mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 21:51:09 +00:00
784f7ed671
- fixed a few problems that were encountered during conversion: * action specials as action functions were not recognized by the parser. * Player.StartItem could not be parsed. * disabled the naming hack for PowerupType. ZScript, unlike DECORATE will never prepend 'Power' to the power's name, it always needs to specified by its full name. * states and defaults were not checked for empty bodies. * the scope qualifier for goto labels was not properly converted to a string, because it is an ENamedName, not an FName.
139 lines
1.8 KiB
Text
139 lines
1.8 KiB
Text
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class StealthArachnotron : Arachnotron
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHBABY";
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}
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}
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class StealthArchvile : Archvile
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHVILE";
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}
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}
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class StealthBaron : BaronOfHell
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHBARON";
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HitObituary "$OB_STEALTHBARON";
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}
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}
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class StealthCacodemon : Cacodemon
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHCACO";
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HitObituary "$OB_STEALTHCACO";
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}
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}
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class StealthChaingunGuy : ChaingunGuy
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHCHAINGUY";
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}
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}
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class StealthDemon : Demon
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHDEMON";
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HitObituary "$OB_STEALTHDEMON";
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}
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}
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class StealthHellKnight : HellKnight
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHKNIGHT";
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HitObituary "$OB_STEALTHKNIGHT";
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}
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}
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class StealthDoomImp : DoomImp
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHIMP";
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HitObituary "$OB_STEALTHIMP";
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}
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}
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class StealthFatso : Fatso
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHFATSO";
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}
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}
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class StealthRevenant : Revenant
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHUNDEAD";
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HitObituary "$OB_STEALTHUNDEAD";
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}
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}
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class StealthShotgunGuy : ShotgunGuy
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHSHOTGUNGUY";
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}
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}
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class StealthZombieMan : ZombieMan
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{
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Default
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{
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+STEALTH
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RenderStyle "Translucent";
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Alpha 0;
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Obituary "$OB_STEALTHZOMBIE";
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}
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}
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