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867 lines
22 KiB
C++
867 lines
22 KiB
C++
/*
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** r_drawt.cpp
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** Faster column drawers for modern processors
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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** These functions stretch columns into a temporary buffer and then
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** map them to the screen. On modern machines, this is faster than drawing
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** them directly to the screen.
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**
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** Will I be able to even understand any of this if I come back to it later?
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** Let's hope so. :-)
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*/
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#include "templates.h"
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#include "doomtype.h"
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#include "doomdef.h"
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#include "r_defs.h"
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#include "r_draw.h"
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#include "r_main.h"
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#include "r_things.h"
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#include "v_video.h"
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#include "r_draw_pal.h"
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// I should have commented this stuff better.
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//
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// dc_temp is the buffer R_DrawColumnHoriz writes into.
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// dc_tspans points into it.
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// dc_ctspan points into dc_tspans.
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// horizspan also points into dc_tspans.
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// dc_ctspan is advanced while drawing into dc_temp.
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// horizspan is advanced up to dc_ctspan when drawing from dc_temp to the screen.
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namespace swrenderer
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{
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RtInitColsPalCommand::RtInitColsPalCommand(uint8_t *buff) : buff(buff)
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{
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}
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void RtInitColsPalCommand::Execute(DrawerThread *thread)
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{
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thread->dc_temp = buff == nullptr ? thread->dc_temp_buff : buff;
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}
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/////////////////////////////////////////////////////////////////////
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PalColumnHorizCommand::PalColumnHorizCommand()
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{
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using namespace drawerargs;
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_source = dc_source;
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_iscale = dc_iscale;
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_texturefrac = dc_texturefrac;
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_count = dc_count;
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_color = dc_color;
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_x = dc_x;
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_yl = dc_yl;
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}
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void DrawColumnHorizPalCommand::Execute(DrawerThread *thread)
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{
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int count = _count;
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uint8_t *dest;
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fixed_t fracstep;
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fixed_t frac;
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count = thread->count_for_thread(_yl, count);
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if (count <= 0)
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return;
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fracstep = _iscale;
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frac = _texturefrac;
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const uint8_t *source = _source;
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int x = _x & 3;
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dest = &thread->dc_temp[x + thread->temp_line_for_thread(_yl) * 4];
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frac += fracstep * thread->skipped_by_thread(_yl);
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fracstep *= thread->num_cores;
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if (count & 1) {
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*dest = source[frac >> FRACBITS]; dest += 4; frac += fracstep;
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}
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if (count & 2) {
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dest[0] = source[frac >> FRACBITS]; frac += fracstep;
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dest[4] = source[frac >> FRACBITS]; frac += fracstep;
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dest += 8;
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}
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if (count & 4) {
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dest[0] = source[frac >> FRACBITS]; frac += fracstep;
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dest[4] = source[frac >> FRACBITS]; frac += fracstep;
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dest[8] = source[frac >> FRACBITS]; frac += fracstep;
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dest[12] = source[frac >> FRACBITS]; frac += fracstep;
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dest += 16;
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}
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count >>= 3;
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if (!count) return;
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do
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{
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dest[0] = source[frac >> FRACBITS]; frac += fracstep;
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dest[4] = source[frac >> FRACBITS]; frac += fracstep;
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dest[8] = source[frac >> FRACBITS]; frac += fracstep;
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dest[12] = source[frac >> FRACBITS]; frac += fracstep;
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dest[16] = source[frac >> FRACBITS]; frac += fracstep;
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dest[20] = source[frac >> FRACBITS]; frac += fracstep;
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dest[24] = source[frac >> FRACBITS]; frac += fracstep;
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dest[28] = source[frac >> FRACBITS]; frac += fracstep;
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dest += 32;
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} while (--count);
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}
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void FillColumnHorizPalCommand::Execute(DrawerThread *thread)
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{
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int count = _count;
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uint8_t color = _color;
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uint8_t *dest;
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count = thread->count_for_thread(_yl, count);
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if (count <= 0)
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return;
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int x = _x & 3;
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dest = &thread->dc_temp[x + thread->temp_line_for_thread(_yl) * 4];
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if (count & 1) {
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*dest = color;
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dest += 4;
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}
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if (!(count >>= 1))
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return;
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do {
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dest[0] = color; dest[4] = color;
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dest += 8;
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} while (--count);
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}
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/////////////////////////////////////////////////////////////////////
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PalRtCommand::PalRtCommand(int hx, int sx, int yl, int yh) : hx(hx), sx(sx), yl(yl), yh(yh)
