- Update to ZDoom r718

- Added ModPlug as an option to play MOD music because FMOD is not that good for it.


git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@4 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
Christoph Oelckers 2008-01-27 15:34:47 +00:00
parent f18564933d
commit 179ea921f9
214 changed files with 46506 additions and 12448 deletions

View file

@ -979,7 +979,7 @@ static bool R_CheckBBox (fixed_t *bspcoord) // killough 1/28/98: static
void R_GetExtraLight (int *light, const secplane_t &plane, FExtraLight *el)
{
BYTE *floodcolormap;
FDynamicColormap *floodcolormap;
int floodlight;
bool flooding;
vertex_t **triangle;
@ -1020,7 +1020,7 @@ void R_GetExtraLight (int *light, const secplane_t &plane, FExtraLight *el)
}
else
{
basecolormap = el->Lights[i].Master->ColorMap->Maps;
basecolormap = el->Lights[i].Master->ColorMap;
*light = el->Lights[i].Master->lightlevel;
if (el->Lights[i].bFlooder)
{
@ -1060,13 +1060,13 @@ void R_Subsector (subsector_t *sub)
frontsector = R_FakeFlat(frontsector, &tempsec, &floorlightlevel,
&ceilinglightlevel, false); // killough 4/11/98
basecolormap = frontsector->ColorMap->Maps;
basecolormap = frontsector->ColorMap;
R_GetExtraLight (&ceilinglightlevel, frontsector->ceilingplane, frontsector->ExtraLights);
// [RH] set foggy flag
foggy = level.fadeto || frontsector->ColorMap->Fade || (level.flags & LEVEL_HASFADETABLE);
r_actualextralight = foggy ? 0 : extralight << 4;
basecolormap = frontsector->ColorMap->Maps;
basecolormap = frontsector->ColorMap;
ceilingplane = frontsector->ceilingplane.ZatPoint (viewx, viewy) > viewz ||
frontsector->ceilingpic == skyflatnum ||
(frontsector->CeilingSkyBox != NULL && frontsector->CeilingSkyBox->bAlways) ||
@ -1086,7 +1086,7 @@ void R_Subsector (subsector_t *sub)
frontsector->CeilingSkyBox
) : NULL;
basecolormap = frontsector->ColorMap->Maps;
basecolormap = frontsector->ColorMap;
R_GetExtraLight (&floorlightlevel, frontsector->floorplane, frontsector->ExtraLights);
// killough 3/7/98: Add (x,y) offsets to flats, add deep water check