||||
|
||||
TM_MODULATE = 0,
|
||||
TM_MASK = TMF_MASKBIT,
|
||||
TM_OPAQUE = TMF_OPAQUEBIT,
|
||||
TM_INVERT = TMF_INVERTBIT,
|
||||
//TM_INVERTMASK = TMF_MASKBIT | TMF_INVERTBIT
|
||||
TM_INVERTOPAQUE = TMF_INVERTBIT | TMF_OPAQUEBIT,
|
||||
TM_COLOROVERLAY=8,
|
||||
TM_BRIGHTMAP=16,
|
||||
TM_BRIGHTMAP_TEXTURED=24,
|
||||
};
|
||||
|
||||
struct RenderContext
|
||||
|
|
|
@ -42,8 +42,9 @@
|
|||
|
||||
extern FStringTable GStrings;
|
||||
|
||||
// QuitDOOM messages
|
||||
#define NUM_QUITMESSAGES 15
|
||||
// QuitGame messages
|
||||
#define NUM_QUITDOOMMESSAGES 15
|
||||
#define NUM_QUITSTRIFEMESSAGES 8
|
||||
|
||||
extern const char *endmsg[];
|
||||
|
||||
|
|
|
@ -180,7 +180,7 @@ static void HU_DoDrawScores (player_t *player, player_t *sortedplayers[MAXPLAYER
|
|||
}
|
||||
|
||||
if (teamplay && deathmatch)
|
||||
gamestate == GS_INTERMISSION ? y = SCREENHEIGHT / 3.5 : y = SCREENHEIGHT / 16;
|
||||
gamestate == GS_INTERMISSION ? y = SCREENHEIGHT * 7 / 2 : y = SCREENHEIGHT / 16;
|
||||
else
|
||||
gamestate == GS_INTERMISSION ? y = SCREENHEIGHT / 4 : y = SCREENHEIGHT / 16;
|
||||
|
||||
|
@ -216,7 +216,7 @@ static void HU_DoDrawScores (player_t *player, player_t *sortedplayers[MAXPLAYER
|
|||
sprintf (score, "%d", teams[i].score);
|
||||
|
||||
screen->SetFont (BigFont);
|
||||
screen->DrawText (teams[i].GetTextColor (), scorexwidth, gamestate == GS_INTERMISSION ? y / 1.25 : y / 2, score,
|
||||
screen->DrawText (teams[i].GetTextColor (), scorexwidth, gamestate == GS_INTERMISSION ? y * 4 / 5 : y / 2, score,
|
||||
DTA_CleanNoMove, true, TAG_DONE);
|
||||
|
||||
scorexwidth += SCREENWIDTH / 8;
|
||||
|
@ -238,7 +238,7 @@ static void HU_DoDrawScores (player_t *player, player_t *sortedplayers[MAXPLAYER
|
|||
DTA_CleanNoMove, true, TAG_DONE);
|
||||
|
||||
x = (SCREENWIDTH >> 1) - (((maxwidth + 32 + 32 + 16) * CleanXfac) >> 1);
|
||||
gamestate == GS_INTERMISSION ? y = SCREENHEIGHT / 3.5 : y = SCREENHEIGHT / 10;
|
||||
gamestate == GS_INTERMISSION ? y = SCREENHEIGHT * 2 / 7 : y = SCREENHEIGHT / 10;
|
||||
|
||||
if (teamplay && deathmatch)
|
||||
y += SCREENWIDTH / 32;
|
||||
|
@ -337,7 +337,7 @@ static void HU_DrawPlayer (player_t *player, bool highlight, int x, int y, int h
|
|||
|
||||
if (player->mo->ScoreIcon > 0)
|
||||
{
|
||||
screen->DrawTexture (TexMan[player->mo->ScoreIcon], SCREENWIDTH / 2.25, y,
|
||||
screen->DrawTexture (TexMan[player->mo->ScoreIcon], SCREENWIDTH * 4 / 9, y,
|
||||
DTA_CleanNoMove, true, TAG_DONE);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -215,7 +215,7 @@ static void ApplyActorDefault (int defnum, const char *datastr, int dataint)
|
|||
case ADEF_Flags4Clear: actor->flags4 &= ~dataint; break;
|
||||
case ADEF_Flags5Clear: actor->flags5 &= ~dataint; break;
|
||||
case ADEF_Alpha: actor->alpha = dataint; break;
|
||||
case ADEF_RenderStyle: actor->RenderStyle = dataint; break;
|
||||
case ADEF_RenderStyle: actor->RenderStyle = ERenderStyle(dataint); break;
|
||||
case ADEF_RenderFlags: actor->renderflags = dataint; break;
|
||||
case ADEF_Translation: actor->Translation = dataint; break;
|
||||
case ADEF_MinMissileChance: actor->MinMissileChance = dataint; break;
|
||||
|
|
|
@ -126,7 +126,7 @@ static void M_Options (int choice);
|
|||
static void M_EndGame (int choice);
|
||||
static void M_ReadThis (int choice);
|
||||
static void M_ReadThisMore (int choice);
|
||||
static void M_QuitDOOM (int choice);
|
||||
static void M_QuitGame (int choice);
|
||||
static void M_GameFiles (int choice);
|
||||
static void M_ClearSaveStuff ();
|
||||
|
||||
|
@ -170,7 +170,6 @@ static void M_StartMessage (const char *string, void(*routine)(int), bool input)
|
|||
void M_PlayerSetup ();
|
||||
static void M_PlayerSetupTicker ();
|
||||
static void M_PlayerSetupDrawer ();
|
||||
static void M_RenderPlayerBackdrop ();
|
||||
static void M_EditPlayerName (int choice);
|
||||
static void M_ChangePlayerTeam (int choice);
|
||||
static void M_PlayerNameChanged (FSaveGameNode *dummy);
|
||||
|
@ -275,7 +274,7 @@ static oldmenuitem_t MainMenu[]=
|
|||
{1,0,'s',"M_SAVEG",M_SaveGame, CR_UNTRANSLATED},
|
||||
{1,0,'o',"M_OPTION",M_Options, CR_UNTRANSLATED}, // [RH] Moved
|
||||
{1,0,'r',"M_RDTHIS",M_ReadThis, CR_UNTRANSLATED}, // Another hickup with Special edition.
|
||||
{1,0,'q',"M_QUITG",M_QuitDOOM, CR_UNTRANSLATED}
|
||||
{1,0,'q',"M_QUITG",M_QuitGame, CR_UNTRANSLATED}
|
||||
};
|
||||
|
||||
static oldmenu_t MainDef =
|
||||
|
@ -296,7 +295,7 @@ static oldmenuitem_t HereticMainMenu[] =
|
|||
{1,1,'o',"MNU_OPTIONS",M_Options, CR_UNTRANSLATED},
|
||||
{1,1,'f',"MNU_GAMEFILES",M_GameFiles, CR_UNTRANSLATED},
|
||||
{1,1,'i',"MNU_INFO",M_ReadThis, CR_UNTRANSLATED},
|
||||
{1,1,'q',"MNU_QUITGAME",M_QuitDOOM, CR_UNTRANSLATED}
|
||||
{1,1,'q',"MNU_QUITGAME",M_QuitGame, CR_UNTRANSLATED}
|
||||
};
|
||||
|
||||
static oldmenu_t HereticMainDef =
|
||||
|
@ -625,7 +624,7 @@ CCMD (menu_quit)
|
|||
{ // F10
|
||||
//M_StartControlPanel (true);
|
||||
S_Sound (CHAN_VOICE, "menu/activate", 1, ATTN_NONE);
|
||||
M_QuitDOOM(0);
|
||||
M_QuitGame(0);
|
||||
}
|
||||
|
||||
CCMD (menu_game)
|
||||
|
@ -1466,10 +1465,9 @@ void M_DrawReadThis ()
|
|||
{
|
||||
tex = TexMan[gameinfo.info.infoPage[InfoType-1]];
|
||||
// Did the mapper choose a custom help page via MAPINFO?
|
||||
if((level.f1 != NULL) && (strcmp(level.f1, "") != 0)) {
|
||||
if(TexMan.CheckForTexture(level.f1,0,0) == -1)
|
||||
TexMan.AddPatch(level.f1); // Needs to be marked as a patch.
|
||||
tex = TexMan[level.f1];
|
||||
if((level.f1 != NULL) && (strlen(level.f1) > 0))
|
||||
{
|
||||
tex = TexMan.FindTexture(level.f1);
|
||||
}
|
||||
|
||||
if (InfoType > 1)
|
||||
|
@ -1942,7 +1940,7 @@ void M_FinishReadThis (int choice)
|
|||
}
|
||||
|
||||
//
|
||||
// M_QuitDOOM
|
||||
// M_QuitGame
|
||||
//
|
||||
|
||||
void M_QuitResponse(int ch)
|
||||
|
@ -1960,16 +1958,16 @@ void M_QuitResponse(int ch)
|
|||
ST_Endoom();
|
||||
}
|
||||
|
||||
void M_QuitDOOM (int choice)
|
||||
void M_QuitGame (int choice)
|
||||
{
|
||||
// We pick index 0 which is language sensitive,
|
||||
// or one at random, between 1 and maximum number.
|
||||
if (gameinfo.gametype == GAME_Doom)
|
||||
if (gameinfo.gametype & (GAME_Doom|GAME_Strife))
|
||||
{
|
||||
int quitmsg = gametic % NUM_QUITMESSAGES;
|
||||
if (quitmsg != 0)
|
||||
int quitmsg = gametic % (gameinfo.gametype == GAME_Doom ? NUM_QUITDOOMMESSAGES : NUM_QUITSTRIFEMESSAGES - 1);
|
||||
if (quitmsg != 0 || gameinfo.gametype == GAME_Strife)
|
||||
{
|
||||
EndString.Format("QUITMSG%d", quitmsg);
|
||||
EndString.Format("QUITMSG%d", quitmsg + (gameinfo.gametype == GAME_Doom ? 0 : NUM_QUITDOOMMESSAGES + 1));
|
||||
EndString.Format("%s\n\n%s", GStrings(EndString), GStrings("DOSY"));
|
||||
}
|
||||
else
|
||||
|
@ -2119,7 +2117,7 @@ static void M_PlayerSetupDrawer ()
|
|||
DTA_DestWidth, 72 * CleanXfac,
|
||||
DTA_DestHeight, 80 * CleanYfac,
|
||||
DTA_Translation, &FireRemap,
|
||||
DTA_Masked, true,
|
||||
DTA_Masked, false,
|
||||
TAG_DONE);
|
||||
}
|
||||
|
||||
|
|
|
@ -3361,12 +3361,12 @@ void InitCrosshairsList()
|
|||
|
||||
while ((lump = Wads.FindLump("XHAIRS", &lastlump)) != -1)
|
||||
{
|
||||
SC_OpenLumpNum(lump, "XHAIRS");
|
||||
while (SC_GetNumber())
|
||||
FScanner sc(lump, "XHAIRS");
|
||||
while (sc.GetNumber())
|
||||
{
|
||||
value.value = float(sc_Number);
|
||||
SC_MustGetString();
|
||||
value.name = sc_String;
|
||||
value.value = float(sc.Number);
|
||||
sc.MustGetString();
|
||||
value.name = sc.String;
|
||||
if (value.value != 0)
|
||||
{ // Check if it already exists. If not, add it.
|
||||
unsigned int i;
|
||||
|
@ -3388,7 +3388,6 @@ void InitCrosshairsList()
|
|||
}
|
||||
}
|
||||
}
|
||||
SC_Close();
|
||||
}
|
||||
VideoItems[CROSSHAIR_INDEX].b.numvalues = float(Crosshairs.Size());
|
||||
VideoItems[CROSSHAIR_INDEX].e.valuestrings = &Crosshairs[0];
|
||||
|
|
2388
src/modplug/fastmix.cpp
Normal file
2388
src/modplug/fastmix.cpp
Normal file
File diff suppressed because it is too large
Load diff
134
src/modplug/it_defs.h
Normal file
134
src/modplug/it_defs.h
Normal file
|
@ -0,0 +1,134 @@
|
|||
#ifndef _ITDEFS_H_
|
||||
#define _ITDEFS_H_
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct tagITFILEHEADER
|
||||
{
|
||||
DWORD id; // 0x4D504D49
|
||||
CHAR songname[26];
|
||||
WORD reserved1; // 0x1004
|
||||
WORD ordnum;
|
||||
WORD insnum;
|
||||
WORD smpnum;
|
||||
WORD patnum;
|
||||
WORD cwtv;
|
||||
WORD cmwt;
|
||||
WORD flags;
|
||||
WORD special;
|
||||
BYTE globalvol;
|
||||
BYTE mv;
|
||||
BYTE speed;
|
||||
BYTE tempo;
|
||||
BYTE sep;
|
||||
BYTE zero;
|
||||
WORD msglength;
|
||||
DWORD msgoffset;
|
||||
DWORD reserved2;
|
||||
BYTE chnpan[64];
|
||||
BYTE chnvol[64];
|
||||
} ITFILEHEADER;
|
||||
|
||||
|
||||
typedef struct tagITENVELOPE
|
||||
{
|
||||
BYTE flags;
|
||||
BYTE num;
|
||||
BYTE lpb;
|
||||
BYTE lpe;
|
||||
BYTE slb;
|
||||
BYTE sle;
|
||||
BYTE data[25*3];
|
||||
BYTE reserved;
|
||||
} ITENVELOPE;
|
||||
|
||||
// Old Impulse Instrument Format (cmwt < 0x200)
|
||||
typedef struct tagITOLDINSTRUMENT
|
||||
{
|
||||
DWORD id; // IMPI = 0x49504D49
|
||||
CHAR filename[12]; // DOS file name
|
||||
BYTE zero;
|
||||
BYTE flags;
|
||||
BYTE vls;
|
||||
BYTE vle;
|
||||
BYTE sls;
|
||||
BYTE sle;
|
||||
WORD reserved1;
|
||||
WORD fadeout;
|
||||
BYTE nna;
|
||||
BYTE dnc;
|
||||
WORD trkvers;
|
||||
BYTE nos;
|
||||
BYTE reserved2;
|
||||
CHAR name[26];
|
||||
WORD reserved3[3];
|
||||
BYTE keyboard[240];
|
||||
BYTE volenv[200];
|
||||
BYTE nodes[50];
|
||||
} ITOLDINSTRUMENT;
|
||||
|
||||
|
||||
// Impulse Instrument Format
|
||||
typedef struct tagITINSTRUMENT
|
||||
{
|
||||
DWORD id;
|
||||
CHAR filename[12];
|
||||
BYTE zero;
|
||||
BYTE nna;
|
||||
BYTE dct;
|
||||
BYTE dca;
|
||||
WORD fadeout;
|
||||
signed char pps;
|
||||
BYTE ppc;
|
||||
BYTE gbv;
|
||||
BYTE dfp;
|
||||
BYTE rv;
|
||||
BYTE rp;
|
||||
WORD trkvers;
|
||||
BYTE nos;
|
||||
BYTE reserved1;
|
||||
CHAR name[26];
|
||||
BYTE ifc;
|
||||
BYTE ifr;
|
||||
BYTE mch;
|
||||
BYTE mpr;
|
||||
WORD mbank;
|
||||
BYTE keyboard[240];
|
||||
ITENVELOPE volenv;
|
||||
ITENVELOPE panenv;
|
||||
ITENVELOPE pitchenv;
|
||||
BYTE dummy[4]; // was 7, but IT v2.17 saves 554 bytes
|
||||
} ITINSTRUMENT;
|
||||
|
||||
|
||||
// IT Sample Format
|
||||
typedef struct ITSAMPLESTRUCT
|
||||
{
|
||||
DWORD id; // 0x53504D49
|
||||
CHAR filename[12];
|
||||
BYTE zero;
|
||||
BYTE gvl;
|
||||
BYTE flags;
|
||||
BYTE vol;
|
||||
CHAR name[26];
|
||||
BYTE cvt;
|
||||
BYTE dfp;
|
||||
DWORD length;
|
||||
DWORD loopbegin;
|
||||
DWORD loopend;
|
||||
DWORD C5Speed;
|
||||
DWORD susloopbegin;
|
||||
DWORD susloopend;
|
||||
DWORD samplepointer;
|
||||
BYTE vis;
|
||||
BYTE vid;
|
||||
BYTE vir;
|
||||
BYTE vit;
|
||||
} ITSAMPLESTRUCT;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
extern BYTE autovibit2xm[8];
|
||||
extern BYTE autovibxm2it[8];
|
||||
|
||||
#endif
|
186
src/modplug/load_669.cpp
Normal file
186
src/modplug/load_669.cpp
Normal file
|
@ -0,0 +1,186 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>,
|
||||
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
|
||||
*/
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// 669 Composer / UNIS 669 module loader
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
typedef struct tagFILEHEADER669
|
||||
{
|
||||
WORD sig; // 'if' or 'JN'
|
||||
signed char songmessage[108]; // Song Message
|
||||
BYTE samples; // number of samples (1-64)
|
||||
BYTE patterns; // number of patterns (1-128)
|
||||
BYTE restartpos;
|
||||
BYTE orders[128];
|
||||
BYTE tempolist[128];
|
||||
BYTE breaks[128];
|
||||
} FILEHEADER669;
|
||||
|
||||
|
||||
typedef struct tagSAMPLE669
|
||||
{
|
||||
BYTE filename[13];
|
||||
BYTE length[4]; // when will somebody think about DWORD align ???
|
||||
BYTE loopstart[4];
|
||||
BYTE loopend[4];
|
||||
} SAMPLE669;
|
||||
|
||||
|
||||
BOOL CSoundFile::Read669(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
BOOL b669Ext;
|
||||
const FILEHEADER669 *pfh = (const FILEHEADER669 *)lpStream;
|
||||
const SAMPLE669 *psmp = (const SAMPLE669 *)(lpStream + 0x1F1);
|
||||
DWORD dwMemPos = 0;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < sizeof(FILEHEADER669))) return FALSE;
|
||||
if ((bswapLE16(pfh->sig) != 0x6669) && (bswapLE16(pfh->sig) != 0x4E4A)) return FALSE;
|
||||
b669Ext = (bswapLE16(pfh->sig) == 0x4E4A) ? TRUE : FALSE;
|
||||
if ((!pfh->samples) || (pfh->samples > 64) || (pfh->restartpos >= 128)
|
||||
|| (!pfh->patterns) || (pfh->patterns > 128)) return FALSE;
|
||||
DWORD dontfuckwithme = 0x1F1 + pfh->samples * sizeof(SAMPLE669) + pfh->patterns * 0x600;
|
||||
if (dontfuckwithme > dwMemLength) return FALSE;
|
||||
for (UINT ichk=0; ichk<pfh->samples; ichk++)
|
||||
{
|
||||
DWORD len = bswapLE32(*((DWORD *)(&psmp[ichk].length)));
|
||||
dontfuckwithme += len;
|
||||
}
|
||||
if (dontfuckwithme > dwMemLength) return FALSE;
|
||||
// That should be enough checking: this must be a 669 module.
|
||||
m_nType = MOD_TYPE_669;
|
||||
m_dwSongFlags |= SONG_LINEARSLIDES;
|
||||
m_nMinPeriod = 28 << 2;
|
||||
m_nMaxPeriod = 1712 << 3;
|
||||
m_nDefaultTempo = 125;
|
||||
m_nDefaultSpeed = 6;
|
||||
m_nChannels = 8;
|
||||
memcpy(m_szNames[0], pfh->songmessage, 16);
|
||||
m_nSamples = pfh->samples;
|
||||
for (UINT nins=1; nins<=m_nSamples; nins++, psmp++)
|
||||
{
|
||||
DWORD len = bswapLE32(*((DWORD *)(&psmp->length)));
|
||||
DWORD loopstart = bswapLE32(*((DWORD *)(&psmp->loopstart)));
|
||||
DWORD loopend = bswapLE32(*((DWORD *)(&psmp->loopend)));
|
||||
if (len > MAX_SAMPLE_LENGTH) len = MAX_SAMPLE_LENGTH;
|
||||
if ((loopend > len) && (!loopstart)) loopend = 0;
|
||||
if (loopend > len) loopend = len;
|
||||
if (loopstart + 4 >= loopend) loopstart = loopend = 0;
|
||||
Ins[nins].nLength = len;
|
||||
Ins[nins].nLoopStart = loopstart;
|
||||
Ins[nins].nLoopEnd = loopend;
|
||||
if (loopend) Ins[nins].uFlags |= CHN_LOOP;
|
||||
memcpy(m_szNames[nins], psmp->filename, 13);
|
||||
Ins[nins].nVolume = 256;
|
||||
Ins[nins].nGlobalVol = 64;
|
||||
Ins[nins].nPan = 128;
|
||||
}
|
||||
// Song Message
|
||||
m_lpszSongComments = new char[109];
|
||||
memcpy(m_lpszSongComments, pfh->songmessage, 108);
|
||||
m_lpszSongComments[108] = 0;
|
||||
// Reading Orders
|
||||
memcpy(Order, pfh->orders, 128);
|
||||
m_nRestartPos = pfh->restartpos;
|
||||
if (Order[m_nRestartPos] >= pfh->patterns) m_nRestartPos = 0;
|
||||
// Reading Pattern Break Locations
|
||||
for (UINT npan=0; npan<8; npan++)
|
||||
{
|
||||
ChnSettings[npan].nPan = (npan & 1) ? 0x30 : 0xD0;
|
||||
ChnSettings[npan].nVolume = 64;
|
||||
}
|
||||
// Reading Patterns
|
||||
dwMemPos = 0x1F1 + pfh->samples * 25;
|
||||
for (UINT npat=0; npat<pfh->patterns; npat++)
|
||||
{
|
||||
Patterns[npat] = AllocatePattern(64, m_nChannels);
|
||||
if (!Patterns[npat]) break;
|
||||
PatternSize[npat] = 64;
|
||||
MODCOMMAND *m = Patterns[npat];
|
||||
const BYTE *p = lpStream + dwMemPos;
|
||||
for (UINT row=0; row<64; row++)
|
||||
{
|
||||
MODCOMMAND *mspeed = m;
|
||||
if ((row == pfh->breaks[npat]) && (row != 63))
|
||||
{
|
||||
for (UINT i=0; i<8; i++)
|
||||
{
|
||||
m[i].command = CMD_PATTERNBREAK;
|
||||
m[i].param = 0;
|
||||
}
|
||||
}
|
||||
for (UINT n=0; n<8; n++, m++, p+=3)
|
||||
{
|
||||
UINT note = p[0] >> 2;
|
||||
UINT instr = ((p[0] & 0x03) << 4) | (p[1] >> 4);
|
||||
UINT vol = p[1] & 0x0F;
|
||||
if (p[0] < 0xFE)
|
||||
{
|
||||
m->note = note + 37;
|
||||
m->instr = instr + 1;
|
||||
}
|
||||
if (p[0] <= 0xFE)
|
||||
{
|
||||
m->volcmd = VOLCMD_VOLUME;
|
||||
m->vol = (vol << 2) + 2;
|
||||
}
|
||||
if (p[2] != 0xFF)
|
||||
{
|
||||
UINT command = p[2] >> 4;
|
||||
UINT param = p[2] & 0x0F;
|
||||
switch(command)
|
||||
{
|
||||
case 0x00: command = CMD_PORTAMENTOUP; break;
|
||||
case 0x01: command = CMD_PORTAMENTODOWN; break;
|
||||
case 0x02: command = CMD_TONEPORTAMENTO; break;
|
||||
case 0x03: command = CMD_MODCMDEX; param |= 0x50; break;
|
||||
case 0x04: command = CMD_VIBRATO; param |= 0x40; break;
|
||||
case 0x05: if (param) command = CMD_SPEED; else command = 0; param += 2; break;
|
||||
case 0x06: if (param == 0) { command = CMD_PANNINGSLIDE; param = 0xFE; } else
|
||||
if (param == 1) { command = CMD_PANNINGSLIDE; param = 0xEF; } else
|
||||
command = 0;
|
||||
break;
|
||||
default: command = 0;
|
||||
}
|
||||
if (command)
|
||||
{
|
||||
if (command == CMD_SPEED) mspeed = NULL;
|
||||
m->command = command;
|
||||
m->param = param;
|
||||
}
|
||||
}
|
||||
}
|
||||
if ((!row) && (mspeed))
|
||||
{
|
||||
for (UINT i=0; i<8; i++) if (!mspeed[i].command)
|
||||
{
|
||||
mspeed[i].command = CMD_SPEED;
|
||||
mspeed[i].param = pfh->tempolist[npat] + 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
dwMemPos += 0x600;
|
||||
}
|
||||
// Reading Samples
|
||||
for (UINT n=1; n<=m_nSamples; n++)
|
||||
{
|
||||
UINT len = Ins[n].nLength;
|
||||
if (dwMemPos >= dwMemLength) break;
|
||||
if (len > 4) ReadSample(&Ins[n], RS_PCM8U, (LPSTR)(lpStream+dwMemPos), dwMemLength - dwMemPos);
|
||||
dwMemPos += len;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
5114
src/modplug/load_abc.cpp
Normal file
5114
src/modplug/load_abc.cpp
Normal file
File diff suppressed because it is too large
Load diff
417
src/modplug/load_amf.cpp
Normal file
417
src/modplug/load_amf.cpp
Normal file
|
@ -0,0 +1,417 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
//
|
||||
// AMF module loader
|
||||
//
|
||||
// There is 2 types of AMF files:
|
||||
// - ASYLUM Music Format
|
||||
// - Advanced Music Format(DSM)
|
||||
//
|
||||
///////////////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#define AMFLOG
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct _AMFFILEHEADER
|
||||
{
|
||||
UCHAR szAMF[3];
|
||||
UCHAR version;
|
||||
CHAR title[32];
|
||||
UCHAR numsamples;
|
||||
UCHAR numorders;
|
||||
USHORT numtracks;
|
||||
UCHAR numchannels;
|
||||
} AMFFILEHEADER;
|
||||
|
||||
typedef struct _AMFSAMPLE
|
||||
{
|
||||
UCHAR type;
|
||||
CHAR samplename[32];
|
||||
CHAR filename[13];
|
||||
ULONG offset;
|
||||
ULONG length;
|
||||
USHORT c2spd;
|
||||
UCHAR volume;
|
||||
} AMFSAMPLE;
|
||||
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
#ifdef AMFLOG
|
||||
extern void Log(LPCSTR, ...);
|
||||
#endif
|
||||
|
||||
VOID AMF_Unpack(MODCOMMAND *pPat, const BYTE *pTrack, UINT nRows, UINT nChannels)
|
||||
//-------------------------------------------------------------------------------
|
||||
{
|
||||
UINT lastinstr = 0;
|
||||
UINT nTrkSize = bswapLE16(*(USHORT *)pTrack);
|
||||
nTrkSize += (UINT)pTrack[2] <<16;
|
||||
pTrack += 3;
|
||||
while (nTrkSize--)
|
||||
{
|
||||
UINT row = pTrack[0];
|
||||
UINT cmd = pTrack[1];
|
||||
UINT arg = pTrack[2];
|
||||
if (row >= nRows) break;
|
||||
MODCOMMAND *m = pPat + row * nChannels;
|
||||
if (cmd < 0x7F) // note+vol
|
||||
{
|
||||
m->note = cmd+1;
|
||||
if (!m->instr) m->instr = lastinstr;
|
||||
m->volcmd = VOLCMD_VOLUME;
|
||||
m->vol = arg;
|
||||
} else
|
||||
if (cmd == 0x7F) // duplicate row
|
||||
{
|
||||
signed char rdelta = (signed char)arg;
|
||||
int rowsrc = (int)row + (int)rdelta;
|
||||
if ((rowsrc >= 0) && (rowsrc < (int)nRows)) memcpy(m, &pPat[rowsrc*nChannels],sizeof(pPat[rowsrc*nChannels]));
|
||||
} else
|
||||
if (cmd == 0x80) // instrument
|
||||
{
|
||||
m->instr = arg+1;
|
||||
lastinstr = m->instr;
|
||||
} else
|
||||
if (cmd == 0x83) // volume
|
||||
{
|
||||
m->volcmd = VOLCMD_VOLUME;
|
||||
m->vol = arg;
|
||||
} else
|
||||
// effect
|
||||
{
|
||||
UINT command = cmd & 0x7F;
|
||||
UINT param = arg;
|
||||
switch(command)
|
||||
{
|
||||
// 0x01: Set Speed
|
||||
case 0x01: command = CMD_SPEED; break;
|
||||
// 0x02: Volume Slide
|
||||
// 0x0A: Tone Porta + Vol Slide
|
||||
// 0x0B: Vibrato + Vol Slide
|
||||
case 0x02: command = CMD_VOLUMESLIDE;
|
||||
case 0x0A: if (command == 0x0A) command = CMD_TONEPORTAVOL;
|
||||
case 0x0B: if (command == 0x0B) command = CMD_VIBRATOVOL;
|
||||
if (param & 0x80) param = (-(signed char)param)&0x0F;
|
||||
else param = (param&0x0F)<<4;
|
||||
break;
|
||||
// 0x04: Porta Up/Down
|
||||
case 0x04: if (param & 0x80) { command = CMD_PORTAMENTOUP; param = -(signed char)param; }
|
||||
else { command = CMD_PORTAMENTODOWN; } break;
|
||||
// 0x06: Tone Portamento
|
||||
case 0x06: command = CMD_TONEPORTAMENTO; break;
|
||||
// 0x07: Tremor
|
||||
case 0x07: command = CMD_TREMOR; break;
|
||||
// 0x08: Arpeggio
|
||||
case 0x08: command = CMD_ARPEGGIO; break;
|
||||
// 0x09: Vibrato
|
||||
case 0x09: command = CMD_VIBRATO; break;
|
||||
// 0x0C: Pattern Break
|
||||
case 0x0C: command = CMD_PATTERNBREAK; break;
|
||||
// 0x0D: Position Jump
|
||||
case 0x0D: command = CMD_POSITIONJUMP; break;
|
||||
// 0x0F: Retrig
|
||||
case 0x0F: command = CMD_RETRIG; break;
|
||||
// 0x10: Offset
|
||||
case 0x10: command = CMD_OFFSET; break;
|
||||
// 0x11: Fine Volume Slide
|
||||
case 0x11: if (param) { command = CMD_VOLUMESLIDE;
|
||||
if (param & 0x80) param = 0xF0|((-(signed char)param)&0x0F);
|
||||
else param = 0x0F|((param&0x0F)<<4);
|
||||
} else command = 0; break;
|
||||
// 0x12: Fine Portamento
|
||||
// 0x16: Extra Fine Portamento
|
||||
case 0x12:
|
||||
case 0x16: if (param) { int mask = (command == 0x16) ? 0xE0 : 0xF0;
|
||||
command = (param & 0x80) ? CMD_PORTAMENTOUP : CMD_PORTAMENTODOWN;
|
||||
if (param & 0x80) param = mask|((-(signed char)param)&0x0F);
|
||||
else param |= mask;
|
||||
} else command = 0; break;
|
||||
// 0x13: Note Delay
|
||||
case 0x13: command = CMD_S3MCMDEX; param = 0xD0|(param & 0x0F); break;
|
||||
// 0x14: Note Cut
|
||||
case 0x14: command = CMD_S3MCMDEX; param = 0xC0|(param & 0x0F); break;
|
||||
// 0x15: Set Tempo
|
||||
case 0x15: command = CMD_TEMPO; break;
|
||||
// 0x17: Panning
|
||||
case 0x17: param = (param+64)&0x7F;
|
||||
if (m->command) { if (!m->volcmd) { m->volcmd = VOLCMD_PANNING; m->vol = param/2; } command = 0; }
|
||||
else { command = CMD_PANNING8; }
|
||||
// Unknown effects
|
||||
default: command = param = 0;
|
||||
}
|
||||
if (command)
|
||||
{
|
||||
m->command = command;
|
||||
m->param = param;
|
||||
}
|
||||
}
|
||||
pTrack += 3;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadAMF(LPCBYTE lpStream, DWORD dwMemLength)
|
||||
//-----------------------------------------------------------
|
||||
{
|
||||
AMFFILEHEADER *pfh = (AMFFILEHEADER *)lpStream;
|
||||
DWORD dwMemPos;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 2048)) return FALSE;
|
||||
if ((!strncmp((LPCTSTR)lpStream, "ASYLUM Music Format V1.0", 25)) && (dwMemLength > 4096))
|
||||
{
|
||||
UINT numorders, numpats, numsamples;
|
||||
|
||||
dwMemPos = 32;
|
||||
numpats = lpStream[dwMemPos+3];
|
||||
numorders = lpStream[dwMemPos+4];
|
||||
numsamples = 64;
|
||||
dwMemPos += 6;
|
||||
if ((!numpats) || (numpats > MAX_PATTERNS) || (!numorders)
|
||||
|| (numpats*64*32 + 294 + 37*64 >= dwMemLength)) return FALSE;
|
||||
m_nType = MOD_TYPE_AMF0;
|
||||
m_nChannels = 8;
|
||||
m_nInstruments = 0;
|
||||
m_nSamples = 31;
|
||||
m_nDefaultTempo = 125;
|
||||
m_nDefaultSpeed = 6;
|
||||
for (UINT iOrd=0; iOrd<MAX_ORDERS; iOrd++)
|
||||
{
|
||||
Order[iOrd] = (iOrd < numorders) ? lpStream[dwMemPos+iOrd] : 0xFF;
|
||||
}
|
||||
dwMemPos = 294; // ???
|
||||
for (UINT iSmp=0; iSmp<numsamples; iSmp++)
|
||||
{
|
||||
MODINSTRUMENT *psmp = &Ins[iSmp+1];
|
||||
memcpy(m_szNames[iSmp+1], lpStream+dwMemPos, 22);
|
||||
psmp->nFineTune = MOD2XMFineTune(lpStream[dwMemPos+22]);
|
||||
psmp->nVolume = lpStream[dwMemPos+23];
|
||||
psmp->nGlobalVol = 64;
|
||||
if (psmp->nVolume > 0x40) psmp->nVolume = 0x40;
|
||||
psmp->nVolume <<= 2;
|
||||
psmp->nLength = bswapLE32(*((LPDWORD)(lpStream+dwMemPos+25)));
|
||||
psmp->nLoopStart = bswapLE32(*((LPDWORD)(lpStream+dwMemPos+29)));
|
||||
psmp->nLoopEnd = psmp->nLoopStart + bswapLE32(*((LPDWORD)(lpStream+dwMemPos+33)));
|
||||
if ((psmp->nLoopEnd > psmp->nLoopStart) && (psmp->nLoopEnd <= psmp->nLength))
|
||||
{
|
||||
psmp->uFlags = CHN_LOOP;
|
||||
} else
|
||||
{
|
||||
psmp->nLoopStart = psmp->nLoopEnd = 0;
|
||||
}
|
||||
if ((psmp->nLength) && (iSmp>31)) m_nSamples = iSmp+1;
|
||||
dwMemPos += 37;
|
||||
}
|
||||
for (UINT iPat=0; iPat<numpats; iPat++)
|
||||
{
|
||||
MODCOMMAND *p = AllocatePattern(64, m_nChannels);
|
||||
if (!p) break;
|
||||
Patterns[iPat] = p;
|
||||
PatternSize[iPat] = 64;
|
||||
const UCHAR *pin = lpStream + dwMemPos;
|
||||
for (UINT i=0; i<8*64; i++)
|
||||
{
|
||||
p->note = 0;
|
||||
|
||||
if (pin[0])
|
||||
{
|
||||
p->note = pin[0] + 13;
|
||||
}
|
||||
p->instr = pin[1];
|
||||
p->command = pin[2];
|
||||
p->param = pin[3];
|
||||
if (p->command > 0x0F)
|
||||
{
|
||||
#ifdef AMFLOG
|
||||
Log("0x%02X.0x%02X ?", p->command, p->param);
|
||||
#endif
|
||||
p->command = 0;
|
||||
}
|
||||
ConvertModCommand(p);
|
||||
pin += 4;
|
||||
p++;
|
||||
}
|
||||
dwMemPos += 64*32;
|
||||
}
|
||||
// Read samples
|
||||
for (UINT iData=0; iData<m_nSamples; iData++)
|
||||
{
|
||||
MODINSTRUMENT *psmp = &Ins[iData+1];
|
||||
if (psmp->nLength)
|
||||
{
|
||||
dwMemPos += ReadSample(psmp, RS_PCM8S, (LPCSTR)(lpStream+dwMemPos), dwMemLength);
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
////////////////////////////
|
||||
// DSM/AMF
|
||||
USHORT *ptracks[MAX_PATTERNS];
|
||||
DWORD sampleseekpos[MAX_SAMPLES];
|
||||
|
||||
if ((pfh->szAMF[0] != 'A') || (pfh->szAMF[1] != 'M') || (pfh->szAMF[2] != 'F')
|
||||
|| (pfh->version < 10) || (pfh->version > 14) || (!bswapLE16(pfh->numtracks))
|
||||
|| (!pfh->numorders) || (pfh->numorders > MAX_PATTERNS)
|
||||
|| (!pfh->numsamples) || (pfh->numsamples > MAX_SAMPLES)
|
||||
|| (pfh->numchannels < 4) || (pfh->numchannels > 32))
|
||||
return FALSE;
|
||||
memcpy(m_szNames[0], pfh->title, 32);
|
||||
dwMemPos = sizeof(AMFFILEHEADER);
|
||||
m_nType = MOD_TYPE_AMF;
|
||||
m_nChannels = pfh->numchannels;
|
||||
m_nSamples = pfh->numsamples;
|
||||
m_nInstruments = 0;
|
||||
// Setup Channel Pan Positions
|
||||
if (pfh->version >= 11)
|
||||
{
|
||||
signed char *panpos = (signed char *)(lpStream + dwMemPos);
|
||||
UINT nchannels = (pfh->version >= 13) ? 32 : 16;
|
||||
for (UINT i=0; i<nchannels; i++)
|
||||
{
|
||||
int pan = (panpos[i] + 64) * 2;
|
||||
if (pan < 0) pan = 0;
|
||||
if (pan > 256) { pan = 128; ChnSettings[i].dwFlags |= CHN_SURROUND; }
|
||||
ChnSettings[i].nPan = pan;
|
||||
}
|
||||
dwMemPos += nchannels;
|
||||
} else
|
||||
{
|
||||
for (UINT i=0; i<16; i++)
|
||||
{
|
||||
ChnSettings[i].nPan = (lpStream[dwMemPos+i] & 1) ? 0x30 : 0xD0;
|
||||
}
|
||||
dwMemPos += 16;
|
||||
}
|
||||
// Get Tempo/Speed
|
||||
m_nDefaultTempo = 125;
|
||||
m_nDefaultSpeed = 6;
|
||||
if (pfh->version >= 13)
|
||||
{
|
||||
if (lpStream[dwMemPos] >= 32) m_nDefaultTempo = lpStream[dwMemPos];
|
||||
if (lpStream[dwMemPos+1] <= 32) m_nDefaultSpeed = lpStream[dwMemPos+1];
|
||||
dwMemPos += 2;
|
||||
}
|
||||
// Setup sequence list
|
||||
for (UINT iOrd=0; iOrd<MAX_ORDERS; iOrd++)
|
||||
{
|
||||
Order[iOrd] = 0xFF;
|
||||
if (iOrd < pfh->numorders)
|
||||
{
|
||||
Order[iOrd] = iOrd;
|
||||
PatternSize[iOrd] = 64;
|
||||
if (pfh->version >= 14)
|
||||
{
|
||||
PatternSize[iOrd] = bswapLE16(*(USHORT *)(lpStream+dwMemPos));
|
||||
dwMemPos += 2;
|
||||
}
|
||||
ptracks[iOrd] = (USHORT *)(lpStream+dwMemPos);
|
||||
dwMemPos += m_nChannels * sizeof(USHORT);
|
||||
}
|
||||
}
|
||||
if (dwMemPos + m_nSamples * (sizeof(AMFSAMPLE)+8) > dwMemLength) return TRUE;
|
||||
// Read Samples
|
||||
UINT maxsampleseekpos = 0;
|
||||
for (UINT iIns=0; iIns<m_nSamples; iIns++)
|
||||
{
|
||||
MODINSTRUMENT *pins = &Ins[iIns+1];
|
||||
AMFSAMPLE *psh = (AMFSAMPLE *)(lpStream + dwMemPos);
|
||||
|
||||
dwMemPos += sizeof(AMFSAMPLE);
|
||||
memcpy(m_szNames[iIns+1], psh->samplename, 32);
|
||||
memcpy(pins->name, psh->filename, 13);
|
||||
pins->nLength = bswapLE32(psh->length);
|
||||
pins->nC4Speed = bswapLE16(psh->c2spd);
|
||||
pins->nGlobalVol = 64;
|
||||
pins->nVolume = psh->volume * 4;
|
||||
if (pfh->version >= 11)
|
||||
{
|
||||
pins->nLoopStart = bswapLE32(*(DWORD *)(lpStream+dwMemPos));
|
||||
pins->nLoopEnd = bswapLE32(*(DWORD *)(lpStream+dwMemPos+4));
|
||||
dwMemPos += 8;
|
||||
} else
|
||||
{
|
||||
pins->nLoopStart = bswapLE16(*(WORD *)(lpStream+dwMemPos));
|
||||
pins->nLoopEnd = pins->nLength;
|
||||
dwMemPos += 2;
|
||||
}
|
||||
sampleseekpos[iIns] = 0;
|
||||
if ((psh->type) && (bswapLE32(psh->offset) < dwMemLength-1))
|
||||
{
|
||||
sampleseekpos[iIns] = bswapLE32(psh->offset);
|
||||
if (bswapLE32(psh->offset) > maxsampleseekpos)
|
||||
maxsampleseekpos = bswapLE32(psh->offset);
|
||||
if ((pins->nLoopEnd > pins->nLoopStart + 2)
|
||||
&& (pins->nLoopEnd <= pins->nLength)) pins->uFlags |= CHN_LOOP;
|
||||
}
|
||||
}
|
||||
// Read Track Mapping Table
|
||||
USHORT *pTrackMap = (USHORT *)(lpStream+dwMemPos);
|
||||
UINT realtrackcnt = 0;
|
||||
dwMemPos += pfh->numtracks * sizeof(USHORT);
|
||||
for (UINT iTrkMap=0; iTrkMap<pfh->numtracks; iTrkMap++)
|
||||
{
|
||||
if (realtrackcnt < pTrackMap[iTrkMap]) realtrackcnt = pTrackMap[iTrkMap];
|
||||
}
|
||||
// Store tracks positions
|
||||
BYTE **pTrackData = new BYTE *[realtrackcnt];
|
||||
memset(pTrackData, 0, sizeof(pTrackData));
|
||||
for (UINT iTrack=0; iTrack<realtrackcnt; iTrack++) if (dwMemPos + 3 <= dwMemLength)
|
||||
{
|
||||
UINT nTrkSize = bswapLE16(*(USHORT *)(lpStream+dwMemPos));
|
||||
nTrkSize += (UINT)lpStream[dwMemPos+2] << 16;
|
||||
|
||||
if (dwMemPos + nTrkSize * 3 + 3 <= dwMemLength)
|
||||
{
|
||||
pTrackData[iTrack] = (BYTE *)(lpStream + dwMemPos);
|
||||
}
|
||||
dwMemPos += nTrkSize * 3 + 3;
|
||||
}
|
||||
// Create the patterns from the list of tracks
|
||||
for (UINT iPat=0; iPat<pfh->numorders; iPat++)
|
||||
{
|
||||
MODCOMMAND *p = AllocatePattern(PatternSize[iPat], m_nChannels);
|
||||
if (!p) break;
|
||||
Patterns[iPat] = p;
|
||||
for (UINT iChn=0; iChn<m_nChannels; iChn++)
|
||||
{
|
||||
UINT nTrack = bswapLE16(ptracks[iPat][iChn]);
|
||||
if ((nTrack) && (nTrack <= pfh->numtracks))
|
||||
{
|
||||
UINT realtrk = bswapLE16(pTrackMap[nTrack-1]);
|
||||
if (realtrk)
|
||||
{
|
||||
realtrk--;
|
||||
if ((realtrk < realtrackcnt) && (pTrackData[realtrk]))
|
||||
{
|
||||
AMF_Unpack(p+iChn, pTrackData[realtrk], PatternSize[iPat], m_nChannels);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
delete pTrackData;
|
||||
// Read Sample Data
|
||||
for (UINT iSeek=1; iSeek<=maxsampleseekpos; iSeek++)
|
||||
{
|
||||
if (dwMemPos >= dwMemLength) break;
|
||||
for (UINT iSmp=0; iSmp<m_nSamples; iSmp++) if (iSeek == sampleseekpos[iSmp])
|
||||
{
|
||||
MODINSTRUMENT *pins = &Ins[iSmp+1];
|
||||
dwMemPos += ReadSample(pins, RS_PCM8U, (LPCSTR)(lpStream+dwMemPos), dwMemLength-dwMemPos);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
628
src/modplug/load_ams.cpp
Normal file
628
src/modplug/load_ams.cpp
Normal file
|
@ -0,0 +1,628 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// AMS module loader //
|
||||
//////////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct AMSFILEHEADER
|
||||
{
|
||||
char szHeader[7]; // "Extreme" // changed from CHAR
|
||||
BYTE verlo, verhi; // 0x??,0x01
|
||||
BYTE chncfg;
|
||||
BYTE samples;
|
||||
WORD patterns;
|
||||
WORD orders;
|
||||
BYTE vmidi;
|
||||
WORD extra;
|
||||
} AMSFILEHEADER;
|
||||
|
||||
typedef struct AMSSAMPLEHEADER
|
||||
{
|
||||
DWORD length;
|
||||
DWORD loopstart;
|
||||
DWORD loopend;
|
||||
BYTE finetune_and_pan;
|
||||
WORD samplerate; // C-2 = 8363
|
||||
BYTE volume; // 0-127
|
||||
BYTE infobyte;
|
||||
} AMSSAMPLEHEADER;
|
||||
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadAMS(LPCBYTE lpStream, DWORD dwMemLength)
|
||||
//-----------------------------------------------------------
|
||||
{
|
||||
BYTE pkinf[MAX_SAMPLES];
|
||||
AMSFILEHEADER *pfh = (AMSFILEHEADER *)lpStream;
|
||||
DWORD dwMemPos;
|
||||
UINT tmp, tmp2;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 1024)) return FALSE;
|
||||
if ((pfh->verhi != 0x01) || (strncmp(pfh->szHeader, "Extreme", 7))
|
||||
|| (!pfh->patterns) || (!pfh->orders) || (!pfh->samples) || (pfh->samples > MAX_SAMPLES)
|
||||
|| (pfh->patterns > MAX_PATTERNS) || (pfh->orders > MAX_ORDERS))
|
||||
{
|
||||
return ReadAMS2(lpStream, dwMemLength);
|
||||
}
|
||||
dwMemPos = sizeof(AMSFILEHEADER) + pfh->extra;
|
||||
if (dwMemPos + pfh->samples * sizeof(AMSSAMPLEHEADER) + 256 >= dwMemLength) return FALSE;
|
||||
m_nType = MOD_TYPE_AMS;
|
||||
m_nInstruments = 0;
|
||||
m_nChannels = (pfh->chncfg & 0x1F) + 1;
|
||||
m_nSamples = pfh->samples;
|
||||
for (UINT nSmp=1; nSmp<=m_nSamples; nSmp++, dwMemPos += sizeof(AMSSAMPLEHEADER))
|
||||
{
|
||||
AMSSAMPLEHEADER *psh = (AMSSAMPLEHEADER *)(lpStream + dwMemPos);
|
||||
MODINSTRUMENT *pins = &Ins[nSmp];
|
||||
pins->nLength = psh->length;
|
||||
pins->nLoopStart = psh->loopstart;
|
||||
pins->nLoopEnd = psh->loopend;
|
||||
pins->nGlobalVol = 64;
|
||||
pins->nVolume = psh->volume << 1;
|
||||
pins->nC4Speed = psh->samplerate;
|
||||
pins->nPan = (psh->finetune_and_pan & 0xF0);
|
||||
if (pins->nPan < 0x80) pins->nPan += 0x10;
|
||||
pins->nFineTune = MOD2XMFineTune(psh->finetune_and_pan & 0x0F);
|
||||
pins->uFlags = (psh->infobyte & 0x80) ? CHN_16BIT : 0;
|
||||
if ((pins->nLoopEnd <= pins->nLength) && (pins->nLoopStart+4 <= pins->nLoopEnd)) pins->uFlags |= CHN_LOOP;
|
||||
pkinf[nSmp] = psh->infobyte;
|
||||
}
|
||||
// Read Song Name
|
||||
tmp = lpStream[dwMemPos++];
|
||||
if (dwMemPos + tmp + 1 >= dwMemLength) return TRUE;
|
||||
tmp2 = (tmp < 32) ? tmp : 31;
|
||||
if (tmp2) memcpy(m_szNames[0], lpStream+dwMemPos, tmp2);
|
||||
m_szNames[0][tmp2] = 0;
|
||||
dwMemPos += tmp;
|
||||
// Read sample names
|
||||
for (UINT sNam=1; sNam<=m_nSamples; sNam++)
|
||||
{
|
||||
if (dwMemPos + 32 >= dwMemLength) return TRUE;
|
||||
tmp = lpStream[dwMemPos++];
|
||||
tmp2 = (tmp < 32) ? tmp : 31;
|
||||
if (tmp2) memcpy(m_szNames[sNam], lpStream+dwMemPos, tmp2);
|
||||
dwMemPos += tmp;
|
||||
}
|
||||
// Skip Channel names
|
||||
for (UINT cNam=0; cNam<m_nChannels; cNam++)
|
||||
{
|
||||
if (dwMemPos + 32 >= dwMemLength) return TRUE;
|
||||
tmp = lpStream[dwMemPos++];
|
||||
dwMemPos += tmp;
|
||||
}
|
||||
// Read Pattern Names
|
||||
m_lpszPatternNames = new char[pfh->patterns * 32]; // changed from CHAR
|
||||
if (!m_lpszPatternNames) return TRUE;
|
||||
m_nPatternNames = pfh->patterns;
|
||||
memset(m_lpszPatternNames, 0, m_nPatternNames * 32);
|
||||
for (UINT pNam=0; pNam < m_nPatternNames; pNam++)
|
||||
{
|
||||
if (dwMemPos + 32 >= dwMemLength) return TRUE;
|
||||
tmp = lpStream[dwMemPos++];
|
||||
tmp2 = (tmp < 32) ? tmp : 31;
|
||||
if (tmp2) memcpy(m_lpszPatternNames+pNam*32, lpStream+dwMemPos, tmp2);
|
||||
dwMemPos += tmp;
|
||||
}
|
||||
// Read Song Comments
|
||||
tmp = *((WORD *)(lpStream+dwMemPos));
|
||||
dwMemPos += 2;
|
||||
if (dwMemPos + tmp >= dwMemLength) return TRUE;
|
||||
if (tmp)
|
||||
{
|
||||
m_lpszSongComments = new char[tmp+1]; // changed from CHAR
|
||||
if (!m_lpszSongComments) return TRUE;
|
||||
memset(m_lpszSongComments, 0, tmp+1);
|
||||
memcpy(m_lpszSongComments, lpStream + dwMemPos, tmp);
|
||||
dwMemPos += tmp;
|
||||
}
|
||||
// Read Order List
|
||||
for (UINT iOrd=0; iOrd<pfh->orders; iOrd++, dwMemPos += 2)
|
||||
{
|
||||
UINT n = *((WORD *)(lpStream+dwMemPos));
|
||||
Order[iOrd] = (BYTE)n;
|
||||
}
|
||||
// Read Patterns
|
||||
for (UINT iPat=0; iPat<pfh->patterns; iPat++)
|
||||
{
|
||||
if (dwMemPos + 4 >= dwMemLength) return TRUE;
|
||||
UINT len = *((DWORD *)(lpStream + dwMemPos));
|
||||
dwMemPos += 4;
|
||||
if ((len >= dwMemLength) || (dwMemPos + len > dwMemLength)) return TRUE;
|
||||
PatternSize[iPat] = 64;
|
||||
MODCOMMAND *m = AllocatePattern(PatternSize[iPat], m_nChannels);
|
||||
if (!m) return TRUE;
|
||||
Patterns[iPat] = m;
|
||||
const BYTE *p = lpStream + dwMemPos;
|
||||
UINT row = 0, i = 0;
|
||||
while ((row < PatternSize[iPat]) && (i+2 < len))
|
||||
{
|
||||
BYTE b0 = p[i++];
|
||||
BYTE b1 = p[i++];
|
||||
BYTE b2 = 0;
|
||||
UINT ch = b0 & 0x3F;
|
||||
// Note+Instr
|
||||
if (!(b0 & 0x40))
|
||||
{
|
||||
b2 = p[i++];
|
||||
if (ch < m_nChannels)
|
||||
{
|
||||
if (b1 & 0x7F) m[ch].note = (b1 & 0x7F) + 25;
|
||||
m[ch].instr = b2;
|
||||
}
|
||||
if (b1 & 0x80)
|
||||
{
|
||||
b0 |= 0x40;
|
||||
b1 = p[i++];
|
||||
}
|
||||
}
|
||||
// Effect
|
||||
if (b0 & 0x40)
|
||||
{
|
||||
anothercommand:
|
||||
if (b1 & 0x40)
|
||||
{
|
||||
if (ch < m_nChannels)
|
||||
{
|
||||
m[ch].volcmd = VOLCMD_VOLUME;
|
||||
m[ch].vol = b1 & 0x3F;
|
||||
}
|
||||
} else
|
||||
{
|
||||
b2 = p[i++];
|
||||
if (ch < m_nChannels)
|
||||
{
|
||||
UINT cmd = b1 & 0x3F;
|
||||
if (cmd == 0x0C)
|
||||
{
|
||||
m[ch].volcmd = VOLCMD_VOLUME;
|
||||
m[ch].vol = b2 >> 1;
|
||||
} else
|
||||
if (cmd == 0x0E)
|
||||
{
|
||||
if (!m[ch].command)
|
||||
{
|
||||
UINT command = CMD_S3MCMDEX;
|
||||
UINT param = b2;
|
||||
switch(param & 0xF0)
|
||||
{
|
||||
case 0x00: if (param & 0x08) { param &= 0x07; param |= 0x90; } else {command=param=0;} break;
|
||||
case 0x10: command = CMD_PORTAMENTOUP; param |= 0xF0; break;
|
||||
case 0x20: command = CMD_PORTAMENTODOWN; param |= 0xF0; break;
|
||||
case 0x30: param = (param & 0x0F) | 0x10; break;
|
||||
case 0x40: param = (param & 0x0F) | 0x30; break;
|
||||
case 0x50: param = (param & 0x0F) | 0x20; break;
|
||||
case 0x60: param = (param & 0x0F) | 0xB0; break;
|
||||
case 0x70: param = (param & 0x0F) | 0x40; break;
|
||||
case 0x90: command = CMD_RETRIG; param &= 0x0F; break;
|
||||
case 0xA0: if (param & 0x0F) { command = CMD_VOLUMESLIDE; param = (param << 4) | 0x0F; } else command=param=0; break;
|
||||
case 0xB0: if (param & 0x0F) { command = CMD_VOLUMESLIDE; param |= 0xF0; } else command=param=0; break;
|
||||
}
|
||||
m[ch].command = command;
|
||||
m[ch].param = param;
|
||||
}
|
||||
} else
|
||||
{
|
||||
m[ch].command = cmd;
|
||||
m[ch].param = b2;
|
||||
ConvertModCommand(&m[ch]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (b1 & 0x80)
|
||||
{
|
||||
b1 = p[i++];
|
||||
if (i <= len) goto anothercommand;
|
||||
}
|
||||
}
|
||||
if (b0 & 0x80)
|
||||
{
|
||||
row++;
|
||||
m += m_nChannels;
|
||||
}
|
||||
}
|
||||
dwMemPos += len;
|
||||
}
|
||||
// Read Samples
|
||||
for (UINT iSmp=1; iSmp<=m_nSamples; iSmp++) if (Ins[iSmp].nLength)
|
||||
{
|
||||
if (dwMemPos >= dwMemLength - 9) return TRUE;
|
||||
UINT flags = (Ins[iSmp].uFlags & CHN_16BIT) ? RS_AMS16 : RS_AMS8;
|
||||
dwMemPos += ReadSample(&Ins[iSmp], flags, (LPSTR)(lpStream+dwMemPos), dwMemLength-dwMemPos);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
// AMS 2.2 loader
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct AMS2FILEHEADER
|
||||
{
|
||||
DWORD dwHdr1; // AMShdr
|
||||
WORD wHdr2;
|
||||
BYTE b1A; // 0x1A
|
||||
BYTE titlelen; // 30-bytes max
|
||||
CHAR szTitle[30]; // [titlelen]
|
||||
} AMS2FILEHEADER;
|
||||
|
||||
typedef struct AMS2SONGHEADER
|
||||
{
|
||||
WORD version;
|
||||
BYTE instruments;
|
||||
WORD patterns;
|
||||
WORD orders;
|
||||
WORD bpm;
|
||||
BYTE speed;
|
||||
BYTE channels;
|
||||
BYTE commands;
|
||||
BYTE rows;
|
||||
WORD flags;
|
||||
} AMS2SONGHEADER;
|
||||
|
||||
typedef struct AMS2INSTRUMENT
|
||||
{
|
||||
BYTE samples;
|
||||
BYTE notemap[120];
|
||||
} AMS2INSTRUMENT;
|
||||
|
||||
typedef struct AMS2ENVELOPE
|
||||
{
|
||||
BYTE speed;
|
||||
BYTE sustain;
|
||||
BYTE loopbegin;
|
||||
BYTE loopend;
|
||||
BYTE points;
|
||||
BYTE info[3];
|
||||
} AMS2ENVELOPE;
|
||||
|
||||
typedef struct AMS2SAMPLE
|
||||
{
|
||||
DWORD length;
|
||||
DWORD loopstart;
|
||||
DWORD loopend;
|
||||
WORD frequency;
|
||||
BYTE finetune;
|
||||
WORD c4speed;
|
||||
CHAR transpose;
|
||||
BYTE volume;
|
||||
BYTE flags;
|
||||
} AMS2SAMPLE;
|
||||
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadAMS2(LPCBYTE lpStream, DWORD dwMemLength)
|
||||
//------------------------------------------------------------
|
||||
{
|
||||
AMS2FILEHEADER *pfh = (AMS2FILEHEADER *)lpStream;
|
||||
AMS2SONGHEADER *psh;
|
||||
DWORD dwMemPos;
|
||||
BYTE smpmap[16];
|
||||
BYTE packedsamples[MAX_SAMPLES];
|
||||
|
||||
if ((pfh->dwHdr1 != 0x68534D41) || (pfh->wHdr2 != 0x7264)
|
||||
|| (pfh->b1A != 0x1A) || (pfh->titlelen > 30)) return FALSE;
|
||||
dwMemPos = pfh->titlelen + 8;
|
||||
psh = (AMS2SONGHEADER *)(lpStream + dwMemPos);
|
||||
if (((psh->version & 0xFF00) != 0x0200) || (!psh->instruments)
|
||||
|| (psh->instruments > MAX_INSTRUMENTS) || (!psh->patterns) || (!psh->orders)) return FALSE;
|
||||
dwMemPos += sizeof(AMS2SONGHEADER);
|
||||
if (pfh->titlelen)
|
||||
{
|
||||
memcpy(m_szNames, pfh->szTitle, pfh->titlelen);
|
||||
m_szNames[0][pfh->titlelen] = 0;
|
||||
}
|
||||
m_nType = MOD_TYPE_AMS;
|
||||
m_nChannels = 32;
|
||||
m_nDefaultTempo = psh->bpm >> 8;
|
||||
m_nDefaultSpeed = psh->speed;
|
||||
m_nInstruments = psh->instruments;
|
||||
m_nSamples = 0;
|
||||
if (psh->flags & 0x40) m_dwSongFlags |= SONG_LINEARSLIDES;
|
||||
for (UINT nIns=1; nIns<=m_nInstruments; nIns++)
|
||||
{
|
||||
UINT insnamelen = lpStream[dwMemPos];
|
||||
CHAR *pinsname = (CHAR *)(lpStream+dwMemPos+1);
|
||||
dwMemPos += insnamelen + 1;
|
||||
AMS2INSTRUMENT *pins = (AMS2INSTRUMENT *)(lpStream + dwMemPos);
|
||||
dwMemPos += sizeof(AMS2INSTRUMENT);
|
||||
if (dwMemPos + 1024 >= dwMemLength) return TRUE;
|
||||
AMS2ENVELOPE *volenv, *panenv, *pitchenv;
|
||||
volenv = (AMS2ENVELOPE *)(lpStream+dwMemPos);
|
||||
dwMemPos += 5 + volenv->points*3;
|
||||
panenv = (AMS2ENVELOPE *)(lpStream+dwMemPos);
|
||||
dwMemPos += 5 + panenv->points*3;
|
||||
pitchenv = (AMS2ENVELOPE *)(lpStream+dwMemPos);
|
||||
dwMemPos += 5 + pitchenv->points*3;
|
||||
INSTRUMENTHEADER *penv = new INSTRUMENTHEADER;
|
||||
if (!penv) return TRUE;
|
||||
memset(smpmap, 0, sizeof(smpmap));
|
||||
memset(penv, 0, sizeof(INSTRUMENTHEADER));
|
||||
for (UINT ismpmap=0; ismpmap<pins->samples; ismpmap++)
|
||||
{
|
||||
if ((ismpmap >= 16) || (m_nSamples+1 >= MAX_SAMPLES)) break;
|
||||
m_nSamples++;
|
||||
smpmap[ismpmap] = m_nSamples;
|
||||
}
|
||||
penv->nGlobalVol = 64;
|
||||
penv->nPan = 128;
|
||||
penv->nPPC = 60;
|
||||
Headers[nIns] = penv;
|
||||
if (insnamelen)
|
||||
{
|
||||
if (insnamelen > 31) insnamelen = 31;
|
||||
memcpy(penv->name, pinsname, insnamelen);
|
||||
penv->name[insnamelen] = 0;
|
||||
}
|
||||
for (UINT inotemap=0; inotemap<120; inotemap++)
|
||||
{
|
||||
penv->NoteMap[inotemap] = inotemap+1;
|
||||
penv->Keyboard[inotemap] = smpmap[pins->notemap[inotemap] & 0x0F];
|
||||
}
|
||||
// Volume Envelope
|
||||
{
|
||||
UINT pos = 0;
|
||||
penv->nVolEnv = (volenv->points > 16) ? 16 : volenv->points;
|
||||
penv->nVolSustainBegin = penv->nVolSustainEnd = volenv->sustain;
|
||||
penv->nVolLoopStart = volenv->loopbegin;
|
||||
penv->nVolLoopEnd = volenv->loopend;
|
||||
for (UINT i=0; i<penv->nVolEnv; i++)
|
||||
{
|
||||
penv->VolEnv[i] = (BYTE)((volenv->info[i*3+2] & 0x7F) >> 1);
|
||||
pos += volenv->info[i*3] + ((volenv->info[i*3+1] & 1) << 8);
|
||||
penv->VolPoints[i] = (WORD)pos;
|
||||
}
|
||||
}
|
||||
penv->nFadeOut = (((lpStream[dwMemPos+2] & 0x0F) << 8) | (lpStream[dwMemPos+1])) << 3;
|
||||
UINT envflags = lpStream[dwMemPos+3];
|
||||
if (envflags & 0x01) penv->dwFlags |= ENV_VOLLOOP;
|
||||
if (envflags & 0x02) penv->dwFlags |= ENV_VOLSUSTAIN;
|
||||
if (envflags & 0x04) penv->dwFlags |= ENV_VOLUME;
|
||||
dwMemPos += 5;
|
||||
// Read Samples
|
||||
for (UINT ismp=0; ismp<pins->samples; ismp++)
|
||||
{
|
||||
MODINSTRUMENT *psmp = ((ismp < 16) && (smpmap[ismp])) ? &Ins[smpmap[ismp]] : NULL;
|
||||
UINT smpnamelen = lpStream[dwMemPos];
|
||||
if ((psmp) && (smpnamelen) && (smpnamelen <= 22))
|
||||
{
|
||||
memcpy(m_szNames[smpmap[ismp]], lpStream+dwMemPos+1, smpnamelen);
|
||||
}
|
||||
dwMemPos += smpnamelen + 1;
|
||||
if (psmp)
|
||||
{
|
||||
AMS2SAMPLE *pams = (AMS2SAMPLE *)(lpStream+dwMemPos);
|
||||
psmp->nGlobalVol = 64;
|
||||
psmp->nPan = 128;
|
||||
psmp->nLength = pams->length;
|
||||
psmp->nLoopStart = pams->loopstart;
|
||||
psmp->nLoopEnd = pams->loopend;
|
||||
psmp->nC4Speed = pams->c4speed;
|
||||
psmp->RelativeTone = pams->transpose;
|
||||
psmp->nVolume = pams->volume / 2;
|
||||
packedsamples[smpmap[ismp]] = pams->flags;
|
||||
if (pams->flags & 0x04) psmp->uFlags |= CHN_16BIT;
|
||||
if (pams->flags & 0x08) psmp->uFlags |= CHN_LOOP;
|
||||
if (pams->flags & 0x10) psmp->uFlags |= CHN_PINGPONGLOOP;
|
||||
}
|
||||
dwMemPos += sizeof(AMS2SAMPLE);
|
||||
}
|
||||
}
|
||||
if (dwMemPos + 256 >= dwMemLength) return TRUE;
|
||||
// Comments
|
||||
{
|
||||
UINT composernamelen = lpStream[dwMemPos];
|
||||
if (composernamelen)
|
||||
{
|
||||
m_lpszSongComments = new char[composernamelen+1]; // changed from CHAR
|
||||
if (m_lpszSongComments)
|
||||
{
|
||||
memcpy(m_lpszSongComments, lpStream+dwMemPos+1, composernamelen);
|
||||
m_lpszSongComments[composernamelen] = 0;
|
||||
}
|
||||
}
|
||||
dwMemPos += composernamelen + 1;
|
||||
// channel names
|
||||
for (UINT i=0; i<32; i++)
|
||||
{
|
||||
UINT chnnamlen = lpStream[dwMemPos];
|
||||
if ((chnnamlen) && (chnnamlen < MAX_CHANNELNAME))
|
||||
{
|
||||
memcpy(ChnSettings[i].szName, lpStream+dwMemPos+1, chnnamlen);
|
||||
}
|
||||
dwMemPos += chnnamlen + 1;
|
||||
if (dwMemPos + chnnamlen + 256 >= dwMemLength) return TRUE;
|
||||
}
|
||||
// packed comments (ignored)
|
||||
UINT songtextlen = *((LPDWORD)(lpStream+dwMemPos));
|
||||
dwMemPos += songtextlen;
|
||||
if (dwMemPos + 256 >= dwMemLength) return TRUE;
|
||||
}
|
||||
// Order List
|
||||
{
|
||||
for (UINT i=0; i<MAX_ORDERS; i++)
|
||||
{
|
||||
Order[i] = 0xFF;
|
||||
if (dwMemPos + 2 >= dwMemLength) return TRUE;
|
||||
if (i < psh->orders)
|
||||
{
|
||||
Order[i] = lpStream[dwMemPos];
|
||||
dwMemPos += 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Pattern Data
|
||||
for (UINT ipat=0; ipat<psh->patterns; ipat++)
|
||||
{
|
||||
if (dwMemPos+8 >= dwMemLength) return TRUE;
|
||||
UINT packedlen = *((LPDWORD)(lpStream+dwMemPos));
|
||||
UINT numrows = 1 + (UINT)(lpStream[dwMemPos+4]);
|
||||
//UINT patchn = 1 + (UINT)(lpStream[dwMemPos+5] & 0x1F);
|
||||
//UINT patcmds = 1 + (UINT)(lpStream[dwMemPos+5] >> 5);
|
||||
UINT patnamlen = lpStream[dwMemPos+6];
|
||||
dwMemPos += 4;
|
||||
if ((ipat < MAX_PATTERNS) && (packedlen < dwMemLength-dwMemPos) && (numrows >= 8))
|
||||
{
|
||||
if ((patnamlen) && (patnamlen < MAX_PATTERNNAME))
|
||||
{
|
||||
char s[MAX_PATTERNNAME]; // changed from CHAR
|
||||
memcpy(s, lpStream+dwMemPos+3, patnamlen);
|
||||
s[patnamlen] = 0;
|
||||
SetPatternName(ipat, s);
|
||||
}
|
||||
PatternSize[ipat] = numrows;
|
||||
Patterns[ipat] = AllocatePattern(numrows, m_nChannels);
|
||||
if (!Patterns[ipat]) return TRUE;
|
||||
// Unpack Pattern Data
|
||||
LPCBYTE psrc = lpStream + dwMemPos;
|
||||
UINT pos = 3 + patnamlen;
|
||||
UINT row = 0;
|
||||
while ((pos < packedlen) && (row < numrows))
|
||||
{
|
||||
MODCOMMAND *m = Patterns[ipat] + row * m_nChannels;
|
||||
UINT byte1 = psrc[pos++];
|
||||
UINT ch = byte1 & 0x1F;
|
||||
// Read Note + Instr
|
||||
if (!(byte1 & 0x40))
|
||||
{
|
||||
UINT byte2 = psrc[pos++];
|
||||
UINT note = byte2 & 0x7F;
|
||||
if (note) m[ch].note = (note > 1) ? (note-1) : 0xFF;
|
||||
m[ch].instr = psrc[pos++];
|
||||
// Read Effect
|
||||
while (byte2 & 0x80)
|
||||
{
|
||||
byte2 = psrc[pos++];
|
||||
if (byte2 & 0x40)
|
||||
{
|
||||
m[ch].volcmd = VOLCMD_VOLUME;
|
||||
m[ch].vol = byte2 & 0x3F;
|
||||
} else
|
||||
{
|
||||
UINT command = byte2 & 0x3F;
|
||||
UINT param = psrc[pos++];
|
||||
if (command == 0x0C)
|
||||
{
|
||||
m[ch].volcmd = VOLCMD_VOLUME;
|
||||
m[ch].vol = param / 2;
|
||||
} else
|
||||
if (command < 0x10)
|
||||
{
|
||||
m[ch].command = command;
|
||||
m[ch].param = param;
|
||||
ConvertModCommand(&m[ch]);
|
||||
} else
|
||||
{
|
||||
// TODO: AMS effects
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (byte1 & 0x80) row++;
|
||||
}
|
||||
}
|
||||
dwMemPos += packedlen;
|
||||
}
|
||||
// Read Samples
|
||||
for (UINT iSmp=1; iSmp<=m_nSamples; iSmp++) if (Ins[iSmp].nLength)
|
||||
{
|
||||
if (dwMemPos >= dwMemLength - 9) return TRUE;
|
||||
UINT flags;
|
||||
if (packedsamples[iSmp] & 0x03)
|
||||
{
|
||||
flags = (Ins[iSmp].uFlags & CHN_16BIT) ? RS_AMS16 : RS_AMS8;
|
||||
} else
|
||||
{
|
||||
flags = (Ins[iSmp].uFlags & CHN_16BIT) ? RS_PCM16S : RS_PCM8S;
|
||||
}
|
||||
dwMemPos += ReadSample(&Ins[iSmp], flags, (LPSTR)(lpStream+dwMemPos), dwMemLength-dwMemPos);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
// AMS Sample unpacking
|
||||
|
||||
void AMSUnpack(const char *psrc, UINT inputlen, char *pdest, UINT dmax, char packcharacter)
|
||||
{
|
||||
UINT tmplen = dmax;
|
||||
signed char *amstmp = new signed char[tmplen];
|
||||
|
||||
if (!amstmp) return;
|
||||
// Unpack Loop
|
||||
{
|
||||
signed char *p = amstmp;
|
||||
UINT i=0, j=0;
|
||||
while ((i < inputlen) && (j < tmplen))
|
||||
{
|
||||
signed char ch = psrc[i++];
|
||||
if (ch == packcharacter)
|
||||
{
|
||||
BYTE ch2 = psrc[i++];
|
||||
if (ch2)
|
||||
{
|
||||
ch = psrc[i++];
|
||||
while (ch2--)
|
||||
{
|
||||
p[j++] = ch;
|
||||
if (j >= tmplen) break;
|
||||
}
|
||||
} else p[j++] = packcharacter;
|
||||
} else p[j++] = ch;
|
||||
}
|
||||
}
|
||||
// Bit Unpack Loop
|
||||
{
|
||||
signed char *p = amstmp;
|
||||
UINT bitcount = 0x80, dh;
|
||||
UINT k=0;
|
||||
for (UINT i=0; i<dmax; i++)
|
||||
{
|
||||
BYTE al = *p++;
|
||||
dh = 0;
|
||||
for (UINT count=0; count<8; count++)
|
||||
{
|
||||
UINT bl = al & bitcount;
|
||||
bl = ((bl|(bl<<8)) >> ((dh+8-count) & 7)) & 0xFF;
|
||||
bitcount = ((bitcount|(bitcount<<8)) >> 1) & 0xFF;
|
||||
pdest[k++] |= bl;
|
||||
if (k >= dmax)
|
||||
{
|
||||
k = 0;
|
||||
dh++;
|
||||
}
|
||||
}
|
||||
bitcount = ((bitcount|(bitcount<<8)) >> dh) & 0xFF;
|
||||
}
|
||||
}
|
||||
// Delta Unpack
|
||||
{
|
||||
signed char old = 0;
|
||||
for (UINT i=0; i<dmax; i++)
|
||||
{
|
||||
int pos = ((LPBYTE)pdest)[i];
|
||||
if ((pos != 128) && (pos & 0x80)) pos = -(pos & 0x7F);
|
||||
old -= (signed char)pos;
|
||||
pdest[i] = old;
|
||||
}
|
||||
}
|
||||
delete amstmp;
|
||||
}
|
||||
|
368
src/modplug/load_dbm.cpp
Normal file
368
src/modplug/load_dbm.cpp
Normal file
|
@ -0,0 +1,368 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>,
|
||||
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
|
||||
*/
|
||||
|
||||
///////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DigiBooster Pro Module Loader (*.dbm)
|
||||
//
|
||||
// Note: this loader doesn't handle multiple songs
|
||||
//
|
||||
///////////////////////////////////////////////////////////////
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
#define DBM_FILE_MAGIC 0x304d4244
|
||||
#define DBM_ID_NAME 0x454d414e
|
||||
#define DBM_NAMELEN 0x2c000000
|
||||
#define DBM_ID_INFO 0x4f464e49
|
||||
#define DBM_INFOLEN 0x0a000000
|
||||
#define DBM_ID_SONG 0x474e4f53
|
||||
#define DBM_ID_INST 0x54534e49
|
||||
#define DBM_ID_VENV 0x564e4556
|
||||
#define DBM_ID_PATT 0x54544150
|
||||
#define DBM_ID_SMPL 0x4c504d53
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct DBMFILEHEADER
|
||||
{
|
||||
DWORD dbm_id; // "DBM0" = 0x304d4244
|
||||
WORD trkver; // Tracker version: 02.15
|
||||
WORD reserved;
|
||||
DWORD name_id; // "NAME" = 0x454d414e
|
||||
DWORD name_len; // name length: always 44
|
||||
CHAR songname[44];
|
||||
DWORD info_id; // "INFO" = 0x4f464e49
|
||||
DWORD info_len; // 0x0a000000
|
||||
WORD instruments;
|
||||
WORD samples;
|
||||
WORD songs;
|
||||
WORD patterns;
|
||||
WORD channels;
|
||||
DWORD song_id; // "SONG" = 0x474e4f53
|
||||
DWORD song_len;
|
||||
CHAR songname2[44];
|
||||
WORD orders;
|
||||
// WORD orderlist[0]; // orderlist[orders] in words
|
||||
} DBMFILEHEADER;
|
||||
|
||||
typedef struct DBMINSTRUMENT
|
||||
{
|
||||
CHAR name[30];
|
||||
WORD sampleno;
|
||||
WORD volume;
|
||||
DWORD finetune;
|
||||
DWORD loopstart;
|
||||
DWORD looplen;
|
||||
WORD panning;
|
||||
WORD flags;
|
||||
} DBMINSTRUMENT;
|
||||
|
||||
typedef struct DBMENVELOPE
|
||||
{
|
||||
WORD instrument;
|
||||
BYTE flags;
|
||||
BYTE numpoints;
|
||||
BYTE sustain1;
|
||||
BYTE loopbegin;
|
||||
BYTE loopend;
|
||||
BYTE sustain2;
|
||||
WORD volenv[2*32];
|
||||
} DBMENVELOPE;
|
||||
|
||||
typedef struct DBMPATTERN
|
||||
{
|
||||
WORD rows;
|
||||
DWORD packedsize;
|
||||
BYTE patterndata[2]; // [packedsize]
|
||||
} DBMPATTERN;
|
||||
|
||||
typedef struct DBMSAMPLE
|
||||
{
|
||||
DWORD flags;
|
||||
DWORD samplesize;
|
||||
BYTE sampledata[2]; // [samplesize]
|
||||
} DBMSAMPLE;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadDBM(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
DBMFILEHEADER *pfh = (DBMFILEHEADER *)lpStream;
|
||||
DWORD dwMemPos;
|
||||
UINT nOrders, nSamples, nInstruments, nPatterns;
|
||||
|
||||
if ((!lpStream) || (dwMemLength <= sizeof(DBMFILEHEADER)) || (!pfh->channels)
|
||||
|| (pfh->dbm_id != DBM_FILE_MAGIC) || (!pfh->songs) || (pfh->song_id != DBM_ID_SONG)
|
||||
|| (pfh->name_id != DBM_ID_NAME) || (pfh->name_len != DBM_NAMELEN)
|
||||
|| (pfh->info_id != DBM_ID_INFO) || (pfh->info_len != DBM_INFOLEN)) return FALSE;
|
||||
dwMemPos = sizeof(DBMFILEHEADER);
|
||||
nOrders = bswapBE16(pfh->orders);
|
||||
if (dwMemPos + 2 * nOrders + 8*3 >= dwMemLength) return FALSE;
|
||||
nInstruments = bswapBE16(pfh->instruments);
|
||||
nSamples = bswapBE16(pfh->samples);
|
||||
nPatterns = bswapBE16(pfh->patterns);
|
||||
m_nType = MOD_TYPE_DBM;
|
||||
m_nChannels = bswapBE16(pfh->channels);
|
||||
if (m_nChannels < 4) m_nChannels = 4;
|
||||
if (m_nChannels > 64) m_nChannels = 64;
|
||||
memcpy(m_szNames[0], (pfh->songname[0]) ? pfh->songname : pfh->songname2, 32);
|
||||
m_szNames[0][31] = 0;
|
||||
for (UINT iOrd=0; iOrd < nOrders; iOrd++)
|
||||
{
|
||||
Order[iOrd] = lpStream[dwMemPos+iOrd*2+1];
|
||||
if (iOrd >= MAX_ORDERS-2) break;
|
||||
}
|
||||
dwMemPos += 2*nOrders;
|
||||
while (dwMemPos + 10 < dwMemLength)
|
||||
{
|
||||
DWORD chunk_id = ((LPDWORD)(lpStream+dwMemPos))[0];
|
||||
DWORD chunk_size = bswapBE32(((LPDWORD)(lpStream+dwMemPos))[1]);
|
||||
DWORD chunk_pos;
|
||||
|
||||
dwMemPos += 8;
|
||||
chunk_pos = dwMemPos;
|
||||
if ((dwMemPos + chunk_size > dwMemLength) || (chunk_size > dwMemLength)) break;
|
||||
dwMemPos += chunk_size;
|
||||
// Instruments
|
||||
if (chunk_id == DBM_ID_INST)
|
||||
{
|
||||
if (nInstruments >= MAX_INSTRUMENTS) nInstruments = MAX_INSTRUMENTS-1;
|
||||
for (UINT iIns=0; iIns<nInstruments; iIns++)
|
||||
{
|
||||
MODINSTRUMENT *psmp;
|
||||
INSTRUMENTHEADER *penv;
|
||||
DBMINSTRUMENT *pih;
|
||||
UINT nsmp;
|
||||
|
||||
if (chunk_pos + sizeof(DBMINSTRUMENT) > dwMemPos) break;
|
||||
if ((penv = new INSTRUMENTHEADER) == NULL) break;
|
||||
pih = (DBMINSTRUMENT *)(lpStream+chunk_pos);
|
||||
nsmp = bswapBE16(pih->sampleno);
|
||||
psmp = ((nsmp) && (nsmp < MAX_SAMPLES)) ? &Ins[nsmp] : NULL;
|
||||
memset(penv, 0, sizeof(INSTRUMENTHEADER));
|
||||
memcpy(penv->name, pih->name, 30);
|
||||
if (psmp)
|
||||
{
|
||||
memcpy(m_szNames[nsmp], pih->name, 30);
|
||||
m_szNames[nsmp][30] = 0;
|
||||
}
|
||||
Headers[iIns+1] = penv;
|
||||
penv->nFadeOut = 1024; // ???