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{
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using namespace drawerargs;
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_destorg = dc_destorg;
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_pitch = dc_pitch;
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_colormap = dc_colormap;
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_srcblend = dc_srcblend;
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_destblend = dc_destblend;
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_translation = dc_translation;
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_color = dc_color;
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}
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void DrawColumnRt1CopyPalCommand::Execute(DrawerThread *thread)
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{
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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pitch = _pitch * thread->num_cores;
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if (count & 1) {
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*dest = *source;
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source += 4;
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dest += pitch;
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}
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if (count & 2) {
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dest[0] = source[0];
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dest[pitch] = source[4];
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source += 8;
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dest += pitch*2;
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}
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if (!(count >>= 2))
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return;
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do {
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dest[0] = source[0];
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dest[pitch] = source[4];
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dest[pitch*2] = source[8];
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dest[pitch*3] = source[12];
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source += 16;
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dest += pitch*4;
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} while (--count);
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}
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void DrawColumnRt4CopyPalCommand::Execute(DrawerThread *thread)
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{
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int *source;
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int *dest;
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int count;
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int pitch;
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count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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dest = (int *)(ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg);
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source = (int *)(&thread->dc_temp[thread->temp_line_for_thread(yl)*4]);
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pitch = _pitch*thread->num_cores/sizeof(int);
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if (count & 1) {
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*dest = *source;
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source += 4/sizeof(int);
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dest += pitch;
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}
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if (!(count >>= 1))
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return;
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do {
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dest[0] = source[0];
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dest[pitch] = source[4/sizeof(int)];
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source += 8/sizeof(int);
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dest += pitch*2;
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} while (--count);
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}
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void DrawColumnRt1PalCommand::Execute(DrawerThread *thread)
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{
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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colormap = _colormap;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl) *4 + hx];
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pitch = _pitch*thread->num_cores;
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if (count & 1) {
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*dest = colormap[*source];
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source += 4;
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dest += pitch;
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}
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if (!(count >>= 1))
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return;
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do {
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dest[0] = colormap[source[0]];
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dest[pitch] = colormap[source[4]];
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source += 8;
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dest += pitch*2;
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} while (--count);
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}
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void DrawColumnRt4PalCommand::Execute(DrawerThread *thread)
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{
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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colormap = _colormap;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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pitch = _pitch*thread->num_cores;
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if (count & 1) {
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dest[0] = colormap[source[0]];
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dest[1] = colormap[source[1]];
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dest[2] = colormap[source[2]];
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dest[3] = colormap[source[3]];
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source += 4;
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dest += pitch;
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}
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if (!(count >>= 1))
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return;
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do {
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dest[0] = colormap[source[0]];
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dest[1] = colormap[source[1]];
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dest[2] = colormap[source[2]];
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dest[3] = colormap[source[3]];
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dest[pitch] = colormap[source[4]];
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dest[pitch+1] = colormap[source[5]];
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dest[pitch+2] = colormap[source[6]];
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dest[pitch+3] = colormap[source[7]];
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source += 8;
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dest += pitch*2;
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} while (--count);
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}
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void DrawColumnRt1TranslatedPalCommand::Execute(DrawerThread *thread)
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{
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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uint8_t *source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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const uint8_t *translation = _translation;
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// Things we do to hit the compiler's optimizer with a clue bat:
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// 1. Parallelism is explicitly spelled out by using a separate
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// C instruction for each assembly instruction. GCC lets me
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// have four temporaries, but VC++ spills to the stack with
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// more than two. Two is probably optimal, anyway.
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// 2. The results of the translation lookups are explicitly
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// stored in byte-sized variables. This causes the VC++ code
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// to use byte mov instructions in most cases; for apparently
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// random reasons, it will use movzx for some places. GCC
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// ignores this and uses movzx always.
