gzdoom-gles/src/common
2021-07-26 20:54:40 +01:00
..
2d - Backend update fron Raze, mainly new script exports and extensions. 2021-05-03 14:13:03 +02:00
audio - backend update from Raze. 2021-05-17 20:44:19 +02:00
console - handle empty command names when getting key binds 2021-04-19 18:09:20 +03:00
engine - do not send depth bias changes to the GPU if nothing has changed. 2021-05-21 21:01:20 +02:00
filesystem - Backend update fron Raze, mainly new script exports and extensions. 2021-05-03 14:13:03 +02:00
fonts - backend update from Raze. 2020-11-23 15:45:33 +01:00
menu - fixed saving game to wrong save slot 2021-04-26 09:46:20 +03:00
models - fixed parsing of 2D vectors in OBJ model loader 2021-07-26 20:54:40 +01:00
objects - backend update from Raze. 2021-05-17 20:44:19 +02:00
platform - added detection of macOS 12 Monterey 2021-07-26 20:54:38 +01:00
rendering Actually read GL_MAX_TEXTURE_SIZE for max size 2021-05-24 17:12:05 -04:00
scripting - fixed bad type in FxFontCast. 2021-07-26 20:54:40 +01:00
statusbar - backend update from Raze. 2021-05-17 20:44:19 +02:00
textures - move gl_customshader back to hw_material.cpp 2021-05-24 17:10:41 -04:00
thirdparty - backend update from Raze. 2021-05-17 20:44:19 +02:00
utility - added TVector2<> constructor from float* 2021-07-26 20:54:40 +01:00