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blood.txt
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- converted a few more DECORATE files.
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2016-10-14 00:40:20 +02:00 |
botstuff.txt
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- more exporting of AInventory.
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2017-01-19 20:56:31 +01:00 |
bridge.txt
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fixed spelling (mostly comments)
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2018-11-27 19:44:06 +01:00 |
camera.txt
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- fixed pitch calculation for camera actors. For compatibility with Hexen format they need to treat the pitch arg as a signed byte.
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2017-04-15 00:48:22 +02:00 |
debris.txt
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- scriptified a_strifeitems.cpp and a_debris.cpp.
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2016-11-29 12:17:05 +01:00 |
decal.txt
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- exported ADecal to ZScript as a non-native class.
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2018-11-19 17:54:38 +01:00 |
dog.txt
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
dynlights.txt
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Fixed initialization issues with dynamic lights.
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2018-04-25 09:14:01 +02:00 |
fastprojectile.txt
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Exported destructible geometry to ZScript
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2018-11-07 00:12:37 +01:00 |
fountain.txt
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- scriptified the particle fountains.
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2017-01-13 19:29:54 +01:00 |
hatetarget.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
ice.txt
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- scriptified A_FreezeDeath(Chunks).
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2017-01-14 18:26:59 +01:00 |
itemeffects.txt
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- split up zscript/shared/inventory.txt.
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2016-11-30 13:36:13 +01:00 |
mapmarker.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
morph.txt
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- scriptified APlayerPawn::Die and fixed a few things I encountered while doing it.
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2018-11-24 20:32:12 +01:00 |
movingcamera.txt
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Disabled interpolation point "thinking"
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2018-01-12 18:27:19 +02:00 |
player.txt
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- scriptified A_SpawnSingleItem, which was the last piece of native code still referencing AInventory
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2018-12-04 17:55:45 +01:00 |
player_cheat.txt
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- scriptified UseInventory and several functions using the already scriptified ones,
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2018-12-01 17:17:08 +01:00 |
player_inventory.txt
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- scriptified the AutoUseHealth feature.
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2018-12-02 19:45:45 +01:00 |
randomspawner.txt
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Move RandomSpawner's random selection logic into a virtual method.
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2018-07-09 17:50:55 +02:00 |
secrettrigger.txt
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Fixed VM abort with null activator for SecretTrigger object
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2017-08-19 11:19:29 +03:00 |
sectoraction.txt
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Destructible geometry - minor fixes and 3D floor support
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2018-11-07 00:12:37 +01:00 |
setcolor.txt
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- fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all.
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2017-01-08 19:07:26 +01:00 |
sharedmisc.txt
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Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again.
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2017-01-21 10:32:26 +01:00 |
skies.txt
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Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future.
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2017-01-21 10:32:26 +01:00 |
soundenvironment.txt
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- scriptified ASoundEnvironment.
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2017-01-14 11:43:08 +01:00 |
soundsequence.txt
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Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit
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2018-11-30 21:28:44 +01:00 |
spark.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |
specialspot.txt
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- scriptified A_SpawnSingleItem, which was the last piece of native code still referencing AInventory
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2018-12-04 17:55:45 +01:00 |
splashes.txt
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- converted the rest of actors/shared.
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2016-10-14 10:46:15 +02:00 |
teleport.txt
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- fixed: missed the teleport fog
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2017-06-04 12:30:35 +02:00 |
waterzone.txt
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- scriptified some trivial stuff from g_shared.
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2016-11-29 19:50:34 +01:00 |