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// Do 8 rows at a time.
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for (int count8 = count >> 3; count8; --count8)
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{
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int c0, c1;
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uint8_t b0, b1;
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c0 = source[0]; c1 = source[4];
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b0 = translation[c0]; b1 = translation[c1];
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source[0] = b0; source[4] = b1;
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c0 = source[8]; c1 = source[12];
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b0 = translation[c0]; b1 = translation[c1];
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source[8] = b0; source[12] = b1;
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c0 = source[16]; c1 = source[20];
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b0 = translation[c0]; b1 = translation[c1];
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source[16] = b0; source[20] = b1;
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c0 = source[24]; c1 = source[28];
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b0 = translation[c0]; b1 = translation[c1];
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source[24] = b0; source[28] = b1;
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source += 32;
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}
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// Finish by doing 1 row at a time.
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for (count &= 7; count; --count, source += 4)
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{
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source[0] = translation[source[0]];
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}
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}
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void DrawColumnRt4TranslatedPalCommand::Execute(DrawerThread *thread)
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{
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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uint8_t *source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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const uint8_t *translation = _translation;
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int c0, c1;
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uint8_t b0, b1;
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// Do 2 rows at a time.
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for (int count8 = count >> 1; count8; --count8)
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{
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c0 = source[0]; c1 = source[1];
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b0 = translation[c0]; b1 = translation[c1];
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source[0] = b0; source[1] = b1;
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c0 = source[2]; c1 = source[3];
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b0 = translation[c0]; b1 = translation[c1];
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source[2] = b0; source[3] = b1;
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c0 = source[4]; c1 = source[5];
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b0 = translation[c0]; b1 = translation[c1];
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source[4] = b0; source[5] = b1;
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c0 = source[6]; c1 = source[7];
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b0 = translation[c0]; b1 = translation[c1];
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source[6] = b0; source[7] = b1;
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source += 8;
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}
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// Do the final row if count was odd.
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if (count & 1)
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{
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c0 = source[0]; c1 = source[1];
