gzdoom-gles/src/textures
Christoph Oelckers 982776d48d - removed dependencies on GL-API related classes from gl_walls.cpp and gl_sky.cpp
Not complete yet, but at least the GLWall memberes no longer reference GLSceneDrawer and the implementation dependent parts of FDrawInfo.
2018-04-25 14:58:13 +02:00
..
formats - make sure that warping textures never create a warped true color image. 2018-04-24 21:58:26 +02:00
hires Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
anim_switches.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
animations.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
bitmap.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
bitmap.h - split out the span generation from most texture classes 2018-03-18 12:36:14 +01:00
skyboxtexture.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
skyboxtexture.h Removed erroneous function declarations 2018-04-08 13:55:46 +03:00
texture.cpp - removed dependencies on GL-API related classes from gl_walls.cpp and gl_sky.cpp 2018-04-25 14:58:13 +02:00
texturemanager.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
textures.h - got rid of the gl_info substructure in FTexture and moved all elements into the main class. 2018-04-24 23:51:19 +02:00
warpbuffer.h - update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs 2017-11-15 20:33:08 -05:00