mirror of
https://github.com/ZDoom/gzdoom-last-svn.git
synced 2025-06-04 03:00:47 +00:00
- implemented Vavoom's vertex height things (1505, 1506). These are not tested yet!
- added Updaterevision tool to print proper revision information in the console. - removed support for specialty file formats from ModPlug loader. Having the 4 basic module formats (MOD, XM, S3M and IT) plus UMX should be enough. - added new brightmaps by phi108 (Player and Baron attack) - fixed a few brightmap definition errors - fixed: DFraggleThinker::Destroy still treated the SpawnedThings array as DActorPointers although that helper class has been removed. - merged the GC branch into the trunk - updated to ZDoom r796 git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@54 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
parent
e8e77c8122
commit
0c2560bb36
262 changed files with 11637 additions and 16759 deletions
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@ -745,7 +745,6 @@ void D_DoomLoop ()
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if (singletics)
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{
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I_StartTic ();
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DObject::BeginFrame ();
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D_ProcessEvents ();
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G_BuildTiccmd (&netcmds[consoleplayer][maketic%BACKUPTICS]);
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//Added by MC: For some of that bot stuff. The main bot function.
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@ -774,7 +773,7 @@ void D_DoomLoop ()
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G_Ticker ();
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gametic++;
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maketic++;
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DObject::EndFrame ();
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GC::CheckGC ();
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Net_NewMakeTic ();
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}
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else
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@ -1644,7 +1643,7 @@ static EIWADType IdentifyVersion (const char *zdoom_wad)
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{
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WadStuff wads[sizeof(IWADNames)/sizeof(char *)];
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size_t foundwads[NUM_IWAD_TYPES] = { 0 };
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const char *iwadparm = Args.CheckValue ("-iwad");
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const char *iwadparm = Args->CheckValue ("-iwad");
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size_t numwads;
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int pickwad;
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size_t i;
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@ -1914,7 +1913,7 @@ static const char *BaseFileSearch (const char *file, const char *ext, bool lookf
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bool ConsiderPatches (const char *arg, const char *ext)
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{
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bool noDef = false;
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DArgs *files = Args.GatherFiles (arg, ext, false);
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DArgs *files = Args->GatherFiles (arg, ext, false);
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if (files->NumArgs() > 0)
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{
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@ -1930,7 +1929,7 @@ bool ConsiderPatches (const char *arg, const char *ext)
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}
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noDef = true;
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}
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delete files;
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files->Destroy();
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return noDef;
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}
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@ -2038,8 +2037,7 @@ void D_DoomMain (void)
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const IWADInfo *iwad_info;
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srand(I_MSTime());
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atterm (DObject::StaticShutdown);
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PClass::StaticInit ();
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atterm (C_DeinitConsole);
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@ -2121,19 +2119,19 @@ void D_DoomMain (void)
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execFiles = new DArgs;
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GameConfig->AddAutoexec (execFiles, GameNames[gameinfo.gametype]);
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D_MultiExec (execFiles, true);
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delete execFiles;
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execFiles->Destroy();
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// Run .cfg files at the start of the command line.
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execFiles = Args.GatherFiles (NULL, ".cfg", false);
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execFiles = Args->GatherFiles (NULL, ".cfg", false);
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D_MultiExec (execFiles, true);
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delete execFiles;
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execFiles->Destroy();
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C_ExecCmdLineParams (); // [RH] do all +set commands on the command line
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DArgs *files = Args.GatherFiles ("-file", ".wad", true);
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DArgs *files1 = Args.GatherFiles (NULL, ".zip", false);
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DArgs *files2 = Args.GatherFiles (NULL, ".pk3", false);
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DArgs *files3 = Args.GatherFiles (NULL, ".txt", false);
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DArgs *files = Args->GatherFiles ("-file", ".wad", true);
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DArgs *files1 = Args->GatherFiles (NULL, ".zip", false);
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DArgs *files2 = Args->GatherFiles (NULL, ".pk3", false);
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DArgs *files3 = Args->GatherFiles (NULL, ".txt", false);
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if (files->NumArgs() > 0 || files1->NumArgs() > 0 || files2->NumArgs() > 0 || files3->NumArgs() > 0)
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{
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// Check for -file in shareware
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@ -2160,10 +2158,10 @@ void D_DoomMain (void)
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D_AddWildFile (files3->GetArg (i));
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}
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}
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delete files;
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delete files1;
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delete files2;
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delete files3;
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files->Destroy();
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files1->Destroy();
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files2->Destroy();
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files3->Destroy();
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Printf ("W_Init: Init WADfiles.\n");
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Wads.InitMultipleFiles (&wadfiles);
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@ -2193,18 +2191,18 @@ void D_DoomMain (void)
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Printf ("P_Init: Checking cmd-line parameters...\n");
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flags = dmflags;
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if (Args.CheckParm ("-nomonsters")) flags |= DF_NO_MONSTERS;
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if (Args.CheckParm ("-respawn")) flags |= DF_MONSTERS_RESPAWN;
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if (Args.CheckParm ("-fast")) flags |= DF_FAST_MONSTERS;
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if (Args->CheckParm ("-nomonsters")) flags |= DF_NO_MONSTERS;
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if (Args->CheckParm ("-respawn")) flags |= DF_MONSTERS_RESPAWN;
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if (Args->CheckParm ("-fast")) flags |= DF_FAST_MONSTERS;
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devparm = !!Args.CheckParm ("-devparm");
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devparm = !!Args->CheckParm ("-devparm");
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if (Args.CheckParm ("-altdeath"))
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if (Args->CheckParm ("-altdeath"))
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{
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deathmatch = 1;
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flags |= DF_ITEMS_RESPAWN;
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}
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else if (Args.CheckParm ("-deathmatch"))
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else if (Args->CheckParm ("-deathmatch"))
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{
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deathmatch = 1;
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flags |= DF_WEAPONS_STAY | DF_ITEMS_RESPAWN;
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@ -2223,27 +2221,27 @@ void D_DoomMain (void)
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}
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autostart = false;
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const char *val = Args.CheckValue ("-skill");