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b0 = translation[c0]; b1 = translation[c1];
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source[0] = b0; source[1] = b1;
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c0 = source[2]; c1 = source[3];
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b0 = translation[c0]; b1 = translation[c1];
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source[2] = b0; source[3] = b1;
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}
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}
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void DrawColumnRt1AddPalCommand::Execute(DrawerThread *thread)
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{
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int pitch;
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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const uint32_t *fg2rgb = _srcblend;
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const uint32_t *bg2rgb = _destblend;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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do {
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uint32_t fg = colormap[*source];
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uint32_t bg = *dest;
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fg = fg2rgb[fg];
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bg = bg2rgb[bg];
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fg = (fg+bg) | 0x1f07c1f;
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*dest = RGB32k.All[fg & (fg>>15)];
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source += 4;
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dest += pitch;
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} while (--count);
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}
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void DrawColumnRt4AddPalCommand::Execute(DrawerThread *thread)
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{
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int pitch;
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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const uint32_t *fg2rgb = _srcblend;
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const uint32_t *bg2rgb = _destblend;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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do {
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uint32_t fg = colormap[source[0]];
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uint32_t bg = dest[0];
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fg = fg2rgb[fg];
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bg = bg2rgb[bg];
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fg = (fg+bg) | 0x1f07c1f;
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dest[0] = RGB32k.All[fg & (fg>>15)];
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fg = colormap[source[1]];
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bg = dest[1];
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fg = fg2rgb[fg];
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bg = bg2rgb[bg];
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fg = (fg+bg) | 0x1f07c1f;
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dest[1] = RGB32k.All[fg & (fg>>15)];
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fg = colormap[source[2]];
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bg = dest[2];
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fg = fg2rgb[fg];
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bg = bg2rgb[bg];
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fg = (fg+bg) | 0x1f07c1f;
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dest[2] = RGB32k.All[fg & (fg>>15)];
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fg = colormap[source[3]];
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bg = dest[3];
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fg = fg2rgb[fg];
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bg = bg2rgb[bg];
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fg = (fg+bg) | 0x1f07c1f;
|
|
dest[3] = RGB32k.All[fg & (fg>>15)];
|
|
|
|
source += 4;
|
|
dest += pitch;
|
|
} while (--count);
|
|
}
|
|
|
|
void DrawColumnRt1ShadedPalCommand::Execute(DrawerThread *thread)
