gzdoom-gles/src/menu
2017-03-29 21:22:05 +02:00
..
joystickmenu.cpp - made DMenu's static variables regular global variables because that class is going to go completely scripted soon. 2017-02-18 19:19:14 +01:00
loadsavemenu.cpp - completed scriptification of LoadSaveMenu. 2017-02-18 18:01:24 +01:00
menu.cpp - added colorization for untranslated fonts. This uses the light color of the vertices. The software rendered 2D code will ignore this infomation. 2017-03-29 21:22:05 +02:00
menu.h - changed TObjPtr to take a pointer as its template argument and not the class it points to. 2017-03-08 13:35:21 +01:00
menudef.cpp - changed VMValue to handle strings by reference. 2017-03-22 01:44:56 +01:00
messagebox.cpp - changed VMValue to handle strings by reference. 2017-03-22 01:44:56 +01:00
optionmenu.cpp - cleaned out some cruft from the menu code, now that ListMenu is fully scripted. 2017-02-18 19:11:53 +01:00
playermenu.cpp - fixed: The player menu was not able to set the new name because the security check did not account for the text enter menu being present. 2017-03-29 20:11:58 +02:00
videomenu.cpp - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00