|
||||
penv->nGlobalVol = 64;
|
||||
penv->nPan = bswapBE16(pih->panning);
|
||||
if ((penv->nPan) && (penv->nPan < 256))
|
||||
penv->dwFlags = ENV_SETPANNING;
|
||||
else
|
||||
penv->nPan = 128;
|
||||
penv->nPPC = 5*12;
|
||||
for (UINT i=0; i<120; i++)
|
||||
{
|
||||
penv->Keyboard[i] = nsmp;
|
||||
penv->NoteMap[i] = i+1;
|
||||
}
|
||||
// Sample Info
|
||||
if (psmp)
|
||||
{
|
||||
DWORD sflags = bswapBE16(pih->flags);
|
||||
psmp->nVolume = bswapBE16(pih->volume) * 4;
|
||||
if ((!psmp->nVolume) || (psmp->nVolume > 256)) psmp->nVolume = 256;
|
||||
psmp->nGlobalVol = 64;
|
||||
psmp->nC4Speed = bswapBE32(pih->finetune);
|
||||
int f2t = FrequencyToTranspose(psmp->nC4Speed);
|
||||
psmp->RelativeTone = f2t >> 7;
|
||||
psmp->nFineTune = f2t & 0x7F;
|
||||
if ((pih->looplen) && (sflags & 3))
|
||||
{
|
||||
psmp->nLoopStart = bswapBE32(pih->loopstart);
|
||||
psmp->nLoopEnd = psmp->nLoopStart + bswapBE32(pih->looplen);
|
||||
psmp->uFlags |= CHN_LOOP;
|
||||
psmp->uFlags &= ~CHN_PINGPONGLOOP;
|
||||
if (sflags & 2) psmp->uFlags |= CHN_PINGPONGLOOP;
|
||||
}
|
||||
}
|
||||
chunk_pos += sizeof(DBMINSTRUMENT);
|
||||
m_nInstruments = iIns+1;
|
||||
}
|
||||
} else
|
||||
// Volume Envelopes
|
||||
if (chunk_id == DBM_ID_VENV)
|
||||
{
|
||||
UINT nEnvelopes = lpStream[chunk_pos+1];
|
||||
|
||||
chunk_pos += 2;
|
||||
for (UINT iEnv=0; iEnv<nEnvelopes; iEnv++)
|
||||
{
|
||||
DBMENVELOPE *peh;
|
||||
UINT nins;
|
||||
|
||||
if (chunk_pos + sizeof(DBMENVELOPE) > dwMemPos) break;
|
||||
peh = (DBMENVELOPE *)(lpStream+chunk_pos);
|
||||
nins = bswapBE16(peh->instrument);
|
||||
if ((nins) && (nins < MAX_INSTRUMENTS) && (Headers[nins]) && (peh->numpoints))
|
||||
{
|
||||
INSTRUMENTHEADER *penv = Headers[nins];
|
||||
|
||||
if (peh->flags & 1) penv->dwFlags |= ENV_VOLUME;
|
||||
if (peh->flags & 2) penv->dwFlags |= ENV_VOLSUSTAIN;
|
||||
if (peh->flags & 4) penv->dwFlags |= ENV_VOLLOOP;
|
||||
penv->nVolEnv = peh->numpoints + 1;
|
||||
if (penv->nVolEnv > MAX_ENVPOINTS) penv->nVolEnv = MAX_ENVPOINTS;
|
||||
penv->nVolLoopStart = peh->loopbegin;
|
||||
penv->nVolLoopEnd = peh->loopend;
|
||||
penv->nVolSustainBegin = penv->nVolSustainEnd = peh->sustain1;
|
||||
for (UINT i=0; i<penv->nVolEnv; i++)
|
||||
{
|
||||
penv->VolPoints[i] = bswapBE16(peh->volenv[i*2]);
|
||||
penv->VolEnv[i] = (BYTE)bswapBE16(peh->volenv[i*2+1]);
|
||||
}
|
||||
}
|
||||
chunk_pos += sizeof(DBMENVELOPE);
|
||||
}
|
||||
} else
|
||||
// Packed Pattern Data
|
||||
if (chunk_id == DBM_ID_PATT)
|
||||
{
|
||||
if (nPatterns > MAX_PATTERNS) nPatterns = MAX_PATTERNS;
|
||||
for (UINT iPat=0; iPat<nPatterns; iPat++)
|
||||
{
|
||||
DBMPATTERN *pph;
|
||||
DWORD pksize;
|
||||
UINT nRows;
|
||||
|
||||
if (chunk_pos + sizeof(DBMPATTERN) > dwMemPos) break;
|
||||
pph = (DBMPATTERN *)(lpStream+chunk_pos);
|
||||
pksize = bswapBE32(pph->packedsize);
|
||||
if ((chunk_pos + pksize + 6 > dwMemPos) || (pksize > dwMemPos)) break;
|
||||
nRows = bswapBE16(pph->rows);
|
||||
if ((nRows >= 4) && (nRows <= 256))
|
||||
{
|
||||
MODCOMMAND *m = AllocatePattern(nRows, m_nChannels);
|
||||
if (m)
|
||||
{
|
||||
LPBYTE pkdata = (LPBYTE)&pph->patterndata;
|
||||
UINT row = 0;
|
||||
UINT i = 0;
|
||||
|
||||
PatternSize[iPat] = nRows;
|
||||
Patterns[iPat] = m;
|
||||
while ((i+3<pksize) && (row < nRows))
|
||||
{
|
||||
UINT ch = pkdata[i++];
|
||||
|
||||
if (ch)
|
||||
{
|
||||
BYTE b = pkdata[i++];
|
||||
ch--;
|
||||
if (ch < m_nChannels)
|
||||
{
|
||||
if (b & 0x01)
|
||||
{
|
||||
UINT note = pkdata[i++];
|
||||
|
||||
if (note == 0x1F) note = 0xFF; else
|
||||
if ((note) && (note < 0xFE))
|
||||
{
|
||||
note = ((note >> 4)*12) + (note & 0x0F) + 13;
|
||||
}
|
||||
m[ch].note = note;
|
||||
}
|
||||
if (b & 0x02) m[ch].instr = pkdata[i++];
|
||||
if (b & 0x3C)
|
||||
{
|
||||
UINT cmd1 = 0xFF, param1 = 0, cmd2 = 0xFF, param2 = 0;
|
||||
if (b & 0x04) cmd1 = (UINT)pkdata[i++];
|
||||
if (b & 0x08) param1 = pkdata[i++];
|
||||
if (b & 0x10) cmd2 = (UINT)pkdata[i++];
|
||||
if (b & 0x20) param2 = pkdata[i++];
|
||||
if (cmd1 == 0x0C)
|
||||
{
|
||||
m[ch].volcmd = VOLCMD_VOLUME;
|
||||
m[ch].vol = param1;
|
||||
cmd1 = 0xFF;
|
||||
} else
|
||||
if (cmd2 == 0x0C)
|
||||
{
|
||||
m[ch].volcmd = VOLCMD_VOLUME;
|
||||
m[ch].vol = param2;
|
||||
cmd2 = 0xFF;
|
||||
}
|
||||
if ((cmd1 > 0x13) || ((cmd1 >= 0x10) && (cmd2 < 0x10)))
|
||||
{
|
||||
cmd1 = cmd2;
|
||||
param1 = param2;
|
||||
cmd2 = 0xFF;
|
||||
}
|
||||
if (cmd1 <= 0x13)
|
||||
{
|
||||
m[ch].command = cmd1;
|
||||
m[ch].param = param1;
|
||||
ConvertModCommand(&m[ch]);
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (b & 0x01) i++;
|
||||
if (b & 0x02) i++;
|
||||
if (b & 0x04) i++;
|
||||
if (b & 0x08) i++;
|
||||
if (b & 0x10) i++;
|
||||
if (b & 0x20) i++;
|
||||
}
|
||||
} else
|
||||
{
|
||||
row++;
|
||||
m += m_nChannels;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
chunk_pos += 6 + pksize;
|
||||
}
|
||||
} else
|
||||
// Reading Sample Data
|
||||
if (chunk_id == DBM_ID_SMPL)
|
||||
{
|
||||
if (nSamples >= MAX_SAMPLES) nSamples = MAX_SAMPLES-1;
|
||||
m_nSamples = nSamples;
|
||||
for (UINT iSmp=1; iSmp<=nSamples; iSmp++)
|
||||
{
|
||||
MODINSTRUMENT *pins;
|
||||
DBMSAMPLE *psh;
|
||||
DWORD samplesize;
|
||||
DWORD sampleflags;
|
||||
|
||||
if (chunk_pos + sizeof(DBMSAMPLE) >= dwMemPos) break;
|
||||
psh = (DBMSAMPLE *)(lpStream+chunk_pos);
|
||||
chunk_pos += 8;
|
||||
samplesize = bswapBE32(psh->samplesize);
|
||||
sampleflags = bswapBE32(psh->flags);
|
||||
pins = &Ins[iSmp];
|
||||
pins->nLength = samplesize;
|
||||
if (sampleflags & 2)
|
||||
{
|
||||
pins->uFlags |= CHN_16BIT;
|
||||
samplesize <<= 1;
|
||||
}
|
||||
if ((chunk_pos+samplesize > dwMemPos) || (samplesize > dwMemLength)) break;
|
||||
if (sampleflags & 3)
|
||||
{
|
||||
ReadSample(pins, (pins->uFlags & CHN_16BIT) ? RS_PCM16M : RS_PCM8S,
|
||||
(LPSTR)(psh->sampledata), samplesize);
|
||||
}
|
||||
chunk_pos += samplesize;
|
||||
}
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
606
src/modplug/load_dmf.cpp
Normal file
606
src/modplug/load_dmf.cpp
Normal file
|
@ -0,0 +1,606 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
///////////////////////////////////////////////////////
|
||||
// DMF DELUSION DIGITAL MUSIC FILEFORMAT (X-Tracker) //
|
||||
///////////////////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#define DMFLOG
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct DMFHEADER
|
||||
{
|
||||
DWORD id; // "DDMF" = 0x464d4444
|
||||
BYTE version; // 4
|
||||
CHAR trackername[8]; // "XTRACKER"
|
||||
CHAR songname[30];
|
||||
CHAR composer[20];
|
||||
BYTE date[3];
|
||||
} DMFHEADER;
|
||||
|
||||
typedef struct DMFINFO
|
||||
{
|
||||
DWORD id; // "INFO"
|
||||
DWORD infosize;
|
||||
} DMFINFO;
|
||||
|
||||
typedef struct DMFSEQU
|
||||
{
|
||||
DWORD id; // "SEQU"
|
||||
DWORD seqsize;
|
||||
WORD loopstart;
|
||||
WORD loopend;
|
||||
WORD sequ[2];
|
||||
} DMFSEQU;
|
||||
|
||||
typedef struct DMFPATT
|
||||
{
|
||||
DWORD id; // "PATT"
|
||||
DWORD patsize;
|
||||
WORD numpat; // 1-1024
|
||||
BYTE tracks;
|
||||
BYTE firstpatinfo;
|
||||
} DMFPATT;
|
||||
|
||||
typedef struct DMFTRACK
|
||||
{
|
||||
BYTE tracks;
|
||||
BYTE beat; // [hi|lo] -> hi=ticks per beat, lo=beats per measure
|
||||
WORD ticks; // max 512
|
||||
DWORD jmpsize;
|
||||
} DMFTRACK;
|
||||
|
||||
typedef struct DMFSMPI
|
||||
{
|
||||
DWORD id;
|
||||
DWORD size;
|
||||
BYTE samples;
|
||||
} DMFSMPI;
|
||||
|
||||
typedef struct DMFSAMPLE
|
||||
{
|
||||
DWORD len;
|
||||
DWORD loopstart;
|
||||
DWORD loopend;
|
||||
WORD c3speed;
|
||||
BYTE volume;
|
||||
BYTE flags;
|
||||
} DMFSAMPLE;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
#ifdef DMFLOG
|
||||
extern void Log(LPCSTR s, ...);
|
||||
#endif
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadDMF(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
DMFHEADER *pfh = (DMFHEADER *)lpStream;
|
||||
DMFINFO *psi;
|
||||
DMFSEQU *sequ;
|
||||
DWORD dwMemPos;
|
||||
BYTE infobyte[32];
|
||||
BYTE smplflags[MAX_SAMPLES];
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 1024)) return FALSE;
|
||||
if ((pfh->id != 0x464d4444) || (!pfh->version) || (pfh->version & 0xF0)) return FALSE;
|
||||
dwMemPos = 66;
|
||||
memcpy(m_szNames[0], pfh->songname, 30);
|
||||
m_szNames[0][30] = 0;
|
||||
m_nType = MOD_TYPE_DMF;
|
||||
m_nChannels = 0;
|
||||
#ifdef DMFLOG
|
||||
Log("DMF version %d: \"%s\": %d bytes (0x%04X)\n", pfh->version, m_szNames[0], dwMemLength, dwMemLength);
|
||||
#endif
|
||||
while (dwMemPos + 7 < dwMemLength)
|
||||
{
|
||||
DWORD id = *((LPDWORD)(lpStream+dwMemPos));
|
||||
|
||||
switch(id)
|
||||
{
|
||||
// "INFO"
|
||||
case 0x4f464e49:
|
||||
// "CMSG"
|
||||
case 0x47534d43:
|
||||
psi = (DMFINFO *)(lpStream+dwMemPos);
|
||||
if (id == 0x47534d43) dwMemPos++;
|
||||
if ((psi->infosize > dwMemLength) || (psi->infosize + dwMemPos + 8 > dwMemLength)) goto dmfexit;
|
||||
if ((psi->infosize >= 8) && (!m_lpszSongComments))
|
||||
{
|
||||
m_lpszSongComments = new char[psi->infosize]; // changed from CHAR
|
||||
if (m_lpszSongComments)
|
||||
{
|
||||
for (UINT i=0; i<psi->infosize-1; i++)
|
||||
{
|
||||
CHAR c = lpStream[dwMemPos+8+i];
|
||||
if ((i % 40) == 39)
|
||||
m_lpszSongComments[i] = 0x0d;
|
||||
else
|
||||
m_lpszSongComments[i] = (c < ' ') ? ' ' : c;
|
||||
}
|
||||
m_lpszSongComments[psi->infosize-1] = 0;
|
||||
}
|
||||
}
|
||||
dwMemPos += psi->infosize + 8 - 1;
|
||||
break;
|
||||
|
||||
// "SEQU"
|
||||
case 0x55514553:
|
||||
sequ = (DMFSEQU *)(lpStream+dwMemPos);
|
||||
if ((sequ->seqsize >= dwMemLength) || (dwMemPos + sequ->seqsize + 12 > dwMemLength)) goto dmfexit;
|
||||
{
|
||||
UINT nseq = sequ->seqsize >> 1;
|
||||
if (nseq >= MAX_ORDERS-1) nseq = MAX_ORDERS-1;
|
||||
if (sequ->loopstart < nseq) m_nRestartPos = sequ->loopstart;
|
||||
for (UINT i=0; i<nseq; i++) Order[i] = (BYTE)sequ->sequ[i];
|
||||
}
|
||||
dwMemPos += sequ->seqsize + 8;
|
||||
break;
|
||||
|
||||
// "PATT"
|
||||
case 0x54544150:
|
||||
if (!m_nChannels)
|
||||
{
|
||||
DMFPATT *patt = (DMFPATT *)(lpStream+dwMemPos);
|
||||
UINT numpat;
|
||||
DWORD dwPos = dwMemPos + 11;
|
||||
if ((patt->patsize >= dwMemLength) || (dwMemPos + patt->patsize + 8 > dwMemLength)) goto dmfexit;
|
||||
numpat = patt->numpat;
|
||||
if (numpat > MAX_PATTERNS) numpat = MAX_PATTERNS;
|
||||
m_nChannels = patt->tracks;
|
||||
if (m_nChannels < patt->firstpatinfo) m_nChannels = patt->firstpatinfo;
|
||||
if (m_nChannels > 32) m_nChannels = 32;
|
||||
if (m_nChannels < 4) m_nChannels = 4;
|
||||
for (UINT npat=0; npat<numpat; npat++)
|
||||
{
|
||||
DMFTRACK *pt = (DMFTRACK *)(lpStream+dwPos);
|
||||
#ifdef DMFLOG
|
||||
Log("Pattern #%d: %d tracks, %d rows\n", npat, pt->tracks, pt->ticks);
|
||||
#endif
|
||||
UINT tracks = pt->tracks;
|
||||
if (tracks > 32) tracks = 32;
|
||||
UINT ticks = pt->ticks;
|
||||
if (ticks > 256) ticks = 256;
|
||||
if (ticks < 16) ticks = 16;
|
||||
dwPos += 8;
|
||||
if ((pt->jmpsize >= dwMemLength) || (dwPos + pt->jmpsize + 4 >= dwMemLength)) break;
|
||||
PatternSize[npat] = (WORD)ticks;
|
||||
MODCOMMAND *m = AllocatePattern(PatternSize[npat], m_nChannels);
|
||||
if (!m) goto dmfexit;
|
||||
Patterns[npat] = m;
|
||||
DWORD d = dwPos;
|
||||
dwPos += pt->jmpsize;
|
||||
UINT ttype = 1;
|
||||
UINT tempo = 125;
|
||||
UINT glbinfobyte = 0;
|
||||
UINT pbeat = (pt->beat & 0xf0) ? pt->beat>>4 : 8;
|
||||
BOOL tempochange = (pt->beat & 0xf0) ? TRUE : FALSE;
|
||||
memset(infobyte, 0, sizeof(infobyte));
|
||||
for (UINT row=0; row<ticks; row++)
|
||||
{
|
||||
MODCOMMAND *p = &m[row*m_nChannels];
|
||||
// Parse track global effects
|
||||
if (!glbinfobyte)
|
||||
{
|
||||
BYTE info = lpStream[d++];
|
||||
BYTE infoval = 0;
|
||||
if ((info & 0x80) && (d < dwPos)) glbinfobyte = lpStream[d++];
|
||||
info &= 0x7f;
|
||||
if ((info) && (d < dwPos)) infoval = lpStream[d++];
|
||||
switch(info)
|
||||
{
|
||||
case 1: ttype = 0; tempo = infoval; tempochange = TRUE; break;
|
||||
case 2: ttype = 1; tempo = infoval; tempochange = TRUE; break;
|
||||
case 3: pbeat = infoval>>4; tempochange = ttype; break;
|
||||
#ifdef DMFLOG
|
||||
default: if (info) Log("GLB: %02X.%02X\n", info, infoval);
|
||||
#endif
|
||||
}
|
||||
} else
|
||||
{
|
||||
glbinfobyte--;
|
||||
}
|
||||
// Parse channels
|
||||
for (UINT i=0; i<tracks; i++) if (!infobyte[i])
|
||||
{
|
||||
MODCOMMAND cmd = {0,0,0,0,0,0};
|
||||
BYTE info = lpStream[d++];
|
||||
if (info & 0x80) infobyte[i] = lpStream[d++];
|
||||
// Instrument
|
||||
if (info & 0x40)
|
||||
{
|
||||
cmd.instr = lpStream[d++];
|
||||
}
|
||||
// Note
|
||||
if (info & 0x20)
|
||||
{
|
||||
cmd.note = lpStream[d++];
|
||||
if ((cmd.note) && (cmd.note < 0xfe)) cmd.note &= 0x7f;
|
||||
if ((cmd.note) && (cmd.note < 128)) cmd.note += 24;
|
||||
}
|
||||
// Volume
|
||||
if (info & 0x10)
|
||||
{
|
||||
cmd.volcmd = VOLCMD_VOLUME;
|
||||
cmd.vol = (lpStream[d++]+3)>>2;
|
||||
}
|
||||
// Effect 1
|
||||
if (info & 0x08)
|
||||
{
|
||||
BYTE efx = lpStream[d++];
|
||||
BYTE eval = lpStream[d++];
|
||||
switch(efx)
|
||||
{
|
||||
// 1: Key Off
|
||||
case 1: if (!cmd.note) cmd.note = 0xFE; break;
|
||||
// 2: Set Loop
|
||||
// 4: Sample Delay
|
||||
case 4: if (eval&0xe0) { cmd.command = CMD_S3MCMDEX; cmd.param = (eval>>5)|0xD0; } break;
|
||||
// 5: Retrig
|
||||
case 5: if (eval&0xe0) { cmd.command = CMD_RETRIG; cmd.param = (eval>>5); } break;
|
||||
// 6: Offset
|
||||
case 6: cmd.command = CMD_OFFSET; cmd.param = eval; break;
|
||||
#ifdef DMFLOG
|
||||
default: Log("FX1: %02X.%02X\n", efx, eval);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
// Effect 2
|
||||
if (info & 0x04)
|
||||
{
|
||||
BYTE efx = lpStream[d++];
|
||||
BYTE eval = lpStream[d++];
|
||||
switch(efx)
|
||||
{
|
||||
// 1: Finetune
|
||||
case 1: if (eval&0xf0) { cmd.command = CMD_S3MCMDEX; cmd.param = (eval>>4)|0x20; } break;
|
||||
// 2: Note Delay
|
||||
case 2: if (eval&0xe0) { cmd.command = CMD_S3MCMDEX; cmd.param = (eval>>5)|0xD0; } break;
|
||||
// 3: Arpeggio
|
||||
case 3: if (eval) { cmd.command = CMD_ARPEGGIO; cmd.param = eval; } break;
|
||||
// 4: Portamento Up
|
||||
case 4: cmd.command = CMD_PORTAMENTOUP; cmd.param = (eval >= 0xe0) ? 0xdf : eval; break;
|
||||
// 5: Portamento Down
|
||||
case 5: cmd.command = CMD_PORTAMENTODOWN; cmd.param = (eval >= 0xe0) ? 0xdf : eval; break;
|
||||
// 6: Tone Portamento
|
||||
case 6: cmd.command = CMD_TONEPORTAMENTO; cmd.param = eval; break;
|
||||
// 8: Vibrato
|
||||
case 8: cmd.command = CMD_VIBRATO; cmd.param = eval; break;
|
||||
// 12: Note cut
|
||||
case 12: if (eval & 0xe0) { cmd.command = CMD_S3MCMDEX; cmd.param = (eval>>5)|0xc0; }
|
||||
else if (!cmd.note) { cmd.note = 0xfe; } break;
|
||||
#ifdef DMFLOG
|
||||
default: Log("FX2: %02X.%02X\n", efx, eval);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
// Effect 3
|
||||
if (info & 0x02)
|
||||
{
|
||||
BYTE efx = lpStream[d++];
|
||||
BYTE eval = lpStream[d++];
|
||||
switch(efx)
|
||||
{
|
||||
// 1: Vol Slide Up
|
||||
case 1: if (eval == 0xff) break;
|
||||
eval = (eval+3)>>2; if (eval > 0x0f) eval = 0x0f;
|
||||
cmd.command = CMD_VOLUMESLIDE; cmd.param = eval<<4; break;
|
||||
// 2: Vol Slide Down
|
||||
case 2: if (eval == 0xff) break;
|
||||
eval = (eval+3)>>2; if (eval > 0x0f) eval = 0x0f;
|
||||
cmd.command = CMD_VOLUMESLIDE; cmd.param = eval; break;
|
||||
// 7: Set Pan
|
||||
case 7: if (!cmd.volcmd) { cmd.volcmd = VOLCMD_PANNING; cmd.vol = (eval+3)>>2; }
|
||||
else { cmd.command = CMD_PANNING8; cmd.param = eval; } break;
|
||||
// 8: Pan Slide Left
|
||||
case 8: eval = (eval+3)>>2; if (eval > 0x0f) eval = 0x0f;
|
||||
cmd.command = CMD_PANNINGSLIDE; cmd.param = eval<<4; break;
|
||||
// 9: Pan Slide Right
|
||||
case 9: eval = (eval+3)>>2; if (eval > 0x0f) eval = 0x0f;
|
||||
cmd.command = CMD_PANNINGSLIDE; cmd.param = eval; break;
|
||||
#ifdef DMFLOG
|
||||
default: Log("FX3: %02X.%02X\n", efx, eval);
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
// Store effect
|
||||
if (i < m_nChannels) p[i] = cmd;
|
||||
if (d > dwPos)
|
||||
{
|
||||
#ifdef DMFLOG
|
||||
Log("Unexpected EOP: row=%d\n", row);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
} else
|
||||
{
|
||||
infobyte[i]--;
|
||||
}
|
||||
|
||||
// Find free channel for tempo change
|
||||
if (tempochange)
|
||||
{
|
||||
tempochange = FALSE;
|
||||
UINT speed=6, modtempo=tempo;
|
||||
UINT rpm = ((ttype) && (pbeat)) ? tempo*pbeat : (tempo+1)*15;
|
||||
for (speed=30; speed>1; speed--)
|
||||
{
|
||||
modtempo = rpm*speed/24;
|
||||
if (modtempo <= 200) break;
|
||||
if ((speed < 6) && (modtempo < 256)) break;
|
||||
}
|
||||
#ifdef DMFLOG
|
||||
Log("Tempo change: ttype=%d pbeat=%d tempo=%3d -> speed=%d tempo=%d\n",
|
||||
ttype, pbeat, tempo, speed, modtempo);
|
||||
#endif
|
||||
for (UINT ich=0; ich<m_nChannels; ich++) if (!p[ich].command)
|
||||
{
|
||||
if (speed)
|
||||
{
|
||||
p[ich].command = CMD_SPEED;
|
||||
p[ich].param = (BYTE)speed;
|
||||
speed = 0;
|
||||
} else
|
||||
if ((modtempo >= 32) && (modtempo < 256))
|
||||
{
|
||||
p[ich].command = CMD_TEMPO;
|
||||
p[ich].param = (BYTE)modtempo;
|
||||
modtempo = 0;
|
||||
} else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (d >= dwPos) break;
|
||||
}
|
||||
#ifdef DMFLOG
|
||||
Log(" %d/%d bytes remaining\n", dwPos-d, pt->jmpsize);
|
||||
#endif
|
||||
if (dwPos + 8 >= dwMemLength) break;
|
||||
}
|
||||
dwMemPos += patt->patsize + 8;
|
||||
}
|
||||
break;
|
||||
|
||||
// "SMPI": Sample Info
|
||||
case 0x49504d53:
|
||||
{
|
||||
DMFSMPI *pds = (DMFSMPI *)(lpStream+dwMemPos);
|
||||
if (pds->size <= dwMemLength - dwMemPos)
|
||||
{
|
||||
DWORD dwPos = dwMemPos + 9;
|
||||
m_nSamples = pds->samples;
|
||||
if (m_nSamples >= MAX_SAMPLES) m_nSamples = MAX_SAMPLES-1;
|
||||
for (UINT iSmp=1; iSmp<=m_nSamples; iSmp++)
|
||||
{
|
||||
UINT namelen = lpStream[dwPos];
|
||||
smplflags[iSmp] = 0;
|
||||
if (dwPos+namelen+1+sizeof(DMFSAMPLE) > dwMemPos+pds->size+8) break;
|
||||
if (namelen)
|
||||
{
|
||||
UINT rlen = (namelen < 32) ? namelen : 31;
|
||||
memcpy(m_szNames[iSmp], lpStream+dwPos+1, rlen);
|
||||
m_szNames[iSmp][rlen] = 0;
|
||||
}
|
||||
dwPos += namelen + 1;
|
||||
DMFSAMPLE *psh = (DMFSAMPLE *)(lpStream+dwPos);
|
||||
MODINSTRUMENT *psmp = &Ins[iSmp];
|
||||
psmp->nLength = psh->len;
|
||||
psmp->nLoopStart = psh->loopstart;
|
||||
psmp->nLoopEnd = psh->loopend;
|
||||
psmp->nC4Speed = psh->c3speed;
|
||||
psmp->nGlobalVol = 64;
|
||||
psmp->nVolume = (psh->volume) ? ((WORD)psh->volume)+1 : (WORD)256;
|
||||
psmp->uFlags = (psh->flags & 2) ? CHN_16BIT : 0;
|
||||
if (psmp->uFlags & CHN_16BIT) psmp->nLength >>= 1;
|
||||
if (psh->flags & 1) psmp->uFlags |= CHN_LOOP;
|
||||
smplflags[iSmp] = psh->flags;
|
||||
dwPos += (pfh->version < 8) ? 22 : 30;
|
||||
#ifdef DMFLOG
|
||||
Log("SMPI %d/%d: len=%d flags=0x%02X\n", iSmp, m_nSamples, psmp->nLength, psh->flags);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
dwMemPos += pds->size + 8;
|
||||
}
|
||||
break;
|
||||
|
||||
// "SMPD": Sample Data
|
||||
case 0x44504d53:
|
||||
{
|
||||
DWORD dwPos = dwMemPos + 8;
|
||||
UINT ismpd = 0;
|
||||
for (UINT iSmp=1; iSmp<=m_nSamples; iSmp++)
|
||||
{
|
||||
ismpd++;
|
||||
DWORD pksize;
|
||||
if (dwPos + 4 >= dwMemLength)
|
||||
{
|
||||
#ifdef DMFLOG
|
||||
Log("Unexpected EOF at sample %d/%d! (pos=%d)\n", iSmp, m_nSamples, dwPos);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
pksize = *((LPDWORD)(lpStream+dwPos));
|
||||
#ifdef DMFLOG
|
||||
Log("sample %d: pos=0x%X pksize=%d ", iSmp, dwPos, pksize);
|
||||
Log("len=%d flags=0x%X [%08X]\n", Ins[iSmp].nLength, smplflags[ismpd], *((LPDWORD)(lpStream+dwPos+4)));
|
||||
#endif
|
||||
dwPos += 4;
|
||||
if (pksize > dwMemLength - dwPos)
|
||||
{
|
||||
#ifdef DMFLOG
|
||||
Log("WARNING: pksize=%d, but only %d bytes left\n", pksize, dwMemLength-dwPos);
|
||||
#endif
|
||||
pksize = dwMemLength - dwPos;
|
||||
}
|
||||
if ((pksize) && (iSmp <= m_nSamples))
|
||||
{
|
||||
UINT flags = (Ins[iSmp].uFlags & CHN_16BIT) ? RS_PCM16S : RS_PCM8S;
|
||||
if (smplflags[ismpd] & 4) flags = (Ins[iSmp].uFlags & CHN_16BIT) ? RS_DMF16 : RS_DMF8;
|
||||
ReadSample(&Ins[iSmp], flags, (LPSTR)(lpStream+dwPos), pksize);
|
||||
}
|
||||
dwPos += pksize;
|
||||
}
|
||||
dwMemPos = dwPos;
|
||||
}
|
||||
break;
|
||||
|
||||
// "ENDE": end of file
|
||||
case 0x45444e45:
|
||||
goto dmfexit;
|
||||
|
||||
// Unrecognized id, or "ENDE" field
|
||||
default:
|
||||
dwMemPos += 4;
|
||||
break;
|
||||
}
|
||||
}
|
||||
dmfexit:
|
||||
if (!m_nChannels)
|
||||
{
|
||||
if (!m_nSamples)
|
||||
{
|
||||
m_nType = MOD_TYPE_NONE;
|
||||
return FALSE;
|
||||
}
|
||||
m_nChannels = 4;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// DMF Compression
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct DMF_HNODE
|
||||
{
|
||||
short int left, right;
|
||||
BYTE value;
|
||||
} DMF_HNODE;
|
||||
|
||||
typedef struct DMF_HTREE
|
||||
{
|
||||
LPBYTE ibuf, ibufmax;
|
||||
DWORD bitbuf;
|
||||
UINT bitnum;
|
||||
UINT lastnode, nodecount;
|
||||
DMF_HNODE nodes[256];
|
||||
} DMF_HTREE;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
// DMF Huffman ReadBits
|
||||
BYTE DMFReadBits(DMF_HTREE *tree, UINT nbits)
|
||||
//-------------------------------------------
|
||||
{
|
||||
BYTE x = 0, bitv = 1;
|
||||
while (nbits--)
|
||||
{
|
||||
if (tree->bitnum)
|
||||
{
|
||||
tree->bitnum--;
|
||||
} else
|
||||
{
|
||||
tree->bitbuf = (tree->ibuf < tree->ibufmax) ? *(tree->ibuf++) : 0;
|
||||
tree->bitnum = 7;
|
||||
}
|
||||
if (tree->bitbuf & 1) x |= bitv;
|
||||
bitv <<= 1;
|
||||
tree->bitbuf >>= 1;
|
||||
}
|
||||
return x;
|
||||
}
|
||||
|
||||
//
|
||||
// tree: [8-bit value][12-bit index][12-bit index] = 32-bit
|
||||
//
|
||||
|
||||
void DMFNewNode(DMF_HTREE *tree)
|
||||
//------------------------------
|
||||
{
|
||||
BYTE isleft, isright;
|
||||
UINT actnode;
|
||||
|
||||
actnode = tree->nodecount;
|
||||
if (actnode > 255) return;
|
||||
tree->nodes[actnode].value = DMFReadBits(tree, 7);
|
||||
isleft = DMFReadBits(tree, 1);
|
||||
isright = DMFReadBits(tree, 1);
|
||||
actnode = tree->lastnode;
|
||||
if (actnode > 255) return;
|
||||
tree->nodecount++;
|
||||
tree->lastnode = tree->nodecount;
|
||||
if (isleft)
|
||||
{
|
||||
tree->nodes[actnode].left = tree->lastnode;
|
||||
DMFNewNode(tree);
|
||||
} else
|
||||
{
|
||||
tree->nodes[actnode].left = -1;
|
||||
}
|
||||
tree->lastnode = tree->nodecount;
|
||||
if (isright)
|
||||
{
|
||||
tree->nodes[actnode].right = tree->lastnode;
|
||||
DMFNewNode(tree);
|
||||
} else
|
||||
{
|
||||
tree->nodes[actnode].right = -1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int DMFUnpack(LPBYTE psample, LPBYTE ibuf, LPBYTE ibufmax, UINT maxlen)
|
||||
//----------------------------------------------------------------------
|
||||
{
|
||||
DMF_HTREE tree;
|
||||
UINT actnode;
|
||||
BYTE value, sign, delta = 0;
|
||||
|
||||
memset(&tree, 0, sizeof(tree));
|
||||
tree.ibuf = ibuf;
|
||||
tree.ibufmax = ibufmax;
|
||||
DMFNewNode(&tree);
|
||||
value = 0;
|
||||
for (UINT i=0; i<maxlen; i++)
|
||||
{
|
||||
actnode = 0;
|
||||
sign = DMFReadBits(&tree, 1);
|
||||
do
|
||||
{
|
||||
if (DMFReadBits(&tree, 1))
|
||||
actnode = tree.nodes[actnode].right;
|
||||
else
|
||||
actnode = tree.nodes[actnode].left;
|
||||
if (actnode > 255) break;
|
||||
delta = tree.nodes[actnode].value;
|
||||
if ((tree.ibuf >= tree.ibufmax) && (!tree.bitnum)) break;
|
||||
} while ((tree.nodes[actnode].left >= 0) && (tree.nodes[actnode].right >= 0));
|
||||
if (sign) delta ^= 0xFF;
|
||||
value += delta;
|
||||
psample[i] = (i) ? value : 0;
|
||||
}
|
||||
#ifdef DMFLOG
|
||||
// Log("DMFUnpack: %d remaining bytes\n", tree.ibufmax-tree.ibuf);
|
||||
#endif
|
||||
return int(tree.ibuf - ibuf);
|
||||
}
|
||||
|
||||
|
236
src/modplug/load_dsm.cpp
Normal file
236
src/modplug/load_dsm.cpp
Normal file
|
@ -0,0 +1,236 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// DSIK Internal Format (DSM) module loader //
|
||||
//////////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
#define DSMID_RIFF 0x46464952 // "RIFF"
|
||||
#define DSMID_DSMF 0x464d5344 // "DSMF"
|
||||
#define DSMID_SONG 0x474e4f53 // "SONG"
|
||||
#define DSMID_INST 0x54534e49 // "INST"
|
||||
#define DSMID_PATT 0x54544150 // "PATT"
|
||||
|
||||
|
||||
typedef struct DSMNOTE
|
||||
{
|
||||
BYTE note,ins,vol,cmd,inf;
|
||||
} DSMNOTE;
|
||||
|
||||
|
||||
typedef struct DSMINST
|
||||
{
|
||||
DWORD id_INST;
|
||||
DWORD inst_len;
|
||||
CHAR filename[13];
|
||||
BYTE flags;
|
||||
BYTE flags2;
|
||||
BYTE volume;
|
||||
DWORD length;
|
||||
DWORD loopstart;
|
||||
DWORD loopend;
|
||||
DWORD reserved1;
|
||||
WORD c2spd;
|
||||
WORD reserved2;
|
||||
CHAR samplename[28];
|
||||
} DSMINST;
|
||||
|
||||
|
||||
typedef struct DSMFILEHEADER
|
||||
{
|
||||
DWORD id_RIFF; // "RIFF"
|
||||
DWORD riff_len;
|
||||
DWORD id_DSMF; // "DSMF"
|
||||
DWORD id_SONG; // "SONG"
|
||||
DWORD song_len;
|
||||
} DSMFILEHEADER;
|
||||
|
||||
|
||||
typedef struct DSMSONG
|
||||
{
|
||||
CHAR songname[28];
|
||||
WORD reserved1;
|
||||
WORD flags;
|
||||
DWORD reserved2;
|
||||
WORD numord;
|
||||
WORD numsmp;
|
||||
WORD numpat;
|
||||
WORD numtrk;
|
||||
BYTE globalvol;
|
||||
BYTE mastervol;
|
||||
BYTE speed;
|
||||
BYTE bpm;
|
||||
BYTE panpos[16];
|
||||
BYTE orders[128];
|
||||
} DSMSONG;
|
||||
|
||||
typedef struct DSMPATT
|
||||
{
|
||||
DWORD id_PATT;
|
||||
DWORD patt_len;
|
||||
BYTE dummy1;
|
||||
BYTE dummy2;
|
||||
} DSMPATT;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadDSM(LPCBYTE lpStream, DWORD dwMemLength)
|
||||
//-----------------------------------------------------------
|
||||
{
|
||||
DSMFILEHEADER *pfh = (DSMFILEHEADER *)lpStream;
|
||||
DSMSONG *psong;
|
||||
DWORD dwMemPos;
|
||||
UINT nPat, nSmp;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 1024) || (pfh->id_RIFF != DSMID_RIFF)
|
||||
|| (pfh->riff_len + 8 > dwMemLength) || (pfh->riff_len < 1024)
|
||||
|| (pfh->id_DSMF != DSMID_DSMF) || (pfh->id_SONG != DSMID_SONG)
|
||||
|| (pfh->song_len > dwMemLength)) return FALSE;
|
||||
psong = (DSMSONG *)(lpStream + sizeof(DSMFILEHEADER));
|
||||
dwMemPos = sizeof(DSMFILEHEADER) + pfh->song_len;
|
||||
m_nType = MOD_TYPE_DSM;
|
||||
m_nChannels = psong->numtrk;
|
||||
if (m_nChannels < 4) m_nChannels = 4;
|
||||
if (m_nChannels > 16) m_nChannels = 16;
|
||||
m_nSamples = psong->numsmp;
|
||||
if (m_nSamples > MAX_SAMPLES) m_nSamples = MAX_SAMPLES;
|
||||
m_nDefaultSpeed = psong->speed;
|
||||
m_nDefaultTempo = psong->bpm;
|
||||
m_nDefaultGlobalVolume = psong->globalvol << 2;
|
||||
if ((!m_nDefaultGlobalVolume) || (m_nDefaultGlobalVolume > 256)) m_nDefaultGlobalVolume = 256;
|
||||
m_nSongPreAmp = psong->mastervol & 0x7F;
|
||||
for (UINT iOrd=0; iOrd<MAX_ORDERS; iOrd++)
|
||||
{
|
||||
Order[iOrd] = (BYTE)((iOrd < psong->numord) ? psong->orders[iOrd] : 0xFF);
|
||||
}
|
||||
for (UINT iPan=0; iPan<16; iPan++)
|
||||
{
|
||||
ChnSettings[iPan].nPan = 0x80;
|
||||
if (psong->panpos[iPan] <= 0x80)
|
||||
{
|
||||
ChnSettings[iPan].nPan = psong->panpos[iPan] << 1;
|
||||
}
|
||||
}
|
||||
memcpy(m_szNames[0], psong->songname, 28);
|
||||
nPat = 0;
|
||||
nSmp = 1;
|
||||
while (dwMemPos < dwMemLength - 8)
|
||||
{
|
||||
DSMPATT *ppatt = (DSMPATT *)(lpStream + dwMemPos);
|
||||
DSMINST *pins = (DSMINST *)(lpStream+dwMemPos);
|
||||
// Reading Patterns
|
||||
if (ppatt->id_PATT == DSMID_PATT)
|
||||
{
|
||||
dwMemPos += 8;
|
||||
if (dwMemPos + ppatt->patt_len >= dwMemLength) break;
|
||||
DWORD dwPos = dwMemPos;
|
||||
dwMemPos += ppatt->patt_len;
|
||||
MODCOMMAND *m = AllocatePattern(64, m_nChannels);
|
||||
if (!m) break;
|
||||
PatternSize[nPat] = 64;
|
||||
Patterns[nPat] = m;
|
||||
UINT row = 0;
|
||||
while ((row < 64) && (dwPos + 2 <= dwMemPos))
|
||||
{
|
||||
UINT flag = lpStream[dwPos++];
|
||||
if (flag)
|
||||
{
|
||||
UINT ch = (flag & 0x0F) % m_nChannels;
|
||||
if (flag & 0x80)
|
||||
{
|
||||
UINT note = lpStream[dwPos++];
|
||||
if (note)
|
||||
{
|
||||
if (note <= 12*9) note += 12;
|
||||
m[ch].note = (BYTE)note;
|
||||
}
|
||||
}
|
||||
if (flag & 0x40)
|
||||
{
|
||||
m[ch].instr = lpStream[dwPos++];
|
||||
}
|
||||
if (flag & 0x20)
|
||||
{
|
||||
m[ch].volcmd = VOLCMD_VOLUME;
|
||||
m[ch].vol = lpStream[dwPos++];
|
||||
}
|
||||
if (flag & 0x10)
|
||||
{
|
||||
UINT command = lpStream[dwPos++];
|
||||
UINT param = lpStream[dwPos++];
|
||||
switch(command)
|
||||
{
|
||||
// 4-bit Panning
|
||||
case 0x08:
|
||||
switch(param & 0xF0)
|
||||
{
|
||||
case 0x00: param <<= 4; break;
|
||||
case 0x10: command = 0x0A; param = (param & 0x0F) << 4; break;
|
||||
case 0x20: command = 0x0E; param = (param & 0x0F) | 0xA0; break;
|
||||
case 0x30: command = 0x0E; param = (param & 0x0F) | 0x10; break;
|
||||
case 0x40: command = 0x0E; param = (param & 0x0F) | 0x20; break;
|
||||
default: command = 0;
|
||||
}
|
||||
break;
|
||||
// Portamentos
|
||||
case 0x11:
|
||||
case 0x12:
|
||||
command &= 0x0F;
|
||||
break;
|
||||
// 3D Sound (?)
|
||||
case 0x13:
|
||||
command = 'X' - 55;
|
||||
param = 0x91;
|
||||
break;
|
||||
default:
|
||||
// Volume + Offset (?)
|
||||
command = ((command & 0xF0) == 0x20) ? 0x09 : 0;
|
||||
}
|
||||
m[ch].command = (BYTE)command;
|
||||
m[ch].param = (BYTE)param;
|
||||
if (command) ConvertModCommand(&m[ch]);
|
||||
}
|
||||
} else
|
||||
{
|
||||
m += m_nChannels;
|
||||
row++;
|
||||
}
|
||||
}
|
||||
nPat++;
|
||||
} else
|
||||
// Reading Samples
|
||||
if ((nSmp <= m_nSamples) && (pins->id_INST == DSMID_INST))
|
||||
{
|
||||
if (dwMemPos + pins->inst_len >= dwMemLength - 8) break;
|
||||
DWORD dwPos = dwMemPos + sizeof(DSMINST);
|
||||
dwMemPos += 8 + pins->inst_len;
|
||||
memcpy(m_szNames[nSmp], pins->samplename, 28);
|
||||
MODINSTRUMENT *psmp = &Ins[nSmp];
|
||||
memcpy(psmp->name, pins->filename, 13);
|
||||
psmp->nGlobalVol = 64;
|
||||
psmp->nC4Speed = pins->c2spd;
|
||||
psmp->uFlags = (WORD)((pins->flags & 1) ? CHN_LOOP : 0);
|
||||
psmp->nLength = pins->length;
|
||||
psmp->nLoopStart = pins->loopstart;
|
||||
psmp->nLoopEnd = pins->loopend;
|
||||
psmp->nVolume = (WORD)(pins->volume << 2);
|
||||
if (psmp->nVolume > 256) psmp->nVolume = 256;
|
||||
UINT smptype = (pins->flags & 2) ? RS_PCM8S : RS_PCM8U;
|
||||
ReadSample(psmp, smptype, (LPCSTR)(lpStream+dwPos), dwMemLength - dwPos);
|
||||
nSmp++;
|
||||
} else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
270
src/modplug/load_far.cpp
Normal file
270
src/modplug/load_far.cpp
Normal file
|
@ -0,0 +1,270 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
////////////////////////////////////////
|
||||
// Farandole (FAR) module loader //
|
||||
////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
#define FARFILEMAGIC 0xFE524146 // "FAR"
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct FARHEADER1
|
||||
{
|
||||
DWORD id; // file magic FAR=
|
||||
CHAR songname[40]; // songname
|
||||
CHAR magic2[3]; // 13,10,26
|
||||
WORD headerlen; // remaining length of header in bytes
|
||||
BYTE version; // 0xD1
|
||||
BYTE onoff[16];
|
||||
BYTE edit1[9];
|
||||
BYTE speed;
|
||||
BYTE panning[16];
|
||||
BYTE edit2[4];
|
||||
WORD stlen;
|
||||
} FARHEADER1;
|
||||
|
||||
typedef struct FARHEADER2
|
||||
{
|
||||
BYTE orders[256];
|
||||
BYTE numpat;
|
||||
BYTE snglen;
|
||||
BYTE loopto;
|
||||
WORD patsiz[256];
|
||||
} FARHEADER2;
|
||||
|
||||
typedef struct FARSAMPLE
|
||||
{
|
||||
CHAR samplename[32];
|
||||
DWORD length;
|
||||
BYTE finetune;
|
||||
BYTE volume;
|
||||
DWORD reppos;
|
||||
DWORD repend;
|
||||
BYTE type;
|
||||
BYTE loop;
|
||||
} FARSAMPLE;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadFAR(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
FARHEADER1 *pmh1 = (FARHEADER1 *)lpStream;
|
||||
FARHEADER2 *pmh2;
|
||||
DWORD dwMemPos = sizeof(FARHEADER1);
|
||||
UINT headerlen;
|
||||
BYTE samplemap[8];
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 1024) || (bswapLE32(pmh1->id) != FARFILEMAGIC)
|
||||
|| (pmh1->magic2[0] != 13) || (pmh1->magic2[1] != 10) || (pmh1->magic2[2] != 26)) return FALSE;
|
||||
headerlen = bswapLE16(pmh1->headerlen);
|
||||
pmh1->stlen = bswapLE16( pmh1->stlen ); /* inplace byteswap -- Toad */
|
||||
if ((headerlen >= dwMemLength) || (dwMemPos + pmh1->stlen + sizeof(FARHEADER2) >= dwMemLength)) return FALSE;
|
||||
// Globals
|
||||
m_nType = MOD_TYPE_FAR;
|
||||
m_nChannels = 16;
|
||||
m_nInstruments = 0;
|
||||
m_nSamples = 0;
|
||||
m_nSongPreAmp = 0x20;
|
||||
m_nDefaultSpeed = pmh1->speed;
|
||||
m_nDefaultTempo = 80;
|
||||
m_nDefaultGlobalVolume = 256;
|
||||
|
||||
memcpy(m_szNames[0], pmh1->songname, 32);
|
||||
// Channel Setting
|
||||
for (UINT nchpan=0; nchpan<16; nchpan++)
|
||||
{
|
||||
ChnSettings[nchpan].dwFlags = 0;
|
||||
ChnSettings[nchpan].nPan = ((pmh1->panning[nchpan] & 0x0F) << 4) + 8;
|
||||
ChnSettings[nchpan].nVolume = 64;
|
||||
}
|
||||
// Reading comment
|
||||
if (pmh1->stlen)
|
||||
{
|
||||
UINT szLen = pmh1->stlen;
|
||||
if (szLen > dwMemLength - dwMemPos) szLen = dwMemLength - dwMemPos;
|
||||
if ((m_lpszSongComments = new char[szLen + 1]) != NULL)
|
||||
{
|
||||
memcpy(m_lpszSongComments, lpStream+dwMemPos, szLen);
|
||||
m_lpszSongComments[szLen] = 0;
|
||||
}
|
||||
dwMemPos += pmh1->stlen;
|
||||
}
|
||||
// Reading orders
|
||||
pmh2 = (FARHEADER2 *)(lpStream + dwMemPos);
|
||||
dwMemPos += sizeof(FARHEADER2);
|
||||
if (dwMemPos >= dwMemLength) return TRUE;
|
||||
for (UINT iorder=0; iorder<MAX_ORDERS; iorder++)
|
||||
{
|
||||
Order[iorder] = (iorder <= pmh2->snglen) ? pmh2->orders[iorder] : 0xFF;
|
||||
}
|
||||
m_nRestartPos = pmh2->loopto;
|
||||
// Reading Patterns
|
||||
dwMemPos += headerlen - (869 + pmh1->stlen);
|
||||
if (dwMemPos >= dwMemLength) return TRUE;
|
||||
|
||||
// byteswap pattern data -- Toad
|
||||
UINT psfix = 0 ;
|
||||
while( psfix++ < 256 )
|
||||
{
|
||||
pmh2->patsiz[psfix] = bswapLE16( pmh2->patsiz[psfix] ) ;
|
||||
}
|
||||
// end byteswap of pattern data
|
||||
|
||||
WORD *patsiz = (WORD *)pmh2->patsiz;
|
||||
for (UINT ipat=0; ipat<256; ipat++) if (patsiz[ipat])
|
||||
{
|
||||
UINT patlen = patsiz[ipat];
|
||||
if ((ipat >= MAX_PATTERNS) || (patsiz[ipat] < 2))
|
||||
{
|
||||
dwMemPos += patlen;
|
||||
continue;
|
||||
}
|
||||
if (dwMemPos + patlen >= dwMemLength) return TRUE;
|
||||
UINT rows = (patlen - 2) >> 6;
|
||||
if (!rows)
|
||||
{
|
||||
dwMemPos += patlen;
|
||||
continue;
|
||||
}
|
||||
if (rows > 256) rows = 256;
|
||||
if (rows < 16) rows = 16;
|
||||
PatternSize[ipat] = rows;
|
||||
if ((Patterns[ipat] = AllocatePattern(rows, m_nChannels)) == NULL) return TRUE;
|
||||
MODCOMMAND *m = Patterns[ipat];
|
||||
UINT patbrk = lpStream[dwMemPos];
|
||||
const BYTE *p = lpStream + dwMemPos + 2;
|
||||
UINT max = rows*16*4;
|
||||
if (max > patlen-2) max = patlen-2;
|
||||
for (UINT len=0; len<max; len += 4, m++)
|
||||
{
|
||||
BYTE note = p[len];
|
||||
BYTE ins = p[len+1];
|
||||
BYTE vol = p[len+2];
|
||||
BYTE eff = p[len+3];
|
||||
if (note)
|
||||
{
|
||||
m->instr = ins + 1;
|
||||
m->note = note + 36;
|
||||
}
|
||||
if (vol & 0x0F)
|
||||
{
|
||||
m->volcmd = VOLCMD_VOLUME;
|
||||
m->vol = (vol & 0x0F) << 2;
|
||||
if (m->vol <= 4) m->vol = 0;
|
||||
}
|
||||
switch(eff & 0xF0)
|
||||
{
|
||||
// 1.x: Portamento Up
|
||||
case 0x10:
|
||||
m->command = CMD_PORTAMENTOUP;
|
||||
m->param = eff & 0x0F;
|
||||
break;
|
||||
// 2.x: Portamento Down
|
||||
case 0x20:
|
||||
m->command = CMD_PORTAMENTODOWN;
|
||||
m->param = eff & 0x0F;
|
||||
break;
|
||||
// 3.x: Tone-Portamento
|
||||
case 0x30:
|
||||
m->command = CMD_TONEPORTAMENTO;
|
||||
m->param = (eff & 0x0F) << 2;
|
||||
break;
|
||||
// 4.x: Retrigger
|
||||
case 0x40:
|
||||
m->command = CMD_RETRIG;
|
||||
m->param = 6 / (1+(eff&0x0F)) + 1;
|
||||
break;
|
||||
// 5.x: Set Vibrato Depth
|
||||
case 0x50:
|
||||
m->command = CMD_VIBRATO;
|
||||
m->param = (eff & 0x0F);
|
||||
break;
|
||||
// 6.x: Set Vibrato Speed
|
||||
case 0x60:
|
||||
m->command = CMD_VIBRATO;
|
||||
m->param = (eff & 0x0F) << 4;
|
||||
break;
|
||||
// 7.x: Vol Slide Up
|
||||
case 0x70:
|
||||
m->command = CMD_VOLUMESLIDE;
|
||||
m->param = (eff & 0x0F) << 4;
|
||||
break;
|
||||
// 8.x: Vol Slide Down
|
||||
case 0x80:
|
||||
m->command = CMD_VOLUMESLIDE;
|
||||
m->param = (eff & 0x0F);
|
||||
break;
|
||||
// A.x: Port to vol
|
||||
case 0xA0:
|
||||
m->volcmd = VOLCMD_VOLUME;
|
||||
m->vol = ((eff & 0x0F) << 2) + 4;
|
||||
break;
|
||||
// B.x: Set Balance
|
||||
case 0xB0:
|
||||
m->command = CMD_PANNING8;
|
||||
m->param = (eff & 0x0F) << 4;
|
||||
break;
|
||||
// F.x: Set Speed
|
||||
case 0xF0:
|
||||
m->command = CMD_SPEED;
|
||||
m->param = eff & 0x0F;
|
||||
break;
|
||||
default:
|
||||
if ((patbrk) && (patbrk+1 == (len >> 6)) && (patbrk+1 != rows-1))
|
||||
{
|
||||
m->command = CMD_PATTERNBREAK;
|
||||
patbrk = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
dwMemPos += patlen;
|
||||
}
|
||||
// Reading samples
|
||||
if (dwMemPos + 8 >= dwMemLength) return TRUE;
|
||||
memcpy(samplemap, lpStream+dwMemPos, 8);
|
||||
dwMemPos += 8;
|
||||
MODINSTRUMENT *pins = &Ins[1];
|
||||
for (UINT ismp=0; ismp<64; ismp++, pins++) if (samplemap[ismp >> 3] & (1 << (ismp & 7)))
|
||||
{
|
||||
if (dwMemPos + sizeof(FARSAMPLE) > dwMemLength) return TRUE;
|
||||
FARSAMPLE *pfs = (FARSAMPLE *)(lpStream + dwMemPos);
|
||||
dwMemPos += sizeof(FARSAMPLE);
|
||||
m_nSamples = ismp + 1;
|
||||
memcpy(m_szNames[ismp+1], pfs->samplename, 32);
|
||||
pfs->length = bswapLE32( pfs->length ) ; /* endian fix - Toad */
|
||||
pins->nLength = pfs->length ;
|
||||
pins->nLoopStart = bswapLE32(pfs->reppos) ;
|
||||
pins->nLoopEnd = bswapLE32(pfs->repend) ;
|
||||
pins->nFineTune = 0;
|
||||
pins->nC4Speed = 8363*2;
|
||||
pins->nGlobalVol = 64;
|
||||
pins->nVolume = pfs->volume << 4;
|
||||
pins->uFlags = 0;
|
||||
if ((pins->nLength > 3) && (dwMemPos + 4 < dwMemLength))
|
||||
{
|
||||
if (pfs->type & 1)
|
||||
{
|
||||
pins->uFlags |= CHN_16BIT;
|
||||
pins->nLength >>= 1;
|
||||
pins->nLoopStart >>= 1;
|
||||
pins->nLoopEnd >>= 1;
|
||||
}
|
||||
if ((pfs->loop & 8) && (pins->nLoopEnd > 4)) pins->uFlags |= CHN_LOOP;
|
||||
ReadSample(pins, (pins->uFlags & CHN_16BIT) ? RS_PCM16S : RS_PCM8S,
|
||||
(LPSTR)(lpStream+dwMemPos), dwMemLength - dwMemPos);
|
||||
}
|
||||
dwMemPos += pfs->length;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
1511
src/modplug/load_it.cpp
Normal file
1511
src/modplug/load_it.cpp
Normal file
File diff suppressed because it is too large
Load diff
15
src/modplug/load_j2b.cpp
Normal file
15
src/modplug/load_j2b.cpp
Normal file
|
@ -0,0 +1,15 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
//
|
||||
// J2B module loader
|
||||
//
|
||||
///////////////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
503
src/modplug/load_mdl.cpp
Normal file
503
src/modplug/load_mdl.cpp
Normal file
|
@ -0,0 +1,503 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// DigiTracker (MDL) module loader //
|
||||
//////////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
typedef struct MDLSONGHEADER
|
||||
{
|
||||
DWORD id; // "DMDL" = 0x4C444D44
|
||||
BYTE version;
|
||||
} MDLSONGHEADER;
|
||||
|
||||
|
||||
typedef struct MDLINFOBLOCK
|
||||
{
|
||||
CHAR songname[32];
|
||||
CHAR composer[20];
|
||||
WORD norders;
|
||||
WORD repeatpos;
|
||||
BYTE globalvol;
|
||||
BYTE speed;
|
||||
BYTE tempo;
|
||||
BYTE channelinfo[32];
|
||||
BYTE seq[256];
|
||||
} MDLINFOBLOCK;
|
||||
|
||||
|
||||
typedef struct MDLPATTERNDATA
|
||||
{
|
||||
BYTE channels;
|
||||
BYTE lastrow; // nrows = lastrow+1
|
||||
CHAR name[16];
|
||||
WORD data[1];
|
||||
} MDLPATTERNDATA;
|
||||
|
||||
|
||||
void ConvertMDLCommand(MODCOMMAND *m, UINT eff, UINT data)
|
||||
//--------------------------------------------------------
|
||||
{
|
||||
UINT command = 0, param = data;
|
||||
switch(eff)
|
||||
{
|
||||
case 0x01: command = CMD_PORTAMENTOUP; break;
|
||||
case 0x02: command = CMD_PORTAMENTODOWN; break;
|
||||
case 0x03: command = CMD_TONEPORTAMENTO; break;
|
||||
case 0x04: command = CMD_VIBRATO; break;
|
||||
case 0x05: command = CMD_ARPEGGIO; break;
|
||||
case 0x07: command = (param < 0x20) ? CMD_SPEED : CMD_TEMPO; break;
|
||||
case 0x08: command = CMD_PANNING8; param <<= 1; break;
|
||||
case 0x0B: command = CMD_POSITIONJUMP; break;
|
||||
case 0x0C: command = CMD_GLOBALVOLUME; break;
|
||||
case 0x0D: command = CMD_PATTERNBREAK; param = (data & 0x0F) + (data>>4)*10; break;
|
||||
case 0x0E:
|
||||
command = CMD_S3MCMDEX;
|
||||
switch(data & 0xF0)
|
||||
{
|
||||
case 0x00: command = 0; break; // What is E0x in MDL (there is a bunch) ?
