gzdoom-gles/src/g_shared
2017-02-26 21:20:47 +01:00
..
a_action.cpp - Turned DropItem into a plain struct again like it was before the scripting branch got merged. 2017-02-08 20:37:22 +01:00
a_decals.cpp - added A_SprayDecal function. 2017-02-26 18:37:12 +01:00
a_flashfader.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
a_lightning.cpp Implemented WorldLightning and WorldThingDestroyed. 2017-01-31 02:15:57 +02:00
a_lightning.h - another batch. 2016-09-19 19:58:04 +02:00
a_morph.cpp - added A_Morph function. 2017-02-26 21:20:47 +01:00
a_morph.h - moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed. 2017-02-08 19:42:24 +01:00
a_quake.cpp - added a 'local' parameter to the A_Log family. 2017-01-13 11:48:05 +01:00
a_sharedglobal.h - added A_SprayDecal function. 2017-02-26 18:37:12 +01:00
a_specialspot.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
a_specialspot.h - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
hudmessages.cpp - did some preparations to ParseDrawTextureTags to allow using the same code for parsing tag lists generated by the VM. 2017-02-04 13:11:12 +01:00
shared_hud.cpp - added a Death.Sky state for missiles that gets used when they hit a sky plane. 2017-02-25 20:45:28 +01:00