* Updated to ZDoom r2415:

- Fixed: Hexen's melee weapons were missing some NULL pointer checks in the code that determines whether they hit something or not.

git-svn-id: http://mancubus.net/svn/hosted/gzdoom/trunk@835 b0f79afe-0144-0410-b225-9a4edf0717df
This commit is contained in:
gez 2010-07-08 21:49:30 +00:00
parent a75afabba4
commit 0087314696
5 changed files with 58 additions and 38 deletions

View file

@ -3,5 +3,5 @@
// This file was automatically generated by the
// updaterevision tool. Do not edit by hand.
#define ZD_SVN_REVISION_STRING "2414"
#define ZD_SVN_REVISION_NUMBER 2414
#define ZD_SVN_REVISION_STRING "2415"
#define ZD_SVN_REVISION_NUMBER 2415