|
|
{
|
|
uint32_t *fgstart;
|
|
const uint8_t *colormap;
|
|
uint8_t *source;
|
|
uint8_t *dest;
|
|
int pitch;
|
|
|
|
int count = yh - yl + 1;
|
|
count = thread->count_for_thread(yl, count);
|
|
if (count <= 0)
|
|
return;
|
|
|
|
fgstart = &Col2RGB8[0][_color];
|
|
colormap = _colormap;
|
|
dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
|
|
source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
|
|
pitch = _pitch * thread->num_cores;
|
|
|
|
do {
|
|
uint32_t val = colormap[*source];
|
|
uint32_t fg = fgstart[val<<8];
|
|
val = (Col2RGB8[64-val][*dest] + fg) | 0x1f07c1f;
|
|
*dest = RGB32k.All[val & (val>>15)];
|
|
source += 4;
|
|
dest += pitch;
|
|
} while (--count);
|
|
}
|
|
|
|
void DrawColumnRt4ShadedPalCommand::Execute(DrawerThread *thread)
|
|
{
|
|
uint32_t *fgstart;
|
|
const uint8_t *colormap;
|
|
uint8_t *source;
|
|
uint8_t *dest;
|
|
int pitch;
|
|
|
|
int count = yh - yl + 1;
|
|
count = thread->count_for_thread(yl, count);
|
|
if (count <= 0)
|
|
return;
|
|
|
|
fgstart = &Col2RGB8[0][_color];
|
|
colormap = _colormap;
|
|
dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
|
|
source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
|
|
pitch = _pitch * thread->num_cores;
|
|
|
|
do {
|
|
uint32_t val;
|
|
|
|
val = colormap[source[0]];
|
|
val = (Col2RGB8[64-val][dest[0]] + fgstart[val<<8]) | 0x1f07c1f;
|
|
dest[0] = RGB32k.All[val & (val>>15)];
|
|
|
|
val = colormap[source[1]];
|
|
val = (Col2RGB8[64-val][dest[1]] + fgstart[val<<8]) | 0x1f07c1f;
|
|
dest[1] = RGB32k.All[val & (val>>15)];
|
|
|
|
val = colormap[source[2]];
|
|
val = (Col2RGB8[64-val][dest[2]] + fgstart[val<<8]) | 0x1f07c1f;
|
|
dest[2] = RGB32k.All[val & (val>>15)];
|
|
|
|
val = colormap[source[3]];
|
|
val = (Col2RGB8[64-val][dest[3]] + fgstart[val<<8]) | 0x1f07c1f;
|
|
dest[3] = RGB32k.All[val & (val>>15)];
|
|
|
|
source += 4;
|
|
dest += pitch;
|
|
} while (--count);
|
|
}
|
|
|
|
void DrawColumnRt1AddClampPalCommand::Execute(DrawerThread *thread)
|
|
{
|
|
const uint8_t *colormap;
|
|
uint8_t *source;
|
|
uint8_t *dest;
|
|
int pitch;
|
|
|
|
int count = yh - yl + 1;
|
|
count = thread->count_for_thread(yl, count);
|
|
if (count <= 0)
|
|
return;
|
|
|
|
const uint32_t *fg2rgb = _srcblend;
|
|
const uint32_t *bg2rgb = _destblend;
|
|
dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
|
|
source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
|
|
pitch = _pitch * thread->num_cores;
|
|
colormap = _colormap;
|
|
|
|
do {
|
|
uint32_t a = fg2rgb[colormap[*source]] + bg2rgb[*dest];
|
|
uint32_t b = a;
|
|
|
|
a |= 0x01f07c1f;
|
|
b &= 0x40100400;
|
|
a &= 0x3fffffff;
|
|
b = b - (b >> 5);
|
|
a |= b;
|
|
*dest = RGB32k.All[(a>>15) & a];
|
|
source += 4;
|
|
dest += pitch;
|
|
} while (--count);
|
|
}
|
|
|
|
void DrawColumnRt4AddClampPalCommand::Execute(DrawerThread *thread)
|
|
{
|
|
const uint8_t *colormap;
|
|
uint8_t *source;
|
|
uint8_t *dest;
|
|
int pitch;
|
|
|
|
int count = yh - yl + 1;
|
|
count = thread->count_for_thread(yl, count);
|
|
if (count <= 0)
|
|
return;
|
|
|
|
dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
|
|
source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
|
|
pitch = _pitch * thread->num_cores;
|
|
colormap = _colormap;
|
|
|
|
const uint32_t *fg2rgb = _srcblend;
|
|
const uint32_t *bg2rgb = _destblend;
|
|
|
|
do {
|
|
uint32_t a = fg2rgb[colormap[source[0]]] + bg2rgb[dest[0]];
|
|
uint32_t b = a;
|
|
|
|
a |= 0x01f07c1f;
|
|
b &= 0x40100400;
|
|
a &= 0x3fffffff;
|
|
b = b - (b >> 5);
|
|
a |= b;
|
|
dest[0] = RGB32k.All[(a>>15) & a];
|
|
|
|
a = fg2rgb[colormap[source[1]]] + bg2rgb[dest[1]];
|
|
b = a;
|
|
a |= 0x01f07c1f;
|
|
b &= 0x40100400;
|
|
a &= 0x3fffffff;
|
|
b = b - (b >> 5);
|
|
a |= b;
|
|
dest[1] = RGB32k.All[(a>>15) & a];
|
|
|
|
a = fg2rgb[colormap[source[2]]] + bg2rgb[dest[2]];
|
|
b = a;
|
|
a |= 0x01f07c1f;
|
|
b &= 0x40100400;
|
|
a &= 0x3fffffff;
|
|
b = b - (b >> 5);
|
|
a |= b;
|
|
dest[2] = RGB32k.All[(a>>15) & a];
|
|
|
|
a = fg2rgb[colormap[source[3]]] + bg2rgb[dest[3]];
|
|
b = a;
|
|
a |= 0x01f07c1f;
|
|
b &= 0x40100400;
|
|
a &= 0x3fffffff;
|
|
b = b - (b >> 5);
|
|
a |= b;
|
|
dest[3] = RGB32k.All[(a>>15) & a];
|
|
|
|
source += 4;
|
|
dest += pitch;
|
|
} while (--count);
|
|
}
|
|
|
|
void DrawColumnRt1SubClampPalCommand::Execute(DrawerThread *thread)
