mirror of
https://github.com/ZDoom/gzdoom-gles.git
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e519605c7d
- Slightly improve how softpoly processes portals
- Pass the vertex transform matrix via a command rather than being part of the drawer args
- Improve zbuffer drawers in the software renderer
- Misc model rendering fixes
(cherry picked from commit
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.. | ||
r_draw.cpp | ||
r_draw.h | ||
r_draw_pal.cpp | ||
r_draw_pal.h | ||
r_draw_rgba.cpp | ||
r_draw_rgba.h | ||
r_draw_sky32.h | ||
r_draw_sky32_sse2.h | ||
r_draw_span32.h | ||
r_draw_span32_sse2.h | ||
r_draw_sprite32.h | ||
r_draw_sprite32_sse2.h | ||
r_draw_wall32.h | ||
r_draw_wall32_sse2.h | ||
r_thread.cpp | ||
r_thread.h |