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- Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only
copies the patch's alpha channel where it has a higher alpha than what's underneath. SVN r3638 (trunk)
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3 changed files with 11 additions and 1 deletions
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@ -206,6 +206,7 @@ static const CopyFunc copyfuncs[][9]={
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COPY_FUNCS(bModulate),
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COPY_FUNCS(bCopyAlpha),
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COPY_FUNCS(bCopyNewAlpha),
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COPY_FUNCS(bOverlay),
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COPY_FUNCS(bOverwrite)
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};
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#undef COPY_FUNCS
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@ -422,6 +423,7 @@ static const CopyPalettedFunc copypalettedfuncs[]=
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iCopyPaletted<cBGRA, bModulate>,
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iCopyPaletted<cBGRA, bCopyAlpha>,
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iCopyPaletted<cBGRA, bCopyNewAlpha>,
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iCopyPaletted<cBGRA, bOverlay>,
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iCopyPaletted<cBGRA, bOverwrite>
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};
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@ -319,6 +319,7 @@ enum ECopyOp
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OP_MODULATE,
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OP_COPYALPHA,
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OP_COPYNEWALPHA,
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OP_OVERLAY,
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OP_OVERWRITE
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};
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@ -359,6 +360,13 @@ struct bCopyAlpha
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static __forceinline bool ProcessAlpha0() { return false; }
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};
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struct bOverlay
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{
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static __forceinline void OpC(BYTE &d, BYTE s, BYTE a, FCopyInfo *i) { d = (s*a + d*(255-a))/255; }
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static __forceinline void OpA(BYTE &d, BYTE s, FCopyInfo *i) { d = MAX(s,d); }
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static __forceinline bool ProcessAlpha0() { return false; }
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};
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struct bBlend
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{
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static __forceinline void OpC(BYTE &d, BYTE s, BYTE a, FCopyInfo *i) { d = (d*i->invalpha + s*i->alpha) >> FRACBITS; }
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@ -1180,7 +1180,7 @@ void FMultiPatchTexture::ParsePatch(FScanner &sc, TexPart & part, bool silent, i
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}
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else if (sc.Compare("style"))
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{
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static const char *styles[] = {"copy", "translucent", "add", "subtract", "reversesubtract", "modulate", "copyalpha", "copynewalpha", NULL };
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static const char *styles[] = {"copy", "translucent", "add", "subtract", "reversesubtract", "modulate", "copyalpha", "copynewalpha", "overlay", NULL };
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sc.MustGetString();
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part.op = sc.MustMatchString(styles);
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bComplex |= (part.op != OP_COPY);
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