|
||||
case 0x10: if (param & 0x0F) { param |= 0xF0; command = CMD_PANNINGSLIDE; } else command = 0; break;
|
||||
case 0x20: if (param & 0x0F) { param = (param << 4) | 0x0F; command = CMD_PANNINGSLIDE; } else command = 0; break;
|
||||
case 0x30: param = (data & 0x0F) | 0x10; break; // glissando
|
||||
case 0x40: param = (data & 0x0F) | 0x30; break; // vibrato waveform
|
||||
case 0x60: param = (data & 0x0F) | 0xB0; break;
|
||||
case 0x70: param = (data & 0x0F) | 0x40; break; // tremolo waveform
|
||||
case 0x90: command = CMD_RETRIG; param &= 0x0F; break;
|
||||
case 0xA0: param = (data & 0x0F) << 4; command = CMD_GLOBALVOLSLIDE; break;
|
||||
case 0xB0: param = data & 0x0F; command = CMD_GLOBALVOLSLIDE; break;
|
||||
case 0xF0: param = ((data >> 8) & 0x0F) | 0xA0; break;
|
||||
}
|
||||
break;
|
||||
case 0x0F: command = CMD_SPEED; break;
|
||||
case 0x10: if ((param & 0xF0) != 0xE0) { command = CMD_VOLUMESLIDE; if ((param & 0xF0) == 0xF0) param = ((param << 4) | 0x0F); else param >>= 2; } break;
|
||||
case 0x20: if ((param & 0xF0) != 0xE0) { command = CMD_VOLUMESLIDE; if ((param & 0xF0) != 0xF0) param >>= 2; } break;
|
||||
case 0x30: command = CMD_RETRIG; break;
|
||||
case 0x40: command = CMD_TREMOLO; break;
|
||||
case 0x50: command = CMD_TREMOR; break;
|
||||
case 0xEF: if (param > 0xFF) param = 0xFF; command = CMD_OFFSET; break;
|
||||
}
|
||||
if (command)
|
||||
{
|
||||
m->command = command;
|
||||
m->param = param;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void UnpackMDLTrack(MODCOMMAND *pat, UINT nChannels, UINT nRows, UINT nTrack, const BYTE *lpTracks)
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
{
|
||||
MODCOMMAND cmd, *m = pat;
|
||||
UINT len = *((WORD *)lpTracks);
|
||||
UINT pos = 0, row = 0, i;
|
||||
lpTracks += 2;
|
||||
for (UINT ntrk=1; ntrk<nTrack; ntrk++)
|
||||
{
|
||||
lpTracks += len;
|
||||
len = *((WORD *)lpTracks);
|
||||
lpTracks += 2;
|
||||
}
|
||||
cmd.note = cmd.instr = 0;
|
||||
cmd.volcmd = cmd.vol = 0;
|
||||
cmd.command = cmd.param = 0;
|
||||
while ((row < nRows) && (pos < len))
|
||||
{
|
||||
UINT xx;
|
||||
BYTE b = lpTracks[pos++];
|
||||
xx = b >> 2;
|
||||
switch(b & 0x03)
|
||||
{
|
||||
case 0x01:
|
||||
for (i=0; i<=xx; i++)
|
||||
{
|
||||
if (row) *m = *(m-nChannels);
|
||||
m += nChannels;
|
||||
row++;
|
||||
if (row >= nRows) break;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x02:
|
||||
if (xx < row) *m = pat[nChannels*xx];
|
||||
m += nChannels;
|
||||
row++;
|
||||
break;
|
||||
|
||||
case 0x03:
|
||||
{
|
||||
cmd.note = (xx & 0x01) ? lpTracks[pos++] : 0;
|
||||
cmd.instr = (xx & 0x02) ? lpTracks[pos++] : 0;
|
||||
cmd.volcmd = cmd.vol = 0;
|
||||
cmd.command = cmd.param = 0;
|
||||
if ((cmd.note < 120-12) && (cmd.note)) cmd.note += 12;
|
||||
UINT volume = (xx & 0x04) ? lpTracks[pos++] : 0;
|
||||
UINT commands = (xx & 0x08) ? lpTracks[pos++] : 0;
|
||||
UINT command1 = commands & 0x0F;
|
||||
UINT command2 = commands & 0xF0;
|
||||
UINT param1 = (xx & 0x10) ? lpTracks[pos++] : 0;
|
||||
UINT param2 = (xx & 0x20) ? lpTracks[pos++] : 0;
|
||||
if ((command1 == 0x0E) && ((param1 & 0xF0) == 0xF0) && (!command2))
|
||||
{
|
||||
param1 = ((param1 & 0x0F) << 8) | param2;
|
||||
command1 = 0xEF;
|
||||
command2 = param2 = 0;
|
||||
}
|
||||
if (volume)
|
||||
{
|
||||
cmd.volcmd = VOLCMD_VOLUME;
|
||||
cmd.vol = (volume+1) >> 2;
|
||||
}
|
||||
ConvertMDLCommand(&cmd, command1, param1);
|
||||
if ((cmd.command != CMD_SPEED)
|
||||
&& (cmd.command != CMD_TEMPO)
|
||||
&& (cmd.command != CMD_PATTERNBREAK))
|
||||
ConvertMDLCommand(&cmd, command2, param2);
|
||||
*m = cmd;
|
||||
m += nChannels;
|
||||
row++;
|
||||
}
|
||||
break;
|
||||
|
||||
// Empty Slots
|
||||
default:
|
||||
row += xx+1;
|
||||
m += (xx+1)*nChannels;
|
||||
if (row >= nRows) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadMDL(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
DWORD dwMemPos, dwPos, blocklen, dwTrackPos;
|
||||
const MDLSONGHEADER *pmsh = (const MDLSONGHEADER *)lpStream;
|
||||
MDLINFOBLOCK *pmib;
|
||||
MDLPATTERNDATA *pmpd;
|
||||
UINT i,j, norders = 0, npatterns = 0, ntracks = 0;
|
||||
UINT ninstruments = 0, nsamples = 0;
|
||||
WORD block;
|
||||
WORD patterntracks[MAX_PATTERNS*32];
|
||||
BYTE smpinfo[MAX_SAMPLES];
|
||||
BYTE insvolenv[MAX_INSTRUMENTS];
|
||||
BYTE inspanenv[MAX_INSTRUMENTS];
|
||||
LPCBYTE pvolenv, ppanenv, ppitchenv;
|
||||
UINT nvolenv, npanenv, npitchenv;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 1024)) return FALSE;
|
||||
if ((pmsh->id != 0x4C444D44) || ((pmsh->version & 0xF0) > 0x10)) return FALSE;
|
||||
memset(patterntracks, 0, sizeof(patterntracks));
|
||||
memset(smpinfo, 0, sizeof(smpinfo));
|
||||
memset(insvolenv, 0, sizeof(insvolenv));
|
||||
memset(inspanenv, 0, sizeof(inspanenv));
|
||||
dwMemPos = 5;
|
||||
dwTrackPos = 0;
|
||||
pvolenv = ppanenv = ppitchenv = NULL;
|
||||
nvolenv = npanenv = npitchenv = 0;
|
||||
m_nSamples = m_nInstruments = 0;
|
||||
while (dwMemPos+6 < dwMemLength)
|
||||
{
|
||||
block = *((WORD *)(lpStream+dwMemPos));
|
||||
blocklen = *((DWORD *)(lpStream+dwMemPos+2));
|
||||
dwMemPos += 6;
|
||||
if (dwMemPos + blocklen > dwMemLength)
|
||||
{
|
||||
if (dwMemPos == 11) return FALSE;
|
||||
break;
|
||||
}
|
||||
switch(block)
|
||||
{
|
||||
// IN: infoblock
|
||||
case 0x4E49:
|
||||
pmib = (MDLINFOBLOCK *)(lpStream+dwMemPos);
|
||||
memcpy(m_szNames[0], pmib->songname, 32);
|
||||
norders = pmib->norders;
|
||||
if (norders > MAX_ORDERS) norders = MAX_ORDERS;
|
||||
m_nRestartPos = pmib->repeatpos;
|
||||
m_nDefaultGlobalVolume = pmib->globalvol;
|
||||
m_nDefaultTempo = pmib->tempo;
|
||||
m_nDefaultSpeed = pmib->speed;
|
||||
m_nChannels = 4;
|
||||
for (i=0; i<32; i++)
|
||||
{
|
||||
ChnSettings[i].nVolume = 64;
|
||||
ChnSettings[i].nPan = (pmib->channelinfo[i] & 0x7F) << 1;
|
||||
if (pmib->channelinfo[i] & 0x80)
|
||||
ChnSettings[i].dwFlags |= CHN_MUTE;
|
||||
else
|
||||
m_nChannels = i+1;
|
||||
}
|
||||
for (j=0; j<norders; j++) Order[j] = pmib->seq[j];
|
||||
break;
|
||||
// ME: song message
|
||||
case 0x454D:
|
||||
if (blocklen)
|
||||
{
|
||||
if (m_lpszSongComments) delete m_lpszSongComments;
|
||||
m_lpszSongComments = new char[blocklen];
|
||||
if (m_lpszSongComments)
|
||||
{
|
||||
memcpy(m_lpszSongComments, lpStream+dwMemPos, blocklen);
|
||||
m_lpszSongComments[blocklen-1] = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
// PA: Pattern Data
|
||||
case 0x4150:
|
||||
npatterns = lpStream[dwMemPos];
|
||||
if (npatterns > MAX_PATTERNS) npatterns = MAX_PATTERNS;
|
||||
dwPos = dwMemPos + 1;
|
||||
for (i=0; i<npatterns; i++)
|
||||
{
|
||||
if (dwPos+18 >= dwMemLength) break;
|
||||
pmpd = (MDLPATTERNDATA *)(lpStream + dwPos);
|
||||
if (pmpd->channels > 32) break;
|
||||
PatternSize[i] = pmpd->lastrow+1;
|
||||
if (m_nChannels < pmpd->channels) m_nChannels = pmpd->channels;
|
||||
dwPos += 18 + 2*pmpd->channels;
|
||||
for (j=0; j<pmpd->channels; j++)
|
||||
{
|
||||
patterntracks[i*32+j] = pmpd->data[j];
|
||||
}
|
||||
}
|
||||
break;
|
||||
// TR: Track Data
|
||||
case 0x5254:
|
||||
if (dwTrackPos) break;
|
||||
ntracks = *((WORD *)(lpStream+dwMemPos));
|
||||
dwTrackPos = dwMemPos+2;
|
||||
break;
|
||||
// II: Instruments
|
||||
case 0x4949:
|
||||
ninstruments = lpStream[dwMemPos];
|
||||
dwPos = dwMemPos+1;
|
||||
for (i=0; i<ninstruments; i++)
|
||||
{
|
||||
UINT nins = lpStream[dwPos];
|
||||
if ((nins >= MAX_INSTRUMENTS) || (!nins)) break;
|
||||
if (m_nInstruments < nins) m_nInstruments = nins;
|
||||
if (!Headers[nins])
|
||||
{
|
||||
UINT note = 12;
|
||||
if ((Headers[nins] = new INSTRUMENTHEADER) == NULL) break;
|
||||
INSTRUMENTHEADER *penv = Headers[nins];
|
||||
memset(penv, 0, sizeof(INSTRUMENTHEADER));
|
||||
memcpy(penv->name, lpStream+dwPos+2, 32);
|
||||
penv->nGlobalVol = 64;
|
||||
penv->nPPC = 5*12;
|
||||
for (j=0; j<lpStream[dwPos+1]; j++)
|
||||
{
|
||||
const BYTE *ps = lpStream+dwPos+34+14*j;
|
||||
while ((note < (UINT)(ps[1]+12)) && (note < 120))
|
||||
{
|
||||
penv->NoteMap[note] = note+1;
|
||||
if (ps[0] < MAX_SAMPLES)
|
||||
{
|
||||
int ismp = ps[0];
|
||||
penv->Keyboard[note] = ps[0];
|
||||
Ins[ismp].nVolume = ps[2];
|
||||
Ins[ismp].nPan = ps[4] << 1;
|
||||
Ins[ismp].nVibType = ps[11];
|
||||
Ins[ismp].nVibSweep = ps[10];
|
||||
Ins[ismp].nVibDepth = ps[9];
|
||||
Ins[ismp].nVibRate = ps[8];
|
||||
}
|
||||
penv->nFadeOut = (ps[7] << 8) | ps[6];
|
||||
if (penv->nFadeOut == 0xFFFF) penv->nFadeOut = 0;
|
||||
note++;
|
||||
}
|
||||
// Use volume envelope ?
|
||||
if (ps[3] & 0x80)
|
||||
{
|
||||
penv->dwFlags |= ENV_VOLUME;
|
||||
insvolenv[nins] = (ps[3] & 0x3F) + 1;
|
||||
}
|
||||
// Use panning envelope ?
|
||||
if (ps[5] & 0x80)
|
||||
{
|
||||
penv->dwFlags |= ENV_PANNING;
|
||||
inspanenv[nins] = (ps[5] & 0x3F) + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
dwPos += 34 + 14*lpStream[dwPos+1];
|
||||
}
|
||||
for (j=1; j<=m_nInstruments; j++) if (!Headers[j])
|
||||
{
|
||||
Headers[j] = new INSTRUMENTHEADER;
|
||||
if (Headers[j]) memset(Headers[j], 0, sizeof(INSTRUMENTHEADER));
|
||||
}
|
||||
break;
|
||||
// VE: Volume Envelope
|
||||
case 0x4556:
|
||||
if ((nvolenv = lpStream[dwMemPos]) == 0) break;
|
||||
if (dwMemPos + nvolenv*32 + 1 <= dwMemLength) pvolenv = lpStream + dwMemPos + 1;
|
||||
break;
|
||||
// PE: Panning Envelope
|
||||
case 0x4550:
|
||||
if ((npanenv = lpStream[dwMemPos]) == 0) break;
|
||||
if (dwMemPos + npanenv*32 + 1 <= dwMemLength) ppanenv = lpStream + dwMemPos + 1;
|
||||
break;
|
||||
// FE: Pitch Envelope
|
||||
case 0x4546:
|
||||
if ((npitchenv = lpStream[dwMemPos]) == 0) break;
|
||||
if (dwMemPos + npitchenv*32 + 1 <= dwMemLength) ppitchenv = lpStream + dwMemPos + 1;
|
||||
break;
|
||||
// IS: Sample Infoblock
|
||||
case 0x5349:
|
||||
nsamples = lpStream[dwMemPos];
|
||||
dwPos = dwMemPos+1;
|
||||
for (i=0; i<nsamples; i++, dwPos += 59)
|
||||
{
|
||||
UINT nins = lpStream[dwPos];
|
||||
if ((nins >= MAX_SAMPLES) || (!nins)) continue;
|
||||
if (m_nSamples < nins) m_nSamples = nins;
|
||||
MODINSTRUMENT *pins = &Ins[nins];
|
||||
memcpy(m_szNames[nins], lpStream+dwPos+1, 32);
|
||||
memcpy(pins->name, lpStream+dwPos+33, 8);
|
||||
pins->nC4Speed = *((DWORD *)(lpStream+dwPos+41));
|
||||
pins->nLength = *((DWORD *)(lpStream+dwPos+45));
|
||||
pins->nLoopStart = *((DWORD *)(lpStream+dwPos+49));
|
||||
pins->nLoopEnd = pins->nLoopStart + *((DWORD *)(lpStream+dwPos+53));
|
||||
if (pins->nLoopEnd > pins->nLoopStart) pins->uFlags |= CHN_LOOP;
|
||||
pins->nGlobalVol = 64;
|
||||
if (lpStream[dwPos+58] & 0x01)
|
||||
{
|
||||
pins->uFlags |= CHN_16BIT;
|
||||
pins->nLength >>= 1;
|
||||
pins->nLoopStart >>= 1;
|
||||
pins->nLoopEnd >>= 1;
|
||||
}
|
||||
if (lpStream[dwPos+58] & 0x02) pins->uFlags |= CHN_PINGPONGLOOP;
|
||||
smpinfo[nins] = (lpStream[dwPos+58] >> 2) & 3;
|
||||
}
|
||||
break;
|
||||
// SA: Sample Data
|
||||
case 0x4153:
|
||||
dwPos = dwMemPos;
|
||||
for (i=1; i<=m_nSamples; i++) if ((Ins[i].nLength) && (!Ins[i].pSample) && (smpinfo[i] != 3) && (dwPos < dwMemLength))
|
||||
{
|
||||
MODINSTRUMENT *pins = &Ins[i];
|
||||
UINT flags = (pins->uFlags & CHN_16BIT) ? RS_PCM16S : RS_PCM8S;
|
||||
if (!smpinfo[i])
|
||||
{
|
||||
dwPos += ReadSample(pins, flags, (LPSTR)(lpStream+dwPos), dwMemLength - dwPos);
|
||||
} else
|
||||
{
|
||||
DWORD dwLen = *((DWORD *)(lpStream+dwPos));
|
||||
dwPos += 4;
|
||||
if ((dwPos+dwLen <= dwMemLength) && (dwLen > 4))
|
||||
{
|
||||
flags = (pins->uFlags & CHN_16BIT) ? RS_MDL16 : RS_MDL8;
|
||||
ReadSample(pins, flags, (LPSTR)(lpStream+dwPos), dwLen);
|
||||
}
|
||||
dwPos += dwLen;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
dwMemPos += blocklen;
|
||||
}
|
||||
// Unpack Patterns
|
||||
if ((dwTrackPos) && (npatterns) && (m_nChannels) && (ntracks))
|
||||
{
|
||||
for (UINT ipat=0; ipat<npatterns; ipat++)
|
||||
{
|
||||
if ((Patterns[ipat] = AllocatePattern(PatternSize[ipat], m_nChannels)) == NULL) break;
|
||||
for (UINT chn=0; chn<m_nChannels; chn++) if ((patterntracks[ipat*32+chn]) && (patterntracks[ipat*32+chn] <= ntracks))
|
||||
{
|
||||
MODCOMMAND *m = Patterns[ipat] + chn;
|
||||
UnpackMDLTrack(m, m_nChannels, PatternSize[ipat], patterntracks[ipat*32+chn], lpStream+dwTrackPos);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Set up envelopes
|
||||
for (UINT iIns=1; iIns<=m_nInstruments; iIns++) if (Headers[iIns])
|
||||
{
|
||||
INSTRUMENTHEADER *penv = Headers[iIns];
|
||||
// Setup volume envelope
|
||||
if ((nvolenv) && (pvolenv) && (insvolenv[iIns]))
|
||||
{
|
||||
LPCBYTE pve = pvolenv;
|
||||
for (UINT nve=0; nve<nvolenv; nve++, pve+=33) if (pve[0]+1 == insvolenv[iIns])
|
||||
{
|
||||
WORD vtick = 1;
|
||||
penv->nVolEnv = 15;
|
||||
for (UINT iv=0; iv<15; iv++)
|
||||
{
|
||||
if (iv) vtick += pve[iv*2+1];
|
||||
penv->VolPoints[iv] = vtick;
|
||||
penv->VolEnv[iv] = pve[iv*2+2];
|
||||
if (!pve[iv*2+1])
|
||||
{
|
||||
penv->nVolEnv = iv+1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
penv->nVolSustainBegin = penv->nVolSustainEnd = pve[31] & 0x0F;
|
||||
if (pve[31] & 0x10) penv->dwFlags |= ENV_VOLSUSTAIN;
|
||||
if (pve[31] & 0x20) penv->dwFlags |= ENV_VOLLOOP;
|
||||
penv->nVolLoopStart = pve[32] & 0x0F;
|
||||
penv->nVolLoopEnd = pve[32] >> 4;
|
||||
}
|
||||
}
|
||||
// Setup panning envelope
|
||||
if ((npanenv) && (ppanenv) && (inspanenv[iIns]))
|
||||
{
|
||||
LPCBYTE ppe = ppanenv;
|
||||
for (UINT npe=0; npe<npanenv; npe++, ppe+=33) if (ppe[0]+1 == inspanenv[iIns])
|
||||
{
|
||||
WORD vtick = 1;
|
||||
penv->nPanEnv = 15;
|
||||
for (UINT iv=0; iv<15; iv++)
|
||||
{
|
||||
if (iv) vtick += ppe[iv*2+1];
|
||||
penv->PanPoints[iv] = vtick;
|
||||
penv->PanEnv[iv] = ppe[iv*2+2];
|
||||
if (!ppe[iv*2+1])
|
||||
{
|
||||
penv->nPanEnv = iv+1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (ppe[31] & 0x10) penv->dwFlags |= ENV_PANSUSTAIN;
|
||||
if (ppe[31] & 0x20) penv->dwFlags |= ENV_PANLOOP;
|
||||
penv->nPanLoopStart = ppe[32] & 0x0F;
|
||||
penv->nPanLoopEnd = ppe[32] >> 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_dwSongFlags |= SONG_LINEARSLIDES;
|
||||
m_nType = MOD_TYPE_MDL;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
// MDL Sample Unpacking
|
||||
|
||||
// MDL Huffman ReadBits compression
|
||||
WORD MDLReadBits(DWORD &bitbuf, UINT &bitnum, LPBYTE &ibuf, CHAR n)
|
||||
//-----------------------------------------------------------------
|
||||
{
|
||||
WORD v = (WORD)(bitbuf & ((1 << n) - 1) );
|
||||
bitbuf >>= n;
|
||||
bitnum -= n;
|
||||
if (bitnum <= 24)
|
||||
{
|
||||
bitbuf |= (((DWORD)(*ibuf++)) << bitnum);
|
||||
bitnum += 8;
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
|
916
src/modplug/load_med.cpp
Normal file
916
src/modplug/load_med.cpp
Normal file
|
@ -0,0 +1,916 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>,
|
||||
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#define MED_LOG
|
||||
|
||||
#ifdef MED_LOG
|
||||
extern void Log(LPCSTR s, ...);
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
// OctaMed MED file support (import only)
|
||||
|
||||
// flags
|
||||
#define MMD_FLAG_FILTERON 0x1
|
||||
#define MMD_FLAG_JUMPINGON 0x2
|
||||
#define MMD_FLAG_JUMP8TH 0x4
|
||||
#define MMD_FLAG_INSTRSATT 0x8 // instruments are attached (this is a module)
|
||||
#define MMD_FLAG_VOLHEX 0x10
|
||||
#define MMD_FLAG_STSLIDE 0x20 // SoundTracker mode for slides
|
||||
#define MMD_FLAG_8CHANNEL 0x40 // OctaMED 8 channel song
|
||||
#define MMD_FLAG_SLOWHQ 0x80 // HQ slows playing speed (V2-V4 compatibility)
|
||||
// flags2
|
||||
#define MMD_FLAG2_BMASK 0x1F
|
||||
#define MMD_FLAG2_BPM 0x20
|
||||
#define MMD_FLAG2_MIX 0x80 // uses Mixing (V7+)
|
||||
// flags3:
|
||||
#define MMD_FLAG3_STEREO 0x1 // mixing in Stereo mode
|
||||
#define MMD_FLAG3_FREEPAN 0x2 // free panning
|
||||
#define MMD_FLAG3_GM 0x4 // module designed for GM/XG compatibility
|
||||
|
||||
|
||||
// generic MMD tags
|
||||
#define MMDTAG_END 0
|
||||
#define MMDTAG_PTR 0x80000000 // data needs relocation
|
||||
#define MMDTAG_MUSTKNOW 0x40000000 // loader must fail if this isn't recognized
|
||||
#define MMDTAG_MUSTWARN 0x20000000 // loader must warn if this isn't recognized
|
||||
|
||||
// ExpData tags
|
||||
// # of effect groups, including the global group (will
|
||||
// override settings in MMDSong struct), default = 1
|
||||
#define MMDTAG_EXP_NUMFXGROUPS 1
|
||||
#define MMDTAG_TRK_NAME (MMDTAG_PTR|1) // trackinfo tags
|
||||
#define MMDTAG_TRK_NAMELEN 2 // namelen includes zero term.
|
||||
#define MMDTAG_TRK_FXGROUP 3
|
||||
// effectinfo tags
|
||||
#define MMDTAG_FX_ECHOTYPE 1
|
||||
#define MMDTAG_FX_ECHOLEN 2
|
||||
#define MMDTAG_FX_ECHODEPTH 3
|
||||
#define MMDTAG_FX_STEREOSEP 4
|
||||
#define MMDTAG_FX_GROUPNAME (MMDTAG_PTR|5) // the Global Effects group shouldn't have name saved!
|
||||
#define MMDTAG_FX_GRPNAMELEN 6 // namelen includes zero term.
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct tagMEDMODULEHEADER
|
||||
{
|
||||
DWORD id; // MMD1-MMD3
|
||||
DWORD modlen; // Size of file
|
||||
DWORD song; // Position in file for this song
|
||||
WORD psecnum;
|
||||
WORD pseq;
|
||||
DWORD blockarr; // Position in file for blocks
|
||||
DWORD mmdflags;
|
||||
DWORD smplarr; // Position in file for samples
|
||||
DWORD reserved;
|
||||
DWORD expdata; // Absolute offset in file for ExpData (0 if not present)
|
||||
DWORD reserved2;
|
||||
WORD pstate;
|
||||
WORD pblock;
|
||||
WORD pline;
|
||||
WORD pseqnum;
|
||||
WORD actplayline;
|
||||
BYTE counter;
|
||||
BYTE extra_songs; // # of songs - 1
|
||||
} MEDMODULEHEADER;
|
||||
|
||||
|
||||
typedef struct tagMMD0SAMPLE
|
||||
{
|
||||
WORD rep, replen;
|
||||
BYTE midich;
|
||||
BYTE midipreset;
|
||||
BYTE svol;
|
||||
signed char strans;
|
||||
} MMD0SAMPLE;
|
||||
|
||||
|
||||
// Sample header is immediately followed by sample data...
|
||||
typedef struct tagMMDSAMPLEHEADER
|
||||
{
|
||||
DWORD length; // length of *one* *unpacked* channel in *bytes*
|
||||
WORD type;
|
||||
// if non-negative
|
||||
// bits 0-3 reserved for multi-octave instruments, not supported on the PC
|
||||
// 0x10: 16 bit (otherwise 8 bit)
|
||||
// 0x20: Stereo (otherwise mono)
|
||||
// 0x40: Uses DeltaCode
|
||||
// 0x80: Packed data
|
||||
// -1: Synth
|
||||
// -2: Hybrid
|
||||
// if type indicates packed data, these fields follow, otherwise we go right to the data
|
||||
WORD packtype; // Only 1 = ADPCM is supported
|
||||
WORD subtype; // Packing subtype
|
||||
// ADPCM subtype
|
||||
// 1: g723_40
|
||||
// 2: g721
|
||||
// 3: g723_24
|
||||
BYTE commonflags; // flags common to all packtypes (none defined so far)
|
||||
BYTE packerflags; // flags for the specific packtype
|
||||
ULONG leftchlen; // packed length of left channel in bytes
|
||||
ULONG rightchlen; // packed length of right channel in bytes (ONLY PRESENT IN STEREO SAMPLES)
|
||||
BYTE SampleData[1]; // Sample Data
|
||||
} MMDSAMPLEHEADER;
|
||||
|
||||
|
||||
// MMD0/MMD1 song header
|
||||
typedef struct tagMMD0SONGHEADER
|
||||
{
|
||||
MMD0SAMPLE sample[63];
|
||||
WORD numblocks; // # of blocks
|
||||
WORD songlen; // # of entries used in playseq
|
||||
BYTE playseq[256]; // Play sequence
|
||||
WORD deftempo; // BPM tempo
|
||||
signed char playtransp; // Play transpose
|
||||
BYTE flags; // 0x10: Hex Volumes | 0x20: ST/NT/PT Slides | 0x40: 8 Channels song
|
||||
BYTE flags2; // [b4-b0]+1: Tempo LPB, 0x20: tempo mode, 0x80: mix_conv=on
|
||||
BYTE tempo2; // tempo TPL
|
||||
BYTE trkvol[16]; // track volumes
|
||||
BYTE mastervol; // master volume
|
||||
BYTE numsamples; // # of samples (max=63)
|
||||
} MMD0SONGHEADER;
|
||||
|
||||
|
||||
// MMD2/MMD3 song header
|
||||
typedef struct tagMMD2SONGHEADER
|
||||
{
|
||||
MMD0SAMPLE sample[63];
|
||||
WORD numblocks; // # of blocks
|
||||
WORD numsections; // # of sections
|
||||
DWORD playseqtable; // filepos of play sequence
|
||||
DWORD sectiontable; // filepos of sections table (WORD array)
|
||||
DWORD trackvols; // filepos of tracks volume (BYTE array)
|
||||
WORD numtracks; // # of tracks (max 64)
|
||||
WORD numpseqs; // # of play sequences
|
||||
DWORD trackpans; // filepos of tracks pan values (BYTE array)
|
||||
LONG flags3; // 0x1:stereo_mix, 0x2:free_panning, 0x4:GM/XG compatibility
|
||||
WORD voladj; // vol_adjust (set to 100 if 0)
|
||||
WORD channels; // # of channels (4 if =0)
|
||||
BYTE mix_echotype; // 1:normal,2:xecho
|
||||
BYTE mix_echodepth; // 1..6
|
||||
WORD mix_echolen; // > 0
|
||||
signed char mix_stereosep; // -4..4
|
||||
BYTE pad0[223];
|
||||
WORD deftempo; // BPM tempo
|
||||
signed char playtransp; // play transpose
|
||||
BYTE flags; // 0x1:filteron, 0x2:jumpingon, 0x4:jump8th, 0x8:instr_attached, 0x10:hex_vol, 0x20:PT_slides, 0x40:8ch_conv,0x80:hq slows playing speed
|
||||
BYTE flags2; // 0x80:mix_conv=on, [b4-b0]+1:tempo LPB, 0x20:tempo_mode
|
||||
BYTE tempo2; // tempo TPL
|
||||
BYTE pad1[16];
|
||||
BYTE mastervol; // master volume
|
||||
BYTE numsamples; // # of samples (max 63)
|
||||
} MMD2SONGHEADER;
|
||||
|
||||
// For MMD0 the note information is held in 3 bytes, byte0, byte1, byte2. For reference we
|
||||
// number the bits in each byte 0..7, where 0 is the low bit.
|
||||
// The note is held as bits 5..0 of byte0
|
||||
// The instrument is encoded in 6 bits, bits 7 and 6 of byte0 and bits 7,6,5,4 of byte1
|
||||
// The command number is bits 3,2,1,0 of byte1, command data is in byte2:
|
||||
// For command 0, byte2 represents the second data byte, otherwise byte2
|
||||
// represents the first data byte.
|
||||
typedef struct tagMMD0BLOCK
|
||||
{
|
||||
BYTE numtracks;
|
||||
BYTE lines; // File value is 1 less than actual, so 0 -> 1 line
|
||||
} MMD0BLOCK; // BYTE data[lines+1][tracks][3];
|
||||
|
||||
|
||||
// For MMD1,MMD2,MMD3 the note information is carried in 4 bytes, byte0, byte1,
|
||||
// byte2 and byte3
|
||||
// The note is held as byte0 (values above 0x84 are ignored)
|
||||
// The instrument is held as byte1
|
||||
// The command number is held as byte2, command data is in byte3
|
||||
// For commands 0 and 0x19 byte3 represents the second data byte,
|
||||
// otherwise byte2 represents the first data byte.
|
||||
typedef struct tagMMD1BLOCK
|
||||
{
|
||||
WORD numtracks; // Number of tracks, may be > 64, but then that data is skipped.
|
||||
WORD lines; // Stored value is 1 less than actual, so 0 -> 1 line
|
||||
DWORD info; // Offset of BlockInfo (if 0, no block_info is present)
|
||||
} MMD1BLOCK;
|
||||
|
||||
|
||||
typedef struct tagMMD1BLOCKINFO
|
||||
{
|
||||
DWORD hlmask; // Unimplemented - ignore
|
||||
DWORD blockname; // file offset of block name
|
||||
DWORD blocknamelen; // length of block name (including term. 0)
|
||||
DWORD pagetable; // file offset of command page table
|
||||
DWORD cmdexttable; // file offset of command extension table
|
||||
DWORD reserved[4]; // future expansion
|
||||
} MMD1BLOCKINFO;
|
||||
|
||||
|
||||
// A set of play sequences is stored as an array of ULONG files offsets
|
||||
// Each offset points to the play sequence itself.
|
||||
typedef struct tagMMD2PLAYSEQ
|
||||
{
|
||||
CHAR name[32];
|
||||
DWORD command_offs; // filepos of command table
|
||||
DWORD reserved;
|
||||
WORD length;
|
||||
WORD seq[512]; // skip if > 0x8000
|
||||
} MMD2PLAYSEQ;
|
||||
|
||||
|
||||
// A command table contains commands that effect a particular play sequence
|
||||
// entry. The only commands read in are STOP or POSJUMP, all others are ignored
|
||||
// POSJUMP is presumed to have extra bytes containing a WORD for the position
|
||||
typedef struct tagMMDCOMMAND
|
||||
{
|
||||
WORD offset; // Offset within current sequence entry
|
||||
BYTE cmdnumber; // STOP (537) or POSJUMP (538) (others skipped)
|
||||
BYTE extra_count;
|
||||
BYTE extra_bytes[4];// [extra_count];
|
||||
} MMDCOMMAND; // Last entry has offset == 0xFFFF, cmd_number == 0 and 0 extrabytes
|
||||
|
||||
|
||||
typedef struct tagMMD0EXP
|
||||
{
|
||||
DWORD nextmod; // File offset of next Hdr
|
||||
DWORD exp_smp; // Pointer to extra instrument data
|
||||
WORD s_ext_entries; // Number of extra instrument entries
|
||||
WORD s_ext_entrsz; // Size of extra instrument data
|
||||
DWORD annotxt;
|
||||
DWORD annolen;
|
||||
DWORD iinfo; // Instrument names
|
||||
WORD i_ext_entries;
|
||||
WORD i_ext_entrsz;
|
||||
DWORD jumpmask;
|
||||
DWORD rgbtable;
|
||||
BYTE channelsplit[4]; // Only used if 8ch_conv (extra channel for every nonzero entry)
|
||||
DWORD n_info;
|
||||
DWORD songname; // Song name
|
||||
DWORD songnamelen;
|
||||
DWORD dumps;
|
||||
DWORD mmdinfo;
|
||||
DWORD mmdrexx;
|
||||
DWORD mmdcmd3x;
|
||||
DWORD trackinfo_ofs; // ptr to song->numtracks ptrs to tag lists
|
||||
DWORD effectinfo_ofs; // ptr to group ptrs
|
||||
DWORD tag_end;
|
||||
} MMD0EXP;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
|
||||
static void MedConvert(MODCOMMAND *p, const MMD0SONGHEADER *pmsh)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
const BYTE bpmvals[9] = { 179,164,152,141,131,123,116,110,104};
|
||||
|
||||
UINT command = p->command;
|
||||
UINT param = p->param;
|
||||
switch(command)
|
||||
{
|
||||
case 0x00: if (param) command = CMD_ARPEGGIO; else command = 0; break;
|
||||
case 0x01: command = CMD_PORTAMENTOUP; break;
|
||||
case 0x02: command = CMD_PORTAMENTODOWN; break;
|
||||
case 0x03: command = CMD_TONEPORTAMENTO; break;
|
||||
case 0x04: command = CMD_VIBRATO; break;
|
||||
case 0x05: command = CMD_TONEPORTAVOL; break;
|
||||
case 0x06: command = CMD_VIBRATOVOL; break;
|
||||
case 0x07: command = CMD_TREMOLO; break;
|
||||
case 0x0A: if (param & 0xF0) param &= 0xF0; command = CMD_VOLUMESLIDE; if (!param) command = 0; break;
|
||||
case 0x0B: command = CMD_POSITIONJUMP; break;
|
||||
case 0x0C: command = CMD_VOLUME;
|
||||
if (pmsh->flags & MMD_FLAG_VOLHEX)
|
||||
{
|
||||
if (param < 0x80)
|
||||
{
|
||||
param = (param+1) / 2;
|
||||
} else command = 0;
|
||||
} else
|
||||
{
|
||||
if (param <= 0x99)
|
||||
{
|
||||
param = (param >> 4)*10+((param & 0x0F) % 10);
|
||||
if (param > 64) param = 64;
|
||||
} else command = 0;
|
||||
}
|
||||
break;
|
||||
case 0x09: command = (param < 0x20) ? CMD_SPEED : CMD_TEMPO; break;
|
||||
case 0x0D: if (param & 0xF0) param &= 0xF0; command = CMD_VOLUMESLIDE; if (!param) command = 0; break;
|
||||
case 0x0F: // Set Tempo / Special
|
||||
// F.00 = Pattern Break
|
||||
if (!param) command = CMD_PATTERNBREAK; else
|
||||
// F.01 - F.F0: Set tempo/speed
|
||||
if (param <= 0xF0)
|
||||
{
|
||||
if (pmsh->flags & MMD_FLAG_8CHANNEL)
|
||||
{
|
||||
param = (param > 10) ? 99 : bpmvals[param-1];
|
||||
} else
|
||||
// F.01 - F.0A: Set Speed
|
||||
if (param <= 0x0A)
|
||||
{
|
||||
command = CMD_SPEED;
|
||||
} else
|
||||
// Old tempo
|
||||
if (!(pmsh->flags2 & MMD_FLAG2_BPM))
|
||||
{
|
||||
param = _muldiv(param, 5*715909, 2*474326);
|
||||
}
|
||||
// F.0B - F.F0: Set Tempo (assumes LPB=4)
|
||||
if (param > 0x0A)
|
||||
{
|
||||
command = CMD_TEMPO;
|
||||
if (param < 0x21) param = 0x21;
|
||||
if (param > 240) param = 240;
|
||||
}
|
||||
} else
|
||||
switch(param)
|
||||
{
|
||||
// F.F1: Retrig 2x
|
||||
case 0xF1:
|
||||
command = CMD_MODCMDEX;
|
||||
param = 0x93;
|
||||
break;
|
||||
// F.F2: Note Delay 2x
|
||||
case 0xF2:
|
||||
command = CMD_MODCMDEX;
|
||||
param = 0xD3;
|
||||
break;
|
||||
// F.F3: Retrig 3x
|
||||
case 0xF3:
|
||||
command = CMD_MODCMDEX;
|
||||
param = 0x92;
|
||||
break;
|
||||
// F.F4: Note Delay 1/3
|
||||
case 0xF4:
|
||||
command = CMD_MODCMDEX;
|
||||
param = 0xD2;
|
||||
break;
|
||||
// F.F5: Note Delay 2/3
|
||||
case 0xF5:
|
||||
command = CMD_MODCMDEX;
|
||||
param = 0xD4;
|
||||
break;
|
||||
// F.F8: Filter Off
|
||||
case 0xF8:
|
||||
command = CMD_MODCMDEX;
|
||||
param = 0x00;
|
||||
break;
|
||||
// F.F9: Filter On
|
||||
case 0xF9:
|
||||
command = CMD_MODCMDEX;
|
||||
param = 0x01;
|
||||
break;
|
||||
// F.FD: Very fast tone-portamento
|
||||
case 0xFD:
|
||||
command = CMD_TONEPORTAMENTO;
|
||||
param = 0xFF;
|
||||
break;
|
||||
// F.FE: End Song
|
||||
case 0xFE:
|
||||
command = CMD_SPEED;
|
||||
param = 0;
|
||||
break;
|
||||
// F.FF: Note Cut
|
||||
case 0xFF:
|
||||
command = CMD_MODCMDEX;
|
||||
param = 0xC0;
|
||||
break;
|
||||
default:
|
||||
#ifdef MED_LOG
|
||||
Log("Unknown Fxx command: cmd=0x%02X param=0x%02X\n", command, param);
|
||||
#endif
|
||||
param = command = 0;
|
||||
}
|
||||
break;
|
||||
// 11.0x: Fine Slide Up
|
||||
case 0x11:
|
||||
command = CMD_MODCMDEX;
|
||||
if (param > 0x0F) param = 0x0F;
|
||||
param |= 0x10;
|
||||
break;
|
||||
// 12.0x: Fine Slide Down
|
||||
case 0x12:
|
||||
command = CMD_MODCMDEX;
|
||||
if (param > 0x0F) param = 0x0F;
|
||||
param |= 0x20;
|
||||
break;
|
||||
// 14.xx: Vibrato
|
||||
case 0x14:
|
||||
command = CMD_VIBRATO;
|
||||
break;
|
||||
// 15.xx: FineTune
|
||||
case 0x15:
|
||||
command = CMD_MODCMDEX;
|
||||
param &= 0x0F;
|
||||
param |= 0x50;
|
||||
break;
|
||||
// 16.xx: Pattern Loop
|
||||
case 0x16:
|
||||
command = CMD_MODCMDEX;
|
||||
if (param > 0x0F) param = 0x0F;
|
||||
param |= 0x60;
|
||||
break;
|
||||
// 18.xx: Note Cut
|
||||
case 0x18:
|
||||
command = CMD_MODCMDEX;
|
||||
if (param > 0x0F) param = 0x0F;
|
||||
param |= 0xC0;
|
||||
break;
|
||||
// 19.xx: Sample Offset
|
||||
case 0x19:
|
||||
command = CMD_OFFSET;
|
||||
break;
|
||||
// 1A.0x: Fine Volume Up
|
||||
case 0x1A:
|
||||
command = CMD_MODCMDEX;
|
||||
if (param > 0x0F) param = 0x0F;
|
||||
param |= 0xA0;
|
||||
break;
|
||||
// 1B.0x: Fine Volume Down
|
||||
case 0x1B:
|
||||
command = CMD_MODCMDEX;
|
||||
if (param > 0x0F) param = 0x0F;
|
||||
param |= 0xB0;
|
||||
break;
|
||||
// 1D.xx: Pattern Break
|
||||
case 0x1D:
|
||||
command = CMD_PATTERNBREAK;
|
||||
break;
|
||||
// 1E.0x: Pattern Delay
|
||||
case 0x1E:
|
||||
command = CMD_MODCMDEX;
|
||||
if (param > 0x0F) param = 0x0F;
|
||||
param |= 0xE0;
|
||||
break;
|
||||
// 1F.xy: Retrig
|
||||
case 0x1F:
|
||||
command = CMD_RETRIG;
|
||||
param &= 0x0F;
|
||||
break;
|
||||
// 2E.xx: set panning
|
||||
case 0x2E:
|
||||
command = CMD_MODCMDEX;
|
||||
param = ((param + 0x10) & 0xFF) >> 1;
|
||||
if (param > 0x0F) param = 0x0F;
|
||||
param |= 0x80;
|
||||
break;
|
||||
default:
|
||||
#ifdef MED_LOG
|
||||
// 0x2E ?
|
||||
Log("Unknown command: cmd=0x%02X param=0x%02X\n", command, param);
|
||||
#endif
|
||||
command = param = 0;
|
||||
}
|
||||
p->command = command;
|
||||
p->param = param;
|
||||
}
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadMed(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
const MEDMODULEHEADER *pmmh;
|
||||
const MMD0SONGHEADER *pmsh;
|
||||
const MMD2SONGHEADER *pmsh2;
|
||||
const MMD0EXP *pmex;
|
||||
DWORD dwBlockArr, dwSmplArr, dwExpData, wNumBlocks;
|
||||
LPDWORD pdwTable;
|
||||
CHAR version;
|
||||
UINT deftempo;
|
||||
int playtransp = 0;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 0x200)) return FALSE;
|
||||
pmmh = (MEDMODULEHEADER *)lpStream;
|
||||
if (((pmmh->id & 0x00FFFFFF) != 0x444D4D) || (!pmmh->song)) return FALSE;
|
||||
// Check for 'MMDx'
|
||||
DWORD dwSong = bswapBE32(pmmh->song);
|
||||
if ((dwSong >= dwMemLength) || (dwSong + sizeof(MMD0SONGHEADER) >= dwMemLength)) return FALSE;
|
||||
version = (signed char)((pmmh->id >> 24) & 0xFF);
|
||||
if ((version < '0') || (version > '3')) return FALSE;
|
||||
#ifdef MED_LOG
|
||||
Log("\nLoading MMD%c module (flags=0x%02X)...\n", version, bswapBE32(pmmh->mmdflags));
|
||||
Log(" modlen = %d\n", bswapBE32(pmmh->modlen));
|
||||
Log(" song = 0x%08X\n", bswapBE32(pmmh->song));
|
||||
Log(" psecnum = %d\n", bswapBE16(pmmh->psecnum));
|
||||
Log(" pseq = %d\n", bswapBE16(pmmh->pseq));
|
||||
Log(" blockarr = 0x%08X\n", bswapBE32(pmmh->blockarr));
|
||||
Log(" mmdflags = 0x%08X\n", bswapBE32(pmmh->mmdflags));
|
||||
Log(" smplarr = 0x%08X\n", bswapBE32(pmmh->smplarr));
|
||||
Log(" reserved = 0x%08X\n", bswapBE32(pmmh->reserved));
|
||||
Log(" expdata = 0x%08X\n", bswapBE32(pmmh->expdata));
|
||||
Log(" reserved2= 0x%08X\n", bswapBE32(pmmh->reserved2));
|
||||
Log(" pstate = %d\n", bswapBE16(pmmh->pstate));
|
||||
Log(" pblock = %d\n", bswapBE16(pmmh->pblock));
|
||||
Log(" pline = %d\n", bswapBE16(pmmh->pline));
|
||||
Log(" pseqnum = %d\n", bswapBE16(pmmh->pseqnum));
|
||||
Log(" actplayline=%d\n", bswapBE16(pmmh->actplayline));
|
||||
Log(" counter = %d\n", pmmh->counter);
|
||||
Log(" extra_songs = %d\n", pmmh->extra_songs);
|
||||
Log("\n");
|
||||
#endif
|
||||
m_nType = MOD_TYPE_MED;
|
||||
m_nSongPreAmp = 0x20;
|
||||
dwBlockArr = bswapBE32(pmmh->blockarr);
|
||||
dwSmplArr = bswapBE32(pmmh->smplarr);
|
||||
dwExpData = bswapBE32(pmmh->expdata);
|
||||
if ((dwExpData) && (dwExpData+sizeof(MMD0EXP) < dwMemLength))
|
||||
pmex = (MMD0EXP *)(lpStream+dwExpData);
|
||||
else
|
||||
pmex = NULL;
|
||||
pmsh = (MMD0SONGHEADER *)(lpStream + dwSong);
|
||||
pmsh2 = (MMD2SONGHEADER *)pmsh;
|
||||
#ifdef MED_LOG
|
||||
if (version < '2')
|
||||
{
|
||||
Log("MMD0 Header:\n");
|
||||
Log(" numblocks = %d\n", bswapBE16(pmsh->numblocks));
|
||||
Log(" songlen = %d\n", bswapBE16(pmsh->songlen));
|
||||
Log(" playseq = ");
|
||||
for (UINT idbg1=0; idbg1<16; idbg1++) Log("%2d, ", pmsh->playseq[idbg1]);
|
||||
Log("...\n");
|
||||
Log(" deftempo = 0x%04X\n", bswapBE16(pmsh->deftempo));
|
||||
Log(" playtransp = %d\n", (signed char)pmsh->playtransp);
|
||||
Log(" flags(1,2) = 0x%02X, 0x%02X\n", pmsh->flags, pmsh->flags2);
|
||||
Log(" tempo2 = %d\n", pmsh->tempo2);
|
||||
Log(" trkvol = ");
|
||||
for (UINT idbg2=0; idbg2<16; idbg2++) Log("0x%02X, ", pmsh->trkvol[idbg2]);
|
||||
Log("...\n");
|
||||
Log(" mastervol = 0x%02X\n", pmsh->mastervol);
|
||||
Log(" numsamples = %d\n", pmsh->numsamples);
|
||||
} else
|
||||
{
|
||||
Log("MMD2 Header:\n");
|
||||
Log(" numblocks = %d\n", bswapBE16(pmsh2->numblocks));
|
||||
Log(" numsections= %d\n", bswapBE16(pmsh2->numsections));
|
||||
Log(" playseqptr = 0x%04X\n", bswapBE32(pmsh2->playseqtable));
|
||||
Log(" sectionptr = 0x%04X\n", bswapBE32(pmsh2->sectiontable));
|
||||
Log(" trackvols = 0x%04X\n", bswapBE32(pmsh2->trackvols));
|
||||
Log(" numtracks = %d\n", bswapBE16(pmsh2->numtracks));
|
||||
Log(" numpseqs = %d\n", bswapBE16(pmsh2->numpseqs));
|
||||
Log(" trackpans = 0x%04X\n", bswapBE32(pmsh2->trackpans));
|
||||
Log(" flags3 = 0x%08X\n", bswapBE32(pmsh2->flags3));
|
||||
Log(" voladj = %d\n", bswapBE16(pmsh2->voladj));
|
||||
Log(" channels = %d\n", bswapBE16(pmsh2->channels));
|
||||
Log(" echotype = %d\n", pmsh2->mix_echotype);
|
||||
Log(" echodepth = %d\n", pmsh2->mix_echodepth);
|
||||
Log(" echolen = %d\n", bswapBE16(pmsh2->mix_echolen));
|
||||
Log(" stereosep = %d\n", (signed char)pmsh2->mix_stereosep);
|
||||
Log(" deftempo = 0x%04X\n", bswapBE16(pmsh2->deftempo));
|
||||
Log(" playtransp = %d\n", (signed char)pmsh2->playtransp);
|
||||
Log(" flags(1,2) = 0x%02X, 0x%02X\n", pmsh2->flags, pmsh2->flags2);
|
||||
Log(" tempo2 = %d\n", pmsh2->tempo2);
|
||||
Log(" mastervol = 0x%02X\n", pmsh2->mastervol);
|
||||
Log(" numsamples = %d\n", pmsh->numsamples);
|
||||
}
|
||||
Log("\n");
|
||||
#endif
|
||||
wNumBlocks = bswapBE16(pmsh->numblocks);
|
||||
m_nChannels = 4;
|
||||
m_nSamples = pmsh->numsamples;
|
||||
if (m_nSamples > 63) m_nSamples = 63;
|
||||
// Tempo
|
||||
m_nDefaultTempo = 125;
|
||||
deftempo = bswapBE16(pmsh->deftempo);
|
||||
if (!deftempo) deftempo = 125;
|
||||
if (pmsh->flags2 & MMD_FLAG2_BPM)
|
||||
{
|
||||
UINT tempo_tpl = (pmsh->flags2 & MMD_FLAG2_BMASK) + 1;
|
||||
if (!tempo_tpl) tempo_tpl = 4;
|
||||
deftempo *= tempo_tpl;
|
||||
deftempo /= 4;
|
||||
#ifdef MED_LOG
|
||||
Log("newtempo: %3d bpm (bpm=%3d lpb=%2d)\n", deftempo, bswapBE16(pmsh->deftempo), (pmsh->flags2 & MMD_FLAG2_BMASK)+1);
|
||||
#endif
|
||||
} else
|
||||
{
|
||||
deftempo = _muldiv(deftempo, 5*715909, 2*474326);
|
||||
#ifdef MED_LOG
|
||||
Log("oldtempo: %3d bpm (bpm=%3d)\n", deftempo, bswapBE16(pmsh->deftempo));
|
||||
#endif
|
||||
}
|
||||
// Speed
|
||||
m_nDefaultSpeed = pmsh->tempo2;
|
||||
if (!m_nDefaultSpeed) m_nDefaultSpeed = 6;
|
||||
if (deftempo < 0x21) deftempo = 0x21;
|
||||
if (deftempo > 255)
|
||||
{
|
||||
while ((m_nDefaultSpeed > 3) && (deftempo > 260))
|
||||
{
|
||||
deftempo = (deftempo * (m_nDefaultSpeed - 1)) / m_nDefaultSpeed;
|
||||
m_nDefaultSpeed--;
|
||||
}
|
||||
if (deftempo > 255) deftempo = 255;
|
||||
}
|
||||
m_nDefaultTempo = deftempo;
|
||||
// Reading Samples
|
||||
for (UINT iSHdr=0; iSHdr<m_nSamples; iSHdr++)
|
||||
{
|
||||
MODINSTRUMENT *pins = &Ins[iSHdr+1];
|
||||
pins->nLoopStart = bswapBE16(pmsh->sample[iSHdr].rep) << 1;
|
||||
pins->nLoopEnd = pins->nLoopStart + (bswapBE16(pmsh->sample[iSHdr].replen) << 1);
|
||||
pins->nVolume = (pmsh->sample[iSHdr].svol << 2);
|
||||
pins->nGlobalVol = 64;
|
||||
if (pins->nVolume > 256) pins->nVolume = 256;
|
||||
pins->RelativeTone = -12 * pmsh->sample[iSHdr].strans;
|
||||
pins->nPan = 128;
|
||||
if (pins->nLoopEnd) pins->uFlags |= CHN_LOOP;
|
||||
}
|
||||
// Common Flags
|
||||
if (!(pmsh->flags & 0x20)) m_dwSongFlags |= SONG_FASTVOLSLIDES;
|
||||
// Reading play sequence
|
||||
if (version < '2')
|
||||
{
|
||||
UINT nbo = pmsh->songlen >> 8;
|
||||
if (nbo >= MAX_ORDERS) nbo = MAX_ORDERS-1;
|
||||
if (!nbo) nbo = 1;
|
||||
memcpy(Order, pmsh->playseq, nbo);
|
||||
playtransp = pmsh->playtransp;
|
||||
} else
|
||||
{
|
||||
UINT nOrders, nSections;
|
||||
UINT nTrks = bswapBE16(pmsh2->numtracks);
|
||||
if ((nTrks >= 4) && (nTrks <= 32)) m_nChannels = nTrks;
|
||||
DWORD playseqtable = bswapBE32(pmsh2->playseqtable);
|
||||
UINT numplayseqs = bswapBE16(pmsh2->numpseqs);
|
||||
if (!numplayseqs) numplayseqs = 1;
|
||||
nOrders = 0;
|
||||
nSections = bswapBE16(pmsh2->numsections);
|
||||
DWORD sectiontable = bswapBE32(pmsh2->sectiontable);
|
||||
if ((!nSections) || (!sectiontable) || (sectiontable >= dwMemLength-2)) nSections = 1;
|
||||
nOrders = 0;
|
||||
for (UINT iSection=0; iSection<nSections; iSection++)
|
||||
{
|
||||
UINT nplayseq = 0;
|
||||
if ((sectiontable) && (sectiontable < dwMemLength-2))
|
||||
{
|
||||
nplayseq = lpStream[sectiontable+1];
|
||||
sectiontable += 2; // WORDs
|
||||
} else
|
||||
{
|
||||
nSections = 0;
|
||||
}
|
||||
UINT pseq = 0;
|
||||
|
||||
if ((playseqtable) && (playseqtable + nplayseq*4 < dwMemLength))
|
||||
{
|
||||
pseq = bswapBE32(((LPDWORD)(lpStream+playseqtable))[nplayseq]);
|
||||
}
|
||||
if ((pseq) && (pseq < dwMemLength - sizeof(MMD2PLAYSEQ)))
|
||||
{
|
||||
MMD2PLAYSEQ *pmps = (MMD2PLAYSEQ *)(lpStream + pseq);
|
||||
if (!m_szNames[0][0]) memcpy(m_szNames[0], pmps->name, 31);
|
||||
UINT n = bswapBE16(pmps->length);
|
||||
if (pseq+n <= dwMemLength)
|
||||
{
|
||||
for (UINT i=0; i<n; i++)
|
||||
{
|
||||
UINT seqval = pmps->seq[i] >> 8;
|
||||
if ((seqval < wNumBlocks) && (nOrders < MAX_ORDERS-1))
|
||||
{
|
||||
Order[nOrders++] = seqval;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
playtransp = pmsh2->playtransp;
|
||||
while (nOrders < MAX_ORDERS) Order[nOrders++] = 0xFF;
|
||||
}
|
||||
// Reading Expansion structure
|
||||
if (pmex)
|
||||
{
|
||||
// Channel Split
|
||||
if ((m_nChannels == 4) && (pmsh->flags & 0x40))
|
||||
{
|
||||
for (UINT i8ch=0; i8ch<4; i8ch++)
|
||||
{
|
||||
if (pmex->channelsplit[i8ch]) m_nChannels++;
|
||||
}
|
||||
}
|
||||
// Song Comments
|
||||
UINT annotxt = bswapBE32(pmex->annotxt);
|
||||
UINT annolen = bswapBE32(pmex->annolen);
|
||||
if ((annotxt) && (annolen) && (annotxt+annolen <= dwMemLength))
|
||||
{
|
||||
m_lpszSongComments = new char[annolen+1];
|
||||
memcpy(m_lpszSongComments, lpStream+annotxt, annolen);
|
||||
m_lpszSongComments[annolen] = 0;
|
||||
}
|
||||
// Song Name
|
||||
UINT songname = bswapBE32(pmex->songname);
|
||||
UINT songnamelen = bswapBE32(pmex->songnamelen);
|
||||
if ((songname) && (songnamelen) && (songname+songnamelen <= dwMemLength))
|
||||
{
|
||||
if (songnamelen > 31) songnamelen = 31;
|
||||
memcpy(m_szNames[0], lpStream+songname, songnamelen);
|
||||
}
|
||||
// Sample Names
|
||||
DWORD smpinfoex = bswapBE32(pmex->iinfo);
|
||||
if (smpinfoex)
|
||||
{
|
||||
DWORD iinfoptr = bswapBE32(pmex->iinfo);
|
||||
UINT ientries = bswapBE16(pmex->i_ext_entries);
|
||||
UINT ientrysz = bswapBE16(pmex->i_ext_entrsz);
|
||||
|
||||
if ((iinfoptr) && (ientrysz < 256) && (iinfoptr + ientries*ientrysz < dwMemLength))
|
||||
{
|
||||
LPCSTR psznames = (LPCSTR)(lpStream + iinfoptr);
|
||||
UINT maxnamelen = ientrysz;
|
||||
if (maxnamelen > 32) maxnamelen = 32;
|
||||
for (UINT i=0; i<ientries; i++) if (i < m_nSamples)
|
||||
{
|
||||
lstrcpyn(m_szNames[i+1], psznames + i*ientrysz, maxnamelen);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Track Names
|
||||
DWORD trackinfo_ofs = bswapBE32(pmex->trackinfo_ofs);
|
||||
if ((trackinfo_ofs) && (trackinfo_ofs + m_nChannels * 4 < dwMemLength))
|
||||
{
|
||||
DWORD *ptrktags = (DWORD *)(lpStream + trackinfo_ofs);
|
||||
for (UINT i=0; i<m_nChannels; i++)
|
||||
{
|
||||
DWORD trknameofs = 0, trknamelen = 0;
|
||||
DWORD trktagofs = bswapBE32(ptrktags[i]);
|
||||
if (trktagofs)
|
||||
{
|
||||
while (trktagofs+8 < dwMemLength)
|
||||
{
|
||||
DWORD ntag = bswapBE32(*(DWORD *)(lpStream + trktagofs));
|
||||
if (ntag == MMDTAG_END) break;
|
||||
DWORD tagdata = bswapBE32(*(DWORD *)(lpStream + trktagofs + 4));
|
||||
switch(ntag)
|
||||
{
|
||||
case MMDTAG_TRK_NAMELEN: trknamelen = tagdata; break;
|
||||
case MMDTAG_TRK_NAME: trknameofs = tagdata; break;
|
||||
}
|
||||
trktagofs += 8;
|
||||
}
|
||||
if (trknamelen > MAX_CHANNELNAME) trknamelen = MAX_CHANNELNAME;
|
||||
if ((trknameofs) && (trknameofs + trknamelen < dwMemLength))
|
||||
{
|
||||
lstrcpyn(ChnSettings[i].szName, (LPCSTR)(lpStream+trknameofs), MAX_CHANNELNAME);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Reading samples
|
||||
if (dwSmplArr > dwMemLength - 4*m_nSamples) return TRUE;
|
||||
pdwTable = (LPDWORD)(lpStream + dwSmplArr);
|
||||
for (UINT iSmp=0; iSmp<m_nSamples; iSmp++) if (pdwTable[iSmp])
|
||||
{
|
||||
UINT dwPos = bswapBE32(pdwTable[iSmp]);
|
||||
if ((dwPos >= dwMemLength) || (dwPos + sizeof(MMDSAMPLEHEADER) >= dwMemLength)) continue;
|
||||
MMDSAMPLEHEADER *psdh = (MMDSAMPLEHEADER *)(lpStream + dwPos);
|
||||
UINT len = bswapBE32(psdh->length);
|
||||
#ifdef MED_LOG
|
||||
Log("SampleData %d: stype=0x%02X len=%d\n", iSmp, bswapBE16(psdh->type), len);
|
||||
#endif
|
||||
if ((len > MAX_SAMPLE_LENGTH) || (dwPos + len + 6 > dwMemLength)) len = 0;
|
||||
UINT flags = RS_PCM8S, stype = bswapBE16(psdh->type);
|
||||
LPSTR psdata = (LPSTR)(lpStream + dwPos + 6);
|
||||
if (stype & 0x80)
|
||||
{
|
||||
psdata += (stype & 0x20) ? 14 : 6;
|
||||
} else
|
||||
{
|
||||
if (stype & 0x10)
|
||||
{
|
||||
Ins[iSmp+1].uFlags |= CHN_16BIT;
|
||||
len /= 2;
|
||||
flags = (stype & 0x20) ? RS_STPCM16M : RS_PCM16M;
|
||||
} else
|
||||
{
|
||||
flags = (stype & 0x20) ? RS_STPCM8S : RS_PCM8S;
|
||||
}
|
||||
if (stype & 0x20) len /= 2;
|
||||
}
|
||||
Ins[iSmp+1].nLength = len;
|
||||
ReadSample(&Ins[iSmp+1], flags, psdata, dwMemLength - dwPos - 6);
|
||||
}
|
||||
// Reading patterns (blocks)
|
||||
if (wNumBlocks > MAX_PATTERNS) wNumBlocks = MAX_PATTERNS;
|
||||
if ((!dwBlockArr) || (dwBlockArr > dwMemLength - 4*wNumBlocks)) return TRUE;
|
||||
pdwTable = (LPDWORD)(lpStream + dwBlockArr);
|
||||
playtransp += (version == '3') ? 24 : 48;
|
||||
for (UINT iBlk=0; iBlk<wNumBlocks; iBlk++)
|
||||
{
|
||||
UINT dwPos = bswapBE32(pdwTable[iBlk]);
|
||||
if ((!dwPos) || (dwPos >= dwMemLength) || (dwPos >= dwMemLength - 8)) continue;
|
||||
UINT lines = 64, tracks = 4;
|
||||
if (version == '0')
|
||||
{
|
||||
const MMD0BLOCK *pmb = (const MMD0BLOCK *)(lpStream + dwPos);
|
||||
lines = pmb->lines + 1;
|
||||
tracks = pmb->numtracks;
|
||||
if (!tracks) tracks = m_nChannels;
|
||||
if ((Patterns[iBlk] = AllocatePattern(lines, m_nChannels)) == NULL) continue;
|
||||
PatternSize[iBlk] = lines;
|
||||
MODCOMMAND *p = Patterns[iBlk];
|
||||
LPBYTE s = (LPBYTE)(lpStream + dwPos + 2);
|
||||
UINT maxlen = tracks*lines*3;
|
||||
if (maxlen + dwPos > dwMemLength - 2) break;
|
||||
for (UINT y=0; y<lines; y++)
|
||||
{
|
||||
for (UINT x=0; x<tracks; x++, s+=3) if (x < m_nChannels)
|
||||
{
|
||||
BYTE note = s[0] & 0x3F;
|
||||
BYTE instr = s[1] >> 4;
|
||||
if (s[0] & 0x80) instr |= 0x10;
|
||||
if (s[0] & 0x40) instr |= 0x20;
|
||||
if ((note) && (note <= 132)) p->note = note + playtransp;
|
||||
p->instr = instr;
|
||||
p->command = s[1] & 0x0F;
|
||||
p->param = s[2];
|
||||
// if (!iBlk) Log("%02X.%02X.%02X | ", s[0], s[1], s[2]);
|
||||
MedConvert(p, pmsh);
|
||||
p++;
|
||||
}
|
||||
//if (!iBlk) Log("\n");
|
||||
}
|
||||
} else
|
||||
{
|
||||
MMD1BLOCK *pmb = (MMD1BLOCK *)(lpStream + dwPos);
|
||||
#ifdef MED_LOG
|
||||
Log("MMD1BLOCK: lines=%2d, tracks=%2d, offset=0x%04X\n",
|
||||
bswapBE16(pmb->lines), bswapBE16(pmb->numtracks), bswapBE32(pmb->info));
|
||||
#endif
|
||||
MMD1BLOCKINFO *pbi = NULL;
|
||||
BYTE *pcmdext = NULL;
|
||||
lines = (pmb->lines >> 8) + 1;
|
||||
tracks = pmb->numtracks >> 8;
|
||||
if (!tracks) tracks = m_nChannels;
|
||||
if ((Patterns[iBlk] = AllocatePattern(lines, m_nChannels)) == NULL) continue;
|
||||
PatternSize[iBlk] = (WORD)lines;
|
||||
DWORD dwBlockInfo = bswapBE32(pmb->info);
|
||||
if ((dwBlockInfo) && (dwBlockInfo < dwMemLength - sizeof(MMD1BLOCKINFO)))
|
||||
{
|
||||
pbi = (MMD1BLOCKINFO *)(lpStream + dwBlockInfo);
|
||||
#ifdef MED_LOG
|
||||
Log(" BLOCKINFO: blockname=0x%04X namelen=%d pagetable=0x%04X &cmdexttable=0x%04X\n",
|
||||
bswapBE32(pbi->blockname), bswapBE32(pbi->blocknamelen), bswapBE32(pbi->pagetable), bswapBE32(pbi->cmdexttable));
|
||||
#endif
|
||||
if ((pbi->blockname) && (pbi->blocknamelen))
|
||||
{
|
||||
DWORD nameofs = bswapBE32(pbi->blockname);
|
||||
UINT namelen = bswapBE32(pbi->blocknamelen);
|
||||
if ((nameofs < dwMemLength) && (nameofs+namelen < dwMemLength))
|
||||
{
|
||||
SetPatternName(iBlk, (LPCSTR)(lpStream+nameofs));
|
||||
}
|
||||
}
|
||||
if (pbi->cmdexttable)
|
||||
{
|
||||
DWORD cmdexttable = bswapBE32(pbi->cmdexttable);
|
||||
if (cmdexttable < dwMemLength - 4)
|
||||
{
|
||||
cmdexttable = bswapBE32(*(DWORD *)(lpStream + cmdexttable));
|
||||
if ((cmdexttable) && (cmdexttable <= dwMemLength - lines*tracks))
|
||||
{
|
||||
pcmdext = (BYTE *)(lpStream + cmdexttable);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
MODCOMMAND *p = Patterns[iBlk];
|
||||
LPBYTE s = (LPBYTE)(lpStream + dwPos + 8);
|
||||
UINT maxlen = tracks*lines*4;
|
||||
if (maxlen + dwPos > dwMemLength - 8) break;
|
||||
for (UINT y=0; y<lines; y++)
|
||||
{
|
||||
for (UINT x=0; x<tracks; x++, s+=4) if (x < m_nChannels)
|
||||
{
|
||||
BYTE note = s[0];
|
||||
if ((note) && (note <= 132))
|
||||
{
|
||||
int rnote = note + playtransp;
|
||||
if (rnote < 1) rnote = 1;
|
||||
if (rnote > 120) rnote = 120;
|
||||
p->note = (BYTE)rnote;
|
||||
}
|
||||
p->instr = s[1];
|
||||
p->command = s[2];
|
||||
p->param = s[3];
|
||||
if (pcmdext) p->vol = pcmdext[x];
|
||||
MedConvert(p, pmsh);
|
||||
p++;
|
||||
}
|
||||
if (pcmdext) pcmdext += tracks;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Setup channel pan positions
|
||||
for (UINT iCh=0; iCh<m_nChannels; iCh++)
|
||||
{
|
||||
ChnSettings[iCh].nPan = (((iCh&3) == 1) || ((iCh&3) == 2)) ? 0xC0 : 0x40;
|
||||
ChnSettings[iCh].nVolume = 64;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
2019
src/modplug/load_mid.cpp
Normal file
2019
src/modplug/load_mid.cpp
Normal file
File diff suppressed because it is too large
Load diff
505
src/modplug/load_mod.cpp
Normal file
505
src/modplug/load_mod.cpp
Normal file
|
@ -0,0 +1,505 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>,
|
||||
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
extern WORD ProTrackerPeriodTable[6*12];
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
// ProTracker / NoiseTracker MOD/NST file support
|
||||
|
||||
void CSoundFile::ConvertModCommand(MODCOMMAND *m) const
|
||||
//-----------------------------------------------------
|
||||
{
|
||||
UINT command = m->command, param = m->param;
|
||||
|
||||
switch(command)
|
||||
{
|
||||
case 0x00: if (param) command = CMD_ARPEGGIO; break;
|
||||
case 0x01: command = CMD_PORTAMENTOUP; break;
|
||||
case 0x02: command = CMD_PORTAMENTODOWN; break;
|
||||
case 0x03: command = CMD_TONEPORTAMENTO; break;
|
||||
case 0x04: command = CMD_VIBRATO; break;
|
||||
case 0x05: command = CMD_TONEPORTAVOL; if (param & 0xF0) param &= 0xF0; break;
|
||||
case 0x06: command = CMD_VIBRATOVOL; if (param & 0xF0) param &= 0xF0; break;
|
||||
case 0x07: command = CMD_TREMOLO; break;
|
||||
case 0x08: command = CMD_PANNING8; break;
|
||||
case 0x09: command = CMD_OFFSET; break;
|
||||
case 0x0A: command = CMD_VOLUMESLIDE; if (param & 0xF0) param &= 0xF0; break;
|
||||
case 0x0B: command = CMD_POSITIONJUMP; break;
|
||||
case 0x0C: command = CMD_VOLUME; break;
|
||||
case 0x0D: command = CMD_PATTERNBREAK; param = ((param >> 4) * 10) + (param & 0x0F); break;
|
||||
case 0x0E: command = CMD_MODCMDEX; break;
|
||||
case 0x0F: command = (param <= (UINT)((m_nType & (MOD_TYPE_XM|MOD_TYPE_MT2)) ? 0x1F : 0x20)) ? CMD_SPEED : CMD_TEMPO;
|
||||
if ((param == 0xFF) && (m_nSamples == 15)) command = 0; break;
|
||||
// Extension for XM extended effects
|
||||
case 'G' - 55: command = CMD_GLOBALVOLUME; break;
|
||||
case 'H' - 55: command = CMD_GLOBALVOLSLIDE; if (param & 0xF0) param &= 0xF0; break;
|
||||
case 'K' - 55: command = CMD_KEYOFF; break;
|
||||
case 'L' - 55: command = CMD_SETENVPOSITION; break;
|
||||
case 'M' - 55: command = CMD_CHANNELVOLUME; break;
|
||||
case 'N' - 55: command = CMD_CHANNELVOLSLIDE; break;
|
||||
case 'P' - 55: command = CMD_PANNINGSLIDE; if (param & 0xF0) param &= 0xF0; break;
|
||||
case 'R' - 55: command = CMD_RETRIG; break;
|
||||
case 'T' - 55: command = CMD_TREMOR; break;
|
||||
case 'X' - 55: command = CMD_XFINEPORTAUPDOWN; break;
|
||||
case 'Y' - 55: command = CMD_PANBRELLO; break;
|
||||
case 'Z' - 55: command = CMD_MIDI; break;
|
||||
default: command = 0;
|
||||
}
|
||||
m->command = command;
|
||||
m->param = param;
|
||||
}
|
||||
|
||||
|
||||
WORD CSoundFile::ModSaveCommand(const MODCOMMAND *m, BOOL bXM) const
|
||||
//------------------------------------------------------------------
|
||||
{
|
||||
UINT command = m->command & 0x3F, param = m->param;
|
||||
|
||||
switch(command)
|
||||
{
|
||||
case 0: command = param = 0; break;
|
||||
case CMD_ARPEGGIO: command = 0; break;
|
||||
case CMD_PORTAMENTOUP:
|
||||
if (m_nType & (MOD_TYPE_S3M|MOD_TYPE_IT|MOD_TYPE_STM))
|
||||
{
|
||||
if ((param & 0xF0) == 0xE0) { command=0x0E; param=((param & 0x0F) >> 2)|0x10; break; }
|
||||
else if ((param & 0xF0) == 0xF0) { command=0x0E; param &= 0x0F; param|=0x10; break; }
|
||||
}
|
||||
command = 0x01;
|
||||
break;
|
||||
case CMD_PORTAMENTODOWN:
|
||||
if (m_nType & (MOD_TYPE_S3M|MOD_TYPE_IT|MOD_TYPE_STM))
|
||||
{
|
||||
if ((param & 0xF0) == 0xE0) { command=0x0E; param=((param & 0x0F) >> 2)|0x20; break; }
|
||||
else if ((param & 0xF0) == 0xF0) { command=0x0E; param &= 0x0F; param|=0x20; break; }
|
||||
}
|
||||
command = 0x02;
|
||||
break;
|
||||
case CMD_TONEPORTAMENTO: command = 0x03; break;
|
||||
case CMD_VIBRATO: command = 0x04; break;
|
||||
case CMD_TONEPORTAVOL: command = 0x05; break;
|
||||
case CMD_VIBRATOVOL: command = 0x06; break;
|
||||
case CMD_TREMOLO: command = 0x07; break;
|
||||
case CMD_PANNING8:
|
||||
command = 0x08;
|
||||
if (bXM)
|
||||
{
|
||||
if ((m_nType != MOD_TYPE_IT) && (m_nType != MOD_TYPE_XM) && (param <= 0x80))
|
||||
{
|
||||
param <<= 1;
|
||||
if (param > 255) param = 255;
|
||||
}
|
||||
} else
|
||||
{
|
||||
if ((m_nType == MOD_TYPE_IT) || (m_nType == MOD_TYPE_XM)) param >>= 1;
|
||||
}
|
||||
break;
|
||||
case CMD_OFFSET: command = 0x09; break;
|
||||
case CMD_VOLUMESLIDE: command = 0x0A; break;
|
||||
case CMD_POSITIONJUMP: command = 0x0B; break;
|
||||
case CMD_VOLUME: command = 0x0C; break;
|
||||
case CMD_PATTERNBREAK: command = 0x0D; param = ((param / 10) << 4) | (param % 10); break;
|
||||
case CMD_MODCMDEX: command = 0x0E; break;
|
||||
case CMD_SPEED: command = 0x0F; if (param > 0x20) param = 0x20; break;
|
||||
case CMD_TEMPO: if (param > 0x20) { command = 0x0F; break; }
|
||||
case CMD_GLOBALVOLUME: command = 'G' - 55; break;
|
||||
case CMD_GLOBALVOLSLIDE: command = 'H' - 55; break;
|
||||
case CMD_KEYOFF: command = 'K' - 55; break;
|
||||
case CMD_SETENVPOSITION: command = 'L' - 55; break;
|
||||
case CMD_CHANNELVOLUME: command = 'M' - 55; break;
|
||||
case CMD_CHANNELVOLSLIDE: command = 'N' - 55; break;
|
||||
case CMD_PANNINGSLIDE: command = 'P' - 55; break;
|
||||
case CMD_RETRIG: command = 'R' - 55; break;
|
||||
case CMD_TREMOR: command = 'T' - 55; break;
|
||||
case CMD_XFINEPORTAUPDOWN: command = 'X' - 55; break;
|
||||
case CMD_PANBRELLO: command = 'Y' - 55; break;
|
||||
case CMD_MIDI: command = 'Z' - 55; break;
|
||||
case CMD_S3MCMDEX:
|
||||
switch(param & 0xF0)
|
||||
{
|
||||
case 0x10: command = 0x0E; param = (param & 0x0F) | 0x30; break;
|
||||
case 0x20: command = 0x0E; param = (param & 0x0F) | 0x50; break;
|
||||
case 0x30: command = 0x0E; param = (param & 0x0F) | 0x40; break;
|
||||
case 0x40: command = 0x0E; param = (param & 0x0F) | 0x70; break;
|
||||
case 0x90: command = 'X' - 55; break;
|
||||
case 0xB0: command = 0x0E; param = (param & 0x0F) | 0x60; break;
|
||||
case 0xA0:
|
||||
case 0x50:
|
||||
case 0x70:
|
||||
case 0x60: command = param = 0; break;
|
||||
default: command = 0x0E; break;
|
||||
}
|
||||
break;
|
||||
default: command = param = 0;
|
||||
}
|
||||
return (WORD)((command << 8) | (param));
|
||||
}
|
||||
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct _MODSAMPLE
|
||||
{
|
||||
CHAR name[22];
|
||||
WORD length;
|
||||
BYTE finetune;
|
||||
BYTE volume;
|
||||
WORD loopstart;
|
||||
WORD looplen;
|
||||
} MODSAMPLE, *PMODSAMPLE;
|
||||
|
||||
typedef struct _MODMAGIC
|
||||
{
|
||||
BYTE nOrders;
|
||||
BYTE nRestartPos;
|
||||
BYTE Orders[128];
|
||||
char Magic[4]; // changed from CHAR
|
||||
} MODMAGIC, *PMODMAGIC;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
BOOL IsMagic(LPCSTR s1, LPCSTR s2)
|
||||
{
|
||||
return ((*(DWORD *)s1) == (*(DWORD *)s2)) ? TRUE : FALSE;
|
||||
}
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadMod(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
char s[1024]; // changed from CHAR
|
||||
DWORD dwMemPos, dwTotalSampleLen;
|
||||
PMODMAGIC pMagic;
|
||||
UINT nErr;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 0x600)) return FALSE;
|
||||
dwMemPos = 20;
|
||||
m_nSamples = 31;
|
||||
m_nChannels = 4;
|
||||
pMagic = (PMODMAGIC)(lpStream+dwMemPos+sizeof(MODSAMPLE)*31);
|
||||
// Check Mod Magic
|
||||
memcpy(s, pMagic->Magic, 4);
|
||||
if ((IsMagic(s, "M.K.")) || (IsMagic(s, "M!K!"))
