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* Updated to ZDoom r2415:
- Fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not. git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@835 b0f79afe-0144-0410-b225-9a4edf0717df
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// This file was automatically generated by the
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// updaterevision tool. Do not edit by hand.
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#define ZD_SVN_REVISION_STRING "2414"
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#define ZD_SVN_REVISION_NUMBER 2414
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#define ZD_SVN_REVISION_STRING "2415"
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#define ZD_SVN_REVISION_NUMBER 2415
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