.. |
afxres.h
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boing1.ico
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boing2.ico
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boing3.ico
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boing4.ico
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boing5.ico
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boing6.ico
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boing7.ico
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boing8.ico
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deadguy.bmp
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- Use a FreeDoom sprite for deadguy.bmp - much better than a red circle with an exclamation point on it.
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2017-09-16 04:16:14 -04:00 |
fb_d3d9.cpp
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- Added alpha parameter to DrawLine for the GL renderer, it's a fake parameter for the software renderer so mods don't crash.
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2018-11-02 13:04:37 +01:00 |
fb_d3d9_wipe.cpp
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fb_ddraw.cpp
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- Fixed compilation with VS.
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2018-05-11 14:22:43 +02:00 |
hardware.cpp
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- Disabled truecolor rendering and dynamic lights for software by default.
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2018-07-27 02:04:18 +02:00 |
hardware.h
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helperthread.cpp
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helperthread.h
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i_cd.cpp
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i_crash.cpp
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- replaced all usages of insecure vsprintf() function
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2019-04-28 22:58:48 +02:00 |
i_dijoy.cpp
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i_input.cpp
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- added end line to various messages
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2018-05-12 11:49:10 +02:00 |
i_input.h
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- fixed compilation in debug mode.
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2017-11-12 09:06:40 +01:00 |
i_keyboard.cpp
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i_main.cpp
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- print VM stack trace on startup abort exception
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2019-04-17 19:57:22 +02:00 |
i_mouse.cpp
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- we no longer support Windows 9x or NT 4 so its special code may just be removed entirely.
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2017-06-07 09:26:06 +02:00 |
i_rawps2.cpp
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i_specialpaths.cpp
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- Applied some Blzut3 patches to compile with MinGW.
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2018-04-22 09:50:38 +02:00 |
i_system.cpp
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- removed the automatic system language detection for Windows.
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2019-04-29 17:42:54 +02:00 |
i_system.h
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- removed the automatic system language detection for Windows.
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2019-04-29 17:42:54 +02:00 |
i_xinput.cpp
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- Applied some Blzut3 patches to compile with MinGW.
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2018-04-22 09:50:38 +02:00 |
icon1.ico
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- New generic ZDoom icons by Tormentor667.
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2018-06-20 19:57:56 +02:00 |
optwin32.h
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- Applied some Blzut3 patches to compile with MinGW.
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2018-04-22 09:50:38 +02:00 |
rawinput.h
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resource.h
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st_start.cpp
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- Addressed crash on exit with MinGW. This is a hack and i've reported it as a bug in the MinGW C runtime.
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2018-05-17 12:06:44 +02:00 |
wglext.h
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- removed all remains of the old EAX editor.
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2017-11-26 15:23:07 +01:00 |
win32gliface.cpp
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- fixed: GetDisplayDeviceName must always pick a valid monitor.
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2019-05-02 17:28:25 +02:00 |
win32gliface.h
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- skip rendering when application is not active
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2018-05-10 21:16:38 +02:00 |
win32iface.h
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win32swiface.h
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- Added alpha parameter to DrawLine for the GL renderer, it's a fake parameter for the software renderer so mods don't crash.
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2018-11-02 13:04:37 +01:00 |
win32video.cpp
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- Fixed compilation with VS.
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2018-05-11 14:22:43 +02:00 |
winres.h
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zdoom.exe.manifest
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zdoom.rc
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- Remove "gitversion.h" from "version.h" - should result in faster compiles after a commit in Windows
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2019-04-28 15:14:34 +02:00 |