|
||||
|| (IsMagic(s, "M&K!")) || (IsMagic(s, "N.T."))) m_nChannels = 4; else
|
||||
if ((IsMagic(s, "CD81")) || (IsMagic(s, "OKTA"))) m_nChannels = 8; else
|
||||
if ((s[0]=='F') && (s[1]=='L') && (s[2]=='T') && (s[3]>='4') && (s[3]<='9')) m_nChannels = s[3] - '0'; else
|
||||
if ((s[0]>='2') && (s[0]<='9') && (s[1]=='C') && (s[2]=='H') && (s[3]=='N')) m_nChannels = s[0] - '0'; else
|
||||
if ((s[0]=='1') && (s[1]>='0') && (s[1]<='9') && (s[2]=='C') && (s[3]=='H')) m_nChannels = s[1] - '0' + 10; else
|
||||
if ((s[0]=='2') && (s[1]>='0') && (s[1]<='9') && (s[2]=='C') && (s[3]=='H')) m_nChannels = s[1] - '0' + 20; else
|
||||
if ((s[0]=='3') && (s[1]>='0') && (s[1]<='2') && (s[2]=='C') && (s[3]=='H')) m_nChannels = s[1] - '0' + 30; else
|
||||
if ((s[0]=='T') && (s[1]=='D') && (s[2]=='Z') && (s[3]>='4') && (s[3]<='9')) m_nChannels = s[3] - '0'; else
|
||||
if (IsMagic(s,"16CN")) m_nChannels = 16; else
|
||||
if (IsMagic(s,"32CN")) m_nChannels = 32; else
|
||||
{
|
||||
// don't accept any unknown magics. If we did this the code would play all garbage that's
|
||||
// thrown at it
|
||||
//if (s[0] || s[1] || s[2] || s[3])
|
||||
return FALSE;
|
||||
//m_nSamples = 15;
|
||||
}
|
||||
// Load Samples
|
||||
nErr = 0;
|
||||
dwTotalSampleLen = 0;
|
||||
for (UINT i=1; i<=m_nSamples; i++)
|
||||
{
|
||||
PMODSAMPLE pms = (PMODSAMPLE)(lpStream+dwMemPos);
|
||||
MODINSTRUMENT *psmp = &Ins[i];
|
||||
UINT loopstart, looplen;
|
||||
|
||||
memcpy(m_szNames[i], pms->name, 22);
|
||||
m_szNames[i][22] = 0;
|
||||
psmp->uFlags = 0;
|
||||
psmp->nLength = bswapBE16(pms->length)*2;
|
||||
dwTotalSampleLen += psmp->nLength;
|
||||
psmp->nFineTune = MOD2XMFineTune(pms->finetune & 0x0F);
|
||||
psmp->nVolume = 4*pms->volume;
|
||||
if (psmp->nVolume > 256) { psmp->nVolume = 256; nErr++; }
|
||||
psmp->nGlobalVol = 64;
|
||||
psmp->nPan = 128;
|
||||
loopstart = bswapBE16(pms->loopstart)*2;
|
||||
looplen = bswapBE16(pms->looplen)*2;
|
||||
// Fix loops
|
||||
if ((looplen > 2) && (loopstart+looplen > psmp->nLength)
|
||||
&& (loopstart/2+looplen <= psmp->nLength))
|
||||
{
|
||||
loopstart /= 2;
|
||||
}
|
||||
psmp->nLoopStart = loopstart;
|
||||
psmp->nLoopEnd = loopstart + looplen;
|
||||
if (psmp->nLength < 4) psmp->nLength = 0;
|
||||
if (psmp->nLength)
|
||||
{
|
||||
UINT derr = 0;
|
||||
if (psmp->nLoopStart >= psmp->nLength) { psmp->nLoopStart = psmp->nLength-1; derr|=1; }
|
||||
if (psmp->nLoopEnd > psmp->nLength) { psmp->nLoopEnd = psmp->nLength; derr |= 1; }
|
||||
if (psmp->nLoopStart > psmp->nLoopEnd) derr |= 1;
|
||||
if ((psmp->nLoopStart > psmp->nLoopEnd) || (psmp->nLoopEnd <= 8)
|
||||
|| (psmp->nLoopEnd - psmp->nLoopStart <= 4))
|
||||
{
|
||||
psmp->nLoopStart = 0;
|
||||
psmp->nLoopEnd = 0;
|
||||
}
|
||||
if (psmp->nLoopEnd > psmp->nLoopStart)
|
||||
{
|
||||
psmp->uFlags |= CHN_LOOP;
|
||||
}
|
||||
}
|
||||
dwMemPos += sizeof(MODSAMPLE);
|
||||
}
|
||||
if ((m_nSamples == 15) && (dwTotalSampleLen > dwMemLength * 4)) return FALSE;
|
||||
pMagic = (PMODMAGIC)(lpStream+dwMemPos);
|
||||
dwMemPos += sizeof(MODMAGIC);
|
||||
if (m_nSamples == 15) dwMemPos -= 4;
|
||||
memset(Order, 0,sizeof(Order));
|
||||
memcpy(Order, pMagic->Orders, 128);
|
||||
|
||||
UINT nbp, nbpbuggy, nbpbuggy2, norders;
|
||||
|
||||
norders = pMagic->nOrders;
|
||||
if ((!norders) || (norders > 0x80))
|
||||
{
|
||||
norders = 0x80;
|
||||
while ((norders > 1) && (!Order[norders-1])) norders--;
|
||||
}
|
||||
nbpbuggy = 0;
|
||||
nbpbuggy2 = 0;
|
||||
nbp = 0;
|
||||
for (UINT iord=0; iord<128; iord++)
|
||||
{
|
||||
UINT i = Order[iord];
|
||||
if ((i < 0x80) && (nbp <= i))
|
||||
{
|
||||
nbp = i+1;
|
||||
if (iord<norders) nbpbuggy = nbp;
|
||||
}
|
||||
if (i >= nbpbuggy2) nbpbuggy2 = i+1;
|
||||
}
|
||||
for (UINT iend=norders; iend<MAX_ORDERS; iend++) Order[iend] = 0xFF;
|
||||
norders--;
|
||||
m_nRestartPos = pMagic->nRestartPos;
|
||||
if (m_nRestartPos >= 0x78) m_nRestartPos = 0;
|
||||
if (m_nRestartPos + 1 >= (UINT)norders) m_nRestartPos = 0;
|
||||
if (!nbp) return FALSE;
|
||||
DWORD dwWowTest = dwTotalSampleLen+dwMemPos;
|
||||
if ((IsMagic(pMagic->Magic, "M.K.")) && (dwWowTest + nbp*8*256 == dwMemLength)) m_nChannels = 8;
|
||||
if ((nbp != nbpbuggy) && (dwWowTest + nbp*m_nChannels*256 != dwMemLength))
|
||||
{
|
||||
if (dwWowTest + nbpbuggy*m_nChannels*256 == dwMemLength) nbp = nbpbuggy;
|
||||
else nErr += 8;
|
||||
} else
|
||||
if ((nbpbuggy2 > nbp) && (dwWowTest + nbpbuggy2*m_nChannels*256 == dwMemLength))
|
||||
{
|
||||
nbp = nbpbuggy2;
|
||||
}
|
||||
if ((dwWowTest < 0x600) || (dwWowTest > dwMemLength)) nErr += 8;
|
||||
if ((m_nSamples == 15) && (nErr >= 16)) return FALSE;
|
||||
// Default settings
|
||||
m_nType = MOD_TYPE_MOD;
|
||||
m_nDefaultSpeed = 6;
|
||||
m_nDefaultTempo = 125;
|
||||
m_nMinPeriod = 14 << 2;
|
||||
m_nMaxPeriod = 3424 << 2;
|
||||
memcpy(m_szNames, lpStream, 20);
|
||||
// Setting channels pan
|
||||
for (UINT ich=0; ich<m_nChannels; ich++)
|
||||
{
|
||||
ChnSettings[ich].nVolume = 64;
|
||||
if (gdwSoundSetup & SNDMIX_MAXDEFAULTPAN)
|
||||
ChnSettings[ich].nPan = (((ich&3)==1) || ((ich&3)==2)) ? 256 : 0;
|
||||
else
|
||||
ChnSettings[ich].nPan = (((ich&3)==1) || ((ich&3)==2)) ? 0xC0 : 0x40;
|
||||
}
|
||||
// Reading channels
|
||||
for (UINT ipat=0; ipat<nbp; ipat++)
|
||||
{
|
||||
if (ipat < MAX_PATTERNS)
|
||||
{
|
||||
if ((Patterns[ipat] = AllocatePattern(64, m_nChannels)) == NULL) break;
|
||||
PatternSize[ipat] = 64;
|
||||
if (dwMemPos + m_nChannels*256 >= dwMemLength) break;
|
||||
MODCOMMAND *m = Patterns[ipat];
|
||||
LPCBYTE p = lpStream + dwMemPos;
|
||||
for (UINT j=m_nChannels*64; j; m++,p+=4,j--)
|
||||
{
|
||||
BYTE A0=p[0], A1=p[1], A2=p[2], A3=p[3];
|
||||
UINT n = ((((UINT)A0 & 0x0F) << 8) | (A1));
|
||||
if ((n) && (n != 0xFFF)) m->note = GetNoteFromPeriod(n << 2);
|
||||
m->instr = ((UINT)A2 >> 4) | (A0 & 0x10);
|
||||
m->command = A2 & 0x0F;
|
||||
m->param = A3;
|
||||
if ((m->command) || (m->param)) ConvertModCommand(m);
|
||||
}
|
||||
}
|
||||
dwMemPos += m_nChannels*256;
|
||||
}
|
||||
// Reading instruments
|
||||
DWORD dwErrCheck = 0;
|
||||
for (UINT ismp=1; ismp<=m_nSamples; ismp++) if (Ins[ismp].nLength)
|
||||
{
|
||||
LPSTR p = (LPSTR)(lpStream+dwMemPos);
|
||||
UINT flags = 0;
|
||||
if (dwMemPos + 5 >= dwMemLength) break;
|
||||
if (!strnicmp(p, "ADPCM", 5))
|
||||
{
|
||||
flags = 3;
|
||||
p += 5;
|
||||
dwMemPos += 5;
|
||||
}
|
||||
DWORD dwSize = ReadSample(&Ins[ismp], flags, p, dwMemLength - dwMemPos);
|
||||
if (dwSize)
|
||||
{
|
||||
dwMemPos += dwSize;
|
||||
dwErrCheck++;
|
||||
}
|
||||
}
|
||||
#ifdef MODPLUG_TRACKER
|
||||
return TRUE;
|
||||
#else
|
||||
return (dwErrCheck) ? TRUE : FALSE;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
#ifndef MODPLUG_NO_FILESAVE
|
||||
#pragma warning(disable:4100)
|
||||
|
||||
BOOL CSoundFile::SaveMod(LPCSTR lpszFileName, UINT nPacking)
|
||||
//----------------------------------------------------------
|
||||
{
|
||||
BYTE insmap[32];
|
||||
UINT inslen[32];
|
||||
BYTE bTab[32];
|
||||
BYTE ord[128];
|
||||
FILE *f;
|
||||
|
||||
if ((!m_nChannels) || (!lpszFileName)) return FALSE;
|
||||
if ((f = fopen(lpszFileName, "wb")) == NULL) return FALSE;
|
||||
memset(ord, 0, sizeof(ord));
|
||||
memset(inslen, 0, sizeof(inslen));
|
||||
if (m_nInstruments)
|
||||
{
|
||||
memset(insmap, 0, sizeof(insmap));
|
||||
for (UINT i=1; i<32; i++) if (Headers[i])
|
||||
{
|
||||
for (UINT j=0; j<128; j++) if (Headers[i]->Keyboard[j])
|
||||
{
|
||||
insmap[i] = Headers[i]->Keyboard[j];
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
for (UINT i=0; i<32; i++) insmap[i] = (BYTE)i;
|
||||
}
|
||||
// Writing song name
|
||||
fwrite(m_szNames, 20, 1, f);
|
||||
// Writing instrument definition
|
||||
for (UINT iins=1; iins<=31; iins++)
|
||||
{
|
||||
MODINSTRUMENT *pins = &Ins[insmap[iins]];
|
||||
memcpy(bTab, m_szNames[iins],22);
|
||||
inslen[iins] = pins->nLength;
|
||||
if (inslen[iins] > 0x1fff0) inslen[iins] = 0x1fff0;
|
||||
bTab[22] = inslen[iins] >> 9;
|
||||
bTab[23] = inslen[iins] >> 1;
|
||||
if (pins->RelativeTone < 0) bTab[24] = 0x08; else
|
||||
if (pins->RelativeTone > 0) bTab[24] = 0x07; else
|
||||
bTab[24] = (BYTE)XM2MODFineTune(pins->nFineTune);
|
||||
bTab[25] = pins->nVolume >> 2;
|
||||
bTab[26] = pins->nLoopStart >> 9;
|
||||
bTab[27] = pins->nLoopStart >> 1;
|
||||
bTab[28] = (pins->nLoopEnd - pins->nLoopStart) >> 9;
|
||||
bTab[29] = (pins->nLoopEnd - pins->nLoopStart) >> 1;
|
||||
fwrite(bTab, 30, 1, f);
|
||||
}
|
||||
// Writing number of patterns
|
||||
UINT nbp=0, norders=128;
|
||||
for (UINT iord=0; iord<128; iord++)
|
||||
{
|
||||
if (Order[iord] == 0xFF)
|
||||
{
|
||||
norders = iord;
|
||||
break;
|
||||
}
|
||||
if ((Order[iord] < 0x80) && (nbp<=Order[iord])) nbp = Order[iord]+1;
|
||||
}
|
||||
bTab[0] = norders;
|
||||
bTab[1] = m_nRestartPos;
|
||||
fwrite(bTab, 2, 1, f);
|
||||
// Writing pattern list
|
||||
if (norders) memcpy(ord, Order, norders);
|
||||
fwrite(ord, 128, 1, f);
|
||||
// Writing signature
|
||||
if (m_nChannels == 4)
|
||||
lstrcpy((LPSTR)&bTab, "M.K.");
|
||||
else
|
||||
wsprintf((LPSTR)&bTab, "%luCHN", m_nChannels);
|
||||
fwrite(bTab, 4, 1, f);
|
||||
// Writing patterns
|
||||
for (UINT ipat=0; ipat<nbp; ipat++) if (Patterns[ipat])
|
||||
{
|
||||
BYTE s[64*4];
|
||||
MODCOMMAND *m = Patterns[ipat];
|
||||
for (UINT i=0; i<64; i++) if (i < PatternSize[ipat])
|
||||
{
|
||||
LPBYTE p=s;
|
||||
for (UINT c=0; c<m_nChannels; c++,p+=4,m++)
|
||||
{
|
||||
UINT param = ModSaveCommand(m, FALSE);
|
||||
UINT command = param >> 8;
|
||||
param &= 0xFF;
|
||||
if (command > 0x0F) command = param = 0;
|
||||
if ((m->vol >= 0x10) && (m->vol <= 0x50) && (!command) && (!param)) { command = 0x0C; param = m->vol - 0x10; }
|
||||
UINT period = m->note;
|
||||
if (period)
|
||||
{
|
||||
if (period < 37) period = 37;
|
||||
period -= 37;
|
||||
if (period >= 6*12) period = 6*12-1;
|
||||
period = ProTrackerPeriodTable[period];
|
||||
}
|
||||
UINT instr = (m->instr > 31) ? 0 : m->instr;
|
||||
p[0] = ((period >> 8) & 0x0F) | (instr & 0x10);
|
||||
p[1] = period & 0xFF;
|
||||
p[2] = ((instr & 0x0F) << 4) | (command & 0x0F);
|
||||
p[3] = param;
|
||||
}
|
||||
fwrite(s, m_nChannels, 4, f);
|
||||
} else
|
||||
{
|
||||
memset(s, 0, m_nChannels*4);
|
||||
fwrite(s, m_nChannels, 4, f);
|
||||
}
|
||||
}
|
||||
// Writing instruments
|
||||
for (UINT ismpd=1; ismpd<=31; ismpd++) if (inslen[ismpd])
|
||||
{
|
||||
MODINSTRUMENT *pins = &Ins[insmap[ismpd]];
|
||||
UINT flags = RS_PCM8S;
|
||||
#ifndef NO_PACKING
|
||||
if (!(pins->uFlags & (CHN_16BIT|CHN_STEREO)))
|
||||
{
|
||||
if ((nPacking) && (CanPackSample((char *)pins->pSample, inslen[ismpd], nPacking)))
|
||||
{
|
||||
fwrite("ADPCM", 1, 5, f);
|
||||
flags = RS_ADPCM4;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
WriteSample(f, pins, flags, inslen[ismpd]);
|
||||
}
|
||||
fclose(f);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#pragma warning(default:4100)
|
||||
#endif // MODPLUG_NO_FILESAVE
|
635
src/modplug/load_mt2.cpp
Normal file
635
src/modplug/load_mt2.cpp
Normal file
|
@ -0,0 +1,635 @@
|
|||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#define MT2DEBUG
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct _MT2FILEHEADER
|
||||
{
|
||||
DWORD dwMT20; // 0x3032544D "MT20"
|
||||
DWORD dwSpecial;
|
||||
WORD wVersion;
|
||||
CHAR szTrackerName[32]; // "MadTracker 2.0"
|
||||
CHAR szSongName[64];
|
||||
WORD nOrders;
|
||||
WORD wRestart;
|
||||
WORD wPatterns;
|
||||
WORD wChannels;
|
||||
WORD wSamplesPerTick;
|
||||
BYTE bTicksPerLine;
|
||||
BYTE bLinesPerBeat;
|
||||
DWORD fulFlags; // b0=packed patterns
|
||||
WORD wInstruments;
|
||||
WORD wSamples;
|
||||
BYTE Orders[256];
|
||||
} MT2FILEHEADER;
|
||||
|
||||
typedef struct _MT2PATTERN
|
||||
{
|
||||
WORD wLines;
|
||||
DWORD wDataLen;
|
||||
} MT2PATTERN;
|
||||
|
||||
typedef struct _MT2COMMAND
|
||||
{
|
||||
BYTE note; // 0=nothing, 97=note off
|
||||
BYTE instr;
|
||||
BYTE vol;
|
||||
BYTE pan;
|
||||
BYTE fxcmd;
|
||||
BYTE fxparam1;
|
||||
BYTE fxparam2;
|
||||
} MT2COMMAND;
|
||||
|
||||
typedef struct _MT2DRUMSDATA
|
||||
{
|
||||
WORD wDrumPatterns;
|
||||
WORD wDrumSamples[8];
|
||||
BYTE DrumPatternOrder[256];
|
||||
} MT2DRUMSDATA;
|
||||
|
||||
typedef struct _MT2AUTOMATION
|
||||
{
|
||||
DWORD dwFlags;
|
||||
DWORD dwEffectId;
|
||||
DWORD nEnvPoints;
|
||||
} MT2AUTOMATION;
|
||||
|
||||
typedef struct _MT2INSTRUMENT
|
||||
{
|
||||
CHAR szName[32];
|
||||
DWORD dwDataLen;
|
||||
WORD wSamples;
|
||||
BYTE GroupsMapping[96];
|
||||
BYTE bVibType;
|
||||
BYTE bVibSweep;
|
||||
BYTE bVibDepth;
|
||||
BYTE bVibRate;
|
||||
WORD wFadeOut;
|
||||
WORD wNNA;
|
||||
WORD wInstrFlags;
|
||||
WORD wEnvFlags1;
|
||||
WORD wEnvFlags2;
|
||||
} MT2INSTRUMENT;
|
||||
|
||||
typedef struct _MT2ENVELOPE
|
||||
{
|
||||
BYTE nFlags;
|
||||
BYTE nPoints;
|
||||
BYTE nSustainPos;
|
||||
BYTE nLoopStart;
|
||||
BYTE nLoopEnd;
|
||||
BYTE bReserved[3];
|
||||
BYTE EnvData[64];
|
||||
} MT2ENVELOPE;
|
||||
|
||||
typedef struct _MT2SYNTH
|
||||
{
|
||||
BYTE nSynthId;
|
||||
BYTE nFxId;
|
||||
WORD wCutOff;
|
||||
BYTE nResonance;
|
||||
BYTE nAttack;
|
||||
BYTE nDecay;
|
||||
BYTE bReserved[25];
|
||||
} MT2SYNTH;
|
||||
|
||||
typedef struct _MT2SAMPLE
|
||||
{
|
||||
CHAR szName[32];
|
||||
DWORD dwDataLen;
|
||||
DWORD dwLength;
|
||||
DWORD dwFrequency;
|
||||
BYTE nQuality;
|
||||
BYTE nChannels;
|
||||
BYTE nFlags;
|
||||
BYTE nLoop;
|
||||
DWORD dwLoopStart;
|
||||
DWORD dwLoopEnd;
|
||||
WORD wVolume;
|
||||
BYTE nPan;
|
||||
BYTE nBaseNote;
|
||||
WORD wSamplesPerBeat;
|
||||
} MT2SAMPLE;
|
||||
|
||||
typedef struct _MT2GROUP
|
||||
{
|
||||
BYTE nSmpNo;
|
||||
BYTE nVolume; // 0-128
|
||||
BYTE nFinePitch;
|
||||
BYTE Reserved[5];
|
||||
} MT2GROUP;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
static VOID ConvertMT2Command(CSoundFile *that, MODCOMMAND *m, MT2COMMAND *p)
|
||||
//---------------------------------------------------------------------------
|
||||
{
|
||||
// Note
|
||||
m->note = 0;
|
||||
if (p->note) m->note = (p->note > 96) ? 0xFF : p->note+12;
|
||||
// Instrument
|
||||
m->instr = p->instr;
|
||||
// Volume Column
|
||||
if ((p->vol >= 0x10) && (p->vol <= 0x90))
|
||||
{
|
||||
m->volcmd = VOLCMD_VOLUME;
|
||||
m->vol = (p->vol - 0x10) >> 1;
|
||||
} else
|
||||
if ((p->vol >= 0xA0) && (p->vol <= 0xAF))
|
||||
{
|
||||
m->volcmd = VOLCMD_VOLSLIDEDOWN;
|
||||
m->vol = (p->vol & 0x0f);
|
||||
} else
|
||||
if ((p->vol >= 0xB0) && (p->vol <= 0xBF))
|
||||
{
|
||||
m->volcmd = VOLCMD_VOLSLIDEUP;
|
||||
m->vol = (p->vol & 0x0f);
|
||||
} else
|
||||
if ((p->vol >= 0xC0) && (p->vol <= 0xCF))
|
||||
{
|
||||
m->volcmd = VOLCMD_FINEVOLDOWN;
|
||||
m->vol = (p->vol & 0x0f);
|
||||
} else
|
||||
if ((p->vol >= 0xD0) && (p->vol <= 0xDF))
|
||||
{
|
||||
m->volcmd = VOLCMD_FINEVOLUP;
|
||||
m->vol = (p->vol & 0x0f);
|
||||
} else
|
||||
{
|
||||
m->volcmd = 0;
|
||||
m->vol = 0;
|
||||
}
|
||||
// Effects
|
||||
m->command = 0;
|
||||
m->param = 0;
|
||||
if ((p->fxcmd) || (p->fxparam1) || (p->fxparam2))
|
||||
{
|
||||
if (!p->fxcmd)
|
||||
{
|
||||
m->command = p->fxparam2;
|
||||
m->param = p->fxparam1;
|
||||
that->ConvertModCommand(m);
|
||||
} else
|
||||
{
|
||||
// TODO: MT2 Effects
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadMT2(LPCBYTE lpStream, DWORD dwMemLength)
|
||||
//-----------------------------------------------------------
|
||||
{
|
||||
MT2FILEHEADER *pfh = (MT2FILEHEADER *)lpStream;
|
||||
DWORD dwMemPos, dwDrumDataPos, dwExtraDataPos;
|
||||
UINT nDrumDataLen, nExtraDataLen;
|
||||
MT2DRUMSDATA *pdd;
|
||||
MT2INSTRUMENT *InstrMap[255];
|
||||
MT2SAMPLE *SampleMap[256];
|
||||
|
||||
if ((!lpStream) || (dwMemLength < sizeof(MT2FILEHEADER))
|
||||
|| (pfh->dwMT20 != 0x3032544D)
|
||||
|| (pfh->wVersion < 0x0200) || (pfh->wVersion >= 0x0300)
|
||||
|| (pfh->wChannels < 4) || (pfh->wChannels > 64)) return FALSE;
|
||||
pdd = NULL;
|
||||
m_nType = MOD_TYPE_MT2;
|
||||
m_nChannels = pfh->wChannels;
|
||||
m_nRestartPos = pfh->wRestart;
|
||||
m_nDefaultSpeed = pfh->bTicksPerLine;
|
||||
m_nDefaultTempo = 125;
|
||||
if ((pfh->wSamplesPerTick > 100) && (pfh->wSamplesPerTick < 5000))
|
||||
{
|
||||
m_nDefaultTempo = 110250 / pfh->wSamplesPerTick;
|
||||
}
|
||||
for (UINT iOrd=0; iOrd<MAX_ORDERS; iOrd++)
|
||||
{
|
||||
Order[iOrd] = (BYTE)((iOrd < pfh->nOrders) ? pfh->Orders[iOrd] : 0xFF);
|
||||
}
|
||||
memcpy(m_szNames[0], pfh->szSongName, 32);
|
||||
m_szNames[0][31] = 0;
|
||||
dwMemPos = sizeof(MT2FILEHEADER);
|
||||
nDrumDataLen = *(WORD *)(lpStream + dwMemPos);
|
||||
dwDrumDataPos = dwMemPos + 2;
|
||||
if (nDrumDataLen >= 2) pdd = (MT2DRUMSDATA *)(lpStream+dwDrumDataPos);
|
||||
dwMemPos += 2 + nDrumDataLen;
|
||||
#ifdef MT2DEBUG
|
||||
|
||||
Log("MT2 v%03X: \"%s\" (flags=%04X)\n", pfh->wVersion, m_szNames[0], pfh->fulFlags);
|
||||
Log("%d Channels, %d Patterns, %d Instruments, %d Samples\n", pfh->wChannels, pfh->wPatterns, pfh->wInstruments, pfh->wSamples);
|
||||
Log("Drum Data: %d bytes @%04X\n", nDrumDataLen, dwDrumDataPos);
|
||||
#endif
|
||||
if (dwMemPos >= dwMemLength-12) return TRUE;
|
||||
if (!*(DWORD *)(lpStream+dwMemPos)) dwMemPos += 4;
|
||||
if (!*(DWORD *)(lpStream+dwMemPos)) dwMemPos += 4;
|
||||
nExtraDataLen = *(DWORD *)(lpStream+dwMemPos);
|
||||
dwExtraDataPos = dwMemPos + 4;
|
||||
dwMemPos += 4;
|
||||
#ifdef MT2DEBUG
|
||||
Log("Extra Data: %d bytes @%04X\n", nExtraDataLen, dwExtraDataPos);
|
||||
#endif
|
||||
if (dwMemPos + nExtraDataLen >= dwMemLength) return TRUE;
|
||||
while (dwMemPos+8 < dwExtraDataPos + nExtraDataLen)
|
||||
{
|
||||
DWORD dwId = *(DWORD *)(lpStream+dwMemPos);
|
||||
DWORD dwLen = *(DWORD *)(lpStream+dwMemPos+4);
|
||||
dwMemPos += 8;
|
||||
if (dwMemPos + dwLen > dwMemLength) return TRUE;
|
||||
#ifdef MT2DEBUG
|
||||
CHAR s[5];
|
||||
memcpy(s, &dwId, 4);
|
||||
s[4] = 0;
|
||||
Log("pos=0x%04X: %s: %d bytes\n", dwMemPos-8, s, dwLen);
|
||||
#endif
|
||||
switch(dwId)
|
||||
{
|
||||
// MSG
|
||||
case 0x0047534D:
|
||||
if ((dwLen > 3) && (!m_lpszSongComments))
|
||||
{
|
||||
DWORD nTxtLen = dwLen;
|
||||
if (nTxtLen > 32000) nTxtLen = 32000;
|
||||
m_lpszSongComments = new char[nTxtLen]; // changed from CHAR
|
||||
if (m_lpszSongComments)
|
||||
{
|
||||
memcpy(m_lpszSongComments, lpStream+dwMemPos+1, nTxtLen-1);
|
||||
m_lpszSongComments[nTxtLen-1] = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
// SUM -> author name (or "Unregistered")
|
||||
// TMAP
|
||||
// TRKS
|
||||
case 0x534b5254:
|
||||
break;
|
||||
}
|
||||
dwMemPos += dwLen;
|
||||
}
|
||||
// Load Patterns
|
||||
dwMemPos = dwExtraDataPos + nExtraDataLen;
|
||||
for (UINT iPat=0; iPat<pfh->wPatterns; iPat++) if (dwMemPos < dwMemLength-6)
|
||||
{
|
||||
MT2PATTERN *pmp = (MT2PATTERN *)(lpStream+dwMemPos);
|
||||
UINT wDataLen = (pmp->wDataLen + 1) & ~1;
|
||||
dwMemPos += 6;
|
||||
if (dwMemPos + wDataLen > dwMemLength) break;
|
||||
UINT nLines = pmp->wLines;
|
||||
if ((iPat < MAX_PATTERNS) && (nLines > 0) && (nLines <= 256))
|
||||
{
|
||||
#ifdef MT2DEBUG
|
||||
Log("Pattern #%d @%04X: %d lines, %d bytes\n", iPat, dwMemPos-6, nLines, pmp->wDataLen);
|
||||
#endif
|
||||
PatternSize[iPat] = nLines;
|
||||
Patterns[iPat] = AllocatePattern(nLines, m_nChannels);
|
||||
if (!Patterns[iPat]) return TRUE;
|
||||
MODCOMMAND *m = Patterns[iPat];
|
||||
UINT len = wDataLen;
|
||||
if (pfh->fulFlags & 1) // Packed Patterns
|
||||
{
|
||||
BYTE *p = (BYTE *)(lpStream+dwMemPos);
|
||||
UINT pos = 0, row=0, ch=0;
|
||||
while (pos < len)
|
||||
{
|
||||
MT2COMMAND cmd;
|
||||
UINT infobyte = p[pos++];
|
||||
UINT rptcount = 0;
|
||||
if (infobyte == 0xff)
|
||||
{
|
||||
rptcount = p[pos++];
|
||||
infobyte = p[pos++];
|
||||
#if 0
|
||||
Log("(%d.%d) FF(%02X).%02X\n", row, ch, rptcount, infobyte);
|
||||
} else
|
||||
{
|
||||
Log("(%d.%d) %02X\n", row, ch, infobyte);
|
||||
#endif
|
||||
}
|
||||
if (infobyte & 0x7f)
|
||||
{
|
||||
UINT patpos = row*m_nChannels+ch;
|
||||
cmd.note = cmd.instr = cmd.vol = cmd.pan = cmd.fxcmd = cmd.fxparam1 = cmd.fxparam2 = 0;
|
||||
if (infobyte & 1) cmd.note = p[pos++];
|
||||
if (infobyte & 2) cmd.instr = p[pos++];
|
||||
if (infobyte & 4) cmd.vol = p[pos++];
|
||||
if (infobyte & 8) cmd.pan = p[pos++];
|
||||
if (infobyte & 16) cmd.fxcmd = p[pos++];
|
||||
if (infobyte & 32) cmd.fxparam1 = p[pos++];
|
||||
if (infobyte & 64) cmd.fxparam2 = p[pos++];
|
||||
#ifdef MT2DEBUG
|
||||
if (cmd.fxcmd)
|
||||
{
|
||||
Log("(%d.%d) MT2 FX=%02X.%02X.%02X\n", row, ch, cmd.fxcmd, cmd.fxparam1, cmd.fxparam2);
|
||||
}
|
||||
#endif
|
||||
ConvertMT2Command(this, &m[patpos], &cmd);
|
||||
}
|
||||
row += rptcount+1;
|
||||
while (row >= nLines) { row-=nLines; ch++; }
|
||||
if (ch >= m_nChannels) break;
|
||||
}
|
||||
} else
|
||||
{
|
||||
MT2COMMAND *p = (MT2COMMAND *)(lpStream+dwMemPos);
|
||||
UINT n = 0;
|
||||
while ((len > sizeof(MT2COMMAND)) && (n < m_nChannels*nLines))
|
||||
{
|
||||
ConvertMT2Command(this, m, p);
|
||||
len -= sizeof(MT2COMMAND);
|
||||
n++;
|
||||
p++;
|
||||
m++;
|
||||
}
|
||||
}
|
||||
}
|
||||
dwMemPos += wDataLen;
|
||||
}
|
||||
// Skip Drum Patterns
|
||||
if (pdd)
|
||||
{
|
||||
#ifdef MT2DEBUG
|
||||
Log("%d Drum Patterns at offset 0x%08X\n", pdd->wDrumPatterns, dwMemPos);
|
||||
#endif
|
||||
for (UINT iDrm=0; iDrm<pdd->wDrumPatterns; iDrm++)
|
||||
{
|
||||
if (dwMemPos > dwMemLength-2) return TRUE;
|
||||
UINT nLines = *(WORD *)(lpStream+dwMemPos);
|
||||
#ifdef MT2DEBUG
|
||||
if (nLines != 64) Log("Drum Pattern %d: %d Lines @%04X\n", iDrm, nLines, dwMemPos);
|
||||
#endif
|
||||
dwMemPos += 2 + nLines * 32;
|
||||
}
|
||||
}
|
||||
// Automation
|
||||
if (pfh->fulFlags & 2)
|
||||
{
|
||||
#ifdef MT2DEBUG
|
||||
Log("Automation at offset 0x%08X\n", dwMemPos);
|
||||
#endif
|
||||
UINT nAutoCount = m_nChannels;
|
||||
if (pfh->fulFlags & 0x10) nAutoCount++; // Master Automation
|
||||
if ((pfh->fulFlags & 0x08) && (pdd)) nAutoCount += 8; // Drums Automation
|
||||
nAutoCount *= pfh->wPatterns;
|
||||
for (UINT iAuto=0; iAuto<nAutoCount; iAuto++)
|
||||
{
|
||||
if (dwMemPos+12 >= dwMemLength) return TRUE;
|
||||
MT2AUTOMATION *pma = (MT2AUTOMATION *)(lpStream+dwMemPos);
|
||||
dwMemPos += (pfh->wVersion <= 0x201) ? 4 : 8;
|
||||
for (UINT iEnv=0; iEnv<14; iEnv++)
|
||||
{
|
||||
if (pma->dwFlags & (1 << iEnv))
|
||||
{
|
||||
#ifdef MT2DEBUG
|
||||
UINT nPoints = *(DWORD *)(lpStream+dwMemPos);
|
||||
Log(" Env[%d/%d] %04X @%04X: %d points\n", iAuto, nAutoCount, 1 << iEnv, dwMemPos-8, nPoints);
|
||||
#endif
|
||||
dwMemPos += 260;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Load Instruments
|
||||
#ifdef MT2DEBUG
|
||||
Log("Loading instruments at offset 0x%08X\n", dwMemPos);
|
||||
#endif
|
||||
memset(InstrMap, 0, sizeof(InstrMap));
|
||||
m_nInstruments = (pfh->wInstruments < MAX_INSTRUMENTS) ? pfh->wInstruments : MAX_INSTRUMENTS-1;
|
||||
for (UINT iIns=1; iIns<=255; iIns++)
|
||||
{
|
||||
if (dwMemPos+36 > dwMemLength) return TRUE;
|
||||
MT2INSTRUMENT *pmi = (MT2INSTRUMENT *)(lpStream+dwMemPos);
|
||||
INSTRUMENTHEADER *penv = NULL;
|
||||
if (iIns <= m_nInstruments)
|
||||
{
|
||||
penv = new INSTRUMENTHEADER;
|
||||
Headers[iIns] = penv;
|
||||
if (penv)
|
||||
{
|
||||
memset(penv, 0, sizeof(INSTRUMENTHEADER));
|
||||
memcpy(penv->name, pmi->szName, 32);
|
||||
penv->nGlobalVol = 64;
|
||||
penv->nPan = 128;
|
||||
for (UINT i=0; i<120; i++)
|
||||
{
|
||||
penv->NoteMap[i] = i+1;
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef MT2DEBUG
|
||||
if (iIns <= pfh->wInstruments) Log(" Instrument #%d at offset %04X: %d bytes\n", iIns, dwMemPos, pmi->dwDataLen);
|
||||
#endif
|
||||
if (((LONG)pmi->dwDataLen > 0) && (dwMemPos + pmi->dwDataLen + 40 <= dwMemLength))
|
||||
{
|
||||
InstrMap[iIns-1] = pmi;
|
||||
if (penv)
|
||||
{
|
||||
penv->nFadeOut = pmi->wFadeOut;
|
||||
penv->nNNA = pmi->wNNA & 3;
|
||||
penv->nDCT = (pmi->wNNA>>8) & 3;
|
||||
penv->nDNA = (pmi->wNNA>>12) & 3;
|
||||
MT2ENVELOPE *pehdr[4];
|
||||
WORD *pedata[4];
|
||||
if (pfh->wVersion <= 0x201)
|
||||
{
|
||||
DWORD dwEnvPos = dwMemPos + sizeof(MT2INSTRUMENT) - 4;
|
||||
pehdr[0] = (MT2ENVELOPE *)(lpStream+dwEnvPos);
|
||||
pehdr[1] = (MT2ENVELOPE *)(lpStream+dwEnvPos+8);
|
||||
pehdr[2] = pehdr[3] = NULL;
|
||||
pedata[0] = (WORD *)(lpStream+dwEnvPos+16);
|
||||
pedata[1] = (WORD *)(lpStream+dwEnvPos+16+64);
|
||||
pedata[2] = pedata[3] = NULL;
|
||||
} else
|
||||
{
|
||||
DWORD dwEnvPos = dwMemPos + sizeof(MT2INSTRUMENT);
|
||||
for (UINT i=0; i<4; i++)
|
||||
{
|
||||
if (pmi->wEnvFlags1 & (1<<i))
|
||||
{
|
||||
pehdr[i] = (MT2ENVELOPE *)(lpStream+dwEnvPos);
|
||||
pedata[i] = (WORD *)pehdr[i]->EnvData;
|
||||
dwEnvPos += sizeof(MT2ENVELOPE);
|
||||
} else
|
||||
{
|
||||
pehdr[i] = NULL;
|
||||
pedata[i] = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Load envelopes
|
||||
for (UINT iEnv=0; iEnv<4; iEnv++) if (pehdr[iEnv])
|
||||
{
|
||||
MT2ENVELOPE *pme = pehdr[iEnv];
|
||||
WORD *pEnvPoints = NULL;
|
||||
BYTE *pEnvData = NULL;
|
||||
#ifdef MT2DEBUG
|
||||
Log(" Env %d.%d @%04X: %d points\n", iIns, iEnv, (UINT)(((BYTE *)pme)-lpStream), pme->nPoints);
|
||||
#endif
|
||||
switch(iEnv)
|
||||
{
|
||||
// Volume Envelope
|
||||
case 0:
|
||||
if (pme->nFlags & 1) penv->dwFlags |= ENV_VOLUME;
|
||||
if (pme->nFlags & 2) penv->dwFlags |= ENV_VOLSUSTAIN;
|
||||
if (pme->nFlags & 4) penv->dwFlags |= ENV_VOLLOOP;
|
||||
penv->nVolEnv = (pme->nPoints > 16) ? 16 : pme->nPoints;
|
||||
penv->nVolSustainBegin = penv->nVolSustainEnd = pme->nSustainPos;
|
||||
penv->nVolLoopStart = pme->nLoopStart;
|
||||
penv->nVolLoopEnd = pme->nLoopEnd;
|
||||
pEnvPoints = penv->VolPoints;
|
||||
pEnvData = penv->VolEnv;
|
||||
break;
|
||||
|
||||
// Panning Envelope
|
||||
case 1:
|
||||
if (pme->nFlags & 1) penv->dwFlags |= ENV_PANNING;
|
||||
if (pme->nFlags & 2) penv->dwFlags |= ENV_PANSUSTAIN;
|
||||
if (pme->nFlags & 4) penv->dwFlags |= ENV_PANLOOP;
|
||||
penv->nPanEnv = (pme->nPoints > 16) ? 16 : pme->nPoints;
|
||||
penv->nPanSustainBegin = penv->nPanSustainEnd = pme->nSustainPos;
|
||||
penv->nPanLoopStart = pme->nLoopStart;
|
||||
penv->nPanLoopEnd = pme->nLoopEnd;
|
||||
pEnvPoints = penv->PanPoints;
|
||||
pEnvData = penv->PanEnv;
|
||||
break;
|
||||
|
||||
// Pitch/Filter envelope
|
||||
default:
|
||||
if (pme->nFlags & 1) penv->dwFlags |= (iEnv==3) ? (ENV_PITCH|ENV_FILTER) : ENV_PITCH;
|
||||
if (pme->nFlags & 2) penv->dwFlags |= ENV_PITCHSUSTAIN;
|
||||
if (pme->nFlags & 4) penv->dwFlags |= ENV_PITCHLOOP;
|
||||
penv->nPitchEnv = (pme->nPoints > 16) ? 16 : pme->nPoints;
|
||||
penv->nPitchSustainBegin = penv->nPitchSustainEnd = pme->nSustainPos;
|
||||
penv->nPitchLoopStart = pme->nLoopStart;
|
||||
penv->nPitchLoopEnd = pme->nLoopEnd;
|
||||
pEnvPoints = penv->PitchPoints;
|
||||
pEnvData = penv->PitchEnv;
|
||||
}
|
||||
// Envelope data
|
||||
if ((pEnvPoints) && (pEnvData) && (pedata[iEnv]))
|
||||
{
|
||||
WORD *psrc = pedata[iEnv];
|
||||
for (UINT i=0; i<16; i++)
|
||||
{
|
||||
pEnvPoints[i] = psrc[i*2];
|
||||
pEnvData[i] = (BYTE)psrc[i*2+1];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
dwMemPos += pmi->dwDataLen + 36;
|
||||
if (pfh->wVersion > 0x201) dwMemPos += 4; // ?
