gzdoom-gles/src/textures
2014-05-13 11:33:59 +02:00
..
anim_switches.cpp
animations.cpp - allowdecals logic was nonfunctional. 2013-12-01 21:11:33 +01:00
automaptexture.cpp
bitmap.cpp - Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only 2012-05-11 02:26:50 +00:00
bitmap.h - Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only 2012-05-11 02:26:50 +00:00
buildtexture.cpp
canvastexture.cpp
ddstexture.cpp
emptytexture.cpp - Fix some GCC 4.7.1 warnings. 2012-07-07 03:43:11 +00:00
flattexture.cpp
imgztexture.cpp
jpegtexture.cpp
multipatchtexture.cpp Don't free replaced textures that are used as patches. 2014-02-24 19:01:36 -06:00
patchtexture.cpp - Fixed: 2048 should be a valid height for a Doom patch. 2011-11-03 21:08:39 +00:00
pcxtexture.cpp
pngtexture.cpp - Just remembered that the true color stuff generates textures differently. Changed the previous commit to expand 1, 2, and 4 bit grayscale images while reading the PNG instead of changing the palette. 2013-05-26 04:56:52 +00:00
rawpagetexture.cpp
texture.cpp Don't free replaced textures that are used as patches. 2014-02-24 19:01:36 -06:00
texturemanager.cpp replaced all character arrays for lump/texture names in the level_info_t and FLevelLocals structures with FStrings as first preparation for allowing long texture names. 2014-05-13 11:33:59 +02:00
textures.h Disable warning C4200 on VC++ 2014-04-03 16:50:20 -05:00
tgatexture.cpp
warptexture.cpp