gzdoom-gles/src/textures/formats
Christoph Oelckers 5e8a4b96fe - make sure that warping textures never create a warped true color image.
This replaces the old redirection hackery that had to work differently for the legacy render path.
Overriding CopyTrueColorTranslated is far more robust and ensures that no edge cases can reach the GetPixels function, which wasn't the case before.
2018-04-24 21:58:26 +02:00
..
automaptexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
backdroptexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
brightmaptexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
buildtexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
canvastexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
ddstexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
emptytexture.cpp - moved the texture file format handlers to a subdirectory for clarity. 2018-04-01 08:25:38 +02:00
flattexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
imgztexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
jpegtexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
md5check.cpp - moved the texture file format handlers to a subdirectory for clarity. 2018-04-01 08:25:38 +02:00
multipatchtexture.cpp - make sure that warping textures never create a warped true color image. 2018-04-24 21:58:26 +02:00
patchtexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
pcxtexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
pngtexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
rawpagetexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
shadertexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
tgatexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
warptexture.cpp - make sure that warping textures never create a warped true color image. 2018-04-24 21:58:26 +02:00
worldtexture.cpp - moved the texture file format handlers to a subdirectory for clarity. 2018-04-01 08:25:38 +02:00