|
||||
} else
|
||||
{
|
||||
dwMemPos += 36;
|
||||
}
|
||||
}
|
||||
#ifdef MT2DEBUG
|
||||
Log("Loading samples at offset 0x%08X\n", dwMemPos);
|
||||
#endif
|
||||
memset(SampleMap, 0, sizeof(SampleMap));
|
||||
m_nSamples = (pfh->wSamples < MAX_SAMPLES) ? pfh->wSamples : MAX_SAMPLES-1;
|
||||
for (UINT iSmp=1; iSmp<=256; iSmp++)
|
||||
{
|
||||
if (dwMemPos+36 > dwMemLength) return TRUE;
|
||||
MT2SAMPLE *pms = (MT2SAMPLE *)(lpStream+dwMemPos);
|
||||
#ifdef MT2DEBUG
|
||||
if (iSmp <= m_nSamples) Log(" Sample #%d at offset %04X: %d bytes\n", iSmp, dwMemPos, pms->dwDataLen);
|
||||
#endif
|
||||
if (iSmp < MAX_SAMPLES)
|
||||
{
|
||||
memcpy(m_szNames[iSmp], pms->szName, 32);
|
||||
}
|
||||
if (pms->dwDataLen > 0)
|
||||
{
|
||||
SampleMap[iSmp-1] = pms;
|
||||
if (iSmp < MAX_SAMPLES)
|
||||
{
|
||||
MODINSTRUMENT *psmp = &Ins[iSmp];
|
||||
psmp->nGlobalVol = 64;
|
||||
psmp->nVolume = (pms->wVolume >> 7);
|
||||
psmp->nPan = (pms->nPan == 0x80) ? 128 : (pms->nPan^0x80);
|
||||
psmp->nLength = pms->dwLength;
|
||||
psmp->nC4Speed = pms->dwFrequency;
|
||||
psmp->nLoopStart = pms->dwLoopStart;
|
||||
psmp->nLoopEnd = pms->dwLoopEnd;
|
||||
FrequencyToTranspose(psmp);
|
||||
psmp->RelativeTone -= pms->nBaseNote - 49;
|
||||
psmp->nC4Speed = TransposeToFrequency(psmp->RelativeTone, psmp->nFineTune);
|
||||
if (pms->nQuality == 2) { psmp->uFlags |= CHN_16BIT; psmp->nLength >>= 1; }
|
||||
if (pms->nChannels == 2) { psmp->nLength >>= 1; }
|
||||
if (pms->nLoop == 1) psmp->uFlags |= CHN_LOOP;
|
||||
if (pms->nLoop == 2) psmp->uFlags |= CHN_LOOP|CHN_PINGPONGLOOP;
|
||||
}
|
||||
dwMemPos += pms->dwDataLen + 36;
|
||||
} else
|
||||
{
|
||||
dwMemPos += 36;
|
||||
}
|
||||
}
|
||||
#ifdef MT2DEBUG
|
||||
Log("Loading groups at offset 0x%08X\n", dwMemPos);
|
||||
#endif
|
||||
for (UINT iMap=0; iMap<255; iMap++) if (InstrMap[iMap])
|
||||
{
|
||||
if (dwMemPos+8 > dwMemLength) return TRUE;
|
||||
MT2INSTRUMENT *pmi = InstrMap[iMap];
|
||||
INSTRUMENTHEADER *penv = NULL;
|
||||
if (iMap<m_nInstruments) penv = Headers[iMap+1];
|
||||
for (UINT iGrp=0; iGrp<pmi->wSamples; iGrp++)
|
||||
{
|
||||
if (penv)
|
||||
{
|
||||
MT2GROUP *pmg = (MT2GROUP *)(lpStream+dwMemPos);
|
||||
for (UINT i=0; i<96; i++)
|
||||
{
|
||||
if (pmi->GroupsMapping[i] == iGrp)
|
||||
{
|
||||
UINT nSmp = pmg->nSmpNo+1;
|
||||
penv->Keyboard[i+12] = (BYTE)nSmp;
|
||||
if (nSmp <= m_nSamples)
|
||||
{
|
||||
Ins[nSmp].nVibType = pmi->bVibType;
|
||||
Ins[nSmp].nVibSweep = pmi->bVibSweep;
|
||||
Ins[nSmp].nVibDepth = pmi->bVibDepth;
|
||||
Ins[nSmp].nVibRate = pmi->bVibRate;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
dwMemPos += 8;
|
||||
}
|
||||
}
|
||||
#ifdef MT2DEBUG
|
||||
Log("Loading sample data at offset 0x%08X\n", dwMemPos);
|
||||
#endif
|
||||
for (UINT iData=0; iData<256; iData++) if ((iData < m_nSamples) && (SampleMap[iData]))
|
||||
{
|
||||
MT2SAMPLE *pms = SampleMap[iData];
|
||||
MODINSTRUMENT *psmp = &Ins[iData+1];
|
||||
if (!(pms->nFlags & 5))
|
||||
{
|
||||
if (psmp->nLength > 0)
|
||||
{
|
||||
#ifdef MT2DEBUG
|
||||
Log(" Reading sample #%d at offset 0x%04X (len=%d)\n", iData+1, dwMemPos, psmp->nLength);
|
||||
#endif
|
||||
UINT rsflags;
|
||||
|
||||
if (pms->nChannels == 2)
|
||||
rsflags = (psmp->uFlags & CHN_16BIT) ? RS_STPCM16D : RS_STPCM8D;
|
||||
else
|
||||
rsflags = (psmp->uFlags & CHN_16BIT) ? RS_PCM16D : RS_PCM8D;
|
||||
|
||||
dwMemPos += ReadSample(psmp, rsflags, (LPCSTR)(lpStream+dwMemPos), dwMemLength-dwMemPos);
|
||||
}
|
||||
} else
|
||||
if (dwMemPos+4 < dwMemLength)
|
||||
{
|
||||
UINT nNameLen = *(DWORD *)(lpStream+dwMemPos);
|
||||
dwMemPos += nNameLen + 16;
|
||||
}
|
||||
if (dwMemPos+4 >= dwMemLength) break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
168
src/modplug/load_mtm.cpp
Normal file
168
src/modplug/load_mtm.cpp
Normal file
|
@ -0,0 +1,168 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
// MTM file support (import only)
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
|
||||
typedef struct tagMTMSAMPLE
|
||||
{
|
||||
char samplename[22]; // changed from CHAR
|
||||
DWORD length;
|
||||
DWORD reppos;
|
||||
DWORD repend;
|
||||
CHAR finetune;
|
||||
BYTE volume;
|
||||
BYTE attribute;
|
||||
} MTMSAMPLE;
|
||||
|
||||
|
||||
typedef struct tagMTMHEADER
|
||||
{
|
||||
char id[4]; // MTM file marker + version // changed from CHAR
|
||||
char songname[20]; // ASCIIZ songname // changed from CHAR
|
||||
WORD numtracks; // number of tracks saved
|
||||
BYTE lastpattern; // last pattern number saved
|
||||
BYTE lastorder; // last order number to play (songlength-1)
|
||||
WORD commentsize; // length of comment field
|
||||
BYTE numsamples; // number of samples saved
|
||||
BYTE attribute; // attribute byte (unused)
|
||||
BYTE beatspertrack;
|
||||
BYTE numchannels; // number of channels used
|
||||
BYTE panpos[32]; // voice pan positions
|
||||
} MTMHEADER;
|
||||
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadMTM(LPCBYTE lpStream, DWORD dwMemLength)
|
||||
//-----------------------------------------------------------
|
||||
{
|
||||
MTMHEADER *pmh = (MTMHEADER *)lpStream;
|
||||
DWORD dwMemPos = 66;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 0x100)) return FALSE;
|
||||
if ((strncmp(pmh->id, "MTM", 3)) || (pmh->numchannels > 32)
|
||||
|| (pmh->numsamples >= MAX_SAMPLES) || (!pmh->numsamples)
|
||||
|| (!pmh->numtracks) || (!pmh->numchannels)
|
||||
|| (!pmh->lastpattern) || (pmh->lastpattern > MAX_PATTERNS))
|
||||
return FALSE;
|
||||
strncpy(m_szNames[0], pmh->songname, 20);
|
||||
m_szNames[0][20] = 0;
|
||||
if (dwMemPos + 37*pmh->numsamples + 128 + 192*pmh->numtracks
|
||||
+ 64 * (pmh->lastpattern+1) + pmh->commentsize >= dwMemLength)
|
||||
return FALSE;
|
||||
m_nType = MOD_TYPE_MTM;
|
||||
m_nSamples = pmh->numsamples;
|
||||
m_nChannels = pmh->numchannels;
|
||||
// Reading instruments
|
||||
for (UINT i=1; i<=m_nSamples; i++)
|
||||
{
|
||||
MTMSAMPLE *pms = (MTMSAMPLE *)(lpStream + dwMemPos);
|
||||
strncpy(m_szNames[i], pms->samplename, 22);
|
||||
m_szNames[i][22] = 0;
|
||||
Ins[i].nVolume = pms->volume << 2;
|
||||
Ins[i].nGlobalVol = 64;
|
||||
DWORD len = pms->length;
|
||||
if ((len > 4) && (len <= MAX_SAMPLE_LENGTH))
|
||||
{
|
||||
Ins[i].nLength = len;
|
||||
Ins[i].nLoopStart = pms->reppos;
|
||||
Ins[i].nLoopEnd = pms->repend;
|
||||
if (Ins[i].nLoopEnd > Ins[i].nLength)
|
||||
Ins[i].nLoopEnd = Ins[i].nLength;
|
||||
if (Ins[i].nLoopStart + 4 >= Ins[i].nLoopEnd)
|
||||
Ins[i].nLoopStart = Ins[i].nLoopEnd = 0;
|
||||
if (Ins[i].nLoopEnd) Ins[i].uFlags |= CHN_LOOP;
|
||||
Ins[i].nFineTune = MOD2XMFineTune(pms->finetune);
|
||||
if (pms->attribute & 0x01)
|
||||
{
|
||||
Ins[i].uFlags |= CHN_16BIT;
|
||||
Ins[i].nLength >>= 1;
|
||||
Ins[i].nLoopStart >>= 1;
|
||||
Ins[i].nLoopEnd >>= 1;
|
||||
}
|
||||
Ins[i].nPan = 128;
|
||||
}
|
||||
dwMemPos += 37;
|
||||
}
|
||||
// Setting Channel Pan Position
|
||||
for (UINT ich=0; ich<m_nChannels; ich++)
|
||||
{
|
||||
ChnSettings[ich].nPan = ((pmh->panpos[ich] & 0x0F) << 4) + 8;
|
||||
ChnSettings[ich].nVolume = 64;
|
||||
}
|
||||
// Reading pattern order
|
||||
memcpy(Order, lpStream + dwMemPos, pmh->lastorder+1);
|
||||
dwMemPos += 128;
|
||||
// Reading Patterns
|
||||
LPCBYTE pTracks = lpStream + dwMemPos;
|
||||
dwMemPos += 192 * pmh->numtracks;
|
||||
LPWORD pSeq = (LPWORD)(lpStream + dwMemPos);
|
||||
for (UINT pat=0; pat<=pmh->lastpattern; pat++)
|
||||
{
|
||||
PatternSize[pat] = 64;
|
||||
if ((Patterns[pat] = AllocatePattern(64, m_nChannels)) == NULL) break;
|
||||
for (UINT n=0; n<32; n++) if ((pSeq[n]) && (pSeq[n] <= pmh->numtracks) && (n < m_nChannels))
|
||||
{
|
||||
LPCBYTE p = pTracks + 192 * (pSeq[n]-1);
|
||||
MODCOMMAND *m = Patterns[pat] + n;
|
||||
for (UINT i=0; i<64; i++, m+=m_nChannels, p+=3)
|
||||
{
|
||||
if (p[0] & 0xFC) m->note = (p[0] >> 2) + 37;
|
||||
m->instr = ((p[0] & 0x03) << 4) | (p[1] >> 4);
|
||||
UINT cmd = p[1] & 0x0F;
|
||||
UINT param = p[2];
|
||||
if (cmd == 0x0A)
|
||||
{
|
||||
if (param & 0xF0) param &= 0xF0; else param &= 0x0F;
|
||||
}
|
||||
m->command = cmd;
|
||||
m->param = param;
|
||||
if ((cmd) || (param)) ConvertModCommand(m);
|
||||
}
|
||||
}
|
||||
pSeq += 32;
|
||||
}
|
||||
dwMemPos += 64*(pmh->lastpattern+1);
|
||||
if ((pmh->commentsize) && (dwMemPos + pmh->commentsize < dwMemLength))
|
||||
{
|
||||
UINT n = pmh->commentsize;
|
||||
m_lpszSongComments = new char[n+1];
|
||||
if (m_lpszSongComments)
|
||||
{
|
||||
memcpy(m_lpszSongComments, lpStream+dwMemPos, n);
|
||||
m_lpszSongComments[n] = 0;
|
||||
for (UINT i=0; i<n; i++)
|
||||
{
|
||||
if (!m_lpszSongComments[i])
|
||||
{
|
||||
m_lpszSongComments[i] = ((i+1) % 40) ? 0x20 : 0x0D;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
dwMemPos += pmh->commentsize;
|
||||
// Reading Samples
|
||||
for (UINT ismp=1; ismp<=m_nSamples; ismp++)
|
||||
{
|
||||
if (dwMemPos >= dwMemLength) break;
|
||||
dwMemPos += ReadSample(&Ins[ismp], (Ins[ismp].uFlags & CHN_16BIT) ? RS_PCM16U : RS_PCM8U,
|
||||
(LPSTR)(lpStream + dwMemPos), dwMemLength - dwMemPos);
|
||||
}
|
||||
m_nMinPeriod = 64;
|
||||
m_nMaxPeriod = 32767;
|
||||
return TRUE;
|
||||
}
|
||||
|
197
src/modplug/load_okt.cpp
Normal file
197
src/modplug/load_okt.cpp
Normal file
|
@ -0,0 +1,197 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>,
|
||||
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
|
||||
*/
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// Oktalyzer (OKT) module loader //
|
||||
//////////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
typedef struct OKTFILEHEADER
|
||||
{
|
||||
DWORD okta; // "OKTA"
|
||||
DWORD song; // "SONG"
|
||||
DWORD cmod; // "CMOD"
|
||||
DWORD fixed8;
|
||||
BYTE chnsetup[8];
|
||||
DWORD samp; // "SAMP"
|
||||
DWORD samplen;
|
||||
} OKTFILEHEADER;
|
||||
|
||||
|
||||
typedef struct OKTSAMPLE
|
||||
{
|
||||
CHAR name[20];
|
||||
DWORD length;
|
||||
WORD loopstart;
|
||||
WORD looplen;
|
||||
BYTE pad1;
|
||||
BYTE volume;
|
||||
BYTE pad2;
|
||||
BYTE pad3;
|
||||
} OKTSAMPLE;
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadOKT(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
OKTFILEHEADER *pfh = (OKTFILEHEADER *)lpStream;
|
||||
DWORD dwMemPos = sizeof(OKTFILEHEADER);
|
||||
UINT nsamples = 0, npatterns = 0, norders = 0;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 1024)) return FALSE;
|
||||
if ((pfh->okta != 0x41544B4F) || (pfh->song != 0x474E4F53)
|
||||
|| (pfh->cmod != 0x444F4D43) || (pfh->chnsetup[0]) || (pfh->chnsetup[2])
|
||||
|| (pfh->chnsetup[4]) || (pfh->chnsetup[6]) || (pfh->fixed8 != 0x08000000)
|
||||
|| (pfh->samp != 0x504D4153)) return FALSE;
|
||||
m_nType = MOD_TYPE_OKT;
|
||||
m_nChannels = 4 + pfh->chnsetup[1] + pfh->chnsetup[3] + pfh->chnsetup[5] + pfh->chnsetup[7];
|
||||
if (m_nChannels > MAX_CHANNELS) m_nChannels = MAX_CHANNELS;
|
||||
nsamples = bswapBE32(pfh->samplen) >> 5;
|
||||
m_nSamples = nsamples;
|
||||
if (m_nSamples >= MAX_SAMPLES) m_nSamples = MAX_SAMPLES-1;
|
||||
// Reading samples
|
||||
for (UINT smp=1; smp <= nsamples; smp++)
|
||||
{
|
||||
if (dwMemPos >= dwMemLength) return TRUE;
|
||||
if (smp < MAX_SAMPLES)
|
||||
{
|
||||
OKTSAMPLE *psmp = (OKTSAMPLE *)(lpStream + dwMemPos);
|
||||
MODINSTRUMENT *pins = &Ins[smp];
|
||||
|
||||
memcpy(m_szNames[smp], psmp->name, 20);
|
||||
pins->uFlags = 0;
|
||||
pins->nLength = bswapBE32(psmp->length) & ~1;
|
||||
pins->nLoopStart = bswapBE16(psmp->loopstart);
|
||||
pins->nLoopEnd = pins->nLoopStart + bswapBE16(psmp->looplen);
|
||||
if (pins->nLoopStart + 2 < pins->nLoopEnd) pins->uFlags |= CHN_LOOP;
|
||||
pins->nGlobalVol = 64;
|
||||
pins->nVolume = psmp->volume << 2;
|
||||
pins->nC4Speed = 8363;
|
||||
}
|
||||
dwMemPos += sizeof(OKTSAMPLE);
|
||||
}
|
||||
// SPEE
|
||||
if (dwMemPos >= dwMemLength) return TRUE;
|
||||
if (*((DWORD *)(lpStream + dwMemPos)) == 0x45455053)
|
||||
{
|
||||
m_nDefaultSpeed = lpStream[dwMemPos+9];
|
||||
dwMemPos += bswapBE32(*((DWORD *)(lpStream + dwMemPos + 4))) + 8;
|
||||
}
|
||||
// SLEN
|
||||
if (dwMemPos >= dwMemLength) return TRUE;
|
||||
if (*((DWORD *)(lpStream + dwMemPos)) == 0x4E454C53)
|
||||
{
|
||||
npatterns = lpStream[dwMemPos+9];
|
||||
dwMemPos += bswapBE32(*((DWORD *)(lpStream + dwMemPos + 4))) + 8;
|
||||
}
|
||||
// PLEN
|
||||
if (dwMemPos >= dwMemLength) return TRUE;
|
||||
if (*((DWORD *)(lpStream + dwMemPos)) == 0x4E454C50)
|
||||
{
|
||||
norders = lpStream[dwMemPos+9];
|
||||
dwMemPos += bswapBE32(*((DWORD *)(lpStream + dwMemPos + 4))) + 8;
|
||||
}
|
||||
// PATT
|
||||
if (dwMemPos >= dwMemLength) return TRUE;
|
||||
if (*((DWORD *)(lpStream + dwMemPos)) == 0x54544150)
|
||||
{
|
||||
UINT orderlen = norders;
|
||||
if (orderlen >= MAX_ORDERS) orderlen = MAX_ORDERS-1;
|
||||
for (UINT i=0; i<orderlen; i++) Order[i] = lpStream[dwMemPos+10+i];
|
||||
for (UINT j=orderlen; j>1; j--) { if (Order[j-1]) break; Order[j-1] = 0xFF; }
|
||||
dwMemPos += bswapBE32(*((DWORD *)(lpStream + dwMemPos + 4))) + 8;
|
||||
}
|
||||
// PBOD
|
||||
UINT npat = 0;
|
||||
while ((dwMemPos+10 < dwMemLength) && (*((DWORD *)(lpStream + dwMemPos)) == 0x444F4250))
|
||||
{
|
||||
DWORD dwPos = dwMemPos + 10;
|
||||
UINT rows = lpStream[dwMemPos+9];
|
||||
if (!rows) rows = 64;
|
||||
if (npat < MAX_PATTERNS)
|
||||
{
|
||||
if ((Patterns[npat] = AllocatePattern(rows, m_nChannels)) == NULL) return TRUE;
|
||||
MODCOMMAND *m = Patterns[npat];
|
||||
PatternSize[npat] = rows;
|
||||
UINT imax = m_nChannels*rows;
|
||||
for (UINT i=0; i<imax; i++, m++, dwPos+=4)
|
||||
{
|
||||
if (dwPos+4 > dwMemLength) break;
|
||||
const BYTE *p = lpStream+dwPos;
|
||||
UINT note = p[0];
|
||||
if (note)
|
||||
{
|
||||
m->note = note + 48;
|
||||
m->instr = p[1] + 1;
|
||||
}
|
||||
UINT command = p[2];
|
||||
UINT param = p[3];
|
||||
m->param = param;
|
||||
switch(command)
|
||||
{
|
||||
// 0: no effect
|
||||
case 0:
|
||||
break;
|
||||
// 1: Portamento Up
|
||||
case 1:
|
||||
case 17:
|
||||
case 30:
|
||||
if (param) m->command = CMD_PORTAMENTOUP;
|
||||
break;
|
||||
// 2: Portamento Down
|
||||
case 2:
|
||||
case 13:
|
||||
case 21:
|
||||
if (param) m->command = CMD_PORTAMENTODOWN;
|
||||
break;
|
||||
// 10: Arpeggio
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
m->command = CMD_ARPEGGIO;
|
||||
break;
|
||||
// 15: Filter
|
||||
case 15:
|
||||
m->command = CMD_MODCMDEX;
|
||||
m->param = param & 0x0F;
|
||||
break;
|
||||
// 25: Position Jump
|
||||
case 25:
|
||||
m->command = CMD_POSITIONJUMP;
|
||||
break;
|
||||
// 28: Set Speed
|
||||
case 28:
|
||||
m->command = CMD_SPEED;
|
||||
break;
|
||||
// 31: Volume Control
|
||||
case 31:
|
||||
if (param <= 0x40) m->command = CMD_VOLUME; else
|
||||
if (param <= 0x50) { m->command = CMD_VOLUMESLIDE; m->param &= 0x0F; if (!m->param) m->param = 0x0F; } else
|
||||
if (param <= 0x60) { m->command = CMD_VOLUMESLIDE; m->param = (param & 0x0F) << 4; if (!m->param) m->param = 0xF0; } else
|
||||
if (param <= 0x70) { m->command = CMD_MODCMDEX; m->param = 0xB0 | (param & 0x0F); if (!(param & 0x0F)) m->param = 0xBF; } else
|
||||
if (param <= 0x80) { m->command = CMD_MODCMDEX; m->param = 0xA0 | (param & 0x0F); if (!(param & 0x0F)) m->param = 0xAF; }
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
npat++;
|
||||
dwMemPos += bswapBE32(*((DWORD *)(lpStream + dwMemPos + 4))) + 8;
|
||||
}
|
||||
// SBOD
|
||||
UINT nsmp = 1;
|
||||
while ((dwMemPos+10 < dwMemLength) && (*((DWORD *)(lpStream + dwMemPos)) == 0x444F4253))
|
||||
{
|
||||
if (nsmp < MAX_SAMPLES) ReadSample(&Ins[nsmp], RS_PCM8S, (LPSTR)(lpStream+dwMemPos+8), dwMemLength-dwMemPos-8);
|
||||
dwMemPos += bswapBE32(*((DWORD *)(lpStream + dwMemPos + 4))) + 8;
|
||||
nsmp++;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
1576
src/modplug/load_pat.cpp
Normal file
1576
src/modplug/load_pat.cpp
Normal file
File diff suppressed because it is too large
Load diff
27
src/modplug/load_pat.h
Normal file
27
src/modplug/load_pat.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
#ifndef LOAD_PAT_H
|
||||
#define LOAD_PAT_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void pat_init_patnames(void);
|
||||
void pat_resetsmp(void);
|
||||
int pat_numinstr(void);
|
||||
int pat_numsmp(void);
|
||||
int pat_smptogm(int smp);
|
||||
int pat_gmtosmp(int gm);
|
||||
int pat_gm_drumnr(int n);
|
||||
int pat_gm_drumnote(int n);
|
||||
const char *pat_gm_name(int gm);
|
||||
int pat_modnote(int midinote);
|
||||
int pat_smplooped(int smp);
|
||||
//#ifdef NEWMIKMOD
|
||||
BOOL PAT_Load_Instruments(void *c);
|
||||
//#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
839
src/modplug/load_psm.cpp
Normal file
839
src/modplug/load_psm.cpp
Normal file
|
@ -0,0 +1,839 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
//
|
||||
// PSM module loader
|
||||
//
|
||||
///////////////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#define PSM_LOG
|
||||
|
||||
#define PSM_ID_NEW 0x204d5350
|
||||
#define PSM_ID_OLD 0xfe4d5350
|
||||
#define IFFID_FILE 0x454c4946
|
||||
#define IFFID_TITL 0x4c544954
|
||||
#define IFFID_SDFT 0x54464453
|
||||
#define IFFID_PBOD 0x444f4250
|
||||
#define IFFID_SONG 0x474e4f53
|
||||
#define IFFID_PATT 0x54544150
|
||||
#define IFFID_DSMP 0x504d5344
|
||||
#define IFFID_OPLH 0x484c504f
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct _PSMCHUNK
|
||||
{
|
||||
DWORD id;
|
||||
DWORD len;
|
||||
DWORD listid;
|
||||
} PSMCHUNK;
|
||||
|
||||
typedef struct _PSMSONGHDR
|
||||
{
|
||||
CHAR songname[8]; // "MAINSONG"
|
||||
BYTE reserved1;
|
||||
BYTE reserved2;
|
||||
BYTE channels;
|
||||
} PSMSONGHDR;
|
||||
|
||||
typedef struct _PSMPATTERN
|
||||
{
|
||||
DWORD size;
|
||||
DWORD name;
|
||||
WORD rows;
|
||||
WORD reserved1;
|
||||
BYTE data[4];
|
||||
} PSMPATTERN;
|
||||
|
||||
typedef struct _PSMSAMPLE
|
||||
{
|
||||
BYTE flags;
|
||||
CHAR songname[8];
|
||||
DWORD smpid;
|
||||
CHAR samplename[34];
|
||||
DWORD reserved1;
|
||||
BYTE reserved2;
|
||||
BYTE insno;
|
||||
BYTE reserved3;
|
||||
DWORD length;
|
||||
DWORD loopstart;
|
||||
DWORD loopend;
|
||||
WORD reserved4;
|
||||
BYTE defvol;
|
||||
DWORD reserved5;
|
||||
DWORD samplerate;
|
||||
BYTE reserved6[19];
|
||||
} PSMSAMPLE;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadPSM(LPCBYTE lpStream, DWORD dwMemLength)
|
||||
//-----------------------------------------------------------
|
||||
{
|
||||
PSMCHUNK *pfh = (PSMCHUNK *)lpStream;
|
||||
DWORD dwMemPos, dwSongPos;
|
||||
DWORD smpnames[MAX_SAMPLES];
|
||||
DWORD patptrs[MAX_PATTERNS];
|
||||
BYTE samplemap[MAX_SAMPLES];
|
||||
UINT nPatterns;
|
||||
|
||||
// Chunk0: "PSM ",filesize,"FILE"
|
||||
if (dwMemLength < 256) return FALSE;
|
||||
if (pfh->id == PSM_ID_OLD)
|
||||
{
|
||||
#ifdef PSM_LOG
|
||||
Log("Old PSM format not supported\n");
|
||||
#endif
|
||||
return FALSE;
|
||||
}
|
||||
if ((pfh->id != PSM_ID_NEW) || (pfh->len+12 > dwMemLength) || (pfh->listid != IFFID_FILE)) return FALSE;
|
||||
m_nType = MOD_TYPE_PSM;
|
||||
m_nChannels = 16;
|
||||
m_nSamples = 0;
|
||||
nPatterns = 0;
|
||||
dwMemPos = 12;
|
||||
dwSongPos = 0;
|
||||
for (UINT iChPan=0; iChPan<16; iChPan++)
|
||||
{
|
||||
UINT pan = (((iChPan & 3) == 1) || ((iChPan&3)==2)) ? 0xC0 : 0x40;
|
||||
ChnSettings[iChPan].nPan = pan;
|
||||
}
|
||||
while (dwMemPos+8 < dwMemLength)
|
||||
{
|
||||
PSMCHUNK *pchunk = (PSMCHUNK *)(lpStream+dwMemPos);
|
||||
if ((pchunk->len >= dwMemLength - 8) || (dwMemPos + pchunk->len + 8 > dwMemLength)) break;
|
||||
dwMemPos += 8;
|
||||
PUCHAR pdata = (PUCHAR)(lpStream+dwMemPos);
|
||||
ULONG len = pchunk->len;
|
||||
if (len) switch(pchunk->id)
|
||||
{
|
||||
// "TITL": Song title
|
||||
case IFFID_TITL:
|
||||
if (!pdata[0]) { pdata++; len--; }
|
||||
memcpy(m_szNames[0], pdata, (len>31) ? 31 : len);
|
||||
m_szNames[0][31] = 0;
|
||||
break;
|
||||
// "PBOD": Pattern
|
||||
case IFFID_PBOD:
|
||||
if ((len >= 12) && (nPatterns < MAX_PATTERNS))
|
||||
{
|
||||
patptrs[nPatterns++] = dwMemPos-8;
|
||||
}
|
||||
break;
|
||||
// "SONG": Song description
|
||||
case IFFID_SONG:
|
||||
if ((len >= sizeof(PSMSONGHDR)+8) && (!dwSongPos))
|
||||
{
|
||||
dwSongPos = dwMemPos - 8;
|
||||
}
|
||||
break;
|
||||
// "DSMP": Sample Data
|
||||
case IFFID_DSMP:
|
||||
if ((len >= sizeof(PSMSAMPLE)) && (m_nSamples+1 < MAX_SAMPLES))
|
||||
{
|
||||
m_nSamples++;
|
||||
MODINSTRUMENT *pins = &Ins[m_nSamples];
|
||||
PSMSAMPLE *psmp = (PSMSAMPLE *)pdata;
|
||||
smpnames[m_nSamples] = psmp->smpid;
|
||||
memcpy(m_szNames[m_nSamples], psmp->samplename, 31);
|
||||
m_szNames[m_nSamples][31] = 0;
|
||||
samplemap[m_nSamples-1] = (BYTE)m_nSamples;
|
||||
// Init sample
|
||||
pins->nGlobalVol = 0x40;
|
||||
pins->nC4Speed = psmp->samplerate;
|
||||
pins->nLength = psmp->length;
|
||||
pins->nLoopStart = psmp->loopstart;
|
||||
pins->nLoopEnd = psmp->loopend;
|
||||
pins->nPan = 128;
|
||||
pins->nVolume = (psmp->defvol+1) * 2;
|
||||
pins->uFlags = (psmp->flags & 0x80) ? CHN_LOOP : 0;
|
||||
if (pins->nLoopStart > 0) pins->nLoopStart--;
|
||||
// Point to sample data
|
||||
pdata += 0x60;
|
||||
len -= 0x60;
|
||||
// Load sample data
|
||||
if ((pins->nLength > 3) && (len > 3))
|
||||
{
|
||||
ReadSample(pins, RS_PCM8D, (LPCSTR)pdata, len);
|
||||
} else
|
||||
{
|
||||
pins->nLength = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
#if 0
|
||||
default:
|
||||
{
|
||||
CHAR s[8], s2[64];
|
||||
*(DWORD *)s = pchunk->id;
|
||||
s[4] = 0;
|
||||
wsprintf(s2, "%s: %4d bytes @ %4d\n", s, pchunk->len, dwMemPos);
|
||||
OutputDebugString(s2);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
dwMemPos += pchunk->len;
|
||||
}
|
||||
// Step #1: convert song structure
|
||||
PSMSONGHDR *pSong = (PSMSONGHDR *)(lpStream+dwSongPos+8);
|
||||
if ((!dwSongPos) || (pSong->channels < 2) || (pSong->channels > 32)) return TRUE;
|
||||
m_nChannels = pSong->channels;
|
||||
// Valid song header -> convert attached chunks
|
||||
{
|
||||
DWORD dwSongEnd = dwSongPos + 8 + *(DWORD *)(lpStream+dwSongPos+4);
|
||||
dwMemPos = dwSongPos + 8 + 11; // sizeof(PSMCHUNK)+sizeof(PSMSONGHDR)
|
||||
while (dwMemPos + 8 < dwSongEnd)
|
||||
{
|
||||
PSMCHUNK *pchunk = (PSMCHUNK *)(lpStream+dwMemPos);
|
||||
dwMemPos += 8;
|
||||
if ((pchunk->len > dwSongEnd) || (dwMemPos + pchunk->len > dwSongEnd)) break;
|
||||
PUCHAR pdata = (PUCHAR)(lpStream+dwMemPos);
|
||||
ULONG len = pchunk->len;
|
||||
switch(pchunk->id)
|
||||
{
|
||||
case IFFID_OPLH:
|
||||
if (len >= 0x20)
|
||||
{
|
||||
UINT pos = len - 3;
|
||||
while (pos > 5)
|
||||
{
|
||||
BOOL bFound = FALSE;
|
||||
pos -= 5;
|
||||
DWORD dwName = *(DWORD *)(pdata+pos);
|
||||
for (UINT i=0; i<nPatterns; i++)
|
||||
{
|
||||
DWORD dwPatName = ((PSMPATTERN *)(lpStream+patptrs[i]+8))->name;
|
||||
if (dwName == dwPatName)
|
||||
{
|
||||
bFound = TRUE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ((!bFound) && (pdata[pos+1] > 0) && (pdata[pos+1] <= 0x10)
|
||||
&& (pdata[pos+3] > 0x40) && (pdata[pos+3] < 0xC0))
|
||||
{
|
||||
m_nDefaultSpeed = pdata[pos+1];
|
||||
m_nDefaultTempo = pdata[pos+3];
|
||||
break;
|
||||
}
|
||||
}
|
||||
UINT iOrd = 0;
|
||||
while ((pos+5<len) && (iOrd < MAX_ORDERS))
|
||||
{
|
||||
DWORD dwName = *(DWORD *)(pdata+pos);
|
||||
for (UINT i=0; i<nPatterns; i++)
|
||||
{
|
||||
DWORD dwPatName = ((PSMPATTERN *)(lpStream+patptrs[i]+8))->name;
|
||||
if (dwName == dwPatName)
|
||||
{
|
||||
Order[iOrd++] = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
pos += 5;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
dwMemPos += pchunk->len;
|
||||
}
|
||||
}
|
||||
|
||||
// Step #2: convert patterns
|
||||
for (UINT nPat=0; nPat<nPatterns; nPat++)
|
||||
{
|
||||
PSMPATTERN *pPsmPat = (PSMPATTERN *)(lpStream+patptrs[nPat]+8);
|
||||
ULONG len = *(DWORD *)(lpStream+patptrs[nPat]+4) - 12;
|
||||
UINT nRows = pPsmPat->rows;
|
||||
if (len > pPsmPat->size) len = pPsmPat->size;
|
||||
if ((nRows < 64) || (nRows > 256)) nRows = 64;
|
||||
PatternSize[nPat] = nRows;
|
||||
if ((Patterns[nPat] = AllocatePattern(nRows, m_nChannels)) == NULL) break;
|
||||
MODCOMMAND *m = Patterns[nPat];
|
||||
BYTE *p = pPsmPat->data;
|
||||
UINT pos = 0;
|
||||
UINT row = 0;
|
||||
UINT oldch = 0;
|
||||
BOOL bNewRow = FALSE;
|
||||
#ifdef PSM_LOG
|
||||
Log("Pattern %d at offset 0x%04X\n", nPat, (DWORD)(p - (BYTE *)lpStream));
|
||||
#endif
|
||||
while ((row < nRows) && (pos+1 < len))
|
||||
{
|
||||
UINT flags = p[pos++];
|
||||
UINT ch = p[pos++];
|
||||
|
||||
#ifdef PSM_LOG
|
||||
//Log("flags+ch: %02X.%02X\n", flags, ch);
|
||||
#endif
|
||||
if (((flags & 0xf0) == 0x10) && (ch <= oldch) /*&& (!bNewRow)*/)
|
||||
{
|
||||
if ((pos+1<len) && (!(p[pos] & 0x0f)) && (p[pos+1] < m_nChannels))
|
||||
{
|
||||
#ifdef PSM_LOG
|
||||
//if (!nPat) Log("Continuing on new row\n");
|
||||
#endif
|
||||
row++;
|
||||
m += m_nChannels;
|
||||
oldch = ch;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if ((pos >= len) || (row >= nRows)) break;
|
||||
if (!(flags & 0xf0))
|
||||
{
|
||||
#ifdef PSM_LOG
|
||||
//if (!nPat) Log("EOR(%d): %02X.%02X\n", row, p[pos], p[pos+1]);
|
||||
#endif
|
||||
row++;
|
||||
m += m_nChannels;
|
||||
bNewRow = TRUE;
|
||||
oldch = ch;
|
||||
continue;
|
||||
}
|
||||
bNewRow = FALSE;
|
||||
if (ch >= m_nChannels)
|
||||
{
|
||||
#ifdef PSM_LOG
|
||||
if (!nPat) Log("Invalid channel row=%d (0x%02X.0x%02X)\n", row, flags, ch);
|
||||
#endif
|
||||
ch = 0;
|
||||
}
|
||||
// Note + Instr
|
||||
if ((flags & 0x40) && (pos+1 < len))
|
||||
{
|
||||
UINT note = p[pos++];
|
||||
UINT nins = p[pos++];
|
||||
#ifdef PSM_LOG
|
||||
//if (!nPat) Log("note+ins: %02X.%02X\n", note, nins);
|
||||
if ((!nPat) && (nins >= m_nSamples)) Log("WARNING: invalid instrument number (%d)\n", nins);
|
||||
#endif
|
||||
if ((note) && (note < 0x80)) note = (note>>4)*12+(note&0x0f)+12+1;
|
||||
m[ch].instr = samplemap[nins];
|
||||
m[ch].note = note;
|
||||
}
|
||||
// Volume
|
||||
if ((flags & 0x20) && (pos < len))
|
||||
{
|
||||
m[ch].volcmd = VOLCMD_VOLUME;
|
||||
m[ch].vol = p[pos++] / 2;
|
||||
}
|
||||
// Effect
|
||||
if ((flags & 0x10) && (pos+1 < len))
|
||||
{
|
||||
UINT command = p[pos++];
|
||||
UINT param = p[pos++];
|
||||
// Convert effects
|
||||
switch(command)
|
||||
{
|
||||
// 01: fine volslide up
|
||||
case 0x01: command = CMD_VOLUMESLIDE; param |= 0x0f; break;
|
||||
// 04: fine volslide down
|
||||
case 0x04: command = CMD_VOLUMESLIDE; param>>=4; param |= 0xf0; break;
|
||||
// 0C: portamento up
|
||||
case 0x0C: command = CMD_PORTAMENTOUP; param = (param+1)/2; break;
|
||||
// 0E: portamento down
|
||||
case 0x0E: command = CMD_PORTAMENTODOWN; param = (param+1)/2; break;
|
||||
// 33: Position Jump
|
||||
case 0x33: command = CMD_POSITIONJUMP; break;
|
||||
// 34: Pattern break
|
||||
case 0x34: command = CMD_PATTERNBREAK; break;
|
||||
// 3D: speed
|
||||
case 0x3D: command = CMD_SPEED; break;
|
||||
// 3E: tempo
|
||||
case 0x3E: command = CMD_TEMPO; break;
|
||||
// Unknown
|
||||
default:
|
||||
#ifdef PSM_LOG
|
||||
Log("Unknown PSM effect pat=%d row=%d ch=%d: %02X.%02X\n", nPat, row, ch, command, param);
|
||||
#endif
|
||||
command = param = 0;
|
||||
}
|
||||
m[ch].command = (BYTE)command;
|
||||
m[ch].param = (BYTE)param;
|
||||
}
|
||||
oldch = ch;
|
||||
}
|
||||
#ifdef PSM_LOG
|
||||
if (pos < len)
|
||||
{
|
||||
Log("Pattern %d: %d/%d[%d] rows (%d bytes) -> %d bytes left\n", nPat, row, nRows, pPsmPat->rows, pPsmPat->size, len-pos);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// Done (finally!)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PSM Old Format
|
||||
//
|
||||
|
||||
/*
|
||||
|
||||
CONST
|
||||
c_PSM_MaxOrder = $FF;
|
||||
c_PSM_MaxSample = $FF;
|
||||
c_PSM_MaxChannel = $0F;
|
||||
|
||||
TYPE
|
||||
PPSM_Header = ^TPSM_Header;
|
||||
TPSM_Header = RECORD
|
||||
PSM_Sign : ARRAY[01..04] OF CHAR; { PSM + #254 }
|
||||
PSM_SongName : ARRAY[01..58] OF CHAR;
|
||||
PSM_Byte00 : BYTE;
|
||||
PSM_Byte1A : BYTE;
|
||||
PSM_Unknown00 : BYTE;
|
||||
PSM_Unknown01 : BYTE;
|
||||
PSM_Unknown02 : BYTE;
|
||||
PSM_Speed : BYTE;
|
||||
PSM_Tempo : BYTE;
|
||||
PSM_Unknown03 : BYTE;
|
||||
PSM_Unknown04 : WORD;
|
||||
PSM_OrderLength : WORD;
|
||||
PSM_PatternNumber : WORD;
|
||||
PSM_SampleNumber : WORD;
|
||||
PSM_ChannelNumber : WORD;
|
||||
PSM_ChannelUsed : WORD;
|
||||
PSM_OrderPosition : LONGINT;
|
||||
PSM_ChannelSettingPosition : LONGINT;
|
||||
PSM_PatternPosition : LONGINT;
|
||||
PSM_SamplePosition : LONGINT;
|
||||
{ *** perhaps there are some more infos in a larger header,
|
||||
but i have not decoded it and so it apears here NOT }
|
||||
END;
|
||||
|
||||
PPSM_Sample = ^TPSM_Sample;
|
||||
TPSM_Sample = RECORD
|
||||
PSM_SampleFileName : ARRAY[01..12] OF CHAR;
|
||||
PSM_SampleByte00 : BYTE;
|
||||
PSM_SampleName : ARRAY[01..22] OF CHAR;
|
||||
PSM_SampleUnknown00 : ARRAY[01..02] OF BYTE;
|
||||
PSM_SamplePosition : LONGINT;
|
||||
PSM_SampleUnknown01 : ARRAY[01..04] OF BYTE;
|
||||
PSM_SampleNumber : BYTE;
|
||||
PSM_SampleFlags : WORD;
|
||||
PSM_SampleLength : LONGINT;
|
||||
PSM_SampleLoopBegin : LONGINT;
|
||||
PSM_SampleLoopEnd : LONGINT;
|
||||
PSM_Unknown03 : BYTE;
|
||||
PSM_SampleVolume : BYTE;
|
||||
PSM_SampleC5Speed : WORD;
|
||||
END;
|
||||
|
||||
PPSM_SampleList = ^TPSM_SampleList;
|
||||
TPSM_SampleList = ARRAY[01..c_PSM_MaxSample] OF TPSM_Sample;
|
||||
|
||||
PPSM_Order = ^TPSM_Order;
|
||||
TPSM_Order = ARRAY[00..c_PSM_MaxOrder] OF BYTE;
|
||||
|
||||
PPSM_ChannelSettings = ^TPSM_ChannelSettings;
|
||||
TPSM_ChannelSettings = ARRAY[00..c_PSM_MaxChannel] OF BYTE;
|
||||
|
||||
CONST
|
||||
PSM_NotesInPattern : BYTE = $00;
|
||||
PSM_ChannelInPattern : BYTE = $00;
|
||||
|
||||
CONST
|
||||
c_PSM_SetSpeed = 60;
|
||||
|
||||
FUNCTION PSM_Size(FileName : STRING;FilePosition : LONGINT) : LONGINT;
|
||||
BEGIN
|
||||
END;
|
||||
|
||||
PROCEDURE PSM_UnpackPattern(VAR Source,Destination;PatternLength : WORD);
|
||||
VAR
|
||||
Witz : ARRAY[00..04] OF WORD;
|
||||
I1,I2 : WORD;
|
||||
I3,I4 : WORD;
|
||||
TopicalByte : ^BYTE;
|
||||
Pattern : PUnpackedPattern;
|
||||
ChannelP : BYTE;
|
||||
NoteP : BYTE;
|
||||
InfoByte : BYTE;
|
||||
CodeByte : BYTE;
|
||||
InfoWord : WORD;
|
||||
Effect : BYTE;
|
||||
Opperand : BYTE;
|
||||
Panning : BYTE;
|
||||
Volume : BYTE;
|
||||
PrevInfo : BYTE;
|
||||
InfoIndex : BYTE;
|
||||
BEGIN
|
||||
Pattern := @Destination;
|
||||
TopicalByte := @Source;
|
||||
{ *** Initialize patttern }
|
||||
FOR I2 := 0 TO c_Maximum_NoteIndex DO
|
||||
FOR I3 := 0 TO c_Maximum_ChannelIndex DO
|
||||
BEGIN
|
||||
Pattern^[I2,I3,c_Pattern_NoteIndex] := $FF;
|
||||
Pattern^[I2,I3,c_Pattern_SampleIndex] := $00;
|
||||
Pattern^[I2,I3,c_Pattern_VolumeIndex] := $FF;
|
||||
Pattern^[I2,I3,c_Pattern_PanningIndex] := $FF;
|
||||
Pattern^[I2,I3,c_Pattern_EffectIndex] := $00;
|
||||
Pattern^[I2,I3,c_Pattern_OpperandIndex] := $00;
|
||||
END;
|
||||
{ *** Byte-pointer on first pattern-entry }
|
||||
ChannelP := $00;
|
||||
NoteP := $00;
|
||||
InfoByte := $00;
|
||||
PrevInfo := $00;
|
||||
InfoIndex := $02;
|
||||
{ *** read notes in pattern }
|
||||
PSM_NotesInPattern := TopicalByte^; INC(TopicalByte); DEC(PatternLength); INC(InfoIndex);
|
||||
PSM_ChannelInPattern := TopicalByte^; INC(TopicalByte); DEC(PatternLength); INC(InfoIndex);
|
||||
{ *** unpack pattern }
|
||||
WHILE (INTEGER(PatternLength) > 0) AND (NoteP < c_Maximum_NoteIndex) DO
|
||||
BEGIN
|
||||
{ *** Read info-byte }
|
||||
InfoByte := TopicalByte^; INC(TopicalByte); DEC(PatternLength); INC(InfoIndex);
|
||||
IF InfoByte <> $00 THEN
|
||||
BEGIN
|
||||
ChannelP := InfoByte AND $0F;
|
||||
IF InfoByte AND 128 = 128 THEN { note and sample }
|
||||
BEGIN
|
||||
{ *** read note }
|
||||
CodeByte := TopicalByte^; INC(TopicalByte); DEC(PatternLength);
|
||||
DEC(CodeByte);
|
||||
CodeByte := CodeByte MOD 12 * 16 + CodeByte DIV 12 + 2;
|
||||
Pattern^[NoteP,ChannelP,c_Pattern_NoteIndex] := CodeByte;
|
||||
{ *** read sample }
|
||||
CodeByte := TopicalByte^; INC(TopicalByte); DEC(PatternLength);
|
||||
Pattern^[NoteP,ChannelP,c_Pattern_SampleIndex] := CodeByte;
|
||||
END;
|
||||
IF InfoByte AND 64 = 64 THEN { Volume }
|
||||
BEGIN
|
||||
CodeByte := TopicalByte^; INC(TopicalByte); DEC(PatternLength);
|
||||
Pattern^[NoteP,ChannelP,c_Pattern_VolumeIndex] := CodeByte;
|
||||
END;
|
||||
IF InfoByte AND 32 = 32 THEN { effect AND opperand }
|
||||
BEGIN
|
||||
Effect := TopicalByte^; INC(TopicalByte); DEC(PatternLength);
|
||||
Opperand := TopicalByte^; INC(TopicalByte); DEC(PatternLength);
|
||||
CASE Effect OF
|
||||
c_PSM_SetSpeed:
|
||||
BEGIN
|
||||
Effect := c_I_Set_Speed;
|
||||
END;
|
||||
ELSE
|
||||
BEGIN
|
||||
Effect := c_I_NoEffect;
|
||||
Opperand := $00;
|
||||
END;
|
||||
END;
|
||||
Pattern^[NoteP,ChannelP,c_Pattern_EffectIndex] := Effect;
|
||||
Pattern^[NoteP,ChannelP,c_Pattern_OpperandIndex] := Opperand;
|
||||
END;
|
||||
END ELSE INC(NoteP);
|
||||
END;
|
||||
END;
|
||||
|
||||
PROCEDURE PSM_Load(FileName : STRING;FilePosition : LONGINT;VAR Module : PModule;VAR ErrorCode : WORD);
|
||||
{ *** caution : Module has to be inited before!!!! }
|
||||
VAR
|
||||
Header : PPSM_Header;
|
||||
Sample : PPSM_SampleList;
|
||||
Order : PPSM_Order;
|
||||
ChannelSettings : PPSM_ChannelSettings;
|
||||
MultiPurposeBuffer : PByteArray;
|
||||
PatternBuffer : PUnpackedPattern;
|
||||
TopicalParaPointer : WORD;
|
||||
|
||||
InFile : FILE;
|
||||
I1,I2 : WORD;
|
||||
I3,I4 : WORD;
|
||||
TempW : WORD;
|
||||
TempB : BYTE;
|
||||
TempP : PByteArray;
|
||||
TempI : INTEGER;
|
||||
{ *** copy-vars for loop-extension }
|
||||
CopySource : LONGINT;
|
||||
CopyDestination : LONGINT;
|
||||
CopyLength : LONGINT;
|
||||
BEGIN
|
||||
{ *** try to open file }
|
||||
ASSIGN(InFile,FileName);
|
||||
{$I-}
|
||||
RESET(InFile,1);
|
||||
{$I+}
|
||||
IF IORESULT <> $00 THEN
|
||||
BEGIN
|
||||
EXIT;
|
||||
END;
|
||||
{$I-}
|
||||
{ *** seek start of module }
|
||||
IF FILESIZE(InFile) < FilePosition THEN
|
||||
BEGIN
|
||||
EXIT;
|
||||
END;
|
||||
SEEK(InFile,FilePosition);
|
||||
{ *** look for enough memory for temporary variables }
|
||||
IF MEMAVAIL < SIZEOF(TPSM_Header) + SIZEOF(TPSM_SampleList) +
|
||||
SIZEOF(TPSM_Order) + SIZEOF(TPSM_ChannelSettings) +
|
||||
SIZEOF(TByteArray) + SIZEOF(TUnpackedPattern)
|
||||
THEN
|
||||
BEGIN
|
||||
EXIT;
|
||||
END;
|
||||
{ *** init dynamic variables }
|
||||
NEW(Header);
|
||||
NEW(Sample);
|
||||
NEW(Order);
|
||||
NEW(ChannelSettings);
|
||||
NEW(MultiPurposeBuffer);
|
||||
NEW(PatternBuffer);
|
||||
{ *** read header }
|
||||
BLOCKREAD(InFile,Header^,SIZEOF(TPSM_Header));
|
||||
{ *** test if this is a DSM-file }
|
||||
IF NOT ((Header^.PSM_Sign[1] = 'P') AND (Header^.PSM_Sign[2] = 'S') AND
|
||||
(Header^.PSM_Sign[3] = 'M') AND (Header^.PSM_Sign[4] = #254)) THEN
|
||||
BEGIN
|
||||
ErrorCode := c_NoValidFileFormat;
|
||||
CLOSE(InFile);
|
||||
EXIT;
|
||||
END;
|
||||
{ *** read order }
|
||||
SEEK(InFile,FilePosition + Header^.PSM_OrderPosition);
|
||||
BLOCKREAD(InFile,Order^,Header^.PSM_OrderLength);
|
||||
{ *** read channelsettings }
|
||||
SEEK(InFile,FilePosition + Header^.PSM_ChannelSettingPosition);
|
||||
BLOCKREAD(InFile,ChannelSettings^,SIZEOF(TPSM_ChannelSettings));
|
||||
{ *** read samplelist }
|
||||
SEEK(InFile,FilePosition + Header^.PSM_SamplePosition);
|
||||
BLOCKREAD(InFile,Sample^,Header^.PSM_SampleNumber * SIZEOF(TPSM_Sample));
|
||||
{ *** copy header to intern NTMIK-structure }
|
||||
Module^.Module_Sign := 'MF';
|
||||
Module^.Module_FileFormatVersion := $0100;
|
||||
Module^.Module_SampleNumber := Header^.PSM_SampleNumber;
|
||||
Module^.Module_PatternNumber := Header^.PSM_PatternNumber;
|
||||
Module^.Module_OrderLength := Header^.PSM_OrderLength;
|
||||
Module^.Module_ChannelNumber := Header^.PSM_ChannelNumber+1;
|
||||
Module^.Module_Initial_GlobalVolume := 64;
|
||||
Module^.Module_Initial_MasterVolume := $C0;
|
||||
Module^.Module_Initial_Speed := Header^.PSM_Speed;
|
||||
Module^.Module_Initial_Tempo := Header^.PSM_Tempo;
|
||||
{ *** paragraph 01 start }
|
||||
Module^.Module_Flags := c_Module_Flags_ZeroVolume * BYTE(1) +
|
||||
c_Module_Flags_Stereo * BYTE(1) +
|
||||
c_Module_Flags_ForceAmigaLimits * BYTE(0) +
|
||||
c_Module_Flags_Panning * BYTE(1) +
|
||||
c_Module_Flags_Surround * BYTE(1) +
|
||||
c_Module_Flags_QualityMixing * BYTE(1) +
|
||||
c_Module_Flags_FastVolumeSlides * BYTE(0) +
|
||||
c_Module_Flags_SpecialCustomData * BYTE(0) +
|
||||
c_Module_Flags_SongName * BYTE(1);
|
||||
I1 := $01;
|
||||
WHILE (Header^.PSM_SongName[I1] > #00) AND (I1 < c_Module_SongNameLength) DO
|
||||
BEGIN
|
||||
Module^.Module_Name[I1] := Header^.PSM_SongName[I1];
|
||||
INC(I1);
|
||||
END;
|
||||
Module^.Module_Name[c_Module_SongNameLength] := #00;
|
||||
{ *** Init channelsettings }
|
||||
FOR I1 := 0 TO c_Maximum_ChannelIndex DO
|
||||
BEGIN
|
||||
IF I1 < Header^.PSM_ChannelUsed THEN
|
||||
BEGIN
|
||||
{ *** channel enabled }
|
||||
Module^.Module_ChannelSettingPointer^[I1].ChannelSettings_GlobalVolume := 64;
|
||||
Module^.Module_ChannelSettingPointer^[I1].ChannelSettings_Panning := (ChannelSettings^[I1]) * $08;
|
||||
Module^.Module_ChannelSettingPointer^[I1].ChannelSettings_Code := I1 + $10 * BYTE(ChannelSettings^[I1] > $08) +
|
||||
c_ChannelSettings_Code_ChannelEnabled * BYTE(1) +
|
||||
c_ChannelSettings_Code_ChannelDigital * BYTE(1);
|
||||
Module^.Module_ChannelSettingPointer^[I1].ChannelSettings_Controls :=
|
||||
c_ChannelSettings_Controls_EnhancedMode * BYTE(1) +
|
||||
c_ChannelSettings_Controls_SurroundMode * BYTE(0);
|
||||
END
|
||||
ELSE
|
||||
BEGIN
|
||||
{ *** channel disabled }
|
||||
Module^.Module_ChannelSettingPointer^[I1].ChannelSettings_GlobalVolume := $00;
|
||||
Module^.Module_ChannelSettingPointer^[I1].ChannelSettings_Panning := $00;
|
||||
Module^.Module_ChannelSettingPointer^[I1].ChannelSettings_Code := $00;
|
||||
Module^.Module_ChannelSettingPointer^[I1].ChannelSettings_Controls := $00;
|
||||
END;
|
||||
END;
|
||||
{ *** init and copy order }
|
||||
FILLCHAR(Module^.Module_OrderPointer^,c_Maximum_OrderIndex+1,$FF);
|
||||
MOVE(Order^,Module^.Module_OrderPointer^,Header^.PSM_OrderLength);
|
||||
{ *** read pattern }
|
||||
SEEK(InFile,FilePosition + Header^.PSM_PatternPosition);
|
||||
NTMIK_LoaderPatternNumber := Header^.PSM_PatternNumber-1;
|
||||
FOR I1 := 0 TO Header^.PSM_PatternNumber-1 DO
|
||||
BEGIN
|
||||
NTMIK_LoadPatternProcedure;
|
||||
{ *** read length }
|
||||
BLOCKREAD(InFile,TempW,2);
|
||||
{ *** read pattern }
|
||||
BLOCKREAD(InFile,MultiPurposeBuffer^,TempW-2);
|
||||
{ *** unpack pattern and set notes per channel to 64 }
|
||||
PSM_UnpackPattern(MultiPurposeBuffer^,PatternBuffer^,TempW);
|
||||
NTMIK_PackPattern(MultiPurposeBuffer^,PatternBuffer^,PSM_NotesInPattern);
|
||||
TempW := WORD(256) * MultiPurposeBuffer^[01] + MultiPurposeBuffer^[00];
|
||||
GETMEM(Module^.Module_PatternPointer^[I1],TempW);
|
||||
MOVE(MultiPurposeBuffer^,Module^.Module_PatternPointer^[I1]^,TempW);
|
||||
{ *** next pattern }
|
||||
END;
|
||||
{ *** read samples }
|
||||
NTMIK_LoaderSampleNumber := Header^.PSM_SampleNumber;
|
||||
FOR I1 := 1 TO Header^.PSM_SampleNumber DO
|
||||
BEGIN
|
||||
NTMIK_LoadSampleProcedure;
|
||||
{ *** get index for sample }
|
||||
I3 := Sample^[I1].PSM_SampleNumber;
|
||||
{ *** clip PSM-sample }
|
||||
IF Sample^[I1].PSM_SampleLoopEnd > Sample^[I1].PSM_SampleLength
|
||||
THEN Sample^[I1].PSM_SampleLoopEnd := Sample^[I1].PSM_SampleLength;
|
||||
{ *** init intern sample }
|
||||
NEW(Module^.Module_SamplePointer^[I3]);
|
||||
FILLCHAR(Module^.Module_SamplePointer^[I3]^,SIZEOF(TSample),$00);
|
||||
FILLCHAR(Module^.Module_SamplePointer^[I3]^.Sample_SampleName,c_Sample_SampleNameLength,#32);
|
||||
FILLCHAR(Module^.Module_SamplePointer^[I3]^.Sample_FileName,c_Sample_FileNameLength,#32);
|
||||
{ *** copy informations to intern sample }
|
||||
I2 := $01;
|
||||
WHILE (Sample^[I1].PSM_SampleName[I2] > #00) AND (I2 < c_Sample_SampleNameLength) DO
|
||||
BEGIN
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_SampleName[I2] := Sample^[I1].PSM_SampleName[I2];
|
||||
INC(I2);
|
||||
END;
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_Sign := 'DF';
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_FileFormatVersion := $00100;
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_Position := $00000000;
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_Selector := $0000;
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_Volume := Sample^[I1].PSM_SampleVolume;
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_LoopCounter := $00;
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_C5Speed := Sample^[I1].PSM_SampleC5Speed;
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_Length := Sample^[I1].PSM_SampleLength;
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_LoopBegin := Sample^[I1].PSM_SampleLoopBegin;
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_LoopEnd := Sample^[I1].PSM_SampleLoopEnd;
|
||||
{ *** now it's time for the flags }
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_Flags :=
|
||||
c_Sample_Flags_DigitalSample * BYTE(1) +
|
||||
c_Sample_Flags_8BitSample * BYTE(1) +
|
||||
c_Sample_Flags_UnsignedSampleData * BYTE(1) +
|
||||
c_Sample_Flags_Packed * BYTE(0) +
|
||||
c_Sample_Flags_LoopCounter * BYTE(0) +
|
||||
c_Sample_Flags_SampleName * BYTE(1) +
|
||||
c_Sample_Flags_LoopActive *
|
||||
BYTE(Sample^[I1].PSM_SampleFlags AND (LONGINT(1) SHL 15) = (LONGINT(1) SHL 15));
|
||||
{ *** alloc memory for sample-data }
|
||||
E_Getmem(Module^.Module_SamplePointer^[I3]^.Sample_Selector,
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_Position,
|
||||
Module^.Module_SamplePointer^[I3]^.Sample_Length + c_LoopExtensionSize);
|
||||
{ *** read out data }
|
||||
EPT(TempP).p_Selector := Module^.Module_SamplePointer^[I3]^.Sample_Selector;
|
||||
EPT(TempP).p_Offset := $0000;
|
||||
SEEK(InFile,Sample^[I1].PSM_SamplePosition);
|
||||
E_BLOCKREAD(InFile,TempP^,Module^.Module_SamplePointer^[I3]^.Sample_Length);
|
||||
{ *** 'coz the samples are signed in a DSM-file -> PC-fy them }
|
||||
IF Module^.Module_SamplePointer^[I3]^.Sample_Length > 4 THEN
|
||||
BEGIN
|
||||
CopyLength := Module^.Module_SamplePointer^[I3]^.Sample_Length;
|
||||
{ *** decode sample }
|
||||
ASM
|
||||
DB 066h; MOV CX,WORD PTR CopyLength
|
||||
{ *** load sample selector }
|
||||
MOV ES,WORD PTR TempP[00002h]
|
||||
DB 066h; XOR SI,SI
|
||||
DB 066h; XOR DI,DI
|
||||
XOR AH,AH
|
||||
{ *** conert all bytes }
|
||||
@@MainLoop:
|
||||
DB 026h; DB 067h; LODSB
|
||||
ADD AL,AH
|
||||
MOV AH,AL
|
||||
DB 067h; STOSB
|
||||
DB 066h; LOOP @@MainLoop
|
||||
END;
|
||||
{ *** make samples unsigned }
|
||||
ASM
|
||||
DB 066h; MOV CX,WORD PTR CopyLength
|
||||
{ *** load sample selector }
|
||||
MOV ES,WORD PTR TempP[00002h]
|
||||
DB 066h; XOR SI,SI
|
||||
DB 066h; XOR DI,DI
|
||||
{ *** conert all bytes }
|
||||
@@MainLoop:
|
||||
DB 026h; DB 067h; LODSB
|
||||
SUB AL,080h
|
||||
DB 067h; STOSB
|
||||
DB 066h; LOOP @@MainLoop
|
||||
END;
|
||||
{ *** Create Loop-Extension }
|
||||
IF Module^.Module_SamplePointer^[I3]^.Sample_Flags AND c_Sample_Flags_LoopActive = c_Sample_Flags_LoopActive THEN
|
||||
BEGIN
|
||||
CopySource := Module^.Module_SamplePointer^[I3]^.Sample_LoopBegin;
|
||||
CopyDestination := Module^.Module_SamplePointer^[I3]^.Sample_LoopEnd;
|
||||
CopyLength := CopyDestination - CopySource;
|
||||
ASM
|
||||
{ *** load sample-selector }
|
||||
MOV ES,WORD PTR TempP[00002h]
|
||||
DB 066h; MOV DI,WORD PTR CopyDestination
|
||||
{ *** calculate number of full sample-loops to copy }
|
||||
XOR DX,DX
|
||||
MOV AX,c_LoopExtensionSize
|
||||
MOV BX,WORD PTR CopyLength
|
||||
DIV BX
|
||||
OR AX,AX
|
||||
JE @@NoFullLoop
|
||||
{ *** copy some full-loops (size=bx) }
|
||||
MOV CX,AX
|
||||
@@InnerLoop:
|
||||
PUSH CX
|
||||
DB 066h; MOV SI,WORD PTR CopySource
|
||||
MOV CX,BX
|
||||
DB 0F3h; DB 026h,067h,0A4h { REP MOVS BYTE PTR ES:[EDI],ES:[ESI] }
|
||||
POP CX
|
||||
LOOP @@InnerLoop
|
||||
@@NoFullLoop:
|
||||
{ *** calculate number of rest-bytes to copy }
|
||||
DB 066h; MOV SI,WORD PTR CopySource
|
||||
MOV CX,DX
|
||||
DB 0F3h; DB 026h,067h,0A4h { REP MOVS BYTE PTR ES:[EDI],ES:[ESI] }
|
||||
END;
|
||||
END
|
||||
ELSE
|
||||
BEGIN
|
||||
CopyDestination := Module^.Module_SamplePointer^[I3]^.Sample_Length;
|
||||
ASM
|
||||
{ *** load sample-selector }
|
||||
MOV ES,WORD PTR TempP[00002h]
|
||||
DB 066h; MOV DI,WORD PTR CopyDestination
|
||||
{ *** clear extension }
|
||||
MOV CX,c_LoopExtensionSize
|
||||
MOV AL,080h
|
||||
DB 0F3h; DB 067h,0AAh { REP STOS BYTE PTR ES:[EDI] }
|
||||
END;
|
||||
END;
|
||||
END;
|
||||
{ *** next sample }
|
||||
END;
|
||||
{ *** init period-ranges }
|
||||
NTMIK_MaximumPeriod := $0000D600 SHR 1;
|
||||
NTMIK_MinimumPeriod := $0000D600 SHR 8;
|
||||
{ *** close file }
|
||||
CLOSE(InFile);
|
||||
{ *** dispose all dynamic variables }
|
||||
DISPOSE(Header);
|
||||
DISPOSE(Sample);
|
||||
DISPOSE(Order);
|
||||
DISPOSE(ChannelSettings);
|
||||
DISPOSE(MultiPurposeBuffer);
|
||||
DISPOSE(PatternBuffer);
|
||||
{ *** set errorcode to noerror }
|
||||
ErrorCode := c_NoError;
|
||||
END;
|
||||
|
||||
*/
|
||||
|
207
src/modplug/load_ptm.cpp
Normal file
207
src/modplug/load_ptm.cpp
Normal file
|
@ -0,0 +1,207 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>,
|
||||
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
|
||||
*/
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// PTM PolyTracker module loader //
|
||||
//////////////////////////////////////////////
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct PTMFILEHEADER
|
||||
{
|
||||
CHAR songname[28]; // name of song, asciiz string
|
||||
CHAR eof; // 26
|
||||
BYTE version_lo; // 03 version of file, currently 0203h
|
||||
BYTE version_hi; // 02
|
||||
BYTE reserved1; // reserved, set to 0
|
||||
WORD norders; // number of orders (0..256)
|
||||
WORD nsamples; // number of instruments (1..255)
|
||||
WORD npatterns; // number of patterns (1..128)
|
||||
WORD nchannels; // number of channels (voices) used (1..32)
|
||||
WORD fileflags; // set to 0
|
||||
WORD reserved2; // reserved, set to 0
|
||||
DWORD ptmf_id; // song identification, 'PTMF' or 0x464d5450
|
||||
BYTE reserved3[16]; // reserved, set to 0
|
||||
BYTE chnpan[32]; // channel panning settings, 0..15, 0 = left, 7 = middle, 15 = right
|
||||
BYTE orders[256]; // order list, valid entries 0..nOrders-1
|
||||
WORD patseg[128]; // pattern offsets (*16)
|
||||
} PTMFILEHEADER, *LPPTMFILEHEADER;
|
||||
|
||||
#define SIZEOF_PTMFILEHEADER 608
|
||||
|
||||
|
||||
typedef struct PTMSAMPLE
|
||||
{
|
||||
BYTE sampletype; // sample type (bit array)
|
||||
CHAR filename[12]; // name of external sample file
|
||||
BYTE volume; // default volume
|
||||
WORD nC4Spd; // C4 speed
|
||||
WORD sampleseg; // sample segment (used internally)
|
||||
WORD fileofs[2]; // offset of sample data
|
||||
WORD length[2]; // sample size (in bytes)
|
||||
WORD loopbeg[2]; // start of loop
|
||||
WORD loopend[2]; // end of loop
|
||||
WORD gusdata[8];
|
||||
char samplename[28]; // name of sample, asciiz // changed from CHAR
|
||||
DWORD ptms_id; // sample identification, 'PTMS' or 0x534d5450
|
||||
} PTMSAMPLE;
|
||||
|
||||
#define SIZEOF_PTMSAMPLE 80
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadPTM(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
PTMFILEHEADER pfh = *(LPPTMFILEHEADER)lpStream;
|
||||
DWORD dwMemPos;
|
||||
UINT nOrders;
|
||||
|
||||
pfh.norders = bswapLE16(pfh.norders);
|
||||
pfh.nsamples = bswapLE16(pfh.nsamples);
|
||||
pfh.npatterns = bswapLE16(pfh.npatterns);
|
||||
pfh.nchannels = bswapLE16(pfh.nchannels);
|
||||
pfh.fileflags = bswapLE16(pfh.fileflags);
|
||||
pfh.reserved2 = bswapLE16(pfh.reserved2);
|
||||
pfh.ptmf_id = bswapLE32(pfh.ptmf_id);
|
||||
for (UINT j=0; j<128; j++)
|
||||
{
|
||||
pfh.patseg[j] = bswapLE16(pfh.patseg[j]);
|
||||
}
|
||||
|
||||
if ((!lpStream) || (dwMemLength < 1024)) return FALSE;
|
||||
if ((pfh.ptmf_id != 0x464d5450) || (!pfh.nchannels)
|
||||
|| (pfh.nchannels > 32)
|
||||
|| (pfh.norders > 256) || (!pfh.norders)
|
||||
|| (!pfh.nsamples) || (pfh.nsamples > 255)
|
||||
|| (!pfh.npatterns) || (pfh.npatterns > 128)
|
||||
|| (SIZEOF_PTMFILEHEADER+pfh.nsamples*SIZEOF_PTMSAMPLE >= (int)dwMemLength)) return FALSE;
|
||||
memcpy(m_szNames[0], pfh.songname, 28);
|
||||
m_szNames[0][28] = 0;
|
||||
m_nType = MOD_TYPE_PTM;
|
||||
m_nChannels = pfh.nchannels;
|
||||
m_nSamples = (pfh.nsamples < MAX_SAMPLES) ? pfh.nsamples : MAX_SAMPLES-1;
|
||||
dwMemPos = SIZEOF_PTMFILEHEADER;
|
||||
nOrders = (pfh.norders < MAX_ORDERS) ? pfh.norders : MAX_ORDERS-1;
|
||||
memcpy(Order, pfh.orders, nOrders);
|
||||
for (UINT ipan=0; ipan<m_nChannels; ipan++)
|
||||
{
|
||||
ChnSettings[ipan].nVolume = 64;
|
||||
ChnSettings[ipan].nPan = ((pfh.chnpan[ipan] & 0x0F) << 4) + 4;
|
||||
}
|
||||
for (UINT ismp=0; ismp<m_nSamples; ismp++, dwMemPos += SIZEOF_PTMSAMPLE)
|
||||
{
|
||||
MODINSTRUMENT *pins = &Ins[ismp+1];
|
||||
PTMSAMPLE *psmp = (PTMSAMPLE *)(lpStream+dwMemPos);
|
||||
|
||||
lstrcpyn(m_szNames[ismp+1], psmp->samplename, 28);
|
||||
memcpy(pins->name, psmp->filename, 12);
|
||||
pins->name[12] = 0;
|
||||
pins->nGlobalVol = 64;
|
||||
pins->nPan = 128;
|
||||
pins->nVolume = psmp->volume << 2;
|
||||
pins->nC4Speed = bswapLE16(psmp->nC4Spd) << 1;
|
||||
pins->uFlags = 0;
|
||||
if ((psmp->sampletype & 3) == 1)
|
||||
{
|
||||
UINT smpflg = RS_PCM8D;
|
||||
DWORD samplepos;
|
||||
pins->nLength = bswapLE32(*(LPDWORD)(psmp->length));
|
||||
pins->nLoopStart = bswapLE32(*(LPDWORD)(psmp->loopbeg));
|
||||
pins->nLoopEnd = bswapLE32(*(LPDWORD)(psmp->loopend));
|
||||
samplepos = bswapLE32(*(LPDWORD)(&psmp->fileofs));
|
||||
if (psmp->sampletype & 4) pins->uFlags |= CHN_LOOP;
|
||||
if (psmp->sampletype & 8) pins->uFlags |= CHN_PINGPONGLOOP;
|
||||
if (psmp->sampletype & 16)
|
||||
{
|
||||
pins->uFlags |= CHN_16BIT;
|
||||
pins->nLength >>= 1;
|
||||
pins->nLoopStart >>= 1;
|
||||
pins->nLoopEnd >>= 1;
|
||||
smpflg = RS_PTM8DTO16;
|
||||
}
|
||||
if ((pins->nLength) && (samplepos) && (samplepos < dwMemLength))
|
||||
{
|
||||
ReadSample(pins, smpflg, (LPSTR)(lpStream+samplepos), dwMemLength-samplepos);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Reading Patterns
|
||||
for (UINT ipat=0; ipat<pfh.npatterns; ipat++)
|
||||
{
|
||||