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const char *val = Args->CheckValue ("-skill");
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if (val)
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{
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gameskill = val[0] - '1';
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autostart = true;
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}
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p = Args.CheckParm ("-warp");
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if (p && p < Args.NumArgs() - 1)
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p = Args->CheckParm ("-warp");
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if (p && p < Args->NumArgs() - 1)
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{
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int ep, map;
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if (gameinfo.flags & GI_MAPxx)
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{
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ep = 1;
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map = atoi (Args.GetArg(p+1));
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map = atoi (Args->GetArg(p+1));
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}
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else
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{
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ep = atoi (Args.GetArg(p+1));
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map = p < Args.NumArgs() - 2 ? atoi (Args.GetArg(p+2)) : 10;
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ep = atoi (Args->GetArg(p+1));
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map = p < Args->NumArgs() - 2 ? atoi (Args->GetArg(p+2)) : 10;
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if (map < 1 || map > 9)
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{
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map = ep;
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@ -2256,19 +2254,19 @@ void D_DoomMain (void)
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}
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// [RH] Hack to handle +map
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p = Args.CheckParm ("+map");
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if (p && p < Args.NumArgs()-1)
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p = Args->CheckParm ("+map");
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if (p && p < Args->NumArgs()-1)
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{
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MapData * map = P_OpenMapData(Args.GetArg (p+1));
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MapData * map = P_OpenMapData(Args->GetArg (p+1));
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if (map == NULL)
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{
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Printf ("Can't find map %s\n", Args.GetArg (p+1));
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Printf ("Can't find map %s\n", Args->GetArg (p+1));
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}
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else
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{
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delete map;
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strncpy (startmap, Args.GetArg (p+1), 8);
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Args.GetArg (p)[0] = '-';
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strncpy (startmap, Args->GetArg (p+1), 8);
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Args->GetArg (p)[0] = '-';
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autostart = true;
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}
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}
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@ -2281,7 +2279,7 @@ void D_DoomMain (void)
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// We do not need to support -cdrom under Unix, because all the files
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// that would go to c:\\zdoomdat are already stored in .zdoom inside
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// the user's home directory.
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if (Args.CheckParm("-cdrom"))
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if (Args->CheckParm("-cdrom"))
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{
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Printf (GStrings("D_CDROM"));
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mkdir (CDROM_DIR, 0);
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@ -2293,7 +2291,7 @@ void D_DoomMain (void)
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UCVarValue value;
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static char one_hundred[] = "100";
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value.String = Args.CheckValue ("-turbo");
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value.String = Args->CheckValue ("-turbo");
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if (value.String == NULL)
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value.String = one_hundred;
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else
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@ -2302,7 +2300,7 @@ void D_DoomMain (void)
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turbo.SetGenericRepDefault (value, CVAR_String);
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}
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v = Args.CheckValue ("-timer");
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v = Args->CheckValue ("-timer");
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if (v)
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{
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double time = strtod (v, NULL);
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@ -2310,7 +2308,7 @@ void D_DoomMain (void)
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timelimit = (float)time;
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}
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v = Args.CheckValue ("-avg");
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v = Args->CheckValue ("-avg");
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if (v)
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{
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Printf ("Austin Virtual Gaming: Levels will end after 20 minutes\n");
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}
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//Added by MC:
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bglobal.getspawned = Args.GatherFiles ("-bots", "", false);
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bglobal.getspawned = Args->GatherFiles ("-bots", "", false);
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if (bglobal.getspawned->NumArgs() == 0)
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{
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delete bglobal.getspawned;
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bglobal.getspawned->Destroy();
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bglobal.getspawned = NULL;
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}
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else
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// [RH] Run any saved commands from the command line or autoexec.cfg now.
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gamestate = GS_FULLCONSOLE;
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Net_NewMakeTic ();
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DObject::BeginFrame ();
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DThinker::RunThinkers ();
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DObject::EndFrame ();
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gamestate = GS_STARTUP;
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// start the apropriate game based on parms
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v = Args.CheckValue ("-record");
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v = Args->CheckValue ("-record");
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if (v)
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{
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StartScreen = NULL;
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V_Init2();
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files = Args.GatherFiles ("-playdemo", ".lmp", false);
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files = Args->GatherFiles ("-playdemo", ".lmp", false);
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if (files->NumArgs() > 0)
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{
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singledemo = true; // quit after one demo
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G_DeferedPlayDemo (files->GetArg (0));
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delete files;
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D_DoomLoop (); // never returns
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}
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delete files;
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files->Destroy();
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v = Args.CheckValue ("-timedemo");
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v = Args->CheckValue ("-timedemo");
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if (v)
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{
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G_TimeDemo (v);
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D_DoomLoop (); // never returns
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}
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v = Args.CheckValue ("-loadgame");
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v = Args->CheckValue ("-loadgame");
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if (v)
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{
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file = v;
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