|
|
{
|
|
const uint8_t *colormap;
|
|
uint8_t *source;
|
|
uint8_t *dest;
|
|
int pitch;
|
|
|
|
int count = yh - yl + 1;
|
|
count = thread->count_for_thread(yl, count);
|
|
if (count <= 0)
|
|
return;
|
|
|
|
const uint32_t *fg2rgb = _srcblend;
|
|
const uint32_t *bg2rgb = _destblend;
|
|
dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
|
|
source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
|
|
pitch = _pitch * thread->num_cores;
|
|
colormap = _colormap;
|
|
|
|
do {
|
|
uint32_t a = (fg2rgb[colormap[*source]] | 0x40100400) - bg2rgb[*dest];
|
|
uint32_t b = a;
|
|
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
*dest = RGB32k.All[(a>>15) & a];
|
|
source += 4;
|
|
dest += pitch;
|
|
} while (--count);
|
|
}
|
|
|
|
void DrawColumnRt4SubClampPalCommand::Execute(DrawerThread *thread)
|
|
{
|
|
const uint8_t *colormap;
|
|
uint8_t *source;
|
|
uint8_t *dest;
|
|
int pitch;
|
|
|
|
int count = yh - yl + 1;
|
|
count = thread->count_for_thread(yl, count);
|
|
if (count <= 0)
|
|
return;
|
|
|
|
const uint32_t *fg2rgb = _srcblend;
|
|
const uint32_t *bg2rgb = _destblend;
|
|
dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
|
|
source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
|
|
pitch = _pitch * thread->num_cores;
|
|
colormap = _colormap;
|
|
|
|
do {
|
|
uint32_t a = (fg2rgb[colormap[source[0]]] | 0x40100400) - bg2rgb[dest[0]];
|
|
uint32_t b = a;
|
|
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
dest[0] = RGB32k.All[(a>>15) & a];
|
|
|
|
a = (fg2rgb[colormap[source[1]]] | 0x40100400) - bg2rgb[dest[1]];
|
|
b = a;
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
dest[1] = RGB32k.All[(a>>15) & a];
|
|
|
|
a = (fg2rgb[colormap[source[2]]] | 0x40100400) - bg2rgb[dest[2]];
|
|
b = a;
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
dest[2] = RGB32k.All[(a>>15) & a];
|
|
|
|
a = (fg2rgb[colormap[source[3]]] | 0x40100400) - bg2rgb[dest[3]];
|
|
b = a;
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
dest[3] = RGB32k.All[(a>>15) & a];
|
|
|
|
source += 4;
|
|
dest += pitch;
|
|
} while (--count);
|
|
}
|
|
|
|
void DrawColumnRt1RevSubClampPalCommand::Execute(DrawerThread *thread)
|
|
{
|
|
const uint8_t *colormap;
|
|
uint8_t *source;
|
|
uint8_t *dest;
|
|
int pitch;
|
|
|
|
int count = yh - yl + 1;
|
|
count = thread->count_for_thread(yl, count);
|
|
if (count <= 0)
|
|
return;
|
|
|
|
const uint32_t *fg2rgb = _srcblend;
|
|
const uint32_t *bg2rgb = _destblend;
|
|
dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
|
|
source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
|
|
pitch = _pitch * thread->num_cores;
|
|
colormap = _colormap;
|
|
|
|
do {
|
|
uint32_t a = (bg2rgb[*dest] | 0x40100400) - fg2rgb[colormap[*source]];
|
|
uint32_t b = a;
|
|
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
*dest = RGB32k.All[(a>>15) & a];
|
|
source += 4;
|
|
dest += pitch;
|
|
} while (--count);
|
|
}
|
|
|
|
void DrawColumnRt4RevSubClampPalCommand::Execute(DrawerThread *thread)
|
|
{
|
|
const uint8_t *colormap;
|
|
uint8_t *source;
|
|
uint8_t *dest;
|
|
int pitch;
|
|
|
|
int count = yh - yl + 1;
|
|
count = thread->count_for_thread(yl, count);
|
|
if (count <= 0)
|
|
return;
|
|
|
|
const uint32_t *fg2rgb = _srcblend;
|
|
const uint32_t *bg2rgb = _destblend;
|
|
dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
|
|
source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
|
|
pitch = _pitch * thread->num_cores;
|
|
colormap = _colormap;
|
|
|
|
do {
|
|
uint32_t a = (bg2rgb[dest[0]] | 0x40100400) - fg2rgb[colormap[source[0]]];
|
|
uint32_t b = a;
|
|
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
dest[0] = RGB32k.All[(a>>15) & a];
|
|
|
|
a = (bg2rgb[dest[1]] | 0x40100400) - fg2rgb[colormap[source[1]]];
|
|
b = a;
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
dest[1] = RGB32k.All[(a>>15) & a];
|
|
|
|
a = (bg2rgb[dest[2]] | 0x40100400) - fg2rgb[colormap[source[2]]];
|
|
b = a;
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
dest[2] = RGB32k.All[(a>>15) & a];
|
|
|
|
a = (bg2rgb[dest[3]] | 0x40100400) - fg2rgb[colormap[source[3]]];
|
|
b = a;
|
|
b &= 0x40100400;
|
|
b = b - (b >> 5);
|
|
a &= b;
|
|
a |= 0x01f07c1f;
|
|
dest[3] = RGB32k.All[(a>>15) & a];
|
|
|
|
source += 4;
|
|
dest += pitch;
|
|
} while (--count);
|
|
}
|
|
}
|