dwMemPos = ((UINT)pfh.patseg[ipat]) << 4;
|
||||
if ((!dwMemPos) || (dwMemPos >= dwMemLength)) continue;
|
||||
PatternSize[ipat] = 64;
|
||||
if ((Patterns[ipat] = AllocatePattern(64, m_nChannels)) == NULL) break;
|
||||
//
|
||||
MODCOMMAND *m = Patterns[ipat];
|
||||
for (UINT row=0; ((row < 64) && (dwMemPos < dwMemLength)); )
|
||||
{
|
||||
UINT b = lpStream[dwMemPos++];
|
||||
|
||||
if (dwMemPos >= dwMemLength) break;
|
||||
if (b)
|
||||
{
|
||||
UINT nChn = b & 0x1F;
|
||||
|
||||
if (b & 0x20)
|
||||
{
|
||||
if (dwMemPos + 2 > dwMemLength) break;
|
||||
m[nChn].note = lpStream[dwMemPos++];
|
||||
m[nChn].instr = lpStream[dwMemPos++];
|
||||
}
|
||||
if (b & 0x40)
|
||||
{
|
||||
if (dwMemPos + 2 > dwMemLength) break;
|
||||
m[nChn].command = lpStream[dwMemPos++];
|
||||
m[nChn].param = lpStream[dwMemPos++];
|
||||
if ((m[nChn].command == 0x0E) && ((m[nChn].param & 0xF0) == 0x80))
|
||||
{
|
||||
m[nChn].command = CMD_S3MCMDEX;
|
||||
} else
|
||||
if (m[nChn].command < 0x10)
|
||||
{
|
||||
ConvertModCommand(&m[nChn]);
|
||||
} else
|
||||
{
|
||||
switch(m[nChn].command)
|
||||
{
|
||||
case 16:
|
||||
m[nChn].command = CMD_GLOBALVOLUME;
|
||||
break;
|
||||
case 17:
|
||||
m[nChn].command = CMD_RETRIG;
|
||||
break;
|
||||
case 18:
|
||||
m[nChn].command = CMD_FINEVIBRATO;
|
||||
break;
|
||||
default:
|
||||
m[nChn].command = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (b & 0x80)
|
||||
{
|
||||
if (dwMemPos >= dwMemLength) break;
|
||||
m[nChn].volcmd = VOLCMD_VOLUME;
|
||||
m[nChn].vol = lpStream[dwMemPos++];
|
||||
}
|
||||
} else
|
||||
{
|
||||
row++;
|
||||
m += m_nChannels;
|
||||
}
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
650
src/modplug/load_s3m.cpp
Normal file
650
src/modplug/load_s3m.cpp
Normal file
|
@ -0,0 +1,650 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>,
|
||||
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
extern WORD S3MFineTuneTable[16];
|
||||
|
||||
//////////////////////////////////////////////////////
|
||||
// ScreamTracker S3M file support
|
||||
|
||||
typedef struct tagS3MSAMPLESTRUCT
|
||||
{
|
||||
BYTE type;
|
||||
CHAR dosname[12];
|
||||
BYTE hmem;
|
||||
WORD memseg;
|
||||
DWORD length;
|
||||
DWORD loopbegin;
|
||||
DWORD loopend;
|
||||
BYTE vol;
|
||||
BYTE bReserved;
|
||||
BYTE pack;
|
||||
BYTE flags;
|
||||
DWORD finetune;
|
||||
DWORD dwReserved;
|
||||
WORD intgp;
|
||||
WORD int512;
|
||||
DWORD lastused;
|
||||
CHAR name[28];
|
||||
CHAR scrs[4];
|
||||
} S3MSAMPLESTRUCT;
|
||||
|
||||
|
||||
typedef struct tagS3MFILEHEADER
|
||||
{
|
||||
CHAR name[28];
|
||||
BYTE b1A;
|
||||
BYTE type;
|
||||
WORD reserved1;
|
||||
WORD ordnum;
|
||||
WORD insnum;
|
||||
WORD patnum;
|
||||
WORD flags;
|
||||
WORD cwtv;
|
||||
WORD version;
|
||||
DWORD scrm; // "SCRM" = 0x4D524353
|
||||
BYTE globalvol;
|
||||
BYTE speed;
|
||||
BYTE tempo;
|
||||
BYTE mastervol;
|
||||
BYTE ultraclicks;
|
||||
BYTE panning_present;
|
||||
BYTE reserved2[8];
|
||||
WORD special;
|
||||
BYTE channels[32];
|
||||
} S3MFILEHEADER;
|
||||
|
||||
|
||||
void CSoundFile::S3MConvert(MODCOMMAND *m, BOOL bIT) const
|
||||
//--------------------------------------------------------
|
||||
{
|
||||
UINT command = m->command;
|
||||
UINT param = m->param;
|
||||
switch (command + 0x40)
|
||||
{
|
||||
case 'A': command = CMD_SPEED; break;
|
||||
case 'B': command = CMD_POSITIONJUMP; break;
|
||||
case 'C': command = CMD_PATTERNBREAK; if (!bIT) param = (param >> 4) * 10 + (param & 0x0F); break;
|
||||
case 'D': command = CMD_VOLUMESLIDE; break;
|
||||
case 'E': command = CMD_PORTAMENTODOWN; break;
|
||||
case 'F': command = CMD_PORTAMENTOUP; break;
|
||||
case 'G': command = CMD_TONEPORTAMENTO; break;
|
||||
case 'H': command = CMD_VIBRATO; break;
|
||||
case 'I': command = CMD_TREMOR; break;
|
||||
case 'J': command = CMD_ARPEGGIO; break;
|
||||
case 'K': command = CMD_VIBRATOVOL; break;
|
||||
case 'L': command = CMD_TONEPORTAVOL; break;
|
||||
case 'M': command = CMD_CHANNELVOLUME; break;
|
||||
case 'N': command = CMD_CHANNELVOLSLIDE; break;
|
||||
case 'O': command = CMD_OFFSET; break;
|
||||
case 'P': command = CMD_PANNINGSLIDE; break;
|
||||
case 'Q': command = CMD_RETRIG; break;
|
||||
case 'R': command = CMD_TREMOLO; break;
|
||||
case 'S': command = CMD_S3MCMDEX; break;
|
||||
case 'T': command = CMD_TEMPO; break;
|
||||
case 'U': command = CMD_FINEVIBRATO; break;
|
||||
case 'V': command = CMD_GLOBALVOLUME; break;
|
||||
case 'W': command = CMD_GLOBALVOLSLIDE; break;
|
||||
case 'X': command = CMD_PANNING8; break;
|
||||
case 'Y': command = CMD_PANBRELLO; break;
|
||||
case 'Z': command = CMD_MIDI; break;
|
||||
default: command = 0;
|
||||
}
|
||||
m->command = command;
|
||||
m->param = param;
|
||||
}
|
||||
|
||||
|
||||
void CSoundFile::S3MSaveConvert(UINT *pcmd, UINT *pprm, BOOL bIT) const
|
||||
//---------------------------------------------------------------------
|
||||
{
|
||||
UINT command = *pcmd;
|
||||
UINT param = *pprm;
|
||||
switch(command)
|
||||
{
|
||||
case CMD_SPEED: command = 'A'; break;
|
||||
case CMD_POSITIONJUMP: command = 'B'; break;
|
||||
case CMD_PATTERNBREAK: command = 'C'; if (!bIT) param = ((param / 10) << 4) + (param % 10); break;
|
||||
case CMD_VOLUMESLIDE: command = 'D'; break;
|
||||
case CMD_PORTAMENTODOWN: command = 'E'; if ((param >= 0xE0) && (m_nType & (MOD_TYPE_MOD|MOD_TYPE_XM))) param = 0xDF; break;
|
||||
case CMD_PORTAMENTOUP: command = 'F'; if ((param >= 0xE0) && (m_nType & (MOD_TYPE_MOD|MOD_TYPE_XM))) param = 0xDF; break;
|
||||
case CMD_TONEPORTAMENTO: command = 'G'; break;
|
||||
case CMD_VIBRATO: command = 'H'; break;
|
||||
case CMD_TREMOR: command = 'I'; break;
|
||||
case CMD_ARPEGGIO: command = 'J'; break;
|
||||
case CMD_VIBRATOVOL: command = 'K'; break;
|
||||
case CMD_TONEPORTAVOL: command = 'L'; break;
|
||||
case CMD_CHANNELVOLUME: command = 'M'; break;
|
||||
case CMD_CHANNELVOLSLIDE: command = 'N'; break;
|
||||
case CMD_OFFSET: command = 'O'; break;
|
||||
case CMD_PANNINGSLIDE: command = 'P'; break;
|
||||
case CMD_RETRIG: command = 'Q'; break;
|
||||
case CMD_TREMOLO: command = 'R'; break;
|
||||
case CMD_S3MCMDEX: command = 'S'; break;
|
||||
case CMD_TEMPO: command = 'T'; break;
|
||||
case CMD_FINEVIBRATO: command = 'U'; break;
|
||||
case CMD_GLOBALVOLUME: command = 'V'; break;
|
||||
case CMD_GLOBALVOLSLIDE: command = 'W'; break;
|
||||
case CMD_PANNING8:
|
||||
command = 'X';
|
||||
if ((bIT) && (m_nType != MOD_TYPE_IT) && (m_nType != MOD_TYPE_XM))
|
||||
{
|
||||
if (param == 0xA4) { command = 'S'; param = 0x91; } else
|
||||
if (param <= 0x80) { param <<= 1; if (param > 255) param = 255; } else
|
||||
command = param = 0;
|
||||
} else
|
||||
if ((!bIT) && ((m_nType == MOD_TYPE_IT) || (m_nType == MOD_TYPE_XM)))
|
||||
{
|
||||
param >>= 1;
|
||||
}
|
||||
break;
|
||||
case CMD_PANBRELLO: command = 'Y'; break;
|
||||
case CMD_MIDI: command = 'Z'; break;
|
||||
case CMD_XFINEPORTAUPDOWN:
|
||||
if (param & 0x0F) switch(param & 0xF0)
|
||||
{
|
||||
case 0x10: command = 'F'; param = (param & 0x0F) | 0xE0; break;
|
||||
case 0x20: command = 'E'; param = (param & 0x0F) | 0xE0; break;
|
||||
case 0x90: command = 'S'; break;
|
||||
default: command = param = 0;
|
||||
} else command = param = 0;
|
||||
break;
|
||||
case CMD_MODCMDEX:
|
||||
command = 'S';
|
||||
switch(param & 0xF0)
|
||||
{
|
||||
case 0x00: command = param = 0; break;
|
||||
case 0x10: command = 'F'; param |= 0xF0; break;
|
||||
case 0x20: command = 'E'; param |= 0xF0; break;
|
||||
case 0x30: param = (param & 0x0F) | 0x10; break;
|
||||
case 0x40: param = (param & 0x0F) | 0x30; break;
|
||||
case 0x50: param = (param & 0x0F) | 0x20; break;
|
||||
case 0x60: param = (param & 0x0F) | 0xB0; break;
|
||||
case 0x70: param = (param & 0x0F) | 0x40; break;
|
||||
case 0x90: command = 'Q'; param &= 0x0F; break;
|
||||
case 0xA0: if (param & 0x0F) { command = 'D'; param = (param << 4) | 0x0F; } else command=param=0; break;
|
||||
case 0xB0: if (param & 0x0F) { command = 'D'; param |= 0xF0; } else command=param=0; break;
|
||||
}
|
||||
break;
|
||||
default: command = param = 0;
|
||||
}
|
||||
command &= ~0x40;
|
||||
*pcmd = command;
|
||||
*pprm = param;
|
||||
}
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadS3M(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
UINT insnum,patnum,nins,npat;
|
||||
DWORD insfile[128];
|
||||
WORD ptr[256];
|
||||
BYTE s[1024];
|
||||
DWORD dwMemPos;
|
||||
BYTE insflags[128], inspack[128];
|
||||
S3MFILEHEADER psfh = *(S3MFILEHEADER *)lpStream;
|
||||
|
||||
psfh.reserved1 = bswapLE16(psfh.reserved1);
|
||||
psfh.ordnum = bswapLE16(psfh.ordnum);
|
||||
psfh.insnum = bswapLE16(psfh.insnum);
|
||||
psfh.patnum = bswapLE16(psfh.patnum);
|
||||
psfh.flags = bswapLE16(psfh.flags);
|
||||
psfh.cwtv = bswapLE16(psfh.cwtv);
|
||||
psfh.version = bswapLE16(psfh.version);
|
||||
psfh.scrm = bswapLE32(psfh.scrm);
|
||||
psfh.special = bswapLE16(psfh.special);
|
||||
|
||||
if ((!lpStream) || (dwMemLength <= sizeof(S3MFILEHEADER)+sizeof(S3MSAMPLESTRUCT)+64)) return FALSE;
|
||||
if (psfh.scrm != 0x4D524353) return FALSE;
|
||||
dwMemPos = 0x60;
|
||||
m_nType = MOD_TYPE_S3M;
|
||||
memset(m_szNames,0,sizeof(m_szNames));
|
||||
memcpy(m_szNames[0], psfh.name, 28);
|
||||
// Speed
|
||||
m_nDefaultSpeed = psfh.speed;
|
||||
if (m_nDefaultSpeed < 1) m_nDefaultSpeed = 6;
|
||||
if (m_nDefaultSpeed > 0x1F) m_nDefaultSpeed = 0x1F;
|
||||
// Tempo
|
||||
m_nDefaultTempo = psfh.tempo;
|
||||
if (m_nDefaultTempo < 40) m_nDefaultTempo = 40;
|
||||
if (m_nDefaultTempo > 240) m_nDefaultTempo = 240;
|
||||
// Global Volume
|
||||
m_nDefaultGlobalVolume = psfh.globalvol << 2;
|
||||
if ((!m_nDefaultGlobalVolume) || (m_nDefaultGlobalVolume > 256)) m_nDefaultGlobalVolume = 256;
|
||||
m_nSongPreAmp = psfh.mastervol & 0x7F;
|
||||
// Channels
|
||||
m_nChannels = 4;
|
||||
for (UINT ich=0; ich<32; ich++)
|
||||
{
|
||||
ChnSettings[ich].nPan = 128;
|
||||
ChnSettings[ich].nVolume = 64;
|
||||
|
||||
ChnSettings[ich].dwFlags = CHN_MUTE;
|
||||
if (psfh.channels[ich] != 0xFF)
|
||||
{
|
||||
m_nChannels = ich+1;
|
||||
UINT b = psfh.channels[ich] & 0x0F;
|
||||
ChnSettings[ich].nPan = (b & 8) ? 0xC0 : 0x40;
|
||||
ChnSettings[ich].dwFlags = 0;
|
||||
}
|
||||
}
|
||||
if (m_nChannels < 4) m_nChannels = 4;
|
||||
if ((psfh.cwtv < 0x1320) || (psfh.flags & 0x40)) m_dwSongFlags |= SONG_FASTVOLSLIDES;
|
||||
// Reading pattern order
|
||||
UINT iord = psfh.ordnum;
|
||||
if (iord<1) iord = 1;
|
||||
if (iord > MAX_ORDERS) iord = MAX_ORDERS;
|
||||
if (iord)
|
||||
{
|
||||
memcpy(Order, lpStream+dwMemPos, iord);
|
||||
dwMemPos += iord;
|
||||
}
|
||||
if ((iord & 1) && (lpStream[dwMemPos] == 0xFF)) dwMemPos++;
|
||||
// Reading file pointers
|
||||
insnum = nins = psfh.insnum;
|
||||
if (insnum >= MAX_SAMPLES) insnum = MAX_SAMPLES-1;
|
||||
m_nSamples = insnum;
|
||||
patnum = npat = psfh.patnum;
|
||||
if (patnum > MAX_PATTERNS) patnum = MAX_PATTERNS;
|
||||
memset(ptr, 0, sizeof(ptr));
|
||||
if (nins+npat)
|
||||
{
|
||||
memcpy(ptr, lpStream+dwMemPos, 2*(nins+npat));
|
||||
dwMemPos += 2*(nins+npat);
|
||||
for (UINT j = 0; j < (nins+npat); ++j) {
|
||||
ptr[j] = bswapLE16(ptr[j]);
|
||||
}
|
||||
if (psfh.panning_present == 252)
|
||||
{
|
||||
const BYTE *chnpan = lpStream+dwMemPos;
|
||||
for (UINT i=0; i<32; i++) if (chnpan[i] & 0x20)
|
||||
{
|
||||
ChnSettings[i].nPan = ((chnpan[i] & 0x0F) << 4) + 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!m_nChannels) return TRUE;
|
||||
// Reading instrument headers
|
||||
memset(insfile, 0, sizeof(insfile));
|
||||
for (UINT iSmp=1; iSmp<=insnum; iSmp++)
|
||||
{
|
||||
UINT nInd = ((DWORD)ptr[iSmp-1])*16;
|
||||
if ((!nInd) || (nInd + 0x50 > dwMemLength)) continue;
|
||||
memcpy(s, lpStream+nInd, 0x50);
|
||||
memcpy(Ins[iSmp].name, s+1, 12);
|
||||
insflags[iSmp-1] = s[0x1F];
|
||||
inspack[iSmp-1] = s[0x1E];
|
||||
s[0x4C] = 0;
|
||||
lstrcpy(m_szNames[iSmp], (LPCSTR)&s[0x30]);
|
||||
if ((s[0]==1) && (s[0x4E]=='R') && (s[0x4F]=='S'))
|
||||
{
|
||||
UINT j = bswapLE32(*((LPDWORD)(s+0x10)));
|
||||
if (j > MAX_SAMPLE_LENGTH) j = MAX_SAMPLE_LENGTH;
|
||||
if (j < 4) j = 0;
|
||||
Ins[iSmp].nLength = j;
|
||||
j = bswapLE32(*((LPDWORD)(s+0x14)));
|
||||
if (j >= Ins[iSmp].nLength) j = Ins[iSmp].nLength - 1;
|
||||
Ins[iSmp].nLoopStart = j;
|
||||
j = bswapLE32(*((LPDWORD)(s+0x18)));
|
||||
if (j > MAX_SAMPLE_LENGTH) j = MAX_SAMPLE_LENGTH;
|
||||
if (j < 4) j = 0;
|
||||
if (j > Ins[iSmp].nLength) j = Ins[iSmp].nLength;
|
||||
Ins[iSmp].nLoopEnd = j;
|
||||
j = s[0x1C];
|
||||
if (j > 64) j = 64;
|
||||
Ins[iSmp].nVolume = j << 2;
|
||||
Ins[iSmp].nGlobalVol = 64;
|
||||
if (s[0x1F]&1) Ins[iSmp].uFlags |= CHN_LOOP;
|
||||
j = bswapLE32(*((LPDWORD)(s+0x20)));
|
||||
if (!j) j = 8363;
|
||||
if (j < 1024) j = 1024;
|
||||
Ins[iSmp].nC4Speed = j;
|
||||
insfile[iSmp] = ((DWORD)bswapLE16(*((LPWORD)(s+0x0E)))) << 4;
|
||||
insfile[iSmp] += ((DWORD)(BYTE)s[0x0D]) << 20;
|
||||
if (insfile[iSmp] > dwMemLength) insfile[iSmp] &= 0xFFFF;
|
||||
if ((Ins[iSmp].nLoopStart >= Ins[iSmp].nLoopEnd) || (Ins[iSmp].nLoopEnd - Ins[iSmp].nLoopStart < 8))
|
||||
Ins[iSmp].nLoopStart = Ins[iSmp].nLoopEnd = 0;
|
||||
Ins[iSmp].nPan = 0x80;
|
||||
}
|
||||
}
|
||||
// Reading patterns
|
||||
for (UINT iPat=0; iPat<patnum; iPat++)
|
||||
{
|
||||
UINT nInd = ((DWORD)ptr[nins+iPat]) << 4;
|
||||
if (nInd + 0x40 > dwMemLength) continue;
|
||||
WORD len = bswapLE16(*((WORD *)(lpStream+nInd)));
|
||||
nInd += 2;
|
||||
PatternSize[iPat] = 64;
|
||||
if ((!len) || (nInd + len > dwMemLength - 6)
|
||||
|| ((Patterns[iPat] = AllocatePattern(64, m_nChannels)) == NULL)) continue;
|
||||
LPBYTE src = (LPBYTE)(lpStream+nInd);
|
||||
// Unpacking pattern
|
||||
MODCOMMAND *p = Patterns[iPat];
|
||||
UINT row = 0;
|
||||
UINT j = 0;
|
||||
while (j < len)
|
||||
{
|
||||
BYTE b = src[j++];
|
||||
if (!b)
|
||||
{
|
||||
if (++row >= 64) break;
|
||||
} else
|
||||
{
|
||||
UINT chn = b & 0x1F;
|
||||
if (chn < m_nChannels)
|
||||
{
|
||||
MODCOMMAND *m = &p[row*m_nChannels+chn];
|
||||
if (b & 0x20)
|
||||
{
|
||||
m->note = src[j++];
|
||||
if (m->note < 0xF0) m->note = (m->note & 0x0F) + 12*(m->note >> 4) + 13;
|
||||
else if (m->note == 0xFF) m->note = 0;
|
||||
m->instr = src[j++];
|
||||
}
|
||||
if (b & 0x40)
|
||||
{
|
||||
UINT vol = src[j++];
|
||||
if ((vol >= 128) && (vol <= 192))
|
||||
{
|
||||
vol -= 128;
|
||||
m->volcmd = VOLCMD_PANNING;
|
||||
} else
|
||||
{
|
||||
if (vol > 64) vol = 64;
|
||||
m->volcmd = VOLCMD_VOLUME;
|
||||
}
|
||||
m->vol = vol;
|
||||
}
|
||||
if (b & 0x80)
|
||||
{
|
||||
m->command = src[j++];
|
||||
m->param = src[j++];
|
||||
if (m->command) S3MConvert(m, FALSE);
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (b & 0x20) j += 2;
|
||||
if (b & 0x40) j++;
|
||||
if (b & 0x80) j += 2;
|
||||
}
|
||||
if (j >= len) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Reading samples
|
||||
for (UINT iRaw=1; iRaw<=insnum; iRaw++) if ((Ins[iRaw].nLength) && (insfile[iRaw]))
|
||||
{
|
||||
UINT flags = (psfh.version == 1) ? RS_PCM8S : RS_PCM8U;
|
||||
if (insflags[iRaw-1] & 4) flags += 5;
|
||||
if (insflags[iRaw-1] & 2) flags |= RSF_STEREO;
|
||||
if (inspack[iRaw-1] == 4) flags = RS_ADPCM4;
|
||||
dwMemPos = insfile[iRaw];
|
||||
dwMemPos += ReadSample(&Ins[iRaw], flags, (LPSTR)(lpStream + dwMemPos), dwMemLength - dwMemPos);
|
||||
}
|
||||
m_nMinPeriod = 64;
|
||||
m_nMaxPeriod = 32767;
|
||||
if (psfh.flags & 0x10) m_dwSongFlags |= SONG_AMIGALIMITS;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
#ifndef MODPLUG_NO_FILESAVE
|
||||
#pragma warning(disable:4100)
|
||||
|
||||
static BYTE S3MFiller[16] =
|
||||
{
|
||||
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80
|
||||
};
|
||||
|
||||
|
||||
BOOL CSoundFile::SaveS3M(LPCSTR lpszFileName, UINT nPacking)
|
||||
//----------------------------------------------------------
|
||||
{
|
||||
FILE *f;
|
||||
BYTE header[0x60];
|
||||
UINT nbo,nbi,nbp,i;
|
||||
WORD patptr[128];
|
||||
WORD insptr[128];
|
||||
BYTE buffer[5*1024];
|
||||
S3MSAMPLESTRUCT insex[128];
|
||||
|
||||
if ((!m_nChannels) || (!lpszFileName)) return FALSE;
|
||||
if ((f = fopen(lpszFileName, "wb")) == NULL) return FALSE;
|
||||
// Writing S3M header
|
||||
memset(header, 0, sizeof(header));
|
||||
memset(insex, 0, sizeof(insex));
|
||||
memcpy(header, m_szNames[0], 0x1C);
|
||||
header[0x1B] = 0;
|
||||
header[0x1C] = 0x1A;
|
||||
header[0x1D] = 0x10;
|
||||
nbo = (GetNumPatterns() + 15) & 0xF0;
|
||||
if (!nbo) nbo = 16;
|
||||
header[0x20] = nbo & 0xFF;
|
||||
header[0x21] = nbo >> 8;
|
||||
nbi = m_nInstruments;
|
||||
if (!nbi) nbi = m_nSamples;
|
||||
if (nbi > 99) nbi = 99;
|
||||
header[0x22] = nbi & 0xFF;
|
||||
header[0x23] = nbi >> 8;
|
||||
nbp = 0;
|
||||
for (i=0; Patterns[i]; i++) { nbp = i+1; if (nbp >= MAX_PATTERNS) break; }
|
||||
for (i=0; i<MAX_ORDERS; i++) if ((Order[i] < MAX_PATTERNS) && (Order[i] >= nbp)) nbp = Order[i] + 1;
|
||||
header[0x24] = nbp & 0xFF;
|
||||
header[0x25] = nbp >> 8;
|
||||
if (m_dwSongFlags & SONG_FASTVOLSLIDES) header[0x26] |= 0x40;
|
||||
if ((m_nMaxPeriod < 20000) || (m_dwSongFlags & SONG_AMIGALIMITS)) header[0x26] |= 0x10;
|
||||
header[0x28] = 0x20;
|
||||
header[0x29] = 0x13;
|
||||
header[0x2A] = 0x02; // Version = 1 => Signed samples
|
||||
header[0x2B] = 0x00;
|
||||
header[0x2C] = 'S';
|
||||
header[0x2D] = 'C';
|
||||
header[0x2E] = 'R';
|
||||
header[0x2F] = 'M';
|
||||
header[0x30] = m_nDefaultGlobalVolume >> 2;
|
||||
header[0x31] = m_nDefaultSpeed;
|
||||
header[0x32] = m_nDefaultTempo;
|
||||
header[0x33] = ((m_nSongPreAmp < 0x20) ? 0x20 : m_nSongPreAmp) | 0x80; // Stereo
|
||||
header[0x35] = 0xFC;
|
||||
for (i=0; i<32; i++)
|
||||
{
|
||||
if (i < m_nChannels)
|
||||
{
|
||||
UINT tmp = (i & 0x0F) >> 1;
|
||||
header[0x40+i] = (i & 0x10) | ((i & 1) ? 8+tmp : tmp);
|
||||
} else header[0x40+i] = 0xFF;
|
||||
}
|
||||
fwrite(header, 0x60, 1, f);
|
||||
fwrite(Order, nbo, 1, f);
|
||||
memset(patptr, 0, sizeof(patptr));
|
||||
memset(insptr, 0, sizeof(insptr));
|
||||
UINT ofs0 = 0x60 + nbo;
|
||||
UINT ofs1 = ((0x60 + nbo + nbi*2 + nbp*2 + 15) & 0xFFF0) + 0x20;
|
||||
UINT ofs = ofs1;
|
||||
|
||||
for (i=0; i<nbi; i++) insptr[i] = (WORD)((ofs + i*0x50) / 16);
|
||||
for (i=0; i<nbp; i++) patptr[i] = (WORD)((ofs + nbi*0x50) / 16);
|
||||
fwrite(insptr, nbi, 2, f);
|
||||
fwrite(patptr, nbp, 2, f);
|
||||
if (header[0x35] == 0xFC)
|
||||
{
|
||||
BYTE chnpan[32];
|
||||
for (i=0; i<32; i++)
|
||||
{
|
||||
chnpan[i] = 0x20 | (ChnSettings[i].nPan >> 4);
|
||||
}
|
||||
fwrite(chnpan, 0x20, 1, f);
|
||||
}
|
||||
if ((nbi*2+nbp*2) & 0x0F)
|
||||
{
|
||||
fwrite(S3MFiller, 0x10 - ((nbi*2+nbp*2) & 0x0F), 1, f);
|
||||
}
|
||||
ofs1 = ftell(f);
|
||||
fwrite(insex, nbi, 0x50, f);
|
||||
// Packing patterns
|
||||
ofs += nbi*0x50;
|
||||
for (i=0; i<nbp; i++)
|
||||
{
|
||||
WORD len = 64;
|
||||
memset(buffer, 0, sizeof(buffer));
|
||||
patptr[i] = ofs / 16;
|
||||
if (Patterns[i])
|
||||
{
|
||||
len = 2;
|
||||
MODCOMMAND *p = Patterns[i];
|
||||
for (int row=0; row<64; row++) if (row < PatternSize[i])
|
||||
{
|
||||
for (UINT j=0; j<m_nChannels; j++)
|
||||
{
|
||||
UINT b = j;
|
||||
MODCOMMAND *m = &p[row*m_nChannels+j];
|
||||
UINT note = m->note;
|
||||
UINT volcmd = m->volcmd;
|
||||
UINT vol = m->vol;
|
||||
UINT command = m->command;
|
||||
UINT param = m->param;
|
||||
|
||||
if ((note) || (m->instr)) b |= 0x20;
|
||||
if (!note) note = 0xFF; else
|
||||
if (note >= 0xFE) note = 0xFE; else
|
||||
if (note < 13) note = 0; else note -= 13;
|
||||
if (note < 0xFE) note = (note % 12) + ((note / 12) << 4);
|
||||
if (command == CMD_VOLUME)
|
||||
{
|
||||
command = 0;
|
||||
if (param > 64) param = 64;
|
||||
volcmd = VOLCMD_VOLUME;
|
||||
vol = param;
|
||||
}
|
||||
if (volcmd == VOLCMD_VOLUME) b |= 0x40; else
|
||||
if (volcmd == VOLCMD_PANNING) { vol |= 0x80; b |= 0x40; }
|
||||
if (command)
|
||||
{
|
||||
S3MSaveConvert(&command, ¶m, FALSE);
|
||||
if (command) b |= 0x80;
|
||||
}
|
||||
if (b & 0xE0)
|
||||
{
|
||||
buffer[len++] = b;
|
||||
if (b & 0x20)
|
||||
{
|
||||
buffer[len++] = note;
|
||||
buffer[len++] = m->instr;
|
||||
}
|
||||
if (b & 0x40)
|
||||
{
|
||||
buffer[len++] = vol;
|
||||
}
|
||||
if (b & 0x80)
|
||||
{
|
||||
buffer[len++] = command;
|
||||
buffer[len++] = param;
|
||||
}
|
||||
if (len > sizeof(buffer) - 20) break;
|
||||
}
|
||||
}
|
||||
buffer[len++] = 0;
|
||||
if (len > sizeof(buffer) - 20) break;
|
||||
}
|
||||
}
|
||||
buffer[0] = (len - 2) & 0xFF;
|
||||
buffer[1] = (len - 2) >> 8;
|
||||
len = (len+15) & (~0x0F);
|
||||
fwrite(buffer, len, 1, f);
|
||||
ofs += len;
|
||||
}
|
||||
// Writing samples
|
||||
for (i=1; i<=nbi; i++)
|
||||
{
|
||||
MODINSTRUMENT *pins = &Ins[i];
|
||||
if (m_nInstruments)
|
||||
{
|
||||
pins = Ins;
|
||||
if (Headers[i])
|
||||
{
|
||||
for (UINT j=0; j<128; j++)
|
||||
{
|
||||
UINT n = Headers[i]->Keyboard[j];
|
||||
if ((n) && (n < MAX_INSTRUMENTS))
|
||||
{
|
||||
pins = &Ins[n];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
memcpy(insex[i-1].dosname, pins->name, 12);
|
||||
memcpy(insex[i-1].name, m_szNames[i], 28);
|
||||
memcpy(insex[i-1].scrs, "SCRS", 4);
|
||||
insex[i-1].hmem = (BYTE)((DWORD)ofs >> 20);
|
||||
insex[i-1].memseg = (WORD)((DWORD)ofs >> 4);
|
||||
if (pins->pSample)
|
||||
{
|
||||
insex[i-1].type = 1;
|
||||
insex[i-1].length = pins->nLength;
|
||||
insex[i-1].loopbegin = pins->nLoopStart;
|
||||
insex[i-1].loopend = pins->nLoopEnd;
|
||||
insex[i-1].vol = pins->nVolume / 4;
|
||||
insex[i-1].flags = (pins->uFlags & CHN_LOOP) ? 1 : 0;
|
||||
if (pins->nC4Speed)
|
||||
insex[i-1].finetune = pins->nC4Speed;
|
||||
else
|
||||
insex[i-1].finetune = TransposeToFrequency(pins->RelativeTone, pins->nFineTune);
|
||||
UINT flags = RS_PCM8U;
|
||||
#ifndef NO_PACKING
|
||||
if (nPacking)
|
||||
{
|
||||
if ((!(pins->uFlags & (CHN_16BIT|CHN_STEREO)))
|
||||
&& (CanPackSample((char *)pins->pSample, pins->nLength, nPacking)))
|
||||
{
|
||||
insex[i-1].pack = 4;
|
||||
flags = RS_ADPCM4;
|
||||
}
|
||||
} else
|
||||
#endif // NO_PACKING
|
||||
{
|
||||
if (pins->uFlags & CHN_16BIT)
|
||||
{
|
||||
insex[i-1].flags |= 4;
|
||||
flags = RS_PCM16U;
|
||||
}
|
||||
if (pins->uFlags & CHN_STEREO)
|
||||
{
|
||||
insex[i-1].flags |= 2;
|
||||
flags = (pins->uFlags & CHN_16BIT) ? RS_STPCM16U : RS_STPCM8U;
|
||||
}
|
||||
}
|
||||
DWORD len = WriteSample(f, pins, flags);
|
||||
if (len & 0x0F)
|
||||
{
|
||||
fwrite(S3MFiller, 0x10 - (len & 0x0F), 1, f);
|
||||
}
|
||||
ofs += (len + 15) & (~0x0F);
|
||||
} else
|
||||
{
|
||||
insex[i-1].length = 0;
|
||||
}
|
||||
}
|
||||
// Updating parapointers
|
||||
fseek(f, ofs0, SEEK_SET);
|
||||
fwrite(insptr, nbi, 2, f);
|
||||
fwrite(patptr, nbp, 2, f);
|
||||
fseek(f, ofs1, SEEK_SET);
|
||||
fwrite(insex, 0x50, nbi, f);
|
||||
fclose(f);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#pragma warning(default:4100)
|
||||
#endif // MODPLUG_NO_FILESAVE
|
||||
|
186
src/modplug/load_stm.cpp
Normal file
186
src/modplug/load_stm.cpp
Normal file
|
@ -0,0 +1,186 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct tagSTMNOTE
|
||||
{
|
||||
BYTE note;
|
||||
BYTE insvol;
|
||||
BYTE volcmd;
|
||||
BYTE cmdinf;
|
||||
} STMNOTE;
|
||||
|
||||
|
||||
// Raw STM sampleinfo struct:
|
||||
typedef struct tagSTMSAMPLE
|
||||
{
|
||||
CHAR filename[14]; // Can't have long comments - just filename comments :)
|
||||
WORD reserved; // ISA in memory when in ST 2
|
||||
WORD length; // Sample length
|
||||
WORD loopbeg; // Loop start point
|
||||
WORD loopend; // Loop end point
|
||||
BYTE volume; // Volume
|
||||
BYTE reserved2; // More reserved crap
|
||||
WORD c2spd; // Good old c2spd
|
||||
BYTE reserved3[6]; // Yet more of PSi's reserved crap
|
||||
} STMSAMPLE;
|
||||
|
||||
|
||||
// Raw STM header struct:
|
||||
typedef struct tagSTMHEADER
|
||||
{
|
||||
char songname[20]; // changed from CHAR
|
||||
char trackername[8]; // !SCREAM! for ST 2.xx // changed from CHAR
|
||||
CHAR unused; // 0x1A
|
||||
CHAR filetype; // 1=song, 2=module (only 2 is supported, of course) :)
|
||||
CHAR ver_major; // Like 2
|
||||
CHAR ver_minor; // "ditto"
|
||||
BYTE inittempo; // initspeed= stm inittempo>>4
|
||||
BYTE numpat; // number of patterns
|
||||
BYTE globalvol; // <- WoW! a RiGHT TRiANGLE =8*)
|
||||
BYTE reserved[13]; // More of PSi's internal crap
|
||||
STMSAMPLE sample[31]; // STM sample data
|
||||
BYTE patorder[128]; // Docs say 64 - actually 128
|
||||
} STMHEADER;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadSTM(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
STMHEADER *phdr = (STMHEADER *)lpStream;
|
||||
DWORD dwMemPos = 0;
|
||||
|
||||
if ((!lpStream) || (dwMemLength < sizeof(STMHEADER))) return FALSE;
|
||||
if ((phdr->filetype != 2) || (phdr->unused != 0x1A)
|
||||
|| ((strnicmp(phdr->trackername, "!SCREAM!", 8))
|
||||
&& (strnicmp(phdr->trackername, "BMOD2STM", 8)))) return FALSE;
|
||||
memcpy(m_szNames[0], phdr->songname, 20);
|
||||
// Read STM header
|
||||
m_nType = MOD_TYPE_STM;
|
||||
m_nSamples = 31;
|
||||
m_nChannels = 4;
|
||||
m_nInstruments = 0;
|
||||
m_nMinPeriod = 64;
|
||||
m_nMaxPeriod = 0x7FFF;
|
||||
m_nDefaultSpeed = phdr->inittempo >> 4;
|
||||
if (m_nDefaultSpeed < 1) m_nDefaultSpeed = 1;
|
||||
m_nDefaultTempo = 125;
|
||||
m_nDefaultGlobalVolume = phdr->globalvol << 2;
|
||||
if (m_nDefaultGlobalVolume > 256) m_nDefaultGlobalVolume = 256;
|
||||
memcpy(Order, phdr->patorder, 128);
|
||||
// Setting up channels
|
||||
for (UINT nSet=0; nSet<4; nSet++)
|
||||
{
|
||||
ChnSettings[nSet].dwFlags = 0;
|
||||
ChnSettings[nSet].nVolume = 64;
|
||||
ChnSettings[nSet].nPan = (nSet & 1) ? 0x40 : 0xC0;
|
||||
}
|
||||
// Reading samples
|
||||
for (UINT nIns=0; nIns<31; nIns++)
|
||||
{
|
||||
MODINSTRUMENT *pIns = &Ins[nIns+1];
|
||||
STMSAMPLE *pStm = &phdr->sample[nIns]; // STM sample data
|
||||
memcpy(pIns->name, pStm->filename, 13);
|
||||
memcpy(m_szNames[nIns+1], pStm->filename, 12);
|
||||
pIns->nC4Speed = bswapLE16(pStm->c2spd);
|
||||
pIns->nGlobalVol = 64;
|
||||
pIns->nVolume = pStm->volume << 2;
|
||||
if (pIns->nVolume > 256) pIns->nVolume = 256;
|
||||
pIns->nLength = bswapLE16(pStm->length);
|
||||
if ((pIns->nLength < 4) || (!pIns->nVolume)) pIns->nLength = 0;
|
||||
pIns->nLoopStart = bswapLE16(pStm->loopbeg);
|
||||
pIns->nLoopEnd = bswapLE16(pStm->loopend);
|
||||
if ((pIns->nLoopEnd > pIns->nLoopStart) && (pIns->nLoopEnd != 0xFFFF)) pIns->uFlags |= CHN_LOOP;
|
||||
}
|
||||
dwMemPos = sizeof(STMHEADER);
|
||||
for (UINT nOrd=0; nOrd<MAX_ORDERS; nOrd++) if (Order[nOrd] >= 99) Order[nOrd] = 0xFF;
|
||||
UINT nPatterns = phdr->numpat;
|
||||
for (UINT nPat=0; nPat<nPatterns; nPat++)
|
||||
{
|
||||
if (dwMemPos + 64*4*4 > dwMemLength) return TRUE;
|
||||
PatternSize[nPat] = 64;
|
||||
if ((Patterns[nPat] = AllocatePattern(64, m_nChannels)) == NULL) return TRUE;
|
||||
MODCOMMAND *m = Patterns[nPat];
|
||||
STMNOTE *p = (STMNOTE *)(lpStream + dwMemPos);
|
||||
for (UINT n=0; n<64*4; n++, p++, m++)
|
||||
{
|
||||
UINT note,ins,vol,cmd;
|
||||
// extract the various information from the 4 bytes that
|
||||
// make up a single note
|
||||
note = p->note;
|
||||
ins = p->insvol >> 3;
|
||||
vol = (p->insvol & 0x07) + (p->volcmd >> 1);
|
||||
cmd = p->volcmd & 0x0F;
|
||||
if ((ins) && (ins < 32)) m->instr = ins;
|
||||
// special values of [SBYTE0] are handled here ->
|
||||
// we have no idea if these strange values will ever be encountered
|
||||
// but it appears as though stms sound correct.
|
||||
if ((note == 0xFE) || (note == 0xFC)) m->note = 0xFE; else
|
||||
// if note < 251, then all three bytes are stored in the file
|
||||
if (note < 0xFC) m->note = (note >> 4)*12 + (note&0xf) + 37;
|
||||
if (vol <= 64) { m->volcmd = VOLCMD_VOLUME; m->vol = vol; }
|
||||
m->param = p->cmdinf;
|
||||
switch(cmd)
|
||||
{
|
||||
// Axx set speed to xx
|
||||
case 1: m->command = CMD_SPEED; m->param >>= 4; break;
|
||||
// Bxx position jump
|
||||
case 2: m->command = CMD_POSITIONJUMP; break;
|
||||
// Cxx patternbreak to row xx
|
||||
case 3: m->command = CMD_PATTERNBREAK; m->param = (m->param & 0xF0) * 10 + (m->param & 0x0F); break;
|
||||
// Dxy volumeslide
|
||||
case 4: m->command = CMD_VOLUMESLIDE; break;
|
||||
// Exy toneslide down
|
||||
case 5: m->command = CMD_PORTAMENTODOWN; break;
|
||||
// Fxy toneslide up
|
||||
case 6: m->command = CMD_PORTAMENTOUP; break;
|
||||
// Gxx Tone portamento,speed xx
|
||||
case 7: m->command = CMD_TONEPORTAMENTO; break;
|
||||
// Hxy vibrato
|
||||
case 8: m->command = CMD_VIBRATO; break;
|
||||
// Ixy tremor, ontime x, offtime y
|
||||
case 9: m->command = CMD_TREMOR; break;
|
||||
// Jxy arpeggio
|
||||
case 10: m->command = CMD_ARPEGGIO; break;
|
||||
// Kxy Dual command H00 & Dxy
|
||||
case 11: m->command = CMD_VIBRATOVOL; break;
|
||||
// Lxy Dual command G00 & Dxy
|
||||
case 12: m->command = CMD_TONEPORTAVOL; break;
|
||||
// Xxx amiga command 8xx
|
||||
case 0x18: m->command = CMD_PANNING8; break;
|
||||
default:
|
||||
m->command = m->param = 0;
|
||||
}
|
||||
}
|
||||
dwMemPos += 64*4*4;
|
||||
}
|
||||
// Reading Samples
|
||||
for (UINT nSmp=1; nSmp<=31; nSmp++)
|
||||
{
|
||||
MODINSTRUMENT *pIns = &Ins[nSmp];
|
||||
dwMemPos = (dwMemPos + 15) & (~15);
|
||||
if (pIns->nLength)
|
||||
{
|
||||
UINT nPos = ((UINT)phdr->sample[nSmp-1].reserved) << 4;
|
||||
if ((nPos >= sizeof(STMHEADER)) && (nPos+pIns->nLength <= dwMemLength)) dwMemPos = nPos;
|
||||
if (dwMemPos < dwMemLength)
|
||||
{
|
||||
dwMemPos += ReadSample(pIns, RS_PCM8S, (LPSTR)(lpStream+dwMemPos),dwMemLength-dwMemPos);
|
||||
}
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
222
src/modplug/load_ult.cpp
Normal file
222
src/modplug/load_ult.cpp
Normal file
|
@ -0,0 +1,222 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
//#pragma warning(disable:4244)
|
||||
|
||||
#define ULT_16BIT 0x04
|
||||
#define ULT_LOOP 0x08
|
||||
#define ULT_BIDI 0x10
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
// Raw ULT header struct:
|
||||
typedef struct tagULTHEADER
|
||||
{
|
||||
char id[15]; // changed from CHAR
|
||||
char songtitle[32]; // changed from CHAR
|
||||
BYTE reserved;
|
||||
} ULTHEADER;
|
||||
|
||||
|
||||
// Raw ULT sampleinfo struct:
|
||||
typedef struct tagULTSAMPLE
|
||||
{
|
||||
CHAR samplename[32];
|
||||
CHAR dosname[12];
|
||||
LONG loopstart;
|
||||
LONG loopend;
|
||||
LONG sizestart;
|
||||
LONG sizeend;
|
||||
BYTE volume;
|
||||
BYTE flags;
|
||||
WORD finetune;
|
||||
} ULTSAMPLE;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadUlt(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
ULTHEADER *pmh = (ULTHEADER *)lpStream;
|
||||
ULTSAMPLE *pus;
|
||||
UINT nos, nop;
|
||||
DWORD dwMemPos = 0;
|
||||
|
||||
// try to read module header
|
||||
if ((!lpStream) || (dwMemLength < 0x100)) return FALSE;
|
||||
if (strncmp(pmh->id,"MAS_UTrack_V00",14)) return FALSE;
|
||||
// Warning! Not supported ULT format, trying anyway
|
||||
// if ((pmh->id[14] < '1') || (pmh->id[14] > '4')) return FALSE;
|
||||
m_nType = MOD_TYPE_ULT;
|
||||
m_nDefaultSpeed = 6;
|
||||
m_nDefaultTempo = 125;
|
||||
memcpy(m_szNames[0], pmh->songtitle, 32);
|
||||
// read songtext
|
||||
dwMemPos = sizeof(ULTHEADER);
|
||||
if ((pmh->reserved) && (dwMemPos + pmh->reserved * 32 < dwMemLength))
|
||||
{
|
||||
UINT len = pmh->reserved * 32;
|
||||
m_lpszSongComments = new char[len + 1 + pmh->reserved];
|
||||
if (m_lpszSongComments)
|
||||
{
|
||||
for (UINT l=0; l<pmh->reserved; l++)
|
||||
{
|
||||
memcpy(m_lpszSongComments+l*33, lpStream+dwMemPos+l*32, 32);
|
||||
m_lpszSongComments[l*33+32] = 0x0D;
|
||||
}
|
||||
m_lpszSongComments[len] = 0;
|
||||
}
|
||||
dwMemPos += len;
|
||||
}
|
||||
if (dwMemPos >= dwMemLength) return TRUE;
|
||||
nos = lpStream[dwMemPos++];
|
||||
m_nSamples = nos;
|
||||
if (m_nSamples >= MAX_SAMPLES) m_nSamples = MAX_SAMPLES-1;
|
||||
UINT smpsize = 64;
|
||||
if (pmh->id[14] >= '4') smpsize += 2;
|
||||
if (dwMemPos + nos*smpsize + 256 + 2 > dwMemLength) return TRUE;
|
||||
for (UINT ins=1; ins<=nos; ins++, dwMemPos+=smpsize) if (ins<=m_nSamples)
|
||||
{
|
||||
pus = (ULTSAMPLE *)(lpStream+dwMemPos);
|
||||
MODINSTRUMENT *pins = &Ins[ins];
|
||||
memcpy(m_szNames[ins], pus->samplename, 32);
|
||||
memcpy(pins->name, pus->dosname, 12);
|
||||
pins->nLoopStart = pus->loopstart;
|
||||
pins->nLoopEnd = pus->loopend;
|
||||
pins->nLength = pus->sizeend - pus->sizestart;
|
||||
pins->nVolume = pus->volume;
|
||||
pins->nGlobalVol = 64;
|
||||
pins->nC4Speed = 8363;
|
||||
if (pmh->id[14] >= '4')
|
||||
{
|
||||
pins->nC4Speed = pus->finetune;
|
||||
}
|
||||
if (pus->flags & ULT_LOOP) pins->uFlags |= CHN_LOOP;
|
||||
if (pus->flags & ULT_BIDI) pins->uFlags |= CHN_PINGPONGLOOP;
|
||||
if (pus->flags & ULT_16BIT)
|
||||
{
|
||||
pins->uFlags |= CHN_16BIT;
|
||||
pins->nLoopStart >>= 1;
|
||||
pins->nLoopEnd >>= 1;
|
||||
}
|
||||
}
|
||||
memcpy(Order, lpStream+dwMemPos, 256);
|
||||
dwMemPos += 256;
|
||||
m_nChannels = lpStream[dwMemPos] + 1;
|
||||
nop = lpStream[dwMemPos+1] + 1;
|
||||
dwMemPos += 2;
|
||||
if (m_nChannels > 32) m_nChannels = 32;
|
||||
// Default channel settings
|
||||
for (UINT nSet=0; nSet<m_nChannels; nSet++)
|
||||
{
|
||||
ChnSettings[nSet].nVolume = 64;
|
||||
ChnSettings[nSet].nPan = (nSet & 1) ? 0x40 : 0xC0;
|
||||
}
|
||||
// read pan position table for v1.5 and higher
|
||||
if(pmh->id[14]>='3')
|
||||
{
|
||||
if (dwMemPos + m_nChannels > dwMemLength) return TRUE;
|
||||
for(UINT t=0; t<m_nChannels; t++)
|
||||
{
|
||||
ChnSettings[t].nPan = (lpStream[dwMemPos++] << 4) + 8;
|
||||
if (ChnSettings[t].nPan > 256) ChnSettings[t].nPan = 256;
|
||||
}
|
||||
}
|
||||
// Allocating Patterns
|
||||
for (UINT nAllocPat=0; nAllocPat<nop; nAllocPat++)
|
||||
{
|
||||
if (nAllocPat < MAX_PATTERNS)
|
||||
{
|
||||
PatternSize[nAllocPat] = 64;
|
||||
Patterns[nAllocPat] = AllocatePattern(64, m_nChannels);
|
||||
}
|
||||
}
|
||||
// Reading Patterns
|
||||
for (UINT nChn=0; nChn<m_nChannels; nChn++)
|
||||
{
|
||||
for (UINT nPat=0; nPat<nop; nPat++)
|
||||
{
|
||||
MODCOMMAND *pat = NULL;
|
||||
|
||||
if (nPat < MAX_PATTERNS)
|
||||
{
|
||||
pat = Patterns[nPat];
|
||||
if (pat) pat += nChn;
|
||||
}
|
||||
UINT row = 0;
|
||||
while (row < 64)
|
||||
{
|
||||
if (dwMemPos + 6 > dwMemLength) return TRUE;
|
||||
UINT rep = 1;
|
||||
UINT note = lpStream[dwMemPos++];
|
||||
if (note == 0xFC)
|
||||
{
|
||||
rep = lpStream[dwMemPos];
|
||||
note = lpStream[dwMemPos+1];
|
||||
dwMemPos += 2;
|
||||
}
|
||||
UINT instr = lpStream[dwMemPos++];
|
||||
UINT eff = lpStream[dwMemPos++];
|
||||
UINT dat1 = lpStream[dwMemPos++];
|
||||
UINT dat2 = lpStream[dwMemPos++];
|
||||
UINT cmd1 = eff & 0x0F;
|
||||
UINT cmd2 = eff >> 4;
|
||||
if (cmd1 == 0x0C) dat1 >>= 2; else
|
||||
if (cmd1 == 0x0B) { cmd1 = dat1 = 0; }
|
||||
if (cmd2 == 0x0C) dat2 >>= 2; else
|
||||
if (cmd2 == 0x0B) { cmd2 = dat2 = 0; }
|
||||
while ((rep != 0) && (row < 64))
|
||||
{
|
||||
if (pat)
|
||||
{
|
||||
pat->instr = instr;
|
||||
if (note) pat->note = note + 36;
|
||||
if (cmd1 | dat1)
|
||||
{
|
||||
if (cmd1 == 0x0C)
|
||||
{
|
||||
pat->volcmd = VOLCMD_VOLUME;
|
||||
pat->vol = dat1;
|
||||
} else
|
||||
{
|
||||
pat->command = cmd1;
|
||||
pat->param = dat1;
|
||||
ConvertModCommand(pat);
|
||||
}
|
||||
}
|
||||
if (cmd2 == 0x0C)
|
||||
{
|
||||
pat->volcmd = VOLCMD_VOLUME;
|
||||
pat->vol = dat2;
|
||||
} else
|
||||
if ((cmd2 | dat2) && (!pat->command))
|
||||
{
|
||||
pat->command = cmd2;
|
||||
pat->param = dat2;
|
||||
ConvertModCommand(pat);
|
||||
}
|
||||
pat += m_nChannels;
|
||||
}
|
||||
row++;
|
||||
rep--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Reading Instruments
|
||||
for (UINT smp=1; smp<=m_nSamples; smp++) if (Ins[smp].nLength)
|
||||
{
|
||||
if (dwMemPos >= dwMemLength) return TRUE;
|
||||
UINT flags = (Ins[smp].uFlags & CHN_16BIT) ? RS_PCM16S : RS_PCM8S;
|
||||
dwMemPos += ReadSample(&Ins[smp], flags, (LPSTR)(lpStream+dwMemPos), dwMemLength - dwMemPos);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
53
src/modplug/load_umx.cpp
Normal file
53
src/modplug/load_umx.cpp
Normal file
|
@ -0,0 +1,53 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
#define MODMAGIC_OFFSET (20+31*30+130)
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadUMX(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
if ((!lpStream) || (dwMemLength < 0x800)) return FALSE;
|
||||
// Rip Mods from UMX
|
||||
if ((bswapLE32(*((DWORD *)(lpStream+0x20))) < dwMemLength)
|
||||
&& (bswapLE32(*((DWORD *)(lpStream+0x18))) <= dwMemLength - 0x10)
|
||||
&& (bswapLE32(*((DWORD *)(lpStream+0x18))) >= dwMemLength - 0x200))
|
||||
{
|
||||
for (UINT uscan=0x40; uscan<0x500; uscan++)
|
||||
{
|
||||
DWORD dwScan = bswapLE32(*((DWORD *)(lpStream+uscan)));
|
||||
// IT
|
||||
if (dwScan == 0x4D504D49)
|
||||
{
|
||||
DWORD dwRipOfs = uscan;
|
||||
return ReadIT(lpStream + dwRipOfs, dwMemLength - dwRipOfs);
|
||||
}
|
||||
// S3M
|
||||
if (dwScan == 0x4D524353)
|
||||
{
|
||||
DWORD dwRipOfs = uscan - 44;
|
||||
return ReadS3M(lpStream + dwRipOfs, dwMemLength - dwRipOfs);
|
||||
}
|
||||
// XM
|
||||
if (!strnicmp((LPCSTR)(lpStream+uscan), "Extended Module", 15))
|
||||
{
|
||||
DWORD dwRipOfs = uscan;
|
||||
return ReadXM(lpStream + dwRipOfs, dwMemLength - dwRipOfs);
|
||||
}
|
||||
// MOD
|
||||
if ((uscan > MODMAGIC_OFFSET) && (dwScan == 0x2e4b2e4d))
|
||||
{
|
||||
DWORD dwRipOfs = uscan - MODMAGIC_OFFSET;
|
||||
return ReadMod(lpStream+dwRipOfs, dwMemLength-dwRipOfs);
|
||||
}
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
220
src/modplug/load_wav.cpp
Normal file
220
src/modplug/load_wav.cpp
Normal file
|
@ -0,0 +1,220 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
#ifndef WAVE_FORMAT_EXTENSIBLE
|
||||
#define WAVE_FORMAT_EXTENSIBLE 0xFFFE
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
// WAV file support
|
||||
|
||||
BOOL CSoundFile::ReadWav(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//---------------------------------------------------------------
|
||||
{
|
||||
DWORD dwMemPos = 0;
|
||||
WAVEFILEHEADER *phdr = (WAVEFILEHEADER *)lpStream;
|
||||
WAVEFORMATHEADER *pfmt = (WAVEFORMATHEADER *)(lpStream + sizeof(WAVEFILEHEADER));
|
||||
if ((!lpStream) || (dwMemLength < (DWORD)sizeof(WAVEFILEHEADER))) return FALSE;
|
||||
if ((phdr->id_RIFF != IFFID_RIFF) || (phdr->id_WAVE != IFFID_WAVE)
|
||||
|| (pfmt->id_fmt != IFFID_fmt)) return FALSE;
|
||||
dwMemPos = sizeof(WAVEFILEHEADER) + 8 + pfmt->hdrlen;
|
||||
if ((dwMemPos + 8 >= dwMemLength)
|
||||
|| ((pfmt->format != WAVE_FORMAT_PCM) && (pfmt->format != WAVE_FORMAT_EXTENSIBLE))
|
||||
|| (pfmt->channels > 4)
|
||||
|| (!pfmt->channels)
|
||||
|| (!pfmt->freqHz)
|
||||
|| (pfmt->bitspersample & 7)
|
||||
|| (pfmt->bitspersample < 8)
|
||||
|| (pfmt->bitspersample > 32)) return FALSE;
|
||||
WAVEDATAHEADER *pdata;
|
||||
for (;;)
|
||||
{
|
||||
pdata = (WAVEDATAHEADER *)(lpStream + dwMemPos);
|
||||
if (pdata->id_data == IFFID_data) break;
|
||||
dwMemPos += pdata->length + 8;
|
||||
if (dwMemPos + 8 >= dwMemLength) return FALSE;
|
||||
}
|
||||
m_nType = MOD_TYPE_WAV;
|
||||
m_nSamples = 0;
|
||||
m_nInstruments = 0;
|
||||
m_nChannels = 4;
|
||||
m_nDefaultSpeed = 8;
|
||||
m_nDefaultTempo = 125;
|
||||
m_dwSongFlags |= SONG_LINEARSLIDES; // For no resampling
|
||||
Order[0] = 0;
|
||||
Order[1] = 0xFF;
|
||||
PatternSize[0] = PatternSize[1] = 64;
|
||||
if ((Patterns[0] = AllocatePattern(64, 4)) == NULL) return TRUE;
|
||||
if ((Patterns[1] = AllocatePattern(64, 4)) == NULL) return TRUE;
|
||||
UINT samplesize = (pfmt->channels * pfmt->bitspersample) >> 3;
|
||||
UINT len = pdata->length, bytelen;
|
||||
if (dwMemPos + len > dwMemLength - 8) len = dwMemLength - dwMemPos - 8;
|
||||
len /= samplesize;
|
||||
bytelen = len;
|
||||
if (pfmt->bitspersample >= 16) bytelen *= 2;
|
||||
if (len > MAX_SAMPLE_LENGTH) len = MAX_SAMPLE_LENGTH;
|
||||
if (!len) return TRUE;
|
||||
// Setting up module length
|
||||
DWORD dwTime = ((len * 50) / pfmt->freqHz) + 1;
|
||||
DWORD framesperrow = (dwTime + 63) / 63;
|
||||
if (framesperrow < 4) framesperrow = 4;
|
||||
UINT norders = 1;
|
||||
while (framesperrow >= 0x20)
|
||||
{
|
||||
Order[norders++] = 1;
|
||||
Order[norders] = 0xFF;
|
||||
framesperrow = (dwTime + (64 * norders - 1)) / (64 * norders);
|
||||
if (norders >= MAX_ORDERS-1) break;
|
||||
}
|
||||
m_nDefaultSpeed = framesperrow;
|
||||
for (UINT iChn=0; iChn<4; iChn++)
|
||||
{
|
||||
ChnSettings[iChn].nPan = (iChn & 1) ? 256 : 0;
|
||||
ChnSettings[iChn].nVolume = 64;
|
||||
ChnSettings[iChn].dwFlags = 0;
|
||||
}
|
||||
// Setting up speed command
|
||||
MODCOMMAND *pcmd = Patterns[0];
|
||||
pcmd[0].command = CMD_SPEED;
|
||||
pcmd[0].param = (BYTE)m_nDefaultSpeed;
|
||||
pcmd[0].note = 5*12+1;
|
||||
pcmd[0].instr = 1;
|
||||
pcmd[1].note = pcmd[0].note;
|
||||
pcmd[1].instr = pcmd[0].instr;
|
||||
m_nSamples = pfmt->channels;
|
||||
// Support for Multichannel Wave
|
||||
for (UINT nChn=0; nChn<m_nSamples; nChn++)
|
||||
{
|
||||
MODINSTRUMENT *pins = &Ins[nChn+1];
|
||||
pcmd[nChn].note = pcmd[0].note;
|
||||
pcmd[nChn].instr = (BYTE)(nChn+1);
|
||||
pins->nLength = len;
|
||||
pins->nC4Speed = pfmt->freqHz;
|
||||
pins->nVolume = 256;
|
||||
pins->nPan = 128;
|
||||
pins->nGlobalVol = 64;
|
||||
pins->uFlags = (WORD)((pfmt->bitspersample >= 16) ? CHN_16BIT : 0);
|
||||
pins->uFlags |= CHN_PANNING;
|
||||
if (m_nSamples > 1)
|
||||
{
|
||||
switch(nChn)
|
||||
{
|
||||
case 0: pins->nPan = 0; break;
|
||||
case 1: pins->nPan = 256; break;
|
||||
case 2: pins->nPan = (WORD)((m_nSamples == 3) ? 128 : 64); pcmd[nChn].command = CMD_S3MCMDEX; pcmd[nChn].param = 0x91; break;
|
||||
case 3: pins->nPan = 192; pcmd[nChn].command = CMD_S3MCMDEX; pcmd[nChn].param = 0x91; break;
|
||||
default: pins->nPan = 128; break;
|
||||
}
|
||||
}
|
||||
if ((pins->pSample = AllocateSample(bytelen+8)) == NULL) return TRUE;
|
||||
if (pfmt->bitspersample >= 16)
|
||||
{
|
||||
int slsize = pfmt->bitspersample >> 3;
|
||||
signed short *p = (signed short *)pins->pSample;
|
||||
signed char *psrc = (signed char *)(lpStream+dwMemPos+8+nChn*slsize+slsize-2);
|
||||
for (UINT i=0; i<len; i++)
|
||||
{
|
||||
p[i] = *((signed short *)psrc);
|
||||
psrc += samplesize;
|
||||
}
|
||||
p[len+1] = p[len] = p[len-1];
|
||||
} else
|
||||
{
|
||||
signed char *p = (signed char *)pins->pSample;
|
||||
signed char *psrc = (signed char *)(lpStream+dwMemPos+8+nChn);
|
||||
for (UINT i=0; i<len; i++)
|
||||
{
|
||||
p[i] = (signed char)((*psrc) + 0x80);
|
||||
psrc += samplesize;
|
||||
}
|
||||
p[len+1] = p[len] = p[len-1];
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// IMA ADPCM Support
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
typedef struct IMAADPCMBLOCK
|
||||
{
|
||||
WORD sample;
|
||||
BYTE index;
|
||||
BYTE Reserved;
|
||||
} DVI_ADPCMBLOCKHEADER;
|
||||
|
||||
#pragma pack()
|
||||
|
||||
static const int gIMAUnpackTable[90] =
|
||||
{
|
||||
7, 8, 9, 10, 11, 12, 13, 14,
|
||||
16, 17, 19, 21, 23, 25, 28, 31,
|
||||
34, 37, 41, 45, 50, 55, 60, 66,
|
||||
73, 80, 88, 97, 107, 118, 130, 143,
|
||||
157, 173, 190, 209, 230, 253, 279, 307,
|
||||
337, 371, 408, 449, 494, 544, 598, 658,
|
||||
724, 796, 876, 963, 1060, 1166, 1282, 1411,
|
||||
1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024,
|
||||
3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484,
|
||||
7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
|
||||
15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794,
|
||||
32767, 0
|
||||
};
|
||||
|
||||
|
||||
BOOL IMAADPCMUnpack16(signed short *pdest, UINT nLen, LPBYTE psrc, DWORD dwBytes, UINT pkBlkAlign)
|
||||
//------------------------------------------------------------------------------------------------
|
||||
{
|
||||
static const int gIMAIndexTab[8] = { -1, -1, -1, -1, 2, 4, 6, 8 };
|
||||
UINT nPos;
|
||||
int value;
|
||||
|
||||
if ((nLen < 4) || (!pdest) || (!psrc)
|
||||
|| (pkBlkAlign < 5) || (pkBlkAlign > dwBytes)) return FALSE;
|
||||
nPos = 0;
|
||||
while ((nPos < nLen) && (dwBytes > 4))
|
||||
{
|
||||
int nIndex;
|
||||
value = *((short int *)psrc);
|
||||
nIndex = psrc[2];
|
||||
psrc += 4;
|
||||
dwBytes -= 4;
|
||||
pdest[nPos++] = (short int)value;
|
||||
for (UINT i=0; ((i<(pkBlkAlign-4)*2) && (nPos < nLen) && (dwBytes)); i++)
|
||||
{
|
||||
BYTE delta;
|
||||
if (i & 1)
|
||||
{
|
||||
delta = (BYTE)(((*(psrc++)) >> 4) & 0x0F);
|
||||
dwBytes--;
|
||||
} else
|
||||
{
|
||||
delta = (BYTE)((*psrc) & 0x0F);
|
||||
}
|
||||
int v = gIMAUnpackTable[nIndex] >> 3;
|
||||
if (delta & 1) v += gIMAUnpackTable[nIndex] >> 2;
|
||||
if (delta & 2) v += gIMAUnpackTable[nIndex] >> 1;
|
||||
if (delta & 4) v += gIMAUnpackTable[nIndex];
|
||||
if (delta & 8) value -= v; else value += v;
|
||||
nIndex += gIMAIndexTab[delta & 7];
|
||||
if (nIndex < 0) nIndex = 0; else
|
||||
if (nIndex > 88) nIndex = 88;
|
||||
if (value > 32767) value = 32767; else
|
||||
if (value < -32768) value = -32768;
|
||||
pdest[nPos++] = (short int)value;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
892
src/modplug/load_xm.cpp
Normal file
892
src/modplug/load_xm.cpp
Normal file
|
@ -0,0 +1,892 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>,
|
||||
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
// FastTracker II XM file support
|
||||
|
||||
#ifdef MSC_VER
|
||||
#pragma warning(disable:4244)
|
||||
#endif
|
||||
|
||||
#pragma pack(1)
|
||||
typedef struct tagXMFILEHEADER
|
||||
{
|
||||
DWORD size;
|
||||
WORD norder;
|
||||
WORD restartpos;
|
||||
WORD channels;
|
||||
WORD patterns;
|
||||
WORD instruments;
|
||||
WORD flags;
|
||||
WORD speed;
|
||||
WORD tempo;
|
||||
BYTE order[256];
|
||||
} XMFILEHEADER;
|
||||
|
||||
|
||||
typedef struct tagXMINSTRUMENTHEADER
|
||||
{
|
||||
DWORD size;
|
||||
CHAR name[22];
|
||||
BYTE type;
|
||||
BYTE samples;
|
||||
BYTE samplesh;
|
||||
} XMINSTRUMENTHEADER;
|
||||
|
||||
|
||||
typedef struct tagXMSAMPLEHEADER
|
||||
{
|
||||
DWORD shsize;
|
||||
BYTE snum[96];
|
||||
WORD venv[24];
|
||||
WORD penv[24];
|
||||
BYTE vnum, pnum;
|
||||
BYTE vsustain, vloops, vloope, psustain, ploops, ploope;
|
||||
BYTE vtype, ptype;
|
||||
BYTE vibtype, vibsweep, vibdepth, vibrate;
|
||||
WORD volfade;
|
||||
WORD res;
|
||||
BYTE reserved1[20];
|
||||
} XMSAMPLEHEADER;
|
||||
|
||||
typedef struct tagXMSAMPLESTRUCT
|
||||
{
|
||||
DWORD samplen;
|
||||
DWORD loopstart;
|
||||
DWORD looplen;
|
||||
BYTE vol;
|
||||
signed char finetune;
|
||||
BYTE type;
|
||||
BYTE pan;
|
||||
signed char relnote;
|
||||
BYTE res;
|
||||
char name[22];
|
||||
} XMSAMPLESTRUCT;
|
||||
#pragma pack()
|
||||
|
||||
|
||||
BOOL CSoundFile::ReadXM(const BYTE *lpStream, DWORD dwMemLength)
|
||||
//--------------------------------------------------------------
|
||||
{
|
||||
XMSAMPLEHEADER xmsh;
|
||||
XMSAMPLESTRUCT xmss;
|
||||
DWORD dwMemPos, dwHdrSize;
|
||||
WORD norders=0, restartpos=0, channels=0, patterns=0, instruments=0;
|
||||
WORD xmflags=0, deftempo=125, defspeed=6;
|
||||
BOOL InstUsed[256];
|
||||
BYTE channels_used[MAX_CHANNELS];
|
||||
BYTE pattern_map[256];
|
||||
BOOL samples_used[MAX_SAMPLES];
|
||||
UINT unused_samples;
|
||||
|
||||
m_nChannels = 0;
|
||||
if ((!lpStream) || (dwMemLength < 0x200)) return FALSE;
|
||||
if (strnicmp((LPCSTR)lpStream, "Extended Module", 15)) return FALSE;
|
||||
|
||||
memcpy(m_szNames[0], lpStream+17, 20);
|
||||
dwHdrSize = bswapLE32(*((DWORD *)(lpStream+60)));
|
||||
norders = bswapLE16(*((WORD *)(lpStream+64)));
|
||||
if ((!norders) || (norders > MAX_ORDERS)) return FALSE;
|
||||
restartpos = bswapLE16(*((WORD *)(lpStream+66)));
|
||||
channels = bswapLE16(*((WORD *)(lpStream+68)));
|
||||
if ((!channels) || (channels > 64)) return FALSE;
|
||||
m_nType = MOD_TYPE_XM;
|
||||
m_nMinPeriod = 27;
|
||||
m_nMaxPeriod = 54784;
|
||||
m_nChannels = channels;
|
||||
if (restartpos < norders) m_nRestartPos = restartpos;
|
||||
patterns = bswapLE16(*((WORD *)(lpStream+70)));
|
||||
if (patterns > 256) patterns = 256;
|
||||
instruments = bswapLE16(*((WORD *)(lpStream+72)));
|
||||
if (instruments >= MAX_INSTRUMENTS) instruments = MAX_INSTRUMENTS-1;
|
||||
m_nInstruments = instruments;
|
||||
m_nSamples = 0;
|
||||
memcpy(&xmflags, lpStream+74, 2);
|
||||
xmflags = bswapLE16(xmflags);
|
||||
if (xmflags & 1) m_dwSongFlags |= SONG_LINEARSLIDES;
|
||||
if (xmflags & 0x1000) m_dwSongFlags |= SONG_EXFILTERRANGE;
|
||||
defspeed = bswapLE16(*((WORD *)(lpStream+76)));
|
||||
deftempo = bswapLE16(*((WORD *)(lpStream+78)));
|
||||
if ((deftempo >= 32) && (deftempo < 256)) m_nDefaultTempo = deftempo;
|
||||
if ((defspeed > 0) && (defspeed < 40)) m_nDefaultSpeed = defspeed;
|
||||
memcpy(Order, lpStream+80, norders);
|
||||
memset(InstUsed, 0, sizeof(InstUsed));
|
||||
if (patterns > MAX_PATTERNS)
|
||||
{
|
||||
UINT i, j;
|
||||
for (i=0; i<norders; i++)
|
||||
{
|
||||
if (Order[i] < patterns) InstUsed[Order[i]] = TRUE;
|
||||
}
|
||||
j = 0;
|
||||
for (i=0; i<256; i++)
|
||||
{
|
||||
if (InstUsed[i]) pattern_map[i] = j++;
|
||||
}
|
||||
for (i=0; i<256; i++)
|
||||
{
|
||||
if (!InstUsed[i])
|
||||
{
|
||||
pattern_map[i] = (j < MAX_PATTERNS) ? j : 0xFE;
|
||||
j++;
|
||||
}
|
||||
}
|
||||
for (i=0; i<norders; i++)
|
||||
{
|
||||
Order[i] = pattern_map[Order[i]];
|
||||
}
|
||||
} else
|
||||
{
|
||||
for (UINT i=0; i<256; i++) pattern_map[i] = i;
|
||||
}
|
||||
memset(InstUsed, 0, sizeof(InstUsed));
|
||||
dwMemPos = dwHdrSize + 60;
|
||||
if (dwMemPos + 8 >= dwMemLength) return TRUE;
|
||||
// Reading patterns
|
||||
memset(channels_used, 0, sizeof(channels_used));
|
||||
for (UINT ipat=0; ipat<patterns; ipat++)
|
||||
{
|
||||
UINT ipatmap = pattern_map[ipat];
|
||||
DWORD dwSize = 0;
|
||||
WORD rows=64, packsize=0;
|
||||
dwSize = bswapLE32(*((DWORD *)(lpStream+dwMemPos)));
|
||||
while ((dwMemPos + dwSize >= dwMemLength) || (dwSize & 0xFFFFFF00))
|
||||
{
|
||||
if (dwMemPos + 4 >= dwMemLength) break;
|
||||
dwMemPos++;
|
||||
dwSize = bswapLE32(*((DWORD *)(lpStream+dwMemPos)));
|
||||
}
|
||||
rows = bswapLE16(*((WORD *)(lpStream+dwMemPos+5)));
|
||||
if ((!rows) || (rows > 256)) rows = 64;
|
||||
packsize = bswapLE16(*((WORD *)(lpStream+dwMemPos+7)));
|
||||
