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gzdoom-gles
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f4d9ad1123
gzdoom-gles
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src
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gl
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compatibility
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Christoph Oelckers
685e5c1e95
- fixed: Camera textures must always be drawn with texture mode opaque, because the contents of their alpha channels are undefined.
2018-03-01 13:52:23 +01:00
..
gl_20.cpp
- fixed: Camera textures must always be drawn with texture mode opaque, because the contents of their alpha channels are undefined.
2018-03-01 13:52:23 +01:00