..
credits
- new rocket smoke sprites by Talon1024.
2018-01-28 08:37:56 +01:00
filter
Replaced copyrighted assets contained inside the engine PK3.
2017-09-07 04:10:14 -04:00
glstuff
- cleaned up the clip plane management for portals.
2016-04-27 00:41:00 +02:00
graphics
- removed metadata from INVGEMx.
2017-09-30 07:58:52 +02:00
maparrows
Normalize line endings
2016-03-01 09:47:10 -06:00
mapinfo
- fixed: Strife was missing the move factors.
2019-04-26 18:11:24 +02:00
sbarinfo
- Replaced medikit with mugshot in HUD.
2018-07-08 00:51:59 +02:00
shaders
- remove shadow acne when dynlights perfectly align with planes
2019-04-18 17:49:57 +02:00
sounds
- recompressed the dog sounds and removed the long stretches of silence at their ends.
2017-09-30 08:30:01 +02:00
sprites
tnt1a0 is not a png
2018-11-25 12:25:45 +01:00
textures
xlat
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
2017-01-08 01:15:45 +01:00
zscript
- use map time, not hub time for map actions.
2019-04-27 13:18:08 +02:00
althudcf.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
animdefs.txt
- simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional.
2017-03-26 18:41:24 +02:00
botsupp.txt
- removed the bot related properties from AWeapon.
2019-04-15 22:29:15 +02:00
compatibility.txt
- Force node rebuild for Plutonia 2 MAP29 to fix BSP glitches
2019-04-17 19:59:14 +02:00
confont.lmp
Updated console font by GFD.
2016-02-14 09:27:20 +01:00
dbigfont.lmp
- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
2018-01-20 11:33:06 +01:00
decaldef.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
defbinds.txt
- Modern controls again.
2018-06-22 19:20:34 +02:00
dehsupp.txt
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
2016-11-14 15:02:44 +01:00
etc.h.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
fontdefs.txt
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
2017-03-24 20:09:50 +01:00
in_epi1.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi2.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi3.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc1.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc2.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc3.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
indexfont
iwadinfo.txt
- rewrite of the IWAD loading mechanism.
2017-08-19 19:30:48 +02:00
language.eng
Fixed name and placement of 'All except doors' localized string
2017-03-02 10:12:11 +02:00
language.enu
Move the "time" string in saved game comment into the LANGUAGE lump.
2019-04-27 12:37:50 +02:00
language.fr
fixed spelling (mostly comments)
2018-11-28 15:37:45 +01:00
language.ita
Normalize line endings
2016-03-01 09:47:10 -06:00
language.ptb
fixed spelling (mostly comments)
2018-11-28 15:37:45 +01:00
lockdefs.txt
Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
2016-07-12 23:52:04 +02:00
menudef.txt
- fixed: RecreateAllAttachedLights must activate the lights it creates.
2019-04-27 13:20:44 +02:00
netnotch.dat
- added Gez's patch to move Hexen's startup notches out of the EXE.
2010-03-27 21:12:08 +00:00
notch.dat
- added Gez's patch to move Hexen's startup notches out of the EXE.
2010-03-27 21:12:08 +00:00
reverbs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sbarinfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sbigfont.lmp
- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
2018-01-20 11:33:06 +01:00
sndinfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sndseq.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
- include strifehelp.acs when building gzdoom.pk3.
2017-04-23 14:12:02 +02:00
teaminfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
terrain.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
textcolors.txt
Added four text colors: ice, fire, sapphire, teal
2017-09-23 11:56:16 +02:00
textures.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
things.h.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
vga-rom-font.16
x11r6rgb.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
xg.wopn
Upgrade libADLMIDI and libOPNMIDI
2018-10-04 20:25:02 +02:00
xhairs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
zscript.txt
- took several methods out of the native PlayerPawn implementation, either by scriptification or moving them to other places.
2019-04-25 17:34:56 +02:00