gzdoom-gles/wadsrc/static
2019-04-27 12:37:50 +02:00
..
credits
filter
glstuff
graphics
maparrows
mapinfo - fixed: Strife was missing the move factors. 2019-04-26 18:11:24 +02:00
sbarinfo - Replaced medikit with mugshot in HUD. 2018-07-08 00:51:59 +02:00
shaders - remove shadow acne when dynlights perfectly align with planes 2019-04-18 17:49:57 +02:00
sounds
sprites tnt1a0 is not a png 2018-11-25 12:25:45 +01:00
textures
xlat
zscript - fixed: ScriptUtil.PlayerAmmo must be declared static. 2019-04-27 12:27:59 +02:00
althudcf.txt
animdefs.txt
botsupp.txt - removed the bot related properties from AWeapon. 2019-04-15 22:29:15 +02:00
compatibility.txt - Force node rebuild for Plutonia 2 MAP29 to fix BSP glitches 2019-04-17 19:59:14 +02:00
confont.lmp
dbigfont.lmp
decaldef.txt
defbinds.txt - Modern controls again. 2018-06-22 19:20:34 +02:00
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
language.eng
language.enu Move the "time" string in saved game comment into the LANGUAGE lump. 2019-04-27 12:37:50 +02:00
language.fr fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
language.ita
language.ptb fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
lockdefs.txt
menudef.txt - add vanilla lightmode that behaves exactly as Doom's original light did 2019-04-18 12:50:03 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 20:25:02 +02:00
xhairs.txt
zscript.txt - took several methods out of the native PlayerPawn implementation, either by scriptification or moving them to other places. 2019-04-25 17:34:56 +02:00