if (dwMemPos + dwSize + 4 > dwMemLength) return TRUE;
|
||||
dwMemPos += dwSize;
|
||||
if (dwMemPos + packsize + 4 > dwMemLength) return TRUE;
|
||||
MODCOMMAND *p;
|
||||
if (ipatmap < MAX_PATTERNS)
|
||||
{
|
||||
PatternSize[ipatmap] = rows;
|
||||
if ((Patterns[ipatmap] = AllocatePattern(rows, m_nChannels)) == NULL) return TRUE;
|
||||
if (!packsize) continue;
|
||||
p = Patterns[ipatmap];
|
||||
} else p = NULL;
|
||||
const BYTE *src = lpStream+dwMemPos;
|
||||
UINT j=0;
|
||||
for (UINT row=0; row<rows; row++)
|
||||
{
|
||||
for (UINT chn=0; chn<m_nChannels; chn++)
|
||||
{
|
||||
if ((p) && (j < packsize))
|
||||
{
|
||||
BYTE b = src[j++];
|
||||
UINT vol = 0;
|
||||
if (b & 0x80)
|
||||
{
|
||||
if (b & 1) p->note = src[j++];
|
||||
if (b & 2) p->instr = src[j++];
|
||||
if (b & 4) vol = src[j++];
|
||||
if (b & 8) p->command = src[j++];
|
||||
if (b & 16) p->param = src[j++];
|
||||
} else
|
||||
{
|
||||
p->note = b;
|
||||
p->instr = src[j++];
|
||||
vol = src[j++];
|
||||
p->command = src[j++];
|
||||
p->param = src[j++];
|
||||
}
|
||||
if (p->note == 97) p->note = 0xFF; else
|
||||
if ((p->note) && (p->note < 97)) p->note += 12;
|
||||
if (p->note) channels_used[chn] = 1;
|
||||
if (p->command | p->param) ConvertModCommand(p);
|
||||
if (p->instr == 0xff) p->instr = 0;
|
||||
if (p->instr) InstUsed[p->instr] = TRUE;
|
||||
if ((vol >= 0x10) && (vol <= 0x50))
|
||||
{
|
||||
p->volcmd = VOLCMD_VOLUME;
|
||||
p->vol = vol - 0x10;
|
||||
} else
|
||||
if (vol >= 0x60)
|
||||
{
|
||||
UINT v = vol & 0xF0;
|
||||
vol &= 0x0F;
|
||||
p->vol = vol;
|
||||
switch(v)
|
||||
{
|
||||
// 60-6F: Volume Slide Down
|
||||
case 0x60: p->volcmd = VOLCMD_VOLSLIDEDOWN; break;
|
||||
// 70-7F: Volume Slide Up:
|
||||
case 0x70: p->volcmd = VOLCMD_VOLSLIDEUP; break;
|
||||
// 80-8F: Fine Volume Slide Down
|
||||
case 0x80: p->volcmd = VOLCMD_FINEVOLDOWN; break;
|
||||
// 90-9F: Fine Volume Slide Up
|
||||
case 0x90: p->volcmd = VOLCMD_FINEVOLUP; break;
|
||||
// A0-AF: Set Vibrato Speed
|
||||
case 0xA0: p->volcmd = VOLCMD_VIBRATOSPEED; break;
|
||||
// B0-BF: Vibrato
|
||||
case 0xB0: p->volcmd = VOLCMD_VIBRATO; break;
|
||||
// C0-CF: Set Panning
|
||||
case 0xC0: p->volcmd = VOLCMD_PANNING; p->vol = (vol << 2) + 2; break;
|
||||
// D0-DF: Panning Slide Left
|
||||
case 0xD0: p->volcmd = VOLCMD_PANSLIDELEFT; break;
|
||||
// E0-EF: Panning Slide Right
|
||||
case 0xE0: p->volcmd = VOLCMD_PANSLIDERIGHT; break;
|
||||
// F0-FF: Tone Portamento
|
||||
case 0xF0: p->volcmd = VOLCMD_TONEPORTAMENTO; break;
|
||||
}
|
||||
}
|
||||
p++;
|
||||
} else
|
||||
if (j < packsize)
|
||||
{
|
||||
BYTE b = src[j++];
|
||||
if (b & 0x80)
|
||||
{
|
||||
if (b & 1) j++;
|
||||
if (b & 2) j++;
|
||||
if (b & 4) j++;
|
||||
if (b & 8) j++;
|
||||
if (b & 16) j++;
|
||||
} else j += 4;
|
||||
} else break;
|
||||
}
|
||||
}
|
||||
dwMemPos += packsize;
|
||||
}
|
||||
// Wrong offset check
|
||||
while (dwMemPos + 4 < dwMemLength)
|
||||
{
|
||||
DWORD d = bswapLE32(*((DWORD *)(lpStream+dwMemPos)));
|
||||
if (d < 0x300) break;
|
||||
dwMemPos++;
|
||||
}
|
||||
memset(samples_used, 0, sizeof(samples_used));
|
||||
unused_samples = 0;
|
||||
// Reading instruments
|
||||
for (UINT iIns=1; iIns<=instruments; iIns++)
|
||||
{
|
||||
XMINSTRUMENTHEADER *pih;
|
||||
BYTE flags[32];
|
||||
DWORD samplesize[32];
|
||||
UINT samplemap[32];
|
||||
WORD nsamples;
|
||||
|
||||
if (dwMemPos + sizeof(XMINSTRUMENTHEADER) >= dwMemLength) return TRUE;
|
||||
pih = (XMINSTRUMENTHEADER *)(lpStream+dwMemPos);
|
||||
if (dwMemPos + bswapLE32(pih->size) > dwMemLength) return TRUE;
|
||||
if ((Headers[iIns] = new INSTRUMENTHEADER) == NULL) continue;
|
||||
memset(Headers[iIns], 0, sizeof(INSTRUMENTHEADER));
|
||||
memcpy(Headers[iIns]->name, pih->name, 22);
|
||||
if ((nsamples = pih->samples) > 0)
|
||||
{
|
||||
if (dwMemPos + sizeof(XMSAMPLEHEADER) > dwMemLength) return TRUE;
|
||||
memcpy(&xmsh, lpStream+dwMemPos+sizeof(XMINSTRUMENTHEADER), sizeof(XMSAMPLEHEADER));
|
||||
xmsh.shsize = bswapLE32(xmsh.shsize);
|
||||
for (int i = 0; i < 24; ++i) {
|
||||
xmsh.venv[i] = bswapLE16(xmsh.venv[i]);
|
||||
xmsh.penv[i] = bswapLE16(xmsh.penv[i]);
|
||||
}
|
||||
xmsh.volfade = bswapLE16(xmsh.volfade);
|
||||
xmsh.res = bswapLE16(xmsh.res);
|
||||
dwMemPos += bswapLE32(pih->size);
|
||||
} else
|
||||
{
|
||||
if (bswapLE32(pih->size)) dwMemPos += bswapLE32(pih->size);
|
||||
else dwMemPos += sizeof(XMINSTRUMENTHEADER);
|
||||
continue;
|
||||
}
|
||||
memset(samplemap, 0, sizeof(samplemap));
|
||||
if (nsamples > 32) return TRUE;
|
||||
UINT newsamples = m_nSamples;
|
||||
for (UINT nmap=0; nmap<nsamples; nmap++)
|
||||
{
|
||||
UINT n = m_nSamples+nmap+1;
|
||||
if (n >= MAX_SAMPLES)
|
||||
{
|
||||
n = m_nSamples;
|
||||
while (n > 0)
|
||||
{
|
||||
if (!Ins[n].pSample)
|
||||
{
|
||||
for (UINT xmapchk=0; xmapchk < nmap; xmapchk++)
|
||||
{
|
||||
if (samplemap[xmapchk] == n) goto alreadymapped;
|
||||
}
|
||||
for (UINT clrs=1; clrs<iIns; clrs++) if (Headers[clrs])
|
||||
{
|
||||
INSTRUMENTHEADER *pks = Headers[clrs];
|
||||
for (UINT ks=0; ks<128; ks++)
|
||||
{
|
||||
if (pks->Keyboard[ks] == n) pks->Keyboard[ks] = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
alreadymapped:
|
||||
n--;
|
||||
}
|
||||
#ifndef MODPLUG_FASTSOUNDLIB
|
||||
// Damn! more than 200 samples: look for duplicates
|
||||
if (!n)
|
||||
{
|
||||
if (!unused_samples)
|
||||
{
|
||||
unused_samples = DetectUnusedSamples(samples_used);
|
||||
if (!unused_samples) unused_samples = 0xFFFF;
|
||||
}
|
||||
if ((unused_samples) && (unused_samples != 0xFFFF))
|
||||
{
|
||||
for (UINT iext=m_nSamples; iext>=1; iext--) if (!samples_used[iext])
|
||||
{
|
||||
unused_samples--;
|
||||
samples_used[iext] = TRUE;
|
||||
DestroySample(iext);
|
||||
n = iext;
|
||||
for (UINT mapchk=0; mapchk<nmap; mapchk++)
|
||||
{
|
||||
if (samplemap[mapchk] == n) samplemap[mapchk] = 0;
|
||||
}
|
||||
for (UINT clrs=1; clrs<iIns; clrs++) if (Headers[clrs])
|
||||
{
|
||||
INSTRUMENTHEADER *pks = Headers[clrs];
|
||||
for (UINT ks=0; ks<128; ks++)
|
||||
{
|
||||
if (pks->Keyboard[ks] == n) pks->Keyboard[ks] = 0;
|
||||
}
|
||||
}
|
||||
memset(&Ins[n], 0, sizeof(Ins[0]));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // MODPLUG_FASTSOUNDLIB
|
||||
}
|
||||
if (newsamples < n) newsamples = n;
|
||||
samplemap[nmap] = n;
|
||||
}
|
||||
m_nSamples = newsamples;
|
||||
// Reading Volume Envelope
|
||||
INSTRUMENTHEADER *penv = Headers[iIns];
|
||||
penv->nMidiProgram = pih->type;
|
||||
penv->nFadeOut = xmsh.volfade;
|
||||
penv->nPan = 128;
|
||||
penv->nPPC = 5*12;
|
||||
if (xmsh.vtype & 1) penv->dwFlags |= ENV_VOLUME;
|
||||
if (xmsh.vtype & 2) penv->dwFlags |= ENV_VOLSUSTAIN;
|
||||
if (xmsh.vtype & 4) penv->dwFlags |= ENV_VOLLOOP;
|
||||
if (xmsh.ptype & 1) penv->dwFlags |= ENV_PANNING;
|
||||
if (xmsh.ptype & 2) penv->dwFlags |= ENV_PANSUSTAIN;
|
||||
if (xmsh.ptype & 4) penv->dwFlags |= ENV_PANLOOP;
|
||||
if (xmsh.vnum > 12) xmsh.vnum = 12;
|
||||
if (xmsh.pnum > 12) xmsh.pnum = 12;
|
||||
penv->nVolEnv = xmsh.vnum;
|
||||
if (!xmsh.vnum) penv->dwFlags &= ~ENV_VOLUME;
|
||||
if (!xmsh.pnum) penv->dwFlags &= ~ENV_PANNING;
|
||||
penv->nPanEnv = xmsh.pnum;
|
||||
penv->nVolSustainBegin = penv->nVolSustainEnd = xmsh.vsustain;
|
||||
if (xmsh.vsustain >= 12) penv->dwFlags &= ~ENV_VOLSUSTAIN;
|
||||
penv->nVolLoopStart = xmsh.vloops;
|
||||
penv->nVolLoopEnd = xmsh.vloope;
|
||||
if (penv->nVolLoopEnd >= 12) penv->nVolLoopEnd = 0;
|
||||
if (penv->nVolLoopStart >= penv->nVolLoopEnd) penv->dwFlags &= ~ENV_VOLLOOP;
|
||||
penv->nPanSustainBegin = penv->nPanSustainEnd = xmsh.psustain;
|
||||
if (xmsh.psustain >= 12) penv->dwFlags &= ~ENV_PANSUSTAIN;
|
||||
penv->nPanLoopStart = xmsh.ploops;
|
||||
penv->nPanLoopEnd = xmsh.ploope;
|
||||
if (penv->nPanLoopEnd >= 12) penv->nPanLoopEnd = 0;
|
||||
if (penv->nPanLoopStart >= penv->nPanLoopEnd) penv->dwFlags &= ~ENV_PANLOOP;
|
||||
penv->nGlobalVol = 64;
|
||||
for (UINT ienv=0; ienv<12; ienv++)
|
||||
{
|
||||
penv->VolPoints[ienv] = (WORD)xmsh.venv[ienv*2];
|
||||
penv->VolEnv[ienv] = (BYTE)xmsh.venv[ienv*2+1];
|
||||
penv->PanPoints[ienv] = (WORD)xmsh.penv[ienv*2];
|
||||
penv->PanEnv[ienv] = (BYTE)xmsh.penv[ienv*2+1];
|
||||
if (ienv)
|
||||
{
|
||||
if (penv->VolPoints[ienv] < penv->VolPoints[ienv-1])
|
||||
{
|
||||
penv->VolPoints[ienv] &= 0xFF;
|
||||
penv->VolPoints[ienv] += penv->VolPoints[ienv-1] & 0xFF00;
|
||||
if (penv->VolPoints[ienv] < penv->VolPoints[ienv-1]) penv->VolPoints[ienv] += 0x100;
|
||||
}
|
||||
if (penv->PanPoints[ienv] < penv->PanPoints[ienv-1])
|
||||
{
|
||||
penv->PanPoints[ienv] &= 0xFF;
|
||||
penv->PanPoints[ienv] += penv->PanPoints[ienv-1] & 0xFF00;
|
||||
if (penv->PanPoints[ienv] < penv->PanPoints[ienv-1]) penv->PanPoints[ienv] += 0x100;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (UINT j=0; j<96; j++)
|
||||
{
|
||||
penv->NoteMap[j+12] = j+1+12;
|
||||
if (xmsh.snum[j] < nsamples)
|
||||
penv->Keyboard[j+12] = samplemap[xmsh.snum[j]];
|
||||
}
|
||||
// Reading samples
|
||||
for (UINT ins=0; ins<nsamples; ins++)
|
||||
{
|
||||
if ((dwMemPos + sizeof(xmss) > dwMemLength)
|
||||
|| (dwMemPos + xmsh.shsize > dwMemLength)) return TRUE;
|
||||
memcpy(&xmss, lpStream+dwMemPos, sizeof(xmss));
|
||||
xmss.samplen = bswapLE32(xmss.samplen);
|
||||
xmss.loopstart = bswapLE32(xmss.loopstart);
|
||||
xmss.looplen = bswapLE32(xmss.looplen);
|
||||
dwMemPos += xmsh.shsize;
|
||||
flags[ins] = (xmss.type & 0x10) ? RS_PCM16D : RS_PCM8D;
|
||||
if (xmss.type & 0x20) flags[ins] = (xmss.type & 0x10) ? RS_STPCM16D : RS_STPCM8D;
|
||||
samplesize[ins] = xmss.samplen;
|
||||
if (!samplemap[ins]) continue;
|
||||
if (xmss.type & 0x10)
|
||||
{
|
||||
xmss.looplen >>= 1;
|
||||
xmss.loopstart >>= 1;
|
||||
xmss.samplen >>= 1;
|
||||
}
|
||||
if (xmss.type & 0x20)
|
||||
{
|
||||
xmss.looplen >>= 1;
|
||||
xmss.loopstart >>= 1;
|
||||
xmss.samplen >>= 1;
|
||||
}
|
||||
if (xmss.samplen > MAX_SAMPLE_LENGTH) xmss.samplen = MAX_SAMPLE_LENGTH;
|
||||
if (xmss.loopstart >= xmss.samplen) xmss.type &= ~3;
|
||||
xmss.looplen += xmss.loopstart;
|
||||
if (xmss.looplen > xmss.samplen) xmss.looplen = xmss.samplen;
|
||||
if (!xmss.looplen) xmss.type &= ~3;
|
||||
UINT imapsmp = samplemap[ins];
|
||||
memcpy(m_szNames[imapsmp], xmss.name, 22);
|
||||
m_szNames[imapsmp][22] = 0;
|
||||
MODINSTRUMENT *pins = &Ins[imapsmp];
|
||||
pins->nLength = (xmss.samplen > MAX_SAMPLE_LENGTH) ? MAX_SAMPLE_LENGTH : xmss.samplen;
|
||||
pins->nLoopStart = xmss.loopstart;
|
||||
pins->nLoopEnd = xmss.looplen;
|
||||
if (pins->nLoopEnd > pins->nLength) pins->nLoopEnd = pins->nLength;
|
||||
if (pins->nLoopStart >= pins->nLoopEnd)
|
||||
{
|
||||
pins->nLoopStart = pins->nLoopEnd = 0;
|
||||
}
|
||||
if (xmss.type & 3) pins->uFlags |= CHN_LOOP;
|
||||
if (xmss.type & 2) pins->uFlags |= CHN_PINGPONGLOOP;
|
||||
pins->nVolume = xmss.vol << 2;
|
||||
if (pins->nVolume > 256) pins->nVolume = 256;
|
||||
pins->nGlobalVol = 64;
|
||||
if ((xmss.res == 0xAD) && (!(xmss.type & 0x30)))
|
||||
{
|
||||
flags[ins] = RS_ADPCM4;
|
||||
samplesize[ins] = (samplesize[ins]+1)/2 + 16;
|
||||
}
|
||||
pins->nFineTune = xmss.finetune;
|
||||
pins->RelativeTone = (int)xmss.relnote;
|
||||
pins->nPan = xmss.pan;
|
||||
pins->uFlags |= CHN_PANNING;
|
||||
pins->nVibType = xmsh.vibtype;
|
||||
pins->nVibSweep = xmsh.vibsweep;
|
||||
pins->nVibDepth = xmsh.vibdepth;
|
||||
pins->nVibRate = xmsh.vibrate;
|
||||
memcpy(pins->name, xmss.name, 22);
|
||||
pins->name[21] = 0;
|
||||
}
|
||||
#if 0
|
||||
if ((xmsh.reserved2 > nsamples) && (xmsh.reserved2 <= 16))
|
||||
{
|
||||
dwMemPos += (((UINT)xmsh.reserved2) - nsamples) * xmsh.shsize;
|
||||
}
|
||||
#endif
|
||||
for (UINT ismpd=0; ismpd<nsamples; ismpd++)
|
||||
{
|
||||
if ((samplemap[ismpd]) && (samplesize[ismpd]) && (dwMemPos < dwMemLength))
|
||||
{
|
||||
ReadSample(&Ins[samplemap[ismpd]], flags[ismpd], (LPSTR)(lpStream + dwMemPos), dwMemLength - dwMemPos);
|
||||
}
|
||||
dwMemPos += samplesize[ismpd];
|
||||
if (dwMemPos >= dwMemLength) break;
|
||||
}
|
||||
}
|
||||
// Read song comments: "TEXT"
|
||||
if ((dwMemPos + 8 < dwMemLength) && (bswapLE32(*((DWORD *)(lpStream+dwMemPos))) == 0x74786574))
|
||||
{
|
||||
UINT len = *((DWORD *)(lpStream+dwMemPos+4));
|
||||
dwMemPos += 8;
|
||||
if ((dwMemPos + len <= dwMemLength) && (len < 16384))
|
||||
{
|
||||
m_lpszSongComments = new char[len+1];
|
||||
if (m_lpszSongComments)
|
||||
{
|
||||
memcpy(m_lpszSongComments, lpStream+dwMemPos, len);
|
||||
m_lpszSongComments[len] = 0;
|
||||
}
|
||||
dwMemPos += len;
|
||||
}
|
||||
}
|
||||
// Read midi config: "MIDI"
|
||||
if ((dwMemPos + 8 < dwMemLength) && (bswapLE32(*((DWORD *)(lpStream+dwMemPos))) == 0x4944494D))
|
||||
{
|
||||
UINT len = *((DWORD *)(lpStream+dwMemPos+4));
|
||||
dwMemPos += 8;
|
||||
if (len == sizeof(MODMIDICFG))
|
||||
{
|
||||
memcpy(&m_MidiCfg, lpStream+dwMemPos, len);
|
||||
m_dwSongFlags |= SONG_EMBEDMIDICFG;
|
||||
}
|
||||
}
|
||||
// Read pattern names: "PNAM"
|
||||
if ((dwMemPos + 8 < dwMemLength) && (bswapLE32(*((DWORD *)(lpStream+dwMemPos))) == 0x4d414e50))
|
||||
{
|
||||
UINT len = *((DWORD *)(lpStream+dwMemPos+4));
|
||||
dwMemPos += 8;
|
||||
if ((dwMemPos + len <= dwMemLength) && (len <= MAX_PATTERNS*MAX_PATTERNNAME) && (len >= MAX_PATTERNNAME))
|
||||
{
|
||||
m_lpszPatternNames = new char[len];
|
||||
|
||||
if (m_lpszPatternNames)
|
||||
{
|
||||
m_nPatternNames = len / MAX_PATTERNNAME;
|
||||
memcpy(m_lpszPatternNames, lpStream+dwMemPos, len);
|
||||
}
|
||||
dwMemPos += len;
|
||||
}
|
||||
}
|
||||
// Read channel names: "CNAM"
|
||||
if ((dwMemPos + 8 < dwMemLength) && (bswapLE32(*((DWORD *)(lpStream+dwMemPos))) == 0x4d414e43))
|
||||
{
|
||||
UINT len = *((DWORD *)(lpStream+dwMemPos+4));
|
||||
dwMemPos += 8;
|
||||
if ((dwMemPos + len <= dwMemLength) && (len <= MAX_BASECHANNELS*MAX_CHANNELNAME))
|
||||
{
|
||||
UINT n = len / MAX_CHANNELNAME;
|
||||
for (UINT i=0; i<n; i++)
|
||||
{
|
||||
memcpy(ChnSettings[i].szName, (lpStream+dwMemPos+i*MAX_CHANNELNAME), MAX_CHANNELNAME);
|
||||
ChnSettings[i].szName[MAX_CHANNELNAME-1] = 0;
|
||||
}
|
||||
dwMemPos += len;
|
||||
}
|
||||
}
|
||||
// Read mix plugins information
|
||||
if (dwMemPos + 8 < dwMemLength)
|
||||
{
|
||||
dwMemPos += LoadMixPlugins(lpStream+dwMemPos, dwMemLength-dwMemPos);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
#ifndef MODPLUG_NO_FILESAVE
|
||||
|
||||
BOOL CSoundFile::SaveXM(LPCSTR lpszFileName, UINT nPacking)
|
||||
//---------------------------------------------------------
|
||||
{
|
||||
BYTE s[64*64*5];
|
||||
XMFILEHEADER header;
|
||||
XMINSTRUMENTHEADER xmih;
|
||||
XMSAMPLEHEADER xmsh;
|
||||
XMSAMPLESTRUCT xmss;
|
||||
BYTE smptable[32];
|
||||
BYTE xmph[9];
|
||||
FILE *f;
|
||||
int i;
|
||||
|
||||
if ((!m_nChannels) || (!lpszFileName)) return FALSE;
|
||||
if ((f = fopen(lpszFileName, "wb")) == NULL) return FALSE;
|
||||
fwrite("Extended Module: ", 17, 1, f);
|
||||
fwrite(m_szNames[0], 20, 1, f);
|
||||
s[0] = 0x1A;
|
||||
lstrcpy((LPSTR)&s[1], (nPacking) ? "MOD Plugin packed " : "FastTracker v2.00 ");
|
||||
s[21] = 0x04;
|
||||
s[22] = 0x01;
|
||||
fwrite(s, 23, 1, f);
|
||||
// Writing song header
|
||||
memset(&header, 0, sizeof(header));
|
||||
header.size = sizeof(XMFILEHEADER);
|
||||
header.norder = 0;
|
||||
header.restartpos = m_nRestartPos;
|
||||
header.channels = m_nChannels;
|
||||
header.patterns = 0;
|
||||
for (i=0; i<MAX_ORDERS; i++)
|
||||
{
|
||||
if (Order[i] == 0xFF) break;
|
||||
header.norder++;
|
||||
if ((Order[i] >= header.patterns) && (Order[i] < MAX_PATTERNS)) header.patterns = Order[i]+1;
|
||||
}
|
||||
header.instruments = m_nInstruments;
|
||||
if (!header.instruments) header.instruments = m_nSamples;
|
||||
header.flags = (m_dwSongFlags & SONG_LINEARSLIDES) ? 0x01 : 0x00;
|
||||
if (m_dwSongFlags & SONG_EXFILTERRANGE) header.flags |= 0x1000;
|
||||
header.tempo = m_nDefaultTempo;
|
||||
header.speed = m_nDefaultSpeed;
|
||||
memcpy(header.order, Order, header.norder);
|
||||
fwrite(&header, 1, sizeof(header), f);
|
||||
// Writing patterns
|
||||
for (i=0; i<header.patterns; i++) if (Patterns[i])
|
||||
{
|
||||
MODCOMMAND *p = Patterns[i];
|
||||
UINT len = 0;
|
||||
|
||||
memset(&xmph, 0, sizeof(xmph));
|
||||
xmph[0] = 9;
|
||||
xmph[5] = (BYTE)(PatternSize[i] & 0xFF);
|
||||
xmph[6] = (BYTE)(PatternSize[i] >> 8);
|
||||
for (UINT j=m_nChannels*PatternSize[i]; j; j--,p++)
|
||||
{
|
||||
UINT note = p->note;
|
||||
UINT param = ModSaveCommand(p, TRUE);
|
||||
UINT command = param >> 8;
|
||||
param &= 0xFF;
|
||||
if (note >= 0xFE) note = 97; else
|
||||
if ((note <= 12) || (note > 96+12)) note = 0; else
|
||||
note -= 12;
|
||||
UINT vol = 0;
|
||||
if (p->volcmd)
|
||||
{
|
||||
UINT volcmd = p->volcmd;
|
||||
switch(volcmd)
|
||||
{
|
||||
case VOLCMD_VOLUME: vol = 0x10 + p->vol; break;
|
||||
case VOLCMD_VOLSLIDEDOWN: vol = 0x60 + (p->vol & 0x0F); break;
|
||||
case VOLCMD_VOLSLIDEUP: vol = 0x70 + (p->vol & 0x0F); break;
|
||||
case VOLCMD_FINEVOLDOWN: vol = 0x80 + (p->vol & 0x0F); break;
|
||||
case VOLCMD_FINEVOLUP: vol = 0x90 + (p->vol & 0x0F); break;
|
||||
case VOLCMD_VIBRATOSPEED: vol = 0xA0 + (p->vol & 0x0F); break;
|
||||
case VOLCMD_VIBRATO: vol = 0xB0 + (p->vol & 0x0F); break;
|
||||
case VOLCMD_PANNING: vol = 0xC0 + (p->vol >> 2); if (vol > 0xCF) vol = 0xCF; break;
|
||||
case VOLCMD_PANSLIDELEFT: vol = 0xD0 + (p->vol & 0x0F); break;
|
||||
case VOLCMD_PANSLIDERIGHT: vol = 0xE0 + (p->vol & 0x0F); break;
|
||||
case VOLCMD_TONEPORTAMENTO: vol = 0xF0 + (p->vol & 0x0F); break;
|
||||
}
|
||||
}
|
||||
if ((note) && (p->instr) && (vol > 0x0F) && (command) && (param))
|
||||
{
|
||||
s[len++] = note;
|
||||
s[len++] = p->instr;
|
||||
s[len++] = vol;
|
||||
s[len++] = command;
|
||||
s[len++] = param;
|
||||
} else
|
||||
{
|
||||
BYTE b = 0x80;
|
||||
if (note) b |= 0x01;
|
||||
if (p->instr) b |= 0x02;
|
||||
if (vol >= 0x10) b |= 0x04;
|
||||
if (command) b |= 0x08;
|
||||
if (param) b |= 0x10;
|
||||
s[len++] = b;
|
||||
if (b & 1) s[len++] = note;
|
||||
if (b & 2) s[len++] = p->instr;
|
||||
if (b & 4) s[len++] = vol;
|
||||
if (b & 8) s[len++] = command;
|
||||
if (b & 16) s[len++] = param;
|
||||
}
|
||||
if (len > sizeof(s) - 5) break;
|
||||
}
|
||||
xmph[7] = (BYTE)(len & 0xFF);
|
||||
xmph[8] = (BYTE)(len >> 8);
|
||||
fwrite(xmph, 1, 9, f);
|
||||
fwrite(s, 1, len, f);
|
||||
} else
|
||||
{
|
||||
memset(&xmph, 0, sizeof(xmph));
|
||||
xmph[0] = 9;
|
||||
xmph[5] = (BYTE)(PatternSize[i] & 0xFF);
|
||||
xmph[6] = (BYTE)(PatternSize[i] >> 8);
|
||||
fwrite(xmph, 1, 9, f);
|
||||
}
|
||||
// Writing instruments
|
||||
for (i=1; i<=header.instruments; i++)
|
||||
{
|
||||
MODINSTRUMENT *pins;
|
||||
BYTE flags[32];
|
||||
|
||||
memset(&xmih, 0, sizeof(xmih));
|
||||
memset(&xmsh, 0, sizeof(xmsh));
|
||||
xmih.size = sizeof(xmih) + sizeof(xmsh);
|
||||
memcpy(xmih.name, m_szNames[i], 22);
|
||||
xmih.type = 0;
|
||||
xmih.samples = 0;
|
||||
if (m_nInstruments)
|
||||
{
|
||||
INSTRUMENTHEADER *penv = Headers[i];
|
||||
if (penv)
|
||||
{
|
||||
memcpy(xmih.name, penv->name, 22);
|
||||
xmih.type = penv->nMidiProgram;
|
||||
xmsh.volfade = penv->nFadeOut;
|
||||
xmsh.vnum = (BYTE)penv->nVolEnv;
|
||||
xmsh.pnum = (BYTE)penv->nPanEnv;
|
||||
if (xmsh.vnum > 12) xmsh.vnum = 12;
|
||||
if (xmsh.pnum > 12) xmsh.pnum = 12;
|
||||
for (UINT ienv=0; ienv<12; ienv++)
|
||||
{
|
||||
xmsh.venv[ienv*2] = penv->VolPoints[ienv];
|
||||
xmsh.venv[ienv*2+1] = penv->VolEnv[ienv];
|
||||
xmsh.penv[ienv*2] = penv->PanPoints[ienv];
|
||||
xmsh.penv[ienv*2+1] = penv->PanEnv[ienv];
|
||||
}
|
||||
if (penv->dwFlags & ENV_VOLUME) xmsh.vtype |= 1;
|
||||
if (penv->dwFlags & ENV_VOLSUSTAIN) xmsh.vtype |= 2;
|
||||
if (penv->dwFlags & ENV_VOLLOOP) xmsh.vtype |= 4;
|
||||
if (penv->dwFlags & ENV_PANNING) xmsh.ptype |= 1;
|
||||
if (penv->dwFlags & ENV_PANSUSTAIN) xmsh.ptype |= 2;
|
||||
if (penv->dwFlags & ENV_PANLOOP) xmsh.ptype |= 4;
|
||||
xmsh.vsustain = (BYTE)penv->nVolSustainBegin;
|
||||
xmsh.vloops = (BYTE)penv->nVolLoopStart;
|
||||
xmsh.vloope = (BYTE)penv->nVolLoopEnd;
|
||||
xmsh.psustain = (BYTE)penv->nPanSustainBegin;
|
||||
xmsh.ploops = (BYTE)penv->nPanLoopStart;
|
||||
xmsh.ploope = (BYTE)penv->nPanLoopEnd;
|
||||
for (UINT j=0; j<96; j++) if (penv->Keyboard[j+12])
|
||||
{
|
||||
UINT k;
|
||||
for (k=0; k<xmih.samples; k++) if (smptable[k] == penv->Keyboard[j+12]) break;
|
||||
if (k == xmih.samples)
|
||||
{
|
||||
smptable[xmih.samples++] = penv->Keyboard[j+12];
|
||||
}
|
||||
if (xmih.samples >= 32) break;
|
||||
xmsh.snum[j] = k;
|
||||
}
|
||||
// xmsh.reserved2 = xmih.samples;
|
||||
}
|
||||
} else
|
||||
{
|
||||
xmih.samples = 1;
|
||||
// xmsh.reserved2 = 1;
|
||||
smptable[0] = i;
|
||||
}
|
||||
xmsh.shsize = (xmih.samples) ? 40 : 0;
|
||||
fwrite(&xmih, 1, sizeof(xmih), f);
|
||||
if (smptable[0])
|
||||
{
|
||||
MODINSTRUMENT *pvib = &Ins[smptable[0]];
|
||||
xmsh.vibtype = pvib->nVibType;
|
||||
xmsh.vibsweep = pvib->nVibSweep;
|
||||
xmsh.vibdepth = pvib->nVibDepth;
|
||||
xmsh.vibrate = pvib->nVibRate;
|
||||
}
|
||||
fwrite(&xmsh, 1, xmih.size - sizeof(xmih), f);
|
||||
if (!xmih.samples) continue;
|
||||
for (UINT ins=0; ins<xmih.samples; ins++)
|
||||
{
|
||||
memset(&xmss, 0, sizeof(xmss));
|
||||
if (smptable[ins]) memcpy(xmss.name, m_szNames[smptable[ins]], 22);
|
||||
pins = &Ins[smptable[ins]];
|
||||
xmss.samplen = pins->nLength;
|
||||
xmss.loopstart = pins->nLoopStart;
|
||||
xmss.looplen = pins->nLoopEnd - pins->nLoopStart;
|
||||
xmss.vol = pins->nVolume / 4;
|
||||
xmss.finetune = (char)pins->nFineTune;
|
||||
xmss.type = 0;
|
||||
if (pins->uFlags & CHN_LOOP) xmss.type = (pins->uFlags & CHN_PINGPONGLOOP) ? 2 : 1;
|
||||
flags[ins] = RS_PCM8D;
|
||||
#ifndef NO_PACKING
|
||||
if (nPacking)
|
||||
{
|
||||
if ((!(pins->uFlags & (CHN_16BIT|CHN_STEREO)))
|
||||
&& (CanPackSample((char *)pins->pSample, pins->nLength, nPacking)))
|
||||
{
|
||||
flags[ins] = RS_ADPCM4;
|
||||
xmss.res = 0xAD;
|
||||
}
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
if (pins->uFlags & CHN_16BIT)
|
||||
{
|
||||
flags[ins] = RS_PCM16D;
|
||||
xmss.type |= 0x10;
|
||||
xmss.looplen *= 2;
|
||||
xmss.loopstart *= 2;
|
||||
xmss.samplen *= 2;
|
||||
}
|
||||
if (pins->uFlags & CHN_STEREO)
|
||||
{
|
||||
flags[ins] = (pins->uFlags & CHN_16BIT) ? RS_STPCM16D : RS_STPCM8D;
|
||||
xmss.type |= 0x20;
|
||||
xmss.looplen *= 2;
|
||||
xmss.loopstart *= 2;
|
||||
xmss.samplen *= 2;
|
||||
}
|
||||
}
|
||||
xmss.pan = 255;
|
||||
if (pins->nPan < 256) xmss.pan = (BYTE)pins->nPan;
|
||||
xmss.relnote = (signed char)pins->RelativeTone;
|
||||
fwrite(&xmss, 1, xmsh.shsize, f);
|
||||
}
|
||||
for (UINT ismpd=0; ismpd<xmih.samples; ismpd++)
|
||||
{
|
||||
pins = &Ins[smptable[ismpd]];
|
||||
if (pins->pSample)
|
||||
{
|
||||
#ifndef NO_PACKING
|
||||
if ((flags[ismpd] == RS_ADPCM4) && (xmih.samples>1)) CanPackSample((char *)pins->pSample, pins->nLength, nPacking);
|
||||
#endif // NO_PACKING
|
||||
WriteSample(f, pins, flags[ismpd]);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Writing song comments
|
||||
if ((m_lpszSongComments) && (m_lpszSongComments[0]))
|
||||
{
|
||||
DWORD d = 0x74786574;
|
||||
fwrite(&d, 1, 4, f);
|
||||
d = (DWORD)strlen(m_lpszSongComments);
|
||||
fwrite(&d, 1, 4, f);
|
||||
fwrite(m_lpszSongComments, 1, d, f);
|
||||
}
|
||||
// Writing midi cfg
|
||||
if (m_dwSongFlags & SONG_EMBEDMIDICFG)
|
||||
{
|
||||
DWORD d = 0x4944494D;
|
||||
fwrite(&d, 1, 4, f);
|
||||
d = sizeof(MODMIDICFG);
|
||||
fwrite(&d, 1, 4, f);
|
||||
fwrite(&m_MidiCfg, 1, sizeof(MODMIDICFG), f);
|
||||
}
|
||||
// Writing Pattern Names
|
||||
if ((m_nPatternNames) && (m_lpszPatternNames))
|
||||
{
|
||||
DWORD dwLen = m_nPatternNames * MAX_PATTERNNAME;
|
||||
while ((dwLen >= MAX_PATTERNNAME) && (!m_lpszPatternNames[dwLen-MAX_PATTERNNAME])) dwLen -= MAX_PATTERNNAME;
|
||||
if (dwLen >= MAX_PATTERNNAME)
|
||||
{
|
||||
DWORD d = 0x4d414e50;
|
||||
fwrite(&d, 1, 4, f);
|
||||
fwrite(&dwLen, 1, 4, f);
|
||||
fwrite(m_lpszPatternNames, 1, dwLen, f);
|
||||
}
|
||||
}
|
||||
// Writing Channel Names
|
||||
{
|
||||
UINT nChnNames = 0;
|
||||
for (UINT inam=0; inam<m_nChannels; inam++)
|
||||
{
|
||||
if (ChnSettings[inam].szName[0]) nChnNames = inam+1;
|
||||
}
|
||||
// Do it!
|
||||
if (nChnNames)
|
||||
{
|
||||
DWORD dwLen = nChnNames * MAX_CHANNELNAME;
|
||||
DWORD d = 0x4d414e43;
|
||||
fwrite(&d, 1, 4, f);
|
||||
fwrite(&dwLen, 1, 4, f);
|
||||
for (UINT inam=0; inam<nChnNames; inam++)
|
||||
{
|
||||
fwrite(ChnSettings[inam].szName, 1, MAX_CHANNELNAME, f);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Save mix plugins information
|
||||
SaveMixPlugins(f);
|
||||
fclose(f);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#endif // MODPLUG_NO_FILESAVE
|
406
src/modplug/mmcmp.cpp
Normal file
406
src/modplug/mmcmp.cpp
Normal file
|
@ -0,0 +1,406 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
BOOL PP20_Unpack(LPCBYTE *ppMemFile, LPDWORD pdwMemLength);
|
||||
|
||||
typedef struct MMCMPFILEHEADER
|
||||
{
|
||||
DWORD id_ziRC; // "ziRC"
|
||||
DWORD id_ONia; // "ONia"
|
||||
WORD hdrsize;
|
||||
} MMCMPFILEHEADER, *LPMMCMPFILEHEADER;
|
||||
|
||||
typedef struct MMCMPHEADER
|
||||
{
|
||||
WORD version;
|
||||
WORD nblocks;
|
||||
DWORD filesize;
|
||||
DWORD blktable;
|
||||
BYTE glb_comp;
|
||||
BYTE fmt_comp;
|
||||
} MMCMPHEADER, *LPMMCMPHEADER;
|
||||
|
||||
typedef struct MMCMPBLOCK
|
||||
{
|
||||
DWORD unpk_size;
|
||||
DWORD pk_size;
|
||||
DWORD xor_chk;
|
||||
WORD sub_blk;
|
||||
WORD flags;
|
||||
WORD tt_entries;
|
||||
WORD num_bits;
|
||||
} MMCMPBLOCK, *LPMMCMPBLOCK;
|
||||
|
||||
typedef struct MMCMPSUBBLOCK
|
||||
{
|
||||
DWORD unpk_pos;
|
||||
DWORD unpk_size;
|
||||
} MMCMPSUBBLOCK, *LPMMCMPSUBBLOCK;
|
||||
|
||||
#define MMCMP_COMP 0x0001
|
||||
#define MMCMP_DELTA 0x0002
|
||||
#define MMCMP_16BIT 0x0004
|
||||
#define MMCMP_STEREO 0x0100
|
||||
#define MMCMP_ABS16 0x0200
|
||||
#define MMCMP_ENDIAN 0x0400
|
||||
|
||||
typedef struct MMCMPBITBUFFER
|
||||
{
|
||||
UINT bitcount;
|
||||
DWORD bitbuffer;
|
||||
LPCBYTE pSrc;
|
||||
LPCBYTE pEnd;
|
||||
|
||||
DWORD GetBits(UINT nBits);
|
||||
} MMCMPBITBUFFER;
|
||||
|
||||
|
||||
DWORD MMCMPBITBUFFER::GetBits(UINT nBits)
|
||||
//---------------------------------------
|
||||
{
|
||||
DWORD d;
|
||||
if (!nBits) return 0;
|
||||
while (bitcount < 24)
|
||||
{
|
||||
bitbuffer |= ((pSrc < pEnd) ? *pSrc++ : 0) << bitcount;
|
||||
bitcount += 8;
|
||||
}
|
||||
d = bitbuffer & ((1 << nBits) - 1);
|
||||
bitbuffer >>= nBits;
|
||||
bitcount -= nBits;
|
||||
return d;
|
||||
}
|
||||
|
||||
//#define MMCMP_LOG
|
||||
|
||||
#ifdef MMCMP_LOG
|
||||
extern void Log(LPCSTR s, ...);
|
||||
#endif
|
||||
|
||||
const DWORD MMCMP8BitCommands[8] =
|
||||
{
|
||||
0x01, 0x03, 0x07, 0x0F, 0x1E, 0x3C, 0x78, 0xF8
|
||||
};
|
||||
|
||||
const UINT MMCMP8BitFetch[8] =
|
||||
{
|
||||
3, 3, 3, 3, 2, 1, 0, 0
|
||||
};
|
||||
|
||||
const DWORD MMCMP16BitCommands[16] =
|
||||
{
|
||||
0x01, 0x03, 0x07, 0x0F, 0x1E, 0x3C, 0x78, 0xF0,
|
||||
0x1F0, 0x3F0, 0x7F0, 0xFF0, 0x1FF0, 0x3FF0, 0x7FF0, 0xFFF0
|
||||
};
|
||||
|
||||
const UINT MMCMP16BitFetch[16] =
|
||||
{
|
||||
4, 4, 4, 4, 3, 2, 1, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
|
||||
BOOL MMCMP_Unpack(LPCBYTE *ppMemFile, LPDWORD pdwMemLength)
|
||||
//---------------------------------------------------------
|
||||
{
|
||||
DWORD dwMemLength = *pdwMemLength;
|
||||
LPCBYTE lpMemFile = *ppMemFile;
|
||||
LPBYTE pBuffer;
|
||||
LPMMCMPFILEHEADER pmfh = (LPMMCMPFILEHEADER)(lpMemFile);
|
||||
LPMMCMPHEADER pmmh = (LPMMCMPHEADER)(lpMemFile+10);
|
||||
LPDWORD pblk_table;
|
||||
DWORD dwFileSize;
|
||||
|
||||
if (PP20_Unpack(ppMemFile, pdwMemLength))
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
if ((dwMemLength < 256) || (!pmfh) || (pmfh->id_ziRC != 0x4352697A) || (pmfh->id_ONia != 0x61694e4f) || (pmfh->hdrsize < 14)
|
||||
|| (!pmmh->nblocks) || (pmmh->filesize < 16) || (pmmh->filesize > 0x8000000)
|
||||
|| (pmmh->blktable >= dwMemLength) || (pmmh->blktable + 4*pmmh->nblocks > dwMemLength)) return FALSE;
|
||||
dwFileSize = pmmh->filesize;
|
||||
if ((pBuffer = (LPBYTE)GlobalAllocPtr(GHND, (dwFileSize + 31) & ~15)) == NULL) return FALSE;
|
||||
pblk_table = (LPDWORD)(lpMemFile+pmmh->blktable);
|
||||
for (UINT nBlock=0; nBlock<pmmh->nblocks; nBlock++)
|
||||
{
|
||||
DWORD dwMemPos = pblk_table[nBlock];
|
||||
LPMMCMPBLOCK pblk = (LPMMCMPBLOCK)(lpMemFile+dwMemPos);
|
||||
LPMMCMPSUBBLOCK psubblk = (LPMMCMPSUBBLOCK)(lpMemFile+dwMemPos+20);
|
||||
|
||||
if ((dwMemPos + 20 >= dwMemLength) || (dwMemPos + 20 + pblk->sub_blk*8 >= dwMemLength)) break;
|
||||
dwMemPos += 20 + pblk->sub_blk*8;
|
||||
#ifdef MMCMP_LOG
|
||||
Log("block %d: flags=%04X sub_blocks=%d", nBlock, (UINT)pblk->flags, (UINT)pblk->sub_blk);
|
||||
Log(" pksize=%d unpksize=%d", pblk->pk_size, pblk->unpk_size);
|
||||
Log(" tt_entries=%d num_bits=%d\n", pblk->tt_entries, pblk->num_bits);
|
||||
#endif
|
||||
// Data is not packed
|
||||
if (!(pblk->flags & MMCMP_COMP))
|
||||
{
|
||||
for (UINT i=0; i<pblk->sub_blk; i++)
|
||||
{
|
||||
if ((psubblk->unpk_pos > dwFileSize) || (psubblk->unpk_pos + psubblk->unpk_size > dwFileSize)) break;
|
||||
#ifdef MMCMP_LOG
|
||||
Log(" Unpacked sub-block %d: offset %d, size=%d\n", i, psubblk->unpk_pos, psubblk->unpk_size);
|
||||
#endif
|
||||
memcpy(pBuffer+psubblk->unpk_pos, lpMemFile+dwMemPos, psubblk->unpk_size);
|
||||
dwMemPos += psubblk->unpk_size;
|
||||
psubblk++;
|
||||
}
|
||||
} else
|
||||
// Data is 16-bit packed
|
||||
if (pblk->flags & MMCMP_16BIT)
|
||||
{
|
||||
MMCMPBITBUFFER bb;
|
||||
LPWORD pDest = (LPWORD)(pBuffer + psubblk->unpk_pos);
|
||||
DWORD dwSize = psubblk->unpk_size >> 1;
|
||||
DWORD dwPos = 0;
|
||||
UINT numbits = pblk->num_bits;
|
||||
UINT subblk = 0, oldval = 0;
|
||||
|
||||
#ifdef MMCMP_LOG
|
||||
Log(" 16-bit block: pos=%d size=%d ", psubblk->unpk_pos, psubblk->unpk_size);
|
||||
if (pblk->flags & MMCMP_DELTA) Log("DELTA ");
|
||||
if (pblk->flags & MMCMP_ABS16) Log("ABS16 ");
|
||||
Log("\n");
|
||||
#endif
|
||||
bb.bitcount = 0;
|
||||
bb.bitbuffer = 0;
|
||||
bb.pSrc = lpMemFile+dwMemPos+pblk->tt_entries;
|
||||
bb.pEnd = lpMemFile+dwMemPos+pblk->pk_size;
|
||||
while (subblk < pblk->sub_blk)
|
||||
{
|
||||
UINT newval = 0x10000;
|
||||
DWORD d = bb.GetBits(numbits+1);
|
||||
|
||||
if (d >= MMCMP16BitCommands[numbits])
|
||||
{
|
||||
UINT nFetch = MMCMP16BitFetch[numbits];
|
||||
UINT newbits = bb.GetBits(nFetch) + ((d - MMCMP16BitCommands[numbits]) << nFetch);
|
||||
if (newbits != numbits)
|
||||
{
|
||||
numbits = newbits & 0x0F;
|
||||
} else
|
||||
{
|
||||
if ((d = bb.GetBits(4)) == 0x0F)
|
||||
{
|
||||
if (bb.GetBits(1)) break;
|
||||
newval = 0xFFFF;
|
||||
} else
|
||||
{
|
||||
newval = 0xFFF0 + d;
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
newval = d;
|
||||
}
|
||||
if (newval < 0x10000)
|
||||
{
|
||||
newval = (newval & 1) ? (UINT)(-(LONG)((newval+1) >> 1)) : (UINT)(newval >> 1);
|
||||
if (pblk->flags & MMCMP_DELTA)
|
||||
{
|
||||
newval += oldval;
|
||||
oldval = newval;
|
||||
} else
|
||||
if (!(pblk->flags & MMCMP_ABS16))
|
||||
{
|
||||
newval ^= 0x8000;
|
||||
}
|
||||
pDest[dwPos++] = (WORD)newval;
|
||||
}
|
||||
if (dwPos >= dwSize)
|
||||
{
|
||||
subblk++;
|
||||
dwPos = 0;
|
||||
dwSize = psubblk[subblk].unpk_size >> 1;
|
||||
pDest = (LPWORD)(pBuffer + psubblk[subblk].unpk_pos);
|
||||
}
|
||||
}
|
||||
} else
|
||||
// Data is 8-bit packed
|
||||
{
|
||||
MMCMPBITBUFFER bb;
|
||||
LPBYTE pDest = pBuffer + psubblk->unpk_pos;
|
||||
DWORD dwSize = psubblk->unpk_size;
|
||||
DWORD dwPos = 0;
|
||||
UINT numbits = pblk->num_bits;
|
||||
UINT subblk = 0, oldval = 0;
|
||||
LPCBYTE ptable = lpMemFile+dwMemPos;
|
||||
|
||||
bb.bitcount = 0;
|
||||
bb.bitbuffer = 0;
|
||||
bb.pSrc = lpMemFile+dwMemPos+pblk->tt_entries;
|
||||
bb.pEnd = lpMemFile+dwMemPos+pblk->pk_size;
|
||||
while (subblk < pblk->sub_blk)
|
||||
{
|
||||
UINT newval = 0x100;
|
||||
DWORD d = bb.GetBits(numbits+1);
|
||||
|
||||
if (d >= MMCMP8BitCommands[numbits])
|
||||
{
|
||||
UINT nFetch = MMCMP8BitFetch[numbits];
|
||||
UINT newbits = bb.GetBits(nFetch) + ((d - MMCMP8BitCommands[numbits]) << nFetch);
|
||||
if (newbits != numbits)
|
||||
{
|
||||
numbits = newbits & 0x07;
|
||||
} else
|
||||
{
|
||||
if ((d = bb.GetBits(3)) == 7)
|
||||
{
|
||||
if (bb.GetBits(1)) break;
|
||||
newval = 0xFF;
|
||||
} else
|
||||
{
|
||||
newval = 0xF8 + d;
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
newval = d;
|
||||
}
|
||||
if (newval < 0x100)
|
||||
{
|
||||
int n = ptable[newval];
|
||||
if (pblk->flags & MMCMP_DELTA)
|
||||
{
|
||||
n += oldval;
|
||||
oldval = n;
|
||||
}
|
||||
pDest[dwPos++] = (BYTE)n;
|
||||
}
|
||||
if (dwPos >= dwSize)
|
||||
{
|
||||
subblk++;
|
||||
dwPos = 0;
|
||||
dwSize = psubblk[subblk].unpk_size;
|
||||
pDest = pBuffer + psubblk[subblk].unpk_pos;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
*ppMemFile = pBuffer;
|
||||
*pdwMemLength = dwFileSize;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// PowerPack PP20 Unpacker
|
||||
//
|
||||
|
||||
typedef struct _PPBITBUFFER
|
||||
{
|
||||
UINT bitcount;
|
||||
ULONG bitbuffer;
|
||||
LPCBYTE pStart;
|
||||
LPCBYTE pSrc;
|
||||
|
||||
ULONG GetBits(UINT n);
|
||||
} PPBITBUFFER;
|
||||
|
||||
|
||||
ULONG PPBITBUFFER::GetBits(UINT n)
|
||||
{
|
||||
ULONG result = 0;
|
||||
|
||||
for (UINT i=0; i<n; i++)
|
||||
{
|
||||
if (!bitcount)
|
||||
{
|
||||
bitcount = 8;
|
||||
if (pSrc != pStart) pSrc--;
|
||||
bitbuffer = *pSrc;
|
||||
}
|
||||
result = (result<<1) | (bitbuffer&1);
|
||||
bitbuffer >>= 1;
|
||||
bitcount--;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
VOID PP20_DoUnpack(const BYTE *pSrc, UINT nSrcLen, BYTE *pDst, UINT nDstLen)
|
||||
{
|
||||
PPBITBUFFER BitBuffer;
|
||||
ULONG nBytesLeft;
|
||||
|
||||
BitBuffer.pStart = pSrc;
|
||||
BitBuffer.pSrc = pSrc + nSrcLen - 4;
|
||||
BitBuffer.bitbuffer = 0;
|
||||
BitBuffer.bitcount = 0;
|
||||
BitBuffer.GetBits(pSrc[nSrcLen-1]);
|
||||
nBytesLeft = nDstLen;
|
||||
while (nBytesLeft > 0)
|
||||
{
|
||||
if (!BitBuffer.GetBits(1))
|
||||
{
|
||||
UINT n = 1;
|
||||
while (n < nBytesLeft)
|
||||
{
|
||||
UINT code = BitBuffer.GetBits(2);
|
||||
n += code;
|
||||
if (code != 3) break;
|
||||
}
|
||||
for (UINT i=0; i<n; i++)
|
||||
{
|
||||
pDst[--nBytesLeft] = (BYTE)BitBuffer.GetBits(8);
|
||||
}
|
||||
if (!nBytesLeft) break;
|
||||
}
|
||||
{
|
||||
UINT n = BitBuffer.GetBits(2)+1;
|
||||
UINT nbits = pSrc[n-1];
|
||||
UINT nofs;
|
||||
if (n==4)
|
||||
{
|
||||
nofs = BitBuffer.GetBits( (BitBuffer.GetBits(1)) ? nbits : 7 );
|
||||
while (n < nBytesLeft)
|
||||
{
|
||||
UINT code = BitBuffer.GetBits(3);
|
||||
n += code;
|
||||
if (code != 7) break;
|
||||
}
|
||||
} else
|
||||
{
|
||||
nofs = BitBuffer.GetBits(nbits);
|
||||
}
|
||||
for (UINT i=0; i<=n; i++)
|
||||
{
|
||||
pDst[nBytesLeft-1] = (nBytesLeft+nofs < nDstLen) ? pDst[nBytesLeft+nofs] : 0;
|
||||
if (!--nBytesLeft) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BOOL PP20_Unpack(LPCBYTE *ppMemFile, LPDWORD pdwMemLength)
|
||||
{
|
||||
DWORD dwMemLength = *pdwMemLength;
|
||||
LPCBYTE lpMemFile = *ppMemFile;
|
||||
DWORD dwDstLen;
|
||||
LPBYTE pBuffer;
|
||||
|
||||
if ((!lpMemFile) || (dwMemLength < 256) || (*(DWORD *)lpMemFile != 0x30325050)) return FALSE;
|
||||
dwDstLen = (lpMemFile[dwMemLength-4]<<16) | (lpMemFile[dwMemLength-3]<<8) | (lpMemFile[dwMemLength-2]);
|
||||
//Log("PP20 detected: Packed length=%d, Unpacked length=%d\n", dwMemLength, dwDstLen);
|
||||
if ((dwDstLen < 512) || (dwDstLen > 0x400000) || (dwDstLen > 16*dwMemLength)) return FALSE;
|
||||
if ((pBuffer = (LPBYTE)GlobalAllocPtr(GHND, (dwDstLen + 31) & ~15)) == NULL) return FALSE;
|
||||
PP20_DoUnpack(lpMemFile+4, dwMemLength-4, pBuffer, dwDstLen);
|
||||
*ppMemFile = pBuffer;
|
||||
*pdwMemLength = dwDstLen;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
271
src/modplug/modplug.cpp
Normal file
271
src/modplug/modplug.cpp
Normal file
|
@ -0,0 +1,271 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
|
||||
*/
|
||||
|
||||
#include "modplug.h"
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
struct _ModPlugFile
|
||||
{
|
||||
CSoundFile mSoundFile;
|
||||
};
|
||||
|
||||
namespace ModPlug
|
||||
{
|
||||
ModPlug_Settings gSettings =
|
||||
{
|
||||
MODPLUG_ENABLE_OVERSAMPLING | MODPLUG_ENABLE_NOISE_REDUCTION,
|
||||
|
||||
2,
|
||||
16,
|
||||
44100,
|
||||
MODPLUG_RESAMPLE_LINEAR,
|
||||
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
};
|
||||
|
||||
int gSampleSize;
|
||||
|
||||
void UpdateSettings(bool updateBasicConfig)
|
||||
{
|
||||
if(gSettings.mFlags & MODPLUG_ENABLE_REVERB)
|
||||
{
|
||||
CSoundFile::SetReverbParameters(gSettings.mReverbDepth,
|
||||
gSettings.mReverbDelay);
|
||||
}
|
||||
|
||||
if(gSettings.mFlags & MODPLUG_ENABLE_MEGABASS)
|
||||
{
|
||||
CSoundFile::SetXBassParameters(gSettings.mBassAmount,
|
||||
gSettings.mBassRange);
|
||||
}
|
||||
else // modplug seems to ignore the SetWaveConfigEx() setting for bass boost
|
||||
CSoundFile::SetXBassParameters(0, 0);
|
||||
|
||||
if(gSettings.mFlags & MODPLUG_ENABLE_SURROUND)
|
||||
{
|
||||
CSoundFile::SetSurroundParameters(gSettings.mSurroundDepth,
|
||||
gSettings.mSurroundDelay);
|
||||
}
|
||||
|
||||
if(updateBasicConfig)
|
||||
{
|
||||
CSoundFile::SetWaveConfig(gSettings.mFrequency,
|
||||
gSettings.mBits,
|
||||
gSettings.mChannels);
|
||||
|
||||
gSampleSize = gSettings.mBits / 8 * gSettings.mChannels;
|
||||
}
|
||||
|
||||
CSoundFile::SetWaveConfigEx(gSettings.mFlags & MODPLUG_ENABLE_SURROUND,
|
||||
!(gSettings.mFlags & MODPLUG_ENABLE_OVERSAMPLING),
|
||||
gSettings.mFlags & MODPLUG_ENABLE_REVERB,
|
||||
true,
|
||||
gSettings.mFlags & MODPLUG_ENABLE_MEGABASS,
|
||||
gSettings.mFlags & MODPLUG_ENABLE_NOISE_REDUCTION,
|
||||
false);
|
||||
CSoundFile::SetResamplingMode(gSettings.mResamplingMode);
|
||||
}
|
||||
}
|
||||
|
||||
ModPlugFile* ModPlug_Load(const void* data, int size)
|
||||
{
|
||||
ModPlugFile* result = new ModPlugFile;
|
||||
ModPlug::UpdateSettings(true);
|
||||
if(result->mSoundFile.Create((const BYTE*)data, size))
|
||||
{
|
||||
result->mSoundFile.SetRepeatCount(ModPlug::gSettings.mLoopCount);
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete result;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void ModPlug_Unload(ModPlugFile* file)
|
||||
{
|
||||
file->mSoundFile.Destroy();
|
||||
delete file;
|
||||
}
|
||||
|
||||
int ModPlug_Read(ModPlugFile* file, void* buffer, int size)
|
||||
{
|
||||
return file->mSoundFile.Read(buffer, size) * ModPlug::gSampleSize;
|
||||
}
|
||||
|
||||
const char* ModPlug_GetName(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.GetTitle();
|
||||
}
|
||||
|
||||
int ModPlug_GetLength(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.GetSongTime() * 1000;
|
||||
}
|
||||
|
||||
void ModPlug_InitMixerCallback(ModPlugFile* file,ModPlugMixerProc proc)
|
||||
{
|
||||
file->mSoundFile.gpSndMixHook = (LPSNDMIXHOOKPROC)proc ;
|
||||
return;
|
||||
}
|
||||
|
||||
void ModPlug_UnloadMixerCallback(ModPlugFile* file)
|
||||
{
|
||||
file->mSoundFile.gpSndMixHook = NULL;
|
||||
return ;
|
||||
}
|
||||
|
||||
unsigned int ModPlug_GetMasterVolume(ModPlugFile* file)
|
||||
{
|
||||
return (unsigned int)file->mSoundFile.m_nMasterVolume;
|
||||
}
|
||||
|
||||
void ModPlug_SetMasterVolume(ModPlugFile* file,unsigned int cvol)
|
||||
{
|
||||
(void)file->mSoundFile.SetMasterVolume( (UINT)cvol,
|
||||
FALSE );
|
||||
return ;
|
||||
}
|
||||
|
||||
int ModPlug_GetCurrentSpeed(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.m_nMusicSpeed;
|
||||
}
|
||||
|
||||
int ModPlug_GetCurrentTempo(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.m_nMusicTempo;
|
||||
}
|
||||
|
||||
int ModPlug_GetCurrentOrder(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.GetCurrentOrder();
|
||||
}
|
||||
|
||||
int ModPlug_GetCurrentPattern(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.GetCurrentPattern();
|
||||
}
|
||||
|
||||
int ModPlug_GetCurrentRow(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.m_nRow;
|
||||
}
|
||||
|
||||
int ModPlug_GetPlayingChannels(ModPlugFile* file)
|
||||
{
|
||||
return ( file->mSoundFile.m_nMixChannels < file->mSoundFile.m_nMaxMixChannels ? file->mSoundFile.m_nMixChannels : file->mSoundFile.m_nMaxMixChannels );
|
||||
}
|
||||
|
||||
void ModPlug_SeekOrder(ModPlugFile* file,int order)
|
||||
{
|
||||
file->mSoundFile.SetCurrentOrder(order);
|
||||
}
|
||||
|
||||
int ModPlug_GetModuleType(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.m_nType;
|
||||
}
|
||||
|
||||
char* ModPlug_GetMessage(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.m_lpszSongComments;
|
||||
}
|
||||
|
||||
#ifndef MODPLUG_NO_FILESAVE
|
||||
char ModPlug_ExportS3M(ModPlugFile* file,const char* filepath)
|
||||
{
|
||||
return (char)file->mSoundFile.SaveS3M(filepath,0);
|
||||
}
|
||||
|
||||
char ModPlug_ExportXM(ModPlugFile* file,const char* filepath)
|
||||
{
|
||||
return (char)file->mSoundFile.SaveXM(filepath,0);
|
||||
}
|
||||
|
||||
char ModPlug_ExportMOD(ModPlugFile* file,const char* filepath)
|
||||
{
|
||||
return (char)file->mSoundFile.SaveMod(filepath,0);
|
||||
}
|
||||
|
||||
char ModPlug_ExportIT(ModPlugFile* file,const char* filepath)
|
||||
{
|
||||
return (char)file->mSoundFile.SaveIT(filepath,0);
|
||||
}
|
||||
#endif // MODPLUG_NO_FILESAVE
|
||||
|
||||
unsigned int ModPlug_NumInstruments(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.m_nInstruments;
|
||||
}
|
||||
|
||||
unsigned int ModPlug_NumSamples(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.m_nSamples;
|
||||
}
|
||||
|
||||
unsigned int ModPlug_NumPatterns(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.GetNumPatterns();
|
||||
}
|
||||
|
||||
unsigned int ModPlug_NumChannels(ModPlugFile* file)
|
||||
{
|
||||
return file->mSoundFile.GetNumChannels();
|
||||
}
|
||||
|
||||
unsigned int ModPlug_SampleName(ModPlugFile* file,unsigned int qual,char* buff)
|
||||
{
|
||||
return file->mSoundFile.GetSampleName(qual,buff);
|
||||
}
|
||||
|
||||
unsigned int ModPlug_InstrumentName(ModPlugFile* file,unsigned int qual,char* buff)
|
||||
{
|
||||
return file->mSoundFile.GetInstrumentName(qual,buff);
|
||||
}
|
||||
|
||||
ModPlugNote* ModPlug_GetPattern(ModPlugFile* file,int pattern,unsigned int* numrows) {
|
||||
if ( pattern<MAX_PATTERNS ) {
|
||||
if (file->mSoundFile.Patterns[pattern]) {
|
||||
if (numrows) *numrows=(unsigned int)file->mSoundFile.PatternSize[pattern];
|
||||
return (ModPlugNote*)file->mSoundFile.Patterns[pattern];
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void ModPlug_Seek(ModPlugFile* file, int millisecond)
|
||||
{
|
||||
int maxpos;
|
||||
int maxtime = file->mSoundFile.GetSongTime() * 1000;
|
||||
float postime;
|
||||
|
||||
if(millisecond > maxtime)
|
||||
millisecond = maxtime;
|
||||
maxpos = file->mSoundFile.GetMaxPosition();
|
||||
postime = (float)maxpos / (float)maxtime;
|
||||
|
||||
file->mSoundFile.SetCurrentPos((int)(millisecond * postime));
|
||||
}
|
||||
|
||||
void ModPlug_GetSettings(ModPlug_Settings* settings)
|
||||
{
|
||||
memcpy(settings, &ModPlug::gSettings, sizeof(ModPlug_Settings));
|
||||
}
|
||||
|
||||
void ModPlug_SetSettings(const ModPlug_Settings* settings)
|
||||
{
|
||||
memcpy(&ModPlug::gSettings, settings, sizeof(ModPlug_Settings));
|
||||
ModPlug::UpdateSettings(false); // do not update basic config.
|
||||
}
|
168
src/modplug/modplug.h
Normal file
168
src/modplug/modplug.h
Normal file
|
@ -0,0 +1,168 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
|
||||
*/
|
||||
|
||||
#ifndef MODPLUG_H__INCLUDED
|
||||
#define MODPLUG_H__INCLUDED
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct _ModPlugFile;
|
||||
typedef struct _ModPlugFile ModPlugFile;
|
||||
|
||||
struct _ModPlugNote {
|
||||
unsigned char Note;
|
||||
unsigned char Instrument;
|
||||
unsigned char VolumeEffect;
|
||||
unsigned char Effect;
|
||||
unsigned char Volume;
|
||||
unsigned char Parameter;
|
||||
};
|
||||
typedef struct _ModPlugNote ModPlugNote;
|
||||
|
||||
typedef void (*ModPlugMixerProc)(int*, unsigned long, unsigned long);
|
||||
|
||||
/* Load a mod file. [data] should point to a block of memory containing the complete
|
||||
* file, and [size] should be the size of that block.
|
||||
* Return the loaded mod file on success, or NULL on failure. */
|
||||
ModPlugFile* ModPlug_Load(const void* data, int size);
|
||||
/* Unload a mod file. */
|
||||
void ModPlug_Unload(ModPlugFile* file);
|
||||
|
||||
/* Read sample data into the buffer. Returns the number of bytes read. If the end
|
||||
* of the mod has been reached, zero is returned. */
|
||||
int ModPlug_Read(ModPlugFile* file, void* buffer, int size);
|
||||
|
||||
/* Get the name of the mod. The returned buffer is stored within the ModPlugFile
|
||||
* structure and will remain valid until you unload the file. */
|
||||
const char* ModPlug_GetName(ModPlugFile* file);
|
||||
|
||||
/* Get the length of the mod, in milliseconds. Note that this result is not always
|
||||
* accurate, especially in the case of mods with loops. */
|
||||
int ModPlug_GetLength(ModPlugFile* file);
|
||||
|
||||
/* Seek to a particular position in the song. Note that seeking and MODs don't mix very
|
||||
* well. Some mods will be missing instruments for a short time after a seek, as ModPlug
|
||||
* does not scan the sequence backwards to find out which instruments were supposed to be
|
||||
* playing at that time. (Doing so would be difficult and not very reliable.) Also,
|
||||
* note that seeking is not very exact in some mods -- especially those for which
|
||||
* ModPlug_GetLength() does not report the full length. */
|
||||
void ModPlug_Seek(ModPlugFile* file, int millisecond);
|
||||
|
||||
enum _ModPlug_Flags
|
||||
{
|
||||
MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
|
||||
MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
|
||||
MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
|
||||
MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
|
||||
MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
|
||||
};
|
||||
|
||||
enum _ModPlug_ResamplingMode
|
||||
{
|
||||
MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
|
||||
MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
|
||||
MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
|
||||
MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
|
||||
};
|
||||
|
||||
typedef struct _ModPlug_Settings
|
||||
{
|
||||
int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
|
||||
|
||||
/* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
|
||||
* down-mixes to the settings you choose. */
|
||||
int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
|
||||
int mBits; /* Bits per sample - 8, 16, or 32 */
|
||||
int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
|
||||
int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
|
||||
|
||||
int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
|
||||
int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
|
||||
int mBassAmount; /* XBass level 0(quiet)-100(loud) */
|
||||
int mBassRange; /* XBass cutoff in Hz 10-100 */
|
||||
int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
|
||||
int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
|
||||
int mLoopCount; /* Number of times to loop. Zero prevents looping.
|
||||
-1 loops forever. */
|
||||
} ModPlug_Settings;
|
||||
|
||||
/* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,
|
||||
* sampling rate, and loop count, will take effect immediately. Those options which don't
|
||||
* take effect immediately will take effect the next time you load a mod. */
|
||||
void ModPlug_GetSettings(ModPlug_Settings* settings);
|
||||
void ModPlug_SetSettings(const ModPlug_Settings* settings);
|
||||
|
||||
/* New ModPlug API Functions */
|
||||
/* NOTE: Master Volume (1-512) */
|
||||
unsigned int ModPlug_GetMasterVolume(ModPlugFile* file) ;
|
||||
void ModPlug_SetMasterVolume(ModPlugFile* file,unsigned int cvol) ;
|
||||
|
||||
int ModPlug_GetCurrentSpeed(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentTempo(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentOrder(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentPattern(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentRow(ModPlugFile* file);
|
||||
int ModPlug_GetPlayingChannels(ModPlugFile* file);
|
||||
|
||||
void ModPlug_SeekOrder(ModPlugFile* file,int order);
|
||||
int ModPlug_GetModuleType(ModPlugFile* file);
|
||||
char* ModPlug_GetMessage(ModPlugFile* file);
|
||||
|
||||
|
||||
#ifndef MODPLUG_NO_FILESAVE
|
||||
/*
|
||||
* EXPERIMENTAL Export Functions
|
||||
*/
|
||||
/*Export to a Scream Tracker 3 S3M module. EXPERIMENTAL (only works on Little-Endian platforms)*/
|
||||
char ModPlug_ExportS3M(ModPlugFile* file, const char* filepath);
|
||||
|
||||
/*Export to a Extended Module (XM). EXPERIMENTAL (only works on Little-Endian platforms)*/
|
||||
char ModPlug_ExportXM(ModPlugFile* file, const char* filepath);
|
||||
|
||||
/*Export to a Amiga MOD file. EXPERIMENTAL.*/
|
||||
char ModPlug_ExportMOD(ModPlugFile* file, const char* filepath);
|
||||
|
||||
/*Export to a Impulse Tracker IT file. Should work OK in Little-Endian & Big-Endian platforms :-) */
|
||||
char ModPlug_ExportIT(ModPlugFile* file, const char* filepath);
|
||||
#endif // MODPLUG_NO_FILESAVE
|
||||
|
||||
unsigned int ModPlug_NumInstruments(ModPlugFile* file);
|
||||
unsigned int ModPlug_NumSamples(ModPlugFile* file);
|
||||
unsigned int ModPlug_NumPatterns(ModPlugFile* file);
|
||||
unsigned int ModPlug_NumChannels(ModPlugFile* file);
|
||||
unsigned int ModPlug_SampleName(ModPlugFile* file, unsigned int qual, char* buff);
|
||||
unsigned int ModPlug_InstrumentName(ModPlugFile* file, unsigned int qual, char* buff);
|
||||
|
||||
/*
|
||||
* Retrieve pattern note-data
|
||||
*/
|
||||
ModPlugNote* ModPlug_GetPattern(ModPlugFile* file, int pattern, unsigned int* numrows);
|
||||
|
||||
/*
|
||||
* =================
|
||||
* Mixer callback
|
||||
* =================
|
||||
*
|
||||
* Use this callback if you want to 'modify' the mixed data of LibModPlug.
|
||||
*
|
||||
* void proc(int* buffer,unsigned long channels,unsigned long nsamples) ;
|
||||
*
|
||||
* 'buffer': A buffer of mixed samples
|
||||
* 'channels': N. of channels in the buffer
|
||||
* 'nsamples': N. of samples in the buffeer (without taking care of n.channels)
|
||||
*
|
||||
* (Samples are signed 32-bit integers)
|
||||
*/
|
||||
void ModPlug_InitMixerCallback(ModPlugFile* file,ModPlugMixerProc proc) ;
|
||||
void ModPlug_UnloadMixerCallback(ModPlugFile* file) ;
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif
|
485
src/modplug/snd_dsp.cpp
Normal file
485
src/modplug/snd_dsp.cpp
Normal file
|
@ -0,0 +1,485 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
#ifdef MODPLUG_FASTSOUNDLIB
|
||||
#define MODPLUG_NO_REVERB
|
||||
#endif
|
||||
|
||||
|
||||
// Delayed Surround Filters
|
||||
#ifndef MODPLUG_FASTSOUNDLIB
|
||||
#define nDolbyHiFltAttn 6
|
||||
#define nDolbyHiFltMask 3
|
||||
#define DOLBYATTNROUNDUP 31
|
||||
#else
|
||||
#define nDolbyHiFltAttn 3
|
||||
#define nDolbyHiFltMask 3
|
||||
#define DOLBYATTNROUNDUP 3
|
||||
#endif
|
||||
|
||||
// Bass Expansion
|
||||
#define XBASS_DELAY 14 // 2.5 ms
|
||||
|
||||
// Buffer Sizes
|
||||
#define XBASSBUFFERSIZE 64 // 2 ms at 50KHz
|
||||
#define FILTERBUFFERSIZE 64 // 1.25 ms
|
||||
#define SURROUNDBUFFERSIZE ((MAX_SAMPLE_RATE * 50) / 1000)
|
||||
#define REVERBBUFFERSIZE ((MAX_SAMPLE_RATE * 200) / 1000)
|
||||
#define REVERBBUFFERSIZE2 ((REVERBBUFFERSIZE*13) / 17)
|
||||
#define REVERBBUFFERSIZE3 ((REVERBBUFFERSIZE*7) / 13)
|
||||
#define REVERBBUFFERSIZE4 ((REVERBBUFFERSIZE*7) / 19)
|
||||
|
||||
|
||||
// DSP Effects: PUBLIC members
|
||||
UINT CSoundFile::m_nXBassDepth = 6;
|
||||
UINT CSoundFile::m_nXBassRange = XBASS_DELAY;
|
||||
UINT CSoundFile::m_nReverbDepth = 1;
|
||||
UINT CSoundFile::m_nReverbDelay = 100;
|
||||
UINT CSoundFile::m_nProLogicDepth = 12;
|
||||
UINT CSoundFile::m_nProLogicDelay = 20;
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// DSP Effects internal state
|
||||
|
||||
// Bass Expansion: low-pass filter
|
||||
static LONG nXBassSum = 0;
|
||||
static LONG nXBassBufferPos = 0;
|
||||
static LONG nXBassDlyPos = 0;
|
||||
static LONG nXBassMask = 0;
|
||||
|
||||
// Noise Reduction: simple low-pass filter
|
||||
static LONG nLeftNR = 0;
|
||||
static LONG nRightNR = 0;
|
||||
|
||||
// Surround Encoding: 1 delay line + low-pass filter + high-pass filter
|
||||
static LONG nSurroundSize = 0;
|
||||
static LONG nSurroundPos = 0;
|
||||
static LONG nDolbyDepth = 0;
|
||||
static LONG nDolbyLoDlyPos = 0;
|
||||
static LONG nDolbyLoFltPos = 0;
|
||||
static LONG nDolbyLoFltSum = 0;
|
||||
static LONG nDolbyHiFltPos = 0;
|
||||
static LONG nDolbyHiFltSum = 0;
|
||||
|
||||
// Reverb: 4 delay lines + high-pass filter + low-pass filter
|
||||
#ifndef MODPLUG_NO_REVERB
|
||||
static LONG nReverbSize = 0;
|
||||
static LONG nReverbBufferPos = 0;
|
||||
static LONG nReverbSize2 = 0;
|
||||
static LONG nReverbBufferPos2 = 0;
|
||||
static LONG nReverbSize3 = 0;
|
||||
static LONG nReverbBufferPos3 = 0;
|
||||
static LONG nReverbSize4 = 0;
|
||||
static LONG nReverbBufferPos4 = 0;
|
||||
static LONG nReverbLoFltSum = 0;
|
||||
static LONG nReverbLoFltPos = 0;
|
||||
static LONG nReverbLoDlyPos = 0;
|
||||
static LONG nFilterAttn = 0;
|
||||
static LONG gRvbLowPass[8];
|
||||
static LONG gRvbLPPos = 0;
|
||||
static LONG gRvbLPSum = 0;
|
||||
static LONG ReverbLoFilterBuffer[XBASSBUFFERSIZE];
|
||||
static LONG ReverbLoFilterDelay[XBASSBUFFERSIZE];
|
||||
static LONG ReverbBuffer[REVERBBUFFERSIZE];
|
||||
static LONG ReverbBuffer2[REVERBBUFFERSIZE2];
|
||||
static LONG ReverbBuffer3[REVERBBUFFERSIZE3];
|
||||
static LONG ReverbBuffer4[REVERBBUFFERSIZE4];
|
||||
#endif
|
||||
static LONG XBassBuffer[XBASSBUFFERSIZE];
|
||||
static LONG XBassDelay[XBASSBUFFERSIZE];
|
||||
static LONG DolbyLoFilterBuffer[XBASSBUFFERSIZE];
|
||||
static LONG DolbyLoFilterDelay[XBASSBUFFERSIZE];
|
||||
static LONG DolbyHiFilterBuffer[FILTERBUFFERSIZE];
|
||||
static LONG SurroundBuffer[SURROUNDBUFFERSIZE];
|
||||
|
||||
// Access the main temporary mix buffer directly: avoids an extra pointer
|
||||
extern int MixSoundBuffer[MIXBUFFERSIZE*2];
|
||||
//cextern int MixReverbBuffer[MIXBUFFERSIZE*2];
|
||||
extern int MixReverbBuffer[MIXBUFFERSIZE*2];
|
||||
|
||||
static UINT GetMaskFromSize(UINT len)
|
||||
//-----------------------------------
|
||||
{
|
||||
UINT n = 2;
|
||||
while (n <= len) n <<= 1;
|
||||
return ((n >> 1) - 1);
|
||||
}
|
||||
|
||||
|
||||
void CSoundFile::InitializeDSP(BOOL bReset)
|
||||
//-----------------------------------------
|
||||
{
|
||||
if (!m_nReverbDelay) m_nReverbDelay = 100;
|
||||
if (!m_nXBassRange) m_nXBassRange = XBASS_DELAY;
|
||||
if (!m_nProLogicDelay) m_nProLogicDelay = 20;
|
||||
if (m_nXBassDepth > 8) m_nXBassDepth = 8;
|
||||
if (m_nXBassDepth < 2) m_nXBassDepth = 2;
|
||||
if (bReset)
|
||||
{
|
||||
// Noise Reduction
|
||||
nLeftNR = nRightNR = 0;
|
||||
}
|
||||
// Pro-Logic Surround
|
||||
nSurroundPos = nSurroundSize = 0;
|
||||
nDolbyLoFltPos = nDolbyLoFltSum = nDolbyLoDlyPos = 0;
|
||||
nDolbyHiFltPos = nDolbyHiFltSum = 0;
|
||||
if (gdwSoundSetup & SNDMIX_SURROUND)
|
||||
{
|
||||
memset(DolbyLoFilterBuffer, 0, sizeof(DolbyLoFilterBuffer));
|
||||
memset(DolbyHiFilterBuffer, 0, sizeof(DolbyHiFilterBuffer));
|
||||
memset(DolbyLoFilterDelay, 0, sizeof(DolbyLoFilterDelay));
|
||||
memset(SurroundBuffer, 0, sizeof(SurroundBuffer));
|
||||
nSurroundSize = (gdwMixingFreq * m_nProLogicDelay) / 1000;
|
||||
if (nSurroundSize > SURROUNDBUFFERSIZE) nSurroundSize = SURROUNDBUFFERSIZE;
|
||||
if (m_nProLogicDepth < 8) nDolbyDepth = (32 >> m_nProLogicDepth) + 32;
|
||||
else nDolbyDepth = (m_nProLogicDepth < 16) ? (8 + (m_nProLogicDepth - 8) * 7) : 64;
|
||||
nDolbyDepth >>= 2;
|
||||
}
|
||||
// Reverb Setup
|
||||
#ifndef MODPLUG_NO_REVERB
|
||||
if (gdwSoundSetup & SNDMIX_REVERB)
|
||||
{
|
||||
UINT nrs = (gdwMixingFreq * m_nReverbDelay) / 1000;
|
||||
UINT nfa = m_nReverbDepth+1;
|
||||
if (nrs > REVERBBUFFERSIZE) nrs = REVERBBUFFERSIZE;
|
||||
if ((bReset) || (nrs != (UINT)nReverbSize) || (nfa != (UINT)nFilterAttn))
|
||||
{
|
||||
nFilterAttn = nfa;
|
||||
nReverbSize = nrs;
|
||||
nReverbBufferPos = nReverbBufferPos2 = nReverbBufferPos3 = nReverbBufferPos4 = 0;
|
||||
nReverbLoFltSum = nReverbLoFltPos = nReverbLoDlyPos = 0;
|
||||
gRvbLPSum = gRvbLPPos = 0;
|
||||
nReverbSize2 = (nReverbSize * 13) / 17;
|
||||
if (nReverbSize2 > REVERBBUFFERSIZE2) nReverbSize2 = REVERBBUFFERSIZE2;
|
||||
nReverbSize3 = (nReverbSize * 7) / 13;
|
||||
if (nReverbSize3 > REVERBBUFFERSIZE3) nReverbSize3 = REVERBBUFFERSIZE3;
|
||||
nReverbSize4 = (nReverbSize * 7) / 19;
|
||||
if (nReverbSize4 > REVERBBUFFERSIZE4) nReverbSize4 = REVERBBUFFERSIZE4;
|
||||
memset(ReverbLoFilterBuffer, 0, sizeof(ReverbLoFilterBuffer));
|
||||
memset(ReverbLoFilterDelay, 0, sizeof(ReverbLoFilterDelay));
|
||||
memset(ReverbBuffer, 0, sizeof(ReverbBuffer));
|
||||
memset(ReverbBuffer2, 0, sizeof(ReverbBuffer2));
|
||||
memset(ReverbBuffer3, 0, sizeof(ReverbBuffer3));
|
||||
memset(ReverbBuffer4, 0, sizeof(ReverbBuffer4));
|
||||
memset(gRvbLowPass, 0, sizeof(gRvbLowPass));
|
||||
}
|
||||
} else nReverbSize = 0;
|
||||
#endif
|
||||
BOOL bResetBass = FALSE;
|
||||
// Bass Expansion Reset
|
||||
if (gdwSoundSetup & SNDMIX_MEGABASS)
|
||||
{
|
||||
UINT nXBassSamples = (gdwMixingFreq * m_nXBassRange) / 10000;
|
||||
if (nXBassSamples > XBASSBUFFERSIZE) nXBassSamples = XBASSBUFFERSIZE;
|
||||
UINT mask = GetMaskFromSize(nXBassSamples);
|
||||
if ((bReset) || (mask != (UINT)nXBassMask))
|
||||
{
|
||||
nXBassMask = mask;
|
||||
bResetBass = TRUE;
|
||||
}
|
||||
} else
|
||||
{
|
||||
nXBassMask = 0;
|
||||
bResetBass = TRUE;
|
||||
}
|
||||
if (bResetBass)
|
||||
{
|
||||
nXBassSum = nXBassBufferPos = nXBassDlyPos = 0;
|
||||
memset(XBassBuffer, 0, sizeof(XBassBuffer));
|
||||
memset(XBassDelay, 0, sizeof(XBassDelay));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CSoundFile::ProcessStereoDSP(int count)
|
||||
//------------------------------------------
|
||||
{
|
||||
#ifndef MODPLUG_NO_REVERB
|
||||
// Reverb
|
||||
if (gdwSoundSetup & SNDMIX_REVERB)
|
||||
{
|
||||
int *pr = MixSoundBuffer, *pin = MixReverbBuffer, rvbcount = count;
|
||||
do
|
||||
{
|
||||
int echo = ReverbBuffer[nReverbBufferPos] + ReverbBuffer2[nReverbBufferPos2]
|
||||
+ ReverbBuffer3[nReverbBufferPos3] + ReverbBuffer4[nReverbBufferPos4]; // echo = reverb signal
|
||||
// Delay line and remove Low Frequencies // v = original signal
|
||||
int echodly = ReverbLoFilterDelay[nReverbLoDlyPos]; // echodly = delayed signal
|
||||
ReverbLoFilterDelay[nReverbLoDlyPos] = echo >> 1;
|
||||
nReverbLoDlyPos++;
|
||||
nReverbLoDlyPos &= 0x1F;
|
||||
int n = nReverbLoFltPos;
|
||||
nReverbLoFltSum -= ReverbLoFilterBuffer[n];
|
||||
int tmp = echo / 128;
|
||||
ReverbLoFilterBuffer[n] = tmp;
|
||||
nReverbLoFltSum += tmp;
|
||||
echodly -= nReverbLoFltSum;
|
||||
nReverbLoFltPos = (n + 1) & 0x3F;
|
||||
// Reverb
|
||||
int v = (pin[0]+pin[1]) >> nFilterAttn;
|
||||
pr[0] += pin[0] + echodly;
|
||||
pr[1] += pin[1] + echodly;
|
||||
v += echodly >> 2;
|
||||
ReverbBuffer3[nReverbBufferPos3] = v;
|
||||
ReverbBuffer4[nReverbBufferPos4] = v;
|
||||
v += echodly >> 4;
|
||||
v >>= 1;
|
||||
gRvbLPSum -= gRvbLowPass[gRvbLPPos];
|
||||
gRvbLPSum += v;
|
||||
gRvbLowPass[gRvbLPPos] = v;
|
||||
gRvbLPPos++;
|
||||
gRvbLPPos &= 7;
|
||||
int vlp = gRvbLPSum >> 2;
|
||||
ReverbBuffer[nReverbBufferPos] = vlp;
|
||||
ReverbBuffer2[nReverbBufferPos2] = vlp;
|
||||
if (++nReverbBufferPos >= nReverbSize) nReverbBufferPos = 0;
|
||||
if (++nReverbBufferPos2 >= nReverbSize2) nReverbBufferPos2 = 0;
|
||||
if (++nReverbBufferPos3 >= nReverbSize3) nReverbBufferPos3 = 0;
|
||||
if (++nReverbBufferPos4 >= nReverbSize4) nReverbBufferPos4 = 0;
|
||||
pr += 2;
|
||||
pin += 2;
|
||||
} while (--rvbcount);
|
||||
}
|
||||
#endif
|
||||
// Dolby Pro-Logic Surround
|
||||
if (gdwSoundSetup & SNDMIX_SURROUND)
|
||||
{
|
||||
int *pr = MixSoundBuffer, n = nDolbyLoFltPos;
|
||||
for (int r=count; r; r--)
|
||||
{
|
||||
int v = (pr[0]+pr[1]+DOLBYATTNROUNDUP) >> (nDolbyHiFltAttn+1);
|
||||
#ifndef MODPLUG_FASTSOUNDLIB
|
||||
v *= (int)nDolbyDepth;
|
||||
#endif
|
||||
// Low-Pass Filter
|
||||
nDolbyHiFltSum -= DolbyHiFilterBuffer[nDolbyHiFltPos];
|
||||
DolbyHiFilterBuffer[nDolbyHiFltPos] = v;
|
||||
nDolbyHiFltSum += v;
|
||||
v = nDolbyHiFltSum;
|
||||
nDolbyHiFltPos++;
|
||||
nDolbyHiFltPos &= nDolbyHiFltMask;
|
||||
// Surround
|
||||
int secho = SurroundBuffer[nSurroundPos];
|
||||
SurroundBuffer[nSurroundPos] = v;
|
||||
// Delay line and remove low frequencies
|
||||
v = DolbyLoFilterDelay[nDolbyLoDlyPos]; // v = delayed signal
|
||||
DolbyLoFilterDelay[nDolbyLoDlyPos] = secho; // secho = signal
|
||||
nDolbyLoDlyPos++;
|
||||
nDolbyLoDlyPos &= 0x1F;
|
||||
nDolbyLoFltSum -= DolbyLoFilterBuffer[n];
|
||||
int tmp = secho / 64;
|
||||
DolbyLoFilterBuffer[n] = tmp;
|
||||
nDolbyLoFltSum += tmp;
|
||||
v -= nDolbyLoFltSum;
|
||||
n++;
|
||||
n &= 0x3F;
|
||||
// Add echo
|
||||
pr[0] += v;
|
||||
pr[1] -= v;
|
||||
if (++nSurroundPos >= nSurroundSize) nSurroundPos = 0;
|
||||
pr += 2;
|
||||
}
|
||||
nDolbyLoFltPos = n;
|
||||
}
|
||||
// Bass Expansion
|
||||
if (gdwSoundSetup & SNDMIX_MEGABASS)
|
||||
{
|
||||
int *px = MixSoundBuffer;
|
||||
int xba = m_nXBassDepth+1, xbamask = (1 << xba) - 1;
|
||||
int n = nXBassBufferPos;
|
||||
for (int x=count; x; x--)
|
||||
{
|
||||
nXBassSum -= XBassBuffer[n];
|
||||
int tmp0 = px[0] + px[1];
|
||||
int tmp = (tmp0 + ((tmp0 >> 31) & xbamask)) >> xba;
|
||||
XBassBuffer[n] = tmp;
|
||||
nXBassSum += tmp;
|
||||
int v = XBassDelay[nXBassDlyPos];
|
||||
XBassDelay[nXBassDlyPos] = px[0];
|
||||
px[0] = v + nXBassSum;
|
||||
v = XBassDelay[nXBassDlyPos+1];
|
||||
XBassDelay[nXBassDlyPos+1] = px[1];
|
||||
px[1] = v + nXBassSum;
|
||||
nXBassDlyPos = (nXBassDlyPos + 2) & nXBassMask;
|
||||
px += 2;
|
||||
n++;
|
||||
n &= nXBassMask;
|
||||
}
|
||||
nXBassBufferPos = n;
|
||||
}
|
||||
// Noise Reduction
|
||||
if (gdwSoundSetup & SNDMIX_NOISEREDUCTION)
|
||||
{
|
||||
int n1 = nLeftNR, n2 = nRightNR;
|
||||
int *pnr = MixSoundBuffer;
|
||||
for (int nr=count; nr; nr--)
|
||||
{
|
||||
int vnr = pnr[0] >> 1;
|
||||
pnr[0] = vnr + n1;
|
||||
n1 = vnr;
|
||||
vnr = pnr[1] >> 1;
|
||||
pnr[1] = vnr + n2;
|
||||
n2 = vnr;
|
||||
pnr += 2;
|
||||
}
|
||||
nLeftNR = n1;
|
||||
nRightNR = n2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CSoundFile::ProcessMonoDSP(int count)
|
||||
//----------------------------------------
|
||||
{
|
||||
#ifndef MODPLUG_NO_REVERB
|
||||
// Reverb
|
||||
if (gdwSoundSetup & SNDMIX_REVERB)
|
||||
{
|
||||
int *pr = MixSoundBuffer, rvbcount = count, *pin = MixReverbBuffer;
|
||||
do
|
||||
{
|
||||
int echo = ReverbBuffer[nReverbBufferPos] + ReverbBuffer2[nReverbBufferPos2]
|
||||
+ ReverbBuffer3[nReverbBufferPos3] + ReverbBuffer4[nReverbBufferPos4]; // echo = reverb signal
|
||||
// Delay line and remove Low Frequencies // v = original signal
|
||||
int echodly = ReverbLoFilterDelay[nReverbLoDlyPos]; // echodly = delayed signal
|
||||
ReverbLoFilterDelay[nReverbLoDlyPos] = echo >> 1;
|
||||
nReverbLoDlyPos++;
|
||||
nReverbLoDlyPos &= 0x1F;
|
||||
int n = nReverbLoFltPos;
|
||||
nReverbLoFltSum -= ReverbLoFilterBuffer[n];
|
||||
int tmp = echo / 128;
|
||||
ReverbLoFilterBuffer[n] = tmp;
|
||||
nReverbLoFltSum += tmp;
|
||||
echodly -= nReverbLoFltSum;
|
||||
nReverbLoFltPos = (n + 1) & 0x3F;
|
||||
// Reverb
|
||||
int v = pin[0] >> (nFilterAttn-1);
|
||||
*pr++ += pin[0] + echodly;
|
||||
pin++;
|
||||
v += echodly >> 2;
|
||||
ReverbBuffer3[nReverbBufferPos3] = v;
|
||||
ReverbBuffer4[nReverbBufferPos4] = v;
|
||||
v += echodly >> 4;
|
||||
v >>= 1;
|
||||
gRvbLPSum -= gRvbLowPass[gRvbLPPos];
|
||||
gRvbLPSum += v;
|
||||
gRvbLowPass[gRvbLPPos] = v;
|
||||
gRvbLPPos++;
|
||||
gRvbLPPos &= 7;
|
||||
int vlp = gRvbLPSum >> 2;
|
||||
ReverbBuffer[nReverbBufferPos] = vlp;
|
||||
ReverbBuffer2[nReverbBufferPos2] = vlp;
|
||||
if (++nReverbBufferPos >= nReverbSize) nReverbBufferPos = 0;
|
||||
if (++nReverbBufferPos2 >= nReverbSize2) nReverbBufferPos2 = 0;
|
||||
if (++nReverbBufferPos3 >= nReverbSize3) nReverbBufferPos3 = 0;
|
||||
if (++nReverbBufferPos4 >= nReverbSize4) nReverbBufferPos4 = 0;
|
||||
} while (--rvbcount);
|
||||
}
|
||||
#endif
|
||||
// Bass Expansion
|
||||
if (gdwSoundSetup & SNDMIX_MEGABASS)
|
||||
{
|
||||
int *px = MixSoundBuffer;
|
||||
int xba = m_nXBassDepth, xbamask = (1 << xba)-1;
|
||||
int n = nXBassBufferPos;
|
||||
for (int x=count; x; x--)
|
||||
{
|
||||
nXBassSum -= XBassBuffer[n];
|
||||
int tmp0 = *px;
|
||||
int tmp = (tmp0 + ((tmp0 >> 31) & xbamask)) >> xba;
|
||||
XBassBuffer[n] = tmp;
|
||||
nXBassSum += tmp;
|
||||
int v = XBassDelay[nXBassDlyPos];
|
||||
XBassDelay[nXBassDlyPos] = *px;
|
||||
*px++ = v + nXBassSum;
|
||||
nXBassDlyPos = (nXBassDlyPos + 2) & nXBassMask;
|
||||
n++;
|
||||
n &= nXBassMask;
|
||||
}
|
||||
nXBassBufferPos = n;
|
||||
}
|
||||
// Noise Reduction
|
||||
if (gdwSoundSetup & SNDMIX_NOISEREDUCTION)
|
||||
{
|
||||
int n = nLeftNR;
|
||||
int *pnr = MixSoundBuffer;
|
||||
for (int nr=count; nr; pnr++, nr--)
|
||||
{
|
||||
int vnr = *pnr >> 1;
|
||||
*pnr = vnr + n;
|
||||
n = vnr;
|
||||
}
|
||||
nLeftNR = n;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////
|
||||
// Clean DSP Effects interface
|
||||
|
||||
// [Reverb level 0(quiet)-100(loud)], [delay in ms, usually 40-200ms]
|
||||
BOOL CSoundFile::SetReverbParameters(UINT nDepth, UINT nDelay)
|
||||
//------------------------------------------------------------
|
||||
{
|
||||
if (nDepth > 100) nDepth = 100;
|
||||
UINT gain = nDepth / 20;
|
||||
if (gain > 4) gain = 4;
|
||||
m_nReverbDepth = 4 - gain;
|
||||
if (nDelay < 40) nDelay = 40;
|
||||
if (nDelay > 250) nDelay = 250;
|
||||
m_nReverbDelay = nDelay;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
// [XBass level 0(quiet)-100(loud)], [cutoff in Hz 20-100]
|
||||
BOOL CSoundFile::SetXBassParameters(UINT nDepth, UINT nRange)
|
||||
//-----------------------------------------------------------
|
||||
{
|
||||
if (nDepth > 100) nDepth = 100;
|
||||
UINT gain = nDepth / 20;
|
||||
if (gain > 4) gain = 4;
|
||||
m_nXBassDepth = 8 - gain; // filter attenuation 1/256 .. 1/16
|
||||
UINT range = nRange / 5;
|
||||
if (range > 5) range -= 5; else range = 0;
|
||||
if (nRange > 16) nRange = 16;
|
||||
m_nXBassRange = 21 - range; // filter average on 0.5-1.6ms
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
// [Surround level 0(quiet)-100(heavy)] [delay in ms, usually 5-50ms]
|
||||
BOOL CSoundFile::SetSurroundParameters(UINT nDepth, UINT nDelay)
|
||||
//--------------------------------------------------------------
|
||||
{
|
||||
UINT gain = (nDepth * 16) / 100;
|
||||
if (gain > 16) gain = 16;
|
||||
if (gain < 1) gain = 1;
|
||||
m_nProLogicDepth = gain;
|
||||
if (nDelay < 4) nDelay = 4;
|
||||
if (nDelay > 50) nDelay = 50;
|
||||
m_nProLogicDelay = nDelay;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL CSoundFile::SetWaveConfigEx(BOOL bSurround,BOOL bNoOverSampling,BOOL bReverb,BOOL hqido,BOOL bMegaBass,BOOL bNR,BOOL bEQ)
|
||||
//----------------------------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
DWORD d = gdwSoundSetup & ~(SNDMIX_SURROUND | SNDMIX_NORESAMPLING | SNDMIX_REVERB | SNDMIX_HQRESAMPLER | SNDMIX_MEGABASS | SNDMIX_NOISEREDUCTION | SNDMIX_EQ);
|
||||
if (bSurround) d |= SNDMIX_SURROUND;
|
||||
if (bNoOverSampling) d |= SNDMIX_NORESAMPLING;
|
||||
if (bReverb) d |= SNDMIX_REVERB;
|
||||
if (hqido) d |= SNDMIX_HQRESAMPLER;
|
||||
if (bMegaBass) d |= SNDMIX_MEGABASS;
|
||||
if (bNR) d |= SNDMIX_NOISEREDUCTION;
|
||||
if (bEQ) d |= SNDMIX_EQ;
|
||||
gdwSoundSetup = d;
|
||||
InitPlayer(FALSE);
|
||||
return TRUE;
|
||||
}
|
101
src/modplug/snd_flt.cpp
Normal file
101
src/modplug/snd_flt.cpp
Normal file
|
@ -0,0 +1,101 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
// AWE32: cutoff = reg[0-255] * 31.25 + 100 -> [100Hz-8060Hz]
|
||||
// EMU10K1 docs: cutoff = reg[0-127]*62+100
|
||||
#define FILTER_PRECISION 8192
|
||||
|
||||
#ifndef NO_FILTER
|
||||
|
||||
#ifdef MSC_VER
|
||||
#define _ASM_MATH
|
||||
#endif
|
||||
|
||||
#ifdef _ASM_MATH
|
||||
|
||||
// pow(a,b) returns a^^b -> 2^^(b.log2(a))
|
||||
static float pow(float a, float b)
|
||||
{
|
||||
long tmpint;
|
||||
float result;
|
||||
_asm {
|
||||
fld b // Load b
|
||||
fld a // Load a
|
||||
fyl2x // ST(0) = b.log2(a)
|
||||
fist tmpint // Store integer exponent
|
||||
fisub tmpint // ST(0) = -1 <= (b*log2(a)) <= 1
|
||||
f2xm1 // ST(0) = 2^(x)-1
|
||||
fild tmpint // load integer exponent
|
||||
fld1 // Load 1
|
||||
fscale // ST(0) = 2^ST(1)
|
||||
fstp ST(1) // Remove the integer from the stack
|
||||
fmul ST(1), ST(0) // multiply with fractional part
|
||||
faddp ST(1), ST(0) // add integer_part
|
||||
fstp result // Store the result
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
#else
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#endif // _ASM_MATH
|
||||
|
||||
|
||||
DWORD CSoundFile::CutOffToFrequency(UINT nCutOff, int flt_modifier) const
|
||||
//-----------------------------------------------------------------------
|
||||
{
|
||||
float Fc;
|
||||
|
||||
if (m_dwSongFlags & SONG_EXFILTERRANGE)
|
||||
Fc = 110.0f * pow(2.0f, 0.25f + ((float)(nCutOff*(flt_modifier+256)))/(21.0f*512.0f));
|
||||
else
|
||||
Fc = 110.0f * pow(2.0f, 0.25f + ((float)(nCutOff*(flt_modifier+256)))/(24.0f*512.0f));
|
||||
LONG freq = (LONG)Fc;
|
||||
if (freq < 120) return 120;
|
||||
if (freq > 10000) return 10000;
|
||||
if (freq*2 > (LONG)gdwMixingFreq) freq = gdwMixingFreq>>1;
|
||||
return (DWORD)freq;
|
||||
}
|
||||
|
||||
|
||||
// Simple 2-poles resonant filter
|
||||
void CSoundFile::SetupChannelFilter(MODCHANNEL *pChn, BOOL bReset, int flt_modifier) const
|
||||
//----------------------------------------------------------------------------------------
|
||||
{
|
||||
float fc = (float)CutOffToFrequency(pChn->nCutOff, flt_modifier);
|
||||
float fs = (float)gdwMixingFreq;
|
||||
float fg, fb0, fb1;
|
||||
|
||||
fc *= (float)(2.0*3.14159265358/fs);
|
||||
float dmpfac = pow(10.0f, -((24.0f / 128.0f)*(float)pChn->nResonance) / 20.0f);
|
||||
float d = (1.0f-2.0f*dmpfac)* fc;
|
||||
if (d>2.0) d = 2.0;
|
||||
d = (2.0f*dmpfac - d)/fc;
|
||||
float e = powf(1.0f/fc,2.0f);
|
||||
|
||||
fg=1/(1+d+e);
|
||||
fb0=(d+e+e)/(1+d+e);
|
||||
fb1=-e/(1+d+e);
|
||||
|
||||
pChn->nFilter_A0 = (int)(fg * FILTER_PRECISION);
|
||||
pChn->nFilter_B0 = (int)(fb0 * FILTER_PRECISION);
|
||||
pChn->nFilter_B1 = (int)(fb1 * FILTER_PRECISION);
|
||||
|
||||
if (bReset)
|
||||
{
|
||||
pChn->nFilter_Y1 = pChn->nFilter_Y2 = 0;
|
||||
pChn->nFilter_Y3 = pChn->nFilter_Y4 = 0;
|
||||
}
|
||||
pChn->dwFlags |= CHN_FILTER;
|
||||
}
|
||||
|
||||
#endif // NO_FILTER
|
2394
src/modplug/snd_fx.cpp
Normal file
2394
src/modplug/snd_fx.cpp
Normal file
File diff suppressed because it is too large
Load diff
1883
src/modplug/sndfile.cpp
Normal file
1883
src/modplug/sndfile.cpp
Normal file
File diff suppressed because it is too large
Load diff
1014
src/modplug/sndfile.h
Normal file
1014
src/modplug/sndfile.h
Normal file
File diff suppressed because it is too large
Load diff
1246
src/modplug/sndmix.cpp
Normal file
1246
src/modplug/sndmix.cpp
Normal file
File diff suppressed because it is too large
Load diff
112
src/modplug/stdafx.h
Normal file
112
src/modplug/stdafx.h
Normal file
|
@ -0,0 +1,112 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Rani Assaf <rani@magic.metawire.com>,
|
||||
* Olivier Lapicque <olivierl@jps.net>,
|
||||
* Adam Goode <adam@evdebs.org> (endian and char fixes for PPC)
|
||||
*/
|
||||
|
||||
#ifndef _STDAFX_H_
|
||||
#define _STDAFX_H_
|
||||
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
#pragma warning (disable:4201)
|
||||
#pragma warning (disable:4514)
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#include <mmsystem.h>
|
||||
#include <stdio.h>
|
||||
typedef __int64 LONGLONG;
|
||||
typedef unsigned __int64 ULONGLONG;
|
||||
|
||||
inline void ProcessPlugins(int n) {}
|
||||
|
||||
#else
|
||||
|
||||
#if defined(HAVE_CONFIG_H) && !defined(CONFIG_H_INCLUDED)
|
||||
# include "config.h"
|
||||
# define CONFIG_H_INCLUDED 1
|
||||
#endif
|
||||
#ifdef HAVE_INTTYPES_H
|
||||
# include <inttypes.h>
|
||||
#endif
|
||||
#ifdef HAVE_STDINT_H
|
||||
# include <stdint.h>
|
||||
#endif
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
typedef int8_t CHAR;
|
||||
typedef uint8_t UCHAR;
|
||||
typedef uint8_t* PUCHAR;
|
||||
typedef uint16_t USHORT;
|
||||
typedef uint32_t ULONG;
|
||||
typedef uint32_t UINT;
|
||||
typedef uint32_t DWORD;
|
||||
typedef int32_t LONG;
|
||||
typedef int64_t LONGLONG;
|
||||
typedef uint64_t ULONGLONG;
|
||||
typedef int32_t* LPLONG;
|
||||
typedef uint32_t* LPDWORD;
|
||||
typedef uint16_t WORD;
|
||||
typedef uint8_t BYTE;
|
||||
typedef uint8_t* LPBYTE;
|
||||
typedef bool BOOL;
|
||||
typedef char* LPSTR;
|
||||
typedef void* LPVOID;
|
||||
typedef uint16_t* LPWORD;
|
||||
typedef const char* LPCSTR;
|
||||
typedef void* PVOID;
|
||||
typedef void VOID;
|
||||
|
||||
inline LONG MulDiv (long a, long b, long c)
|
||||
{
|
||||
// if (!c) return 0;
|
||||
return ((uint64_t) a * (uint64_t) b ) / c;
|
||||
}
|
||||
|
||||
#define MODPLUG_NO_FILESAVE
|
||||
#define NO_AGC
|
||||
#define LPCTSTR LPCSTR
|
||||
#define lstrcpyn strncpy
|
||||
#define lstrcpy strcpy
|
||||
#define lstrcmp strcmp
|
||||
#define WAVE_FORMAT_PCM 1
|
||||
//#define ENABLE_EQ
|
||||
|
||||
#define GHND 0
|
||||
|
||||
inline int8_t * GlobalAllocPtr(unsigned int, size_t size)
|
||||
{
|
||||
int8_t * p = (int8_t *) malloc(size);
|
||||
|
||||
if (p != NULL) memset(p, 0, size);
|
||||
return p;
|
||||
}
|
||||
|
||||
inline void ProcessPlugins(int n) {}
|
||||
|
||||
#define GlobalFreePtr(p) free((void *)(p))
|
||||
|
||||
#define strnicmp(a,b,c) strncasecmp(a,b,c)
|
||||
#define wsprintf sprintf
|
||||
|
||||
#ifndef FALSE
|
||||
#define FALSE false
|
||||
#endif
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE true
|
||||
#endif
|
||||
|
||||
#endif // MSC_VER
|
||||
|
||||
#define MODPLUG_NO_FILESAVE // not needed and contains bugs
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
377
src/modplug/tables_mp.cpp
Normal file
377
src/modplug/tables_mp.cpp
Normal file
|
@ -0,0 +1,377 @@
|
|||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Olivier Lapicque <olivierl@jps.net>
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "sndfile.h"
|
||||
|
||||
#ifndef MODPLUG_FASTSOUNDLIB
|
||||
//#pragma data_seg(".tables")
|
||||
#endif
|
||||
|
||||
BYTE ImpulseTrackerPortaVolCmd[16] =
|
||||
{
|
||||
0x00, 0x01, 0x04, 0x08, 0x10, 0x20, 0x40, 0x60,
|
||||
0x80, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
|
||||
};
|
||||
|
||||
// Period table for Protracker octaves 0-5:
|
||||
WORD ProTrackerPeriodTable[6*12] =
|
||||
{
|
||||
1712,1616,1524,1440,1356,1280,1208,1140,1076,1016,960,907,
|
||||
856,808,762,720,678,640,604,570,538,508,480,453,
|
||||
428,404,381,360,339,320,302,285,269,254,240,226,
|
||||
214,202,190,180,170,160,151,143,135,127,120,113,
|
||||
107,101,95,90,85,80,75,71,67,63,60,56,
|
||||
53,50,47,45,42,40,37,35,33,31,30,28
|
||||
};
|
||||
|
||||
|
||||
WORD ProTrackerTunedPeriods[16*12] =
|
||||
{
|
||||
1712,1616,1524,1440,1356,1280,1208,1140,1076,1016,960,907,
|
||||
1700,1604,1514,1430,1348,1274,1202,1134,1070,1010,954,900,
|
||||
1688,1592,1504,1418,1340,1264,1194,1126,1064,1004,948,894,
|
||||
1676,1582,1492,1408,1330,1256,1184,1118,1056,996,940,888,
|
||||
1664,1570,1482,1398,1320,1246,1176,1110,1048,990,934,882,
|
||||
1652,1558,1472,1388,1310,1238,1168,1102,1040,982,926,874,
|
||||
1640,1548,1460,1378,1302,1228,1160,1094,1032,974,920,868,
|
||||
1628,1536,1450,1368,1292,1220,1150,1086,1026,968,914,862,
|
||||
1814,1712,1616,1524,1440,1356,1280,1208,1140,1076,1016,960,
|
||||
1800,1700,1604,1514,1430,1350,1272,1202,1134,1070,1010,954,
|
||||
1788,1688,1592,1504,1418,1340,1264,1194,1126,1064,1004,948,
|
||||
1774,1676,1582,1492,1408,1330,1256,1184,1118,1056,996,940,
|
||||
1762,1664,1570,1482,1398,1320,1246,1176,1110,1048,988,934,
|
||||
1750,1652,1558,1472,1388,1310,1238,1168,1102,1040,982,926,
|
||||
1736,1640,1548,1460,1378,1302,1228,1160,1094,1032,974,920,
|
||||
1724,1628,1536,1450,1368,1292,1220,1150,1086,1026,968,914
|
||||
};
|
||||
|
||||
|
||||
// S3M C-4 periods
|
||||
WORD FreqS3MTable[16] =
|
||||
{
|
||||
1712,1616,1524,1440,1356,1280,
|
||||
1208,1140,1076,1016,960,907,
|
||||
0,0,0,0
|
||||
};
|
||||
|
||||
|
||||
// S3M FineTune frequencies
|
||||
WORD S3MFineTuneTable[16] =
|
||||
{
|
||||
7895,7941,7985,8046,8107,8169,8232,8280,
|
||||
8363,8413,8463,8529,8581,8651,8723,8757, // 8363*2^((i-8)/(12*8))
|
||||
};
|
||||
|
||||
|
||||
// Sinus table
|
||||
short int ModSinusTable[64] =
|
||||
{
|
||||
0,12,25,37,49,60,71,81,90,98,106,112,117,122,125,126,
|
||||
127,126,125,122,117,112,106,98,90,81,71,60,49,37,25,12,
|
||||
0,-12,-25,-37,-49,-60,-71,-81,-90,-98,-106,-112,-117,-122,-125,-126,
|
||||
-127,-126,-125,-122,-117,-112,-106,-98,-90,-81,-71,-60,-49,-37,-25,-12
|
||||
};
|
||||
|
||||
// Triangle wave table (ramp down)
|
||||
short int ModRampDownTable[64] =
|
||||
{
|
||||
0,-4,-8,-12,-16,-20,-24,-28,-32,-36,-40,-44,-48,-52,-56,-60,
|
||||
-64,-68,-72,-76,-80,-84,-88,-92,-96,-100,-104,-108,-112,-116,-120,-124,
|
||||
127,123,119,115,111,107,103,99,95,91,87,83,79,75,71,67,
|
||||
63,59,55,51,47,43,39,35,31,27,23,19,15,11,7,3
|
||||
};
|
||||
|
||||
// Square wave table
|
||||
short int ModSquareTable[64] =
|
||||
{
|
||||
127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,
|
||||
127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,127,
|
||||
-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,
|
||||
-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127,-127
|
||||
};
|
||||
|
||||
// Random wave table
|
||||
short int ModRandomTable[64] =
|
||||
{
|
||||
98,-127,-43,88,102,41,-65,-94,125,20,-71,-86,-70,-32,-16,-96,
|
||||
17,72,107,-5,116,-69,-62,-40,10,-61,65,109,-18,-38,-13,-76,
|
||||
-23,88,21,-94,8,106,21,-112,6,109,20,-88,-30,9,-127,118,
|
||||
42,-34,89,-4,-51,-72,21,-29,112,123,84,-101,-92,98,-54,-95
|
||||
};
|
||||
|
||||
|
||||
// volume fade tables for Retrig Note:
|
||||
signed char retrigTable1[16] =
|
||||
{ 0, 0, 0, 0, 0, 0, 10, 8, 0, 0, 0, 0, 0, 0, 24, 32 };
|
||||
|
||||
signed char retrigTable2[16] =
|
||||
{ 0, -1, -2, -4, -8, -16, 0, 0, 0, 1, 2, 4, 8, 16, 0, 0 };
|
||||
|
||||
|
||||
|
||||
|
||||
WORD XMPeriodTable[104] =
|
||||
{
|
||||
907,900,894,887,881,875,868,862,856,850,844,838,832,826,820,814,
|
||||
808,802,796,791,785,779,774,768,762,757,752,746,741,736,730,725,
|
||||
720,715,709,704,699,694,689,684,678,675,670,665,660,655,651,646,
|
||||
640,636,632,628,623,619,614,610,604,601,597,592,588,584,580,575,
|
||||
570,567,563,559,555,551,547,543,538,535,532,528,524,520,516,513,
|
||||
508,505,502,498,494,491,487,484,480,477,474,470,467,463,460,457,
|
||||
453,450,447,443,440,437,434,431
|
||||
};
|
||||
|
||||
|
||||
UINT XMLinearTable[768] =
|
||||
{
|
||||
535232,534749,534266,533784,533303,532822,532341,531861,
|
||||
531381,530902,530423,529944,529466,528988,528511,528034,
|
||||
527558,527082,526607,526131,525657,525183,524709,524236,
|
||||
523763,523290,522818,522346,521875,521404,520934,520464,
|
||||
519994,519525,519057,518588,518121,517653,517186,516720,
|
||||
516253,515788,515322,514858,514393,513929,513465,513002,
|
||||
512539,512077,511615,511154,510692,510232,509771,509312,
|
||||
508852,508393,507934,507476,507018,506561,506104,505647,
|
||||
505191,504735,504280,503825,503371,502917,502463,502010,
|
||||
501557,501104,500652,500201,499749,499298,498848,498398,
|
||||
497948,497499,497050,496602,496154,495706,495259,494812,
|
||||
494366,493920,493474,493029,492585,492140,491696,491253,
|
||||
490809,490367,489924,489482,489041,488600,488159,487718,
|
||||
487278,486839,486400,485961,485522,485084,484647,484210,
|
||||
483773,483336,482900,482465,482029,481595,481160,480726,
|
||||
480292,479859,479426,478994,478562,478130,477699,477268,
|
||||
476837,476407,475977,475548,475119,474690,474262,473834,
|
||||
473407,472979,472553,472126,471701,471275,470850,470425,
|
||||
470001,469577,469153,468730,468307,467884,467462,467041,
|
||||
466619,466198,465778,465358,464938,464518,464099,463681,
|
||||
463262,462844,462427,462010,461593,461177,460760,460345,
|
||||
459930,459515,459100,458686,458272,457859,457446,457033,
|
||||
456621,456209,455797,455386,454975,454565,454155,453745,
|
||||
453336,452927,452518,452110,451702,451294,450887,450481,
|
||||
450074,449668,449262,448857,448452,448048,447644,447240,
|
||||
446836,446433,446030,445628,445226,444824,444423,444022,
|
||||
443622,443221,442821,442422,442023,441624,441226,440828,
|
||||
440430,440033,439636,439239,438843,438447,438051,437656,
|
||||
437261,436867,436473,436079,435686,435293,434900,434508,
|
||||
434116,433724,433333,432942,432551,432161,431771,431382,
|
||||
430992,430604,430215,429827,429439,429052,428665,428278,
|
||||
427892,427506,427120,426735,426350,425965,425581,425197,
|
||||
424813,424430,424047,423665,423283,422901,422519,422138,
|
||||
421757,421377,420997,420617,420237,419858,419479,419101,
|
||||
418723,418345,417968,417591,417214,416838,416462,416086,
|
||||
415711,415336,414961,414586,414212,413839,413465,413092,
|
||||
412720,412347,411975,411604,411232,410862,410491,410121,
|
||||
409751,409381,409012,408643,408274,407906,407538,407170,
|
||||
406803,406436,406069,405703,405337,404971,404606,404241,
|
||||
403876,403512,403148,402784,402421,402058,401695,401333,
|
||||
400970,400609,400247,399886,399525,399165,398805,398445,
|
||||
398086,397727,397368,397009,396651,396293,395936,395579,
|
||||
395222,394865,394509,394153,393798,393442,393087,392733,
|
||||
392378,392024,391671,391317,390964,390612,390259,389907,
|
||||
389556,389204,388853,388502,388152,387802,387452,387102,
|
||||
386753,386404,386056,385707,385359,385012,384664,384317,
|
||||
383971,383624,383278,382932,382587,382242,381897,381552,
|
||||
381208,380864,380521,380177,379834,379492,379149,378807,
|
||||
|
||||
378466,378124,377783,377442,377102,376762,376422,376082,
|
||||
375743,375404,375065,374727,374389,374051,373714,373377,
|
||||
373040,372703,372367,372031,371695,371360,371025,370690,
|
||||
370356,370022,369688,369355,369021,368688,368356,368023,
|
||||
367691,367360,367028,366697,366366,366036,365706,365376,
|
||||
365046,364717,364388,364059,363731,363403,363075,362747,
|
||||
362420,362093,361766,361440,361114,360788,360463,360137,
|
||||
359813,359488,359164,358840,358516,358193,357869,357547,
|
||||
357224,356902,356580,356258,355937,355616,355295,354974,
|
||||
354654,354334,354014,353695,353376,353057,352739,352420,
|
||||
352103,351785,351468,351150,350834,350517,350201,349885,
|
||||
349569,349254,348939,348624,348310,347995,347682,347368,
|
||||
347055,346741,346429,346116,345804,345492,345180,344869,
|
||||
344558,344247,343936,343626,343316,343006,342697,342388,
|
||||
342079,341770,341462,341154,340846,340539,340231,339924,
|
||||
339618,339311,339005,338700,338394,338089,337784,337479,
|
||||
337175,336870,336566,336263,335959,335656,335354,335051,
|
||||
334749,334447,334145,333844,333542,333242,332941,332641,
|
||||
332341,332041,331741,331442,331143,330844,330546,330247,
|
||||
329950,329652,329355,329057,328761,328464,328168,327872,
|
||||
327576,327280,326985,326690,326395,326101,325807,325513,
|
||||
325219,324926,324633,324340,324047,323755,323463,323171,
|
||||
322879,322588,322297,322006,321716,321426,321136,320846,
|
||||
320557,320267,319978,319690,319401,319113,318825,318538,
|
||||
318250,317963,317676,317390,317103,316817,316532,316246,
|
||||
315961,315676,315391,315106,314822,314538,314254,313971,
|
||||
313688,313405,313122,312839,312557,312275,311994,311712,
|
||||
311431,311150,310869,310589,310309,310029,309749,309470,
|
||||
309190,308911,308633,308354,308076,307798,307521,307243,
|
||||
306966,306689,306412,306136,305860,305584,305308,305033,
|
||||
304758,304483,304208,303934,303659,303385,303112,302838,
|
||||
302565,302292,302019,301747,301475,301203,300931,300660,
|
||||
300388,300117,299847,299576,299306,299036,298766,298497,
|
||||
298227,297958,297689,297421,297153,296884,296617,296349,
|
||||
296082,295815,295548,295281,295015,294749,294483,294217,
|
||||
293952,293686,293421,293157,292892,292628,292364,292100,
|
||||
291837,291574,291311,291048,290785,290523,290261,289999,
|
||||
289737,289476,289215,288954,288693,288433,288173,287913,
|
||||
287653,287393,287134,286875,286616,286358,286099,285841,
|
||||
285583,285326,285068,284811,284554,284298,284041,283785,
|
||||
283529,283273,283017,282762,282507,282252,281998,281743,
|
||||
281489,281235,280981,280728,280475,280222,279969,279716,
|
||||
279464,279212,278960,278708,278457,278206,277955,277704,
|
||||
277453,277203,276953,276703,276453,276204,275955,275706,
|
||||
275457,275209,274960,274712,274465,274217,273970,273722,
|
||||
273476,273229,272982,272736,272490,272244,271999,271753,
|
||||
271508,271263,271018,270774,270530,270286,270042,269798,
|
||||
269555,269312,269069,268826,268583,268341,268099,267857
|
||||
};
|
||||
|
||||
|
||||
signed char ft2VibratoTable[256] =
|
||||
{
|
||||
0,-2,-3,-5,-6,-8,-9,-11,-12,-14,-16,-17,-19,-20,-22,-23,
|
||||
-24,-26,-27,-29,-30,-32,-33,-34,-36,-37,-38,-39,-41,-42,
|
||||
-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,
|
||||
-56,-57,-58,-59,-59,-60,-60,-61,-61,-62,-62,-62,-63,-63,
|
||||
-63,-64,-64,-64,-64,-64,-64,-64,-64,-64,-64,-64,-63,-63,
|
||||
-63,-62,-62,-62,-61,-61,-60,-60,-59,-59,-58,-57,-56,-56,
|
||||
-55,-54,-53,-52,-51,-50,-49,-48,-47,-46,-45,-44,-43,-42,
|
||||
-41,-39,-38,-37,-36,-34,-33,-32,-30,-29,-27,-26,-24,-23,
|
||||
-22,-20,-19,-17,-16,-14,-12,-11,-9,-8,-6,-5,-3,-2,0,
|
||||
2,3,5,6,8,9,11,12,14,16,17,19,20,22,23,24,26,27,29,30,
|
||||
32,33,34,36,37,38,39,41,42,43,44,45,46,47,48,49,50,51,
|
||||
52,53,54,55,56,56,57,58,59,59,60,60,61,61,62,62,62,63,
|
||||
63,63,64,64,64,64,64,64,64,64,64,64,64,63,63,63,62,62,
|
||||
62,61,61,60,60,59,59,58,57,56,56,55,54,53,52,51,50,49,
|
||||
48,47,46,45,44,43,42,41,39,38,37,36,34,33,32,30,29,27,
|
||||
26,24,23,22,20,19,17,16,14,12,11,9,8,6,5,3,2
|
||||
};
|
||||
|
||||
|
||||
|
||||
DWORD FineLinearSlideUpTable[16] =
|
||||
{
|
||||
65536, 65595, 65654, 65714, 65773, 65832, 65892, 65951,
|
||||
66011, 66071, 66130, 66190, 66250, 66309, 66369, 66429
|
||||
};
|
||||
|
||||
|
||||
DWORD FineLinearSlideDownTable[16] =
|
||||
{
|
||||
65535, 65477, 65418, 65359, 65300, 65241, 65182, 65123,
|
||||
65065, 65006, 64947, 64888, 64830, 64772, 64713, 64645
|
||||
};
|
||||
|
||||
|
||||
DWORD LinearSlideUpTable[256] =
|
||||
{
|
||||
65536, 65773, 66010, 66249, 66489, 66729, 66971, 67213,
|
||||
67456, 67700, 67945, 68190, 68437, 68685, 68933, 69182,
|
||||
69432, 69684, 69936, 70189, 70442, 70697, 70953, 71209,
|
||||
71467, 71725, 71985, 72245, 72507, 72769, 73032, 73296,
|
||||
73561, 73827, 74094, 74362, 74631, 74901, 75172, 75444,
|
||||
75717, 75991, 76265, 76541, 76818, 77096, 77375, 77655,
|
||||
77935, 78217, 78500, 78784, 79069, 79355, 79642, 79930,
|
||||
80219, 80509, 80800, 81093, 81386, 81680, 81976, 82272,
|
||||
82570, 82868, 83168, 83469, 83771, 84074, 84378, 84683,
|
||||
84989, 85297, 85605, 85915, 86225, 86537, 86850, 87164,
|
||||
87480, 87796, 88113, 88432, 88752, 89073, 89395, 89718,
|
||||
90043, 90369, 90695, 91023, 91353, 91683, 92015, 92347,
|
||||
92681, 93017, 93353, 93691, 94029, 94370, 94711, 95053,
|
||||
95397, 95742, 96088, 96436, 96785, 97135, 97486, 97839,
|
||||
98193, 98548, 98904, 99262, 99621, 99981, 100343, 100706,
|
||||
101070, 101435, 101802, 102170, 102540, 102911, 103283, 103657,
|
||||
104031, 104408, 104785, 105164, 105545, 105926, 106309, 106694,
|
||||
107080, 107467, 107856, 108246, 108637, 109030, 109425, 109820,
|
||||
110217, 110616, 111016, 111418, 111821, 112225, 112631, 113038,
|
||||
113447, 113857, 114269, 114682, 115097, 115514, 115931, 116351,
|
||||
116771, 117194, 117618, 118043, 118470, 118898, 119328, 119760,
|
||||
120193, 120628, 121064, 121502, 121941, 122382, 122825, 123269,
|
||||
123715, 124162, 124611, 125062, 125514, 125968, 126424, 126881,
|
||||
127340, 127801, 128263, 128727, 129192, 129660, 130129, 130599,
|
||||
131072, 131546, 132021, 132499, 132978, 133459, 133942, 134426,
|
||||
134912, 135400, 135890, 136381, 136875, 137370, 137866, 138365,
|
||||
138865, 139368, 139872, 140378, 140885, 141395, 141906, 142419,
|
||||
142935, 143451, 143970, 144491, 145014, 145538, 146064, 146593,
|
||||
147123, 147655, 148189, 148725, 149263, 149803, 150344, 150888,
|
||||
151434, 151982, 152531, 153083, 153637, 154192, 154750, 155310,
|
||||
155871, 156435, 157001, 157569, 158138, 158710, 159284, 159860,
|
||||
160439, 161019, 161601, 162186, 162772, 163361, 163952, 164545,
|
||||
};
|
||||
|
||||
|
||||
DWORD LinearSlideDownTable[256] =
|
||||
{
|
||||
65536, 65299, 65064, 64830, 64596, 64363, 64131, 63900,
|
||||
63670, 63440, 63212, 62984, 62757, 62531, 62305, 62081,
|
||||
61857, 61634, 61412, 61191, 60970, 60751, 60532, 60314,
|
||||
60096, 59880, 59664, 59449, 59235, 59021, 58809, 58597,
|
||||
58385, 58175, 57965, 57757, 57548, 57341, 57134, 56928,
|
||||
56723, 56519, 56315, 56112, 55910, 55709, 55508, 55308,
|
||||
55108, 54910, 54712, 54515, 54318, 54123, 53928, 53733,
|
||||
|
||||
53540, 53347, 53154, 52963, 52772, 52582, 52392, 52204,
|
||||
52015, 51828, 51641, 51455, 51270, 51085, 50901, 50717,
|
||||
50535, 50353, 50171, 49990, 49810, 49631, 49452, 49274,
|
||||
49096, 48919, 48743, 48567, 48392, 48218, 48044, 47871,
|
||||
47698, 47526, 47355, 47185, 47014, 46845, 46676, 46508,
|
||||
46340, 46173, 46007, 45841, 45676, 45511, 45347, 45184,
|
||||
45021, 44859, 44697, 44536, 44376, 44216, 44056, 43898,
|
||||
43740, 43582, 43425, 43268, 43112, 42957, 42802, 42648,
|
||||
42494, 42341, 42189, 42037, 41885, 41734, 41584, 41434,
|
||||
41285, 41136, 40988, 40840, 40693, 40546, 40400, 40254,
|
||||
40109, 39965, 39821, 39677, 39534, 39392, 39250, 39108,
|
||||
38967, 38827, 38687, 38548, 38409, 38270, 38132, 37995,
|
||||
37858, 37722, 37586, 37450, 37315, 37181, 37047, 36913,
|
||||
36780, 36648, 36516, 36384, 36253, 36122, 35992, 35862,
|
||||
35733, 35604, 35476, 35348, 35221, 35094, 34968, 34842,
|
||||
34716, 34591, 34466, 34342, 34218, 34095, 33972, 33850,
|
||||
33728, 33606, 33485, 33364, 33244, 33124, 33005, 32886,
|
||||
32768, 32649, 32532, 32415, 32298, 32181, 32065, 31950,
|
||||
31835, 31720, 31606, 31492, 31378, 31265, 31152, 31040,
|
||||
30928, 30817, 30706, 30595, 30485, 30375, 30266, 30157,
|
||||
30048, 29940, 29832, 29724, 29617, 29510, 29404, 29298,
|
||||
29192, 29087, 28982, 28878, 28774, 28670, 28567, 28464,
|
||||
28361, 28259, 28157, 28056, 27955, 27854, 27754, 27654,
|
||||
27554, 27455, 27356, 27257, 27159, 27061, 26964, 26866,
|
||||
26770, 26673, 26577, 26481, 26386, 26291, 26196, 26102,
|
||||
};
|
||||
|
||||
|
||||
int SpectrumSinusTable[256*2] =
|
||||
{
|
||||
0, 1, 1, 2, 3, 3, 4, 5, 6, 7, 7, 8, 9, 10, 10, 11,
|
||||
12, 13, 14, 14, 15, 16, 17, 17, 18, 19, 20, 20, 21, 22, 22, 23,
|
||||
24, 25, 25, 26, 27, 28, 28, 29, 30, 30, 31, 32, 32, 33, 34, 34,
|
||||
35, 36, 36, 37, 38, 38, 39, 39, 40, 41, 41, 42, 42, 43, 44, 44,
|
||||
45, 45, 46, 46, 47, 47, 48, 48, 49, 49, 50, 50, 51, 51, 52, 52,
|
||||
53, 53, 53, 54, 54, 55, 55, 55, 56, 56, 57, 57, 57, 58, 58, 58,
|
||||
59, 59, 59, 59, 60, 60, 60, 60, 61, 61, 61, 61, 61, 62, 62, 62,
|
||||
62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
|
||||
63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 62, 62,
|
||||
62, 62, 62, 62, 61, 61, 61, 61, 61, 60, 60, 60, 60, 59, 59, 59,
|
||||
59, 58, 58, 58, 57, 57, 57, 56, 56, 55, 55, 55, 54, 54, 53, 53,
|
||||
53, 52, 52, 51, 51, 50, 50, 49, 49, 48, 48, 47, 47, 46, 46, 45,
|
||||
45, 44, 44, 43, 42, 42, 41, 41, 40, 39, 39, 38, 38, 37, 36, 36,
|
||||
35, 34, 34, 33, 32, 32, 31, 30, 30, 29, 28, 28, 27, 26, 25, 25,
|
||||
24, 23, 22, 22, 21, 20, 20, 19, 18, 17, 17, 16, 15, 14, 14, 13,
|
||||
12, 11, 10, 10, 9, 8, 7, 7, 6, 5, 4, 3, 3, 2, 1, 0,
|
||||
0, -1, -1, -2, -3, -3, -4, -5, -6, -7, -7, -8, -9, -10, -10, -11,
|
||||
-12, -13, -14, -14, -15, -16, -17, -17, -18, -19, -20, -20, -21, -22, -22, -23,
|
||||
-24, -25, -25, -26, -27, -28, -28, -29, -30, -30, -31, -32, -32, -33, -34, -34,
|
||||
-35, -36, -36, -37, -38, -38, -39, -39, -40, -41, -41, -42, -42, -43, -44, -44,
|
||||
-45, -45, -46, -46, -47, -47, -48, -48, -49, -49, -50, -50, -51, -51, -52, -52,
|
||||
-53, -53, -53, -54, -54, -55, -55, -55, -56, -56, -57, -57, -57, -58, -58, -58,
|
||||
-59, -59, -59, -59, -60, -60, -60, -60, -61, -61, -61, -61, -61, -62, -62, -62,
|
||||
-62, -62, -62, -63, -63, -63, -63, -63, -63, -63, -63, -63, -63, -63, -63, -63,
|
||||
-63, -63, -63, -63, -63, -63, -63, -63, -63, -63, -63, -63, -63, -63, -62, -62,
|
||||
-62, -62, -62, -62, -61, -61, -61, -61, -61, -60, -60, -60, -60, -59, -59, -59,
|
||||
-59, -58, -58, -58, -57, -57, -57, -56, -56, -55, -55, -55, -54, -54, -53, -53,
|
||||
-53, -52, -52, -51, -51, -50, -50, -49, -49, -48, -48, -47, -47, -46, -46, -45,
|
||||
-45, -44, -44, -43, -42, -42, -41, -41, -40, -39, -39, -38, -38, -37, -36, -36,
|
||||
-35, -34, -34, -33, -32, -32, -31, -30, -30, -29, -28, -28, -27, -26, -25, -25,
|
||||
-24, -23, -22, -22, -21, -20, -20, -19, -18, -17, -17, -16, -15, -14, -14, -13,
|
||||
-12, -11, -10, -10, -9, -8, -7, -7, -6, -5, -4, -3, -3, -2, -1, 0,
|
||||
};
|
||||
|
|
@ -555,20 +555,19 @@ void FBehavior::StaticLoadDefaultModules ()
|
|||
|
||||
while ((lump = Wads.FindLump ("LOADACS", &lastlump)) != -1)
|
||||
{
|
||||
SC_OpenLumpNum (lump, "LOADACS");
|
||||
while (SC_GetString())
|
||||
FScanner sc(lump, "LOADACS");
|
||||
while (sc.GetString())
|
||||
{
|
||||
int acslump = Wads.CheckNumForName (sc_String, ns_acslibrary);
|
||||
int acslump = Wads.CheckNumForName (sc.String, ns_acslibrary);
|
||||
if (acslump >= 0)
|
||||
{
|
||||
StaticLoadModule (acslump);
|
||||
}
|
||||
else
|
||||
{
|
||||
Printf ("Could not find autoloaded ACS library %s\n", sc_String);
|
||||
Printf ("Could not find autoloaded ACS library %s\n", sc.String);
|
||||
}
|
||||
}
|
||||
SC_Close ();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2153,6 +2152,22 @@ void DLevelScript::DoSetFont (int fontnum)
|
|||
#define APROP_DeathSound 8
|
||||
#define APROP_ActiveSound 9
|
||||
|
||||
// These are needed for ACS's APROP_RenderStyle
|
||||
static const int LegacyRenderStyleIndices[] =
|
||||
{
|
||||
0, // STYLE_None,
|
||||
1, // STYLE_Normal,
|
||||
2, // STYLE_Fuzzy,
|
||||
3, // STYLE_SoulTrans,
|
||||
4, // STYLE_OptFuzzy,
|
||||
5, // STYLE_Stencil,
|
||||
64, // STYLE_Translucent
|
||||
65, // STYLE_Add,
|
||||
66, // STYLE_Shaded,
|
||||
67, // STYLE_TranslucentStencil,
|
||||
-1
|
||||
};
|
||||
|
||||
void DLevelScript::SetActorProperty (int tid, int property, int value)
|
||||
{
|
||||
if (tid == 0)
|
||||
|
@ -2200,7 +2215,14 @@ void DLevelScript::DoSetActorProperty (AActor *actor, int property, int value)
|
|||
break;
|
||||
|
||||
case APROP_RenderStyle:
|
||||
actor->RenderStyle = value;
|
||||
for(int i=0; LegacyRenderStyleIndices[i] >= 0; i++)
|
||||
{
|
||||
if (LegacyRenderStyleIndices[i] == value)
|
||||
{
|
||||
actor->RenderStyle = ERenderStyle(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case APROP_Ambush:
|
||||
|
@ -2290,7 +2312,16 @@ int DLevelScript::GetActorProperty (int tid, int property)
|
|||
case APROP_Speed: return actor->Speed;
|
||||
case APROP_Damage: return actor->Damage; // Should this call GetMissileDamage() instead?
|
||||
case APROP_Alpha: return actor->alpha;
|
||||
case APROP_RenderStyle: return actor->RenderStyle;
|
||||
case APROP_RenderStyle: for (int style = STYLE_None; style < STYLE_Count; ++style)
|
||||
{ // Check for a legacy render style that matches.
|
||||
if (LegacyRenderStyles[style] == actor->RenderStyle)
|
||||
{
|
||||
return LegacyRenderStyleIndices[style];
|
||||
}
|
||||
}
|
||||
// The current render style isn't expressable as a legacy style,
|
||||
// so pretends it's normal.
|
||||
return STYLE_Normal;
|
||||
case APROP_Gravity: return actor->gravity;
|
||||
case APROP_Ambush: return !!(actor->flags & MF_AMBUSH);
|
||||
case APROP_ChaseGoal: return !!(actor->flags5 & MF5_CHASEGOAL);
|
||||
|
|
|
@ -275,7 +275,7 @@ static FStrifeDialogueNode *ReadRetailNode (FWadLump *lump, DWORD &prevSpeakerTy
|
|||
|
||||
// The speaker's portrait, if any.
|
||||
speech.Backdrop[8] = 0;
|
||||
node->Backdrop = TexMan.AddPatch (speech.Backdrop);
|
||||
node->Backdrop = TexMan.CheckForTexture (speech.Backdrop, FTexture::TEX_MiscPatch);
|
||||
|
||||
// The speaker's voice for this node, if any.
|
||||
speech.Sound[8] = 0;
|
||||
|
|
|
@ -802,7 +802,7 @@ bool EV_SlidingDoor (line_t *line, AActor *actor, int tag, int speed, int delay)
|
|||
return rtn;
|
||||
}
|
||||
|
||||
void P_ParseAnimatedDoor()
|
||||
void P_ParseAnimatedDoor(FScanner &sc)
|
||||
{
|
||||
const BITFIELD texflags = FTextureManager::TEXMAN_Overridable | FTextureManager::TEXMAN_TryAny;
|
||||
FDoorAnimation anim;
|
||||
|
@ -810,8 +810,8 @@ void P_ParseAnimatedDoor()
|
|||
bool error = false;
|
||||
int v;
|
||||
|
||||
SC_MustGetString();
|
||||
anim.BaseTexture = TexMan.CheckForTexture (sc_String, FTexture::TEX_Wall, texflags);
|
||||
sc.MustGetString();
|
||||
anim.BaseTexture = TexMan.CheckForTexture (sc.String, FTexture::TEX_Wall, texflags);
|
||||
anim.OpenSound = NULL;
|
||||
anim.CloseSound = NULL;
|
||||
|
||||
|
@ -820,38 +820,38 @@ void P_ParseAnimatedDoor()
|
|||
error = true;
|
||||
}
|
||||
|
||||
while (SC_GetString ())
|
||||
while (sc.GetString ())
|
||||
{
|
||||
if (SC_Compare ("opensound"))
|
||||
if (sc.Compare ("opensound"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
anim.OpenSound = copystring (sc_String);
|
||||
sc.MustGetString ();
|
||||
anim.OpenSound = copystring (sc.String);
|
||||
}
|
||||
else if (SC_Compare ("closesound"))
|
||||
else if (sc.Compare ("closesound"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
anim.CloseSound = copystring (sc_String);
|
||||
sc.MustGetString ();
|
||||
anim.CloseSound = copystring (sc.String);
|
||||
}
|
||||
else if (SC_Compare ("pic"))
|
||||
else if (sc.Compare ("pic"))
|
||||
{
|
||||
SC_MustGetString ();
|
||||
if (IsNum (sc_String))
|
||||
sc.MustGetString ();
|
||||
if (IsNum (sc.String))
|
||||
{
|
||||
v = atoi(sc_String) + anim.BaseTexture -1;
|
||||
v = atoi(sc.String) + anim.BaseTexture -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
v = TexMan.CheckForTexture (sc_String, FTexture::TEX_Wall, texflags);
|
||||
v = TexMan.CheckForTexture (sc.String, FTexture::TEX_Wall, texflags);
|
||||
if (v == -1 && anim.BaseTexture >= 0 && !error)
|
||||
{
|
||||
SC_ScriptError ("Unknown texture %s", sc_String);
|
||||
sc.ScriptError ("Unknown texture %s", sc.String);
|
||||
}
|
||||
frames.Push (v);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SC_UnGet ();
|
||||
sc.UnGet ();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1664,8 +1664,6 @@ void A_Look (AActor *actor)
|
|||
//==========================================================================
|
||||
void A_Wander (AActor *self)
|
||||
{
|
||||
int delta;
|
||||
|
||||
// [RH] Strife probably clears this flag somewhere, but I couldn't find where.
|
||||
// This seems as good a place as any.
|
||||
self->flags4 &= ~MF4_INCOMBAT;
|
||||
|
@ -1673,9 +1671,9 @@ void A_Wander (AActor *self)
|
|||
if (self->flags4 & MF4_STANDSTILL)
|
||||
return;
|
||||
|
||||
if (self->threshold != 0)
|
||||
if (self->reactiontime != 0)
|
||||
{
|
||||
self->threshold--;
|
||||
self->reactiontime--;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1683,7 +1681,7 @@ void A_Wander (AActor *self)
|
|||
if (self->movedir < DI_NODIR)
|
||||
{
|
||||
self->angle &= (angle_t)(7<<29);
|
||||
delta = self->angle - (self->movedir << 29);
|
||||
int delta = self->angle - (self->movedir << 29);
|
||||
if (delta > 0)
|
||||
{
|
||||
self->angle -= ANG90/2;
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue